Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.11.29 @ 01:01:03 Player: Horse Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (65) 325 Value Destroyed (1734) 1734 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (8) 8 TOTAL SCORE: 4607 Bonus ------- High Alert Combat Kills 8 Cogmind --------- Core Integrity 451/700 Matter 299/300 Energy 81/100 System Corruption 4% Temperature Cool (0) Movement Rolling (145) Ox3 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Armored Huge Wheel > --- UTILITY (7) ------ Huge Storage Unit Trap Scanner Advanced Targeting Computer Weapon Cycler Core Shielding Hacking Suite Trap Extractor (0/4) > --- WEAPON (3) ------- Advanced Beam Cannon Ion Cannon > --- INVENTORY (25) --- Titanium Leg Titanium Leg Titanium Leg Titanium Leg Armored Wheel Armored Wheel Cooling System Improved Cooling System Coolant Injector Coolant Injector Medium Storage Unit Medium Battery (150) Seismic Detector Advanced Targeting Computer Weapon Cycler Microactuators Core Shielding Hardened Medium Armor Plating Improved Shield Generator Heavy EM Shotgun Heavy Particle Gun Heavy Shock Bomb Launcher Improved Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Armored Huge Wheel > --- UTILITY ---------- Cooling System Huge Storage Unit Advanced Targeting Computer Weapon Cycler Core Shielding Hardened Medium Armor Plating Hacking Suite > --- WEAPON ----------- Advanced Beam Cannon Ion Cannon Gauss Rifle > --- INVENTORY -------- Titanium Leg Titanium Leg Titanium Leg Titanium Leg Armored Wheel Armored Wheel Improved Cooling System Coolant Injector Coolant Injector Medium Storage Unit Medium Battery Trap Scanner Seismic Detector Advanced Targeting Computer Weapon Cycler Microactuators Core Shielding Improved Shield Generator Trap Extractor Heavy EM Shotgun Heavy Particle Gun Enhanced Autogun Heavy Shock Bomb Launcher Improved Datajack [Rating: 45] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Armored Wheel Leg Aluminum Leg Wheel Armored Wheel Utility Huge Storage Unit Device Cooling System Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Medium Armor Plating Weapon Advanced Beam Cannon Energy Gun Heavy EM Shotgun Energy Cannon Advanced Beam Cannon Ballistic Gun Gauss Rifle Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion . | . . . . . Utility 5 | . . 1 2 2 Weapon 1 | . . 1 . . Parts Attached 87 | 6 5 14 17 45 Power 3 | 1 . 1 . 1 Engine 2 | 1 . 1 . . Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 7 | 2 2 . 2 1 Treads . | . . . . . Leg 2 | 2 . . . . Wheel 5 | . 2 . 2 1 Hover . | . . . . . Flight . | . . . . . Utility 55 | 1 2 9 11 32 Device 36 | . 1 4 8 23 Storage 4 | 1 1 2 . . Processor 1 | . . . 1 . Hackware 4 | . . 2 . 2 Protection 10 | . . 1 2 7 Artifact . | . . . . . Weapon 22 | 2 1 4 4 11 Energy Gun 8 | 2 . 2 3 1 Energy Cannon 5 | . 1 2 . 2 Ballistic Gun 6 | . . . 1 5 Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon 3 | . . . . 3 Unidentified Prototypes 3 | . . . 3 . Parts Lost 5 | . . . 1 4 Power 2 | . . . . 2 Propulsion . | . . . . . Utility . | . . . . . Weapon 3 | . . . 1 2 Highest Loss Streak 1 | . . . 1 1 To Critical Strikes . | . . . . . Average Slot Usage (%) 98 | . 99 98 99 97 Engine 9 | . 14 11 9 5 Wheel 18 | . 26 22 18 13 Device 12 | . 13 5 9 18 Storage 9 | . 14 9 9 7 Processor 4 | . . . 8 7 Hackware 9 | . . 10 9 13 Protection 4 | . . 5 8 4 Energy Gun 10 | . 19 12 12 4 Energy Cannon 13 | . 8 20 14 9 Ballistic Gun 1 | . . . . 3 Special Melee Weapon 1 | . . . . 3 Naked Turns . | . . . . . Heaviest Build 114 | 12 20 104 110 114 Greatest Support 28 | 20 24 24 24 28 Greatest Overweight (x) 4 | . . 4 4 4 Average Overweight (x) 2 | . . 