Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.26 @ 21:46:10 Player: Petvaria Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (7) 3500 Regions Visited (27) 5400 Robots Destroyed (62) 310 Value Destroyed (1901) 1901 Prototype IDs (93) 1860 Alien Tech Used (3) 600 Bonus (2368) 2368 TOTAL SCORE: 15939 Bonus ------- Follower Combat Kills 268 Met Data Miner 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Scanned by Researcher 500 Cogmind --------- Core Integrity 0/1300 Matter 129/300 Energy 99/100 System Corruption 5% Temperature Cool (0) Movement Core (50) Location -3/Protoforge Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (11) ----- Concept Phasing Heat Sink Concept Navigation Harness > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Remote Datajack Peak State ------------ > --- POWER ------------ Light Antimatter Reactor > --- PROPULSION ------- Cooled VTOL Module Cooled VTOL Module Cooled Nuclear Pulse Thruster Advanced Surge Thruster Electron Diverter Electron Diverter > --- UTILITY ---------- Concept Phasing Heat Sink Experimental Sensor Array Improved Signal Interpreter Advanced Reaction Control System Experimental Phase Shifter Makeshift Hacking Suite Improved Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Advanced Hacking Suite > --- WEAPON ----------- Concept XC Strikerail Experimental Terror Saw > --- INVENTORY -------- Particle Reactor Advanced Surge Thruster Stasis Canceller Improved Remote Datajack Heavy Pick [Rating: 140] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Cooled VTOL Module Treads Light Treads Flight Unit Cooled VTOL Module Utility Hacking Suite Device Experimental Sensor Array Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Improved Assault Rifle Energy Gun Medium Laser Ballistic Gun Improved Assault Rifle Launcher Concept Concussive Dispersal Blaster Special Weapon Improved Remote Datajack Impact Weapon Thunder Hammer Slashing Weapon Chainsword Piercing Weapon Heavy Pick Special Melee Weapon Datajack Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Frg Slots Evolved 14 | . . 2 . . . 2 2 . . . . 2 . . 2 . . . . 2 . . . . 2 . . Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 5 | . . 1 . . . 1 . . . . . . . . 1 . . . . 1 . . . . 1 . . Utility 9 | . . 1 . . . 1 2 . . . . 2 . . 1 . . . . 1 . . . . 1 . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 114 | 6 2 5 2 1 . 33 13 1 . . . 11 . . 1 2 . 5 . 5 2 . 8 1 4 1 11 Power 11 | 1 . . . . . 5 . . . . . 1 . . . . . . . 1 . . 2 . . . 1 Engine 3 | 1 . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . Core 4 | . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . Reactor 4 | . . . . . . . . . . . . . . . . . . . . 1 . . 2 . . . 1 Propulsion 36 | 2 . 3 1 . . 12 8 . . . . 2 . . . . . 3 . 1 . . 2 . 1 . 1 Treads 17 | 2 . 3 1 . . 11 . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 19 | . . . . . . 1 8 . . . . 2 . . . . . 3 . 1 . . 2 . 1 . 1 Utility 44 | 1 2 1 1 . . 10 4 1 . . . 4 . . 1 2 . 2 . 3 1 . 4 . 2 . 5 Device 12 | . . . . . . 1 . . . . . . . . . . . . . 2 1 . 2 . 1 . 5 Storage 4 | 1 1 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . Processor 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Hackware 11 | . . . . . . 2 2 . . . . 2 . . 1 1 . 1 . 1 . . . . 1 . . Protection 16 | . 1 . 1 . . 7 1 1 . . . 2 . . . 1 . 1 . . . . 1 . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 23 | 2 . 1 . 1 . 6 1 . . . . 4 . . . . . . . . 1 . . 1 1 1 4 Energy Gun 2 | 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 8 | 1 . 1 . . . 4 . . . . . . . . . . . . . . . . . . . . 2 Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Special Weapon 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . Impact Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Slashing Weapon 3 | . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . 1 Piercing Weapon 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . Special Melee Weapon 4 | . . . . 1 . . 1 . . . . 2 . . . . . . . . . . . . . . . Unidentified Prototypes 18 | . . 1 . . . 2 1 . . . . 1 . . . . . 3 . . . . 4 . . . 6 Parts Lost 37 | . . . . . . 8 3 . 1 . . 1 . . . . 2 . . . . . 1 . . 4 17 Power 4 | . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . 2 Propulsion 14 | . . . . . . 5 . . . . . . . . . . . . . . . . . . . 2 7 Utility 13 | . . . . . . 2 1 . 1 . . . . . . . . . . . . . 1 . . 2 6 Weapon 6 | . . . . . . 1 1 . . . . 1 . . . . 1 . . . . . . . . . 2 Highest Loss Streak 7 | . . . . . . 3 2 . 1 . . 1 . . . . 1 . . . . . 1 . . 4 7 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Average Backups 8 | 2 5 11 14 15 15 14 5 5 5 5 5 4 5 5 3 4 4 4 5 4 5 5 5 5 4 5 3 Power . | . 1 1 1 1 1 1 . . . . . . . . . . . . . . 1 1 1 1 1 1 . Propulsion 2 | 1 3 3 3 3 3 3 . 1 1 1 1 1 1 1 . 1 1 1 2 2 2 2 2 2 2 3 1 Utility 3 | . . 2 3 4 4 5 4 4 4 4 4 2 4 4 3 3 3 3 3 2 2 2 2 2 1 1 . Weapon 1 | . 1 4 6 6 6 3 . . . . . . . . . . . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 12 | . . 1 1 . . 5 . 3 . . . . . . 1 . . 1 . . . . . . . . . Power 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Propulsion 3 | . . . 1 . . 1 . . . . . . . . . . . 1 . . . . . . . . . Utility 5 | . . 1 . . . . . 3 . . . . . . 1 . . . . . . . . . . . . Weapon 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 93 | . 97 88 96 100 100 94 90 92 91 84 84 94 100 98 99 100 95 87 88 90 97 100 98 87 94 97 68 Engine 2 | . 14 11 11 11 11 1 . . . . . . . . . . . . . . . . . . . . . Core 3 | . . . . . . 7 6 7 7 7 7 5 6 4 5 5 4 . . . . . . . . . . Treads 13 | . 