Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.10.07 @ 19:13:02 Player: Andru7428 Result: Destroyed by P-70 Sage with Tesla Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (13) 2600 Robots Destroyed (151) 755 Value Destroyed (4927) 4927 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (1432) 1432 TOTAL SCORE: 13214 Bonus ------- High Alert Combat Kills 600 Follower Combat Kills 473 Entered DSFs 500 Friendly Fire -141 Cogmind --------- Core Integrity 0/1150 Matter 234/300 Energy 86/170 System Corruption 6% Temperature Cool (0) Movement Core (200) Ox3 Location -4/Factory Parts ------- > --- POWER (2) -------- Light Antimatter Reactor > --- PROPULSION (6) --- (None) > --- UTILITY (7) ------ Advanced Targeting Computer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Energy Well (350) Advanced Shield Generator Splice Drone Bay (6/6) Cooled Particle Cannon Peak State ------------ > --- POWER ------------ Cooled Deuterium Engine Cooled Deuterium Engine > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Improved Cooling System Improved Cooling System Large Storage Unit Advanced Targeting Computer Improved Medium Armor Plating Medium Insulated Plating Advanced Shield Generator > --- WEAPON ----------- Cooled Particle Cannon Cooled Particle Cannon Heavy Neutron Cannon Heavy Neutron Cannon > --- INVENTORY -------- Light Antimatter Reactor Centrium Wheel Energy Well Experimental Sensor Array Seismic Detector Hardened Medium Armor Plating Hardened Medium Armor Plating Improved Medium Armor Plating Splice Drone Bay Precision Rocket Launcher Great Axe [Rating: 97] Favorites ----------- Power Cooled Deuterium Engine Engine Cooled Deuterium Engine Reactor Light Antimatter Reactor Propulsion Armored Wheel Leg Flexi-carbon Leg Wheel Armored Wheel Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Advanced Visual Processing Unit Protection Hardened Medium Armor Plating Weapon Cooled Particle Cannon Energy Gun Advanced Beam Rifle Energy Cannon Cooled Particle Cannon Ballistic Gun Improved Assault Rifle Launcher Precision Rocket Launcher Slashing Weapon Great Axe Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -5 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac DSF Fac Fac Slots Evolved 12 | . . . 2 . . . 2 . 2 2 . 2 2 Power 1 | . . . . . . . . . . . . . 1 Propulsion 4 | . . . . . . . 1 . 1 . . 1 1 Utility 5 | . . . 1 . . . 1 . 1 1 . 1 . Weapon 2 | . . . 1 . . . . . . 1 . . . Parts Attached 184 | 6 10 4 11 3 . 2 10 25 29 5 27 20 32 Power 11 | 1 . 1 1 . . . . 4 2 . . . 2 Engine 10 | 1 . 1 1 . . . . 4 2 . . . 1 Core . | . . . . . . . . . . . . . . Reactor 1 | . . . . . . . . . . . . . 1 Propulsion 22 | 2 2 . 2 . . . 1 . 2 1 8 1 3 Treads . | . . . . . . . . . . . . . . Leg 12 | 2 . . . . . . . . . . 8 1 1 Wheel 10 | . 2 . 2 . . . 1 . 2 1 . . 2 Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Utility 76 | 1 2 1 3 3 . 2 7 3 9 3 11 12 19 Device 45 | . 1 1 3 2 . 2 5 1 5 1 5 5 14 Storage 5 | 1 1 . . . . . . . . . 1 2 . Processor 3 | . . . . . . . . . 1 . . . 2 Hackware . | . . . . . . . . . . . . . . Protection 23 | . . . . 1 . . 2 2 3 2 5 5 3 Artifact . | . . . . . . . . . . . . . . Weapon 75 | 2 6 2 5 . . . 2 18 16 1 8 7 8 Energy Gun 9 | 1 . . . . . . . 8 . . . . . Energy Cannon 38 | . 3 1 2 . . . . 5 11 1 6 4 5 Ballistic Gun 11 | 1 2 . 3 . . . 