3 4 3 Largest Inventory Capacity 25 | 8 10 25 25 25 Average Capacity 20 | 7 9 20 25 25 Most Carried 25 | 6 10 25 25 25 Average Carried 19 | 2 9 16 24 24 Final Capacity 25 | 8 10 25 25 25 Final Carried 25 | 6 10 25 25 23 Class Distribution -------------------- 25% | Gunner 21% | Mutant 19% | Hacker-Gunner 18% | Hacker-Mutant 13% | Tank Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Gunner | -8/Materials Hacker-Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Scr Mat Mat Mat Fac Matter Collected 1238 | 223 87 140 162 626 Remotely . | . . . . . Salvage Created 2541 | . 299 587 799 856 Parts 148 | . 23 36 45 44 Haulers Intercepted 4 | . 1 2 1 . Recyclers Shooed 3 | . 1 1 . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Combat Hostiles Destroyed 43 | . 8 9 13 13 Guns 16 | . 5 1 4 6 Cannons 23 | . 3 7 7 6 AOE 2 | . . . 2 . Classes Destroyed 11 | . 5 3 2 1 Worker 3 | . 1 . 1 1 Builder 3 | . . . 1 2 Hauler 4 | . 1 2 1 . Recycler 5 | . . 1 1 3 Operator 1 | . . 1 . . Watcher 6 | . 3 1 2 . Swarmer 16 | . 6 3 3 4 Grunt 14 | . 2 3 5 4 Brawler 1 | . . . 1 . Sentry 7 | . . 3 4 . Programmer 5 | . . . . 5 Best Kill Streak 6 | . 5 4 6 6 Combat Bots Only 4 | . 3 3 4 4 Max Kills in Single Turn 3 | . 2 2 3 2 Gunslinging . | . . . . . Exploded 1 | . . . 1 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Damage Taken 2277 | . 289 209 436 1343 Core 395 | . 80 43 23 249 Absorbed by Shields 21 | . . 11 10 . Redirected to Shielding 28 | . . . . 28 Core Remaining (%) 88 | 100 68 89 95 . Volleys Fired 125 | . 37 26 24 38 Largest 3 | . 2 3 3 3 Hottest 186 | . 110 181 186 168 Shots Fired 318 | . 70 74 69 105 Gun 147 | . 37 34 29 47 Cannon 171 | . 33 40 40 58 Launcher . | . . . . . Special . | . . . . . Kinetic 33 | . . . . 33 Thermal 212 | . 66 48 40 58 Explosive . | . . . . . Electromagnetic 73 | . 4 26 29 14 Robot Hit Streak 15 | . 11 15 15 14 Robot Miss Streak 5 | . 5 3 5 4 Penetration Max 1 | . . . . 1 Secondary Targets . | . . . . . Shots Hit Robots 186 | . 37 37 43 69 Core Hits 90 | . 16 19 26 29 Critical Kills 2 | . . 1 . 1 Critical Parts Destroyed . | . . . . . Critical Strikes 4 | . 2 1 . 1 Burn 2 | . 2 . . . Meltdown 2 | . . 1 . 1 Melee Attacks 6 | . . . . 6 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 6 | . . . . 6 Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3987 | . 612 686 1303 1386 Guns 1372 | . 261 244 284 583 Cannons 2074 | . 351 381 543 799 Explosions 524 | . . 61 463 . Melee . | . . . . . Ramming 17 | . . . 13 4 Kinetic 388 | . . . . 388 Thermal 2926 | . 588 533 1006 799 Explosive . | . . . . . Electromagnetic 656 | . 24 153 284 195 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 4 | . . 1 . 4 Average Corruption 1 | . . 1 . 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 7 | . . . . 7 Message Errors 1 | . . . . 1 Matter Fused 2 | . . . . 2 Parts Rejected 2 | . . . . 2 Misfires 1 | . . . . 1 Weapon Failures 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 48 | . . . 47 1 Projectiles 9 | . . . 8 1 Explosions 39 | . . . 39 . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 144 | . . . 142 2 Shots 2 | . . . 2 . Rammed 2 | . . . 1 1 Targets Rammed 2 | . . . 1 1 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 463 | . 9 340 325 463 Average Temperature 114 | . 5 94 109 139 Received Heat Transfer 352 | . 66 67 129 90 Effects 4 | . . 1 . 3 Shutdowns 1 | . . . . 1 Energy Bleed 1 | . . 1 . . Short Circuit 1 | . . . . 1 Damage (minor) 1 | . . . . 1 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 3 | . . 2 . 1 Combat Hostiles 2 | . . 1 . 1 Parts Melted 18 | . 4 5 2 7 Heat Transferred 5336 | . 1591 1062 1462 1221 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 5 | . . 1 4 . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Peak Influence 403 | . 190 403 335 187 Initial 79 | . . 79 . . Average 90 | . 74 127 101 72 Maximum Alert Level 2 | . . 2 1 . Low Security (%) 92 | 100 100 75 92 100 Level 1 6 | . . 21 7 . Level 2 . | . . 2 . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 8 | . 1 1 2 4 Investigation 3 | . . 1 1 1 Extermination 3 | . . . . 3 Reinforcement 1 | . 1 . . . Assault . | . . . . . Garrison 1 | . . . 