28 33 33 33 33 33 . . . . . . . . . . . . . . . . . . . . . Flight 16 | . . . . . . . 24 30 30 30 30 26 26 26 28 29 29 29 29 29 31 31 30 31 32 32 19 Device 4 | . . . . . . . 6 7 7 7 7 6 6 6 5 5 5 5 5 10 10 10 10 10 10 13 9 Storage 4 | . 14 11 11 11 11 9 . . . . . . . . . . . . . . . . . . . . . Processor 3 | . . . . . . . 6 7 7 7 7 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 4 Hackware 15 | . . . . . . 5 22 23 22 15 15 25 26 26 29 29 29 29 29 26 26 26 25 21 23 23 22 Protection 13 | . 11 11 18 22 22 19 6 7 7 7 7 12 13 13 11 11 11 10 11 9 10 10 9 10 9 7 . Ballistic Gun 7 | . 14 17 22 12 21 17 . . . . . . . . . . . . . . . . . . . . 1 Slashing Weapon 3 | . . . . . . . 6 7 7 7 7 4 6 6 5 5 5 5 5 5 5 5 4 . . . 2 Special Melee Weapon 1 | . . . . 9 . . 5 . . . . 1 6 6 5 5 1 . . . . . . . . . . Peak Build Rating 140 | 6 7 12 16 16 16 32 54 51 51 48 48 65 63 63 73 76 76 81 81 104 110 110 122 100 129 131 140 Average Rating 51 | 4 6 10 14 16 16 24 44 51 50 48 48 60 63 62 72 74 75 77 81 98 107 110 109 98 118 126 99 On Entrance 59 | . 6 7 12 16 16 16 22 51 51 48 48 48 63 63 63 73 76 72 81 81 104 110 110 95 100 129 116 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 40 | 14 22 33 40 40 40 40 31 11 11 11 11 22 19 19 19 19 16 10 10 29 33 33 33 29 34 34 35 Greatest Support 83 | 40 40 60 63 63 63 83 20 20 20 20 20 21 20 20 25 25 25 27 23 35 35 35 40 34 38 42 37 Greatest Overweight (x) 10 | . . . . . . 10 2 . . . . 6 . . . . 1 . . . . . . . . . 2 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 10 15 15 15 15 15 15 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 8 | 7 8 14 15 15 15 15 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 15 | 4 7 15 15 15 15 15 15 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Carried 8 | 2 5 11 14 15 15 14 5 4 5 5 5 4 5 5 3 5 5 4 5 4 5 5 4 4 4 4 3 Final Capacity 15 | 8 10 15 15 15 15 15 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 15 | 4 7 15 15 15 15 15 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 4 1 Class Distribution -------------------- 36% | Hacker-Sprinter 25% | Mutant 19% | Wizard-Sprinter 13% | Scavenger-Mutant 6% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Data Miner Hacker-Sprinter | -6/Proximity Caves Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Waste Hacker-Sprinter | -6/Factory Hacker-Sprinter | -5/Factory Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Upper Caves Wizard-Sprinter | -5/Zhirov Wizard-Sprinter | -4/Proximity Caves Wizard-Sprinter | -4/Factory Wizard-Sprinter | -4/Upper Caves Wizard-Sprinter | -4/Upper Caves Wizard-Sprinter | -4/Warlord Hacker-Sprinter | -3/Proximity Caves Wizard-Sprinter | -3/Research Wizard-Sprinter | -3/Quarantine Wizard-Sprinter | -3/Protoforge Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Frg Matter Collected 2451 | 260 41 218 26 . 62 1004 18 227 . . . 30 . . . 145 . 80 . 60 30 . . 151 . 89 10 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 2837 | . 77 511 . . 30 1713 18 . . . . . . . . . . 400 . . . . . . . 88 . Parts 143 | . 4 27 . . 1 103 2 . . . . . . . . . . 3 . . . . . . . 3 . Haulers Intercepted 8 | . 1 3 . . . 3 . . . . . . . . . . . . . . . . . . . 1 . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 6 | . . . . . . . . . . . . . . . . . 3 3 . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Frg Combat Hostiles Destroyed 44 | . 2 7 . . 2 33 . . . . . . . . . . . . . . . . . . . . . Guns 44 | . 2 7 . . 2 33 . . . . . . . . . . . . . . . . . . . . . Classes Destroyed 10 | . 2 4 . . . 4 . . . . . . . . . . . . . . . . . . . . . Worker 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Tunneler 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Hauler 8 | . 1 3 . . . 3 . . . . . . . . . . . . . . . . . . . 1 . Operator 5 | . . 1 . . . 3 1 . . . . . . . . . . . . . . . . . . . . Watcher 3 | . . 1 . . . 2 . . . . . . . . . . . . . . . . . . . . . Swarmer 11 | . 2 . . . 2 7 . . . . . . . . . . . . . . . . . . . . . Grunt 20 | . . 4 . . . 16 . . . . . . . . . . . . . . . . . . . . . Brawler 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Sentry 11 | . . 3 . . . 8 . . . . . . . . . . . . . . . . . . . . . Hunter 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 9 | . 2 2 . . 1 9 1 . . . . . . . . . . . . . . . . . . 1 . Combat Bots Only 8 | . 2 2 . . 1 8 . . . . . . . . . . . . . . . . . . . . . Max Kills in Single Turn 2 | . 1 1 . . 1 2 1 . . . . . . . . . . . . . . . . . . 1 . Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Frg Hostile Shots Fired 710 | . 5 35 2 . 15 221 63 1 16 . . 24 . 11 . 1 18 . 15 25 . 10 24 2 9 63 150 Missed 292 | . . 10 . . 7 51 30 1 9 . . 18 . 7 . . 7 . 9 16 . 4 11 . 9 34 69 Hits 418 | . 5 25 2 . 8 170 33 . 7 . . 6 . 4 . 1 11 . 6 9 . 6 13 2 . 29 81 Melee 11 | . . . . . . 2 . . . . . . . . . . . . . . . . 2 . . . 7 Projectile 407 | . 5 25 2 . 8 168 33 . 7 . . 6 . 4 . 1 11 . 6 9 . 6 11 2 . 29 74 AOE 3 | . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . Critical Strikes 24 | . . 3 . . . 7 . . . . . . . . . . . . . . . . 1 . . 1 12 Damage Taken 7298 | . 38 317 16 . 73 2579 262 . 107 . . 79 . 72 . 23 162 . 43 381 . 106 237 47 . 495 2261 Core 1738 | . . 38 . . 14 160 76 . 18 . . 12 . 18 . . 16 . . 22 . 45 45 22 . 152 1100 Absorbed by Shields 95 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 95 Redirected to Shielding 270 | . . . . . . . . . . . . . . . . 15 31 . 18 94 . . 29 . . 83 . Ignored by Resistances 24 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 24 Regen/Repaired (Parts) 289 | . . . . . . 