Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.06.21 @ 15:31:09 Player: queen's_gambit Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (52) 260 Value Destroyed (1192) 1192 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (40) 40 TOTAL SCORE: 3292 Bonus ------- High Alert Combat Kills 40 Cogmind --------- Core Integrity 0/550 Matter 109/300 Energy 74/100 System Corruption 0% Temperature Cool (9) Movement Core (450) Ox8 Location -8/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Large Storage Unit Signal Interpreter Improved Targeting Computer ECM Suite > --- WEAPON (2) ------- Assault Rifle Assault Rifle > --- INVENTORY (15) --- Large Storage Unit Compact Battery (200) Medium Matter Pod (0) Visual Processing Unit Sensor Array Signal Interpreter Improved Terrain Scanner Recoil Stabilizer Assault Rifle Maul Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Advanced Treads Advanced Treads Flight Unit Flight Unit > --- UTILITY ---------- Large Storage Unit Signal Interpreter ECM Suite Hardened Medium Armor Plating > --- WEAPON ----------- Improved Light Cannon Improved Light Cannon > --- INVENTORY -------- Large Storage Unit Compact Battery Visual Processing Unit Sensor Array Signal Interpreter Improved Targeting Computer Recoil Stabilizer Hardened Light Armor Plating Improved Light Armor Plating Rocket Launcher Maul [Rating: 23] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Flight Unit Flight Unit Utility Signal Interpreter Device ECM Suite Storage Large Storage Unit Processor Signal Interpreter Protection Hardened Medium Armor Plating Weapon Improved Light Cannon Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Impact Weapon Maul Build | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Slots Evolved 4 | . . 2 2 . Power . | . . . . . Propulsion 2 | . . 2 . . Utility 2 | . . . 2 . Weapon . | . . . . . Parts Attached 60 | 6 6 22 3 23 Power 6 | 1 . 4 . 1 Engine 6 | 1 . 4 . 1 Core . | . . . . . Reactor . | . . . . . Propulsion 19 | 2 2 12 . 3 Treads 11 | 2 . 7 . 2 Leg 6 | . 2 3 . 1 Wheel . | . . . . . Hover . | . . . . . Flight 2 | . . 2 . . Utility 15 | 1 3 1 3 7 Device 3 | . 1 . 1 1 Storage 3 | 1 1 1 . . Processor 2 | . 1 . . 1 Hackware . | . . . . . Protection 7 | . . . 2 5 Artifact . | . . . . . Weapon 20 | 2 1 5 . 12 Energy Gun 5 | 2 1 2 . . Energy Cannon . | . . . . . Ballistic Gun 4 | . . 1 . 3 Ballistic Cannon 6 | . . 2 . 4 Launcher 2 | . . . . 2 Special Weapon . | . . . . . Impact Weapon 3 | . . . . 3 Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 13 | . . 1 . 12 Power 1 | . . . . 1 Propulsion 5 | . . . . 5 Utility 3 | . . . . 3 Weapon 4 | . . 1 . 3 Highest Loss Streak 9 | . . 1 . 9 To Critical Strikes . | . . . . . Average Slot Usage (%) 94 | . 99 95 100 87 Engine 10 | . 14 11 9 7 Treads 19 | . 24 18 18 14 Leg 7 | . 3 18 . . Flight 5 | . . 2 18 13 Device 3 | . 3 . 9 7 Storage 11 | . 14 11 9 9 Processor 10 | . 9 11 9 10 Protection 2 | . . . 9 8 Energy Gun 11 | . 28 7 . . Ballistic Gun 1 | . . 2 . 1 Ballistic Cannon 8 | . . 11 18 12 Naked Turns . | . . . . . Heaviest Build 47 | 12 16 37 44 47 Greatest Support 60 | 40 40 60 44 44 Greatest Overweight (x) 12 | 2 . . . 12 Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 10 15 15 15 Average Capacity 11 | 7 8 10 15 15 Most Carried 14 | 6 10 10 10 14 Average Carried 9 | 5 8 9 8 11 Final Capacity 15 | 8 10 15 15 15 Final Carried 10 | 6 10 10 10 10 Class Distribution -------------------- 91% | Mutant 8% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Storage Resources | -11 -10 -9 -8 -8 ----------- Run | Scr Mat Mat Mat Sto Matter Collected 1068 | 226 82 431 . 329 Remotely . | . . . . . Salvage Created 1119 | . 309 414 . 396 Parts 57 | . 11 37 . 9 Haulers Intercepted 1 | . 1 . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Combat Hostiles Destroyed 31 | . 6 17 . 8 Melee 1 | . . . . 1 Guns 14 | . 6 5 . 3 Cannons 13 | . . 11 . 2 AOE 3 | . . 1 . 2 Classes Destroyed 10 | . 4 4 . 