Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.05.02 @ 15:19:09 Player: ae Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (23) 4600 Robots Destroyed (169) 845 Value Destroyed (3633) 3633 Prototype IDs (33) 660 Alien Tech Used (4) 800 Bonus (7361) 7361 TOTAL SCORE: 22399 Bonus ------- Follower Combat Kills 61 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Used Core Reset Matrix 3000 Win 3000 Cogmind --------- Core Integrity 1600/1600 Matter 287/300 Energy 175/200 System Corruption 0% Temperature Cool (7) Movement Flying (17) Location To Fleet Rendezvous Parts ------- > --- POWER (2) -------- Micro Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION (8) --- Cooled VTOL Module Cooled VTOL Module Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Field Propulsion Array Improved Diametric Drive > --- UTILITY (14) ----- Advanced Cooling System Medium Storage Unit Structural Scanner Experimental Optical Array Advanced Sensor Array Experimental Signal Interpreter Improved Transmission Jammer Improved Light Armor Plating Improved Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Experimental Hacking Suite Improved System Shield > --- WEAPON (2) ------- Sigix Broadsword > --- INVENTORY (10) --- Micro Fission Core Backup Power VII Improved Diametric Drive Advanced Sensor Array ECM Suite Improved Cloaking Device Transdimensional Reconstructor Nova Cannon Long-range Missile Launcher Power Sword Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Cooled VTOL Module Cooled VTOL Module Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Field Propulsion Array Improved Diametric Drive > --- UTILITY ---------- Advanced Cooling System Medium Storage Unit Structural Scanner Experimental Optical Array Advanced Sensor Array Experimental Signal Interpreter Improved Cloaking Device Improved Light Armor Plating Improved Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Experimental Hacking Suite Improved System Shield > --- WEAPON ----------- Sigix Broadsword > --- INVENTORY -------- Micro Fission Core Backup Power VII Improved Diametric Drive Advanced Sensor Array Improved Transmission Jammer ECM Suite Transdimensional Reconstructor Nova Cannon Long-range Missile Launcher Power Sword [Rating: 179] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Reactor Micro Antimatter Reactor Propulsion Light Treads Treads Light Treads Wheel Wheel Flight Unit Cooled Nuclear Pulse Thruster Utility Advanced Hacking Suite Device Seismic Detector Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Hackware Advanced Hacking Suite Protection Utility Shielding Weapon Autogun Energy Gun Vortex Rail Energy Cannon Nova Cannon Ballistic Gun Autogun Ballistic Cannon Light Cannon Launcher Rocket Launcher Slashing Weapon Power Sword Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Slots Evolved 18 | . . . 2 . . . 2 2 2 2 . . . . 2 . . . . 2 . 2 2 Power 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Propulsion 6 | . . . 1 . . . 1 1 . 1 . . . . . . . . . 1 . . 1 Utility 11 | . . . 1 . . . 1 1 2 1 . . . . 1 . . . . 1 . 2 1 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 153 | 8 9 1 15 2 . 3 19 3 13 10 2 . 6 . 6 1 . 9 . 7 4 30 5 Power 15 | 1 1 . . 1 . 1 2 . . 1 . . . . 2 . . 1 . 1 . 3 1 Engine 5 | 1 1 . . 1 . 1 . . . . . . . . 1 . . . . . . . . Core 5 | . . . . . . . 2 . . 1 . . . . 1 . . . . . . 1 . Reactor 5 | . . . . . . . . . . . . . . . . . . 1 . 1 . 2 1 Propulsion 33 | 2 3 1 6 . . . 9 1 1 2 . . 3 . 1 . . 2 . . . 1 1 Treads 12 | 2 3 1 5 . . . 1 . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . Wheel 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . Flight 18 | . . . 1 . . . 5 1 1 2 . . 3 . 1 . . 2 . . . 1 1 Utility 79 | 3 2 . 3 1 . . 5 2 8 7 1 . 3 . 3 1 . 3 . 5 3 26 3 Device 29 | 2 . . . 1 . . . 1 1 4 1 . 1 . 1 1 . 1 . 