Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.25 @ 09:01:30 Player: Haldron Result: Destroyed self with Mini Grenade Launcher Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (95) 475 Value Destroyed (2883) 2883 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (1191) 1191 TOTAL SCORE: 6609 Bonus ------- High Alert Combat Kills 244 Follower Combat Kills 247 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 0/550 Matter 270/300 Energy 160/160 System Corruption 1% Temperature Cool (0) Movement Treading (320) Ox2 Location -8/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (4) --- Light Treads Armored Wheel Armored Wheel Improved VTOL Module > --- UTILITY (4) ------ High-capacity Storage Unit Improved Sensor Array Improved Signal Interpreter Hacking Suite > --- WEAPON (2) ------- Mini Grenade Launcher Mace > --- INVENTORY (20) --- Medium Storage Unit Trap Scanner ECM Suite Improved Propulsion Shielding Authchip [R/NC] Authchip [R/NC] Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Improved Signal Interpreter Hardlight Generator > --- WEAPON ----------- Battle Rifle Gauss Cannon > --- INVENTORY -------- Light Nuclear Core Compact Wheel Medium Storage Unit Compact Matter Pod Structural Scanner Trap Scanner Improved Sensor Array Improved Sensor Array ECM Suite Light Armor Plating Heavy Particle Gun Advanced Beam Rifle Advanced Beam Rifle Subdweller Beam Cannon Subdweller Beam Cannon Gauss Cannon Gauss Cannon Gauss Cannon Improved Grenade Launcher Mace [Rating: 40] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Improved Carbon-fiber Leg Wheel Compact Wheel Flight Unit Improved VTOL Module Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon Assault Rifle Energy Gun Medium Laser Energy Cannon Subdweller Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Gauss Cannon Launcher Mini Grenade Launcher Special Weapon Mining Laser Impact Weapon Hammer Build | -11 -10 -10 -8 -8 -8 ------- Run | Yrd Mat Sub Mat Gar Mat Slots Evolved 4 | . . . 4 . . Power . | . . . . . . Propulsion 2 | . . . 2 . . Utility 2 | . . . 2 . . Weapon . | . . . . . . Parts Attached 154 | 7 13 31 67 22 14 Power 13 | 1 1 3 5 2 1 Engine 8 | 1 1 3 2 1 . Core 5 | . . . 3 1 1 Reactor . | . . . . . . Propulsion 47 | 2 2 4 25 7 7 Treads 17 | 2 1 2 8 3 1 Leg 16 | . . . 12 2 2 Wheel 11 | . 1 2 4 1 3 Hover . | . . . . . . Flight 3 | . . . 1 1 1 Utility 48 | 2 5 10 17 8 6 Device 29 | 1 1 5 11 5 6 Storage 5 | 1 4 . . . . Processor 3 | . . 1 1 1 . Hackware 1 | . . . . 1 . Protection 10 | . . 4 5 1 . Artifact . | . . . . . . Weapon 46 | 2 5 14 20 5 . Energy Gun 8 | . 2 2 4 . . Energy Cannon 3 | . . 1 2 . . Ballistic Gun 12 | 2 1 5 4 . . Ballistic Cannon 10 | . . 1 7 2 . Launcher 2 | . . . . 2 . Special Weapon 2 | . 1 1 . . . Impact Weapon 9 | . 1 4 3 1 . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . . . 3 . . Parts Lost 28 | . 2 3 16 4 3 Power 7 | . 1 . 3 2 1 Propulsion 13 | . 1 1 8 1 2 Utility 4 | . . . 3 1 . Weapon 4 | . . 2 2 . . Highest Loss Streak 4 | . 1 2 4 4 2 To Critical Strikes . | . . . . . . Average Slot Usage (%) 97 | . 