2 2 1 . . . . Ballistic Cannon . | . . . . . . . . . . . . . . Launcher 12 | . 1 1 . . . . . 3 3 . . 2 2 Special Weapon . | . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon 5 | . . . . . . . . . 1 . 2 1 1 Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 19 | . . . 3 1 . . 1 8 4 . . 1 1 Corrupted Parts 1 | . . . . . . . . 1 . . . . . System Corruption 5 | . . . . . . . . 5 . . . . . Parts Lost 34 | . . 1 . . . . . 1 2 . 2 2 26 Power 3 | . . 1 . . . . . . . . . . 2 Propulsion 11 | . . . . . . . . . 2 . 2 . 7 Utility 12 | . . . . . . . . 1 . . . 1 10 Weapon 8 | . . . . . . . . . . . . 1 7 Highest Loss Streak 18 | . . 1 . . . . . 1 1 . 2 1 18 To Critical Strikes . | . . . . . . . . . . . . . . Average Slot Usage (%) 96 | . 98 100 99 100 100 100 99 99 98 94 92 99 77 Engine 8 | . 14 14 11 11 11 11 9 9 7 6 6 5 7 Leg 5 | . 7 . . . . . . . . . 10 29 22 Wheel 20 | . 20 28 22 22 22 22 27 27 28 21 8 . . Device 13 | . 13 14 21 12 11 11 17 12 12 13 13 15 10 Storage 8 | . 14 14 11 11 11 11 9 9 7 6 6 5 4 Processor 1 | . . . . . . . . . 4 6 4 . 2 Protection 10 | . . . . 9 11 11 9 14 12 13 14 17 10 Energy Cannon 18 | . 19 27 13 11 11 11 9 11 22 26 25 22 15 Ballistic Gun 6 | . 7 . 19 22 22 22 17 10 . . . . . Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 111 | 12 32 32 40 53 46 46 49 58 80 90 97 106 111 Greatest Support 120 | 20 24 24 24 24 24 24 36 36 48 48 80 100 120 Greatest Overweight (x) 4 | . 1 1 1 2 1 1 1 1 2 2 3 1 4 Average Overweight (x) . | . . 1 1 1 1 1 1 . 1 1 2 . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 11 15 15 15 15 15 15 15 15 15 15 15 14 Most Carried 15 | 5 15 15 15 15 15 15 15 15 15 15 15 14 15 Average Carried 14 | 3 9 14 14 14 15 15 14 14 14 14 14 12 11 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 5 15 15 15 15 15 15 15 15 15 14 15 12 4 Class Distribution -------------------- 51% | Tank 16% | Scavenger-Tank 13% | Mutant 8% | Gunner 6% | Commander-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Tank | -9/Mines Tank | -9/Exiles Tank | -8/Mines Tank | -8/Materials Commander-Tank | -8/Storage Tank | -7/Factory Tank | -6/Factory Tank | -6/DSF Scavenger-Tank | -5/Factory Scavenger-Tank | -4/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -5 -4 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac DSF Fac Fac Matter Collected 2698 | 187 194 70 221 30 . 44 230 394 366 . 290 239 433 Remotely . | . . . . . . . . . . . . . . Salvage Created 5810 | . 204 323 448 . . 41 387 581 959 . 631 759 1477 Parts 303 | . 25 16 29 . . 3 18 32 55 . 31 39 55 Haulers Intercepted 15 | . . . 3 . . . 1 5 4 . 1 . 1 Recyclers Shooed 2 | . 1 . . . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -5 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac DSF Fac Fac Combat Hostiles Destroyed 95 | . 4 9 7 . . 1 6 7 16 . 7 16 22 Guns 8 | . . . 3 . . . 5 . . . . . . Cannons 51 | . 2 5 4 . . 1 1 2 8 . 7 8 13 AOE 32 | . 2 4 . . . . . 4 7 . . 7 8 Classes Destroyed 18 | . 5 1 3 . . 1 1 . 2 . 2 2 1 Worker 8 | . . . 1 . . . . 1 . . . 2 4 Builder 7 | . . . . . . . . . 1 . . 1 5 Tunneler 3 | . . 1 . . . . . . 2 . . . . Hauler 15 | . . . 3 . . . 1 5 4 . 1 . 1 Recycler 8 | . 1 . . . . . 1 2 2 . . . 2 Mechanic 1 | . . . . . . . . . . . . . 1 Operator 4 | . 1 . . . . . . 2 . . . 1 . Watcher 9 | . 3 . 2 . . . . . 2 . . 2 . Swarmer 31 | . 3 4 3 . . . 2 5 8 . . 