Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.24 @ 17:10:59 Player: shapeshifter Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (6) 1200 Robots Destroyed (72) 360 Value Destroyed (2665) 2665 Prototype IDs (18) 360 Alien Tech Used (0) 0 Bonus (2800) 2800 TOTAL SCORE: 9885 Bonus ------- Delivered SUBCON Basin 2000 Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 738/1000 Matter 300/300 Energy 22/100 System Corruption 0% Temperature Warm (105) Movement Walking (180) Ox1 Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- Flexi-carbon Leg Flexi-carbon Leg Thunder Leg > --- UTILITY (8) ------ High-capacity Storage Unit Surveybot 17 Chip Advanced Shield Generator A0-MCA's Component Scanner Tech Extrapolator > --- WEAPON (2) ------- Advanced Plasma Cannon > --- INVENTORY (20) --- Thunder Leg Thunder Leg Thunder Leg Antigrav Array Advanced Heat Sink Coolant Injector Large Storage Unit Energy Well (346) Deep Structural Scanner Advanced Sensor Array Improved Transmission Jammer Improved Reaction Control System Improved Propulsion Shielding Mapping Drone Bay (3/3) Advanced Plasma Cannon Hypervelocity Gauss Cannon Botcube Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Thunder Leg Thunder Leg > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Experimental Terrain Scanner Surveybot 17 Chip Improved Particle Charger Hacking Suite A0-MCA's Component Scanner Tech Extrapolator > --- WEAPON ----------- Plasma Rifle Plasma Rifle > --- INVENTORY -------- Micro Nuclear Core Thunder Leg Thunder Leg Thunder Leg Thunder Leg Antigrav Array Advanced Heat Sink Large Storage Unit Energy Well Deep Structural Scanner Advanced Sensor Array Improved Transmission Jammer Improved Reaction Control System Improved Propulsion Shielding Advanced Shield Generator Mapping Drone Bay Plasma Rifle Advanced Plasma Cannon Botcube [Rating: 103] Favorites ----------- Power Subdweller Power Source Engine Subdweller Power Source Power Core Enhanced Nuclear Core Propulsion Compact Wheel Treads Light Treads Leg Flexi-carbon Leg Wheel Compact Wheel Hover Unit Backup Propulsion I Flight Unit Cesium-ion Thruster Utility High-capacity Storage Unit Device Structural Scanner Storage High-capacity Storage Unit Processor Tech Extrapolator Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Light Cannon Energy Gun Gatling Laser Energy Cannon Subdweller Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Build | -11 -10 -10 -8 -8 -6 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Fac Slots Evolved 10 | . . . . . 8 2 Power . | . . . . . . . Propulsion 4 | . . . . . 3 1 Utility 6 | . . . . . 5 1 Weapon . | . . . . . . . Parts Attached 86 | 7 7 10 8 12 26 16 Power 8 | 1 2 1 . 1 2 1 Engine 6 | 1 2 1 . 1 1 . Core 2 | . . . . . 1 1 Reactor . | . . . . . . . Propulsion 30 | 2 . 2 5 2 11 8 Treads 6 | 2 . . 1 . 3 . Leg 11 | . . . . . 3 8 Wheel 8 | . . 2 4 . 2 . Hover 3 | . . . . . 3 . Flight 2 | . . . . 2 . . Utility 28 | 2 3 3 1 6 8 5 Device 8 | 1 1 . . 1 2 3 Storage 6 | 1 2 2 . 1 . . Processor 6 | . . . . 2 3 1 Hackware 1 | . . . . . . 1 Protection 7 | . . 1 1 2 3 . Artifact . | . . . . . . . Weapon 20 | 2 2 4 2 3 5 2 Energy Gun 11 | 1 2 . . 