Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.06 @ 17:58:10 Player: goobie Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (10) 2000 Robots Destroyed (99) 495 Value Destroyed (3936) 3936 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (343) 343 TOTAL SCORE: 10334 Bonus ------- High Alert Combat Kills 43 Aligned with FarCom 300 Cogmind --------- Core Integrity 873/1150 Matter 208/300 Energy 100/100 System Corruption 8% Temperature Cool (0) Movement Treading (160) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Improved Treads > --- UTILITY (7) ------ Advanced Heat Sink Improved Signal Interpreter Advanced Targeting Computer > --- WEAPON (6) ------- Hardcell Cannon > --- INVENTORY (5) ---- Angular Momentum Engine Disposable Heat Sink Superbattery (1500) Advanced Weight Redist. System Disruptor Cannon Peak State ------------ > --- POWER ------------ Cooled Ion Engine Neutrino Core > --- PROPULSION ------- Medium Treads Medium Treads Medium Treads Medium Treads > --- UTILITY ---------- Improved Heat Sink Advanced Heat Sink Large Storage Unit Advanced Sensor Array Improved Signal Interpreter Advanced Targeting Computer EM Shield > --- WEAPON ----------- Heavy Laser Wave Gun Gauss Rifle KE Penetrator Enhanced Gauss Cannon Hardcell Cannon > --- INVENTORY -------- Improved Deuterium Engine Angular Momentum Engine Improved Treads Armored Treads Advanced Heat Sink Disposable Heat Sink Superbattery Advanced Weight Redist. System Improved Weapon Cycler Phase Shifter Improved Medium Armor Plating Point Defense System Disruptor Cannon [Rating: 89] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Nuclear Core Reactor Light Antimatter Reactor Propulsion Medium Treads Treads Medium Treads Hover Unit Improved Hover Unit Utility Advanced Heat Sink Device Advanced Heat Sink Storage Superbattery Processor Advanced Targeting Computer Protection Medium Armor Plating Weapon Beam Rifle Energy Gun Beam Rifle Energy Cannon Heavy Ion Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Enhanced Gauss Cannon Launcher Rocket Launcher Build | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Slots Evolved 12 | . . 2 . . . 2 2 2 2 2 Power 1 | . . . . . . 1 . . . . Propulsion 2 | . . . . . . . 1 . . 1 Utility 5 | . . 1 . . . . 1 1 1 1 Weapon 4 | . . 1 . . . 1 . 1 1 . Parts Attached 84 | 6 6 6 1 3 . 15 17 13 12 5 Power 13 | 1 . . . . . 3 4 4 1 . Engine 9 | 1 . . . . . 3 3 2 . . Core 3 | . . . . . . . 1 1 1 . Reactor 1 | . . . . . . . . 1 . . Propulsion 21 | 2 2 4 . . . 6 5 1 . 1 Treads 19 | 2 . 4 . . . 6 5 1 . 1 Leg . | . . . . . . . . . . . Wheel . | . . . . . . . . . . . Hover 2 | . 2 . . . . . . . . . Flight . | . . . . . . . . . . . Utility 25 | 1 2 1 1 2 . 2 4 4 6 2 Device 15 | . . 1 1 . . 2 2 3 4 2 Storage 5 | 1 . . . 2 . . 2 . . . Processor 2 | . . . . . . . . 1 1 . Hackware . | . . . . . . . . . . . Protection 3 | . 2 . . . . . . . 1 . Artifact . | . . . . . . . . . . . Weapon 25 | 2 2 1 . 1 . 4 4 4 5 2 Energy Gun 10 | 2 1 1 . . . 1 1 2 1 1 Energy Cannon 5 | . . . . 1 . 2 1 . 1 . Ballistic Gun 7 | . 1 . . . . . 