4 2 Grunt 31 | . 1 5 3 . . . 3 . 1 . . 6 12 Brawler 2 | . . . . . . . . . . . . 1 1 Duelist 1 | . . . 1 . . . . . . . . . . Protector 1 | . . . . . . . . . . . . 1 . Sentry 7 | . . . . . . . 1 2 3 . . . 1 Specialist 1 | . . . . . . . . . . . 1 . . Hunter 11 | . . . . . . 1 . . 2 . 4 1 3 Programmer 9 | . . . . . . . . . 2 . 1 3 3 Heavy 1 | . . . . . . . . . . . 1 . . Thug 1 | . . 1 . . . . . . . . . . . Best Kill Streak 20 | . 5 4 6 . . 1 4 5 10 . 2 6 20 Combat Bots Only 8 | . 4 4 5 . . 1 3 4 8 . 2 5 7 Max Kills in Single Turn 6 | . 2 2 2 . . 1 1 3 6 . 1 3 6 Gunslinging . | . . . . . . . . . . . . . . Exploded 4 | . 2 2 . . . . . 2 4 . . 3 2 Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -5 -4 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac DSF Fac Fac Damage Taken 7762 | . 54 195 171 16 . 61 267 187 660 . 912 1386 3853 Core 1550 | . 20 53 25 . . . 28 23 47 . 100 103 1151 Absorbed by Shields 355 | . . . . . . . . . . . 26 134 195 Regen/Repaired (Parts) 11 | . . . . . . . . . 11 . . . . Core Remaining (%) 89 | 100 . 70 . . . 93 . 90 93 . 88 89 . Volleys Fired 258 | . 11 17 20 . . 3 19 49 46 . 24 31 38 Largest 4 | . 2 2 3 . . 3 3 3 3 . 4 4 4 Hottest 280 | . 136 136 159 . . 114 116 147 90 . 120 120 280 Shots Fired 688 | . 21 31 60 . . 9 57 77 134 . 94 88 117 Gun 107 | . 6 . 37 . . 6 38 20 . . . . . Cannon 559 | . 14 28 23 . . 3 19 55 132 . 94 83 108 Launcher 22 | . 1 3 . . . . . 2 2 . . 5 9 Special . | . . . . . . . . . . . . . . Kinetic 103 | . 6 . 37 . . 6 38 16 . . . . . Thermal 563 | . 14 28 23 . . 3 19 59 132 . 94 83 108 Explosive 22 | . 1 3 . . . . . 2 2 . . 5 9 Electromagnetic . | . . . . . . . . . . . . . . Robot Hit Streak 20 | . 6 4 6 . . 4 17 4 12 . 11 6 20 Robot Miss Streak 4 | . 1 2 2 . . 1 2 3 4 . 3 3 1 Penetration Max . | . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . Shots Hit Robots 388 | . 14 17 33 . . 6 41 22 77 . 51 48 79 Core Hits 224 | . 10 13 15 . . 2 12 17 34 . 17 41 63 Critical Kills 3 | . . . . . . . . 1 . . 1 . 1 Critical Parts Destroyed . | . . . . . . . . . . . . . . Critical Strikes 3 | . . . . . . . . 1 . . 1 . 1 Meltdown 3 | . . . . . . . . 1 . . 1 . 1 Melee Attacks 8 | . . . . . . . . . 3 . 3 1 1 Impact . | . . . . . . . . . . . . . . Slashing 8 | . . . . . . . . . 3 . 3 1 1 Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 15814 | . 376 624 597 32 . 93 722 840 2842 . 1610 2718 5360 Guns 944 | . 61 . 342 . . 30 442 69 . . . . . Cannons 9710 | . 207 391 255 . . 63 280 468 2080 . 1610 1528 2828 Explosions 5069 | . 92 208 . . . . . 303 758 . . 1190 2518 Melee . | . . . . . . . . . . . . . . Ramming 91 | . 16 25 . 32 . . . . 4 . . . 14 Kinetic 944 | . 61 . 342 . . 30 442 69 . . . . . Thermal 10285 | . 207 391 255 . . 63 280 468 2080 . 1610 1528 3403 Explosive 4494 | . 92 208 . . . . . 303 758 . . 1190 1943 Electromagnetic . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 13 | . . . . 2 2 2 . 5 3 . . 13 6 Average Corruption 4 | . . . . 2 2 2 . 5 2 . . 8 2 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 70 | . . . . 1 1 2 . 22 13 . . 24 7 Message Errors 11 | . . . . . 1 . . 3 1 . . 4 2 Matter Fused 24 | . . . . . . 1 . 8 7 . . 6 2 Heat Flow Errors 4 | . . . . . . . . 2 . . . 2 . Energy Discharges 11 | . . . . . . 1 . 4 2 . . 3 1 Parts Rejected 2 | . . . . . . . . 1 . . . . 1 Data Loss (minor) 6 | . . . . 