11 . . . . . . . 44 . . . . . 193 . . 6 . . 35 . Core Remaining (%) 90 | 100 100 . . . 87 70 . . . . 86 . . 96 . . . . 98 . . . . 88 . . . Volleys Fired 168 | . 7 32 . . 7 119 . . . . . . . . . . . . . . . . . . 1 2 . Largest 2 | . 2 2 . . 2 2 . . . . . . . . . . . . . . . . . . 1 1 . Hottest 70 | . 70 70 . . 43 46 . . . . . . . . . . . . . . . . . . 7 7 . Shots Fired 334 | . 14 64 . . 14 238 . . . . . . . . . . . . . . . . . . 1 2 1 Gun 331 | . 14 64 . . 14 238 . . . . . . . . . . . . . . . . . . . . 1 Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . Kinetic 318 | . 7 58 . . 14 238 . . . . . . . . . . . . . . . . . . . . 1 Thermal 13 | . 7 6 . . . . . . . . . . . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 20 | . 4 7 . . 3 20 . . . . . . . . . . . . . . . . . . 7 9 . Robot Miss Streak 3 | . 2 1 . . 2 3 . . . . . . . . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 8 | . . 1 . . . 7 . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 269 | . 8 46 . 4 9 182 1 . . . . 1 . . 1 . . 12 . . . . . . 1 3 1 Core Hits 114 | . 4 21 . . 2 80 1 . . . . . . . . . . 5 . . . . . . . 1 . Critical Kills 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Critical Strikes 5 | . 2 . . . . 2 . . . . . . . . . . . . . . . . . . . . 1 Burn 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Destroy 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Sever 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Melee Attacks 143 | . . . . 4 1 1 8 . 3 . 1 66 . 8 2 . . 12 1 12 . . . . . 8 16 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 112 | . . . . . . 1 8 . 3 . 1 59 . 8 1 . . 12 1 12 . . . . . . 6 Piercing 23 | . . . . . . . . . . . . 5 . . . . . . . . . . . . . 8 10 Sneak Attacks 8 | . . . . 4 1 . . . . . . 1 . . 1 . . . . . . . . . . 1 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 4788 | . 108 635 . . 110 2826 56 . . . . . . . . . . 917 . . . . . . . 83 53 Guns 3679 | . 108 635 . . 110 2826 . . . . . . . . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Melee 1109 | . . . . . . . 56 . . . . . . . . . . 917 . . . . . . . 83 53 Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 3581 | . 46 599 . . 110 2826 . . . . . . . . . . . . . . . . . . . . . Thermal 98 | . 62 36 . . . . . . . . . . . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 1026 | . . . . . . . 56 . . . . . . . . . . 917 . . . . . . . . 53 Piercing 83 | . . . . . . . . . . . . . . . . . . . . . . . . . . 83 . Highest Corruption 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 5 Average Corruption 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Matter Fused 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Energy Discharges 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Data Loss (minor) 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Misfires 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 290 | . . . . . . . . . . . . . . . . . . 290 . . . . . . . . . Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Melee 290 | . . . . . . . . . . . . . . . . . . 290 . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 285 | . 36 21 . . 6 285 3 . 5 . . 218 . . . . . . . 102 141 126 129 . . . . Average Temperature 47 | . 14 8 . . 4 75 3 . 5 . . 115 . . . . . . . 30 55 31 59 . . . . Received Heat Transfer 1824 | . . 180 . . 9 1170 78 . 18 . . 15 . 18 . . . . . 54 . . 69 . . 51 162 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 444 | . 333 111 . . . . . . . . . . . . . . . . . . . . . . . . . Parts Sabotaged 7 | . . . . . . . . . . . . . . . . . . . . . . . 7 . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Frg Maximum Alert Level 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Low Security (%) 90 | 100 100 100 100 . 100 72 100 . . . . 100 100 100 100 . . . . 100 . . . . 100 100 100 Level 1 9 | . . . . . . 27 . . . . . . . . . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 308 | . 30 120 81 . 100 308 42 . . . . 153 12 181 88 . . . . 123 . . . . 72 95 190 Initial 152 | . . . 33 . . 16 34 . . . . 152 7 8 86 . . . . . . . . . . 23 53 Average 72 | . 3 49 14 . 34 154 11 . . . . 48 7 41 46 . . . . 31 . . . . 17 8 97 Influence Increases 4117 | . 47 226 109 . 178 1050 101 60 180 . 15 465 15 253 77 . 135 15 . 353 . 75 15 . 110 161 477 Destroy 0b10 Robot/C 1140 | . 40 140 60 . 140 680 . . . . . 20 . . . . . . . 20 . . . . 40 . . Destroy 0b10 Robot/NC 105 | . 5 25 . . . 50 5 . . . . . . . . . . 15 . . . . . . . 5 . Destroy Leader 292 | . 2 58 10 . 20 180 . . . . . 10 . . . . . . . . . . . . 10 2 . Allied During Kill 36 | . . . 9 . 18 2 . . . . . . . . . . . . . 2 . . . . 5 . . Successful Hack 225 | . . . . . . 42 . . . . . 27 . 50 30 . . . . 22 . . . . 13 20 21 Disable Machine 180 | . . . . . . 75 15 . . . . . . . . . . . . . . . . . . . 90 Destroy Structure 144 | . . 3 . . . 6 6 . . . . 63 . 8 2 . . . . 24 . . . . 12 14 6 Advance Influence 150 | . . . . . . . . . . . . 150 . . . . . . . . . . . . . . . Partial Spotted 195 | . . . . . . . 60 . . . . . 15 . 45 . . . . 30 . . . . 15 . 30 Lose Combat Pursuer 1650 | . . . 30 . . 15 15 60 180 . 15 195 . 195 . . 135 . . 255 . 75 15 . 15 120 330 Influence Decreases 3987 | . 47 141 169 25 136 1016 177 60 16 164 10 448 25 87 255 . 91 59 . 326 27 75 10 5 68 108 442 Entered New Map 544 | . . . 52 25 . 26 42 . . 164 . 3 15 4 92 . . 44 . . 11 . . 5 . 19 42 Time Decay 2104 | . 47 141 97 . 136 615 105 60 6 . 10 177 10 71 65 . 91 15 . 118 16 75 10 . 53 56 130 Lost Part 292 | . . . . . . 70 30 . 