2 2 2 . Ballistic Cannon 2 | . . . . . . . . . 1 1 Launcher 1 | . . . . . . 1 . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 7 | . . 1 1 2 . . 3 . . . Corrupted Parts 4 | . . . . . . . . 1 1 2 System Corruption 7 | . . . . . . . . 2 1 4 Parts Lost 31 | . . . . . . 4 6 4 5 12 Power 5 | . . . . . . . . 3 . 2 Propulsion 9 | . . . . . . 1 2 . 1 5 Utility 3 | . . . . . . 2 . . . 1 Weapon 14 | . . . . . . 1 4 1 4 4 Highest Loss Streak 12 | . . . . . . 2 2 2 2 12 To Critical Strikes . | . . . . . . . . . . . Average Backups 10 | 2 6 6 8 9 9 9 9 13 13 12 Power 1 | . 1 1 1 1 1 . 1 . 1 2 Propulsion 3 | . 2 2 3 2 3 3 3 3 2 1 Utility 3 | . . . 1 1 1 . 2 7 7 7 Weapon 2 | 1 2 2 3 3 4 3 2 2 . 1 Tool/Special . | . . . . . . . . . . . Unused Backups 13 | . 3 1 1 2 . . 1 . . 5 Power 1 | . . . . . . . . . . 1 Propulsion 4 | . 2 . . 1 . . 1 . . . Utility 6 | . . 1 . 1 . . . . . 4 Weapon 2 | . 1 . 1 . . . . . . . Tool/Special . | . . . . . . . . . . . Average Slot Usage (%) 98 | . 89 99 100 100 100 97 98 98 98 96 Engine 9 | . 14 11 11 11 11 18 9 7 5 4 Core 2 | . . . . . . . 4 4 4 4 Treads 20 | . 21 22 22 22 22 18 22 19 16 19 Device 14 | . . 2 20 18 11 8 14 19 17 19 Storage 11 | . 14 11 11 14 22 18 15 6 5 5 Processor 2 | . . . . . . . . 5 9 10 Protection 2 | . 4 19 1 . . . . . 1 . Energy Gun 13 | . 25 21 22 18 11 22 10 8 8 9 Energy Cannon 5 | . . . . 3 11 3 12 4 6 1 Ballistic Gun 10 | . 2 11 11 11 11 9 6 18 12 10 Peak Build Rating 89 | 6 10 15 22 38 38 39 62 68 79 89 Average Rating 45 | 3 7 14 20 26 32 31 52 60 72 84 On Entrance 32 | . 6 10 15 22 38 31 32 62 63 75 Avg Prop Armor Cover (%) . | . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . Heaviest Build 83 | 14 21 31 26 34 35 54 69 72 79 83 Greatest Support 112 | 40 40 40 40 40 40 52 84 84 84 112 Greatest Overweight (x) 1 | 1 . . . . . 1 1 1 1 1 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 8 10 10 10 15 15 15 15 Average Capacity 11 | 7 8 8 8 9 10 10 11 15 15 14 Most Carried 15 | 6 8 8 8 10 10 10 11 15 15 14 Average Carried 10 | 3 6 6 7 9 9 9 9 13 13 12 Final Capacity 15 | 8 8 8 8 10 10 10 15 15 15 5 Final Carried 14 | 4 7 8 8 10 9 10 9 14 13 5 Class Distribution -------------------- 29% | Gunner 26% | Skirmisher 16% | Executioner 12% | Scavenger-Gunner 9% | Tank 3% | Mutant Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Skirmisher | -9/Mines Skirmisher | -9/Exiles Skirmisher | -8/Mines Skirmisher | -8/Materials Gunner | -7/Factory Gunner | -6/Factory Executioner | -5/Factory Executioner | -4/Factory Resources | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Matter Collected 2210 | 260 84 103 10 11 . 330 424 567 418 3 Remotely . | . . . . . . . . . . . Salvage Created 4286 | . 248 415 . . . 1004 943 1137 539 . Parts 237 | . 13 26 . . . 52 61 50 35 . Haulers Intercepted 3 | . . 1 . . . 2 . . . . Recyclers Shooed . | . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Combat Hostiles Destroyed 70 | . 6 11 . . . 10 17 14 12 . Melee 1 | . . . . . . 1 . . . . Guns 48 | . 5 10 . . . 8 8 12 5 . Cannons 9 | . . . . . . . 2 . 7 . AOE 10 | . . 1 . . . 