99 99 93 96 95 Engine 8 | . 13 14 3 . . Core 2 | . . . 5 7 8 Treads 13 | . 23 15 9 12 3 Leg 6 | . . . 20 10 2 Wheel 8 | . 4 12 3 10 15 Flight 1 | . . . . 1 11 Device 11 | . 14 9 14 10 9 Storage 11 | . 14 14 9 9 9 Processor 2 | . . . 4 1 9 Hackware 1 | . . . . 6 9 Protection 3 | . . 4 5 7 . Energy Gun 7 | . 11 10 5 3 . Energy Cannon 1 | . . 3 1 . . Ballistic Gun 6 | . 13 7 3 . . Ballistic Cannon 2 | . . . 5 10 . Impact Weapon 4 | . 2 6 1 1 9 Naked Turns . | . . . . . . Heaviest Build 67 | 15 50 60 67 65 50 Greatest Support 72 | 40 40 40 72 26 28 Greatest Overweight (x) 6 | . 3 5 6 4 4 Average Overweight (x) 1 | . 1 1 1 2 1 Largest Inventory Capacity 20 | 8 20 20 20 20 20 Average Capacity 19 | 7 17 20 20 20 20 Most Carried 20 | 6 20 20 20 20 20 Average Carried 18 | 4 16 19 19 19 20 Final Capacity 20 | 8 20 20 20 20 20 Final Carried 20 | 6 20 19 20 20 20 Class Distribution -------------------- 87% | Mutant 12% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Mutant | -8/Materials Resources | -11 -10 -10 -8 -8 -8 ----------- Run | Yrd Mat Sub Mat Gar Mat Matter Collected 3339 | 354 568 393 1419 410 195 Remotely . | . . . . . . Salvage Created 3652 | 186 670 379 1791 394 232 Parts 158 | 11 29 21 73 16 8 Haulers Intercepted 9 | . 2 . 6 . 1 Recyclers Shooed 7 | 1 4 . 1 . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 9 | . . 9 . . . Prevented . | . . . . . . Kills | -11 -10 -10 -8 -8 -8 ------- Run | Yrd Mat Sub Mat Gar Mat Combat Hostiles Destroyed 59 | . 10 10 23 11 5 Melee 2 | . . . . . 2 Guns 31 | . 10 8 11 2 . Cannons 21 | . . 1 12 8 . AOE 4 | . . . . 1 3 Classes Destroyed 14 | 2 6 1 2 2 1 Worker 3 | . 1 . 2 . . Tunneler 5 | 5 . . . . . Hauler 9 | . 2 . 6 . 1 Recycler 11 | 1 3 . 6 . 1 Mechanic 1 | . . . . . 1 Operator 2 | . 1 . . . 1 Watcher 5 | . 2 . 3 . . Swarmer 9 | . 6 2 1 . . Grunt 27 | . 4 . 16 4 3 Brawler 2 | . . . 1 1 . Duelist 3 | . . . . 2 1 Sentry 8 | . . . 5 3 . Hunter 2 | . . . . 1 1 Subdweller 8 | . . 8 . . . Best Kill Streak 7 | 4 4 2 5 7 3 Combat Bots Only 7 | . 3 2 5 7 2 Max Kills in Single Turn 2 | 1 1 1 2 2 1 Gunslinging . | . . . . . . Exploded 1 | . . . . 1 1 Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -8 -8 -8 -------- Run | Yrd Mat Sub Mat Gar Mat Hostile Shots Fired 548 | . 56 122 267 73 30 Missed 142 | . 10 50 57 22 3 Damage Taken 6328 | . 453 1124 3251 807 693 Core 801 | . 44 181 286 99 191 Absorbed by Shields 204 | . . . 148 56 . Regen/Repaired (Parts) 160 | . 44 . 44 . 72 Core Remaining (%) 55 | 100 . 10 . . . Volleys Fired 301 | 14 78 35 139 26 9 Largest 2 | 2 2 2 2 2 1 Hottest 165 | 40 100 165 135 109 30 Shots Fired 570 | 28 152 67 268 46 9 Gun 408 | 28 148 62 154 16 . Cannon 145 | . . 3 114 28 . Launcher 11 | . . . . 2 9 Special 6 | . 4 2 . . . Kinetic 366 | 28 117 31 162 28 . Thermal 193 | . 35 36 106 16 . Explosive 11 | . . . . 2 9 Electromagnetic . | . . . . . . Robot Hit Streak 22 | 10 13 22 12 6 5 Robot Miss Streak 6 | 3 6 1 6 4 3 Penetration Max 1 | . . . . 1 . Secondary Targets 1 | . . . 1 . . Max Gunslinging Chain 1 | . . . 