Cogmind - Beta 12 @@@ ROGUE MODE // 2024.01.01 @ 01:28:02 Player: Pitt Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (42) 210 Value Destroyed (1027) 1027 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (-12) -12 TOTAL SCORE: 3525 Bonus ------- Friendly Fire -12 Cogmind --------- Core Integrity 0/700 Matter 266/300 Energy 140/140 System Corruption 6% Temperature Cool (0) Movement Core (250) Ox4 Location -7/Factory Parts ------- > --- POWER (1) -------- Light Deuterium Engine > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ Small Storage Unit Terrain Scan Processor Targeting Computer Layered Light Armor Plating System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (8) ---- Ion Engine Light Nuclear Core Small Storage Unit Improved Propulsion Shielding Hardened Light Armor Plating Light Assault Rifle Mining Laser Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Flight Unit Flight Unit Xenon Bombardment Thruster Xenon Bombardment Thruster > --- UTILITY ---------- Small Storage Unit Improved Terrain Scanner Terrain Scan Processor Seismic Detector Reaction Control System > --- WEAPON ----------- Chainsword Chainsword > --- INVENTORY -------- Ion Engine Light Nuclear Core Reaction Control System Improved Propulsion Shielding Hardened Light Armor Plating Light Assault Rifle Mining Laser [Rating: 33] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Wheel Wheel Wheel Hover Unit Gravmag System Flight Unit Flight Unit Utility Small Storage Unit Device Improved Terrain Scanner Storage Small Storage Unit Processor Terrain Scan Processor Hackware System Shield Protection Layered Light Armor Plating Weapon Small Laser Energy Gun Small Laser Ballistic Gun Light Assault Rifle Special Weapon Mining Laser Slashing Weapon Chainsword Build | -11 -10 -9 -8 -7 ------- Run | Jun Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 3 | . . 2 . 1 Utility 3 | . . . 2 1 Weapon . | . . . . . Parts Attached 52 | 7 13 5 6 21 Power 7 | 1 1 . . 5 Engine 3 | 1 . . . 2 Core 4 | . 1 . . 3 Reactor . | . . . . . Propulsion 12 | 2 2 4 . 4 Treads . | . . . . . Leg . | . . . . . Wheel 4 | 2 2 . . . Hover 2 | . . . . 2 Flight 6 | . . 4 . 2 Utility 13 | 2 2 . 3 6 Device 7 | 1 2 . 2 2 Storage 2 | 1 . . . 1 Processor 2 | . . . 1 1 Hackware 1 | . . . . 1 Protection 1 | . . . . 1 Artifact . | . . . . . Weapon 20 | 2 8 1 3 6 Energy Gun 10 | 1 6 . 2 1 Energy Cannon . | . . . . . Ballistic Gun 4 | 1 . . . 3 Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon 4 | . 2 1 1 . Impact Weapon . | . . . . . Slashing Weapon 2 | . . . . 2 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 23 | . 3 1 . 19 Power 4 | . 1 . . 3 Propulsion 7 | . . . . 7 Utility 4 | . . . . 4 Weapon 8 | . 2 1 . 5 Highest Loss Streak 9 | . 1 1 . 9 To Critical Strikes . | . . . . . Average Slot Usage (%) 94 | . 99 91 90 71 Engine 9 | . 12 . . . Core 2 | . 1 11 9 5 Wheel 21 | . 28 . . . Flight 5 | . . 44 36 16 Device 13 | . 13 11 18 11 Storage 12 | . 14 11 9 7 Processor 1 | . . . 9 9 Energy Gun 13 | . 16 5 6 . Ballistic Gun 6 | . 7 . . 3 Special Weapon 4 | . 4 8 2 2 Naked Turns . | . . . . . Heaviest Build 22 | 11 15 14 13 22 Greatest Support 26 | 26 26 16 16 24 Greatest Overweight (x) 5 | . . . . 