1 . . . 2 1 . . 2 . Data Loss (major) 1 | . . . . . . . . . . . . 1 . Misfires 1 | . . . . . . . . . 1 . . . . Alerts 2 | . . . . . . . . . . . . 1 1 Misdirections 1 | . . . . . . . . . . . . 1 . Weapon Failures 7 | . . . . . . . . 2 1 . . 4 . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 615 | . . 34 . . . . . 40 115 . 18 107 301 Projectiles 281 | . . 7 . . . . . . 93 . 18 90 73 Explosions 334 | . . 27 . . . . . 40 22 . . 17 228 Melee . | . . . . . . . . . . . . . . Knockbacks 1 | . . . . . . . . . . . . . 1 Impact 1 | . . . . . . . . . . . . . 1 Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 326 | . 49 12 . 16 . . . . 2 . . . 247 Shots 5 | . 1 . . . . . . . . . . . 4 Rammed 6 | . 2 2 . 1 . . . . 1 . . . . Targets Rammed 9 | 1 2 2 . 1 . . . . 1 . . . 2 Kicked 3 | 1 . . . . . . . . . . . . 2 Crushed . | . . . . . . . . . . . . . . Highest Temperature 314 | . 150 197 194 . . 30 314 169 8 . . 236 201 Average Temperature 75 | . 51 120 77 . . 15 87 62 4 . . 116 54 Received Heat Transfer 986 | . . 78 36 . . . 117 18 111 . . 186 440 Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted 5 | . . . . . . . . 1 1 . 1 1 1 Combat Hostiles 4 | . . . . . . . . 1 1 . . 1 1 Parts Melted 33 | . . 3 . . . . 1 3 3 . 5 9 9 Heat Transferred 12253 | . 370 666 444 . . 111 481 777 2812 . 2146 1850 2596 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . . . . 2 Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -5 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac DSF Fac Fac Peak Influence 1153 | . 224 383 355 26 . 45 172 464 521 231 333 503 1153 Initial 246 | . . 9 78 26 . . 17 72 151 231 161 174 246 Average 268 | . 131 181 152 22 . 29 79 300 342 231 270 372 580 Maximum Alert Level 4 | . 1 1 1 . . . . 2 2 1 1 2 4 Low Security (%) 39 | 100 46 54 89 100 . 100 100 15 20 . 29 13 . Level 1 36 | . 53 45 10 . . . . 63 31 100 70 33 34 Level 2 21 | . . . . . . . . 21 48 . . 52 36 Level 3 2 | . . . . . . . . . . . . . 28 Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 27 | . 1 . 2 . . . 2 2 8 . 1 4 7 Investigation 8 | . . . 1 . . . 1 . 3 . . 1 2 Extermination 5 | . . . . . . . . . 2 . . 1 2 Reinforcement 12 | . 1 . 1 . . . 1 2 3 . 1 1 2 Assault 2 | . . . . . . . . . . . . 1 1 Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . . 1 1 Haulers Reinforced 2 | . . . . . . . . . 2 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -5 -4 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac DSF Fac Fac Distress Signals 8 | . 1 . . . . . . 2 . . . . 5 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 171 | . 10 14 10 . . 1 12 21 28 . 7 24 44 Peak Tracking Total 9 | . 4 5 4 . . 1 5 5 5 . 2 5 9 Tactical Retreats 8 | . . . 1 . . . 2 . 2 . . . 3 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -5 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac DSF Fac Fac Traps Triggered 10 | . . . . . . . . 2 2 . 5 1 . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -5 -4 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac DSF Fac Fac Machines Disabled 24 | . . . 1 . . . . 9 3 . . 3 8 Max in Single Turn 4 | . . . 1 . . . . 1 2 . . 2 4 Garrison Access 3 | . . . . . . . . 1 1 . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . Overloaded Fab Kills 7 | . . . . . . . . . . . . . 7 Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -5 -4 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac DSF Fac Fac Machines Accessed 36 | . 