Cogmind - Beta 12 @@@ ROGUE MODE // 2023.10.28 @ 22:15:54 Player: monistgf Result: Self-destructed Performance ------------- Evolutions (7) 3500 Regions Visited (10) 2000 Robots Destroyed (124) 620 Value Destroyed (7223) 7223 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (923) 923 TOTAL SCORE: 14446 Bonus ------- High Alert Combat Kills 403 Follower Combat Kills 647 Friendly Fire -127 Cogmind --------- Core Integrity 295/1300 Matter 640/800 Energy 132/450 System Corruption 12% Temperature Cool (0) Movement Treading (145) Location -3/Armory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Biometal Heavy Treads > --- UTILITY (14) ----- Advanced Coolant Injector (fused) High-capacity Storage Unit Energy Well Experimental Matter Compressor Spectral Analyzer Spectral Analyzer Advanced Signal Interpreter Advanced Signal Interpreter Improved Targeting Computer Improved Core Shielding > --- WEAPON (3) ------- (None) > --- INVENTORY (20) --- Biometal Heavy Treads Biometal Heavy Treads Biometal Heavy Treads High-capacity Storage Unit Advanced Sensor Array Long-range Terrain Scanner Advanced Cloaking Device Heavy Disruptor Cannon Great Axe Peak State ------------ > --- POWER ------------ Light Quantum Reactor > --- PROPULSION ------- Armored Medium Treads Centrium Wheel Centrium Wheel > --- UTILITY ---------- Advanced Cooling System Advanced Coolant Injector High-capacity Storage Unit Energy Well Spectral Analyzer Spectral Analyzer Advanced Sensor Array Advanced Signal Interpreter Advanced Signal Interpreter Long-range Terrain Scanner Improved Targeting Computer Improved Targeting Computer Advanced Phase Shifter Advanced Cloaking Device > --- WEAPON ----------- Enhanced Nova Cannon Enhanced Nova Cannon Light Antimatter Cannon > --- INVENTORY -------- Particle Reactor Biometal Heavy Treads Biometal Heavy Treads Biometal Heavy Treads Biometal Heavy Treads High-capacity Storage Unit Energy Well Experimental Matter Compressor Improved Kinecellerator Advanced Shield Generator Gamma Rifle Quantum Rifle Heavy Disruptor Cannon Nova Cannon Great Axe [Rating: 150] Favorites ----------- Power Reinforced Fission Core Engine Angular Momentum Engine Power Core Reinforced Fission Core Reactor Quantum Reactor Propulsion Compact Wheel Treads Armored Medium Treads Leg Carbon-fiber Leg Wheel Compact Wheel Utility Hacking Suite Device Improved Sensor Array Storage High-capacity Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Heavy Machine Gun Energy Gun Quantum Rifle Energy Cannon Enhanced Nova Cannon Ballistic Gun Heavy Machine Gun Ballistic Cannon Light Antimatter Cannon Special Weapon Advanced Remote Datajack Impact Weapon Heavy Mace Slashing Weapon Great Axe Build | -11 -10 -9 -8 -7 -6 -5 -5 -4 -3 -3 ------- Run | Jun Mat Mat Mat Fac Fac Fac Ext Fac Res Arm Slots Evolved 14 | . . 2 2 2 2 2 . 2 2 . Power . | . . . . . . . . . . . Propulsion 1 | . . 1 . . . . . . . . Utility 12 | . . . 2 2 2 2 . 2 2 . Weapon 1 | . . 1 . . . . . . . . Parts Attached 284 | . 6 14 7 10 28 12 25 33 41 108 Power 16 | . 1 . 2 1 1 . 1 . 3 7 Engine 3 | . 1 . 1 . 1 . . . . . Core 3 | . . . 1 1 . . 1 . . . Reactor 10 | . . . . . . . . . 3 7 Propulsion 44 | . . 