1 . . Shots Hit Robots 363 | 17 87 56 158 25 20 Core Hits 144 | 7 28 16 62 19 12 Critical Kills 1 | . . . . . 1 Critical Parts Destroyed 6 | . 1 1 2 . 2 Critical Strikes 21 | . 1 3 9 5 3 Burn 6 | . . . 5 1 . Destroy 5 | . 1 2 2 . . Blast 6 | . . . 2 4 . Smash 4 | . . 1 . . 3 Melee Attacks 90 | . 2 48 11 . 29 Impact 90 | . 2 48 11 . 29 Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 6 | . 2 . . . 4 Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 7929 | 209 1270 852 3515 965 1118 Guns 3959 | 209 1169 788 1593 200 . Cannons 2144 | . . 27 1573 544 . Explosions 1025 | . . . 289 221 515 Melee 759 | . 100 15 41 . 603 Ramming 20 | . 1 . 19 . . Kinetic 3843 | 209 943 271 1876 544 . Thermal 2282 | . 226 566 1290 200 . Explosive 1025 | . . . 289 221 515 Electromagnetic . | . . . . . . Impact 759 | . 100 15 41 . 603 Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 1 | . . . 1 1 1 Average Corruption 1 | . . . 1 1 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 17 | . . . 6 6 5 Message Errors 4 | . . . 1 1 2 Matter Fused 4 | . . . 2 1 1 Heat Flow Errors 1 | . . . 1 . . Energy Discharges 5 | . . . 1 2 2 Misfires 2 | . . . 1 1 . Weapon Failures 1 | . . . . 1 . Overload Shots . | . . . . . . Overflow Damage 343 | . 34 15 75 7 212 Projectiles 57 | . . . 50 7 . Explosions 60 | . . . 25 . 35 Melee 226 | . 34 15 . . 177 Knockbacks 11 | . . . 7 2 2 Impact 1 | . . . . . 1 Kinetic 9 | . . . 7 2 . Secondary 1 | . . . . . 1 Self-Inflicted Damage 346 | . . . 99 . 247 Shots 6 | . . . 1 . 5 Rammed 3 | . 1 . 2 . . Targets Rammed 4 | . 1 . 3 . . Kicked . | . . . . . . Crushed 1 | . . . 1 . . Highest Temperature 364 | . 45 32 364 154 3 Average Temperature 65 | . 13 16 83 47 3 Received Heat Transfer 2347 | . 144 186 1488 346 183 Effects 1 | . . . 1 . . Matter Decay 1 | . . . 1 . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 3 | . 1 . . . 2 Impact Corruptions 11 | . 3 1 . . 7 Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 9 | . . . 7 2 . Heat Transferred 4840 | . 666 1103 2627 444 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -8 -8 -8 ------- Run | Yrd Mat Sub Mat Gar Mat Peak Influence 713 | 30 118 . 615 713 446 Initial 370 | . 19 . 170 370 347 Average 307 | 14 48 . 413 610 279 Maximum Alert Level 3 | . . . 2 3 2 Low Security (%) 36 | 100 100 . 5 . 28 Level 1 30 | . . . 46 6 60 Level 2 27 | . . . 47 39 10 Level 3 5 | . . . . 53 . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 8 | . 1 . 4 . 3 Investigation 4 | . . . 2 . 2 Extermination . | . . . . . . Reinforcement 4 | . 1 . 2 . 1 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . 1 . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -8 -8 -8 --------- Run | Yrd Mat Sub Mat Gar Mat Distress Signals 10 | . 1 . 5 . 4 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 165 | . 24 33 69 13 26 Peak Tracking Total 13 | . 3 5 13 7 6 Tactical Retreats 16 | . . 5 5 . 6 Traps | -11 -10 -10 -8 -8 -8 ------- Run | Yrd Mat Sub Mat Gar Mat Traps Triggered 5 | . . . 