1 6 2 . . Classes Destroyed 13 | . 1 5 . . . 4 3 . . . Worker 7 | . . 1 . . . 1 3 2 . . Builder 6 | . . . . . . 2 4 . . . Hauler 3 | . . 1 . . . 2 . . . . Recycler 4 | . . . . . . 2 . 2 . . Operator 3 | . . . . . . . 2 1 . . Watcher 6 | . . . . . . 2 2 2 . . Swarmer 13 | . . 4 . . . . 5 . 4 . Grunt 18 | . 6 4 . . . 3 . 4 1 . Brawler 3 | . . 1 . . . 1 1 . . . Duelist 1 | . . . . . . . 1 . . . Sentry 15 | . . 2 . . . 5 3 3 2 . Hunter 7 | . . . . . . 1 2 2 2 . Programmer 13 | . . . . . . . 5 5 3 . Best Kill Streak 8 | . 2 3 . . . 8 8 5 4 . Combat Bots Only 6 | . 2 2 . . . 3 6 3 4 . Max Kills in Single Turn 5 | . 1 2 . . . 5 4 2 2 . Gunslinging . | . . . . . . . . . . . Exploded 2 | . . 1 . . . 1 2 1 . . Melee 1 | . . . . . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Hostile Shots Fired 521 | . 24 44 . . . 69 130 113 44 97 Missed 164 | . 4 10 . . . 18 46 42 15 29 Hits 357 | . 20 34 . . . 51 84 71 29 68 Melee 1 | . . 1 . . . . . . . . Projectile 356 | . 20 33 . . . 51 84 71 29 68 AOE 7 | . . . . . . . . . 2 5 Critical Strikes 12 | . . . . . . 5 . 3 2 2 Part Disruptions 1 | . . . . . . . . . . 1 Damage Taken 6582 | . 219 459 . . . 861 1577 929 786 1751 Core 864 | . 22 38 . . . 74 242 78 133 277 Absorbed by Shields . | . . . . . . . . . . . Ignored by Resistances 33 | . . . . . . . . . . 33 Core Remaining (%) 86 | 100 91 . . . 90 86 65 90 86 . Volleys Fired 161 | . 19 24 . 1 . 34 33 31 19 . Largest 6 | . 2 3 . 3 . 4 4 5 6 . Hottest 308 | . 80 132 . 132 . 195 261 248 308 . Shots Fired 606 | . 38 72 . 3 . 115 111 156 110 1 Gun 495 | . 38 72 . 3 . 109 69 131 72 1 Cannon 111 | . . . . . . 6 42 25 38 . Launcher . | . . . . . . . . . . . Special . | . . . . . . . . . . . Kinetic 220 | . 4 24 . 1 . 28 25 79 58 1 Thermal 277 | . 4 48 . 2 . 81 75 49 18 . Explosive . | . . . . . . . . . . . Electromagnetic 109 | . 30 . . . . 6 11 28 34 . Robot Hit Streak 18 | . 8 7 . . . 8 8 18 11 . Robot Miss Streak 6 | . 3 4 . . . 3 6 5 3 . Penetration Max 1 | . . . . . . . . 1 1 . Secondary Targets 6 | . . 3 . . . 2 . 1 . . Max Gunslinging Chain 1 | . . 1 . . . 1 . 1 . . Shots Hit Robots 371 | . 23 39 . . . 76 65 101 67 . Core Hits 195 | . 7 22 . . . 29 51 58 27 1 Critical Kills 2 | . . . . . . . . 1 1 . Critical Parts Destroyed 1 | . . 1 . . . . . . . . Critical Strikes 15 | . . 3 . . . 3 2 3 4 . Burn 7 | . . 2 . . . 3 2 . . . Destroy 3 | . . 1 . . . . . 1 1 . Blast 2 | . . . . . . . . . 2 . Corrupt 3 | . . . . . . . . 2 1 . Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 10472 | . 308 935 . . . 2135 3480 2260 1321 33 Guns 5357 | . 308 585 . . . 981 940 1785 758 . Cannons 1398 | . . . . . . 106 415 314 563 . Explosions 3636 | . . 350 . . . 1032 2118 136 . . Melee . | . . . . . . . . . . . Ramming 81 | . . . . . . 16 7 25 . 33 Kinetic 2056 | . 15 82 . . . 115 202 792 850 . Thermal 4416 | . 45 503 . . . 866 1754 1068 180 . Explosive 680 | . . 350 . . . . 330 . . . Electromagnetic 3239 | . 248 . . . . 1138 1187 375 291 . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 40 | . . . . . . 10 40 6 3 8 Average Corruption 11 | . . . . . . 