Cogmind - Beta 14 *** ADVENTURER MODE // 2025.02.09 @ 18:23:39 Player: dak Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (68) 340 Value Destroyed (1599) 1599 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3559 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 153/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (1400) Ox27 Location -8/Materials Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ Improved Heat Sink Huge Storage Unit Launcher Guidance Computer > --- WEAPON (3) ------- Particle Gun > --- INVENTORY (25) --- Improved Hover Unit Huge Storage Unit Large Matter Pod (150) Structural Scanner Visual Processing Unit Seismic Detector Seismic Detector Improved Targeting Computer Launcher Guidance Computer Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Improved Hover Unit Improved Hover Unit > --- UTILITY ---------- Improved Heat Sink Huge Storage Unit Launcher Guidance Computer > --- WEAPON ----------- Light Assault Rifle Mini Grenade Launcher > --- INVENTORY -------- Improved Hover Unit Huge Storage Unit Large Matter Pod Structural Scanner Visual Processing Unit Seismic Detector Seismic Detector Improved Targeting Computer Launcher Guidance Computer [Rating: 17] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Hover Unit Flight Unit Flight Unit Utility Huge Storage Unit Device Terrain Scanner Storage Huge Storage Unit Processor Launcher Guidance Computer Protection Propulsion Shielding Weapon Spread Laser Energy Gun Spread Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Mini Grenade Launcher Special Weapon Mining Laser Impact Weapon Mace Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 2 | . . 2 . Propulsion . | . . . . Utility 1 | . . . 1 Weapon 1 | . . . 1 Parts Attached 85 | 5 12 47 21 Power 18 | 1 1 14 2 Engine 18 | 1 1 14 2 Core . | . . . . Reactor . | . . . . Propulsion 21 | 2 6 3 10 Treads 1 | . . . 1 Leg 6 | 2 2 2 . Wheel 4 | . 2 . 2 Hover 5 | . . 1 4 Flight 5 | . 2 . 3 Utility 17 | . 3 10 4 Device 9 | . 3 3 3 Storage 5 | . . 5 . Processor 2 | . . 1 1 Hackware . | . . . . Protection 1 | . . 1 . Artifact . | . . . . Weapon 29 | 2 2 20 5 Energy Gun 17 | 2 2 10 3 Energy Cannon . | . . . . Ballistic Gun 1 | . . . 1 Ballistic Cannon 2 | . . 2 . Launcher 1 | . . . 1 Special Weapon 4 | . . 4 . Impact Weapon 4 | . . 4 . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . 1 . . Parts Lost 32 | . . 16 16 Power 12 | . . 8 4 Propulsion 8 | . . 4 4 Utility 4 | . . 2 2 Weapon 8 | . . 2 6 Highest Loss Streak 7 | . . 7 3 To Critical Strikes . | . . . . Average Slot Usage (%) 66 | . 96 65 56 Engine 13 | . 14 14 5 Leg 6 | . 24 5 . Wheel 3 | . 2 3 . Hover 3 | . . 3 5 Device 8 | . 25 6 14 Storage 11 | . . 12 9 Energy Gun 11 | . 27 11 6 Ballistic Cannon 1 | . . 1 . Special Weapon 3 | . . 3 1 Impact Weapon 2 | . . 2 . Peak Build Rating 17 | 5 15 12 17 Average Rating 9 | 3 10 8 10 On Entrance 6 | . 5 10 10 Naked Turns . | . . . . Heaviest Build 101 | 6 14 101 99 Greatest Support 20 | 20 20 20 20 Greatest Overweight (x) 30 | . 2 30 28 Average Overweight (x) 5 | . . 6 13 Largest Inventory Capacity 25 | 5 5 25 25 Average Capacity 22 | 5 5 23 25 Most Carried 13 | 3 5 12 13 Average Carried 9 | 2 3 9 10 Final Capacity 25 | 5 5 25 25 Final Carried 11 | 3 4 11 9 Class Distribution -------------------- 84% | Mutant 13% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1519 | 250 80 911 278 Remotely . | . . . . Salvage Created 1635 | 39 141 819 636 Parts 112 | 2 9 56 45 Haulers Intercepted . | . . . . Recyclers Shooed 1 | . . 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 51 | 1 5 27 18 Guns 34 | 1 5 19 9 Cannons 8 | . . 