3 4 1 Energy Cannon 2 | . . 1 . . . 1 Ballistic Gun 4 | 1 . . 2 . 1 . Ballistic Cannon 2 | . . 2 . . . . Launcher 1 | . . 1 . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . . . 1 . Parts Lost 36 | . 1 6 1 . 17 11 Power 3 | . . . . . 1 2 Propulsion 16 | . . 3 1 . 9 3 Utility 10 | . 1 1 . . 4 4 Weapon 7 | . . 2 . . 3 2 Highest Loss Streak 10 | . 1 3 1 . 10 8 To Critical Strikes . | . . . . . . . Average Backups 12 | 3 10 11 5 16 16 16 Power . | . . . . . . . Propulsion 1 | 1 2 . . 1 2 3 Utility 6 | . 1 1 3 12 10 10 Weapon 4 | . 5 8 1 1 1 2 Tool/Special . | . . . . . . . Unused Backups 61 | . 4 11 2 22 6 16 Power . | . . . . . . . Propulsion 8 | . . . 1 2 2 3 Utility 28 | . 2 1 . 13 3 9 Weapon 21 | . 2 10 . 4 1 4 Tool/Special 4 | . . . 1 3 . . Average Slot Usage (%) 85 | . 99 75 95 81 90 94 Engine 9 | . 14 14 14 4 . 3 Treads 5 | . 28 2 2 . 9 . Leg 1 | . . . . . 6 23 Wheel 11 | . . 2 21 26 7 . Device 3 | . 13 . . 1 5 13 Storage 15 | . 14 22 14 13 6 5 Processor 6 | . . . . 9 25 19 Protection 4 | . . 3 14 3 5 1 Energy Gun 7 | . 23 2 . 9 12 9 Ballistic Gun 6 | . 4 . 24 9 . . Ballistic Cannon 7 | . . 23 . . . . Peak Build Rating 103 | 7 11 25 32 29 83 103 Average Rating 25 | 4 9 13 26 18 64 95 On Entrance 24 | . 7 11 25 18 29 81 Naked Turns . | . . . . . . . Heaviest Build 66 | 11 30 59 60 60 65 66 Greatest Support 126 | 40 40 40 32 41 66 126 Greatest Overweight (x) 19 | . . 19 19 3 3 3 Average Overweight (x) 1 | . . 7 1 . 1 . Largest Inventory Capacity 20 | 8 15 20 20 20 20 20 Average Capacity 18 | 6 12 19 20 17 19 18 Most Carried 20 | 5 15 20 20 20 20 20 Average Carried 15 | 4 10 15 18 16 17 17 Final Capacity 20 | 8 15 20 20 20 15 20 Final Carried 20 | 5 15 20 17 20 15 18 Class Distribution -------------------- 90% | Mutant 4% | Derelict-Mutant 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Recycling Mutant | -8/Scraptown Mutant | -6/Factory Mutant | -5/Factory Resources | -11 -10 -10 -8 -8 -6 -5 ----------- Run | Yrd Mat Sub Rec Scr Fac Fac Matter Collected 1997 | 273 301 243 269 210 486 215 Remotely . | . . . . . . . Salvage Created 3214 | 102 428 265 422 . 1324 673 Parts 140 | 6 18 17 23 . 52 24 Haulers Intercepted 2 | . 1 . . . . 1 Recyclers Shooed 5 | 1 . . 3 . 1 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 11 | . . 11 . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -8 -8 -6 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Fac Combat Hostiles Destroyed 51 | . 7 8 2 . 22 12 Guns 32 | . 7 . 2 . 18 5 Cannons 6 | . . 2 . . . 4 AOE 5 | . . 5 . . . . Classes Destroyed 15 | 2 5 1 1 . 4 2 Worker 4 | . . . . . 4 . Builder 4 | . . . 2 . 1 1 Tunneler 2 | 1 . . . . 1 . Hauler 2 | . 1 . . . . 1 Recycler 3 | 1 . . 2 . . . Mechanic 1 | . . . . . 1 . Operator 2 | . 1 . . . 1 . Watcher 3 | . 2 . . . 1 . Swarmer 6 | . . . . . . 6 Grunt 21 | . 6 . . . 13 2 Brawler 1 | . . . . . . 1 Sentry 7 | . . 1 2 . 3 1 Hunter 5 | . . . . . 3 2 Programmer 3 | . . . . . 3 . Subdweller 8 | . 1 7 . . . . Best Kill Streak 7 | 2 2 3 2 . 6 7 Combat Bots Only 6 | . 1 3 1 . 4 6 Max Kills in Single Turn 3 | 1 2 2 1 . 3 1 Gunslinging . | . . . . . . . Exploded 2 | . . 