Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.11.29 @ 21:01:00 Player: deadnoob Result: Destroyed 0B10! Performance ------------- Evolutions (9) 4500 Regions Visited (29) 5800 Robots Destroyed (216) 1080 Value Destroyed (7396) 7396 Prototype IDs (224) 4480 Alien Tech Used (6) 1200 Bonus (23000) 23000 TOTAL SCORE: 47456 Bonus ------- High Alert Combat Kills 272 Follower Combat Kills 557 Met Data Miner 300 Used Data Conduit 3000 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Used Core Reset Matrix 3000 Met Warlord at Research 2000 Pursued by Intercept 1500 Met Sigix 2000 Escaped with Sigix 5000 Met Warlord at Command 2000 Win 3000 Friendly Fire -629 Cogmind --------- Core Integrity 1299/1600 Matter 300/300 Energy 91/100 System Corruption 4% Temperature Cool (4) Movement Flying (29) Location Tau Ceti IV Orbit Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (9) --- Impulse Thruster Array Experimental Q-thruster > --- UTILITY (11) ----- Small Storage Unit Advanced Signal Interpreter Hacking Suite System Shield Improved System Shield Improved System Shield > --- WEAPON (3) ------- (None) > --- INVENTORY (8) ---- Experimental Sensor Array High-powered Transdimensional Reconstructor High-powered Transdimensional Reconstructor Sigix Containment Pod Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Light Antimatter Reactor > --- PROPULSION ------- Improved VTOL Module Field Propulsion Drive Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Impulse Thruster Array Impulse Thruster Array Experimental Q-thruster > --- UTILITY ---------- Small Storage Unit Experimental Sensor Array Advanced Signal Interpreter Advanced Terrain Scan Processor Improved Utility Shielding Centrium Light Armor Plating Centrium Light Armor Plating Hacking Suite System Shield System Shield Improved System Shield > --- WEAPON ----------- Nova Cannon Sigix Broadsword > --- INVENTORY -------- Dimensional Node Initializer High-powered Transdimensional Reconstructor Subatomic Replicator Sigix Containment Pod [Rating: 176] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Micro Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Flight Unit Cooled Nuclear Pulse Thruster Utility Huge Storage Unit Device Shield Generator Storage Huge Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Hardened Heavy Armor Plating Weapon Flak Gun Energy Gun Improved EM Shotgun Energy Cannon Nova Cannon Ballistic Gun Flak Gun Launcher Heavy Missile Launcher Special Weapon Plasma Cutter Slashing Weapon Makeshift Sword Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Ext Fac Upp Upp Zhi Pro Fac Upp War Pro Res Qua Res Acc Com Slots Evolved 18 | . . . 2 . . . 2 . 2 . . . . 2 . 2 . . . . 2 . . . 2 . 2 2 . Power 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Propulsion 7 | . . . 1 . . . . . 1 . . . . 1 . 1 . . . . . . . . 1 . . 2 . Utility 9 | . . . 1 . . . 2 . 1 . . . . 1 . 1 . . . . 1 . . . 1 . 1 . . Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Parts Attached 360 | 2 15 11 24 6 2 2 10 46 14 3 14 20 30 7 12 10 7 7 10 13 8 7 11 7 7 9 28 4 14 Power 23 | . 3 . . 2 . . . 1 1 . . . 2 . 3 . . . 2 . 3 . . . 1 . 3 1 1 Engine 12 | . 2 . . 2 . . . 1 . . . . 2 . 3 . . . 1 . 1 . . . . . . . . Core 2 | . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Reactor 9 | . . . . . . . . . . . . . . . . . . . 1 . 2 . . . 1 . 3 1 1 Propulsion 77 | . 2 3 12 1 . . 2 12 2 . . 9 8 1 . 1 . . 3 . . . . . 2 1 10 1 7 Treads 37 | . 1 3 8 1 . . 2 10 2 . . 5 4 . . . . . . . . . . . . . . . 1 Leg 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Wheel 5 | . 1 . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 34 | . . . . . . . . 1 . . . 4 4 1 . 1 . . 3 . . . . . 2 1 10 1 6 Utility 144 | 1 3 2 6 . . . 6 14 8 1 5 6 13 6 6 4 4 4 3 10 4 5 4 6 3 6 10 1 3 Device 80 | 1 2 1 4 . . . 3 9 4 1 5 2 9 3 2 3 2 2 2 7 2 2 3 4 1 3 2 . 1 Storage 6 | . 1 1 . . . . . . 1 . . 2 . . . . . . . . 1 . . . . . . . . Processor 12 | . . . 1 . . . 1 1 2 . . . 1 . 1 . . . . . . 2 . . 1 1 . . 1 Hackware 10 | . . . . . . . . 1 . . . . 2 . . 1 . 1 . . . 1 . . . 1 1 1 1 Protection 36 | . . . 1 . . . 2 3 1 . . 2 1 3 3 . 2 1 1 3 1 . 1 2 1 1 7 . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 116 | 1 7 6 6 3 2 2 2 19 3 2 9 5 7 . 3 5 3 3 2 3 1 2 7 1 1 2 5 1 3 Energy Gun 23 | 1 1 1 2 . . 2 1 11 1 . . . . . . . . . . . . 1 2 . . . . . . Energy Cannon 15 | . . . . . 1 . . 1 . . . . . . 1 2 1 2 . 1 1 . . . . 1 1 1 2 Ballistic Gun 29 | . 4 3 3 1 . . . 3 2 1 5 2 2 . . 1 . . 1 . . . 1 . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 32 | . 2 2 1 2 . . 1 3 . 1 4 2 3 . 2 2 2 1 1 2 . . 1 . . . . . . Special Weapon 8 | . . . . . . . . . . . . . 1 . . . . . . . . . 3 1 1 1 . . 1 Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 5 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 4 . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 4 | . . . . . 1 . . 1 . . . 1 1 . . . . . . . . . . . . . . . . Unidentified Prototypes 14 | . 1 . 3 . . . . 2 1 . . . . . . . . . 1 . . . 2 . . 2 2 . . Corrupted Parts 2 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . System Corruption 3 | . . . . . . . 2 1 . . . . . . . . . . . . . . . . . . . . . Parts Lost 73 | . 2 3 7 . . . 1 7 . . . 3 15 2 2 . . 1 . 1 8 . 1 1 2 . 1 3 13 Power 12 | . 1 . . . . . . . . . . . 2 . 1 . . . . . 2 . . . 1 . 1 2 2 Propulsion 18 | . . . 4 . . . . 2 . . . 1 5 . . . . . . . . . . . . . . . 6 Utility 30 | . 1 1 3 . . . 1 2 . . . 2 5 1 1 . . 1 . 1 4 . 1 1 1 . . . 4 Weapon 13 | . . 2 . . . . . 3 . . . . 3 1 . . . . . . 2 . . . . . . 1 1 Highest Loss Streak 11 | . 2 1 5 . . . 1 4 . . . 2 9 2 2 . . 1 . 1 8 . 1 1 2 . 1 2 11 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 92 | . 99 99 99 100 88 100 90 89 90 92 92 84 75 89 93 94 100 99 99 99 92 77 92 87 87 90 83 83 88 Engine 6 | . 11 14 11 11 11 11 9 9 3 . . . 1 6 4 5 5 5 4 5 5 . . . 4 4 . . . Core 1 | . 2 . . . . . . . 3 7 7 7 3 . . . . . . . . . . . . . . . . Treads 19 | . 