6 . 1 1 . 8 4 7 17 Treads 11 | . . 1 . . . . . . 1 9 Leg 9 | . . 2 . . . . 4 2 . 1 Wheel 24 | . . 3 . 1 1 . 4 2 6 7 Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 156 | . 3 5 4 6 12 7 13 21 24 61 Device 101 | . 3 2 1 3 4 4 5 16 19 44 Storage 13 | . . 1 . . . 1 1 . 1 9 Processor 16 | . . . 2 2 3 . . 2 2 5 Hackware 2 | . . . . . 1 1 . . . . Protection 24 | . . 2 1 1 4 1 7 3 2 3 Artifact . | . . . . . . . . . . . Weapon 68 | . 2 3 1 2 14 5 3 8 7 23 Energy Gun 10 | . . . . . . . . . 2 8 Energy Cannon 6 | . . . . . . . . . . 6 Ballistic Gun 29 | . 2 3 1 2 8 4 3 5 . 1 Ballistic Cannon 9 | . . . . . . 1 . 2 2 4 Launcher . | . . . . . . . . . . . Special Weapon 1 | . . . . . . . . . . 1 Impact Weapon 5 | . . . . . 5 . . . . . Slashing Weapon 8 | . . . . . 1 . . 1 3 3 Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 9 | . 1 . . . . . . . . 8 Parts Lost 59 | . . . . . 1 . 4 11 6 37 Power 6 | . . . . . . . . . 1 5 Propulsion 13 | . . . . . 1 . 2 4 . 6 Utility 21 | . . . . . . . . 3 3 15 Weapon 19 | . . . . . . . 2 4 2 11 Highest Loss Streak 13 | . . . . . 1 . 2 6 4 13 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 95 | . 93 98 100 99 92 94 97 97 98 92 Engine 1 | . 14 11 3 . 2 5 . . . . Core 2 | . . . 5 7 3 . 4 5 2 . Reactor 1 | . . . . . . . . . 1 3 Leg 2 | . 28 10 . . . . 6 2 . . Wheel 11 | . . 19 27 22 12 11 8 10 11 8 Device 14 | . 8 6 15 7 5 15 8 15 19 24 Storage 7 | . 14 11 9 7 6 5 5 5 4 11 Processor 22 | . . . 2 22 26 23 23 23 29 23 Hackware 4 | . . . . . 6 6 11 10 6 . Protection 4 | . . 2 9 7 6 5 7 7 4 . Energy Gun 1 | . . . . . . . . . 4 1 Ballistic Gun 11 | . 27 33 27 23 18 17 17 13 2 . Ballistic Cannon 1 | . . . . . . . . 1 4 4 Naked Turns . | . . . . . . . . . . . Heaviest Build 115 | 11 19 39 41 41 50 76 84 102 106 115 Greatest Support 75 | 20 20 30 30 38 38 38 48 48 48 75 Greatest Overweight (x) 6 | . . 2 1 1 1 1 5 6 6 5 Average Overweight (x) 1 | . . . 1 1 1 1 1 1 1 2 Largest Inventory Capacity 20 | . 8 15 15 15 15 20 20 20 20 20 Average Capacity 18 | . 8 12 15 15 15 17 20 20 20 20 Most Carried 20 | . 8 12 15 15 15 17 20 20 20 20 Average Carried 17 | . 7 9 12 14 14 15 19 18 19 19 Final Capacity 20 | 8 8 15 15 15 15 20 20 20 20 20 Final Carried 20 | 6 8 12 15 15 15 17 20 17 20 13 Class Distribution -------------------- 48% | Scavenger-Skirmisher 19% | Scavenger-Gunner 12% | Scavenger-Assassin 6% | Scavenger-Tank 4% | Scavenger-Mutant 3% | Gunner 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Tank | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Skirmisher | -6/Factory Scavenger-Skirmisher | -5/Factory Scavenger-Skirmisher | -5/Extension Scavenger-Skirmisher | -4/Factory Scavenger-Skirmisher | -3/Research Scavenger-Gunner | -3/Armory Resources | -11 -10 -9 -8 -7 -6 -5 -5 -4 -3 -3 ----------- Run | Jun Mat Mat Mat Fac Fac Fac Ext Fac Res Arm Matter Collected 7078 | 200 255 306 165 128 784 508 765 730 451 2786 Remotely . | . . . . . . . . . . . Salvage Created 6316 | . 179 306 267 128 673 372 589 681 401 2720 Parts 330 | . 9 24 13 7 43 22 20 32 32 128 Haulers Intercepted 2 | . . . 1 . . 1 . . . . Recyclers Shooed 3 | . . . . . 2 . . . 1 . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -5 -4 -3 -3 ------- Run | Jun Mat Mat Mat Fac Fac Fac Ext Fac Res Arm Combat Hostiles Destroyed 107 | . 5 8 4 . 12 4 7 13 8 46 Guns 63 | . 5 8 4 . 12 4 7 10 4 9 Cannons 38 | . . . . . . . . 2 1 35 AOE 3 | . . . . . . . . . 3 . Classes Destroyed 18 | . 1 2 3 2 1 1 1 . . 7 Builder 1 | . . . . . . 1 . . . . Hauler 2 | . . . 1 . . 1 . . . . Recycler 3 | . . . . 1 1 . 1 . . . Operator 2 | . . . . 1 1 . . . . . Watcher 9 | . . . 1 1 . 1 1 . 1 4 Swarmer 10 | . . 3 . . 4 . 1 . . 2 Saboteur 1 | . . . . . . . . . . 1 Grunt 30 | . 5 2 2 . 3 4 1 3 . 10 Brawler 1 | . . . . . . . . . . 1 Duelist 3 | . . . . . . . . . . 3 Protector 1 | . . . . . . . . . . 1 Sentry 18 | . . 3 1 . 2 . 4 2 . 6 Demolisher 1 | . . . . . . . . . . 1 Specialist 4 | . . . . . . . . . . 4 Hunter 3 | . . . 1 . . . . 2 . . Programmer 33 | . . . . . 3 . . 6 8 16 Heavy 1 | . . . . . . . . . . 1 Behemoth 1 | . . . . . . . 1 . . . Best Kill Streak 6 | . 3 5 3 1 4 6 3 3 3 5 Combat Bots Only 5 | . 3 5 2 . 3 3 3 3 3 5 Max Kills in Single Turn 3 | . 1 1 1 1 2 2 1 1 3 2 Gunslinging 1 | . . . . . 1 . . . . . Exploded 3 | . . . . . . . . . 3 . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -5 -4 -3 -3 -------- Run | Jun Mat Mat Mat Fac Fac Fac Ext Fac Res Arm Damage Taken 12185 | . 200 154 309 . 657 318 616 1704 1404 6823 Core 1679 | . 33 26 69 . 185 37 91 233 99 906 Absorbed by Shields 1551 | . . . . . . . 118 206 28 1199 Reduced by Siege Mode 94 | . . . . . . . . . . 94 Redirected to Shielding 184 | . . . . . . 12 5 89 . 78 Core Remaining (%) 88 | 100 86 93 87 100 78 . 87 79 . . Volleys Fired 340 | . 22 11 22 5 30 18 37 33 29 133 Largest 3 | . 2 3 3 3 3 3 3 3 3 3 Hottest 300 | . 40 69 71 81 83 88 88 146 234 300 Shots Fired 885 | . 44 33 65 15 90 54 106 98 68 312 Gun 621 | . 44 33 65 15 90 54 106 89 36 89 Cannon 259 | . . . . . . . . 9 32 218 Launcher . | . . . . . . . . . . . Special 5 | . . . . . . . . . . 5 Kinetic 700 | . 44 33 65 15 90 54 106 98 41 154 Thermal 130 | . . . . . . . . . 21 109 Explosive . | . . . . . . . . . . . Electromagnetic 50 | . . . . . . . . . 6 44 Robot Hit Streak 29 | . 10 9 26 7 10 9 12 19 12 29 Robot Miss Streak 6 | . 2 2 3 2 5 4 3 6 4 3 Penetration Max 1 | . . . . . 1 1 . 1 . 1 Secondary Targets 5 | . . . 1 . 2 . 1 1 . . Max Gunslinging Chain 1 | . . . 1 . 1 . 1 1 . . Shots Hit Robots 635 | . 35 22 47 8 63 34 73 71 50 232 Core Hits 290 | . 10 12 13 8 34 15 31 53 22 92 Critical Kills 5 | . 1 . . 1 1 . . . . 2 Critical Parts Destroyed 2 | . . . . . 1 . . 1 . . Critical Strikes 24 | . 1 . . 1 2 . . 2 6 12 Meltdown 2 | . . . . . . . . . . 2 Destroy 5 | . 1 . . 1 2 . . 1 . . Blast 14 | . . . . . . . . 1 6 7 Corrupt 2 | . . . . . . . . . . 2 Sever 1 | . . . . . . . . . . 1 Melee Attacks 38 | . . . . . 14 . . 1 5 18 Impact 12 | . . . . . 12 . . . . . Slashing 26 | . . . . . 2 . . 1 5 18 Piercing . | . . . . . . . . . . . Sneak Attacks 1 | . . . . . 1 . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 18553 | . 371 333 692 150 1343 843 1605 1996 1888 9332 Guns 9526 | . 371 333 692 150 1299 843 1605 1704 700 1829 Cannons 8329 | . . . . . . . . 197 962 7170 Explosions 378 | . . . . . . . . 95 226 57 Melee 320 | . . . . . 44 . . . . 