2 . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -8 -8 -6 -5 -------- Run | Yrd Mat Sub Rec Scr Fac Fac Hostile Shots Fired 496 | . 45 28 18 . 241 164 Missed 151 | . 10 12 5 . 81 43 Hits 345 | . 35 16 13 . 160 121 Projectile 345 | . 35 16 13 . 160 121 AOE 5 | . . 2 . . 1 2 Critical Strikes 12 | . 3 . . . 7 2 Damage Taken 5431 | . 473 405 193 . 2360 2000 Core 641 | . 62 27 14 . 276 262 Absorbed by Shields 69 | . . . . . . 69 Core Remaining (%) 75 | 100 . . . 58 67 . Volleys Fired 241 | 3 48 37 38 . 72 43 Largest 2 | 2 2 2 2 . 2 2 Hottest 173 | 60 90 90 110 . 160 173 Shots Fired 439 | 6 96 54 59 . 144 80 Gun 371 | 6 96 10 51 . 144 64 Cannon 59 | . . 35 8 . . 16 Launcher 9 | . . 9 . . . . Special . | . . . . . . . Kinetic 115 | 3 34 18 51 . 9 . Thermal 277 | 3 34 17 8 . 135 80 Explosive 9 | . . 9 . . . . Electromagnetic 38 | . 28 10 . . . . Robot Hit Streak 23 | 2 6 14 5 . 23 9 Robot Miss Streak 6 | 1 6 3 3 . 5 5 Penetration Max . | . . . . . . . Secondary Targets 4 | . . . . . 3 1 Max Gunslinging Chain 1 | . . . . . 1 1 Shots Hit Robots 298 | 4 58 25 31 . 130 50 Core Hits 167 | 3 22 17 9 . 98 18 Critical Kills 1 | . . . 1 . . . Critical Parts Destroyed 3 | . 1 . 1 . 1 . Critical Strikes 9 | . 1 1 2 . 1 4 Burn 4 | . . . . . . 4 Destroy 4 | . 1 . 2 . 1 . Blast 1 | . . 1 . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 6946 | 39 719 862 660 . 3267 1399 Guns 5683 | 39 719 134 521 . 3267 1003 Cannons 747 | . . 212 139 . . 396 Explosions 516 | . . 516 . . . . Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 1024 | 15 124 212 521 . 152 . Thermal 4945 | 24 268 . 139 . 3115 1399 Explosive 516 | . . 516 . . . . Electromagnetic 461 | . 327 134 . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 3 | . . . . . 3 . Average Corruption 2 | . . . . . 2 . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 11 | . . . . . 11 . Message Errors 3 | . . . . . 3 . Matter Fused 1 | . . . . . 1 . Heat Flow Errors 2 | . . . . . 2 . Energy Discharges 1 | . . . . . 1 . Data Loss (minor) 1 | . . . . . 1 . Data Loss (major) 1 | . . . . . 1 . Misfires 1 | . . . . . 1 . Weapon Failures 1 | . . . . . 1 . Overload Shots . | . . . . . . . Overflow Damage 56 | . . . . . . 56 Projectiles 56 | . . . . . . 56 Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 372 | 40 195 . 372 . 306 170 Average Temperature 64 | 19 42 . 162 . 72 51 Received Heat Transfer 1209 | . 288 69 72 . 666 114 Effects 3 | . . . 1 . 2 . Interference 2 | . . . . . 2 . Matter Decay 1 | . . . 1 . . . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted 1 | . . 1 . . . . Combat Hostiles 1 | . . 1 . . . . Parts Fried 1 | . 1 . . . . . Impact Corruptions . | . . . . . . . Robots Melted 8 | . . . . . 4 4 Combat Hostiles 7 | . . . . . 4 3 Parts Melted 35 | . 2 . . . 22 11 Heat Transferred 10953 | 50 600 . 185 . 6868 3250 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -8 -8 -6 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Fac Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 . 100 . 100 100 Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 119 | 10 64 . 111 . 109 119 Initial 88 | . . . 88 . . 53 Average 23 | . 