8 13 20 31 33 33 27 26 30 30 30 26 15 . . . . . . . . . . . . . . . . Wheel 2 | . 8 14 12 1 . . . . . . . . . . . . . . . . . . . . . . . . . Flight 7 | . . . . . . . . . . . . . 7 27 33 30 35 35 35 35 31 31 31 31 28 28 26 28 27 Device 10 | . 13 14 10 11 11 11 11 9 14 7 7 6 12 13 9 5 4 4 9 11 13 10 12 13 13 7 5 1 . Storage 7 | . 14 14 11 11 11 11 9 9 7 7 7 6 5 . . . . . . . . 5 5 5 4 4 4 4 4 Processor 8 | . . . 7 11 11 11 7 6 6 15 15 9 4 6 9 11 11 11 9 5 5 7 10 5 6 13 11 8 7 Hackware 3 | . . . . . . . . 1 . . . . 2 13 13 15 17 17 23 21 14 15 15 15 11 9 9 15 19 Protection 5 | . . . 3 . . . 8 9 6 7 7 8 5 9 12 11 11 10 3 5 9 . 2 5 5 8 8 12 11 Energy Gun 4 | . 10 6 2 . . 22 17 14 4 . . . . . . . . . . . . 1 1 . . . . . . Ballistic Gun 9 | . 16 17 19 21 . . . 3 10 14 14 13 9 . . . 5 5 4 5 . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 129 | 13 36 94 98 98 91 96 118 120 119 118 116 129 127 24 28 28 29 29 29 28 33 22 36 33 41 54 77 60 60 Greatest Support 97 | 20 20 20 60 60 60 60 60 69 97 97 97 97 94 37 37 34 34 34 34 33 33 33 33 33 47 47 48 62 63 Greatest Overweight (x) 34 | . 2 5 6 5 1 1 1 2 1 1 1 34 32 . 3 . . . . . . . 1 . . 1 2 . 1 Average Overweight (x) . | . . 1 3 1 1 1 1 1 1 1 1 1 . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 15 25 25 25 25 25 25 25 25 25 25 25 25 5 5 5 5 5 5 5 8 8 8 8 8 8 8 8 8 Average Capacity 19 | 8 11 16 25 25 25 25 25 25 25 25 25 23 21 5 5 5 5 5 5 5 5 8 8 8 8 8 8 8 8 Most Carried 25 | 6 15 25 25 25 24 23 25 25 25 25 25 25 20 5 5 5 5 5 5 5 6 5 8 8 8 8 8 8 8 Average Carried 18 | 6 10 14 23 24 24 23 24 23 24 25 24 17 14 4 4 4 5 5 4 4 4 3 7 7 7 7 7 6 7 Final Capacity 25 | 8 15 25 25 25 25 25 25 25 25 25 25 25 5 5 5 5 5 5 5 5 8 8 8 8 8 8 8 8 8 Final Carried 25 | 6 15 25 25 25 24 23 25 25 25 25 25 20 5 5 5 5 5 5 5 4 6 5 7 8 8 8 8 8 5 Class Distribution -------------------- 55% | Mutant 16% | Hacker-Sprinter 13% | Skirmisher 5% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -8/Storage Mutant | -7/Factory Skirmisher | -7/Lower Caves Skirmisher | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Derelict-Sprinter | -6/Factory Derelict-Sprinter | -6/Extension Hacker-Sprinter | -5/Factory Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Zhirov Hacker-Sprinter | -4/Proximity Caves Hacker-Sprinter | -4/Factory Hacker-Sprinter | -4/Upper Caves Hacker-Sprinter | -4/Warlord Hacker-Sprinter | -3/Proximity Caves Hacker-Sprinter | -3/Research Hacker-Sprinter | -3/Quarantine Hacker-Mutant | -2/Research Hacker-Sprinter | -1/Access Hacker-Sprinter | -1/Command Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Ext Fac Upp Upp Zhi Pro Fac Upp War Pro Res Qua Res Acc Com Matter Collected 6397 | 220 362 314 605 277 . . 200 845 170 144 369 230 822 4 271 . 79 41 . 272 142 63 254 69 56 19 356 73 140 Remotely 439 | . . . . . . . . . . . . . 384 . . . . . . . . . . 55 . . . . . Salvage Created 8074 | 193 459 52 1471 357 . . 467 2357 205 51 201 89 490 . 250 45 20 . . 320 . . . 83 134 147 310 183 190 Parts 380 | 17 30 . 75 20 . . 23 96 13 6 7 2 20 . 3 5 2 . . 7 . . . 5 10 5 16 12 6 Haulers Intercepted 11 | . 1 . 3 . . . . 6 . . . . . . . . . . . . . . . . 1 . . . . Recyclers Shooed 6 | . . . 3 1 . . . . . . . . . . 1 . . . . . 1 . . . . . . . . Parts Field Recycled 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Retrieved Matter 7 | . . . . . . . . . . . . . 7 . . . . . . . . . . . . . . . . Parts Self-Destructed 36 | . . . . . . . . . . 6 6 . 16 . . . 3 . . 4 . . . 1 . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Ext Fac Upp Upp Zhi Pro Fac Upp War Pro Res Qua Res Acc Com Combat Hostiles Destroyed 174 | . 10 4 26 10 . . 8 36 2 4 11 4 19 . 2 4 3 . . 8 . . . 5 4 3 5 5 1 Melee 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 5 . Guns 98 | . 7 4 26 6 . . 7 29 2 . 3 1 12 . . . . . . 1 . . . . . . . . . Cannons 8 | . . . . . . . . . . . . . . . 1 . . . . . . . . 2 1 1 3 . . AOE 59 | . 3 . . 4 . . . 7 . 4 8 3 7 . 1 4 3 . . 7 . . . 3 3 2 . . . Classes Destroyed 19 | 2 6 1 3 . . . . 3 . . . . 1 . . . . . . . . . . . . 1 . . 2 Worker 6 | . 1 . . 1 . . . 3 1 . . . . . . . . . . . . . . . . . . . . Builder 5 | . 2 . . . . . . 2 1 . . . . . . . . . . . . . . . . . . . . Tunneler 5 | 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 11 | . 1 . 3 . . . . 6 . . . . . . . . . . . . . . . . 1 . . . . Recycler 8 | 1 . . 2 2 . . . 1 . . . . . . 1 . . . . . . . . . . . 1 . . Mechanic 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Operator 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Watcher 6 | . 2 . 2 . . . . 2 . . . . . . . . . . . . . . . . . . . . . Swarmer 64 | . 3 . . 7 . . . 2 . 4 5 . 9 . . 4 3 . . 8 . . . 5 4 . 5 5 . Grunt 64 | . 7 . 20 2 . . 5 18 2 . 4 . 5 . 1 . . . . . . . . . . . . . . Brawler 5 | . . . 1 . . . . 1 . . . . 2 . 1 . . . . . . . . . . . . . . Duelist 4 | . . . 2 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . Protector 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Sentry 22 | . . . 3 . . . 3 13 1 . 1 . 1 . . . . . . . . . . . . . . . . Specialist 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Hunter 4 | . . . . . . . . 1 1 . 1 . 1 . . . . . . . . . . . . . . . . Enhanced Grunt 4 | . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . Executioner 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Assembled 4 | . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . Mutant 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Best Kill Streak 10 | 4 5 1 4 5 . . 3 8 1 4 4 3 10 . 2 4 3 . . 4 . . . 5 4 3 4 3 1 Combat Bots Only 9 | . 4 1 4 4 . . 3 8 1 4 4 3 9 . 2 4 3 . . 4 . . . 5 4 3 3 3 1 Max Kills in Single Turn 4 | 1 4 1 2 4 . . 1 3 2 4 3 1 2 . 1 3 2 . . 2 . . . 3 4 2 1 1 1 Gunslinging 1 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . 3 . . 3 . . . 3 . 4 3 1 2 . 1 3 2 . . 2 . . . 2 3 2 . . . Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Ext Fac Upp Upp Zhi Pro Fac Upp War Pro Res Qua Res Acc Com Damage Taken 14085 | . 427 334 1027 147 . . 356 2325 196 101 443 903 2012 239 244 . 142 44 . 