1 . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts 1 | . . . . 1 Stealth | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Distress Signals 4 | . 2 1 1 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 73 | . 14 10 18 31 Peak Tracking Total 12 | . 3 3 5 12 Tactical Retreats 2 | . 1 . . 1 Traps | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Traps Triggered 3 | . . 1 . 2 Indirectly . | . . . . . Trap Hack Attempts 63 | . . . . 63 Triggered . | . . . . . Disarmed 1 | . . . . 1 Reprogrammed 10 | . . . . 10 Reused 3 | . . . . 3 Traps Extracted 10 | . . . . 10 Installed 9 | . . . . 9 Triggered 3 | . . . . 3 Most Traps Carried 5 | . . . . 5 Machines | -11 -10 -9 -8 -7 ---------- Run | Scr Mat Mat Mat Fac Machines Disabled 5 | . 1 2 2 . Max in Single Turn 2 | . 1 1 2 . Garrison Access 1 | . . . . 1 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Machines Accessed 31 | . 7 7 6 11 Terminals 23 | . 5 6 5 7 Fabricators 1 | . . . . 1 Repair Stations . | . . . . . Recycling Units 5 | . 2 1 1 1 Scanalyzers 1 | . . . . 1 Garrison Access 1 | . . . . 1 Total Hacks 114 | . 27 36 24 27 Successful 72 | . 19 22 16 15 Failed 42 | . 8 14 8 12 Catastrophic 3 | . . . 1 2 Database Lockouts . | . . . . . Manual 65 | . 16 26 11 12 Terminals 89 | . 19 34 19 17 Fabricators 3 | . . . . 3 Repair Stations . | . . . . . Recycling Units 18 | . 8 2 5 3 Scanalyzers 3 | . . . . 3 Garrison Access 1 | . . . . 1 Terminal Hacks 33 | . 6 15 6 6 Part Schematic 1 | . . . . 1 Robot Analysis 3 | . . 3 . . Prototype ID Bank 5 | . 2 2 1 . Open DSF 1 | . . . . 1 Branch Access Points 2 | . . 1 . 1 Terminal Index 5 | . 1 2 1 1 Alert Level 1 | . . . 1 . Unreport Threat 3 | . . 1 2 . Locate Traps 2 | . 1 1 . . Dispatch Records 2 | . . 1 . 1 Security Status 1 | . . 1 . . Patrol Status 1 | . . 1 . . Transport Status 1 | . . 1 . . Recall Investigation 1 | . . . . 1 Recall Reinforcements 1 | . 1 . . . Hauler Manifests 1 | . 1 . . . Registered Components 1 | . . 1 . . Zone Layout 1 | . . . 1 . Fabricator Hacks 1 | . . . . 1 Build 1 | . . . . 1 Repair Station Hacks . | . . . . . Recycling Unit Hacks 3 | . 2 . 1 . Retrieve Components 3 | . 2 . 1 . Scanalyzer 2 | . . . . 2 Insert Component 1 | . . . . 1 Analyze 1 | . . . . 1 Garrison Access Hacks 1 | . . . . 1 Seal Access 1 | . . . . 1 Unauthorized Hacks 32 | . 11 7 9 5 Terminals 22 | . 6 7 5 4 Track 3 | . . 2 1 . Assimilate 2 | . 2 . . . Botnet 12 | . 3 3 3 3 Disrupt 1 | . . 1 . . Operators 4 | . 1 1 1 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 10 | . 5 . 4 1 Monitor 2 | . 1 . 1 . Reject 3 | . 1 . 1 1 Recyclers 2 | . 1 . 1 . Mask 3 | . 2 . 1 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . 1 . . Used 1 | . . 1 . . Hacking Detections 26 | . 7 6 4 9 Full Trace Events 2 | . . 1 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 2 | . . . . 2 Parts Built 1 | . . . . 1 Authchips . | . . . . . Time 106 | . . . . 106 Total Part Build Rating 6 | . . . . 6 Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 5 | . 4 . 1 . Parts Scanalyzed 1 | . . . . 1 Part Schematics Acquired 1 | . . . . 1 Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Scr Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked 2 | . . . . 2 Non-combat 2 | . . . . 2 Combat . | . . . . . Robot Hacks Applied 6 | . . . . 6 parse_system 2 | . . . . 2 no_distress 2 | . . . . 2 find_chute 1 | . . . . 1 find_recycling 1 | . . . . 1 Relay Couplers Released 3 | . . . . 3 Programmers 3 | . . . . 3 Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Total Allies 1 | . 1 . . . Largest Group 1 | . 1 1 . . Highest-Rated Group 10 | . 10 10 . . Highest-Rated Ally 10 | . 10 10 . . Total Orders 1 | . . 1 . . STAY 1 | . . 1 . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Robot Analysis Total 3 | . . 3 . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Scr Mat Mat Mat Fac Turns Passed 3958 | 74 673 974 820 1417 Spaces Moved 2316 | 52 566 520 445 733 Core 4 | 4 . . . . Treads . | . . . . . Legs 68 | 48 20 . . . Wheels 2244 | . 