11 . 25 . 34 28 Influence Increases 1873 | 10 316 215 288 . 723 321 Destroy 0b10 Robot/C 860 | . 120 20 40 . 440 240 Destroy 0b10 Robot/NC 115 | 10 20 . 30 . 45 10 Destroy Leader 200 | . 36 . . . 122 42 Allied During Kill 4 | . . . . . 4 . Successful Hack 105 | . 31 . 47 . 21 6 Select Force Hacks 180 | . 30 . 150 . . . Disable Machine 60 | . 30 . 15 . . 15 Destroy Structure 49 | . 34 . 6 . 1 8 Lose Combat Pursuer 300 | . 15 195 . . 90 . Influence Decreases 1807 | 10 316 29 474 . 614 364 Entered New Map 154 | . . . 98 . . 56 Time Decay 1253 | 10 306 17 376 . 346 198 Lost Part 289 | . 10 12 . . 157 110 Lost Ally 60 | . . . . . 60 . Purge Threat 51 | . . . . . 51 . Squads Dispatched 13 | . 3 . . . 7 3 Investigation 6 | . 1 . . . 4 1 Extermination 3 | . . . . . 2 1 Reinforcement 4 | . 2 . . . 1 1 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -8 -8 -6 -5 --------- Run | Yrd Mat Sub Rec Scr Fac Fac Distress Signals 6 | . 2 . . . 3 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 86 | . 14 15 2 . 37 18 Peak Tracking Total 7 | . 3 3 1 . 5 7 Tactical Retreats 11 | . 1 7 . . 3 . Traps | -11 -10 -10 -8 -8 -6 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Fac Traps Triggered 3 | . 1 . . . 2 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -8 -8 -6 -5 ---------- Run | Yrd Mat Sub Rec Scr Fac Fac Machines Disabled 4 | . 2 . 1 . . 1 Max in Single Turn 2 | . 2 . 1 . . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -8 -8 -6 -5 --------- Run | Yrd Mat Sub Rec Scr Fac Fac Machines Accessed 38 | . 8 2 11 1 11 5 Terminals 19 | . 6 . 6 . 5 2 Fabricators 3 | . . . . . 2 1 Repair Stations 2 | . . . . . . 2 Recycling Units 11 | . 2 . 5 . 4 . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 111 | . 21 2 36 20 23 9 Successful 70 | . 13 2 25 20 9 1 Failed 41 | . 8 . 11 . 14 8 Catastrophic 7 | . 1 . 2 . 3 1 Database Lockouts . | . . . . . . . Manual 56 | . 20 . 29 . 7 . Terminals 58 | . 17 . 23 . 13 5 Fabricators 5 | . . . . . 3 2 Repair Stations 2 | . . . . . . 2 Recycling Units 24 | . 4 . 13 . 7 . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 33 | . . 2 7 20 4 . Record 20 | . . . . 20 . . Prototype ID Bank 4 | . . . 4 . . . Open Door 1 | . . 1 . . . . Unreport Threat 1 | . . . . . 1 . Recall Investigation 2 | . . . . . 2 . Registered Components 2 | . . . 1 . 1 . Zone Layout 2 | . . . 2 . . . Release Object 1 | . . 1 . . . . Fabricator Hacks 2 | . . . . . 2 . Build 2 | . . . . . 2 . Repair Station Hacks 1 | . . . . . . 1 Refit 1 | . . . . . . 1 Recycling Unit Hacks 7 | . 1 . 6 . . . Retrieve Components 7 | . 1 . 6 . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 26 | . 11 . 12 . 3 . Terminals 17 | . 10 . 7 . . . Botnet 7 | . 5 . 2 . . . Skim 10 | . 5 . 5 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 9 | . 1 . 5 . 3 . Tunnel 6 | . 1 . 5 . . . Fedlink 3 | . . . . . 3 . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . . . 1 . Used 1 | . . . . . 1 . Hacking Detections 27 | . 6 . 8 . 9 4 Full Trace Events 3 | . . . 1 . 1 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built 3 | . . . . . 3 . Authchips . | . . . . . . . Time 152 | . . . . . 