276 Ramming . | . . . . . . . . . . . Kinetic 13337 | . 371 333 692 150 1299 843 1605 1901 1112 5031 Thermal 3781 | . . . . . . . . . 516 3265 Explosive 226 | . . . . . . . . . 226 . Electromagnetic 889 | . . . . . . . . 95 34 760 Impact 44 | . . . . . 44 . . . . . Slashing 276 | . . . . . . . . . . 276 Piercing . | . . . . . . . . . . . Highest Corruption 12 | . . . . . . . . . . 12 Average Corruption 8 | . . . . . . . . . . 8 Corruption Purged . | . . . . . . . . . . . Corruption Blocked 18 | . . . . . . . . . 18 . Effects 92 | . . . . . . . . . . 92 Message Errors 24 | . . . . . . . . . . 24 Matter Fused 23 | . . . . . . . . . . 23 Heat Flow Errors 4 | . . . . . . . . . . 4 Energy Discharges 10 | . . . . . . . . . . 10 Parts Rejected 1 | . . . . . . . . . . 1 Parts Fused 3 | . . . . . . . . . . 3 Data Loss (minor) 13 | . . . . . . . . . . 13 Data Loss (major) 3 | . . . . . . . . . . 3 Alerts 6 | . . . . . . . . . . 6 Misdirections 2 | . . . . . . . . . . 2 Weapon Failures 3 | . . . . . . . . . . 3 Overload Shots . | . . . . . . . . . . . Overflow Damage 301 | . . . . . 24 . . . 26 251 Projectiles 277 | . . . . . . . . . 26 251 Explosions . | . . . . . . . . . . . Melee 24 | . . . . . 24 . . . . . Knockbacks 43 | . . . . . . . . 3 15 25 Impact . | . . . . . . . . . . . Kinetic 40 | . . . . . . . . 2 15 23 Secondary 3 | . . . . . . . . 1 . 2 Self-Inflicted Damage 112 | . . . . . . . . 25 87 . Shots 2 | . . . . . . . . 1 1 . Rammed . | . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 230 | . 12 45 30 9 163 58 163 230 199 216 Average Temperature 51 | . 7 17 10 3 60 33 37 40 46 88 Received Heat Transfer 2133 | . 108 57 45 . 199 153 138 94 . 1339 Siege Activations 1 | . . . . . . . . . . 1 Total Turns 34 | . . . . . . . . . . 34 Longest Duration 34 | . . . . . . . . . . 34 Robots Corrupted 1 | . . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . . 1 . . Parts Fried 3 | . . . . . . . . 1 . 2 Impact Corruptions 2 | . . . . . 1 . . . . 1 Robots Melted 2 | . . . . . . . . . . 2 Combat Hostiles 2 | . . . . . . . . . . 2 Parts Melted 3 | . . . . . . . . . . 3 Heat Transferred 3546 | . . . . . . . . . 555 2991 Parts Sabotaged 2 | . . . . . . . . . . 2 Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . 1 Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -5 -4 -3 -3 ------- Run | Jun Mat Mat Mat Fac Fac Fac Ext Fac Res Arm Peak Influence 856 | . 135 298 295 165 204 109 432 332 284 856 Initial 133 | . . 56 125 133 . 2 10 83 124 20 Average 160 | . 69 186 188 101 64 15 213 155 89 285 Maximum Alert Level 3 | . . 1 1 . 1 . 2 1 1 3 Low Security (%) 73 | . 100 60 68 100 93 100 55 77 95 44 Level 1 19 | . . 39 31 . 6 . 43 22 4 30 Level 2 4 | . . . . . . . 1 . . 18 Level 3 1 | . . . . . . . . . . 6 Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 23 | . 2 . 1 . 3 . 1 4 4 8 Investigation 3 | . . . 1 . . . 1 1 . . Extermination 12 | . . . . . 2 . . 2 3 5 Reinforcement 6 | . 2 . . . 1 . . 1 . 2 Assault 1 | . . . . . . . . . . 1 Garrison 1 | . . . . . . . . . 1 . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -5 -4 -3 -3 --------- Run | Jun Mat Mat Mat Fac Fac Fac Ext Fac Res Arm Distress Signals 8 | . . 1 1 1 2 . 2 . . 