Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.04 @ 18:05:42 Player: Endlessblaze Result: Destroyed by X-67 Chaingunner with Heavy Machine Gun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (58) 290 Value Destroyed (1519) 1519 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4609 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 250/300 Energy 29/100 System Corruption 2% Temperature Cool (0) Movement Flying (180) Ox2 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- Cesium-ion Thruster Xenon Bombardment Thruster Improved Cesium-ion Thruster > --- UTILITY (6) ------ High-capacity Storage Unit Visual Processing Unit Improved Signal Interpreter Advanced Targeting Computer Reflective Plating > --- WEAPON (2) ------- (None) > --- INVENTORY (20) --- Cesium-ion Thruster Cryofiber Web Improved Cooling System Coolant Injector Visual Processing Unit Improved Terrain Scanner Advanced Targeting Computer Armor Integrity Analyzer Energy Filter Improved Weapon Shielding Corruption Screen System Restoration Module Plasma Cannon Missile Launcher Datajack Remote Datajack Peak State ------------ > --- POWER ------------ Micro Nuclear Core Micro Nuclear Core > --- PROPULSION ------- Gravmag System Gravmag System Improved Cesium-ion Thruster > --- UTILITY ---------- High-capacity Storage Unit Advanced Weight Redist. System Visual Processing Unit Improved Signal Interpreter Advanced Targeting Computer Transmission Jammer > --- WEAPON ----------- Cooled Particle Cannon Cooled Particle Cannon > --- INVENTORY -------- Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster Xenon Bombardment Thruster Cryofiber Web Improved Cooling System Coolant Injector Visual Processing Unit Improved Terrain Scanner Salvage Targeting Computer Advanced Targeting Computer Armor Integrity Analyzer Energy Filter Improved Weapon Shielding Reflective Plating System Restoration Module Plasma Cannon Missile Launcher Datajack Remote Datajack [Rating: 53] Favorites ----------- Power Micro Nuclear Core Engine Deuterium Engine Power Core Micro Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Hover Unit Hover Unit Flight Unit Cesium-ion Thruster Utility Improved Signal Interpreter Device Advanced Weight Redist. System Storage High-capacity Storage Unit Processor Improved Signal Interpreter Protection Hardened Light Armor Plating Weapon Beam Cannon Energy Gun EM Pulse Gun Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Launcher Proton Missile Launcher Slashing Weapon Mining Claw Build | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Slots Evolved 6 | . . . 2 . 2 2 Power 1 | . . . . . . 1 Propulsion 1 | . . . . . . 1 Utility 4 | . . . 2 . 2 . Weapon . | . . . . . . . Parts Attached 65 | 5 4 . 19 . 9 28 Power 10 | 1 1 . 1 . 2 5 Engine 6 | 1 1 . 1 . 2 1 Core 4 | . . . . . . 4 Reactor . | . . . . . . . Propulsion 19 | 2 . . 6 . 2 9 Treads 1 | . . . 1 . . . Leg 9 | 2 . . 3 . 2 2 Wheel . | . . . . . . . Hover 5 | . . . 2 . . 3 Flight 4 | . . . . . . 4 Utility 21 | . 2 . 7 . 4 8 Device 9 | . 1 . 2 . 3 3 Storage 3 | . 1 . . . 1 1 Processor 4 | . . . 2 . . 2 Hackware . | . . . . . . . Protection 5 | . . . 3 . . 2 Artifact . | . . . . . . . Weapon 15 | 2 1 . 5 . 1 6 Energy Gun 3 | 1 . . 2 . . . Energy Cannon 7 | . . . 2 . 1 4 Ballistic Gun 2 | 1 . . 1 . . . Ballistic Cannon . | . . . . . . . Launcher 2 | . . . . . . 2 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 1 | . 1 . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 5 | . . . . . 1 4 Parts Lost 40 | . 1 1 11 . 