Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.03.25 @ 13:28:57 Player: PYNTER Result: Destroyed by H-55 Commando with Gauss Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (59) 295 Value Destroyed (1656) 1656 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (-39) -39 TOTAL SCORE: 4312 Bonus ------- Friendly Fire -39 Cogmind --------- Core Integrity 0/700 Matter 297/300 Energy 100/100 System Corruption 3% Temperature Cool (0) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Advanced Visual Processing Unit Target Analyzer Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- VTOL Module Component Analysis Suite Peak State ------------ > --- POWER ------------ Deuterium Engine Improved Deuterium Engine > --- PROPULSION ------- Gravmag System Gravmag System Gravmag System Gravmag System > --- UTILITY ---------- Advanced Visual Processing Unit Hardened Medium Armor Plating Hacking Suite System Shield > --- WEAPON ----------- Improved Assault Rifle Enhanced Autogun Enhanced Autogun > --- INVENTORY -------- Armored Huge Wheel Energy Filter [Rating: 47] Favorites ----------- Power Light Nuclear Core Engine Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Gravmag System Flight Unit Cesium-ion Thruster Utility System Shield Device Structural Scanner Storage Small Matter Pod Processor Advanced Visual Processing Unit Hackware System Shield Protection Core Shielding Weapon Shotgun Energy Gun Spread Laser Energy Cannon Plasma Cannon Ballistic Gun Shotgun Special Weapon Plasma Cutter Slashing Weapon Mining Claw Build | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power 1 | . . . 1 . Propulsion 2 | . . . . 2 Utility 2 | . . 2 . . Weapon 1 | . . . 1 . Parts Attached 88 | 6 19 21 29 13 Power 9 | 2 2 2 2 1 Engine 5 | 2 1 . 1 1 Core 4 | . 1 2 1 . Reactor . | . . . . . Propulsion 29 | 2 7 4 12 4 Treads 7 | . . 2 5 . Leg 3 | . 3 . . . Wheel 8 | 2 2 2 1 1 Hover 4 | . . . 2 2 Flight 7 | . 2 . 4 1 Utility 21 | . 3 5 9 4 Device 5 | . 1 1 1 2 Storage 3 | . . 1 2 . Processor 3 | . 1 . 1 1 Hackware 2 | . . . 2 . Protection 8 | . 1 3 3 1 Artifact . | . . . . . Weapon 29 | 2 7 10 6 4 Energy Gun 7 | 1 2 4 . . Energy Cannon 1 | . . . . 1 Ballistic Gun 17 | 1 3 5 6 2 Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon 2 | . . 1 . 1 Impact Weapon . | . . . . . Slashing Weapon 2 | . 2 . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 3 | . . . 3 . Parts Lost 32 | . 4 7 1 20 Power 5 | . 1 1 1 2 Propulsion 8 | . 1 1 . 6 Utility 7 | . . 2 . 5 Weapon 12 | . 2 3 . 7 Highest Loss Streak 8 | . 3 7 1 8 Average Slot Usage (%) 85 | . 84 81 95 69 Engine 4 | . 4 . 6 5 Core 7 | . 8 9 8 . Treads 6 | . . 5 15 . Leg 7 | . 22 9 . . Wheel 2 | . 4 3 . 1 Hover 3 | . . . 1 16 Device 4 | . 7 6 1 3 Storage 2 | . . . 5 . Processor 3 | . . 6 3 8 Hackware 6 | . . . 10 12 Protection 11 | . 7 19 14 1 Energy Gun 1 | . 2 6 . . Ballistic Gun 20 | . 20 11 26 13 Slashing Weapon 1 | . 4 . . . Naked Turns . | . . . . . Heaviest Build 36 | 9 13 18 33 36 Greatest Support 44 | 20 20 40 40 44 Greatest Overweight (x) 10 | . 2 3 10 7 Average Overweight (x) . | . . . . . Largest Inventory Capacity 4 | 4 4 4 4 4 Average Capacity 4 | 4 4 4 4 4 Most Carried 4 | 2 4 4 4 4 Average Carried 2 | . 