4 1 8 1 1 . 2 10 5 1 . 1 2 Terminals 24 | . 4 . 6 . . . 2 7 3 1 . 1 . Fabricators 1 | . . . . . . . . . . . . . 1 Repair Stations 3 | . . . 1 . . . . 1 1 . . . . Recycling Units 1 | . . . . . . . . 1 . . . . . Scanalyzers 1 | . . . 1 . . . . . . . . . . Garrison Access 3 | . . . . . . . . 1 1 . . . 1 Total Hacks 115 | . 16 1 33 1 1 . 8 37 12 1 . 3 2 Successful 63 | . 8 1 18 1 1 . 3 23 5 1 . . 2 Failed 51 | . 8 . 14 . . . 5 14 7 . . 3 . Catastrophic 3 | . . . . . . . 1 . 1 . . 1 . Database Lockouts 1 | . . . 1 . . . . . . . . . . Manual 54 | . 12 . 16 . . . 3 12 6 . . 3 2 Terminals 87 | . 16 . 23 . . . 8 30 6 1 . 3 . Fabricators 1 | . . . . . . . . . . . . . 1 Repair Stations 14 | . . . 4 . . . . 5 5 . . . . Recycling Units 1 | . . . . . . . . 1 . . . . . Scanalyzers 6 | . . . 6 . . . . . . . . . . Garrison Access 3 | . . . . . . . . 1 1 . . . 1 Terminal Hacks 34 | . 6 1 7 1 1 . 2 14 1 1 . . . Record 1 | . . . . . 1 . . . . . . . . Robot Analysis 4 | . 2 . 2 . . . . . . . . . . Prototype ID Bank 5 | . 1 . 1 . . . . 3 . . . . . Open Door 4 | . . 1 . 1 . . . 2 . . . . . Open DSF 1 | . . . . . . . . . . 1 . . . Branch Access Points 2 | . . . 1 . . . 1 . . . . . . Terminal Index 2 | . 1 . . . . . . 1 . . . . . Alert Level 1 | . . . . . . . . 1 . . . . . Unreport Threat 3 | . . . 1 . . . . 2 . . . . . Locate Traps 3 | . . . . . . . . 2 1 . . . . Recall Reinforcements 1 | . . . . . . . . 1 . . . . . Registered Prototypes 2 | . . . 1 . . . . 1 . . . . . Zone Layout 5 | . 2 . 1 . . . 1 1 . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks 6 | . . . 1 . . . . 2 3 . . . . Scan Component 5 | . . . 1 . . . . 2 2 . . . . Repair 1 | . . . . . . . . . 1 . . . . Recycling Unit Hacks 1 | . . . . . . . . 1 . . . . . Report Inventory 1 | . . . . . . . . 1 . . . . . Scanalyzer 6 | . . . 6 . . . . . . . . . . Insert Component 3 | . . . 3 . . . . . . . . . . Analyze 3 | . . . 3 . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . 1 . . . . . Seal Access 1 | . . . . . . . . 1 . . . . . Unauthorized Hacks 15 | . 2 . 4 . . . 1 5 1 . . . 2 Terminals 12 | . 2 . 4 . . . 1 5 . . . . . Botnet 11 | . 2 . 3 . . . 1 5 . . . . . Operators 1 | . . . 1 . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . . 1 Overload 1 | . . . . . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . 1 . . . 1 Jam 2 | . . . . . . . . . 1 . . . 1 Data Cores Recovered 1 | . 1 . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 25 | . 4 . 7 . . . 2 7 4 . . 1 . Full Trace Events 5 | . . . 2 . . . 1 1 1 . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . 3 . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . 1 . . . . Time 136 | . . . . . . . . . 136 . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . 3 . . . . . . . . . . Part Schematics Acquired 3 | . . . 3 . . . . . . . . . . Parts Damaged 1 | . . . 1 . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -5 -4 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac DSF Fac Fac Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -5 -4 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac DSF Fac Fac Total Allies 12 | . . 2 . . . . . 10 . . . . . Largest Group 10 | . . 2 . . . . . 10 3 . . . . Highest-Rated Group 173 | . . 46 . . . . . 173 61 . . . . Highest-Rated Ally 31 | . . 