280 723 23 123 203 530 77 674 1029 1483 Core 1486 | . 71 3 169 32 . . 10 124 . . 57 . 255 19 51 . . . . 27 155 23 . 37 118 14 20 . 301 Absorbed by Shields 1521 | . 10 117 379 59 . . 131 245 5 . 134 95 145 . . . . . . . . . . . . . . . 201 Redirected to Shielding 282 | . . . . . . . . . . . . . . 24 . . . 6 . 40 111 . . . . . 16 14 71 Regen/Repaired (Parts) 1240 | . 73 . 215 . . . . . 407 . . . . . . . . . . . 28 . . . . . 345 172 . Core Remaining (%) 79 | 100 . 70 . . . 49 . 75 . . . . 55 . 91 . . . . 97 . . . 81 . 81 98 . 81 Volleys Fired 641 | 12 55 18 84 20 . . 25 132 11 4 17 17 56 . 25 5 4 42 . 31 20 . . 2 4 38 6 1 12 Largest 3 | 1 2 2 2 2 . . 2 2 2 2 2 2 2 . 1 1 1 1 . 1 1 . . 1 1 1 1 1 3 Hottest 227 | 50 70 70 76 46 . . 90 121 121 56 78 78 67 . 85 85 39 85 . 85 85 . . . . 113 113 113 227 Shots Fired 1023 | 12 103 36 167 36 . . 47 251 22 7 26 33 87 . 25 5 4 42 . 31 20 . . 2 4 38 6 1 18 Gun 766 | 12 96 36 166 32 . . 46 246 22 6 15 19 66 . . . . . . 4 . . . . . . . . . Cannon 172 | . . . . . . . . . . . . . . . 25 4 . 42 . 21 20 . . . . 36 6 1 17 Launcher 66 | . 7 . 1 4 . . 1 5 . 1 11 14 11 . . 1 4 . . 6 . . . . . . . . . Special 19 | . . . . . . . . . . . . . 10 . . . . . . . . . . 2 4 2 . . 1 Kinetic 493 | . 85 23 128 32 . . . 95 20 6 15 19 66 . . . . . . 4 . . . . . . . . . Thermal 322 | 12 11 13 38 . . . . 68 2 . . . 10 . 25 4 . 42 . 21 20 . . . . 36 6 1 13 Explosive 74 | . 7 . 1 4 . . 1 5 . 1 11 14 11 . . 1 4 . . 6 . . . 2 4 2 . . . Electromagnetic 134 | . . . . . . . 46 83 . . . . . . . . . . . . . . . . . . . . 5 Robot Hit Streak 22 | 6 16 7 22 14 . . 10 19 9 3 12 8 19 . 4 . . . . 9 2 . . 4 5 1 4 . 4 Robot Miss Streak 10 | 2 3 4 2 2 . . 3 3 7 10 5 7 8 . 2 . . . . 8 . . . . . 1 1 . 3 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 11 | . . . 3 1 . . . 5 . . . . 2 . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 1 . . . 1 . . . . 1 . . . . . . . . . . . . . . . . Shots Hit Robots 689 | 9 74 21 124 23 4 . 35 200 20 5 23 24 78 . 9 . . . . 8 1 . . 2 6 1 8 9 5 Core Hits 479 | 7 28 9 47 14 . . 19 93 24 9 25 41 109 . 5 3 5 . . 15 . . . 5 6 3 4 5 3 Critical Kills 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Critical Parts Destroyed 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 12 | 1 1 . 2 . . . 2 3 1 . . . 1 . . . . . . . . . . . . . . . 1 Burn 5 | 1 . . . . . . . 3 1 . . . . . . . . . . . . . . . . . . . . Meltdown 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Destroy 3 | . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Corrupt 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Sever 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Melee Attacks 70 | . . . . . 4 . . . . . . . 4 . . . . . . . . 1 . 4 13 . 21 23 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 62 | . . . . . . . . . . . . . . . . . . . . . . 1 . 4 13 . 21 23 . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 10 | . . . . . 4 . . . . . . . 4 . . . . . . . . . . . 1 . 1 . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 19793 | 112 1144 277 1953 781 . . 537 4052 245 363 1227 1528 2096 . 370 545 255 . . 889 33 . . 645 917 406 583 613 222 Guns 9412 | 112 1008 254 1895 378 . . 537 3143 245 106 92 343 1262 . . . . . . 37 . . . . . . . . . Cannons 848 | . . . . . . . . . . . . . . . 299 . . . . 131 33 . . . . . 163 . 222 Explosions 7805 | . 131 . 34 402 . . . 862 . 257 1135 1166 716 . 71 545 255 . . 721 . . . 547 612 351 . . . Melee 1291 | . . . . . . . . . . . . . . . . . . . . . . . . . 258 . 420 613 . Ramming 140 | . 5 23 24 1 . . . 47 . . . 19 21 . . . . . . . . . . . . . . . . Kinetic 6026 | . 920 153 1336 378 . . . 1168 231 106 92 343 1262 . . . . . . 37 . . . . . . . . . Thermal 3312 | 112 88 101 559 . . . . 1083 14 . . . 97 . 370 444 . . . 131 33 . . . . . 163 . 117 Explosive 7009 | . 131 . 34 402 . . . 581 . 257 1135 1166 716 . . 101 255 . . 721 . . . 547 612 351 . . . Electromagnetic 1815 | . . . . . . . 537 1173 . . . . . . . . . . . . . . . . . . . . 105 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 1491 | . . . . . . . . . . . . . . . . . . . . . . . . 98 305 55 420 613 . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 5 | . . . 3 3 3 3 2 4 . . . . 5 . 1 . . . . . . . . . . . . . 4 Average Corruption 2 | . . . 3 3 3 3 2 2 . . . . 4 . 1 . . . . . . . . . . . . . 2 Corruption Purged 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Corruption Blocked 27 | . . . . . . . . . . . . . . . . . . . . . . . . . . 23 4 . . Effects 117 | . . . 15 23 13 2 5 50 . . . . 7 . 1 . . . . . . . . . . . . . 1 Message Errors 26 | . . . 1 4 4 1 1 14 . . . . 1 . . . . . . . . . . . . . . . . Matter Fused 33 | . . . 5 8 5 1 . 11 . . . . 2 . . . . . . . . . . . . . . . 1 Heat Flow Errors 15 | . . . 2 3 . . 2 8 . . . . . . . . . . . . . . . . . . . . . Energy Discharges 18 | . . . 4 3 1 . . 8 . . . . 2 . . . . . . . . . . . . . . . . Parts Rejected 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Data Loss (minor) 12 | . . . 1 3 3 . 1 1 . . . . 2 . 1 . . . . . . . . . . . . . . Data Loss (major) 8 | . . . 2 2 . . . 4 . . . . . . . . . . . . . . . . . . . . . Misfires 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Alerts 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Weapon Failures 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 715 | . . . . 16 . . . 57 . 14 69 15 13 . . 82 . . . 47 3 . . 58 72 . 196 73 . Projectiles 3 | . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . Explosions 421 | . . . . 16 . . . 57 . 14 69 15 13 . . 82 . . . 47 . . . 58 50 . . . . Melee 291 | . . . . . . . . . . . . . . . . . . . . . . . . . 22 . 196 73 . Knockbacks 2 | . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Impact 2 | . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 464 | . 57 . . 6 . . . 82 . . 45 . 172 . . . 39 . . 63 . . . . . . . . . Shots 15 | . 2 . . 1 . . . 3 . . 2 . 5 . . . 1 . . 1 . . . . . . . . . Rammed 19 | . . 6 3 1 . . . 7 . . . 1 1 . . . . . . . . . . . . . . . . Targets Rammed 23 | . 