152 . Total Robot Build Rating 15 | . . . . . 15 . Part Schematics Acquired 26 | . . . . 8 13 5 Parts Built 1 | . . . . . 1 . Authchips . | . . . . . . . Time 64 | . . . . . 64 . Total Part Build Rating 8 | . . . . . 8 . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 21 | . 9 . 12 . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -8 -8 -6 -5 ------------ Run | Yrd Mat Sub Rec Scr Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -8 -8 -6 -5 -------- Run | Yrd Mat Sub Rec Scr Fac Fac Total Allies 3 | . . . . . 3 . Largest Group 3 | . . . . . 3 . Highest-Rated Group 87 | . . . . . 87 . Highest-Rated Ally 29 | . . . . . 29 . Total Orders . | . . . . . . . Ally Attacks 17 | . . . . . 17 . Total Damage 213 | . . . . . 213 . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted 1 | . . . . . 1 . Intel | -11 -10 -10 -8 -8 -6 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Fac Active Infowar (turns) 2091 | 42 1334 190 . . . 525 Terrain 525 | . . . . . . 525 Structural 1270 | . 1080 190 . . . . Seismic 296 | 42 254 . . . . . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 3 | . . . . 3 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -8 -8 -6 -5 ------------- Run | Yrd Mat Sub Rec Scr Fac Fac Turns Passed 11737 | 114 1341 3734 1583 3176 1228 561 Spaces Moved 6524 | 62 670 803 978 2949 673 389 Core 329 | 10 . 314 4 1 . . Treads 1088 | 52 670 184 82 . 100 . Legs 235 | . . . . . . 235 Wheels 4371 | . . 305 892 2700 474 . Hover 253 | . . . . . 99 154 Flight 248 | . . . . 248 . . Fastest Speed 34 | 50 160 120 115 34 52 52 Average Speed 160 | 142 160 450 143 104 127 94 Slowest Speed 1000 | 160 160 1000 1000 280 145 330 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 48 | 5 88 30 98 86 18 13 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 15 | . 3 . 5 6 1 . Known Exits Taken 3 | . 1 . . 1 1 . Unknown Exits Taken 3 | 1 . 1 1 . . . Scrap Searched 11 | . . 6 . 5 . . Spaces Dug 8 | . . 6 2 . . . Terrain Destroyed 128 | . 49 69 6 . . 4 Melee . | . . . . . . . Projectile 16 | . . 6 6 . . 4 AOE 112 | . 49 63 . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -8 -8 -6 -5 --------- Run | Yrd Mat Sub Rec Scr Fac Fac Total 7368 | 83 853 883 1103 3059 882 505 Wait 222 | . 99 8 52 . 58 5 Move 6518 | 61 669 802 977 2948 672 389 Hop . | . . . . . . . Pick Up 165 | 12 20 10 20 51 29 23 Fast Attach 22 | . . . 2 9 6 5 Attach 58 | 7 3 6 1 6 24 11 Detach 3 | . . . . . 2 1 Swap 32 | . 4 4 5 6 6 7 Drop 107 | . 10 16 8 39 13 21 Fire 241 | 3 48 37 38 . 72 43 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / *Sub) -10/Subcaves (discovered 2 exits: *Mat / *Rec) -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 6 exits: *Fac x4 / *Low x2) -5/Factory (discovered 1 exit: Fac) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 115 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 625 | -10/Materials | Discovered new exit (range 13) 715 | -10/Materials | Derelicts attacked the area 736 | -10/Materials | Discovered new exit (range 11) 969 | -10/Materials | Discovered new exit (range 15) 1014 | -10/Materials | Identified exit to Materials 1014 | -10/Materials | Identified