31 . . . . . 29 29 . . . . Total Orders 3 | . . . . 1 . . . 2 . . . . . STAY 1 | . . . . . . . . 1 . . . . . FOLLOW 1 | . . . . . . . . 1 . . . . . RETURN 1 | . . . . 1 . . . . . . . . . Ally Attacks 141 | . . 12 . . . . . 105 24 . . . . Total Damage 1766 | . . 190 . . . . . 1273 303 . . . . Kills 25 | . . 4 . . . . . 19 2 . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -5 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac DSF Fac Fac Robot Analysis Total 4 | . 2 . 2 . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . . . . Drone Launches 1 | . . . . 1 . . . . . . . . . Drone Recoveries 1 | . . . . 1 . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -5 -4 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac DSF Fac Fac Turns Passed 8454 | 63 405 510 606 461 144 290 540 1279 1905 151 786 576 738 Spaces Moved 6083 | 40 304 419 462 426 138 252 348 980 1432 119 396 290 477 Core 50 | 1 . . . . . . . . . . . . 49 Treads . | . . . . . . . . . . . . . . Legs 869 | 39 71 . . . . . . . . . 164 290 305 Wheels 5164 | . 233 419 462 426 138 252 348 980 1432 119 232 . 123 Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 90 105 105 105 105 105 105 90 90 105 105 120 50 Average Speed 110 | 118 105 105 105 105 105 105 105 104 107 116 149 128 110 Slowest Speed 200 | 120 190 105 105 120 105 105 105 105 120 120 190 190 200 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 48 | 3 44 91 49 85 49 72 35 87 33 6 98 11 17 Regions Visited 13 Branch Regions 5 Pre-discovered Areas 2 | . . . . 1 1 . . . . . . . . Known Exits Taken 3 | . . . 1 . . . 1 . . 1 . . . Unknown Exits Taken 9 | 1 1 1 . 1 1 1 . 1 1 . . 1 . Scrap Searched 5 | . . 2 . 2 . 1 . . . . . . . Spaces Dug 10 | . . . . . . . . 5 2 . 2 1 . Terrain Destroyed 288 | . 9 35 . . . . . 19 31 . 2 27 165 Melee 5 | . . . . . . . . . 2 . 2 1 . Projectile 42 | . . . . . . . . 6 13 . . 9 14 AOE 241 | . 9 35 . . . . . 13 16 . . 17 151 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -5 -4 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac DSF Fac Fac Total 7305 | 52 373 460 538 439 137 271 488 1172 1700 132 521 419 603 Wait 535 | 1 13 6 35 4 . 13 100 83 151 . 19 75 35 Move 6070 | 39 303 418 461 425 137 251 347 979 1431 118 395 289 477 Hop . | . . . . . . . . . . . . . . Pick Up 79 | 5 17 6 4 2 . 1 5 8 13 4 8 . 6 Fast Attach 60 | 6 7 . 2 2 . . 1 19 11 2 5 1 4 Attach 38 | . . 1 3 . . . 2 1 3 2 4 5 17 Detach 15 | . 3 . . . . . . . 2 1 1 2 6 Swap 86 | . 3 3 6 1 . 2 7 5 15 1 18 14 11 Drop 110 | . 14 7 7 4 . 1 7 27 24 4 9 1 5 Fire 258 | . 11 17 20 . . 3 19 49 46 . 24 31 38 Melee 8 | . . . . . . . . . 3 . 3 1 1 Ram 6 | . 2 2 . 1 . . . . 1 . . . . Kick 3 | 1 . . . . . . . . . . . . 2 Crush . | . . . . . . . . . . . . . . Escape Stasis 30 | . . . . . . . . . . . 30 . . Rewire 7 | . . . . . . . . 1 . . 5 . 1 Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat / *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials -8/Storage -7/Factory (discovered 3 exits: *Fac x2 / [*Low]) -6/Factory -6/DSF -5/Factory -4/Factory (discovered 2 exits: *Res x2) History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 16) 64 | -11/Scrapyard | Entered Materials 254 | -10/Materials | Discovered new exit (range 16) 301 | -10/Materials | Build established: Mutant 445 | -10/Materials | Discovered new exit (range 16) 469 | -10/Materials | Entered Mines 472 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 512 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 515 | -10/Mines | Found Prototype Device 533 | -10/Mines | Learned Materials security intel 650 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 658 | -10/Mines | Discovered new exit (range 15) 776 | -10/Mines | Discovered new exit (range 8) 979 | -10/Mines | Entered Materials 979 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 980 | -9/Materials | Identified Exp. Sensor Array 997 | -9/Materials | Discovered new exit (range 8) 1028 | -9/Materials | Identified exit to Mines 1206 | -9/Materials | Discovered new exit (range 10) 1220 | -9/Materials | Central database locked down 1276 | -9/Materials | Build established: Gunner 1585 | -9/Materials | Entered Mines 1599 | -9/Mines | Discovered new exit (range 3) 1609 | -9/Mines | Met a Derelict bent on vengeance 1634 | -9/Mines | Found a hidden stash of uninstalled traps 1727 | -9/Mines | Discovered new exit (range 13) 1844 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1895 | -9/Mines | Found the Drone Emporium 1900 | -9/Mines | Found Prototype Device 1900 | -9/Mines | Identified Splice Drone Bay 1949 | -9/Mines | Build established: Tank 2042 | -9/Mines | Discovered new exit (range 5) 2046 | -9/Mines | Entered Exiles 2073 | -9/Exiles | Met 8R-AWN 2091 | -9/Exiles | Met EX-HEX 2130 | -9/Exiles | Met EX-DEC 2136 | -9/Exiles | Learned location of Zion (-6) 2180 | -9/Exiles | Discovered new exit (range 12) 2190 | -9/Exiles | Entered Mines 2442 | -8/Mines | Discovered new exit (range 16) 2472 | -8/Mines | Discovered new exit (range 8) 2480 | -8/Mines | Entered Materials 2480 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2808 | -8/Materials | Identified exit to Storage 3020 | -8/Materials | Entered Storage 3028 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 3475 | -8/Storage | Discovered new exit (range 6) 3583 | -8/Storage | Build established: Commander-Tank 4129 | -8/Storage | Build established: Tank 4299 | -8/Storage | Entered Factory 4299 | -7/Factory | Accompanied by 3 allies 4299 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4571 | -7/Factory | Discovered new exit (range 12) 4724 | -7/Factory | Repaired Broken Exp. Sensor Array 4839 | -7/Factory | Destroyed 8 combat bots 4984 | -7/Factory | Discovered new exit (range 16) 5567 | -7/Factory | Discovered new exit (range 18) 6050 | -7/Factory | Found Prototype Launcher 6050 | -7/Factory | Identified Rocket Array 6204 | -7/Factory | Entered another Factory area 6204 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 6355 | -6/Factory | Identified exit to DSF 6355 | -6/Factory | Entered DSF 6389 | -6/DSF | Additional patrols routed to DSF 6676 | -6/DSF | Discovered new exit (range 17) 7120 | -6/DSF | Build established: Scavenger-Tank 7141 | -6/DSF | Entered Factory 7141 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7441 | -5/Factory | First assault squad dispatched 7454 | -5/Factory | System corruption reached 10% 7664 | -5/Factory | Discovered new exit (range 11) 7717 | -5/Factory | Entered another Factory area 7717 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 7963 | -4/Factory | Discovered new exit (range 15) 8055 | -4/Factory | Identified exit to Research 8192 | -4/Factory | Discovered exit to Research (range 7) 8217 | -4/Factory | First assault squad dispatched 8279 | -4/Factory | Destroyed 7 combat bots 8302 | -4/Factory | Lost 18 parts (2p6n6u4w) 8313 | -4/Factory | Spotted B-86 Titan 8408 | -4/Factory | Core integrity fell below 50% 8436 | -4/Factory | Core integrity fell below 20% 8455 | -4/Factory | Destroyed by P-70 Sage with Tesla Rifle Last Messages --------------- 08407_ Power Conduit explodes. 