8 . AOE 9 | . . . 9 Classes Destroyed 9 | 1 1 6 1 Worker 6 | . . 3 3 Builder 2 | . . 1 1 Recycler 2 | . . 1 1 Watcher 7 | . . 5 2 Swarmer 24 | . 3 14 7 Grunt 17 | 1 2 6 8 Brawler 1 | . . . 1 Duelist 1 | . . 1 . Sentry 8 | . . 6 2 Best Kill Streak 7 | 1 3 7 5 Combat Bots Only 5 | 1 3 5 4 Max Kills in Single Turn 3 | 1 1 2 3 Gunslinging 1 | . . 1 . Exploded 2 | . . . 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 373 | 2 12 204 155 Missed 110 | 1 5 63 41 Damage Taken 3307 | 9 57 1877 1364 Core 929 | 9 17 348 555 Absorbed by Shields . | . . . . Ignored by Resistances 797 | 3 18 384 392 Regen/Repaired (Parts) 25 | . . 25 . Core Remaining (%) 66 | 96 89 13 . Volleys Fired 230 | 2 13 144 71 Largest 3 | 2 2 2 3 Hottest 221 | 90 112 100 221 Shots Fired 306 | 4 26 189 87 Gun 202 | 4 26 103 69 Cannon 36 | . . 36 . Launcher 17 | . . . 17 Special 51 | . . 50 1 Kinetic 76 | . . 36 40 Thermal 189 | 4 26 139 20 Explosive 17 | . . . 17 Electromagnetic 24 | . . 14 10 Robot Hit Streak 32 | 2 7 32 27 Robot Miss Streak 5 | 1 2 5 3 Penetration Max . | . . . . Secondary Targets 2 | . . 2 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 185 | 3 13 102 67 Core Hits 139 | 2 7 70 60 Critical Kills . | . . . . Critical Parts Destroyed 1 | . . 1 . Critical Strikes 11 | . 2 8 1 Burn 8 | . 2 5 1 Blast 1 | . . 1 . Corrupt 1 | . . 1 . Smash 1 | . . 1 . Melee Attacks 50 | . . 50 . Impact 50 | . . 50 . Slashing . | . . . . Piercing . | . . . . Sneak Attacks 1 | . . 1 . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3861 | 35 188 1753 1885 Guns 1908 | 35 188 1073 612 Cannons 553 | . . 553 . Explosions 1263 | . . . 1263 Melee 103 | . . 103 . Ramming 10 | . . . 10 Kinetic 809 | . . 553 256 Thermal 1562 | 35 188 961 378 Explosive 1147 | . . . 1147 Electromagnetic 230 | . . 136 94 Impact 103 | . . 103 . Slashing . | . . . . Piercing . | . . . . Highest Corruption 11 | . . 11 . Average Corruption 8 | . . 8 . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 133 | . . 133 . Message Errors 30 | . . 30 . Matter Fused 17 | . . 17 . Heat Flow Errors 21 | . . 21 . Energy Discharges 28 | . . 28 . Parts Rejected 1 | . . 1 . Parts Fused 3 | . . 3 . Data Loss (minor) 18 | . . 18 . Data Loss (major) 5 | . . 5 . Misfires 9 | . . 9 . Alerts 1 | . . 1 . Overload Shots . | . . . . Overflow Damage 153 | . . 78 75 Projectiles 15 | . . 15 . Explosions 75 | . . . 75 Melee 63 | . . 63 . Knockbacks 6 | . . 6 . Impact 1 | . . 1 . Kinetic 5 | . . 5 . Secondary . | . . . . Self-Inflicted Damage 168 | . . . 168 Shots 6 | . . . 6 Rammed 1 | . . . 1 Targets Rammed 1 | . . . 1 Kicked . | . . . . Crushed . | . . . . Highest Temperature 531 | 66 189 525 531 Average Temperature 107 | 37 72 101 230 Received Heat Transfer 1239 | 6 27 504 702 Effects 25 | . . 20 5 Shutdowns 6 | . . 6 . Energy Bleed 4 | . . 4 . Interference 4 | . . 2 2 Matter Decay 3 | . . 1 2 Short Circuit 1 | . . 1 . Damage (minor) 1 | . . . 1 Damage (major) 6 | . . 6 . Siege Activations . | . . . . Robots Corrupted 2 | . . 2 . Combat Hostiles . | . . . . Parts Fried 3 | . . 3 . Impact Corruptions 3 | . . 3 . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 6 | . . 4 2 Heat Transferred 3477 | 87 629 2067 694 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . . . 1 Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 289 | 20 149 280 289 Initial 11 | . 11 5 1 Average 47 | 2 36 34 132 Maximum Alert Level 1 | . . 1 1 Low Security (%) 93 | 100 100 97 64 Level 1 6 | . . 2 35 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 4 | . . 2 2 Investigation 1 | . . 1 . Extermination . | . . . . Reinforcement 3 | . . 