10 . . . . . . . . . . . . . . . . 12 170 Lost Ally 105 | . . . 20 . . 20 . . . . . 20 . 10 . . . . . 10 . . . . 10 15 . Purge Threat 942 | . . . . . . 285 . . . . . 248 . 2 98 . . . . 198 . . . . 5 6 100 Squads Dispatched 23 | . . 2 . . . 7 1 . . . . 2 . 1 1 . . . . 1 . . . . 2 4 2 Investigation 4 | . . . . . . . . . . . . . . 1 . . . . . 1 . . . . 2 . . Extermination 7 | . . . . . . . 1 . . . . 1 . . 1 . . . . . . . . . . 3 1 Reinforcement 8 | . . 2 . . . 3 . . . . . 1 . . . . . . . . . . . . . 1 1 Assault . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison 4 | . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Frg Distress Signals 23 | . 2 1 . . . 7 . . . . 1 3 . 1 . . . . . 6 . . . . 1 . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 273 | . 3 11 2 . 7 57 5 2 13 . 4 20 4 18 1 1 11 . 5 26 . 8 6 1 5 26 37 Peak Tracking Total 20 | . 2 2 3 . 4 6 3 4 9 . 3 7 5 7 1 1 5 . 5 12 . 5 7 1 7 17 20 Tactical Retreats 36 | . . . 1 . . 1 1 1 2 . 1 6 . 4 . . 2 . . 7 . 1 1 . 1 2 5 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Frg Traps Triggered 14 | . . . . . . 4 . . . . . 1 . . 1 . . . . . . . . . . . 8 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 4 | . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Frg Machines Disabled 13 | . . . . . . 5 1 . . . 1 . . . . . . . . . . . . . . . 6 Max in Single Turn 1 | . . . . . . 1 1 . . . 1 . . . . . . . . . . . . . . . 1 Garrison Access 8 | . . . . . . 1 . . . . . 3 . 1 . . . . . 1 . . . . 1 . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Frg Machines Accessed 104 | . 3 1 . 1 . 8 5 1 . 3 . 14 . 10 6 2 1 4 . 12 1 3 5 . 9 9 6 Terminals 56 | . 3 1 . . . 6 4 . . . . 7 . 7 3 . . . . 7 . . . . 5 8 5 Fabricators 12 | . . . . . . . 1 . . . . 4 . 1 1 . . . . 2 . . . . 3 . . Repair Stations 5 | . . . . . . 1 . . . . . . . 1 . . . . . 2 . . . . . 1 . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Garrison Access 9 | . . . . . . 1 . . . . . 3 . 1 1 . . . . 1 . . . . 1 . 1 Total Hacks 251 | . 5 4 . 3 . 19 13 1 . 18 . 25 . 24 16 8 1 17 . 27 1 7 11 . 22 19 10 Successful 184 | . 1 1 . 3 . 12 4 1 . 18 . 15 . 17 8 8 1 17 . 21 1 7 11 . 15 14 9 Failed 67 | . 4 3 . . . 7 9 . . . . 10 . 7 8 . . . . 6 . . . . 7 5 1 Catastrophic 7 | . 2 . . . . . . . . . . 1 . 1 . . . . . . . . . . 1 2 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 121 | . 3 4 . . . 10 10 . . . . 19 . 16 6 . . . . 19 . . 1 . 13 16 4 Terminals 132 | . 5 4 . . . 14 11 . . . . 16 . 18 10 . . . . 15 . . . . 14 17 8 Fabricators 26 | . . . . . . . 2 . . . . 6 . 2 3 . . . . 7 . . . . 6 . . Repair Stations 12 | . . . . . . 3 . . . . . . . 3 . . . . . 4 . . . . . 2 . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Garrison Access 13 | . . . . . . 2 . . . . . 3 . 1 2 . . . . 1 . . . . 2 . 2 Terminal Hacks 133 | . . . . 3 . 7 2 1 . 18 . 6 . 12 5 8 1 17 . 10 1 7 11 . 8 10 6 Record 33 | . . . . 3 . . . . . 2 . . . . . 7 . 5 . . . 5 9 . 1 . 1 Part Schematic 13 | . . . . . . . . . . 8 . . . . . . . 4 . 1 . . . . . . . Robot Schematic 5 | . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . Prototype ID Bank 7 | . . . . . . . . . . 3 . . . . . . . 4 . . . . . . . . . Open Door 8 | . . . . . . . . 1 . . . . . . . 1 1 . . . 1 2 2 . . . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Branch Access Points 4 | . . . . . . . . . . . . . . 1 1 . . . . 1 . . . . 1 . . Terminal Index 6 | . . . . . . 1 1 . . . . . . 1 1 . . . . . . . . . 1 1 . Fabricator Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Alert Level 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Unreport Threat 21 | . . . . . . 3 . . . . . 2 . 3 1 . . . . 5 . . . . 2 3 2 Locate Traps 5 | . . . . . . . . . . . . 1 . 1 . . . . . 1 . . . . . 2 . Transport Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Recall Investigation 3 | . . . . . . . . . . . . . . 1 . . . . . 1 . . . . 1 . . Recall Extermination 3 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . 2 . Hauler Manifests 4 | . . . . . . 2 . . . . . . . 1 . . . . . . . . . . . 1 . Registered Components 7 | . . . . . . 1 1 . . . . 1 . 1 1 . . . . 1 . . . . 1 . . Registered Prototypes 3 | . . . . . . . . . . . . 1 . 1 1 . . . . . . . . . . . . Zone Layout 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 Proto ID Catalog 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Fabricator Hacks 8 | . . . . . . . . . . . . 1 . . 1 . . . . 2 . . . . 4 . . Network Status 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Load Schematic 3 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 . . Build 4 | . . . . . . . . . . . . 1 . . . . . . . 1 . . . . 2 . . Repair Station Hacks 10 | . . . . . . 2 . . . . . . . 2 . . . . . 4 . . . . . 2 . Scan Component 5 | . . . . . . 1 . . . . . . . 1 . . . . . 2 . . . . . 1 . Repair 5 | . . . . . . 1 . . . . . . . 1 . . . . . 2 . . . . . 1 . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 8 | . . . . . . 1 . . . . . 3 . 1 . . . . . 1 . . . . 1 . 1 Seal Access 8 | . . . . . . 1 . . . . . 3 . 1 . . . . . 1 . . . . 1 . 1 Unauthorized Hacks 25 | . 1 1 . . . 2 2 . . . . 5 . 2 2 . . . . 4 . . . . 2 2 2 Terminals 18 | . 1 1 . . . 2 2 . . . . 3 . 2 . . . . . 2 . . . . 1 2 2 Assimilate 9 | . . . . . . 1 . . . . . 2 . 1 . . . . . 1 . . . . 1 2 1 Botnet 5 | . . . . . . . 1 . . . . 1 . 1 . . . . . 1 . . . . . . 1 Operators 4 | . 1 1 . . . 1 1 . . . . . . . . . . . . . . . . . . . . Fabricators 7 | . . . . . . . . . . . . 2 . . 2 . . . . 2 . . . . 1 . . Fabnet 6 | . . . . . . . . . . . . 2 . . 1 . . . . 2 . . . . 