2 3 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -8 -8 -8 ---------- Run | Yrd Mat Sub Mat Gar Mat Machines Disabled 10 | . 2 . 2 1 5 Max in Single Turn 2 | . 1 . 2 1 2 Garrison Relay 1 | . . . . 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -8 -8 -8 --------- Run | Yrd Mat Sub Mat Gar Mat Machines Accessed 34 | . 10 1 14 2 7 Terminals 22 | . 7 . 8 2 5 Fabricators . | . . . . . . Repair Stations 5 | . 1 . 2 . 2 Recycling Units 4 | . 2 . 2 . . Scanalyzers 1 | . . . 1 . . Garrison Access 1 | . . . 1 . . Total Hacks 100 | . 26 3 45 4 22 Successful 55 | . 12 3 26 2 12 Failed 45 | . 14 . 19 2 10 Catastrophic 6 | . . . 6 . . Database Lockouts . | . . . . . . Manual 51 | . 14 . 23 . 14 Terminals 62 | . 18 . 23 4 17 Fabricators . | . . . . . . Repair Stations 18 | . 6 . 7 . 5 Recycling Units 9 | . 2 . 7 . . Scanalyzers 5 | . . . 5 . . Garrison Access 3 | . . . 3 . . Terminal Hacks 14 | . 4 3 2 2 3 Record 3 | . . 3 . . . Part Schematic 1 | . 1 . . . . Open Door 1 | . . . . 1 . Branch Access Points 1 | . 1 . . . . Emergency Access Points 1 | . . . . 1 . Terminal Index 1 | . . . 1 . . Unreport Threat 1 | . . . . . 1 Locate Traps 5 | . 2 . 1 . 2 Fabricator Hacks . | . . . . . . Repair Station Hacks 13 | . 3 . 6 . 4 Scan Component 7 | . 2 . 3 . 2 Repair 6 | . 1 . 3 . 2 Recycling Unit Hacks 8 | . 2 . 6 . . Process 1 | . . . 1 . . Report Inventory 4 | . 1 . 3 . . Retrieve Matter 1 | . . . 1 . . Retrieve Components 2 | . 1 . 1 . . Scanalyzer 4 | . . . 4 . . Insert Component 2 | . . . 2 . . Analyze 2 | . . . 2 . . Garrison Access Hacks 1 | . . . 1 . . Unlock Access 1 | . . . 1 . . Unauthorized Hacks 15 | . 3 . 7 . 5 Terminals 13 | . 3 . 5 . 5 Track 1 | . . . . . 1 Botnet 11 | . 3 . 5 . 3 Operators 1 | . . . . . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . . . 1 . . Mask 1 | . . . 1 . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . 1 . . Reprogram 1 | . . . 1 . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 27 | . 8 . 10 2 7 Full Trace Events 6 | . 1 . 3 . 2 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 2 | . 1 . 1 . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 6 | . 1 . 3 . 2 Time 214 | . 26 . 102 . 86 Parts Recycled . | . . . . . . Recycled Matter 238 | . . . 238 . . Retrieved Matter 331 | . . . 331 . . Retrieved Components 12 | . 3 . 9 . . Parts Scanalyzed 1 | . . . 1 . . Part Schematics Acquired 1 | . . . 1 . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -8 -8 -8 ------------ Run | Yrd Mat Sub Mat Gar Mat Used RIF Installer 1 | . . . . 1 . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 3 | . . . . 3 . Machine Destruction 3 | . . . . 3 . Fabnet Peak Effective % . | . . . . . . Robots Rewired 2 | . . . . 2 . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -8 -8 -8 -------- Run | Yrd Mat Sub Mat Gar Mat Total Allies 5 | . . . 3 2 . Largest Group 3 | . . . 3 2 . Highest-Rated Group 64 | . . . 48 64 . Highest-Rated Ally 39 | . . . 16 39 . Total Orders 2 | . . . . 2 . STAY 1 | . . . . 1 . FOLLOW 1 | . . . . 1 . Ally Attacks 33 | . . . 19 14 . Total Damage 455 | . . . 211 244 . Kills 7 | . . . 