08407_ Centrium Wheel destroyed. 08407_ Destroyed Centrium Wheel. 08407_ Terminal disabled. 08407_ Power Conduit explodes. 08407_ G-67 Veteran destroyed. 08407_ Power Conduit explodes. 08407_ Destroyed Lgt. Antimatter Reactor. 08407_ G-67 Veteran destroyed. 08412_ Dropped Lrg. Storage Unit. 08412_ Dropped Great Axe. 08416_ Seismic Detector destroyed. 08427_ W-44 Eye sends out distress signal. 08429_ K-01 Serf cleans the Fusion Modulator. 08437_ System corrupted: IFF burst signal emitted. 08445_ Acquired Smartbomb Launcher. 08449_ Exp. Sensor Array destroyed. 08452_ Terminal disabled. 08452_ S-27 Virus destroyed. 08452_ Smartbomb Launcher destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????? ?????????????? | | ????????????????????????????????# ?? ?????????? | | ???????????????????????????????? ?? ?????????? | | ???????????????????????????????? "?? "????????? | | ???????????????????????????????? """ ""??"????? | | ??????????????????????########### """ """ ""???? | | ??????????????????????# *@ ## ???? | | ??????????????????????# * * ## """ """ """ "" | | ??????????????????????# * ## """ """ """ "" | | ??????????????????????# ## """ """ """ "" | | ???????????" ??# % ## | | ???????????" # [g# #### | | ?????????? ss% | | ???????????" p | | ???????????" p | | ???????????" b | | ??????????? ######## ####### #?????? | | ?????????????????????# #?????###### #?????? | | ?????????????????????## ############# #?????? | | ??????????????????????### # #?????? | | ????????????????????????#""" """" # #?????? | | ????????????????????????#"T """" # #?????? | | ????????????????????????#""" """" # ##????? | | ????????????????????????# """" # # ????? | | ????????????????????????# / /?????? | | ????????????????????????###" """##### #?????? | | ??????????????????????###"" """### #?????? | | ??????????????????????# # #?????? | | ??????????????????????# # #?????? | | ?????????????????????## # #?????? | | ?????????????????????#" # #?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 97 Coolant Potential 50 Energy Generation 31 Energy Capacity 660 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 900 Resistance: KI 30 Resistance: TH 10 Resistance: EM 20 Evasion (%) 55 Targeting Accuracy 8 Particle Charging 20 Item Schematics ----------------- Exp. Sensor Array | -9/Materials | Scanalyzed Arm. Wheel | -9/Materials | Scanalyzed Hvy. Battle Rifle | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Ride The Lightning Challenges ------------ None Game ------ Seed ActuatorFortressNanosword Manual? 0 Play Time 01:53:34 Cumulative 166.2 hours Start 2022.10.07 @ 15:27:44 End 2022.10.07 @ 19:13:02 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 122 Rogue 122 Adventurer 0 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 62 Gallery% 71 Achievement% 59 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2154682a-d480-45b6-822f-7e8d4b79bb26