1 . . Haulers 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 65 | . 1 1 . . . 6 5 . . . . 10 . 9 4 . . . . 9 . . . . 9 7 4 Full Trace Events 4 | . . . . . . . . . . . . . . 1 . . . . . 1 . . . . 2 . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . Robots Built 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 152 | . . . . . . . . . . . . 152 . . . . . . . . . . . . . . . Total Robot Build Rating 10 | . . . . . . . . . . . . 10 . . . . . . . . . . . . . . . Part Schematics Acquired 13 | . . . . . . . . . . 8 . . . . . . . 4 . 1 . . . . . . . Parts Built 4 | . . . . . . . . . . . . . . . . . . . . 2 . . . . 2 . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 93 | . . . . . . . . . . . . . . . . . . . . 31 . . . . 62 . . Total Part Build Rating 20 | . . . . . . . . . . . . . . . . . . . . 10 . . . . 10 . . Parts Repaired 5 | . . . . . . 1 . . . . . . . 1 . . . . . 2 . . . . . 1 . Time 142 | . . . . . . 54 . . . . . . . 19 . . . . . 38 . . . . . 31 . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Frg Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 15 | . . . . 4 . . . . . . . 1 . . 1 . . . . 1 1 1 1 1 2 2 . Non-combat 5 | . . . . 3 . . . . . . . 1 . . 1 . . . . . . . . . . . . Combat 9 | . . . . 1 . . . . . . . . . . . . . . . 1 1 1 1 1 1 2 . Robot Hacks Applied 6 | . . . . 4 . . . . . . . 1 . . 1 . . . . . . . . . . . . parse_system 4 | . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . find_chute 2 | . . . . . . . . . . . . 1 . . 1 . . . . . . . . . . . . Manual 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % 7 | . . . . . . . . . . . . . . . 6 6 6 6 5 5 5 5 5 7 7 7 7 Autooverrided 8 | . . . . . . . . . . . . . . . . . . . . 1 1 1 1 1 1 2 . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Frg Total Allies 24 | . . . 3 . . . . . . . . 4 1 1 . . . . . 2 1 1 1 1 4 4 1 Largest Group 4 | . . . 3 2 2 2 . . . . . 2 1 1 . . . . . 2 . . . 1 4 2 1 Highest-Rated Group 255 | . . . 40 32 32 32 . . . . . 86 31 26 . . . . . 78 . . . 30 255 94 45 Highest-Rated Ally 116 | . . . 16 16 16 16 . . . . . 43 31 26 . . . . . 56 . . . 30 116 47 45 Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 78 | . . . 20 . 13 9 . . . . . 9 8 . . . . . . 2 2 . 1 1 6 7 . Total Damage 1600 | . . . 113 . 111 105 . . . . . 248 153 . . . . . . 81 56 . . 20 511 202 . Kills 13 | . . . 3 . 5 1 . . . . . 1 . . . . . . . 1 . . . . 2 . . Allies Corrupted 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Frg Active Infowar (turns) 6592 | . . . . . . 34 355 212 1157 20 92 752 21 272 178 366 769 132 470 334 112 227 300 253 188 265 83 Sensors 6592 | . . . . . . 34 355 212 1157 20 92 752 21 272 178 366 769 132 470 334 112 227 300 253 188 265 83 Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . Derelict Logs Recovered 5 | . . . . . . . . 1 1 . . . . . . . 1 . 1 . 1 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Frg Turns Passed 11565 | 94 352 474 665 546 415 2252 366 212 1157 20 92 752 21 272 178 366 769 132 470 334 112 227 300 253 188 265 281 Spaces Moved 16637 | 59 199 201 390 337 245 1046 965 683 662 76 342 1693 78 655 593 732 537 194 798 914 478 943 641 1048 619 838 671 Core 31 | 14 . . . . . 2 . . . . . 1 . . . . . . . . . . . . . . 14 Treads 2461 | 45 199 201 390 337 245 1044 . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 14145 | . . . . . . . 965 683 662 76 342 1692 78 655 593 732 537 194 798 914 478 943 641 1048 619 838 657 Fastest Speed 16 | 50 160 160 160 160 160 160 26 26 26 26 26 26 26 26 23 23 23 23 26 20 20 20 20 20 16 17 18 Average Speed 44 | 133 160 160 160 160 160 161 32 26 26 26 26 26 26 26 23 23 25 28 26 21 20 20 20 20 19 20 23 Slowest Speed 550 | 160 160 160 160 160 160 550 174 26 26 26 26 350 26 29 23 23 100 32 26 26 20 20 27 20 20 23 150 Overloaded Moves 27 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 27 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 78 | . . . . . . . 6 1 5 . 2 9 . 9 5 1 1 . . 13 . 3 3 . 5 8 7 Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Exploration Rate (%) 56 | 5 45 26 77 72 64 70 20 79 65 68 62 41 74 19 16 78 64 59 92 32 63 83 85 84 18 81 26 Regions Visited 27 Branch Regions 17 Pre-discovered Areas 9 | . . . . 1 . . . . . 1 . . . . . 1 . 3 . . 1 1 1 . . . . Known Exits Taken 18 | . . . . . . . 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . Scrap Searched 34 | . . . 4 . . . . 4 4 . 2 . . . . 4 1 . 4 . 4 3 . 4 . . . Spaces Dug 106 | . . . . . . 1 6 . 3 . . 64 . 8 1 . . . 1 12 . . . . . 7 3 Terrain Destroyed 106 | . . . . . . 1 6 . 3 . . 64 . 8 1 . . . 1 12 . . . . . 7 3 Melee 106 | . . . . . . 1 6 . 3 . . 64 . 8 1 . . . 1 12 . . . . . 7 3 Projectile . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . AOE . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Frg Total 20226 | 74 219 291 432 341 253 1376 1007 718 1636 75 340 1897 77 733 627 927 1168 254 1058 1018 493 977 805 1090 675 907 758 Wait 2981 | . 6 40 36 . . 127 5 28 977 . . 116 . 79 18 194 633 29 260 94 13 38 138 39 52 54 5 Move 16461 | 58 198 200 389 336 244 1045 952 680 652 75 338 1675 77 636 582 729 534 193 797 889 477 937 634 1047 608 822 657 Hop 72 | . . . . . . . 6 1 4 . 1 9 . 9 5 1 1 . . 11 . 2 3 . 5 7 7 Pick Up 79 | 10 5 10 2 . . 17 4 4 . . . 9 . . 2 . . 3 . 4 . . 2 1 1 1 4 Fast Attach 58 | . . . 1 . . 14 2 . . . . 4 . 1 . 1 . 6 . 2 1 . 12 1 3 3 7 Attach 51 | 6 1 2 . . . 6 10 . . . . 7 . . 2 . . . . 3 . . 1 . 2 2 9 Detach 5 | . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . 3 Swap 52 | . 1 3 1 1 1 21 5 1 . . . 2 . . . 1 . 2 . 