1 Communications Jammed 7 | . . . . . . . . . . 7 Distress Signals 7 | . . . . . . . . . . 7 Times Spotted 191 | . 8 10 7 3 16 6 29 15 24 73 Peak Tracking Total 7 | . 4 4 3 2 4 2 7 4 5 7 Tactical Retreats 11 | . . . . . 1 . 2 1 1 6 Traps | -11 -10 -9 -8 -7 -6 -5 -5 -4 -3 -3 ------- Run | Jun Mat Mat Mat Fac Fac Fac Ext Fac Res Arm Traps Triggered 6 | . . . 1 . 2 . 2 . 1 . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -5 -4 -3 -3 ---------- Run | Jun Mat Mat Mat Fac Fac Fac Ext Fac Res Arm Machines Disabled 21 | . . . . . 1 1 . 6 2 11 Max in Single Turn 3 | . . . . . 1 1 . 3 1 1 Energy Cycler 3 | . . . . . . . 3 . . . Machines Repaired . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -5 -4 -3 -3 --------- Run | Jun Mat Mat Mat Fac Fac Fac Ext Fac Res Arm Machines Accessed 28 | . . . 2 3 7 3 4 1 2 6 Terminals 23 | . . . 2 3 5 3 4 . . 6 Fabricators 3 | . . . . . 1 . . 1 1 . Repair Stations 1 | . . . . . . . . . 1 . Recycling Units 1 | . . . . . 1 . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 54 | . . . 4 6 14 5 10 3 2 10 Successful 18 | . . . 1 . 5 3 6 1 1 1 Failed 36 | . . . 3 6 9 2 4 2 1 9 Catastrophic 9 | . . . 1 3 1 . . . . 4 Database Lockouts . | . . . . . . . . . . . Manual 22 | . . . 1 4 9 2 4 . . 2 Terminals 46 | . . . 4 6 11 5 10 . . 10 Fabricators 6 | . . . . . 2 . . 3 1 . Repair Stations 1 | . . . . . . . . . 1 . Recycling Units 1 | . . . . . 1 . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 12 | . . . 1 . 3 2 5 . . 1 Part Schematic 1 | . . . . . . . 1 . . . Open Door 4 | . . . . . . 1 2 . . 1 Level Access Points 1 | . . . . . 1 . . . . . Alert Level 1 | . . . 1 . . . . . . . Unreport Threat 3 | . . . . . 2 . 1 . . . Locate Traps 1 | . . . . . . 1 . . . . Recall Investigation 1 | . . . . . . . 1 . . . Fabricator Hacks 2 | . . . . . . . . 1 1 . Network Status 1 | . . . . . . . . . 1 . Load Schematic 1 | . . . . . . . . 1 . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . 1 . . . . . Report Inventory 1 | . . . . . 1 . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 3 | . . . . . 1 1 1 . . . Terminals 3 | . . . . . 1 1 1 . . . Botnet 2 | . . . . . 1 1 . . . . Operators 1 | . . . . . . . 1 . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 2 | . . . . 1 1 . . . . . Used 2 | . . . . 1 1 . . . . . Hacking Detections 25 | . . . 2 3 6 2 4 1 2 5 Full Trace Events 1 | . . . . . . . . 1 . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -5 -4 -3 -3 ------------ Run | Jun Mat Mat Mat Fac Fac Fac Ext Fac Res Arm Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 21 | . . . . . . . 10 . . 11 Allies Hacked 2 | . . . . . . . . . . 2 Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -5 -4 -3 -3 -------- Run | Jun Mat Mat Mat Fac Fac Fac Ext Fac Res Arm Total Allies 26 | . . . . . . . 15 . . 11 Largest Group 8 | . . . . . . . 8 3 . 6 Highest-Rated Group 389 | . . . . . . . 364 82 . 389 Highest-Rated Ally 159 | . . . . . . . 159 31 . 65 Total Orders . | . . . . . . . . . . . Ally Attacks 161 | . . . . . . . 128 9 . 24 Total Damage 3699 | . . . . . . . 2769 215 . 715 Kills 26 | . . . . . . . 23 1 . 2 Allies Corrupted 3 | . . . . . . . . . . 3 Allies Melted 1 | . . . . . . . 