6 21 Power 6 | . . . 1 . 1 4 Propulsion 13 | . . . 5 . 2 6 Utility 9 | . . . 2 . 2 5 Weapon 12 | . 1 1 3 . 1 6 Highest Loss Streak 9 | . 1 1 4 . 2 9 To Critical Strikes 1 | . . . . . 1 . Average Backups 14 | . 1 5 5 14 16 19 Power . | . . . . . . . Propulsion 2 | . . . . . 1 3 Utility 8 | . . 4 4 7 8 10 Weapon 2 | . . 1 . 4 4 3 Tool/Special . | . . . . . . . Unused Backups 26 | . . . . 1 1 24 Power . | . . . . . . . Propulsion 2 | . . . . . . 2 Utility 14 | . . . . 1 . 13 Weapon 7 | . . . . . 1 6 Tool/Special 3 | . . . . . . 3 Average Slot Usage (%) 88 | . 91 97 81 100 81 90 Engine 5 | . 14 14 5 11 8 3 Core 5 | . . . . . . 9 Leg 12 | . 28 28 6 . 10 12 Hover 5 | . . . 6 22 2 4 Device 12 | . 12 14 8 11 21 12 Storage 9 | . 11 14 11 11 9 8 Processor 14 | . . . 10 11 9 20 Protection 3 | . . . 12 11 2 1 Energy Cannon 12 | . . . 3 22 18 14 Ballistic Gun 2 | . 14 11 6 . . . Slashing Weapon 1 | . 5 14 4 . . . Peak Build Rating 53 | 5 7 7 15 16 36 53 Average Rating 29 | 3 6 6 10 15 29 40 On Entrance 10 | . 5 7 6 15 16 22 Avg Prop Armor Cover (%) 6 | 25 . . . . . 5 Naked Turns . | . . . . . . . Heaviest Build 74 | 9 30 30 34 34 70 74 Greatest Support 56 | 20 20 20 20 18 40 56 Greatest Overweight (x) 15 | 2 1 1 10 2 5 15 Average Overweight (x) 1 | 1 . 1 1 1 1 1 Largest Inventory Capacity 20 | 5 15 15 15 15 20 20 Average Capacity 17 | 5 13 15 15 15 17 20 Most Carried 20 | . 5 6 15 15 20 20 Average Carried 14 | . 1 5 5 14 16 19 Final Capacity 20 | 5 15 15 15 15 20 20 Final Carried 20 | . 5 6 15 15 20 16 Class Distribution -------------------- 82% | Mutant 17% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -10 -9 -9 -8 -7 ----------- Run | Yrd Mat Min Mat Min Mat Fac Matter Collected 1047 | 132 106 16 189 68 177 359 Remotely . | . . . . . . . Salvage Created 2213 | . 211 38 268 67 401 1228 Parts 126 | . 13 8 15 8 20 62 Haulers Intercepted 1 | . . . . . 1 . Recyclers Shooed 8 | . . . 1 . 2 5 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Combat Hostiles Destroyed 38 | . 7 3 7 3 6 12 Guns 17 | . 7 3 7 . . . Cannons 18 | . . . . 3 5 10 Classes Destroyed 12 | . 2 . 3 . 3 4 Worker 5 | . . . . . 1 4 Builder 2 | . . . . . . 2 Tunneler 3 | . . . 1 1 . 1 Hauler 1 | . . . . . 1 . Recycler 6 | . . . . . . 6 Operator 1 | . . . . . 1 . Watcher 2 | . . . 1 . . 1 Swarmer 12 | . 3 3 2 3 . 1 Grunt 12 | . 4 . 3 . 3 2 Sentry 7 | . . . 2 . 3 2 Hunter 3 | . . . . . . 3 Programmer 4 | . . . . . . 4 Best Kill Streak 8 | . 3 3 2 3 2 8 Combat Bots Only 3 | . 3 3 2 3 2 3 Max Kills in Single Turn 2 | . 1 1 1 1 1 2 Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac Hostile Shots Fired 586 | . 37 23 139 14 94 279 Missed 201 | . 7 7 35 4 25 123 Hits 385 | . 30 16 104 10 69 156 Projectile 385 | . 30 16 104 10 69 156 AOE 1 | . . . . . . 1 Critical Strikes 15 | . 2 1 4 . 4 4 Part Disruptions 3 | . . . . . . 3 Damage Taken 5585 | . 290 184 1228 83 1078 2722 Core 1333 | . 46 102 289 30 157 709 Absorbed by Shields . | . . . . . . . Ignored by Resistances 22 | . . . . . . 22 Regen/Repaired (Parts) 12 | . . . . . 12 . Core Remaining (%) 57 | 100 . 40 . 20 71 . Volleys Fired 265 | . 29 5 91 8 35 97 Largest 2 | . 2 1 2 2 2 2 Hottest 129 | . 60 20 120 120 120 129 Shots Fired 408 | . 46 5 93 16 67 181 Gun 140 | . 46 5 89 . . . Cannon 258 | . . . 4 16 67 171 Launcher 10 | . . . . . . 10 Special . | . . . . . . . Kinetic 90 | . 29 5 56 . . . Thermal 282 | . . . 32 16 67 167 Explosive 3 | . . . . . . 3 Electromagnetic 33 | . 17 . 5 . . 11 Robot Hit Streak 22 | . 6 6 9 3 13 22 Robot Miss Streak 5 | . 