2 Worker 7 | . . 3 . 4 Builder 7 | . . 1 . 6 Tunneler 1 | . 1 . . . Hauler 1 | . 1 . . . Mechanic 1 | . . . . 1 Watcher 4 | . 2 1 . 1 Swarmer 8 | . . 8 . . Grunt 15 | . 6 4 . 5 Sentry 6 | . . 5 . 1 Hunter 2 | . . . . 2 Best Kill Streak 6 | . 2 6 . 5 Combat Bots Only 5 | . 2 5 . 2 Max Kills in Single Turn 3 | . 2 3 . 1 Gunslinging . | . . . . . Exploded 1 | . . 1 . 1 Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Scr Mat Mat Mat Sto Damage Taken 4097 | . 409 1148 . 2540 Core 896 | . 114 217 . 565 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 350 | . . . . 350 Core Remaining (%) 66 | 100 54 45 . . Volleys Fired 124 | . 37 59 . 28 Largest 2 | . 2 2 . 2 Hottest 121 | . 100 121 . 72 Shots Fired 232 | . 74 118 . 40 Gun 136 | . 74 46 . 16 Cannon 89 | . . 72 . 17 Launcher 7 | . . . . 7 Special . | . . . . . Kinetic 115 | . . 82 . 33 Thermal 110 | . 74 36 . . Explosive 7 | . . . . 7 Electromagnetic . | . . . . . Robot Hit Streak 11 | . 11 11 . 6 Robot Miss Streak 5 | . 4 5 . 4 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 149 | . 47 63 . 39 Core Hits 68 | . 19 25 . 24 Critical Kills . | . . . . . Critical Parts Destroyed 4 | . . . . 4 Critical Strikes 13 | . 7 2 . 4 Burn 7 | . 7 . . . Blast 2 | . . 2 . . Smash 4 | . . . . 4 Melee Attacks 16 | . . . . 16 Impact 16 | . . . . 16 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 8 | . . . . 8 Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3846 | 10 597 1296 . 1943 Guns 1079 | . 597 314 . 168 Cannons 966 | . . 705 . 261 Explosions 858 | . . 266 . 592 Melee 918 | . . . . 918 Ramming 25 | 10 . 11 . 4 Kinetic 1180 | . . 751 . 429 Thermal 1131 | . 597 534 . . Explosive 592 | . . . . 592 Electromagnetic . | . . . . . Impact 918 | . . . . 918 Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 646 | . . 90 . 556 Projectiles 1 | . . 1 . . Explosions 89 | . . 89 . . Melee 556 | . . . . 556 Knockbacks 12 | . . 7 . 5 Impact 4 | . . . . 4 Kinetic 8 | . . 7 . 1 Secondary . | . . . . . Self-Inflicted Damage 133 | . . 98 . 35 Shots 2 | . . 1 . 1 Rammed 6 | 3 1 1 . 1 Targets Rammed 8 | 3 1 3 . 1 Kicked 1 | . . 1 . . Crushed 1 | . . 1 . . Highest Temperature 405 | . 243 405 . 72 Average Temperature 84 | . 87 91 . 23 Received Heat Transfer 1173 | . 225 201 . 747 Effects 3 | . 1 2 . . Energy Bleed 2 | . 1 1 . . Matter Decay 1 | . . 1 . . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 12 | . . . . 12 Impact Corruptions 18 | . . . . 18 Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 13 | . 12 1 . . Heat Transferred 3137 | . 2294 843 . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Peak Influence 627 | . 186 627 207 231 Initial 201 | . . 78 201 87 Average 187 | . 87 384 204 104 Maximum Alert Level 2 | . . 2 1 1 Low Security (%) 67 | 100 100 16 . 94 Level 1 12 | . . 21 100 5 Level 2 19 | . . 62 . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 8 | . 3 1 . 4 Investigation 1 | . . . . 1 Extermination . | . . . . . Reinforcement 7 | . 3 1 . 3 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Scr Mat Mat Mat Sto Distress Signals 3 | . . 2 . 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 54 | . 16 26 . 12 Peak Tracking Total 5 | . 2 5 . 5 Tactical Retreats 6 | . 3 3 . . Traps | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Scr Mat Mat Mat Sto Machines Disabled 2 | . . 2 . . Max in Single Turn 2 | . . 2 . . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Scr Mat Mat Mat Sto Machines Accessed 7 | . 1 4 1 1 Terminals 5 | . 1 3 1 . Fabricators . | . . . . . Repair Stations 1 | . . . . 1 Recycling Units 1 | . . 1 . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 34 | . 4 12 7 11 Successful 23 | . 1 7 5 10 Failed 11 | . 3 5 2 1 Catastrophic 2 | . . 2 . . Database Lockouts . | . . . . . Manual 10 | . 2 4 4 . Terminals 19 | . 4 8 7 . Fabricators . | . . . . . Repair Stations 11 | . . . . 11 Recycling Units 4 | . . 4 . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 11 | . 1 5 5 . Record 4 | . . . 