2 1 . 5 1 2 2 . Drop 89 | . 1 3 3 . . 26 11 4 . . . 9 . . 1 1 . 9 . 1 1 . 10 1 . 3 5 Fire 168 | . 7 32 . . 7 119 . . . . . . . . . . . . . . . . . . 1 2 . Melee 141 | . . . . 4 1 1 8 . 3 . 1 66 . 8 2 . . 12 1 12 . . . . . 8 14 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 65 | . . . . . . . . . . . . . . . 15 . . . . . . . . . . 3 47 Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap 4 | . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 4 exits: *Fac / *Sto x2 / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac x2 / *Low) -6/Waste -6/Factory (discovered 5 exits: *Fac / Low x2 / Ext x2) -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 3 exits: *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 2 exits: *Qua x2) -3/Quarantine (discovered 3 exits: *Res / *Sec / *Frg) -3/Protoforge (discovered 1 exit: Res) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 95 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 388 | -10/Materials | Discovered new exit (range 14) 433 | -10/Materials | Discovered new exit (range 8) 447 | -10/Materials | Entered another Materials area 447 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 842 | -9/Materials | Discovered new exit (range 6) 921 | -9/Materials | Entered Mines 968 | -9/Mines | Discovered new exit (range 9) 986 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1150 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1157 | -9/Mines | Found Prototype Device 1360 | -9/Mines | Discovered new exit (range 14) 1578 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1579 | -9/Mines | Discovered new exit (range 5) 1586 | -9/Mines | Entered Exiles 1586 | -9/Exiles | Accompanied by 2 allies 1625 | -9/Exiles | Met 8R-AWN 1668 | -9/Exiles | Met EX-HEX 1733 | -9/Exiles | Met EX-DEC 1796 | -9/Exiles | Learned location of Zion (-6) 1885 | -9/Exiles | Visited The Gauntlet 2004 | -9/Exiles | Met EX-BIN 2111 | -9/Exiles | Discovered new exit (range 15) 2132 | -9/Exiles | Entered Mines 2132 | -8/Mines | Accompanied by 2 allies 2532 | -8/Mines | Discovered new exit (range 8) 2547 | -8/Mines | Entered Materials 2547 | -8/Materials | Accompanied by 2 allies 2547 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2847 | -8/Materials | Garrison activated, responded to threat 2905 | -8/Materials | Destroyed 8 combat bots 3201 | -8/Materials | Build established: Scavenger-Mutant 3448 | -8/Materials | Identified Exp. Sensor Array 3530 | -8/Materials | Garrison activated, responded to threat 3957 | -8/Materials | Discovered new exit (range 4) 4269 | -8/Materials | Repaired Exp. Sensor Array 4595 | -8/Materials | Lost 3 parts (3n) 4715 | -8/Materials | Build established: Hacker-Mutant 4777 | -8/Materials | Discovered new exit (range 15) 4799 | -8/Materials | Entered Factory 4799 | -7/Factory | Evolved 2 slots: Utility x2 4824 | -7/Factory | Discovered new exit (range 8) 4827 | -7/Factory | Discovered new exit (range 10) 4833 | -7/Factory | Identified exit to Lower Caves 4838 | -7/Factory | Identified exit to Factory 4869 | -7/Factory | Discovered new exit (range 14) 4873 | -7/Factory | Identified exit to Storage 5054 | -7/Factory | Discovered exit to Storage (range 9) 5165 | -7/Factory | Entered Lower Caves 5175 | -7/Lower Caves | Learned Factory machine intel 5305 | -7/Lower Caves | Encountered a Warlord checkpoint 5345 | -7/Lower Caves | Discovered new exit (range 8) 5347 | -7/Lower Caves | Identified exit to Lower Caves 5359 | -7/Lower Caves | Build established: Hacker-Sprinter 5377 | -7/Lower Caves | Entered another Lower Caves area 5388 | -7/Lower Caves | Discovered exit to Factory (range 6) 6489 | -7/Lower Caves | Learned Factory non-interactive machine intel 6529 | -7/Lower Caves | Discovered new exit (range 11) 6532 | -7/Lower Caves | Identified exit to Data Miner 6534 | -7/Lower Caves | Entered Data Miner 6534 | -7/Data Miner | Discovered new exit (range 7) 6539 | -7/Data Miner | Met Data Miner 6546 | -7/Data Miner | Learned location of Section 7 (-3) 6546 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 6548 | -7/Data Miner | Received God Mode back door access code from Data Miner 6554 | -7/Data Miner | Identified exit to Proximity Caves 6554 | -7/Data Miner | Entered Proximity Caves 6587 | -6/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research 6588 | -6/Proximity Caves | Spotter reported a threat 6619 | -6/Proximity Caves | Discovered exit to Factory (range 12) 6646 | -6/Proximity Caves | Entered Factory 6646 | -6/Factory | Evolved 2 slots: Utility x2 6647 | -6/Factory | Loaded intel: 275 machine locations 6648 | -6/Factory | Loaded intel: 220 non-interactive machine locations 6746 | -6/Factory | Discovered new exit (range 4) 6747 | -6/Factory | Identified exit to Lower Caves 7242 | -6/Factory | Discovered new exit (range 5) 7243 | -6/Factory | Identified exit to Factory 7283 | -6/Factory | Fabricated X-67 Chaingunner? 