exit to Subcaves 1111 | -10/Materials | Learned location of 1 exit from Recycling 1143 | -10/Materials | Learned location of 2 exits from Materials 1164 | -10/Materials | Learned Storage stockpile data 1239 | -10/Materials | Learned location of 3 exits from Materials 1288 | -10/Materials | Learned 4 Subcaves zone layouts 1456 | -10/Materials | Entered Subcaves 1457 | -10/Subcaves | Approached by a straggling Scientist 1457 | -10/Subcaves | Identified exit to Materials 1760 | -10/Subcaves | Ambushed by Subdweller buried in earth 1789 | -10/Subcaves | Lost 3 parts (1n2w) 4196 | -10/Subcaves | Found SUBCON Basin 5150 | -10/Subcaves | Discovered new exit (range 5) 5190 | -10/Subcaves | Entered Recycling 5191 | -8/Recycling | Identified exit to Factory 6339 | -8/Recycling | Scanned before Scraplab entrance 6356 | -8/Recycling | Entered Scraplab 6772 | -8/Recycling | Discovered new exit (range 2) 6773 | -8/Recycling | Entered Scraptown 6830 | -8/Scraptown | Build established: Scavenger-Mutant 6864 | -8/Scraptown | Scanned Subdweller tech in exchange for log data 6868 | -8/Scraptown | Learned Factory emergency access door positions 6869 | -8/Scraptown | Learned location of Zion (-7) 6870 | -8/Scraptown | Learned Research emergency access door positions 6883 | -8/Scraptown | Discovered exit to Factory (range 13) 7152 | -8/Scraptown | Build established: Mutant 7192 | -8/Scraptown | Visited Supply Room 7217 | -8/Scraptown | Visited Observation Area 7232 | -8/Scraptown | Visited Spacefarers 7241 | -8/Scraptown | Visited Scrapoid Research Area 7261 | -8/Scraptown | Visited TADAMA 7274 | -8/Scraptown | Visited The Evicted 7297 | -8/Scraptown | Visited Awakened 7308 | -8/Scraptown | Visited UFD Registry 7308 | -8/Scraptown | Registered with UFD as "Wrenchgunner" 7431 | -8/Scraptown | Delivered Scrap Shield to a Scientist 7525 | -8/Scraptown | Visited LU-1G1's Boring Crew 7541 | -8/Scraptown | Visited Infowarlord's Domain 7789 | -8/Scraptown | Discovered exit to Factory (range 5) 7994 | -8/Scraptown | Guru changed UFD alias to "Quantumsink" 8168 | -8/Scraptown | Visited Cartography Club 8192 | -8/Scraptown | Found Surveybot 17 Chip 8238 | -8/Scraptown | Learned location of Upper Caves (-4) 8238 | -8/Scraptown | Learned location of Proximity Caves (-6) 8238 | -8/Scraptown | Learned 8 Factory zone layouts 8238 | -8/Scraptown | Learned 12 Factory zone layouts 8238 | -8/Scraptown | Learned 16 Factory zone layouts 8238 | -8/Scraptown | Learned 20 Factory zone layouts 8238 | -8/Scraptown | Learned 8 Research zone layouts 8238 | -8/Scraptown | Learned 8 Access zone layouts 8238 | -8/Scraptown | Learned 4 Mines zone layouts 8238 | -8/Scraptown | Learned 20 Proximity Caves zone layouts 8238 | -8/Scraptown | Learned 4 Armory zone layouts 8238 | -8/Scraptown | Learned Materials emergency access door positions 8238 | -8/Scraptown | Learned location of 1 exit from Factory 8238 | -8/Scraptown | Learned location of 2 exits from Research 8238 | -8/Scraptown | Learned location of 1 exit from Lower Caves 8261 | -8/Scraptown | Found Deep Structural Scanner 8297 | -8/Scraptown | Visited DA-N13 Charitable Foundation 