Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.06.20 @ 22:36:56 Player: graour Result: Destroyed by G-67 Veteran with Field Laser Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (26) 130 Value Destroyed (626) 626 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (600) 600 TOTAL SCORE: 2856 Bonus ------- Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/400 Matter 290/300 Energy 100/100 System Corruption 0% Temperature Cool (39) Movement Flying (44) Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Flight Unit Makeshift Flight Unit > --- UTILITY (4) ------ Small Storage Unit Utility Shielding Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (8) ---- Flight Unit Flight Unit Experimental Sensor Array Advanced ECM Suite Bomb Factory No. 2 CR-A16's Pointy Stick Peak State ------------ > --- POWER ------------ Makeshift Power Source > --- PROPULSION ------- Improved Hover Unit Improved Hover Unit > --- UTILITY ---------- Small Storage Unit Structural Scanner Utility Shielding Hacking Suite > --- WEAPON ----------- CR-A16's Pointy Stick > --- INVENTORY -------- Flight Unit Flight Unit Flight Unit Makeshift Flight Unit Experimental Sensor Array Advanced ECM Suite Bomb Factory No. 2 [Rating: 21] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Improved Hover Unit Wheel Compact Wheel Hover Unit Improved Hover Unit Flight Unit Flight Unit Utility Small Storage Unit Device Structural Scanner Storage Small Storage Unit Hackware Hacking Suite Protection Utility Shielding Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Special Weapon Mining Laser Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion . | . . . . . . Utility 2 | . . 2 . . . Weapon . | . . . . . . Parts Attached 37 | 7 9 7 9 3 2 Power 6 | 2 1 . 2 1 . Engine 6 | 2 1 . 2 1 . Core . | . . . . . . Reactor . | . . . . . . Propulsion 13 | 2 4 2 3 . 2 Treads . | . . . . . . Leg . | . . . . . . Wheel 2 | 2 . . . . . Hover 8 | . 4 2 2 . . Flight 3 | . . . 1 . 2 Utility 9 | 1 3 2 2 1 . Device 5 | . 3 1 1 . . Storage 2 | 1 . . 1 . . Processor . | . . . . . . Hackware 1 | . . . . 1 . Protection 1 | . . 1 . . . Artifact . | . . . . . . Weapon 9 | 2 1 3 2 1 . Energy Gun . | . . . . . . Energy Cannon . | . . . . . . Ballistic Gun 5 | 2 1 . 2 . . Ballistic Cannon 2 | . . 2 . . . Launcher . | . . . . . . Special Weapon 1 | . . 1 . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon 1 | . . . . 1 . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 17 | . 1 7 5 . 4 Power 3 | . . 2 . . 1 Propulsion 7 | . . 2 3 . 2 Utility 2 | . 1 . . . 1 Weapon 5 | . . 3 2 . . Highest Loss Streak 4 | . 1 4 4 . 3 To Critical Strikes . | . . . . . . Average Backups 7 | 2 7 7 7 7 6 Power . | . 1 1 . . . Propulsion 3 | 1 3 2 4 4 3 Utility 2 | . . 2 2 3 3 Weapon . | . 1 1 1 . . Tool/Special . | . . . . . . Unused Backups 16 | . 5 . 3 3 5 Power . | . . . . . . Propulsion 8 | . 5 . 1 . 2 Utility 7 | . . . 1 3 3 Weapon 1 | . . . 1 . . Tool/Special . | . . . . . . Average Slot Usage (%) 87 | . 96 81 89 88 80 Engine 10 | . 14 7 11 11 11 Wheel 3 | . 19 . . . . Hover 18 | . 7 16 21 22 12 Device 15 | . 11 17 22 12 11 Storage 11 | . 14 11 11 11 11 Hackware 3 | . . . . 9 11 Protection 8 | . . 8 11 11 11 Ballistic Gun 9 | . 28 11 10 1 . Ballistic Cannon 2 | . . 7 2 . . Piercing Weapon 3 | . . . . 9 9 Peak Build Rating 21 | 6 12 16 17 21 21 Average Rating 14 | 4 8 12 13 19 18 On Entrance 10 | . 6 10 15 12 21 Avg Prop Armor Cover (%) . | . . . . . . Naked Turns . | . . . . . . Heaviest Build 18 | 12 13 18 18 14 14 Greatest Support 32 | 32 32 14 14 14 14 Greatest Overweight (x) 4 | 1 1 4 1 . 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 Average Capacity 7 | 6 8 8 8 8 8 Most Carried 8 | 6 8 8 8 8 8 Average Carried 7 | 2 7 7 7 7 7 Final Capacity 8 | 8 8 8 8 8 8 Final Carried 8 | 6 8 8 8 8 7 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Matter Collected 1319 | 162 251 363 391 132 20 Remotely . | . . . . . . Salvage Created 521 | . 