2 1 2 2 Final Capacity 4 | 4 4 4 4 4 Final Carried 4 | 1 2 2 4 2 Class Distribution -------------------- 26% | Scavenger-Mutant 24% | Mutant 18% | Hacker-Tank 14% | Scavenger-Tank 8% | Tank 4% | Hacker-Mutant 3% | Hacker-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Tank | -8/Materials Hacker-Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Scr Mat Mat Mat Fac Matter Collected 1972 | 263 334 379 656 340 Remotely . | . . . . . Salvage Created 2474 | 49 571 765 714 375 Parts 129 | 3 32 33 41 20 Haulers Intercepted 2 | . 1 . 1 . Recyclers Shooed 10 | . 1 6 2 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Combat Hostiles Destroyed 39 | 1 10 8 12 8 Guns 38 | 1 10 8 12 7 Cannons 1 | . . . . 1 Classes Destroyed 12 | 1 4 4 1 2 Worker 6 | . 4 2 . . Builder 2 | . . 1 1 . Tunneler 1 | . . 1 . . Hauler 2 | . 1 . 1 . Recycler 7 | . 1 5 1 . Watcher 2 | . . 1 . 1 Swarmer 7 | . 3 . . 4 Grunt 20 | 1 7 5 6 1 Brawler 1 | . . . 1 . Sentry 9 | . . 3 5 1 Hunter 1 | . . . . 1 Programmer 1 | . . . . 1 Best Kill Streak 5 | 1 3 5 4 2 Combat Bots Only 5 | 1 3 5 4 2 Max Kills in Single Turn 2 | 1 2 1 2 2 Gunslinging 1 | . 1 . . 1 Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Damage Taken 4772 | . 662 960 694 2456 Core 1027 | . 93 158 67 709 Absorbed by Shields 382 | . . . . 382 Core Remaining (%) 77 | 100 62 60 87 . Volleys Fired 213 | 1 69 61 32 50 Largest 3 | 2 2 2 3 3 Hottest 128 | 70 90 85 73 128 Shots Fired 414 | 2 101 98 96 117 Gun 391 | 2 101 91 96 101 Cannon 14 | . . . . 14 Launcher . | . . . . . Special 9 | . . 7 . 2 Kinetic 335 | 1 80 57 96 101 Thermal 77 | 1 21 41 . 14 Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 21 | 2 5 10 20 21 Robot Miss Streak 5 | . 5 4 4 4 Penetration Max . | . . . . . Secondary Targets 11 | . 3 2 3 3 Max Gunslinging Chain 1 | . 1 1 1 1 Shots Hit Robots 286 | 2 66 75 75 68 Core Hits 139 | 2 25 56 31 25 Critical Hits 2 | . . 1 . 1 Critical Kills . | . . . . . Critical Parts Destroyed 2 | . . 1 . 1 Melee Attacks 6 | . 6 . . . Impact . | . . . . . Slashing 6 | . 6 . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4042 | 28 802 1020 1002 1190 Guns 3668 | 28 699 998 1002 941 Cannons 234 | . . . . 234 Explosions . | . . . . . Melee 103 | . 103 . . . Ramming 15 | . . . . 15 Kinetic 3076 | 15 538 580 1002 941 Thermal 848 | 13 161 440 . 234 Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing 103 | . 103 . . . Piercing . | . . . . . Highest Corruption 3 | . . . 1 3 Average Corruption 1 | . . . 1 2 Corruption Purged . | . . . . . Effects 3 | . . . . 3 Matter Fused 2 | . . . . 2 Data Loss (minor) 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 19 | . 13 . . 6 Projectiles 6 | . . . . 6 Explosions . | . . . . . Melee 13 | . 13 . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 6 | . . . . 6 Shots . | . . . . . Rammed 7 | . . . . 7 Targets Rammed 7 | . . . . 7 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 491 | 9 72 312 245 491 Average Temperature 122 | 6 22 97 102 197 Received Heat Transfer 1626 | . 306 507 306 507 Effects 9 | . . . . 9 Shutdowns 2 | . . . . 2 Energy Bleed 2 | . . . . 2 Interference 3 | . . . . 3 Matter Decay 2 | . . . . 2 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | . 1 . . 1 Heat Transferred 1620 | 37 422 711 . 450 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Peak Influence 225 | 20 213 225 171 222 Average Influence 75 | 5 93 51 64 112 Maximum Alert Level 1 | . 1 1 . 1 Low Security (%) 94 | 100 87 94 100 90 Level 1 5 | . 12 5 . 9 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 7 | . 