4 . Level Access Points 1 | . . 1 . . Branch Access Points 2 | . 1 1 . . Emergency Access Points 1 | . . . 1 . Locate Traps 1 | . . 1 . . Hauler Manifests 1 | . . 1 . . Zone Layout 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks 10 | . . . . 10 Scan Component 5 | . . . . 5 Repair 5 | . . . . 5 Recycling Unit Hacks 2 | . . 2 . . Report Inventory 1 | . . 1 . . Retrieve Components 1 | . . 1 . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 6 | . 1 3 1 1 Full Trace Events 1 | . . . . 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 5 | . . . . 5 Time 178 | . . . . 178 Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 10 | . . 10 . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Scr Mat Mat Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Scr Mat Mat Mat Sto Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Scr Mat Mat Mat Sto Turns Passed 2617 | 140 786 830 117 744 Spaces Moved 1222 | 79 423 431 78 211 Core 11 | 7 . . . 4 Treads 960 | 72 333 286 78 191 Legs 251 | . 90 145 . 16 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 145 145 Average Speed 154 | 154 151 139 145 195 Slowest Speed 650 | 160 160 160 145 650 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 24 | 6 48 39 6 23 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 3 | . 1 1 1 . Unknown Exits Taken 1 | 1 . . . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 87 | . . 30 . 57 Melee . | . . . . . Projectile 6 | . . 5 . 1 AOE 81 | . . 25 . 56 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Scr Mat Mat Mat Sto Total 1684 | 93 497 547 81 466 Wait 192 | . 12 2 . 178 Move 1218 | 78 422 430 77 211 Hop . | . . . . . Pick Up 25 | 6 9 7 1 2 Fast Attach 27 | 6 2 11 . 8 Attach 16 | . 2 1 2 11 Detach 10 | . 2 1 . 7 Swap 17 | . 2 10 1 4 Drop 31 | . 8 23 . . Fire 124 | . 37 59 . 28 Melee 16 | . . . . 16 Ram . | . . . . . Kick 1 | . . 1 . . Crush 7 | 3 1 2 . 1 Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Materials (discovered 4 exits: *Mat x3 / Min) -8/Materials -8/Storage History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 14) 141 | -11/Scrapyard | Entered Materials 220 | -10/Materials | Discovered new exit (range 16) 306 | -10/Materials | Build established: Mutant 414 | -10/Materials | Discovered new exit (range 11) 873 | -10/Materials | Discovered new exit (range 16) 885 | -10/Materials | Identified exit to Mines 890 | -10/Materials | Identified exit to Materials 927 | -10/Materials | Entered another Materials area 927 | -9/Materials | Evolved 2 slots: Propulsion x2 989 | -9/Materials | Identified exit to Materials 989 | -9/Materials | Identified exit to Mines 1602 | -9/Materials | Core integrity fell below 50% 1757 | -9/Materials | Entered another Materials area 1757 | -8/Materials | Evolved 2 slots: Utility x2 1759 | -8/Materials | Discovered new exit (range 5) 1765 | -8/Materials | Identified exit to Storage 1874 | -8/Materials | Entered Storage 2092 | -8/Storage | Repaired Adv. Treads 2138 | -8/Storage | Repaired Deuterium Engine 2178 | -8/Storage | Repaired Adv. Treads 2211 | -8/Storage | Repaired Imp. Light Cannon 2245 | -8/Storage | Repaired Imp. Light Cannon 2531 | -8/Storage | Core integrity fell below 50% 2557 | -8/Storage | Core integrity fell below 20% 2580 | -8/Storage | Lost 9 parts (1p3n2u3w) 2618 | -8/Storage | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Imp. Light Cannon destroyed. Slug penetrates Wall. H-55 Commando destroyed. Transfer Shaft disabled. Acquired Carbon-fiber Leg. Hrd. Light Armor Plating destroyed. Acquired Assault Rifle. The unstable cave ceiling collapses. Destroyed Lgt. Nuclear Core. Transfer Shaft disabled. Acquired Assault Rifle. G-47 Trooper destroyed. The unstable cave ceiling collapses. Y-45 Defender destroyed. Acquired 14 matter. Acquired 22 matter. Acquired 4 matter. Carbon-fiber Leg destroyed. Imp. Light Armor Plating destroyed. G-47 Trooper destroyed. 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