4 . 5 3 2 3 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 245 | . 29 9 59 6 53 89 Core Hits 97 | . 9 4 17 4 19 44 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 1 | . . . 1 . . . Burn 1 | . . . 1 . . . Melee Attacks 7 | . 1 6 . . . . Impact . | . . . . . . . Slashing 7 | . 1 6 . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 5256 | . 385 135 626 105 928 3077 Guns 1056 | . 385 63 608 . . . Cannons 3048 | . . . 18 105 923 2002 Explosions 1049 | . . . . . . 1049 Melee 72 | . . 72 . . . . Ramming 31 | . . . . . 5 26 Kinetic 610 | . 230 63 317 . . . Thermal 3608 | . . . 288 105 923 2292 Explosive 157 | . . . . . . 157 Electromagnetic 778 | . 155 . 21 . . 602 Impact . | . . . . . . . Slashing 72 | . . 72 . . . . Piercing . | . . . . . . . Highest Corruption 2 | . . . . . . 2 Average Corruption 1 | . . . . . . 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 40 | . . . . . . 40 Message Errors 8 | . . . . . . 8 Matter Fused 8 | . . . . . . 8 Heat Flow Errors 3 | . . . . . . 3 Energy Discharges 4 | . . . . . . 4 Data Loss (minor) 6 | . . . . . . 6 Data Loss (major) 4 | . . . . . . 4 Misfires 4 | . . . . . . 4 Alerts 2 | . . . . . . 2 Weapon Failures 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 106 | . . . . . 19 87 Projectiles 67 | . . . . . 19 48 Explosions 39 | . . . . . . 39 Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 155 | . . . . . . 155 Shots 4 | . . . . . . 4 Rammed . | . . . . . . . Targets Rammed 5 | . . . . . 1 4 Kicked 5 | . . . . . 1 4 Crushed . | . . . . . . . Highest Temperature 374 | . 54 . 234 374 341 234 Average Temperature 82 | . 30 . 67 174 124 40 Received Heat Transfer 1452 | . 114 63 489 . 567 219 Effects 5 | . . . . 3 2 . Shutdowns 1 | . . . . 1 . . Interference 3 | . . . . 2 1 . Matter Decay 1 | . . . . . 1 . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted 1 | . . . . . . 1 Combat Hostiles 1 | . . . . . . 1 Robots Corrupted 2 | . . . . . . 2 Combat Hostiles 2 | . . . . . . 2 Parts Fried 3 | . . . . . . 3 Impact Corruptions . | . . . . . . . Robots Melted 1 | . . . . . 1 . Combat Hostiles 1 | . . . . . 1 . Parts Melted 13 | . . . 3 . 6 4 Heat Transferred 6215 | . . . 740 222 1961 3292 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 5 | . . . . . . 5 Alert | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 145 | . 95 70 30 62 44 145 Initial 24 | . . . 19 . 24 3 Average 32 | . 28 42 5 2 8 50 Influence Increases 1308 | . 213 100 178 75 189 553 Destroy 0b10 Robot/C 760 | . 140 60 140 60 120 240 Destroy 0b10 Robot/NC 100 | . . . 10 5 15 70 Destroy Leader 206 | . 30 10 22 10 42 92 Successful Hack 91 | . 28 . 6 . 11 46 Disable Machine 60 | . 15 . . . . 45 Destroy Structure 46 | . . . . . 1 45 Lose Combat Pursuer 45 | . . 30 . . . 15 Influence Decreases 1252 | . 213 50 228 13 243 505 Entered New Map 74 | . . . 31 . 38 5 Time Decay 876 | . 203 40 152 13 174 294 Lost Part 269 | . 10 10 45 . 31 173 Purge Threat 33 | . . . . . . 33 Squads Dispatched 22 | . 3 . . . 8 11 Investigation 6 | . 2 . . . 3 1 Extermination 6 | . . . . . . 6 Reinforcement 7 | . 1 . . . 2 4 Assault . | . . . . . . . Garrison 3 | . . . . . 3 . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 2 | . . . . . . 2 Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Distress Signals 4 | . . . 2 . 2 . Communications Jammed 4 | . . . . . . 4 Distress Signals 2 | . . . . . . 2 Times Spotted 92 | . 10 5 14 3 16 44 Peak Tracking Total 11 | . 3 3 4 3 3 11 Tactical Retreats 2 | . . 1 . . . 