546 520 445 733 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 90 90 150 145 Average Speed 131 | 114 91 137 150 148 Slowest Speed 150 | 120 120 150 150 150 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 37 | 4 92 35 41 17 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 64 | . . 3 61 . Melee . | . . . . . Projectile . | . . . . . AOE 64 | . . 3 61 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Total 2978 | 63 660 723 552 980 Wait 239 | . 26 119 28 66 Move 2312 | 51 565 519 444 733 Hop . | . . . . . Pick Up 78 | 6 13 33 19 7 Fast Attach 18 | 6 4 3 3 2 Attach 14 | . . 4 4 6 Detach 7 | . 1 2 1 3 Swap 55 | . 1 7 10 37 Drop 50 | . 13 10 18 9 Fire 125 | . 37 26 24 38 Melee 6 | . . . . 6 Ram 2 | . . . 1 1 Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap 72 | . . . . 72 Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 3 exits: *Mat / Min / *Sto) -8/Materials -7/Factory (discovered 2 exits: Low x2) History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 16) 75 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 352 | -10/Materials | Discovered new exit (range 3) 469 | -10/Materials | Discovered new exit (range 8) 514 | -10/Materials | Discovered new exit (range 9) 519 | -10/Materials | Discovered new exit (range 16) 591 | -10/Materials | Discovered new exit (range 8) 748 | -10/Materials | Entered another Materials area 748 | -9/Materials | Accompanied by 1 ally 748 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 871 | -9/Materials | Discovered new exit (range 16) 993 | -9/Materials | Discovered new exit (range 15) 1210 | -9/Materials | Build established: Tank 1493 | -9/Materials | Identified exit to Mines 1493 | -9/Materials | Identified exit to Storage 1549 | -9/Materials | Build established: Hacker-Gunner 1722 | -9/Materials | Entered another Materials area 1722 | -8/Materials | Evolved 2 slots: Utility x2 2222 | -8/Materials | Garrison activated, responded to threat 2302 | -8/Materials | Build established: Gunner 2409 | -8/Materials | Discovered new exit (range 16) 2542 | -8/Materials | Entered Factory 2542 | -7/Factory | Evolved 2 slots: Utility x2 2579 | -7/Factory | Identified exit to Lower Caves 2632 | -7/Factory | Identified exit to DSF 2890 | -7/Factory | Fabricated Hvy. Shock Bomb Launcher? 2990 | -7/Factory | Build established: Hacker-Mutant 3539 | -7/Factory | Cargo convoy interrupted 3860 | -7/Factory | Build established: Gunner 3959 | -7/Factory | Self-destructed Last Messages --------------- >>Schematic(System Restoration Module) Downloading schematic... System Restoration Module Rating: 4 Schematic downloaded. 03903_ R-06 Scavenger collects Mic. Nuclear Core. 03915_ System corrupted: Matter fused (-9). 03915_ Acquired 57 matter. 03934_ Connecting with Garrison Access... >>Seal Access door sealed. 03942_ Trap Extractor dropped Proton Bomb Trap. 03942_ Installed Proton Bomb Trap. 03946_ Triggered Heavy Explosive Trap. 03946_ An explosion rips through the floor. 03952_ Fusion Modulator explodes. 03952_ Trap Extractor dropped Proton Bomb Trap. 03952_ Lgt. Nuclear Core destroyed. 03959_ System corrupted: FCS attempts to trigger Ion Cannon. 03959_ System corrupted: Ion Cannon misfires. 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Shock Bomb Launcher | x1 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SeismicMagneticAutocannon Manual? 0 Play Time 01:05:36 Cumulative 962.8 hours Start 2022.11.28 @ 15:43:36 End 2022.11.29 @ 01:01:03 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 379 Rogue 379 Adventurer 0 Explorer 0 Win Type - Total 13 Types 12/0/1/0/0/0/0/0/0 Lore% 71 Gallery% 81 Achievement% 70 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 112x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8aeedc78-c821-44ce-a92b-416eb6542fbd