5 Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 Most Carried 8 | 7 8 8 5 8 Average Carried 6 | 2 7 5 4 7 Final Capacity 8 | 8 8 8 8 8 Final Carried 8 | 7 8 6 5 7 Class Distribution -------------------- 76% | Mutant 11% | Scavenger-Mutant 9% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Scavenger-Sprinter | -9/Materials Scavenger-Sprinter | -8/Materials Scavenger-Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Jun Mat Mat Mat Fac Matter Collected 815 | 291 105 . 95 324 Remotely . | . . . . . Salvage Created 1540 | 203 265 77 . 995 Parts 99 | 21 22 2 . 54 Haulers Intercepted . | . . . . . Recyclers Shooed 3 | 1 1 . . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Jun Mat Mat Mat Fac Combat Hostiles Destroyed 22 | . 10 2 . 10 Melee 3 | . . . . 3 Guns 16 | . 10 . . 6 AOE 3 | . . 2 . 1 Classes Destroyed 12 | 2 3 . . 7 Worker 1 | . . . . 1 Builder 3 | . . . . 3 Tunneler 7 | 7 . . . . Recycler 6 | 1 . . . 5 Mechanic 1 | . . . . 1 Watcher 2 | . 1 . . 1 Swarmer 6 | . 6 . . . Grunt 11 | . 4 2 . 5 Brawler 1 | . . . . 1 Sentry 1 | . . . . 1 Hunter 2 | . . . . 2 Programmer 1 | . . . . 1 Best Kill Streak 9 | 3 3 2 . 9 Combat Bots Only 3 | . 3 2 . 3 Max Kills in Single Turn 2 | 1 2 2 . 2 Gunslinging 1 | . 1 . . . Exploded 2 | . . 2 . 1 Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Jun Mat Mat Mat Fac Damage Taken 2507 | . 495 98 12 1902 Core 854 | . 131 10 . 713 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 31 | . 31 . . . Core Remaining (%) 86 | 100 47 97 100 . Volleys Fired 113 | 21 38 1 5 48 Largest 2 | 2 2 1 1 2 Hottest 100 | 60 100 100 100 75 Shots Fired 182 | 42 65 1 5 69 Gun 177 | 42 62 . 4 69 Cannon . | . . . . . Launcher . | . . . . . Special 5 | . 3 1 1 . Kinetic 79 | 21 . . . 58 Thermal 92 | 21 65 1 5 . Explosive . | . . . . . Electromagnetic 11 | . . . . 11 Robot Hit Streak 12 | 11 12 . 3 10 Robot Miss Streak 4 | 2 4 . 1 4 Penetration Max 1 | . . . . 1 Secondary Targets 3 | . 3 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 119 | 25 34 . 3 57 Core Hits 61 | 10 17 1 . 33 Critical Kills 2 | . . . . 2 Critical Parts Destroyed 1 | . . . . 1 Critical Strikes 5 | . 1 . . 4 Burn 1 | . 1 . . . Destroy 3 | . . . . 3 Sever 1 | . . . . 1 Melee Attacks 18 | . . . . 18 Impact . | . . . . . Slashing 18 | . . . . 18 Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks 1 | . . . . 1 Damage Inflicted 2623 | 269 462 215 33 1644 Guns 1441 | 269 462 . 33 677 Cannons . | . . . . . Explosions 647 | . . 215 . 432 Melee 511 | . . . . 511 Ramming 24 | . . . . 24 Kinetic 711 | 89 . . . 622 Thermal 970 | 180 462 215 33 80 Explosive 352 | . . . . 352 Electromagnetic 55 | . . . . 55 Impact . | . . . . . Slashing 511 | . . . . 511 Piercing . | . . . . . Highest Corruption 6 | . . . . 6 Average Corruption 3 | . . . . 3 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 6 | . . . . 6 Message Errors 1 | . . . . 1 Matter Fused 3 | . . . . 3 Parts Fused 1 | . . . . 1 Data Loss (minor) 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 138 | . . 51 . 87 Projectiles . | . . . . . Explosions 97 | . . 51 . 46 Melee 41 | . . . . 41 Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 157 | . . 73 . 84 Shots 2 | . . 1 . 1 Rammed 1 | . . . . 1 Targets Rammed 1 | . . . . 1 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 290 | 40 290 32 20 131 Average Temperature 72 | 19 104 15 9 38 Received Heat Transfer 549 | . 117 6 . 426 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 6 | . 6 . . . Heat Transferred 2023 | 400 1348 150 75 50 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Jun Mat Mat Mat Fac Peak Influence 361 | 40 296 361 164 249 Initial 158 | . 