1 Traps | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Traps Triggered 3 | . . . . . . 3 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 ---------- Run | Yrd Mat Min Mat Min Mat Fac Machines Disabled 4 | . 1 . . . . 3 Max in Single Turn 1 | . 1 . . . . 1 Garrison Access 2 | . . . . . 1 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Machines Accessed 27 | . 6 . 2 1 6 12 Terminals 14 | . 4 . 1 . 3 6 Fabricators 3 | . . . . . . 3 Repair Stations 1 | . . . . . 1 . Recycling Units 4 | . 2 . . . . 2 Scanalyzers 2 | . . . 1 . 1 . Garrison Access 2 | . . . . . 1 1 Total Hacks 81 | . 16 . 7 1 27 30 Successful 50 | . 9 . 6 1 16 18 Failed 31 | . 7 . 1 . 11 12 Catastrophic 4 | . 1 . . . 1 2 Database Lockouts . | . . . . . . . Manual 34 | . 13 . 2 . 8 11 Terminals 42 | . 10 . 2 . 12 18 Fabricators 6 | . . . . . . 6 Repair Stations 3 | . . . . . 3 . Recycling Units 11 | . 6 . . . . 5 Scanalyzers 16 | . . . 5 . 11 . Garrison Access 2 | . . . . . 1 1 Terminal Hacks 5 | . . . . 1 . 4 Record 1 | . . . . . . 1 Open Door 1 | . . . . 1 . . Alert Level 1 | . . . . . . 1 Unreport Threat 1 | . . . . . . 1 Zone Layout 1 | . . . . . . 1 Fabricator Hacks 3 | . . . . . . 3 Load Schematic 1 | . . . . . . 1 Build 2 | . . . . . . 2 Repair Station Hacks 2 | . . . . . 2 . Scan Component 1 | . . . . . 1 . Repair 1 | . . . . . 1 . Recycling Unit Hacks 4 | . 2 . . . . 2 Report Inventory 4 | . 2 . . . . 2 Scanalyzer 15 | . . . 5 . 10 . Insert Component 6 | . . . 2 . 4 . Analyze 7 | . . . 2 . 5 . Retrieve Study 2 | . . . 1 . 1 . Garrison Access Hacks 2 | . . . . . 1 1 Seal Access 2 | . . . . . 1 1 Unauthorized Hacks 19 | . 7 . 1 . 3 8 Terminals 13 | . 4 . 1 . 3 5 Track 2 | . 1 . . . 1 . Assimilate 1 | . . . 1 . . . Botnet 10 | . 3 . . . 2 5 Fabricators 1 | . . . . . . 1 Report 1 | . . . . . . 1 Repair Stations . | . . . . . . . Recycling Units 5 | . 3 . . . . 2 Monitor 3 | . 2 . . . . 1 Mask 2 | . 1 . . . . 1 Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 23 | . 6 . 2 . 5 10 Full Trace Events 4 | . . . . . 3 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 6 | . . . 2 . 4 . Parts Built 4 | . . . . . . 4 Authchips . | . . . . . . . Time 78 | . . . . . . 78 Total Part Build Rating 14 | . . . . . . 14 Part Studies Acquired 2 | . . . 1 . 1 . Parts Repaired 1 | . . . . . 1 . Time 32 | . . . . . 32 . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 6 | . . . 2 . 4 . Part Schematics Acquired 6 | . . . 2 . 4 . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 ------------ Run | Yrd Mat Min Mat Min Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac Total Allies 1 | . . . 1 . . . Largest Group 1 | . . . 1 1 1 . Highest-Rated Group 10 | . . . 10 9 9 . Highest-Rated Ally 10 | . . . 10 9 9 . Total Orders 5 | . . . 4 . 1 . STAY 2 | . . . 2 . . . FOLLOW 2 | . . . 2 . . . EXPLORE 1 | . . . . . 1 . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Active Infowar (turns) 4338 | . 582 96 266 . . 3394 Optics 3394 | . . . . . . 3394 Sensors 264 | . . . 264 . . . Seismic 875 | . 582 96 197 . . . Jamming 1501 | . . . . . . 1501 Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . Drone Launches 11 | . . . . . 11 . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 ------------- Run | Yrd Mat Min Mat Min Mat Fac Turns Passed 7007 | 49 662 96 977 515 923 3785 Spaces Moved 3307 | 36 316 35 364 409 330 1817 Core 90 | 31 . . 12 . 46 1 Treads 69 | . . . 69 . . . Legs 2194 | 5 316 35 106 . 227 1505 Wheels . | . . . . . . . Hover 951 | . . . 177 409 57 308 Flight 3 | . . . . . . 