8301 | -8/Scraptown | Found DCF Scrap (29 items) 9052 | -8/Scraptown | Visited Research Penetration Think Tank 9066 | -8/Scraptown | Visited A0-MCA Data Center 9068 | -8/Scraptown | Given an S rating by A0-MCA 9070 | -8/Scraptown | Found Prototype Processor 9084 | -8/Scraptown | Found A0-MCA's Component Scanner 9288 | -8/Scraptown | Visited Scrap Suit Storage 9303 | -8/Scraptown | Visited Botcube Research 9309 | -8/Scraptown | Found Botcube 9431 | -8/Scraptown | Found Exp. Terrain Scanner 9892 | -8/Scraptown | Met Optimus 9892 | -8/Scraptown | Accepted into 0bPrime 9949 | -8/Scraptown | Entered Factory 9949 | -6/Factory | Evolved 8 slots: Propulsion x3, Utility x5 9950 | -6/Factory | Identified exit to Factory 9951 | -6/Factory | Identified exit to Lower Caves 9957 | -6/Factory | Identified Expert System 10069 | -6/Factory | Tech Extrapolator generated special schematic: Deep Structural Scanner 10084 | -6/Factory | Fabricated Antigrav Array (x1) 10243 | -6/Factory | Build established: Derelict-Mutant 10281 | -6/Factory | Loaded intel: 8 recycling unit locations 10405 | -6/Factory | Lost 4 parts (3n1u) 10406 | -6/Factory | Fabricated G-50 Soldier? 10524 | -6/Factory | Lost 3 allies 10641 | -6/Factory | Tech Extrapolator generated special schematic: Machine Rigger 10685 | -6/Factory | Build established: Mutant 10794 | -6/Factory | Learned location of Protoforge (-2) 11099 | -6/Factory | Lost 10 parts (1p5n2u2w) 11177 | -6/Factory | Entered another Factory area 11177 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11178 | -5/Factory | Identified exit to Factory 11290 | -5/Factory | Tech Extrapolator generated special schematic: Active Sensor Spoofer 11419 | -5/Factory | Tech Extrapolator generated special schematic: Energy Deflector 11738 | -5/Factory | Self-destructed Last Messages --------------- 11714_ Flexi-carbon Leg destroyed. 11718_ S-27 Virus destroyed. 11724_ Destroyed VTOL Module. 11724_ Autogun melted. 11724_ S-27 Virus destroyed. 11724_ U-05 Engineer builds a Wall. 11725_ K-01 Serf collects debris. 11725_ Thunder Leg destroyed. 11727_ U-05 Engineer destroyed. 11730_ Penetrated by Slug. 11730_ Plasma Rifle destroyed. 11731_ Mic. Nuclear Core destroyed. 11732_ S-27 Virus heat damages Lgt. Nuclear Core. 11732_ Flexi-carbon Leg destroyed. 11733_ Destroyed VTOL Module. 11733_ Penetrated by Slug. 11735_ Destroyed VTOL Module. 11736_ Adv. Heat Sink destroyed. 11737_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | ###############################################?## | | ####################### ##########? | | ####################### ########### | | ####################### ##########? | | ####################### ########### | | ####################### ########### | | ####################### ########??# | | ####################### ########### | | ####################### ##### ? | | ####################### ##### ##### | | ###############################/############+####? | | ###### ########## + ## | | ###### ######### # """" "?"## | | ###### " " " " " #########T # """" """## | | ###### " " " " " !########## # """" "## | | ###### " " " " " ########## + """" "F"## | | ###### " " " " " ##########| hR # """" """## | | ###### " " " " " + !