26 124 158 74 Average 59 | 15 39 231 160 123 Maximum Alert Level 1 | . 1 1 . 1 Low Security (%) 89 | 100 91 28 100 84 Level 1 10 | . 8 71 . 15 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 7 | . 1 . . 6 Investigation 2 | . 1 . . 1 Extermination 2 | . . . . 2 Reinforcement 1 | . . . . 1 Assault . | . . . . . Garrison 2 | . . . . 2 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Jun Mat Mat Mat Fac Distress Signals 3 | . 2 1 . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 50 | . 22 11 . 17 Peak Tracking Total 8 | . 5 8 . 6 Tactical Retreats 4 | . 1 2 . 1 Traps | -11 -10 -9 -8 -7 ------- Run | Jun Mat Mat Mat Fac Traps Triggered 5 | . . . 2 3 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Jun Mat Mat Mat Fac Machines Disabled 6 | . . 2 . 4 Max in Single Turn 2 | . . 2 . 2 Machines Repaired . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Jun Mat Mat Mat Fac Machines Accessed 20 | . 7 6 2 5 Terminals 17 | . 6 6 2 3 Fabricators 1 | . . . . 1 Repair Stations 1 | . 1 . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . . 1 Total Hacks 60 | . 22 19 9 10 Successful 34 | . 18 8 3 5 Failed 26 | . 4 11 6 5 Catastrophic 5 | . 1 2 1 1 Database Lockouts . | . . . . . Manual 43 | . 15 18 8 2 Terminals 52 | . 18 19 9 6 Fabricators 2 | . . . . 2 Repair Stations 4 | . 4 . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 2 | . . . . 2 Terminal Hacks 15 | . 8 2 2 3 Record 1 | . 1 . . . Part Schematic 1 | . 1 . . . Terminal Index 4 | . 1 1 1 1 Alert Level 2 | . . . 1 1 Locate Traps 2 | . 2 . . . Recall Investigation 1 | . . . . 1 Zone Layout 4 | . 3 1 . . Fabricator Hacks 1 | . . . . 1 Load Schematic 1 | . . . . 1 Repair Station Hacks 4 | . 4 . . . Scan Component 2 | . 2 . . . Repair 2 | . 2 . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 14 | . 6 6 1 1 Terminals 14 | . 6 6 1 1 Track 2 | . 1 1 . . Assimilate 1 | . 1 . . . Botnet 8 | . 3 3 1 1 Detonate 1 | . . 1 . . Operators 2 | . 1 1 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 19 | . 6 6 2 5 Full Trace Events 2 | . 1 . . 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . 1 . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 2 | . 2 . . . Time 64 | . 64 . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Jun Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Jun Mat Mat Mat Fac Total Allies 1 | . 1 . . . Largest Group 1 | . 1 1 . . Highest-Rated Group 10 | . 10 8 . . Highest-Rated Ally 10 | . 10 8 . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Jun Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Jun Mat Mat Mat Fac Turns Passed 3755 | 261 2739 107 117 531 Spaces Moved 1820 | 205 467 265 169 714 Core 20 | 2 . . . 18 Treads . | . . . . . Legs . | . . . . . Wheels 670 | 203 467 . . . Hover 78 | . . . . 78 Flight 1052 | . . 265 169 618 Fastest Speed 28 | 50 80 31 31 28 Average Speed 55 | 89 84 31 31 40 Slowest Speed 300 | 100 90 31 31 300 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 5 | . . 2 1 2 Cave-ins Triggered . | . . . . . Exploration Rate (%) 32 | 6 74 41 20 20 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug 46 | . 3 42 1 . Terrain Destroyed 82 | . 3 42 1 36 Melee . | . . . . . Projectile 6 | . 3 1 1 1 AOE 76 | . . 41 . 35 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Jun Mat Mat Mat Fac Total 4338 | 241 2735 283 222 857 Wait 2295 | . 2208 11 44 32 Move 1807 | 204 466 261 166 710 Hop 4 | . . 1 1 2 Pick Up 22 | 8 5 2 . 7 Fast Attach 25 | 7 5 . 