1 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 2 | . . . 2 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 9 | . . 6 3 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 89 | 1 7 42 39 Peak Tracking Total 5 | 1 4 4 5 Tactical Retreats 10 | . . 6 4 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 6 | . . 2 4 Max in Single Turn 2 | . . 1 2 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 7 | . 2 5 . Terminals 2 | . 1 1 . Fabricators . | . . . . Repair Stations 1 | . . 1 . Recycling Units 3 | . 1 2 . Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Total Hacks 16 | . 5 11 . Successful 15 | . 5 10 . Failed 1 | . . 1 . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 5 | . 3 2 . Fabricators . | . . . . Repair Stations 2 | . . 2 . Recycling Units 5 | . 2 3 . Scanalyzers 4 | . . 4 . Garrison Access . | . . . . Terminal Hacks 5 | . 3 2 . Record 3 | . 1 2 . Alert Level 1 | . 1 . . Locate Traps 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 2 | . . 2 . Scan Component 1 | . . 1 . Repair 1 | . . 1 . Recycling Unit Hacks 4 | . 2 2 . Report Inventory 3 | . 1 2 . Retrieve Components 1 | . 1 . . Scanalyzer 4 | . . 4 . Insert Component 2 | . . 2 . Analyze 2 | . . 2 . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 7 | . 2 5 . Full Trace Events 1 | . . 1 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 2 | . . 2 . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . . 1 . Time 26 | . . 26 . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 9 | . 9 . . Parts Scanalyzed 2 | . . 2 . Part Schematics Acquired 2 | . . 2 . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 7766 | 120 552 5988 1106 Spaces Moved 1829 | 100 406 1221 102 Core 68 | 23 1 26 18 Treads 13 | . . . 13 Legs 802 | 77 352 373 . Wheels 699 | . 45 649 5 Hover 224 | . . 173 51 Flight 23 | . 8 . 15 Fastest Speed 37 | 50 37 80 140 Average Speed 370 | 103 114 433 900 Slowest Speed 1720 | 120 190 1550 1720 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered 3 | . . 3 . Exploration Rate (%) 26 | 9 26 60 12 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 88 | . . 88 . Terrain Destroyed 275 | . . 89 186 Melee 44 | . . 44 . Projectile 46 | . . 45 1 AOE 185 | . . . 185 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 2354 | 109 471 1559 215 Wait 57 | . 10 47 . Move 1826 | 99 405 1220 102 Hop . | . . . . Pick Up 33 | 3 9 16 5 Fast Attach 53 | 5 9 26 13 Attach 19 | . 2 10 7 Detach 29 | . 6 16 7 Swap 13 | . 1 11 1 Drop 43 | . 16 19 8 Fire 230 | 2 13 144 71 Melee 50 | . . 50 . Ram . | . . . . Kick . | . . . . Crush 1 | . . . 1 Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -8/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 88 | -11/Scrapyard | Discovered new exit (range 8) 121 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 447 | -10/Materials | Discovered new exit (range 15) 490 | -10/Materials | Discovered new exit (range 11) 673 | -10/Materials | Entered another Materials area 673 | -9/Materials | Evolved 2 slots: Power x2 1571 | -9/Materials | Repaired Ion Engine 1772 | -9/Materials | Lost 7 parts (3p2n1u1w) 2126 | -9/Materials | Discovered new exit (range 5) 2231 | -9/Materials | Crushed by falling debris 2261 | -9/Materials | Crushed by falling debris 2262 | -9/Materials | Lost 3 parts (2p1n) 3078 | -9/Materials | Discovered new exit (range 10) 3302 | -9/Materials | Core integrity fell below 50% 3730 | -9/Materials | Discovered new exit (range 12) 4221 | -9/Materials | Crushed by falling debris 4221 | -9/Materials | System corruption reached 10% 5046 | -9/Materials | Core integrity fell below 20% 6393 | -9/Materials | Build established: Scavenger-Mutant 6661 | -9/Materials | Entered another Materials area 6661 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 6871 | -8/Materials | Lost 3 parts (2p1w) 7218 | -8/Materials | Lost 3 parts (1p1n1w) 7228 | -8/Materials | Core integrity fell below 50% 7601 | -8/Materials | Core integrity fell below 20% 7617 | -8/Materials | Lost 3 parts (1p2n) 7767 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 07669_ U-05 Engineer builds a Wall. 07670_ U-05 Engineer lays Concrete. 