2 1 . 4 Investigation 2 | . 2 . . . Extermination 1 | . . . . 1 Reinforcement 1 | . . 1 . . Assault . | . . . . . Garrison 3 | . . . . 3 Intercept . | . . . . . Construction Impeded 1 | . . 1 . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Distress Signals 2 | . . 1 . 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 70 | . 20 16 12 22 Peak Tracking Total 9 | . 5 9 4 9 Tactical Retreats 4 | . 1 1 . 2 Traps | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Traps Triggered 3 | . 1 1 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed 6 | . 6 . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Scr Mat Mat Mat Fac Machines Disabled 3 | . . . . 3 Max in Single Turn 1 | . . . . 1 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Machines Accessed 13 | . 6 1 4 2 Terminals 9 | . 5 . 2 2 Fabricators . | . . . . . Repair Stations 1 | . . . 1 . Recycling Units 1 | . 1 . . . Scanalyzers 2 | . . 1 1 . Garrison Access . | . . . . . Total Hacks 44 | . 19 4 16 5 Successful 33 | . 12 4 13 4 Failed 11 | . 7 . 3 1 Catastrophic 2 | . 2 . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 27 | . 17 . 5 5 Fabricators . | . . . . . Repair Stations 2 | . . . 2 . Recycling Units 2 | . 2 . . . Scanalyzers 13 | . . 4 9 . Garrison Access . | . . . . . Terminal Hacks 17 | . 11 . 2 4 Record 2 | . 1 . 1 . Part Schematic 1 | . . . . 1 Robot Analysis 2 | . 2 . . . Prototype ID Bank 1 | . 1 . . . Emergency Access Points 1 | . 1 . . . Alert Level 3 | . 2 . . 1 Unreport Threat 1 | . . . . 1 Locate Traps 3 | . 1 . 1 1 Disarm Traps 2 | . 2 . . . Hauler Manifests 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . . . 2 . Scan Component 1 | . . . 1 . Repair 1 | . . . 1 . Recycling Unit Hacks 1 | . 1 . . . Retrieve Components 1 | . 1 . . . Scanalyzer 13 | . . 4 9 . Insert Component 6 | . . 2 4 . Analyze 7 | . . 2 5 . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 9 | . 6 1 1 1 Full Trace Events 4 | . 4 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 7 | . . 2 4 1 Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . . . 1 . Time 26 | . . . 26 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 4 | . 4 . . . Parts Scanalyzed 6 | . . 2 4 . Part Schematics Acquired 6 | . . 2 4 . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Scr Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked 1 | . . . . 1 Non-combat . | . . . . . Combat 1 | . . . . 1 Robot Hacks Applied 1 | . . . . 1 parse_system 1 | . . . . 1 Relay Couplers Released . | . . . . . Robots Rewired 2 | . . . . 2 Allies Hacked 1 | . . . . 1 Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Total Allies 2 | . . . . 2 Largest Group 2 | . . . . 2 Highest-Rated Group 53 | . . . . 53 Highest-Rated Ally 37 | . . . . 37 Total Orders . | . . . . . Ally Attacks 8 | . . . . 8 Total Damage 35 | . . . . 35 Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Robot Analysis Total 2 | . 2 . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Scr Mat Mat Mat Fac Turns Passed 3087 | 67 827 558 1169 466 Spaces Moved 1866 | 69 513 258 587 439 Core 108 | 16 1 38 3 50 Treads 534 | . . 57 477 . Legs 541 | . 421 120 . . Wheels 232 | 53 91 43 17 28 Hover 404 | . . . 82 322 Flight 47 | . . . 