2 1 12 . Storage 5 | 1 2 . . . . . 1 . . . . . 1 . . . . . . . . . . Processor 14 | . . . . . . . . 1 2 1 . . . . 1 . . 1 . 1 1 5 1 Hackware 15 | . . . . . . . 2 . 3 2 . . . . . . . 1 . 1 1 3 2 Protection 16 | . . . 3 . . . 2 . 2 . . . 1 . 1 . . . . 1 . 6 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . Weapon 26 | 2 3 . 6 . . 2 3 . 4 . 1 . . . . . . 3 . 1 1 . . Energy Gun 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Energy Cannon 4 | . . . . . . . . . . . 1 . . . . . . 2 . 1 . . . Ballistic Gun 11 | 2 2 . 4 . . 2 1 . . . . . . . . . . . . . . . . Ballistic Cannon 2 | . 1 . . . . . 1 . . . . . . . . . . . . . . . . Launcher 4 | . . . 2 . . . . . 2 . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 4 | . . . . . . . 1 . 2 . . . . . . . . . . . 1 . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 24 | . . . 2 . . . 2 . 2 . . . 5 . 1 . 1 7 . . 3 1 . Parts Lost 20 | . 3 1 2 1 . 2 6 . 2 . . 1 . . . . . . . 2 . . . Power 3 | . . . . 1 . 1 1 . . . . . . . . . . . . . . . . Propulsion 6 | . 1 1 . . . 1 3 . . . . . . . . . . . . . . . . Utility 7 | . . . 2 . . . . . 2 . . 1 . . . . . . . 2 . . . Weapon 4 | . 2 . . . . . 2 . . . . . . . . . . . . . . . . Highest Loss Streak 2 | . 2 1 1 1 . 1 2 . 2 . . 1 . . . . . . . 1 . . . To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 12 | 1 7 12 17 17 18 16 16 9 9 9 10 9 10 9 10 10 10 9 10 9 10 9 9 Power . | . 1 1 1 . 1 . . . . . . . . . . . . . . . 1 1 1 Propulsion 3 | . 2 3 4 6 6 5 4 . 2 2 2 2 2 2 2 2 2 2 3 2 2 2 1 Utility 4 | . 2 4 4 3 3 3 5 7 5 5 6 5 4 4 5 5 5 4 4 3 3 2 3 Weapon 3 | . . 3 6 7 7 7 5 1 1 2 2 2 3 2 2 2 2 2 2 2 3 3 3 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 42 | . 2 . 13 . . . 9 2 4 2 1 . 2 . . . . 1 . 1 . 1 4 Power 3 | . . . . . . . 2 . . . . . . . . . . . . . . 1 . Propulsion 10 | . 1 . 6 . . . 1 . . . . . 1 . . . . . . . . . 1 Utility 16 | . . . 2 . . . 3 2 3 2 1 . 1 . . . . . . 1 . . 1 Weapon 11 | . 1 . 5 . . . 2 . 1 . . . . . . . . 1 . . . . 1 Tool/Special 2 | . . . . . . . 1 . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 95 | . 99 99 96 99 100 99 84 89 96 97 94 93 88 94 88 94 89 94 95 92 89 89 91 Engine 6 | . 14 14 11 10 11 11 1 . . . . . . . . 5 5 4 5 2 . . . Core 2 | . . . . . . . 6 5 6 5 5 5 5 5 5 5 5 5 5 4 4 4 . Treads 15 | . 27 27 33 33 33 32 16 . . . . . . . . . . . . . . . . Flight 13 | . . . . . . . 3 38 33 32 29 29 29 29 26 26 25 25 25 25 27 25 25 Device 10 | . 14 14 1 2 11 11 8 6 12 8 11 10 11 11 14 15 14 19 20 15 21 22 14 Storage 8 | . 14 14 11 11 11 11 8 7 6 5 5 5 5 5 5 5 5 5 5 4 4 4 3 Processor 3 | . . . . . . . . 5 6 10 11 11 11 11 10 10 10 10 10 9 9 8 7 Hackware 7 | . . . . . . . . 15 13 18 17 17 17 17 15 15 15 15 15 14 13 16 22 Protection 6 | . . . 17 19 11 11 14 1 5 . . . . . . . . . . 3 . . 3 Ballistic Gun 10 | . 24 14 18 22 22 20 11 . . . . . . . . . . . . . . . . Ballistic Cannon 1 | . 3 14 2 . . . 2 . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . . . 7 9 11 9 5 5 5 5 5 5 10 9 8 4 4 3 Peak Build Rating 179 | 9 8 9 17 15 15 15 38 45 60 85 88 88 94 94 105 107 107 119 113 133 152 167 179 Average Rating 49 | 6 7 8 13 14 15 14 20 44 53 73 84 86 80 94 98 104 106 109 111 122 142 157 176 On Entrance 68 | . 7 8 9 15 15 15 14 36 45 60 82 88 84 94 94 102 107 105 111 111 123 146 163 Avg Prop Armor Cover (%) 4 | . . . . . . . 9 . . 2 . . 2 . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 58 | 14 49 49 55 53 51 53 58 21 26 24 32 32 32 32 37 37 36 29 29 42 42 40 45 Greatest Support 60 | 40 40 40 60 60 60 60 60 27 27 35 35 35 36 36 38 49 38 38 38 43 43 43 52 Greatest Overweight (x) 5 | 1 1 1 1 . . . 5 . 1 . . . . . . . . . . . . . . Average Overweight (x) . | . . 1 . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 14 | 7 11 20 20 20 20 20 18 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Most Carried 20 | 3 9 16 20 20 20 20 20 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Carried 13 | 1 7 13 19 19 20 18 17 9 9 9 10 9 9 9 9 10 9 9 10 9 9 9 9 Final Capacity 20 | 8 20 20 20 20 20 20 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Final Carried 20 | 3 9 16 20 20 20 18 10 10 10 10 10 9 9 10 10 10 9 10 10 10 10 10 10 Class Distribution -------------------- 40% | Mutant 15% | Scavenger-Mutant 15% | Hacker-Scout 13% | Hacker-Ninja 6% | Hacker-Sprinter 6% | Wizard-Ninja Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Scout | -6/Factory Hacker-Sprinter | -5/Factory Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Zhirov Hacker-Scout | -4/Proximity Caves Hacker-Ninja | -4/Factory Hacker-Ninja | -4/Upper Caves Hacker-Ninja | -4/Upper Caves Hacker-Ninja | -4/Warlord Hacker-Ninja | -3/Proximity Caves Hacker-Ninja | -3/Research Hacker-Ninja | -3/Quarantine Hacker-Ninja | -2/Research Wizard-Ninja | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Matter Collected 4429 | 330 578 28 618 175 . 48 720 325 160 130 40 12 90 . 98 20 . 62 188 125 80 495 107 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 6335 | 164 781 . 965 378 . 122 821 502 320 602 58 . 107 . 285 . . . . 350 80 492 308 Parts 357 | 9 46 2 59 29 . 2 67 26 19 31 . . 3 . 16 . . . . 12 3 20 13 Haulers Intercepted 22 | . 2 . 3 . . . 4 2 1 2 . . . . 1 . . . . 3 1 2 1 Recyclers Shooed 4 | 1 . . 2 . . . . . 1 . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 6 | . . . . . . . . . . . . 3 3 . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Combat Hostiles Destroyed 71 | . 12 . 20 9 . 4 22 . . 2 . . . . . . . . . 2 . . . Melee 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . Guns 39 | . 12 . 12 9 . 1 5 . . . . . . . . . . . . . . . . Cannons 5 | . . . 2 . . . 1 . . . . . . . . . . . . 2 . . . AOE 25 | . . . 6 . . 3 16 . . . . . . . . . . . . . . . . Classes Destroyed 15 | 3 5 . 3 . . . 1 . . 1 . . . . . . . . . 1 . 1 . Worker 19 | 1 1 . 1 . . . 5 2 1 3 . . . . 3 . . . . . . 1 1 Builder 8 | . 1 1 1 . . . 1 1 . 2 . . . . . . . . . 1 . . . Tunneler 8 | 2 . . . 2 . . 3 . . . . . . . . . . . . 1 . . . Hauler 22 | . 2 . 3 . . . 4 2 1 2 . . . . 1 . . . . 3 1 2 1 Recycler 13 | 1 1 . 1 . . . . 4 1 2 . . . . 1 . . . . . . 1 1 Mechanic 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Operator 14 | . 2 . 2 . . . 2 2 3 1 . . . . . . . . . . . 1 1 Drone 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . Watcher 14 | . 3 . 3 . . . 3 2 . . . . . . . . . . . . . 2 1 Swarmer 17 | . . . 6 2 . . 8 . . 1 . . . . . . . . . . . . . Grunt 43 | . 12 . 9 7 . 4 11 . . . . . . . . . . . . . . . . Brawler 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Sentry 6 | . . . 4 . . . 2 . . . . . . . . . . . . . . . . Hunter 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Programmer 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . Best Kill Streak 9 | 2 3 1 4 4 . 3 9 6 1 2 . . . . 4 . . . . 2 1 2 1 Combat Bots Only 7 | . 3 . 4 3 . 3 7 . . 2 . . . . . . . . . 2 . . . Max Kills in Single Turn 4 | 1 1 1 2 1 . 2 4 1 1 1 . . . . 1 . . . . 1 1 1 1 Gunslinging 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . 1 . . 2 4 . . . . . . . . . . . . . . . . Melee 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Hostile Shots Fired 356 | . 73 9 57 23 . 23 53 . 41 23 5 5 . 2 . 1 . . 8 31 . 2 . Missed 113 | . 9 3 17 5 . 8 14 . 23 14 1 2 . . . 1 . . 3 11 . 2 . Hits 243 | . 64 6 40 18 . 15 39 . 18 9 4 3 . 2 . . . . 5 20 . . . Projectile 243 | . 64 6 40 18 . 15 39 . 18 9 4 3 . 2 . . . . 5 20 . . . Critical Strikes 7 | . 2 . 2 . . . 2 . . . . . . . . . . . . 1 . . . Damage Taken 3646 | . 818 101 485 194 . 272 543 . 241 245 83 68 . 48 . . . . 107 441 . . . Core 571 | . 84 . 95 . . . 132 . 34 82 40 17 . . . . . . 28 59 . . . Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . . Redirected to Shielding 64 | . . . 51 . . . 13 . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 56 | . . . 3 . . . . . . 26 . . . . . . . 7 . . . 20 . Core Remaining (%) 90 | 100 . 66 . . . 76 76 100 96 . . . . 86 . . . . 97 . 95 100 100 Volleys Fired 311 | 15 101 3 58 20 . 10 67 . . . 5 6 . . . 1 . 1 2 22 . . . Largest 2 | 2 2 2 2 2 . 2 2 . . . 1 1 . . . 1 . 1 1 1 . . . Hottest 113 | 40 50 50 66 46 . 66 66 . . . 113 113 . . . 113 . 50 50 113 . . . Shots Fired 545 | 30 201 6 106 40 . 20 105 . . . 5 6 . . . 1 . 1 2 22 . . . Gun 432 | 30 192 3 81 40 . 12 74 . . . . . . . . . . . . . . . . Cannon 80 | . 9 3 16 . . . 15 . . . 5 6 . . . 1 . 1 2 22 . . . Launcher 33 | . . . 9 . . 8 16 . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 475 | 30 201 6 97 40 . 12 89 . . . . . . . . . . . . . . . . Thermal 18 | . . . . . . . . . . . 5 6 . . . 1 . . . 6 . . . Explosive 33 | . . . 9 . . 8 16 . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . Entropic 19 | . . . . . . . . . . . . . . . . . . 1 2 16 . . . Robot Hit Streak 32 | 6 14 2 11 10 . 5 32 . . . . . . . . . . . . 3 . . . Robot Miss Streak 5 | 2 3 3 5 2 . 2 3 . . . . . . . . . . . . 4 . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 2 | . . . 1 1 . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 1 . . . . . . . . . . . . . . . . . . . Shots Hit Robots 443 | 20 141 2 71 29 . 11 79 15 9 17 1 . 1 . 7 . . . . 22 1 8 9 Core Hits 225 | 5 44 3 45 14 . 10 62 8 4 8 1 . 1 . 4 . . . . 7 . 7 2 Critical Kills 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 4 | 1 3 . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 16 | 1 4 . 1 . . . . 1 . 2 . . . . . . . . . 7 . . . Destroy 6 | 1 4 . 1 . . . . . . . . . . . . . . . . . . . . Sever 7 | . . . . . . . . 1 . 2 . . . . . . . . . 4 . . . Sunder 3 | . . . . . . . . . . . . . . . . . . . . 3 . . . Melee Attacks 310 | . . . . . . . 3 22 49 59 12 5 1 1 14 2 2 . 6 54 9 16 55 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing 310 | . . . . . . . 3 22 49 59 12 5 1 1 14 2 2 . 6 54 9 16 55 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 52 | . . . . . . . 1 10 6 10 . . . . 5 . . . . 7 1 7 5 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 2 | . . . . . . . . . . 1 . . . . . . . . . 1 . . . Damage Inflicted 16336 | 214 1602 52 1596 461 . 586 3227 1459 745 1287 82 . 84 . 532 . . . . 1477 207 1344 1381 Guns 3892 | 214 1486 10 790 454 . 104 834 . . . . . . . . . . . . . . . . Cannons 995 | . 81 18 221 . . . 210 . . . . . . . . . . . . 465 . . . Explosions 2908 | . . . 504 . . 465 1939 . . . . . . . . . . . . . . . . Melee 8369 | . . . . . . . 236 1459 745 1287 82 . 84 . 532 . . . . 1012 207 1344 1381 Ramming 172 | . 35 24 81 7 . 17 8 . . . . . . . . . . . . . . . . Kinetic 4422 | 214 1567 28 1011 454 . 104 1044 . . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . . . . . . . . Explosive 2908 | . . . 504 . . 465 1939 . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing 8369 | . . . . . . . 236 1459 745 1287 82 . 84 . 532 . . . . 1012 207 1344 1381 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . Entropic 465 | . . . . . . . . . . . . . . . . . . . . 465 . . . Highest Corruption 3 | . . . . . . . 3 . . . 1 1 1 1 . . . . . 1 1 . . Average Corruption 1 | . . . . . . . 2 . . . 1 1 1 1 . . . . . 1 1 . . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Effects 24 | . . . . . . . 18 . . . . 3 . 2 . . . . . 1 . . . Message Errors 5 | . . . . . . . 5 . . . . . . . . . . . . . . . . Matter Fused 4 | . . . . . . . 2 . . . . 1 . 1 . . . . . . . . . Heat Flow Errors 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Energy Discharges 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . Parts Rejected 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Parts Fused 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Data Loss (minor) 7 | . . . . . . . 