07671_ U-05 Engineer builds a Wall. 07682_ Imp. Heat Sink destroyed. 07686_ U-05 Engineer builds a Wall. 07686_ U-05 Engineer lays Concrete. 07691_ U-05 Engineer builds a Wall. 07695_ U-05 Engineer lays Concrete. 07700_ G-47 Trooper destroyed. 07712_ The unstable cave ceiling collapses. 07717_ Acquired Imp. Heat Sink. 07723_ U-05 Engineer builds a Wall. 07727_ U-05 Engineer lays Concrete. 07728_ U-05 Engineer builds a Wall. 07732_ Acquired Particle Gun. 07735_ U-05 Engineer builds a Wall. 07737_ U-05 Engineer lays Concrete. 07738_ U-05 Engineer builds a Wall. 07748_ Acquired 33 matter. 07759_ Lgt. Assault Rifle destroyed. Map ----- +----------------------------------------------------+ | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????? ?????????????????? | | ????????????????? ?????????????????? | | ????????????????# ?????????????????? | | ???????????????? ?????????????????? | | ???????????????? ?????????????????? | | ???????????????? % ?"???????????????? | | ???????????????? ! ?????????????????? | | ????????????? ?? ?????????????????? | | ????????????????# ????#?#??????????? | | ???????#????????# #?##???????#??????? | | ???????? ? ### ### #####???#?????? | | ????????### #?# #########???#?????? | | ?????????# # ## ##? # #??? | | ?????????# # ##!### % ##### ##??? | | ??? u t%g% @ = g ##??? | | ????? * # ##[### =##### ##??? | | ??????????### ### # # ##? # #??? | | ???#??????# # # #+#########???# ##??? | | ?????? ??#### # # #????????????? | | ? ???????## # ! ===#????????????? | | ???#???? ## # !#?#??????????? | | ????##? ?## + !#????????????? | | #?#???? ?## #% !#????????????? | | ??????? ## # ##???????????? | | # ???#???### ##########??#????????? | | ???#?###### =# #?????? ? ????? | | ? #### # + ] #?##??#???????? | | ??## # # #?##??# ??????? | | ??# # !# #] """ ##??##???? ???? | | #+## # # # """ #??##????"????? | | # ! "" #?#???????????? | | % + #######?#???????????? | | # ######???##?#???????? | | / #?#????+????? | | / #########??##??#???????? | | #??#??#? #?#?????????? | | ###""" =* #??####??#?#?##??????? | | ? " "%####????#??#?????? ?#??? | | """"""" #??#?#?#???????? ??????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Coolant Potential 100 Energy Generation 20 Energy Capacity 500 Matter Stores 450 Matter Capacity 450 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 ECM Strength 1 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Propulsion Shielding 33 Evasion (%) 55 Targeting Accuracy 5 Launcher Accuracy 20 Recoil Reduction 1 Offensive Hacking 10 Item Schematics ----------------- Huge Storage Unit | -9/Materials | Scanalyzed Mni. Grenade Launcher | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Let's See Who's Tougher Part-time Mechanic Challenges ------------ None Game ------ Seed TeleporterFlakTreads Manual? 0 Play Time 00:53:52 Cumulative 1.8 hours Start 2025.02.09 @ 16:39:01 End 2025.02.09 @ 18:23:39 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 2 Rogue 0 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 7 Achievement% 7 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: c79991da-4f42-4bc2-8fe2-9439a076ee11