4 3 . Allies Corrupted 2 | . . . 2 . . Allies Melted 1 | . . . . 1 . Intel | -11 -10 -10 -8 -8 -8 ------- Run | Yrd Mat Sub Mat Gar Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . 2 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -8 -8 -8 ------------- Run | Yrd Mat Sub Mat Gar Mat Turns Passed 11609 | 198 1891 4495 3301 748 976 Spaces Moved 5505 | 91 805 2091 1604 418 496 Core 5 | 5 . . . . . Treads 1783 | 86 530 903 264 . . Legs 931 | . . . 915 . 16 Wheels 2786 | . 275 1188 425 418 480 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 145 105 120 105 105 Average Speed 158 | 153 188 170 144 138 128 Slowest Speed 400 | 160 320 240 400 160 400 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 60 | 5 99 91 89 44 32 Regions Visited 5 Branch Regions 1 Pre-discovered Areas 3 | . . 3 . . . Known Exits Taken 2 | . . 1 1 . . Unknown Exits Taken 2 | 1 1 . . . . Scrap Searched 6 | . . 6 . . . Spaces Dug 20 | . 4 4 7 . 5 Terrain Destroyed 159 | . 4 4 48 6 97 Melee 16 | . . 4 7 . 5 Projectile 31 | . 4 . 27 . . AOE 112 | . . . 14 6 92 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -8 -8 -8 --------- Run | Yrd Mat Sub Mat Gar Mat Total 7633 | 118 1016 2874 2309 543 773 Wait 1367 | . 89 637 412 7 222 Move 5499 | 90 804 2090 1603 416 496 Hop . | . . . . . . Pick Up 95 | 7 20 16 35 17 . Fast Attach 42 | 6 1 4 18 6 7 Attach 21 | 1 2 2 13 3 . Detach 4 | . . . 2 2 . Swap 91 | . 10 25 36 13 7 Drop 88 | . 9 17 37 22 3 Fire 301 | 14 78 35 139 26 9 Melee 90 | . 2 48 11 . 29 Ram . | . . . . . . Kick . | . . . . . . Crush 4 | . 1 . 3 . . Escape Stasis 24 | . . . . 24 . Rewire 7 | . . . . 7 . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min / *Sub) -10/Subcaves (discovered 3 exits: *Mat x2 / [*Rec]) -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison -8/Materials History --------- Turn | Location | Event 26 | -11/Scrapyard | Discovered new exit (range 16) 199 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 386 | -10/Materials | Discovered new exit (range 15) 556 | -10/Materials | Identified exit to Mines 561 | -10/Materials | Discovered new exit (range 10) 944 | -10/Materials | Discovered new exit (range 13) 1094 | -10/Materials | Repaired Assault Rifle 1281 | -10/Materials | Discovered new exit (range 4) 2083 | -10/Materials | Discovered new exit (range 4) 2090 | -10/Materials | Entered Subcaves 2188 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 3113 | -10/Subcaves | Discovered new exit (range 5) 3135 | -10/Subcaves | Learned location of Mines (-10) 3161 | -10/Subcaves | Discovered new exit (range 4) 3371 | -10/Subcaves | Core integrity fell below 50% 3770 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 3797 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 4149 | -10/Subcaves | Discovered new exit (range 9) 4227 | -10/Subcaves | Identified exit to Materials 4485 | -10/Subcaves | Core integrity fell below 20% 4723 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 4903 | -10/Subcaves | Shifting Twisted Machinery released Barrage Gun 4925 | -10/Subcaves | Visited Clippyterm 4928 | -10/Subcaves | Learned Research security intel 4953 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 6091 | -10/Subcaves | Learned location of Zion (-6) 6091 | -10/Subcaves | Met a Zionite searching for "candidates" 6585 | -10/Subcaves | Entered Materials 6585 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 6667 | -8/Materials | Identified exit to Garrison 7024 | -8/Materials | Build established: Scavenger-Mutant 7122 | -8/Materials | Lost 4 parts (1p3n) 7138 | -8/Materials | Lost 3 allies 7425 | -8/Materials | Discovered new exit (range 16) 7521 | -8/Materials | Identified exit to Factory 7672 | -8/Materials | Build established: Mutant 7957 | -8/Materials | Lost 4 parts (3n1w) 8031 | -8/Materials | Lost 3 parts (1p1n1u) 8098 | -8/Materials | Discovered exit to Factory (range 12) 8124 | -8/Materials | Repaired Hardlight Generator 8162 | -8/Materials | Repaired Imp. Heat Sink 8425 | -8/Materials | Repaired Structural Scanner 8771 | -8/Materials | Discovered exit to Factory (range 3) 9166 | -8/Materials | Core integrity fell below 50% 9886 | -8/Materials | Entered Garrison 9922 | -8/Garrison | Triggered checkpoint 9994 | -8/Garrison | Garrison Relay disabled 10166 | -8/Garrison | Triggered checkpoint 10176 | -8/Garrison | Triggered checkpoint 10257 | -8/Garrison | Destroyed 7 combat bots 10262 | -8/Garrison | Lost 4 parts (2p1n1u) 10376 | -8/Garrison | Discovered new exit (range 9) 10395 | -8/Garrison | Installed Relay Interface Framework 10631 | -8/Garrison | Identified exit to Materials 10634 | -8/Garrison | Entered Materials 10850 | -8/Materials | Core integrity fell below 20% 10861 | -8/Materials | Repaired Com. Wheel 11335 | -8/Materials | Repaired Imp. VTOL Module? 11610 | -8/Materials | Destroyed self with Mini Grenade Launcher Last Messages --------------- 11451_ Destroyed Lgt. Ion Engine. 11451_ Destroyed Com. Wheel. 11451_ R-06 Scavenger system corrupted by crushing effect. 11451_ R-06 Scavenger knocked back. 11452_ R-06 Scavenger system terminally corrupted. 11453_ U-05 Engineer lays Concrete. 11455_ Acquired Lgt. Treads. 11456_ U-05 Engineer builds a Wall. 11457_ Acquired 40 matter. 11459_ Acquired 43 matter. 11460_ W-25 Informer sends out distress signal. 11461_ U-05 Engineer lays Concrete. 11463_ U-05 Engineer builds a Wall. 11468_ U-05 Engineer lays Concrete. 11510_ Connecting with Repair Station... 11532_ Connecting with Terminal... >>Traps(Locate) Found 3 traps in 1 array: 3x Alarm Trap Map updated. 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Storage Unit | -10/Materials | Hacked Med. Storage Unit | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed QuantumHeavyMace Manual? 0 Play Time 02:07:08 Cumulative 169.9 hours Start 2024.05.24 @ 07:41:17 End 2024.05.25 @ 09:01:30 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 48 Rogue 43 Adventurer 4 Explorer 1 Win Type - Total 2 Types 1/0/1/0/0/0/0/0/0 Lore% 39 Gallery% 58 Achievement% 41 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: f309270e-a527-47ec-a5f4-5f24ef8aaf52