207 215 99 . . Parts 39 | . 16 14 9 . . Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented 3 | . . . . . 3 Parts Restored . | . . . . . . Kills | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Combat Hostiles Destroyed 24 | . 7 10 7 . . Melee 1 | . . . 1 . . Guns 15 | . 7 4 4 . . Cannons 8 | . . 6 2 . . Classes Destroyed 5 | . 2 3 . . . Watcher 2 | . . 2 . . . Swarmer 13 | . 3 3 7 . . Grunt 9 | . 4 5 . . . Duelist 1 | . . 1 . . . Sentry 1 | . . 1 . . . Best Kill Streak 6 | . 2 6 3 . . Combat Bots Only 3 | . 2 3 3 . . Max Kills in Single Turn 1 | . 1 1 1 . . Gunslinging . | . . . . . . Exploded . | . . . . . . Melee 1 | . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Hostile Shots Fired 204 | . 29 69 77 . 29 Missed 50 | . 10 14 13 . 13 Hits 154 | . 19 55 64 . 16 Melee 2 | . . 2 . . . Projectile 152 | . 19 53 64 . 16 Critical Strikes 2 | . . . 1 . 1 Damage Taken 1729 | . 217 716 511 . 285 Core 448 | . 41 162 103 . 142 Absorbed by Shields . | . . . . . . Redirected to Shielding 37 | . . 16 15 . 6 Regen/Repaired (Parts) 10 | . . 10 . . . Core Remaining (%) 91 | 100 83 . . . . Volleys Fired 102 | . 24 46 32 . . Largest 2 | . 2 2 2 . . Hottest 120 | . 40 120 57 . . Shots Fired 177 | . 48 87 42 . . Gun 100 | . 48 23 29 . . Cannon 74 | . . 61 13 . . Launcher . | . . . . . . Special 3 | . . 3 . . . Kinetic 174 | . 48 84 42 . . Thermal 3 | . . 3 . . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 12 | . 11 7 12 . . Robot Miss Streak 5 | . 2 5 5 . . Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 106 | . 35 46 23 . 2 Core Hits 41 | . 14 18 9 . . Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 1 | . . 1 . . . Blast 1 | . . 1 . . . Melee Attacks 2 | . . . . . 2 Impact . | . . . . . . Slashing . | . . . . . . Piercing 2 | . . . . . 2 Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1598 | . 298 934 301 . 65 Guns 651 | . 298 140 213 . . Cannons 824 | . . 746 78 . . Explosions . | . . . . . . Melee 65 | . . . . . 65 Ramming 10 | . . . 10 . . Kinetic 1475 | . 298 886 291 . . Thermal 48 | . . 48 . . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing 65 | . . . . . 65 Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 6 | . . 1 . . 5 Projectiles 1 | . . 1 . . . Explosions . | . . . . . . Melee 5 | . . . . . 5 Knockbacks 10 | . . 10 . . . Impact . | . . . . . . Kinetic 10 | . . 10 . . . Secondary . | . . . . . . Self-Inflicted Damage 5 | . . . 5 . . Shots . | . . . . . . Rammed 2 | . . . 2 . . Targets Rammed 2 | . . . 2 . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 189 | . 18 189 . . 1 Average Temperature 75 | . 8 100 . . 1 Received Heat Transfer 522 | . 102 309 . . 111 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 100 | . . 100 . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 . . Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 145 | . 120 145 73 . . Initial 55 | . . . 55 . . Average 45 | . 52 85 17 . . Influence Increases 909 | . 227 428 179 . 75 Destroy 0b10 Robot/C 480 | . 140 200 140 . . Destroy 0b10 Robot/NC 10 | . . 10 . . . Destroy Leader 94 | . 30 44 20 . . Successful Hack 12 | . 12 . . . . Disable Machine 60 | . . 60 . . . Destroy Structure 13 | . . 9 4 . . Partial Spotted 75 | . . 75 . . . Lose Combat Pursuer 165 | . 45 30 15 . 75 Influence Decreases 889 | . 227 285 265 57 55 Entered New Map 145 | . . . 88 57 . Time Decay 489 | . 132 220 127 . 10 Lost Part 135 | . 10 65 50 . 10 Lost Ally 35 | . . . . . 35 Purge Threat 85 | . 85 . . . . Squads Dispatched 3 | . 2 1 . . . Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 3 | . 2 1 . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Distress Signals 2 | . . 