3 Fastest Speed 50 | 50 120 190 116 116 176 108 Average Speed 178 | 118 177 190 190 116 218 183 Slowest Speed 800 | 150 190 190 550 176 300 800 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 33 | 3 40 8 20 77 50 39 Regions Visited 6 Branch Regions 2 Pre-discovered Areas 1 | . . . . 1 . . Known Exits Taken 3 | . . . 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . Scrap Searched 1 | . . . . 1 . . Spaces Dug 26 | . . . . . . 26 Terrain Destroyed 58 | . . . . . . 58 Melee . | . . . . . . . Projectile 39 | . . . . . . 39 AOE 19 | . . . . . . 19 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Total 4002 | 40 367 48 562 433 463 2089 Wait 252 | . 12 3 70 10 76 81 Move 3301 | 35 315 34 363 408 329 1817 Hop . | . . . . . . . Pick Up 50 | . 5 . 15 3 9 18 Fast Attach 37 | 5 3 . 8 . 6 15 Attach 23 | . . . 9 . 2 12 Detach 3 | . . . 1 . . 2 Swap 14 | . 1 . 3 . 2 8 Drop 27 | . 1 . 2 4 3 17 Fire 265 | . 29 5 91 8 35 97 Melee 7 | . 1 6 . . . . Ram . | . . . . . . . Kick 5 | . . . . . 1 4 Crush . | . . . . . . . Escape Stasis 18 | . . . . . . 18 Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Fac / [*Low]) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 50 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 699 | -10/Materials | Discovered new exit (range 7) 712 | -10/Materials | Entered Mines 749 | -10/Mines | Met a Derelict bent on vengeance 776 | -10/Mines | Core integrity fell below 50% 793 | -10/Mines | Discovered new exit (range 6) 808 | -10/Mines | Entered Materials 808 | -9/Materials | Evolved 2 slots: Utility x2 1068 | -9/Materials | Lost 4 parts (1p1n1u1w) 1088 | -9/Materials | Core integrity fell below 50% 1109 | -9/Materials | Lost 3 parts (2n1u) 1210 | -9/Materials | Discovered new exit (range 12) 1783 | -9/Materials | Identified exit to Mines 1785 | -9/Materials | Entered Mines 1785 | -9/Mines | Accompanied by 1 ally 1837 | -9/Mines | Discovered new exit (range 10) 1846 | -9/Mines | Identified exit to Materials 2073 | -9/Mines | Found the Drone Emporium 2077 | -9/Mines | Learned location of Zion (-6) 2082 | -9/Mines | Found Prototype Device 2255 | -9/Mines | Discovered exit to Materials (range 13) 2300 | -9/Mines | Entered Materials 2300 | -8/Materials | Accompanied by 1 ally 2300 | -8/Materials | Evolved 2 slots: Utility x2 2300 | -8/Materials | Identified Decoy Drone Bay 2312 | -8/Materials | Garrison activated, responded to threat 2450 | -8/Materials | Discovered new exit (range 42) 2505 | -8/Materials | Discovered new exit (range 70) 2542 | -8/Materials | Lost 3 allies 2901 | -8/Materials | Met 7R-MNS 3068 | -8/Materials | Repaired Weight Redist. System 3221 | -8/Materials | Identified exit to Factory 3223 | -8/Materials | Entered Factory 3223 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 3224 | -7/Factory | Caught up to 7R-MNS 3690 | -7/Factory | Discovered new exit (range 14) 3801 | -7/Factory | Discovered new exit (range 12) 3803 | -7/Factory | Identified exit to Factory 4039 | -7/Factory | Fabricated Imp. Melee Analysis Suite? 4151 | -7/Factory | Cargo convoy interrupted 4280 | -7/Factory | Lost 7 parts (2p1n1u3w) 5038 | -7/Factory | Fabricated Reflective Plating (x2) 5436 | -7/Factory | Build established: Scavenger-Mutant 6409 | -7/Factory | Build established: Mutant 6985 | -7/Factory | Core integrity fell below 50% 7006 | -7/Factory | Core integrity fell below 20% 7008 | -7/Factory | Destroyed by X-67 Chaingunner with Heavy Machine Gun Last Messages --------------- 06984_ Fabricator disabled. 06984_ Fusion Modulator explodes. 