6 22 5 1 2 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 155 | . . . . . . 27 91 20 6 11 Message Errors 36 | . . . . . . 6 23 5 . 2 Matter Fused 39 | . . . . . . 6 24 3 3 3 Heat Flow Errors 24 | . . . . . . 4 16 4 . . Energy Discharges 12 | . . . . . . 4 5 1 1 1 Parts Rejected 3 | . . . . . . 1 . 1 . 1 Parts Fused 2 | . . . . . . . 1 1 . . Data Loss (minor) 9 | . . . . . . . 7 . . 2 Data Loss (major) 11 | . . . . . . 3 5 1 1 1 Misfires 7 | . . . . . . . 3 3 . 1 Alerts 2 | . . . . . . 1 . 1 . . Misdirections 2 | . . . . . . 1 1 . . . Weapon Failures 8 | . . . . . . 1 6 . 1 . Overload Shots . | . . . . . . . . . . . Overflow Damage 287 | . . . . . . 25 171 53 38 . Projectiles 40 | . . . . . . . . 2 38 . Explosions 247 | . . . . . . 25 171 51 . . Melee . | . . . . . . . . . . . Knockbacks 3 | . . . . . . . . . 2 1 Impact 1 | . . . . . . . . . . 1 Kinetic 2 | . . . . . . . . . 2 . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 803 | . . 101 . . . 94 608 . . . Shots 12 | . . 1 . . . 1 10 . . . Rammed 14 | . . . . . . 3 2 2 . 7 Targets Rammed 14 | . . . . . . 3 2 2 . 7 Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 448 | . 204 408 . . . 448 443 322 180 . Average Temperature 118 | . 89 135 . . . 160 130 45 45 . Received Heat Transfer 1037 | . 120 96 . . . 288 30 129 36 338 Effects 19 | . . 1 . . . 11 7 . . . Shutdowns 4 | . . . . . . 3 1 . . . Energy Bleed 3 | . . 1 . . . 1 1 . . . Interference 12 | . . . . . . 7 5 . . . Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . 1 . Robots Corrupted 3 | . 1 . . . . 1 1 . . . Combat Hostiles 2 | . 1 . . . . . 1 . . . Parts Fried 17 | . . . . . . 4 10 2 1 . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 12 | . . 3 . . . 1 7 1 . . Heat Transferred 8477 | . 111 1332 . . . 2294 2510 1921 309 . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . 1 2 . . Latent Energy Used 2202 | . . . . . . 600 1602 . . . LE Corruption 37 | . . . . . . 9 28 . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Maximum Alert Level 3 | . . . . . . . 3 1 . . Low Security (%) 70 | 100 100 100 100 . 100 100 57 . 100 100 Level 1 20 | . . . . . . . 10 100 . . Level 2 2 | . . . . . . . 8 . . . Level 3 6 | . . . . . . . 23 . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 795 | . 95 154 41 . . 145 795 378 128 21 Initial 374 | . . 35 41 . . . 4 374 128 21 Average 152 | . 26 66 3 . . 40 286 303 42 1 Influence Increases 3114 | . 180 408 . . . 409 1279 475 363 . Destroy 0b10 Robot/C 1400 | . 120 220 . . . 200 340 280 240 . Destroy 0b10 Robot/NC 145 | . . 10 . . . 45 55 35 . . Destroy Leader 448 | . 30 62 . . . 78 114 104 60 . Successful Hack 110 | . . 9 . . . 12 46 43 . . Disable Machine 660 | . 30 45 . . . 30 510 . 45 . Destroy Structure 291 | . . 17 . . . 44 199 13 18 . Lose Combat Pursuer 60 | . . 45 . . . . 15 . . . Influence Decreases 3114 | . 95 386 107 . . 397 526 977 582 44 Entered New Map 673 | . . 50 66 . . . 8 391 135 23 Time Decay 2156 | . 95 336 41 . . 260 458 546 399 21 Lost Part 188 | . . . . . . 40 60 40 48 . Purge Threat 97 | . . . . . . 