1 12 Attach 11 | . 2 2 2 5 Detach 3 | . 1 . . 2 Swap 16 | . 6 3 3 4 Drop 11 | 1 4 2 . 4 Fire 113 | 21 38 1 5 48 Melee 17 | . . . . 17 Ram 1 | . . . . 1 Kick . | . . . . . Crush . | . . . . . Escape Stasis 13 | . . . . 13 Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory History --------- Turn | Location | Event 16 | -11/Junkyard | Discovered new exit (range 16) 262 | -11/Junkyard | Entered Materials 301 | -10/Materials | Build established: Mutant 1685 | -10/Materials | Discovered new exit (range 9) 2458 | -10/Materials | Discovered new exit (range 9) 2865 | -10/Materials | Repaired Imp. Terrain Scanner 2893 | -10/Materials | Repaired Med. Laser 2915 | -10/Materials | Core integrity fell below 50% 2959 | -10/Materials | Discovered new exit (range 15) 3001 | -10/Materials | Entered another Materials area 3001 | -9/Materials | Accompanied by 1 ally 3001 | -9/Materials | Evolved 2 slots: Propulsion x2 3071 | -9/Materials | Discovered new exit (range 13) 3100 | -9/Materials | Discovered new exit (range 16) 3108 | -9/Materials | Entered another Materials area 3108 | -8/Materials | Evolved 2 slots: Utility x2 3221 | -8/Materials | Discovered new exit (range 11) 3225 | -8/Materials | Entered Factory 3225 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3311 | -7/Factory | Build established: Scavenger-Sprinter 3518 | -7/Factory | Core integrity fell below 50% 3551 | -7/Factory | Lost 9 parts (1p3n3u2w) 3556 | -7/Factory | Core integrity fell below 20% 3574 | -7/Factory | Garrison activated, responded to threat 3740 | -7/Factory | Lost 3 parts (2n1w) 3756 | -7/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 03719_ U-05 Engineer lays Concrete. 03720_ K-01 Serf collects debris. 03721_ U-05 Engineer lays Concrete. 03722_ K-01 Serf collects debris. 03723_ U-05 Engineer lays Concrete. 03724_ K-01 Serf collects debris. 03724_ U-05 Engineer lays Concrete. 03725_ ALERT: Rogue bot located, Programmers report to Factory Zone 6T. 03725_ U-05 Engineer lays Concrete. 03725_ K-01 Serf collects debris. 03726_ U-05 Engineer lays Concrete. 03727_ K-01 Serf collects debris. 03727_ U-05 Engineer lays Concrete. 03729_ K-01 Serf collects debris. 03730_ U-05 Engineer lays Concrete. 03730_ K-01 Serf collects debris. 03731_ U-05 Engineer lays Concrete. 03732_ K-01 Serf collects debris. 03746_ Lgt. Nuclear Core destroyed. 03754_ Arc Projector destroyed. 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"""? ?#"""%"" | | ?????????????????????????????????????"????## "" "" | | ???????????????????????????????????????????# | | ???????????????????????????????#????????" ?# | | ???????????????????????????????????# ?? ? ## | | ?????????????????????????????##???###+##+## | | ????????????????????????????##??#???# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 15 Energy Capacity 160 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 85 Armor Coverage 150 Evasion (%) 72 Targeting Accuracy 5 Defensive Hacking 10 Item Schematics ----------------- Datajack | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ExplosiveMetafiberInjector Manual? 0 Play Time 00:30:30 Cumulative 188.4 hours Start 2024.01.01 @ 00:56:57 End 2024.01.01 @ 01:28:02 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 287 Rogue 287 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 51 Gallery% 60 Achievement% 40 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 81686728-e572-4271-bba9-ee5e502bbea0