7342 | -6/Factory | Discovered exit to Factory (range 15) 7398 | -6/Factory | Sucked down chute 7398 | -6/Factory | Entered Waste 7399 | -6/Waste | Met a frightened Derelict 7400 | -6/Waste | Spotted C-40 Crusher 7403 | -6/Waste | Spotted C-40 Crusher 7407 | -6/Waste | Spotted C-40 Crusher 7415 | -6/Waste | Spotted C-40 Crusher 7415 | -6/Waste | Spotted C-40 Crusher 7416 | -6/Waste | Discovered new exit (range 12) 7418 | -6/Waste | Identified exit to Factory 7419 | -6/Waste | Entered Factory 7450 | -6/Factory | Repaired Lgt. Nuclear Core? 7508 | -6/Factory | Identified exit to Extension 7675 | -6/Factory | Discovered exit to Factory (range 11) 7691 | -6/Factory | Entered another Factory area 7691 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7753 | -5/Factory | Identified exit to Upper Caves 7869 | -5/Factory | Entered Upper Caves 8041 | -5/Upper Caves | Entered an active Warlord outpost 8043 | -5/Upper Caves | Learned Factory trap positions 8043 | -5/Upper Caves | Learned Extension emergency access door positions 8043 | -5/Upper Caves | Learned Factory security intel 8234 | -5/Upper Caves | Discovered new exit (range 6) 8235 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 8235 | -5/Upper Caves | Identified exit to Upper Caves 8235 | -5/Upper Caves | Entered another Upper Caves area 8237 | -5/Upper Caves | Discovered new exit (range 11) 8958 | -5/Upper Caves | Learned Factory machine intel 8999 | -5/Upper Caves | Discovered new exit (range 15) 9003 | -5/Upper Caves | Identified exit to Zhirov 9004 | -5/Upper Caves | Entered Zhirov 9004 | -5/Zhirov | Discovered new exit (range 3) 9010 | -5/Zhirov | Met Zhirov 9016 | -5/Zhirov | Learned location of Quarantine (-3) 9016 | -5/Zhirov | Learned location of Testing (-2) 9016 | -5/Zhirov | Learned location of Command (-1) 9019 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 9031 | -5/Zhirov | Found Alien Artifact 9031 | -5/Zhirov | Identified Integrated Reactor 9031 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 9136 | -5/Zhirov | Identified exit to Proximity Caves 9136 | -5/Zhirov | Entered Proximity Caves 9171 | -4/Proximity Caves | Learned Research security intel 9333 | -4/Proximity Caves | Build established: Wizard-Sprinter 9437 | -4/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 9505 | -4/Proximity Caves | Spotted B-86 Titan 9604 | -4/Proximity Caves | Discovered new exit (range 5) 9605 | -4/Proximity Caves | Identified exit to Factory 9606 | -4/Proximity Caves | Entered Factory 9606 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9607 | -4/Factory | Loaded intel: 102 trap records 9609 | -4/Factory | Loaded intel: 238 machine locations 9631 | -4/Factory | Identified exit to Upper Caves 9631 | -4/Factory | Identified exit to Armory 9781 | -4/Factory | Repaired Imp. Propulsion Shielding 9873 | -4/Factory | Spotted B-86 Titan 9910 | -4/Factory | Repaired Imp. Propulsion Shielding 9914 | -4/Factory | Fabricated Stasis Canceller? 9940 | -4/Factory | Entered Upper Caves 10021 | -4/Upper Caves | Discovered new exit (range 11) 10052 | -4/Upper Caves | Identified exit to Upper Caves 10052 | -4/Upper Caves | Entered another Upper Caves area 10079 | -4/Upper Caves | Encountered a Warlord checkpoint 10141 | -4/Upper Caves | Entered an active Warlord outpost 10144 | -4/Upper Caves | Learned location of 1 exit from Factory 10144 | -4/Upper Caves | Learned Armory trap positions 10144 | -4/Upper Caves | Learned Factory terminal intel 10278 | -4/Upper Caves | Discovered new exit (range 5) 10279 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 10279 | -4/Upper Caves | Identified exit to Warlord 10279 | -4/Upper Caves | Entered Warlord 10305 | -4/Warlord | Learned Quarantine emergency access door positions 10306 | -4/Warlord | Learned 4 Armory zone layouts 10306 | -4/Warlord | Learned 4 Access zone layouts 10306 | -4/Warlord | Learned Armory security intel 10306 | -4/Warlord | Learned Research security intel 10306 | -4/Warlord | Learned Factory repair station intel 10306 | -4/Warlord | Learned Armory fabricator intel 10354 | -4/Warlord | Opened Warlord's prototype stash 10368 | -4/Warlord | Found Prototype Device 10368 | -4/Warlord | Identified Exp. Phase Shifter 10386 | -4/Warlord | Met Warlord 10405 | -4/Warlord | Warlord's base attacked by MAIN.C 10421 | -4/Warlord | Opened side exit 10567 | -4/Warlord | Discovered new exit (range 10) 10578 | -4/Warlord | Identified exit to Proximity Caves 10579 | -4/Warlord | Entered Proximity Caves 10614 | -3/Proximity Caves | Spotted B-86 Titan 10823 | -3/Proximity Caves | Discovered new exit (range 5) 10832 | -3/Proximity Caves | Identified exit to Research 10832 | -3/Proximity Caves | Entered Research 10832 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 10844 | -3/Research | Identified exit to Quarantine 10876 | -3/Research | Spotted B-86 Titan 10939 | -3/Research | Spotted B-86 Titan 10940 | -3/Research | Befriended a Behemoth using the annoying Tinkerer's hack 10975 | -3/Research | Fabricated Stasis Canceller? 11020 | -3/Research | Entered Quarantine 11072 | -3/Quarantine | Repaired Adv. Reaction Control System 11117 | -3/Quarantine | Discovered new exit (range 9) 11161 | -3/Quarantine | Spotted Alpha 7 11202 | -3/Quarantine | Scanned by Researcher 11256 | -3/Quarantine | Local machine network offline 11267 | -3/Quarantine | Spotted Fortress 11282 | -3/Quarantine | Discovered new exit (range 6) 11282 | -3/Quarantine | Discovered new exit (range 7) 11283 | -3/Quarantine | Identified exit to Section 7 11284 | -3/Quarantine | Identified exit to Protoforge 11285 | -3/Quarantine | Entered Protoforge 11293 | -3/Protoforge | Superfortress began startup sequence 11296 | -3/Protoforge | Identified exit to Research 11299 | -3/Protoforge | Lost 4 parts (2n2u) 11326 | -3/Protoforge | Spotted Hotshot 11338 | -3/Protoforge | Found Prototype Launcher 11338 | -3/Protoforge | Identified Cep. Concussive Dispersal Blaster 11342 | -3/Protoforge | Found Prototype Slashing Weapon 11342 | -3/Protoforge | Identified Exp. Terror Saw 11358 | -3/Protoforge | Found Prototype