97 . . . . Squads Dispatched 27 | . 3 3 . . . . 6 8 5 2 Investigation 5 | . 2 1 . . . . . 2 . . Extermination 11 | . . . . . . . 4 4 2 1 Reinforcement 8 | . 1 2 . . . . 1 2 1 1 Assault 1 | . . . . . . . 1 . . . Garrison 2 | . . . . . . . . . 2 . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . 1 . . . . . . . . Haulers Reinforced 1 | . . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Distress Signals 9 | . . 6 . . . 2 . . 1 . Communications Jammed 6 | . . . . . . . 5 1 . . Distress Signals 5 | . . . . . . . 4 1 . . Times Spotted 112 | . 8 22 . . . 15 24 19 15 9 Peak Tracking Total 9 | . 4 5 . . . 4 6 2 4 9 Tactical Retreats 4 | . . 3 . . . . 1 . . . Traps | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Traps Triggered 13 | . 2 1 . . . . 4 2 2 2 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Machines Disabled 45 | . 2 3 . 1 . 2 34 . 3 . Max in Single Turn 4 | . 1 2 . 1 . 1 4 . 1 . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Machines Accessed 24 | . 2 2 . 1 . 4 5 7 2 1 Terminals 20 | . 2 1 . . . 4 4 7 2 . Fabricators 1 | . . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . . Recycling Units 1 | . . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . Total Hacks 67 | . 5 8 . 1 . 13 11 21 6 2 Successful 35 | . . 8 . 1 . 8 5 11 2 . Failed 32 | . 5 . . . . 5 6 10 4 2 Catastrophic 6 | . 1 . . . . 3 1 . . 1 Database Lockouts . | . . . . . . . . . . . Manual 3 | . . . . 3 . . . . . . Terminals 58 | . 5 4 . . . 13 9 21 6 . Fabricators 2 | . . . . . . . . . . 2 Repair Stations . | . . . . . . . . . . . Recycling Units 4 | . . 4 . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 2 | . . . . . . . 2 . . . Terminal Hacks 31 | . . 4 . 1 . 8 5 11 2 . Record 3 | . . 3 . . . . . . . . Open DSF 1 | . . . . . . . 1 . . . Branch Access Points 1 | . . . . . . . 1 . . . Emergency Access Points 3 | . . . . . . . 1 2 . . Terminal Index 1 | . . 1 . . . . . . . . Alert Level 5 | . . . . . . 2 . 2 1 . Unreport Threat 1 | . . . . . . 1 . . . . Locate Traps 1 | . . . . . . . . 1 . . Dispatch Records 7 | . . . . . . 2 1 3 1 . Maintenance Status 2 | . . . . . . 2 . . . . Zone Layout 5 | . . . . . . 1 1 3 . . Proto ID Catalog 1 | . . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks 4 | . . 4 . . . . . . . . Recycle Component 1 | . . 1 . . . . . . . . Process 1 | . . 1 . . . . . . . . Report Inventory 1 | . . 1 . . . . . . . . Retrieve Matter 1 | . . 1 . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . 1 1 . . Used 1 | . . . . . . . . 1 . . Hacking Detections 20 | . 2 1 . . . 4 5 5 2 1 Full Trace Events 3 | . 1 . . . . . . 2 . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled 1 | . . 1 . . . . . . . . Recycled Matter 1 | . . 1 . . . . . . . . Retrieved Matter 1 | . . 1 . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Total Allies . | . . . . . . . . . . . Largest Group . | . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Active Infowar (turns) 6128 | . . . 478 864 41 . 2186 1281 879 399 Sensors 2661 | . . . 478 864 41 . . . 879 399 IFF 2 | . . . . . . . . . 2 . Jamming 3467 | . . . . . . . 