2 6 3 1 . . . 9 . . . 1 1 . . . . . . . . . . . . . . . . Kicked 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Highest Temperature 462 | 80 48 24 258 197 . . 462 442 3 6 71 186 302 14 234 101 147 330 4 15 8 . . . . . 63 37 400 Average Temperature 91 | 34 15 11 43 89 . . 155 124 2 3 19 70 110 7 111 51 56 92 3 9 4 . . . . . 28 11 85 Received Heat Transfer 2745 | . 201 . 280 30 . . 178 1145 24 . 103 . 481 27 99 . . 9 . . 72 . 24 9 . . . 27 36 Effects 21 | . . . . . . . 7 8 . . . . . . 3 . . . . . . . . . . . . . 3 Shutdowns 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 Energy Bleed 5 | . . . . . . . 1 2 . . . . . . 1 . . . . . . . . . . . . . 1 Interference 11 | . . . . . . . 3 6 . . . . . . 2 . . . . . . . . . . . . . . Short Circuit 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 Damage (minor) 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Parts Fried 4 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . 1 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Parts Melted 18 | 1 1 . 2 1 . . . 8 . . . . . . . . . . . . . . . . . . 1 . 4 Heat Transferred 5939 | 407 259 296 1184 . . . . 2309 111 . . . 296 . 383 250 . . . 148 37 . . . . . 148 . 111 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Ext Fac Upp Upp Zhi Pro Fac Upp War Pro Res Qua Res Acc Com Peak Influence 1059 | 30 326 45 430 373 . . 141 1059 688 . . . . 138 191 302 . . . . 192 . . . 396 541 564 548 527 Initial 481 | . 19 45 . 167 . . . 27 481 . . . . 30 65 93 . . . . 113 . . . 114 222 303 228 350 Average 259 | 14 165 12 220 145 . . 41 463 509 . . . . 59 137 203 . . . . 130 . . . 234 449 402 372 449 Maximum Alert Level 3 | . 1 . 2 1 . . . 3 2 . . . . . . 1 . . . . . . . . 1 2 2 2 2 Low Security (%) 47 | 100 69 100 36 51 . 100 100 21 . . . . . 100 100 46 . . . . 100 . . . 40 . . . . Level 1 29 | . 30 . 61 48 . . . 31 23 . . . . . . 53 . . . . . . . . 59 30 73 50 13 Level 2 17 | . . . 1 . . . . 21 76 . . . . . . . . . . . . . . . . 69 26 49 86 Level 3 5 | . . . . . . . . 25 . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 40 | . . 1 5 . . . 3 13 4 . . . 1 1 1 . . . . . 2 . . . 1 . 2 2 4 Investigation 16 | . . 1 2 . . . 1 5 3 . . . . . 1 . . . . . 2 . . . . . . . 1 Extermination 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 Reinforcement 13 | . . . 3 . . . 2 3 . . . . . 1 . . . . . . . . . . . . 1 1 2 Assault 2 | . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . Garrison 4 | . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . Intercept 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Ext Fac Upp Upp Zhi Pro Fac Upp War Pro Res Qua Res Acc Com Distress Signals 30 | . 1 . 5 . . . . 5 . . . . . 1 . . . . . . 1 . 1 . 4 . 8 . 4 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 392 | . 14 14 43 12 . . 11 48 7 4 11 4 18 10 15 5 1 1 . 8 17 3 17 10 10 8 12 35 54 Peak Tracking Total 27 | . 7 4 6 4 . . 4 9 3 4 4 3 7 8 10 5 4 1 . 4 11 3 17 5 10 4 8 27 10 Tactical Retreats 26 | . . 4 5 1 . . 1 1 . . . . . 2 . . . . . . 1 1 . 2 1 1 2 3 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Ext Fac Upp Upp Zhi Pro Fac Upp War Pro Res Qua Res Acc Com Traps Triggered 19 | . . . 1 . . . . 4 1 . . . . . 2 . . . . . 3 . . . 1 1 . . 6 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 6 | . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 8 | . . . . . . . . . . . . . 1 . 1 . 1 . . 1 . . 4 . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Ext Fac Upp Upp Zhi Pro Fac Upp War Pro Res Qua Res Acc Com Machines Disabled 19 | . 1 . . 4 . . . 1 . . . . . . 2 3 . 1 . . . . . . 1 5 1 . . Max in Single Turn 3 | . 1 . . 2 . . . 1 . . . . . . 2 3 . 1 . . . . . . 1 1 1 . . Garrison Access 3 | . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . 1 . . Energy Cycler 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Ext Fac Upp Upp Zhi Pro Fac Upp War Pro Res Qua Res Acc Com Machines Accessed 76 | . 4 3 6 1 1 . 3 8 3 . . 4 . 4 5 3 2 1 4 . 7 1 2 . 1 5 1 4 3 Terminals 42 | . 3 2 4 1 . . 2 5 . . . . . 2 5 3 . . . . 4 . . . . 5 1 3 2 Fabricators 4 | . . . . . . . . . 1 . . . . . . . . . . . 2 . . . . . . 1 . Repair Stations 7 | . 1 . 1 . . . 1 . 1 . . . . . . . . . . . 1 . . . 1 . . . 1 Recycling Units 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . 1 1 . . . . 1 . . . . . . . . . . . . . . . Total Hacks 200 | . 13 6 16 2 1 . 11 20 6 . . 27 . 7 9 6 9 1 13 . 22 1 2 . 2 7 1 6 12 Successful 137 | . 7 4 10 1 1 . 4 10 4 . . 27 . 5 6 4 9 1 13 . 16 1 2 . 1 4 . 4 3 Failed 63 | . 6 2 6 1 . . 7 10 2 . . . . 2 3 2 . . . . 6 . . . 1 3 1 2 9 Catastrophic 11 | . . . . . . . 1 2 1 . . . . 1 . 1 . . . . . . . . . 1 1 . 3 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 59 | . 6 5 7 2 . . 2 11 1 . . . . 3 4 4 . . . . 11 . . . . 2 1 . . Terminals 102 | . 11 5 10 2 . . 6 16 . . . . . 4 9 6 . . . . 13 . . . . 7 1 4 8 Fabricators 8 | . . . . . . . . . 2 . . . . . . . . . . . 4 . . . . . . 2 . Repair Stations 25 | . 2 . 4 . . . 5 . 3 . . . . . . . . . . . 5 . . . 2 . . . 4 Recycling Units 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . Scanalyzers 4 | . . . 2 . . . . . . . . . . 2 . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . 1 1 . . . . 1 . . . . . . . . . . . . . . . Terminal Hacks 98 | . 5 4 3 1 1 . 3 5 . . . 27 . 1 5 4 9 1 13 . 4 1 2 . . 4 . 3 2 Record 28 | . . . . . 1 . . . . . . 11 . . . . 8 1 5 . . . . . . 2 . . . Part Schematic 16 | . . 1 . . . . . . . . . 9 . . . 1 . . 4 . 1 . . . . . . . . Robot Schematic 4 | . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . Robot Analysis 8 | . 3 2 1 . . . 1 1 . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 10 | . . . . . . . . 1 . . . 3 . . 1 . . . 4 . . . . . . 1 . . . Open Door 13 | . . 1 . . . . . 2 . . . . . 1 1 . 1 . . . . 1 2 . . 1 . 3 . Branch Access Points 3 | . . . . . . . 1 . . . . . . . . 1 . . . . 1 . . . . . . . . Terminal Index 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Fabricator Index 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Alert Level 2 | . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . Unreport Threat 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Locate Traps 3 | . . . . . . . . . . . . . . . 1 1 . . . . 1 . . . . . . . . Zone Layout 6 | . 2 . 2 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . Disengage Seal 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Fabricator Hacks 5 | . . . . . . . . . 1 . . . . . . . . . . . 3 . . . . . . 1 . Network Status 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . Load Schematic 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Build 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Repair Station Hacks 15 | . 2 . 4 . . . 1 . 2 . . . . . . . . . . . 4 . . . 1 . . . 1 Scan Component 8 | . 1 . 2 . . . 1 . 1 . . . . . . . . . . . 2 . . . . . . . 1 Repair 5 | . 1 . 2 . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . Refit 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 3 | . . . 1 . . . . . . . . . . 2 . . . . . . . . . . . . . . . Insert Component 2 | . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . Analyze 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Seal Access 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 15 | . . . 2 . . . . 4 1 . . . . 2 1 . . . . . 5 . . . . . . . . Terminals 11 | . . . 2 . . . . 1 . . . . . 2 1 . . . . . 5 . . . . . . . . Track 3 | . . . 1 . . . . . . . . . . . . . . . . . 2 . . . . . . . . Assimilate 2 | . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . Botnet 5 | . . . 1 . . . . 1 . . . . . 1 1 . . . . . 1 . . . . . . . . Disrupt 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . Reject 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Mask 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Tunnel 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Jam 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 42 | . 4 2 6 1 . . 3 5 1 . . . . 2 4 3 . . . . 4 . . . 1 2 1 1 2 Full Trace Events 9 | . . . 1 . . . 1 3 1 . . . . . . . . . . . 2 . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 17 | . . 1 . . . . . . . . . 9 . 1 . 1 . . 4 . 1 . . . . . . . . Parts Built 4 | . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 186 | . . . . . . . . . . . . . . . . . . . . . 186 . . . . . . . . Total Part Build Rating 30 | . . . . . . . . . . . . . . . . . . . . . 30 . . . . . . . . Parts Repaired 5 | . 1 . 2 . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . Time 230 | . 26 . 52 . . . . . 44 . . . . . . . . . . . 108 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Ext Fac Upp Upp Zhi Pro Fac Upp War Pro Res Qua Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . Non-combat 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . Combat 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . parse_system 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Machine Destruction 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Ext Fac Upp Upp Zhi Pro Fac Upp War Pro Res Qua Res Acc Com Total Allies 17 | . . . . 2 . . . 10 . . . . 2 1 2 . . . . . . . . . . . . . . Largest Group 10 | . . . . 2 . . . 10 7 . . . 2 1 1 . . . . . . . . . . . . . . Highest-Rated Group 173 | . . . . 45 . . . 173 115 . . . 61 26 39 . . . . . . . . . . . . . . Highest-Rated Ally 39 | . . . . 31 . . . 29 29 . . . 32 26 39 . . . . . . . . . . . . . . Total Orders 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . EXPLORE 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . RETURN 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Ally Attacks 112 | . . . . 13 . . . 84 12 . . . . 1 2 . . . . . . . . . . . . . . Total Damage 1474 | . . . . 229 . . . 1017 170 . . . . 20 38 . . . . . . . . . . . . . . Kills 19 | . . . . 2 . . . 14 2 . . . . . 1 . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Ext Fac Upp Upp Zhi Pro Fac Upp War Pro Res Qua Res Acc Com Robot Analysis Total 136 | . 3 2 1 . . . 1 1 . . . 128 . . . . . . . . . . . . . . . . . Derelict Logs Recovered 11 | . . 2 . 1 . . . . . . 1 . 2 . . . 1 3 . 1 . . . . . . . . . Drone Launches 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Ext Fac Upp Upp Zhi Pro Fac Upp War Pro Res Qua Res Acc Com Turns Passed 19663 | 90 832 1713 1408 1335 841 226 567 2576 1079 1298 1852 527 831 105 332 107 113 328 62 290 473 291 278 366 139 242 780 161 421 Spaces Moved 13534 | 25 465 708 561 542 347 94 181 811 387 534 698 164 491 307 513 236 280 462 169 618 292 384 805 498 349 430 801 407 975 Core 13 | . . . . . . . . . . . . 4 2 . 7 . . . . . . . . . . . . . . Treads 4289 | . . 373 71 466 347 94 181 811 387 534 698 151 176 . . . . . . . . . . . . . . . . Legs 140 | 25 115 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 1251 | . 350 335 490 76 . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 7841 | . . . . . . . . . . . . 9 313 307 506 236 280 462 169 618 292 384 805 498 349 430 801 407 975 Fastest Speed 14 | 120 100 130 135 175 240 240 240 240 240 240 240 31 31 27 23 24 24 24 20 20 20 20 20 20 20 22 14 19 17 Average Speed 107 | 120 118 193 172 230 240 240 240 241 240 240 240 246 119 30 29 26 24 24 22 20 20 20 23 20 21 22 58 19 19 Slowest Speed 1750 | 120 130 240 240 240 240 240 240 320 240 240 240 1750 1650 31 200 27 24 24 24 20 20 20 89 20 22 99 181 19 99 Overloaded Moves 12 | . . . . . . . . . . . . . . . 12 . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 81 | . . . . . . . . . . . . . . 5 4 . . . . . 31 . . 3 5 5 2 10 16 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Exploration Rate (%) 48 | 3 60 99 39 98 60 25 12 96 8 74 79 78 70 13 54 8 53 55 61 76 10 37 93 61 14 57 20 14 36 Regions Visited 29 Branch Regions 19 Pre-discovered Areas 33 | . . 2 . 1 1 . . 1 . . . 23 . . . . 1 1 3 . . . . . . . . . . Known Exits Taken 20 | . . . 1 . . . 1 . 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 9 | 1 1 1 . 1 1 1 . 1 . . . . 1 1 . . . . . . . . . . . . . . . Scrap Searched 17 | . . 1 . 2 . . . . . 2 2 . 4 . . . 1 2 . 1 . . . 2 . . . . . Spaces Dug 299 | . 14 . 10 2 . . . . . 13 17 . 