=@%=%= # """" ?## | | ###### " " " " " # *=%%=s # """" ## | | ###### " " " " " !# =%**s= # ## | | ###### " " " " " # [% # ## | | ###### " " " " " ]# # ## | | ###### # ; ?#? | | #############+##### #;############# | | ########### # ? | | ########### # | | ########### """"" # """"""""" ? | | ########### "" F" ####### ; ? | | + "" "" ####### # """"""""" | | / = # ####### # | | # """"""""" ####### #######+####### | | """ """ # ####### ##### #### | | """ """ # ^ """"""""" ####### ##### #### | | """ """ + ####### ##### " #### | | # """"""""" ####### ##### #### | | """ """ # ####### ##### #### | | """ """ !## """"""""" ####### ####### ######? | | """ """ ## ####### ####### ###### | | ## """"""""" ######### ### ###### | | ! ## # # ##### | | ############ # # + | | #################### # + ##### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 18 Energy Capacity 300 Matter Stores 500 Matter Capacity 500 Sight Range 16 Terrain Scan Range 30 Terrain Scan Density 1210 Additional Mass Support 9 Armor Coverage 225 Resistance: KI 20 Propulsion Shielding 66 Evasion (%) 70 Targeting Accuracy 8 Recoil Reduction 3 Particle Charging 20 Offensive Hacking 10 Authchip Count 11 Item Schematics ----------------- Mak. Coolant Network | -8/Scraptown | Extrapolated Mak. Trap Scanner | -8/Scraptown | Extrapolated Spk. Treads | -8/Scraptown | Extrapolated Mak. Terrain Scanner | -8/Scraptown | Extrapolated Mak. Terrain Scan Processor | -8/Scraptown | Extrapolated 0b10 Decoder Chip [Generic] | -8/Scraptown | Extrapolated 0b10 Decoder Chip [Scout] | -8/Scraptown | Extrapolated 0b10 Decoder Chip [Skirmisher] | -8/Scraptown | Extrapolated Mak. Power Source | -6/Factory | Extrapolated Deep Structural Scanner | -6/Factory | Extrapolated Mak. Leg | -6/Factory | Extrapolated Mak. Targeting Computer | -6/Factory | Extrapolated Mak. Light Armor Plating | -6/Factory | Extrapolated Mak. Medium Armor Plating | -6/Factory | Extrapolated Spk. Medium Treads | -6/Factory | Extrapolated Mak. Sensor Array | -6/Factory | Extrapolated Mak. Ablative Armor | -6/Factory | Extrapolated Machine Rigger | -6/Factory | Extrapolated Beamcaster | -6/Factory | Extrapolated Multitool | -6/Factory | Extrapolated Mak. Flight Unit | -6/Factory | Extrapolated Active Sensor Spoofer | -5/Factory | Extrapolated Mak. Kinetic Plating | -5/Factory | Extrapolated Energy Deflector | -5/Factory | Extrapolated Bore Cannon | -5/Factory | Extrapolated Mak. System Restoration Module | -5/Factory | Extrapolated Robot Schematics ------------------ None Fabricated ------------ Antigrav Array | x1 | -6/Factory | Preloaded G-50 Soldier | x3 | -6/Factory | Preloaded Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ResetProtonTrap Manual? 0 Play Time 01:35:45 Cumulative 321.8 hours Start 2025.09.24 @ 09:40:14 End 2025.09.24 @ 17:10:59 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 437 Rogue 437 Adventurer 0 Explorer 0 Win Type - Total 10 Types 5/0/1/2/1/0/1/0/0/0 Lore% 86 Gallery% 82 Achievement% 67 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 80f01c09-36b3-4b28-ac69-9e9a06dc6bce