8 39 Fastest Speed 48 | 50 80 50 110 48 Average Speed 114 | 73 112 127 153 64 Slowest Speed 550 | 80 150 200 550 400 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 30 | 5 70 17 47 14 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Total 2497 | 83 661 388 813 552 Wait 156 | 1 18 17 97 23 Move 1862 | 68 512 257 586 439 Hop . | . . . . . Pick Up 89 | 6 19 20 32 12 Fast Attach . | . . . . . Attach 88 | 6 19 21 29 13 Detach 23 | 1 8 4 10 . Swap . | . . . . . Drop 46 | . 10 8 27 1 Fire 213 | 1 69 61 32 50 Melee 6 | . 6 . . . Ram 7 | . . . . 7 Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire 7 | . . . . 7 Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials -8/Materials -7/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 44 | -11/Scrapyard | Discovered new exit (range 8) 68 | -11/Scrapyard | Entered Materials 240 | -10/Materials | Lost 3 parts (1n2w) 401 | -10/Materials | Discovered new exit (range 15) 574 | -10/Materials | Discovered new exit (range 11) 606 | -10/Materials | Build established: Scavenger-Mutant 850 | -10/Materials | Discovered new exit (range 9) 895 | -10/Materials | Entered another Materials area 895 | -9/Materials | Evolved 2 slots: Utility x2 1203 | -9/Materials | Discovered new exit (range 15) 1258 | -9/Materials | Lost 7 parts (1p1n2u3w) 1453 | -9/Materials | Entered another Materials area 1453 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 1509 | -8/Materials | Repaired Core Shielding 1789 | -8/Materials | Build established: Scavenger-Tank 2413 | -8/Materials | Discovered new exit (range 19) 2530 | -8/Materials | Build established: Hacker-Tank 2622 | -8/Materials | Entered Factory 2622 | -7/Factory | Evolved 2 slots: Propulsion x2 2795 | -7/Factory | Lost 3 parts (1p1n1u) 2843 | -7/Factory | Garrison activated, responded to threat 2958 | -7/Factory | Lost 8 parts (1p3n1u3w) 3030 | -7/Factory | Lost 4 parts (2n1u1w) 3054 | -7/Factory | Core integrity fell below 50% 3085 | -7/Factory | Core integrity fell below 20% 3088 | -7/Factory | Destroyed by H-55 Commando with Gauss Rifle Last Messages --------------- Slug penetrates Wall. G-47 Trooper suffers critical hit. G-47 Trooper destroyed. Slug penetrates Manufacturing Mainframe. Penetrated by Slug. System corrupted: Component data lost. Acquired Component Analysis Suite. Kinecellerator destroyed. Acquired Med. Reactive Plating. System corrupted: Matter fused (-5). S-27 Virus destroyed. Acquired 20 matter. Acquired Autogun. Remote Datajack destroyed. Med. Reactive Plating destroyed. Autogun destroyed. Slammed into S-27 Virus. S-27 Virus destroyed. Acquired VTOL Module. Slammed into G-47 Trooper. 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Wheel | -9/Materials | Scanalyzed Shotgun | -8/Materials | Scanalyzed System Shield | -8/Materials | Scanalyzed Hrd. Medium Armor Plating | -8/Materials | Scanalyzed Heat Sink | -8/Materials | Scanalyzed Hyp. Gauss Cannon | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Everything Is Under Control Hey, That's Mine! Loot Pinata Risk Taker Shopping List Troublemaker Challenges ------------ None Game ------ Seed TeslaAutogunDoublenader Manual? 0 Play Time 00:40:27 Cumulative 2.7 hours Start 2020.03.25 @ 12:50:44 End 2020.03.25 @ 13:28:57 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 3 Rogue 3 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 7 Gallery% 8 Achievement% 8 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/TerminusBold Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: ad2e84ec-32a3-4e06-a783-904787b5d33a