5 . . . . 1 . 1 . . . . . . . . . Data Loss (major) 2 | . . . . . . . 1 . . . . . . . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2072 | . . . 8 . . . 161 392 127 281 . . . . 66 . . . . 139 137 77 684 Projectiles 11 | . . . 8 . . . . . . . . . . . . . . . . 3 . . . Explosions 32 | . . . . . . . 32 . . . . . . . . . . . . . . . . Melee 2029 | . . . . . . . 129 392 127 281 . . . . 66 . . . . 136 137 77 684 Knockbacks 4 | . . 1 . . . . 3 . . . . . . . . . . . . . . . . Impact 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . Kinetic 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . Secondary 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Self-Inflicted Damage 60 | . . . 20 . . 22 18 . . . . . . . . . . . . . . . . Shots 3 | . . . 1 . . 1 1 . . . . . . . . . . . . . . . . Rammed 22 | . 3 3 11 1 . 1 3 . . . . . . . . . . . . . . . . Targets Rammed 26 | . 6 4 11 1 . 1 3 . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . Crushed 4 | . 3 1 . . . . . . . . . . . . . . . . . . . . . Highest Temperature 191 | . 20 . 30 24 . 49 24 . 18 66 124 191 . . . 18 . . . 64 . . . Average Temperature 22 | . 8 . 7 8 . 30 8 . 8 15 44 70 . . . 11 . . . 28 . . . Received Heat Transfer 1251 | . 537 . 171 96 . 135 180 . 51 . . 9 . . . . . . 27 45 . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Maximum Alert Level 2 | . . . 1 . . . 1 . 1 2 . . . . . . . . . . . . . Low Security (%) 89 | 100 100 100 75 100 . 100 53 100 98 68 . . . . 100 . . . . 100 100 100 100 Level 1 10 | . . . 24 . . . 46 . 1 30 . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . 1 . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 418 | 5 110 83 288 174 . 93 386 159 229 418 . . . . 22 . . . . 153 96 50 33 Initial 149 | . . . . 97 . . 24 149 37 68 . . . . . . . . . . 81 39 9 Average 66 | . 24 9 102 36 . 70 191 123 22 208 . . . . 4 . . . . 43 82 20 5 Influence Increases 4552 | 20 426 98 731 227 . 153 740 137 545 572 5 105 5 . 82 30 . . . 376 49 126 125 Destroy 0b10 Robot/C 1500 | . 240 60 420 200 . 80 440 . . 20 . . . . . . . . . 40 . . . Destroy 0b10 Robot/NC 510 | 20 50 5 55 10 . . 90 65 30 55 5 . 5 . 25 . . . . 25 5 40 25 Destroy Leader 360 | . 70 10 122 10 . 10 94 8 2 4 . . . . . . . . . 16 2 8 4 Allied During Kill 39 | . . 8 24 7 . . . . . . . . . . . . . . . . . . . Successful Hack 198 | . 6 . 16 . . . 5 . 93 15 . . . . 30 . . . . 30 . . 3 Disable Machine 240 | . 15 . 15 . . . 30 15 45 30 . . . . . . . . . 45 30 . 15 Destroy Structure 430 | . . . 64 . . 33 81 4 30 58 . . . . 12 . . . . 70 12 18 48 Partial Spotted 240 | . . . . . . . . 30 15 45 . . . . 15 . . . . 90 . 45 . Lose Combat Pursuer 1035 | . 45 15 15 . . 30 . 15 330 345 . 105 . . . 30 . . . 60 . 15 30 Influence Decreases 4552 | 20 426 98 479 405 74 90 475 389 481 294 266 221 46 . 70 37 5 . . 231 124 179 142 Entered New Map 896 | . . . . 155 74 . 39 179 39 72 156 31 41 . . 5 2 . . . 64 31 8 Time Decay 3298 | 20 388 98 469 200 . 70 386 190 322 222 110 180 5 . 70 32 3 . . 201 60 148 124 Search Patrol Dispatched 100 | . . . . . . . . . 100 . . . . . . . . . . . . . . Lost Part 170 | . 30 . 10 10 . 20 50 . 20 . . 10 . . . . . . . 20 . . . Lost Ally 70 | . . . . 40 . . . 20 . . . . . . . . . . . 10 . . . Purge Threat 18 | . 8 . . . . . . . . . . . . . . . . . . . . . 10 Squads Dispatched 41 | . 3 . 3 . . 1 4 3 8 4 . . . . 2 . . . . 5 1 3 4 Investigation 11 | . 1 . 1 . . . . . 4 1 . . . . 1 . . . . 2 . 1 . Extermination 12 | . . . . . . . . 1 3 2 . . . . 1 . . . . 2 1 . 2 Reinforcement 18 | . 2 . 2 . . 1 4 2 1 1 . . . . . . . . . 1 . 2 2 Assault . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . 1 1 . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . . . . . . . . . . . 1 . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Distress Signals 12 | . 2 . 2 2 . . 2 1 . . . . . . . . . . . . . 3 . Communications Jammed 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Distress Signals 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Times Spotted 230 | . 24 3 27 10 . 6 36 5 26 30 3 15 . 2 6 6 . . 5 14 1 4 7 Peak Tracking Total 13 | . 3 3 5 2 . 3 8 2 13 8 3 9 . 2 5 4 . . 5 5 1 3 3 Tactical Retreats 37 | . 2 1 1 . . 1 . 1 8 9 . 2 . . 1 3 . . . 3 . 3 2 ECM-based Alert Blocks 13 | . . . . . . . . . . . . . . . 1 3 . . . 5 . 2 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Traps Triggered 10 | . 1 1 1 . . . 3 1 1 2 . . . . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Most Traps Carried 2 | . . 2 2 2 2 2 2 . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Machines Disabled 19 | . 1 . 1 . . . 2 1 3 2 1 . . . . 1 . 1 . 3 2 . 1 Max in Single Turn 1 | . 1 . 1 . . . 1 1 1 1 1 . . . . 1 . 1 . 1 1 . 1 Garrison Access 4 | . . . . . . . . 1 2 . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Machines Accessed 84 | . 3 1 7 . 4 . 2 4 18 8 2 1 5 . 4 1 . 3 . 7 4 4 6 Terminals 41 | . 2 . 3 . . . 1 1 11 5 1 . . . 3 1 . . . 4 4 1 4 Fabricators 6 | . . . . . . . . . 3 . . . . . 1 . . . . 1 . 1 . Repair Stations 5 | . . . 1 . . . . . 1 1 . . . . . . . . . 1 . 1 . Recycling Units 6 | . 1 . 2 . . . . 1 . 1 . . . . . . . . . 1 . . . Scanalyzers 5 | . . . 1 . . . 1 1 1 . . . . . . . . . . . . . 1 Garrison Access 6 | . . . . . . . . 1 2 1 . . . . . . . . . . . 1 1 Total Hacks 202 | . 4 1 16 . 4 . 3 9 43 22 8 1 23 . 12 5 . 3 . 23 9 6 10 Successful 136 | . 3 1 9 . 4 . 2 6 25 13 8 1 23 . 10 5 . 3 . 8 2 3 10 Failed 65 | . 1 . 7 . . . . 3 18 9 . . . . 2 . . . . 15 7 3 . Catastrophic 9 | . . . 2 . . . . . 4 1 . . . . . . . . . 2 . . . Database Lockouts 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Manual 72 | . 2 . 11 . . . . 1 23 2 . . . . 9 . . . . 15 6 1 2 Terminals 103 | . 3 . 7 . . . 1 1 24 14 6 . . . 9 5 . . . 15 9 2 7 Fabricators 23 | . . . . . . . . . 14 . . . . . 3 . . . . 5 . 1 . Repair Stations 11 | . . . 2 . . . . . 2 4 . . . . . . . . . 2 . 1 . Recycling Units 10 | . 1 . 5 . . . . 2 . 1 . . . . . . . . . 1 . . . Scanalyzers 12 | . . . 2 . . . 2 5 1 . . . . . . . . . . . . . 2 Garrison Access 9 | . . . . . . . . 1 2 3 . . . . . . . . . . . 2 1 Terminal Hacks 74 | . 1 1 . . 4 . 1 . 4 8 8 1 23 . 5 5 . 3 . 2 1 1 6 Record 29 | . . . . . 4 . . . . . 8 . 11 . . 5 . 1 . . . . . Part Schematic 6 | . . . . . . . . . 1 . . . 4 . . . . . . 1 . . . Robot Analysis 4 | . . . . . . . . . . . . . 4 . . . . . . . . . . Prototype ID Bank 4 | . . . . . . . . . . . . . 4 . . . . . . . . . . Open Door 5 | . . 1 . . . . . . . . . 1 . . . . . 2 . . . . 1 Level Access Points 5 | . . . . . . . . . 1 . . . . . 1 . . . . . 1 1 1 Branch Access Points 2 | . . . . . . . . . 1 . . . . . 1 . . . . . . . . Machine Index 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Terminal Index 2 | . . . . . . . . . . . . . . . 1 . . . . . . . 1 Fabricator Index 2 | . . . . . . . . . . . . . . . 1 . . . . 1 . . . Unreport Threat 3 | . 1 . . . . . . . . . . . . . . . . . . . . . 2 Locate Traps 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . Recall Investigation 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Recall Extermination 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . Recall Reinforcements 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . Hauler Manifests 2 | . . . . . . . 1 . . 1 . . . . . . . . . . . . . Zone Layout 4 | . . . . . . . . . . 3 . . . . . . . . . . . . 1 Fabricator Hacks 13 | . . . . . . . . . 8 . . . . . 2 . . . . 2 . 1 . Network Status 2 | . . . . . . . . . 1 . . . . . . . . . . . . 1 . Load Schematic 5 | . . . . . . . . . 3 . . . . . 1 . . . . 1 . . . Build 6 | . . . . . . . . . 4 . . . . . 1 . . . . 