13 . 5 4 . 21 . 58 19 1 . 4 66 30 13 3 6 Terrain Destroyed 823 | . 43 . 10 20 . . 10 39 . 13 121 51 100 . 32 23 40 37 . 78 19 1 . 20 78 64 13 3 8 Melee 25 | . . . . . . . . . . . . . . . . . . . . . . 1 . 4 6 . 12 2 . Projectile 135 | . . . . . . . . . . . . . . . 14 4 . 37 . 17 19 . . . 3 31 1 1 8 AOE 663 | . 43 . 10 20 . . 10 39 . 13 121 51 100 . 18 19 40 . . 61 . . . 16 69 33 . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Ext Fac Upp Upp Zhi Pro Fac Upp War Pro Res Qua Res Acc Com Total 17423 | 72 643 1001 823 590 354 95 274 1159 516 544 842 260 628 311 662 271 316 633 193 745 654 594 894 755 394 532 1066 432 1170 Wait 2420 | 34 80 242 135 11 . . 33 124 87 . 110 1 38 . 92 17 26 121 . 84 301 201 54 239 16 42 177 1 154 Move 13362 | 24 464 707 560 541 346 93 180 810 386 533 697 163 490 296 505 235 279 461 168 617 243 383 804 492 338 419 797 387 944 Hop 61 | . . . . . . . . . . . . . . 5 3 . . . . . 17 . . 2 5 5 1 9 14 Pick Up 150 | . 17 14 8 5 . . 12 13 7 2 2 20 2 . 2 1 . 1 4 . 4 2 9 4 3 5 6 4 3 Fast Attach 126 | 1 3 2 7 1 . . 1 10 6 . . 11 8 4 7 3 . 1 4 . 4 4 7 1 2 7 21 2 9 Attach 87 | . 4 3 10 . . 1 5 7 2 . 1 3 14 1 2 1 . . 2 1 1 3 3 2 2 5 6 3 5 Detach 32 | . 1 . 4 . . . . 5 . . . 7 . 1 . 1 . . . . 2 . 2 2 2 . 4 1 . Swap 153 | 1 8 6 7 5 2 1 4 29 6 3 13 6 8 2 3 6 7 6 5 12 3 . 1 4 3 . 1 . 1 Drop 205 | . 9 3 5 6 2 . 14 14 11 2 2 31 7 2 5 2 . 1 10 . 5 . 14 3 6 11 26 1 13 Fire 641 | 12 55 18 84 20 . . 25 132 11 4 17 17 56 . 25 5 4 42 . 31 20 . . 2 4 38 6 1 12 Melee 70 | . . . . . 4 . . . . . . . 4 . . . . . . . . 1 . 4 13 . 21 23 . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 21 | . . 6 3 1 . . . 9 . . . 1 1 . . . . . . . . . . . . . . . . Escape Stasis 87 | . . . . . . . . . . . . . . . 18 . . . . . 54 . . . . . . . 15 Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap 6 | . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat / *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials -8/Storage -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: Low x2 / *Ext) -6/Extension -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 4 exits: *Res / *Upp x2 / Arm) -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 2 exits: Res / *Qua) -3/Quarantine -2/Research -1/Access -1/Command Tau Ceti IV Orbit History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 3) 91 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 435 | -10/Materials | Discovered new exit (range 16) 744 | -10/Materials | Discovered new exit (range 10) 795 | -10/Materials | Discovered new exit (range 10) 895 | -10/Materials | Repaired Assault Rifle 923 | -10/Materials | Entered Mines 975 | -10/Mines | Learned location of Storage (-8) 1005 | -10/Mines | Met a Derelict shopkeep closing up shop 1080 | -10/Mines | Assembled infested the area 1445 | -10/Mines | Discovered new exit (range 8) 1451 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2033 | -10/Mines | Discovered new exit (range 5) 2636 | -10/Mines | Entered Materials 2636 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2637 | -9/Materials | Identified exit to Mines 3054 | -9/Materials | Lost 5 parts (3n2u) 3629 | -9/Materials | Discovered new exit (range 9) 3882 | -9/Materials | Repaired Lgt. Treads 3913 | -9/Materials | Repaired Assault Rifle 4044 | -9/Materials | Entered Mines 4138 | -9/Mines | Discovered new exit (range 15) 5101 | -9/Mines | Learned location of Zion (-6) 5119 | -9/Mines | Core integrity fell below 50% 5120 | -9/Mines | Discovered new exit (range 15) 5183 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 5188 | -9/Mines | Found Prototype Device 5369 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5369 | -9/Mines | Discovered new exit (range 5) 5379 | -9/Mines | Entered Exiles 5439 | -9/Exiles | Met 8R-AWN 5484 | -9/Exiles | Met EX-HEX 5578 | -9/Exiles | Met EX-DEC 5628 | -9/Exiles | Met EX-BIN 6198 | -9/Exiles | Discovered new exit (range 10) 6220 | -9/Exiles | Entered Mines 6437 | -8/Mines | Discovered new exit (range 4) 6446 | -8/Mines | Entered Materials 6446 | -8/Materials | Evolved 2 slots: Utility x2 6477 | -8/Materials | Identified exit to Storage 7013 | -8/Materials | Entered Storage 8424 | -8/Storage | Garrison activated, responded to threat 8534 | -8/Storage | Destroyed 8 combat bots 8599 | -8/Storage | Lost 4 parts (1u3w) 8613 | -8/Storage | First assault squad dispatched 8804 | -8/Storage | Build established: Scavenger-Mutant 8826 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 8999 | -8/Storage | Discovered new exit (range 16) 9139 | -8/Storage | Build established: Commander-Mutant 9237 | -8/Storage | Garrison activated, responded to threat 9589 | -8/Storage | Entered Factory 9589 | -7/Factory | Accompanied by 7 allies 9589 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10106 | -7/Factory | Repaired Hrd. Heavy Armor Plating 10302 | -7/Factory | Build established: Mutant 10429 | -7/Factory | Identified Exp. Sensor Array 10618 | -7/Factory | Discovered new exit (range 6) 10651 | -7/Factory | Identified exit to Lower Caves 10668 | -7/Factory | Entered Lower Caves 10795 | -7/Lower Caves | Encountered a Warlord checkpoint 10960 | -7/Lower Caves | Build established: Skirmisher 11770 | -7/Lower Caves | Discovered new exit (range 10) 11964 | -7/Lower Caves | Identified exit to Lower Caves 11966 | -7/Lower Caves | Entered another Lower Caves area 12031 | -7/Lower Caves | Discovered new exit (range 9) 13353 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 13578 | -7/Lower Caves | Discovered new exit (range 6) 13588 | -7/Lower Caves | Identified exit to Data Miner 13752 | -7/Lower Caves | Build established: Mutant 13818 | -7/Lower Caves | Entered Data Miner 13818 | -7/Data Miner | Discovered new exit (range 6) 13864 | -7/Data Miner | Met Data Miner 13910 | -7/Data Miner | Learned location of Section 7 (-3) 13910 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 13945 | -7/Data Miner | Received God Mode back door access code from Data