06984_ Matter Pump disabled. 06984_ Fusion Modulator explodes. 06986_ K-01 Serf collects debris. 06986_ Penetrated by Slug. 06988_ Gravmag System destroyed. 06988_ Critical hit (Blast). 06988_ Knocked back. 06989_ Mic. Nuclear Core destroyed. 06989_ Adv. Weight Redist. System destroyed. 06990_ K-01 Serf collects debris. 06990_ Slug penetrates Wall. 06993_ Cld. Particle Cannon destroyed. 06993_ K-01 Serf collects debris. 06999_ Penetrated by Slug. 06999_ K-01 Serf collects debris. 07004_ System corrupted: Component data lost. 07007_ K-01 Serf collects debris. 07008_ Knocked back. Map ----- +----------------------------------------------------+ | # # #????# #????????# # "#??? | | # # #????#############+###########""""#### | | + # ############### !# | | # # # # # # """ | | # # # # # # """"""" | | # # # # # """ # """"""" | | # # # # # """ !# """"""" | | #/####### +% # """ # | | ????# # # "" # """"""" | | "" ?### ############### """ """ + """"""" | | "" ?# #???#######?# "R """ # """"""" | | "" * # ##### #?# """ """ # """"""" | | "" # ### "" # | | "" + % < / # | | "" # ######"##+#########""#+### | | "" # ##### #???## | | ?# #???## ##???# | | #####?## ##????# #????#T " k | | ???????# #?????# #????## "" " | | ???????# #?????# #????#"Hx " " | | ???????# #????## #???##; " " | | ???????# #????# ???# ; | | ???????# #????# ####;; " | | ???????# #????# < xH %% " | | ???????# #????# ;;; % % " | | ???????# #????# #@# % | | ???????# #????## #### ^ | | ???????+ #?????# #??#"#"""""""""#"" """### | | ???????# #?????# #??# #? ???? | | ???????# #?????? ???# ! #???"" ???? | | ???????? #????????????# #?????????? | | ???????? ??????????????# #?????????? | | ??????????????????????????# #?????????? | | ??????????????????????????# #?????????? | | ??????????????????????????# #?????????? | | ??????????????????????????# #?????????? | | ??????????????????????????# #?????????? | | ??????????????????????????# #?????????? | | ??????????????????????????# ???????????? | | ??????????????????????????# ??????????????? | | ???????????????????????????######????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 44 Energy Generation 27 Energy Capacity 485 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 14 Terrain Scan Density 10 Jamming Range 12 Additional Mass Support 9 Armor Coverage 300 Resistance: TH 10 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 1 Item Schematics ----------------- Weight Redist. System | -9/Materials | Scanalyzed Reflective Plating | -9/Materials | Scanalyzed Rocket Launcher | -8/Materials | Scanalyzed Beam Cannon | -8/Materials | Scanalyzed Hcp. Storage Unit | -8/Materials | Scanalyzed Adv. Targeting Computer | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Imp. Melee Analysis Suite | x2 | -7/Factory | Preloaded Reflective Plating | x2 | -7/Factory Repaired ---------- Weight Redist. System | 45% | -8/Materials Studied --------- Lgt. Assault Rifle | -9/Materials | Hacked Beam Cannon | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Ghost 'Em Hey, That's Mine! Jackpot Challenges ------------ None Game ------ Seed ShockboltWeaponMaterializer Manual? 0 Play Time 00:51:55 Cumulative 44.8 hours Start 2026.03.04 @ 17:12:12 End 2026.03.04 @ 18:05:42 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 62 Rogue 62 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 41 Gallery% 31 Achievement% 22 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 55x38 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fde1c03b-212f-4273-9b29-d50f5ff9af52