1 . . . Repair Station Hacks 8 | . . . 2 . . . . . 2 3 . . . . . . . . . 1 . . . Scan Component 4 | . . . 1 . . . . . 1 2 . . . . . . . . . . . . . Repair 3 | . . . 1 . . . . . 1 1 . . . . . . . . . . . . . Refit 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Recycling Unit Hacks 4 | . 1 . 1 . . . . . . 1 . . . . . . . . . 1 . . . Retrieve Components 4 | . 1 . 1 . . . . . . 1 . . . . . . . . . 1 . . . Scanalyzer 11 | . . . 2 . . . 1 5 1 . . . . . . . . . . . . . 2 Insert Component 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . Analyze 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . Retrieve Study 7 | . . . 2 . . . 1 1 1 . . . . . . . . . . . . . 2 Garrison Access Hacks 4 | . . . . . . . . 1 2 . . . . . . . . . . . . . 1 Seal Access 4 | . . . . . . . . 1 2 . . . . . . . . . . . . . 1 Unauthorized Hacks 22 | . 1 . 4 . . . . . 8 1 . . . . 3 . . . . 2 1 1 1 Terminals 15 | . 1 . 2 . . . . . 5 1 . . . . 2 . . . . 2 1 . 1 Assimilate 4 | . . . . . . . . . 2 . . . . . . . . . . 2 . . . Botnet 8 | . . . . . . . . . 3 1 . . . . 2 . . . . . 1 . 1 Disrupt 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Operators 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . Fabricators 4 | . . . . . . . . . 3 . . . . . 1 . . . . . . . . Prioritize 3 | . . . . . . . . . 3 . . . . . . . . . . . . . . Liberate 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Patch 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Recycling Units 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . Reject 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . . . . . 2 1 . . . . . . . . . . . . . Used 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Hacking Detections 51 | . 2 . 4 . . . . 2 14 7 . . . . 3 1 . . . 7 4 2 5 Full Trace Events 9 | . . . . . . . . . 4 1 . . . . 1 1 . . . 2 . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 7 | . . . . . . . . 1 1 . . . 4 . . . . . . 1 . . . Parts Built 7 | . . . . . . . . . 5 . . . . . 1 . . . . 1 . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time 429 | . . . . . . . . . 274 . . . . . 93 . . . . 62 . . . Total Part Build Rating 46 | . . . . . . . . . 32 . . . . . 7 . . . . 7 . . . Part Studies Acquired 7 | . . . 2 . . . 1 1 1 . . . . . . . . . . . . . 2 Parts Repaired 3 | . . . 1 . . . . . 1 1 . . . . . . . . . . . . . Time 118 | . . . 53 . . . . . 44 21 . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 16 | . 4 . 5 . . . . . . 1 . . . . . . . . . 6 . . . Parts Scanalyzed 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Parts Damaged 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Total Allies 6 | . . 3 . . . . . 1 1 . . . . . . . . . . 1 . . . Largest Group 3 | . . 3 2 2 . . . 1 1 . . . . . . . . . . 1 . . . Highest-Rated Group 40 | . . 40 24 24 . . . 16 10 . . . . . . . . . . 26 . . . Highest-Rated Ally 26 | . . 16 16 16 . . . 16 10 . . . . . . . . . . 26 . . . Total Orders 4 | . . . 4 . . . . . . . . . . . . . . . . . . . . STAY 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . FOLLOW 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . Ally Attacks 29 | . . 13 8 6 . . . 2 . . . . . . . . . . . . . . . Total Damage 276 | . . 115 107 41 . . . 13 . . . . . . . . . . . . . . . Kills 6 | . . 4 1 1 . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 4 | . . . . . . . . . . . . . . . . . . . . . . 4 . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Active Infowar (turns) 9691 | 75 1395 888 154 211 743 154 963 338 1011 455 225 374 62 118 261 122 97 318 234 562 127 383 421 Optics 3758 | . . . . . . . . . . 455 225 374 62 118 261 122 97 318 233 562 127 383 421 Sensors 4720 | . . . . . . . . 338 1009 79 225 374 52 118 261 122 97 318 234 562 127 383 421 IFF 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Terrain 68 | 68 . . . . . . . . . . . . . . . . . . . . . . . Structural 4290 | . . . . . . . . . 