Miner 13970 | -7/Data Miner | Interfaced with the Data Conduit 14342 | -7/Data Miner | Identified exit to Proximity Caves 14345 | -7/Data Miner | Entered Proximity Caves 14506 | -6/Proximity Caves | Lost 3 parts (1n2u) 14770 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 14905 | -6/Proximity Caves | Destroyed 9 combat bots 14913 | -6/Proximity Caves | Lost 9 parts (1p2n3u3w) 15135 | -6/Proximity Caves | Discovered new exit (range 6) 15152 | -6/Proximity Caves | Learned Factory emergency access door positions 15176 | -6/Proximity Caves | Entered Factory 15176 | -6/Factory | Accompanied by 1 ally 15176 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 15177 | -6/Factory | Identified exit to Lower Caves 15179 | -6/Factory | Loaded intel: 287 machine locations 15279 | -6/Factory | Discovered new exit (range 10) 15281 | -6/Factory | Entered Extension 15282 | -6/Extension | Loaded intel: 33 machine locations 15358 | -6/Extension | Rescued a captive Derelict 15358 | -6/Extension | Rescued a captive Derelict 15381 | -6/Extension | Energy Cycler disabled 15381 | -6/Extension | Rescued a captive Derelict 15381 | -6/Extension | Rescued a captive Derelict 15381 | -6/Extension | Rescued a captive Derelict 15382 | -6/Extension | Rescued a captive Derelict 15383 | -6/Extension | Rescued a captive Derelict 15388 | -6/Extension | Rescued a captive Derelict 15396 | -6/Extension | Rescued a captive Derelict 15608 | -6/Extension | Spotted B-75 Beast 15608 | -6/Extension | Discovered new exit (range 15) 15613 | -6/Extension | Identified exit to Factory 15613 | -6/Extension | Entered Factory 15613 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 15614 | -5/Factory | Loaded intel: 256 machine locations 15633 | -5/Factory | Identified exit to Upper Caves 15702 | -5/Factory | Discovered new exit (range 11) 15720 | -5/Factory | Entered Upper Caves 15741 | -5/Upper Caves | Learned Factory garrison access intel 15766 | -5/Upper Caves | Learned Armory garrison access intel 15766 | -5/Upper Caves | Learned Factory stockpile data 15766 | -5/Upper Caves | Learned Armory emergency access door positions 15766 | -5/Upper Caves | Learned 8 Research zone layouts 15821 | -5/Upper Caves | Discovered new exit (range 15) 15827 | -5/Upper Caves | Identified exit to Upper Caves 15833 | -5/Upper Caves | Entered another Upper Caves area 15892 | -5/Upper Caves | Encountered a Warlord checkpoint 15894 | -5/Upper Caves | Build established: Hacker-Sprinter 15906 | -5/Upper Caves | Identified exit to Factory 16119 | -5/Upper Caves | Learned Factory emergency access door positions 16137 | -5/Upper Caves | Discovered new exit (range 14) 16140 | -5/Upper Caves | Identified exit to Zhirov 16152 | -5/Upper Caves | Found Alien Artifact 16161 | -5/Upper Caves | Entered Zhirov 16161 | -5/Zhirov | Discovered new exit (range 3) 16181 | -5/Zhirov | Found Alien Artifact 16181 | -5/Zhirov | Identified Integrated Dissipator 16181 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 16187 | -5/Zhirov | Found Alien Artifact 16222 | -5/Zhirov | Identified exit to Proximity Caves 16223 | -5/Zhirov | Entered Proximity Caves 16373 | -4/Proximity Caves | Learned 4 Research zone layouts 16493 | -4/Proximity Caves | Discovered exit to Factory (range 15) 16513 | -4/Proximity Caves | Entered Factory 16513 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 16516 | -4/Factory | Loaded intel: 308 machine locations 16517 | -4/Factory | Loaded intel: 4 garrison access locations 16519 | -4/Factory | Identified exit to Upper Caves 16519 | -4/Factory | Identified exit to Armory 16715 | -4/Factory | Repaired Exp. Sensor Array 16790 | -4/Factory | Discovered new exit (range 4) 16791 | -4/Factory | Identified exit to Research 16798 | -4/Factory | Spotted B-86 Titan 16856 | -4/Factory | Fabricated Adv. Surge Thruster? 16927 | -4/Factory | Fabricated Mic. Antimatter Reactor? 16986 | -4/Factory | Entered Upper Caves 17015 | -4/Upper Caves | Lost 8 parts (2p4u2w) 17256 | -4/Upper Caves | Encountered a Warlord checkpoint 17276 | -4/Upper Caves | A Derelict revealed a hidden shortcut to "reach the base" 17277 | -4/Upper Caves | Identified exit to Warlord 17277 | -4/Upper Caves | Entered Warlord 17283 | -4/Warlord | Discovered new exit (range 9) 17327 | -4/Warlord | Met Warlord 17352 | -4/Warlord | Warlord's base attacked by MAIN.C 17399 | -4/Warlord | Found Prototype Special Weapon 17399 | -4/Warlord | Identified RU-N14's Throwing Claymores v3 17402 | -4/Warlord | Found RU-N14's Throwing Claymores v3 17403 | -4/Warlord | Found RU-N14's Throwing Claymores v3 17468 | -4/Warlord | Found Prototype Energy Gun 17468 | -4/Warlord | Identified Vortex Rail 17542 | -4/Warlord | Opened side exit 17554 | -4/Warlord | Identified exit to Proximity Caves 17555 | -4/Warlord | Entered Proximity Caves 17630 | -3/Proximity Caves | Spotted B-86 Titan 17918 | -3/Proximity Caves | Discovered exit to Research (range 7) 17921 | -3/Proximity Caves | Entered Research 17921 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 17922 | -3/Research | Identified exit to Research 17923 | -3/Research | Loaded intel: 106 machine locations 18047 | -3/Research | Intercept squad dispatched 18058 | -3/Research | Discovered new exit (range 8) 18060 | -3/Research | Identified exit to Quarantine 18060 | -3/Research | Entered Quarantine 18061 | -3/Quarantine | Loaded intel: 52 machine locations 18094 | -3/Quarantine | Discovered exit to Research (range 15) 18101 | -3/Quarantine | Identified Dimensional Node Initializer 18101 | -3/Quarantine | Initialized slip node 18103 | -3/Quarantine | Found Alien Slashing Weapon 18127 | -3/Quarantine | Found Alien Artifact 18127 | -3/Quarantine | Identified Core Reset Matrix 18127 | -3/Quarantine | Identified Transdimensional Reconstructor 18127 | -3/Quarantine | Identified Sigix Broadsword 18127 | -3/Quarantine | Used Core Reset Matrix 18131 | -3/Quarantine | Detected hypermatrix surge 18131 | -3/Quarantine | Sensed 