1 . . . Intel | -11 -10 -9 -8 -7 -6 -5 -5 -4 -3 -3 ------- Run | Jun Mat Mat Mat Fac Fac Fac Ext Fac Res Arm Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -5 -4 -3 -3 ------------- Run | Jun Mat Mat Mat Fac Fac Fac Ext Fac Res Arm Turns Passed 10706 | . 305 296 310 603 1821 525 1481 958 1642 2765 Spaces Moved 5964 | 1 170 197 216 580 922 403 851 475 858 1291 Core . | . . . . . . . . . . . Treads 8 | . . . . . . . . . . 8 Legs 419 | 1 170 57 . . . . 191 . . . Wheels 5537 | . . 140 216 580 922 403 660 475 858 1283 Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 80 | 120 120 80 95 95 105 105 105 115 112 112 Average Speed 121 | 120 120 109 95 95 105 105 135 126 123 143 Slowest Speed 225 | 120 120 190 95 105 105 105 190 190 190 225 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 28 | 2 37 30 25 18 26 11 85 11 23 47 Regions Visited 10 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 7 | . . . 1 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . Scrap Searched . | . . . . . . . . . . . Spaces Dug 17 | . . . . . 13 . . . 3 1 Terrain Destroyed 196 | . . . . . 13 . 4 44 55 80 Melee 17 | . . . . . 13 . . . 3 1 Projectile 79 | . . . . . . . 4 15 7 53 AOE 100 | . . . . . . . . 29 45 26 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -5 -4 -3 -3 --------- Run | Jun Mat Mat Mat Fac Fac Fac Ext Fac Res Arm Total 8650 | . 233 251 272 624 1686 467 1099 753 1373 1892 Wait 1639 | . 27 18 16 13 673 24 120 200 400 148 Move 5954 | . 169 196 215 579 921 402 850 474 857 1291 Hop . | . . . . . . . . . . . Pick Up 89 | . 2 4 5 5 10 5 4 8 17 29 Fast Attach 73 | . 4 5 2 4 2 . 6 3 7 40 Attach 58 | . 1 2 2 2 3 4 3 12 6 23 Detach 27 | . 3 1 2 2 1 2 1 2 3 10 Swap 153 | . 1 7 3 4 23 8 16 18 28 45 Drop 111 | . 4 7 5 10 9 4 6 2 21 43 Fire 340 | . 22 11 22 5 30 18 37 33 29 133 Melee 38 | . . . . . 14 . . 1 5 18 Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 8 | . . . . . . . 8 . . . Rewire 160 | . . . . . . . 48 . . 112 Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory (discovered 2 exits: *Fac / *Sto) -6/Factory (discovered 4 exits: *Fac x4) -5/Factory -5/Extension (discovered 3 exits: *Fac x2 / *Cet) -4/Factory -3/Research -3/Armory History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 0) 1 | -11/Junkyard | Entered Materials 258 | -10/Materials | Discovered new exit (range 11) 302 | -10/Materials | Build established: Mutant 306 | -10/Materials | Entered another Materials area 306 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 401 | -9/Materials | Discovered new exit (range 16) 588 | -9/Materials | Discovered new exit (range 14) 602 | -9/Materials | Entered another Materials area 602 | -8/Materials | Evolved 2 slots: Utility x2 812 | -8/Materials | Discovered new exit (range 10) 910 | -8/Materials | Identified exit to Factory 912 | -8/Materials | Entered Factory 912 | -7/Factory | Evolved 2 slots: Utility x2 1144 | -7/Factory | Discovered new exit (range 15) 1157 | -7/Factory | Identified exit to Storage 1191 | -7/Factory | Build established: Scavenger-Gunner 1480 | -7/Factory | Discovered new exit (range 4) 1482 | -7/Factory | Identified exit to Factory 1515 | -7/Factory | Entered another Factory area 1515 | -6/Factory | Evolved 2 slots: Utility x2 1648 | -6/Factory | Identified exit to Factory 1812 | -6/Factory | Build established: Scavenger-Skirmisher 3336 | -6/Factory | Entered another Factory area 3336 | -5/Factory | Evolved 2 slots: Utility x2 3857 | -5/Factory | Discovered new exit (range 6) 3860 | -5/Factory | Identified exit to Extension 3861 | -5/Factory | Entered Extension 3895 | -5/Extension | Rescued a captive Derelict 3896 | -5/Extension | Rescued a captive Derelict 3947 | -5/Extension | Rescued a captive Derelict 3949 | -5/Extension | Rescued a captive Derelict 4038 | -5/Extension | Energy Cycler disabled 4038 | -5/Extension | Rescued a captive Derelict 4038 | -5/Extension | Rescued a captive Derelict 4040 | -5/Extension | Rescued a captive Derelict 4042 | -5/Extension | Rescued a captive Derelict 4049 | -5/Extension | Rescued a captive Derelict 4060 | -5/Extension | Rescued A7 4331 | -5/Extension | Spotted B-75 Beast 4775 | -5/Extension | Destroyed B-75 Beast 4792 | -5/Extension | Discovered new exit (range 19) 4809 | -5/Extension | Spotted B-75 Beast 4823 | -5/Extension | Allies destroyed B-75 Beast 5264 | -5/Extension | Discovered new exit (range 22) 5266 | -5/Extension | Discovered new exit (range 20) 5295 | -5/Extension | Identified exit to Cetus 5302 | -5/Extension | Identified exit to Factory 5342 | -5/Extension | Entered Factory 5342 | -4/Factory | Accompanied by 3 allies 5342 | -4/Factory | Evolved 2 slots: Utility x2 5817 | -4/Factory | Lost 6 parts (2n2u2w) 5947 | -4/Factory | Discovered new exit (range 11) 6274 | -4/Factory | Identified exit to Research 6300 | -4/Factory | Entered Research 6300 | -3/Research | Evolved 2 slots: Utility x2 7872 | -3/Research | Garrison activated, responded to threat 7907 | -3/Research | Lost 4 parts (1p2u1w) 7919 | -3/Research | Discovered new exit (range 13) 7941 | -3/Research | Identified exit to Armory 7942 | -3/Research | Entered Armory 8049 | -3/Armory | Door terminal overloaded 8062 | -3/Armory | Found Prototype Device 8062 | -3/Armory | Identified Exp. Thermal Defense Suite 8174 | -3/Armory | Build established: Scavenger-Assassin 8281 | -3/Armory | P-80 Master assimilated allied Archangel 8a 8348 | -3/Armory | Lost 8 parts (1p1n5u1w) 8705 | -3/Armory | Lost 8 parts (1p2n4u1w) 8896 | -3/Armory | Found Prototype Processor 8896 | -3/Armory | Identified Spectral Analyzer 9147 | -3/Armory | Build established: Scavenger-Gunner 9513 | -3/Armory | Found Spectral Analyzer 9517 | -3/Armory | Found Spectral Analyzer 9894 | -3/Armory | Spotted B-86 Titan 9950 | -3/Armory | Build established: Scavenger-Skirmisher 10363 | -3/Armory | Build established: Scavenger-Assassin 10454 | -3/Armory | System corruption reached 10% 10495 | -3/Armory | Core integrity fell below 50% 10692 | -3/Armory | First assault squad dispatched 10707 | -3/Armory | Self-destructed Last Messages --------------- 10676_ L-61 Swordsman knocked back. 10679_ L-61 Swordsman destroyed. 10686_ The unstable cave ceiling collapses. 10686_ Lgt. Antimatter Cannon destroyed. 10687_ Ended siege mode. 10688_ Acquired Imp. Core Shielding. 10690_ Acquired 7 matter. 10692_ System corrupted: Energy discharge (-113). 