2186 1281 . . Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 2 | . . . 2 . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Turns Passed 9587 | 71 296 838 567 864 276 985 2413 1575 1286 416 Spaces Moved 4558 | 39 174 303 300 489 170 393 1136 751 568 235 Core 9 | 9 . . . . . . . . . . Treads 4478 | 30 103 303 300 489 170 393 1136 751 568 235 Legs . | . . . . . . . . . . . Wheels . | . . . . . . . . . . . Hover 71 | . 71 . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 56 160 160 160 160 152 160 160 160 160 Average Speed 159 | 143 117 160 160 160 160 165 160 160 160 164 Slowest Speed 245 | 160 160 160 160 160 160 240 245 240 240 245 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 34 | 3 33 35 53 92 35 39 40 19 18 8 Regions Visited 10 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . . . . . . Known Exits Taken 1 | . . . . . . . . . 1 . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 1 1 . . Scrap Searched 1 | . . . 1 . . . . . . . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 302 | . . 13 . . . 54 219 8 8 . Melee . | . . . . . . . . . . . Projectile 20 | . . . . . . . 7 5 8 . AOE 282 | . . 13 . . . 54 212 3 . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Total 6495 | 54 227 608 389 572 175 651 1647 1032 886 254 Wait 1489 | . 15 261 84 63 4 179 417 207 259 . Move 4548 | 38 173 302 299 488 169 392 1135 750 567 235 Hop . | . . . . . . . . . . . Pick Up 102 | 10 8 8 2 9 . 10 19 19 14 3 Fast Attach 5 | . . . 1 . . . . 1 3 . Attach 57 | 6 2 2 . . 1 8 10 13 11 4 Detach 2 | . . . . . . 1 . 1 . . Swap 63 | . 6 6 . 3 . 18 16 4 7 3 Drop 54 | . 4 5 3 8 1 6 15 4 6 2 Fire 161 | . 19 24 . 1 . 34 33 31 19 . Melee . | . . . . . . . . . . . Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush 14 | . . . . . . 3 2 2 . 7 Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 5 exits: *Fac / Sto x2 / *Low x2) -6/Factory -5/Factory -4/Factory History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 72 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 306 | -10/Materials | Discovered new exit (range 5) 368 | -10/Materials | Entered another Materials area 368 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 676 | -9/Materials | Build established: Tank 1180 | -9/Materials | Discovered new exit (range 16) 1206 | -9/Materials | Entered Mines 1244 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1278 | -9/Mines | Learned Materials stockpile data 1291 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1295 | -9/Mines | Found Prototype Device 1295 | -9/Mines | Identified Exp. Sensor Array 1560 | -9/Mines | Learned location of Zion (-6) 1585 | -9/Mines | Build established: Skirmisher 1763 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1763 | -9/Mines | Discovered new exit (range 5) 1773 | -9/Mines | Entered Exiles 1820 | -9/Exiles | Met 8R-AWN 1849 | -9/Exiles | Met EX-HEX 1958 | -9/Exiles | Met EX-DEC 2014 | -9/Exiles | Visited The Gauntlet 2278 | -9/Exiles | Met EX-BIN 2301 | -9/Exiles | Aligned with FarCom system 2302 | -9/Exiles | Given EX-Vault access code 