14 artifacts in vicinity 18134 | -3/Quarantine | Met incapacitated Sigix Warrior 18134 | -3/Quarantine | Lockdown squad dispatched 18135 | -3/Quarantine | Acquired the access code to the Sigix quarantine chamber 18135 | -3/Quarantine | Unlocked Sigix quarantine chamber 18166 | -3/Quarantine | Found Subatomic Replicator 18171 | -3/Quarantine | Spotted Lightning 18191 | -3/Quarantine | Spotted Lightning 18191 | -3/Quarantine | Spotted Lightning 18207 | -3/Quarantine | Found Dimensional Node Initializer 18212 | -3/Quarantine | Warped through subspace to slip node 18213 | -3/Quarantine | Found Hpw. Transdimensional Reconstructor 18299 | -3/Quarantine | Discovered exit to Research (range 13) 18302 | -3/Quarantine | Entered Research 18302 | -2/Research | Warlord forces began assault on 0b10 18302 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 18412 | -2/Research | Research machine network offline 18604 | -2/Research | Met up with Warlord 18707 | -2/Research | Borebot progress halted 19041 | -2/Research | Spotted Executioner 19044 | -2/Research | Borebot progress halted 19062 | -2/Research | Discovered new exit (range 10) 19062 | -2/Research | Spotted Striker 19071 | -2/Research | Identified exit to Access 19082 | -2/Research | Entered Access 19082 | -1/Access | Evolved 2 slots: Propulsion x2 19142 | -1/Access | Used Subatomic Replicator to replicate Hpw. Transdimensional Reconstructor 19224 | -1/Access | Intercept squad dispatched 19242 | -1/Access | Discovered new exit (range 7) 19242 | -1/Access | Identified exit to Command 19243 | -1/Access | Entered Command 19272 | -1/Command | Disengaged cave seal 19293 | -1/Command | Welcomed Warlord to Command 19486 | -1/Command | Disengaged cave seal 19486 | -1/Command | Derelicts emerged from the dark tunnel 19524 | -1/Command | Search patrols dispatched 19565 | -1/Command | Spotted B-99 Colossus 19569 | -1/Command | Spotted Executioner 19569 | -1/Command | Spotted Executioner 19569 | -1/Command | Spotted Striker 19569 | -1/Command | Spotted Alpha 7 19569 | -1/Command | Spotted Executioner 19569 | -1/Command | Spotted Executioner 19569 | -1/Command | Spotted Striker 19569 | -1/Command | Spotted Alpha 7 19612 | -1/Command | Destroyed Executioner 19637 | -1/Command | Initialized slip node 19639 | -1/Command | Spotted B-99 Colossus 19657 | -1/Command | Spotted B-99 Colossus 19658 | -1/Command | Discovered new exit (range 8) 19664 | -1/Command | Identified exit to Surface 19664 | *** | Destroyed 0B10! Last Messages --------------- 19661_ Imp. Utility Shielding destroyed. 19661_ System Shield destroyed. 19661_ Knocked back. 19661_ Triggered Stasis Trap. 19661_ A bubble of rippling energy engulfs the area. 19661_ Field strength at 74. 19661_ Penetrated by Slug. 19661_ Slug penetrates Wall. 19662_ Field strength at 33. 19662_ Cld. Nuclear Pulse Thruster destroyed. 19662_ Penetrated by Slug. 19663_ Slug penetrates Wall. 19663_ Stasis field depleted. 19663_ Xenon Bombardment Thruster destroyed. 19663_ Centrium Light Armor Plating destroyed. 19664_ EXIT=IDENTIFIED: SURFACE [Achievement: 40k Club] [Achievement: I Was Wrong!] [Achievement: Payload Armed] [Achievement: Data Run] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????##############????????????????? | | ???????????????????# #????????????????? | | ???????????????????# #????????????????? | | ???????????????????# #????????????????? | | ???????????????????# #????????????????? | | ???????????????????# ##???????????????? | | ???????????????????# @" ;#???????????????? | | ???????????????????# "" ;#???????????????? | | ???????????????????# ##???????????????? | | ???????????????????# #????????????????? | | ???????????????????# ^ ^ #????????????????? | | ???????????????????#BB BB%#????????????????? | | ???????????????????#BB BB #????????????????? | | ???????????????????###;^ ^ %E####????????????????? | | ?????????????????????# ^ % % #??????????????????? | | ?????????????????????#; ^ ##??????????????????? | | ?????????????????????# ^^ ^^ #??????????????????? | | ?????????????????????## ^^ ^;#??????????????????? | | ?????????????????????# #??????????????????? | | ?????????????????????##^ ;#??????????????????? | | ?????????????????????# ^ ^ K #??????????????????? | | ?????????????????????## p]"#??????????????????? | | ??????????????????????#^^^ ] ##??????????????????? | | ??????????????????????##////##?????????????####### | | ???????????????????????# #??????????????# | | ???????????????????????# ################ | | ??????????????? ???????# " " | | ?????????????## ####### # | | ?????????????+ # | | ?????????????# # | | ?????????????# # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 97 Energy Generation 41 Energy Capacity 290 Matter Stores 300 Matter Capacity 500 Sight Range 20 Robot Scan Range 20 Terrain Scan Density 210 Jamming Range 14 Cloak Strength 3 Power Amplification 30 Additional Mass Support 9 Base Temperature (-) 200 Corruption Block 15 Armor Coverage 825 Resistance: TH 15 Resistance: EM 20 Propulsion Shielding 90 Utility Shielding 66 Evasion (%) 67 Targeting Accuracy 5 Recoil Reduction 4 Offensive Hacking 31 Defensive Hacking 44 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Adv. Surge Thruster | x2 | -4/Factory | Preloaded Mic. Antimatter Reactor | x2 | -4/Factory Alien Tech Used ----------------- Integrated Dissipator Dimensional Node Initializer Core Reset Matrix Transdimensional Reconstructor Sigix Broadsword Subatomic Replicator Achievements -------------- 40k Club Data Run I Was Wrong! Payload Armed Challenges ------------ None Game ------ Seed VisualAssembledDriver Manual? 0 Play Time 03:21:21 Cumulative 148.3 hours Start 2022.11.29 @ 17:34:53 End 2022.11.29 @ 21:01:00 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 180 Rogue 180 Adventurer 0 Explorer 0 Win Type 3 Total 2 Types 1/0/0/1/0/0/0/0/0 Lore% 75 Gallery% 76 Achievement% 59 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ff9b17c7-79f4-4204-a444-25d908b89f40