2 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 51 | . 14 16 8 . 13 Peak Tracking Total 10 | . 5 4 4 . 10 Tactical Retreats 7 | . 2 2 1 . 2 Traps | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Traps Triggered 1 | . 1 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Machines Disabled 4 | . . 4 . . . Max in Single Turn 1 | . . 1 . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Machines Accessed 6 | . 4 2 . . . Terminals 5 | . 4 1 . . . Fabricators . | . . . . . . Repair Stations 1 | . . 1 . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 22 | . 13 9 . . . Successful 8 | . 3 5 . . . Failed 14 | . 10 4 . . . Catastrophic 2 | . 1 1 . . . Database Lockouts . | . . . . . . Manual 15 | . 13 2 . . . Terminals 15 | . 13 2 . . . Fabricators . | . . . . . . Repair Stations 7 | . . 7 . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 3 | . 3 . . . . Terminal Index 1 | . 1 . . . . Unreport Threat 1 | . 1 . . . . Zone Layout 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 5 | . . 5 . . . Scan Component 3 | . . 3 . . . Repair 2 | . . 2 . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 6 | . 4 2 . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired 2 | . . 2 . . . Time 58 | . . 58 . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Total Allies 4 | . . . . 4 . Largest Group 4 | . . . . 4 4 Highest-Rated Group 160 | . . . . 160 160 Highest-Rated Ally 42 | . . . . 42 42 Total Orders . | . . . . . . Ally Attacks 2 | . . . . . 2 Total Damage 189 | . . . . . 189 Kills 1 | . . . . . 1 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Active Infowar (turns) 2322 | . 232 494 691 846 59 Sensors 261 | . 213 . 48 . . Terrain 912 | . . 278 579 55 . Structural 2109 | . 19 494 691 846 59 Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . . 1 . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Turns Passed 2536 | 76 366 494 691 846 63 Spaces Moved 2259 | 63 302 363 248 1218 65 Core 19 | 15 . 4 . . . Treads . | . . . . . . Legs . | . . . . . . Wheels 194 | 48 146 . . . . Hover 2025 | . 156 359 248 1218 44 Flight 21 | . . . . . 21 Fastest Speed 44 | 50 56 56 56 56 44 Average Speed 65 | 96 77 80 70 56 71 Slowest Speed 250 | 100 120 250 116 56 120 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 43 | 3 58 36 53 90 18 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 5 | . . . 1 3 1 Spaces Dug . | . . . . . . Terrain Destroyed 15 | . . 10 5 . . Melee . | . . . . . . Projectile 15 | . . 10 5 . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Total 3130 | 74 394 473 727 1385 77 Wait 660 | . 40 48 419 146 7 Move 2254 | 62 301 362 247 1217 65 Hop . | . . . . . . Pick Up 28 | 5 6 5 7 5 . Fast Attach 23 | 6 6 6 2 3 . Attach 10 | . . 4 4 . 2 Detach 4 | . 2 . 1 . 1 Swap 18 | 1 7 1 6 3 . Drop 27 | . 8 1 7 11 . Fire 102 | . 24 46 32 . . Melee 2 | . . . . . 2 Ram 2 | . . . 2 . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -9/Materials -9/Mines (discovered 2 exits: [*Mat] / *Zio) -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 77 | -11/Scrapyard | Entered Materials 121 | -10/Materials | Discovered new exit (range 16) 318 | -10/Materials | Build established: Mutant 365 | -10/Materials | Discovered new exit (range 11) 439 | -10/Materials | Discovered new exit (range 8) 443 | -10/Materials | Entered another Materials area 443 | -9/Materials | Evolved 2 slots: Utility x2 615 | -9/Materials | Repaired Lgt. Assault Rifle 647 | -9/Materials | Repaired Imp. Hover Unit 656 | -9/Materials | Discovered new exit (range 15) 756 | -9/Materials | Lost 4 parts (1p1n2w) 937 | -9/Materials | Entered Mines 1403 | -9/Mines | Discovered new exit (range 12) 1436 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1437 | -9/Mines | Found Prototype Device 1544 | -9/Mines | Core integrity fell below 50% 1607 | -9/Mines | Lost 4 parts (2n2w) 1622 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1628 | -9/Mines | Entered Zion 1691 | -7/Zion | Found CR-A16's Pointy Stick 1705 | -7/Zion | Discovered new exit (range 9) 1870 | -7/Zion | Learned location of Warlord (-5) 2083 | -7/Zion | Found Prototype Device 2147 | -7/Zion | Met Imprinter 2157 | -7/Zion | Imprinted 2159 | -7/Zion | Declared Zion's savior 2474 | -7/Zion | Entered Proximity Caves 2474 | -6/Proximity Caves | Accompanied by 4 allies 2485 | -6/Proximity Caves | Attracted the attention of an 0b10 base 2525 | -6/Proximity Caves | Core integrity fell below 20% 2537 | -6/Proximity Caves | Destroyed by G-67 Veteran with Field Laser Last Messages --------------- 02476_ Found 37 Matter. 02477_ Acquired 20 matter. 02484_ G-50 Soldier springs to life. 02485_ S-27 Virus springs to life. 02488_ Imp. Hover Unit destroyed. 02519_ Slug penetrates GB-OWK(M). 02519_ GB-OWK(M) destroyed. 02520_ Destroyed Lgt. Angular Momentum Engine. 02520_ MD-6E8(M) destroyed. 02522_ PA-MDR(M) suffers critical hit (Burn). 02522_ Slug penetrates PA-MDR(M). 02523_ PA-MDR(M) destroyed. 02524_ Imp. Hover Unit destroyed. 02525_ G-50 Soldier misfires. 02527_ G-50 Soldier IFF system glitched. 02527_ Y-64 Sentinel suffers critical hit (Burn). 02530_ Mak. Power Source destroyed. 02533_ Structural Scanner destroyed. 02537_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ###??????????????????????????????????????????????? | | #####????????????????????????????????????????????? | | #####???????????? ??????????????????????????????? | | ###?????????? ?????????????????????????????? | | ##???????? ????????????????????????????? | | ##???????? ????????????????????????????? | | ###?######?# ???????????????????????????? | | ###########? ??####?????????????????????? | | #### #### #?# ##?????????????????????? | | #### ### ## ?????????????????????? | | ##### ??# #?????????????????????? | | ##### ##? ### ###???????????????????? | | #### ###?? #### #####?????????????????? | | ###?? ## ####??????????????? | | =! ##### # ##?? g #??????????????? | | ##### !%= ####### ####?#@ gg #?????????????? | | """"# [!* #### ###### ## #????????????? | | "T?"# [%!= ### ##### ##???????????????????? | | # *=%! #### #### ##???????????????????? | | + ![! #### ### ##???????????????????? | | "# #### #### ##???????????????????? | | "# ## ### ##### ##???????????????????? | | "# ### ## ##### ##???????????????????? | | "# ### #### ##???????????????????? | | "# $### ##???????????????????? | | +#### ### ##???????????????????? | | ##### ###########???????????????????? | | ???? ###### ###########???????????????????? | | ??? ####### ###???????????????????????????? | | ??? ###### ###??????????????????????????? | | ??? ## #####???????????????????????? | | ?? ### ##### ##???????????????????????? | | ?? ### ####### ##???????????????????????? | | ?? #### ########??## ##???????????????????????? | | ??#############????? ###???????????????????????? | | ?????###???????????? ####???????????????????????? | | ????????????????????#####????????????????????????? | | ????????????????????####?????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 39 Energy Generation 15 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 10 Utility Shielding 33 Evasion (%) 61 Offensive Hacking 10 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Imp. Hover Unit | 71% | -9/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BehemothChromaticRouter Manual? 0 Play Time 00:35:55 Cumulative 53.8 hours Start 2026.06.20 @ 21:58:58 End 2026.06.20 @ 22:36:56 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 81 Rogue 81 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 37 Gallery% 41 Achievement% 21 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4386170d-a516-4329-8344-87f0be9769a2