2353 | -9/Exiles | Opened EX-Vault 2358 | -9/Exiles | Found Prototype Storage 2359 | -9/Exiles | Identified Superbattery 2366 | -9/Exiles | Found Prototype Flight Unit 2383 | -9/Exiles | Found Prototype Energy Cannon 2384 | -9/Exiles | Identified Latent Energy Streamer 2508 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2623 | -9/Exiles | Discovered new exit (range 11) 2637 | -9/Exiles | Stole two prototypes: Latent Energy Streamer, Superbattery 2637 | -9/Exiles | Entered Mines 2907 | -8/Mines | Discovered new exit (range 6) 2913 | -8/Mines | Entered Materials 2913 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 3571 | -8/Materials | System corruption reached 10% 3860 | -8/Materials | Discovered new exit (range 16) 3898 | -8/Materials | Entered Factory 3898 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3900 | -7/Factory | FarCom data flow suspended 4443 | -7/Factory | Build established: Scavenger-Gunner 4753 | -7/Factory | System corruption reached 10% 5340 | -7/Factory | Identified exit to Storage 5340 | -7/Factory | Identified exit to Lower Caves 5353 | -7/Factory | System corruption reached 30% 5643 | -7/Factory | Build established: Gunner 6175 | -7/Factory | Discovered new exit (range 16) 6298 | -7/Factory | First assault squad dispatched 6311 | -7/Factory | Entered another Factory area 6311 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 7842 | -6/Factory | Discovered new exit (range 10) 7886 | -6/Factory | Entered another Factory area 7886 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 8484 | -5/Factory | Build established: Executioner 9002 | -5/Factory | Garrison activated, responded to threat 9140 | -5/Factory | Discovered new exit (range 16) 9170 | -5/Factory | Identified exit to Factory 9172 | -5/Factory | Entered another Factory area 9172 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9530 | -4/Factory | Spotted B-86 Titan 9588 | -4/Factory | Self-destructed Last Messages --------------- rejected. 09578_ Cld. Ion Engine destroyed. 09583_ Gauss Rifle destroyed. 09583_ Penetrated by Slug. 09583_ Arm. Treads destroyed. 09583_ Slug penetrates Nuclear Reactor. 09584_ Dropped Lrg. Storage Unit. 09585_ U-05 Engineer lays Concrete. 09586_ Slug penetrates Wall. 09586_ Nuclear Reactor explodes. 09586_ Wave Gun destroyed. 09586_ KE Penetrator destroyed. 09586_ K-01 Serf destroyed. 09586_ A-15 Conveyor destroyed. 09586_ U-05 Engineer lays Concrete. 09587_ P-70 Sage resets G-67 Veteran, system corruption cleaned. 09587_ U-05 Engineer lays Concrete. 09588_ Nuclear Reactor explodes. 09588_ G-67 Veteran destroyed. Map ----- +----------------------------------------------------+ | # """ "" # #????""S???? ??#?????????????? | | # # ####?""???? #?????????????? | | # """ """ # ##### ####/# ##?????????????? | | # """ """ # * ????????????? | | # """ """ " = ????????????? | | # # ""????????????? | | # # %""????????????? | | ##?########### ""????????????? | | ???????#### % ???????????? | | ???????# ]! =""????????????? | | ???????# ]! 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