Device 11358 | -3/Protoforge | Identified Exp. Trap Extractor 11364 | -3/Protoforge | Found Prototype Ballistic Gun 11364 | -3/Protoforge | Identified Cep. XC Strikerail 11366 | -3/Protoforge | Found Cep. XC Strikerail 11443 | -3/Protoforge | Spotted Decapitator 11448 | -3/Protoforge | Spotted Decapitator 11449 | -3/Protoforge | Lost 7 parts (2p1n4u) 11484 | -3/Protoforge | Lost 3 parts (2n1w) 11497 | -3/Protoforge | Additional patrols dispatched to research labs 11503 | -3/Protoforge | Found Cep. Navigation Harness 11510 | -3/Protoforge | Found Cep. Nanofilaments [Polyglass] 11511 | -3/Protoforge | Installed Cep. Nanofilaments [Polyglass], 3 resistances modified: KI -10%, TH +20%, EX -50% 11518 | -3/Protoforge | Found Transdimensional Reconstructor 11519 | -3/Protoforge | Warped through subspace 11527 | -3/Protoforge | Core integrity fell below 50% 11542 | -3/Protoforge | Found Prototype Device 11543 | -3/Protoforge | Identified Exp. Active Sensor Suite 11554 | -3/Protoforge | Spotted Decapitator 11554 | -3/Protoforge | Spotted Decapitator 11554 | -3/Protoforge | Spotted Decapitator 11559 | -3/Protoforge | Spotted Decapitator 11559 | -3/Protoforge | Spotted Decapitator 11559 | -3/Protoforge | Spotted Decapitator 11563 | -3/Protoforge | Core integrity fell below 20% 11566 | -3/Protoforge | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- Electron Diverter destroyed. Exp. Terror Saw destroyed. Adv. Hacking Suite destroyed. Slug penetrates CX-V1P. Penetrated by Slug. Adv. Surge Thruster destroyed. System corrupted: Hvy. Pick rejected. Broken Cep. Navigation Harness integrity failing. Slug penetrates Reinforced Barrier. P-80 Master resets Decapitator, system corruption cleaned. Adv. Hacking Suite severed. Imp. Signal Interpreter severed. Penetrated by Slug. Slug penetrates Reinforced Barrier. Slug penetrates Decapitator. Imp. Hacking Suite severed. Slug penetrates Reinforced Barrier. Penetrated by Slug. Map ----- +----------------------------------------------------+ | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# ############???????????? | | ??????????????????????# ???????? | | ??????????????????????#h p ???????? | | ??????????????????????# ########### ???????? | | ??????????????????????# /#??????????????????????? | | ??????????????????????# h #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# ^ #??????????????????????? | | ??????????????????????# c#??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# c#??????????????????????? | | ??????????????????????#c c#??????????????????????? | | ??????????????????????# c#??????????????????????? | | ???????? #????????????# @#??????????????????????? | | ???????? #????????????# #??????????????????????? | | ???????? #????????????# #??????????????????????? | | ??????? #????????????# #??????????????????????? | | ??????? #????????????# ###########????????????? | | ??????? #????????????# ?????????? | | ####### #????????????# ?????????? | | ##???????????#u #########++#???????????? | | #???????????# #??????????????????????? | | #???????????# #??????????????????????? | | ### #####???????????# #??????????????????????? | | ??# #???????????????# #??????????????????????? | | ??# #???????????????# #??????????????????????? | | ??# #???????????????# #??????????????????????? | | ??# #???????????????# #??????????????????????? | | ?## #???????????????# #??????????????????????? | | ?#" #?###??????###??# #??????????????????????? | | ?## ^###"########"#### #??????????????????????? | | ??# #??????????????????????? | | ??# #??????????????????????? | | ??# #??????????????????????? | | ??######## ########??????????????????????? | | ?????????# #?????????????????????????????? | | ?????????# #?????????????????????????????? | | ?????????# #?????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 82 Energy Generation 33 Energy Capacity 340 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 450 Resistance: TH 20 Propulsion Shielding 66 Phase Shifting 20 Evasion (%) 98 Recoil Reduction 4 Offensive Hacking 65 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Thermal Defense Suite | -7/Data Miner | Free Shock Maul | -7/Data Miner | Free Thunder Leg | -7/Data Miner | Free Adv. Hacking Suite | -7/Data Miner | Free Imp. Remote Datajack | -7/Data Miner | Free Assault Drone Bay | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Stasis Canceller | -4/Factory | Hacked Robot Schematics ------------------ A-15 Conveyor | -7/Data Miner | Free M-28 Smith | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free Fabricated ------------ X-67 Chaingunner | x2 | -6/Factory | Preloaded Stasis Canceller | x2 | -4/Factory Stasis Canceller | x2 | -3/Research Repaired ---------- Exp. Sensor Array | 62% | -8/Materials Lgt. Nuclear Core | 12% | -6/Factory Imp. Propulsion Shielding | 1% | -4/Factory Imp. Propulsion Shielding | 6% | -4/Factory Adv. Reaction Control System | 30% | -3/Quarantine Alien Tech Used ----------------- Integrated Reactor Concept Nanofilaments [Polyglass] Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed WaveGrenadePit Manual? 0 Play Time 02:52:12 Cumulative 144.5 hours Start 2025.08.26 @ 18:30:09 End 2025.08.26 @ 21:46:10 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 131 Rogue 131 Adventurer 0 Explorer 0 Win Type - Total 6 Types 2/0/2/1/0/0/0/0/0/1 Lore% 81 Gallery% 77 Achievement% 60 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Proggy Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: d5fc36c8-072b-4c8b-8ba6-d5d74bcda96d