10692_ ALERT: Significant disruption in Zone 9T, assault force dispatched. 10692_ Acquired 61 matter. 10693_ Slug penetrates Wall. 10693_ Particle Reactor destroyed. 10694_ I-47 Archangel knocked back. 10696_ Acquired Nova Cannon. 10697_ Imp. Targeting Computer destroyed. 10697_ Penetrated by Slug. 10700_ Nova Cannon destroyed. 10703_ Adv. Cooling System destroyed. 10706_ X-82 Rainmaker IFF system glitched. 10706_ Gamma Rifle destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????#??????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????##### | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????# """ | | ?????????????????????????????????????????????# """ | | ???????????????????????????????????????????### """ | | ???????????????????????????????????????#???#"" | | ????????????????????????##??#######????????#"" | | ????????????????????????# ### # ##???????#"T | | ????????????????????????# ## #???????#"" ! | | ????????????????????????# %= #???#???#"" ! | | ?????????????############# /%!# ############ ! | | ?? x@x ! i = =%+! | | ?????????????########## ##% #########?# | | ??????????????????#????H?# #????????##" " | | ????????????????????????#"" ##????#????#"Y" | | ??????????????????????? " # # #?????#???#""" | | ????????????????????? "##### ###???#????#### | | ??????????????????? ##???# #???#?????????? | | ??????????????????### #???## #??#??????????? | | ????????????????????# ?????# #???#????#????? | | ????????????????????## #?????# #??#??????????? | | ?????????????????????# ??????# #######???????? | | ?????????????????????+ ???? ?" #?#??#?#? | | ?????????????????? ??# ??????# # #####?#?? | | ?????????????????????# ??????" ! ] ###??? | | ?????????????????????# ??????# # #??#?? | | ?????????????????? ??# ####### % #???## | | ?????????????????????# ! = #???# | | ??????????????????# ###### | | ??????????????????# / ! | | ??????????????????#########+####### | ###### | | ????????????????????????????????### #????# | | ?????????????????????????? ???????# #??### | | ????????????????????????????? ??####" ####????? | | ??????????????????????#?????????????######???????? | | ????????????????????????????????#???????????#?#??# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 155 Coolant Potential 220 Energy Generation 25 Energy Capacity 1425 Matter Stores 628 Matter Capacity 800 Sight Range 24 Robot Scan Range 16 Terrain Scan Range 24 Terrain Scan Density 10 Jamming Range 14 Cloak Strength 4 Corruption Containment 8 Corruption Block 20 Armor Coverage 225 Resistance: TH 30 Core Shielding 30 Propulsion Shielding 33 Utility Shielding 66 Phase Shifting 15 Evasion (%) 55 Targeting Accuracy 12 Target Analysis 8 Recoil Reduction 2 Kinecelleration 40 Offensive Hacking 20 Item Schematics ----------------- Arm. Huge Wheel | -5/Extension | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HeatWeldingSource Manual? 0 Play Time 01:59:57 Cumulative 145.3 hours Start 2023.10.28 @ 20:07:14 End 2023.10.28 @ 22:15:54 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 81 Rogue 81 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 31 Gallery% 61 Achievement% 47 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3aad63e2-9f99-4341-8428-96885044b580