1001 412 63 156 42 116 261 105 97 318 234 562 127 383 413 Seismic 5040 | 7 1395 888 154 211 743 154 963 . . 244 . . . . . . . . . 61 127 93 . Cloaking 199 | . . . . . . . . . . . . . . . . 25 3 3 122 4 . 2 40 Jamming 197 | . . . . . . . . . . . . . . . . . . . . . 16 20 161 ECM 441 | . . . . . . . . . . . . . . . 46 39 1 35 . 66 42 136 76 Robot Analysis Total 4 | . . . . . . . . . . . . . 4 . . . . . . . . . . Derelict Logs Recovered 7 | . . 1 . . . . . . . . 1 2 . 2 . 1 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Turns Passed 12130 | 178 1395 888 1467 1037 743 154 1036 385 1075 468 225 374 62 118 261 122 97 318 234 562 127 383 421 Spaces Moved 15248 | 79 582 347 714 117 465 74 607 834 2157 1108 654 683 155 326 401 451 325 1025 536 1378 321 937 972 Core 6 | 6 . . . . . . . . . . . . . . . . . . . . . . . Treads 2624 | 73 582 347 714 117 465 74 252 . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . Wheels 224 | . . . . . . . 224 . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . Flight 12394 | . . . . . . . 131 834 2157 1108 654 683 155 326 401 451 325 1025 536 1378 321 937 972 Fastest Speed 11 | 50 160 240 160 160 160 160 28 26 26 22 25 25 24 24 24 11 24 24 24 20 20 20 17 Average Speed 51 | 154 173 240 160 160 160 160 123 26 26 24 25 25 25 24 24 23 24 24 24 21 20 20 17 Slowest Speed 320 | 160 240 240 240 160 160 160 320 26 95 26 25 25 27 24 24 24 24 27 24 24 20 20 20 Overloaded Moves 3 | . . . . . . . . . . . . . . . . 3 . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 37 | . . . . . . . . . 2 11 . . . . 1 1 1 4 1 3 2 11 . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 50 | 5 86 65 56 19 90 27 40 22 45 45 87 71 63 64 19 70 52 94 79 28 35 34 23 Regions Visited 23 Branch Regions 13 Pre-discovered Areas 5 | . . . . . . . . . . . 1 1 3 . . . . . . . . . . Known Exits Taken 15 | . . . . . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . . . . . . . . . . . . . . . . Scrap Searched 16 | . . 2 . 1 . . . . . . 3 . . 1 . 2 2 . 5 . . . . Spaces Dug 158 | . . . . . . . 3 4 30 29 10 11 . 1 6 2 2 . 6 26 6 6 16 Terrain Destroyed 397 | . . . 73 . . 61 95 4 30 29 12 11 . 1 6 2 2 . 7 36 6 6 16 Melee 142 | . . . . . . . . 4 30 29 8 5 . 1 6 2 2 . 5 22 6 6 16 Projectile 28 | . . . . . . . 2 . . . 4 6 . . . . . . 2 14 . . . AOE 227 | . . . 73 . . 61 93 . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Total 18574 | 104 775 392 947 934 464 90 804 961 2602 1225 693 871 178 363 540 457 338 1094 628 1552 365 1088 1109 Wait 2180 | . 59 30 96 793 . . 31 72 362 43 18 177 . 36 116 2 8 30 85 89 18 50 65 Move 15159 | 78 581 346 713 116 464 73 606 833 2152 1087 653 682 154 325 398 448 322 1018 533 1371 316 919 971 Hop 28 | . . . . . . . . . 2 9 . . . . 1 1 1 2 1 3 2 6 . Pick Up 113 | 2 9 8 24 1 . . 24 8 10 8 1 . 2 1 1 . . 5 . 3 3 3 . Fast Attach 136 | 8 2 . 5 1 . . 18 1 10 5 1 . 7 . 3 . 2 15 . 1 7 44 6 Attach 37 | . 2 1 2 1 . 2 6 2 4 4 . 1 1 . 1 . 1 . . 4 1 2 2 Detach 28 | 1 . . . . . . 7 . 3 1 . . 1 . . . . 2 . 1 2 7 3 Swap 74 | . 7 . 12 . . 4 10 1 3 3 3 . 2 . 4 3 1 3 2 10 . 2 4 Drop 180 | . 8 . 26 1 . . 29 6 14 10 2 . 10 . 2 . 1 18 . 4 7 39 3 Fire 311 | 15 101 3 58 20 . 10 67 . . . 5 6 . . . 1 . 1 2 22 . . . Melee 279 | . . . . . . . 3 22 42 48 10 5 1 1 14 2 2 . 5 44 9 16 55 Ram 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . Crush 23 | . 6 4 11 1 . 1 . . . . . . . . . . . . . . . . . Escape Stasis 22 | . . . . . . . . 15 . 7 . . . . . . . . . . . . . Rewire 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -10/Mines (discovered 2 exits: *Mat / Sub) -9/Materials (discovered 2 exits: *Mat / [*Min]) -9/Mines -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials -7/Factory -6/Factory (discovered 8 exits: *Fac x4 / Low x2 / Ext x2) -5/Factory (discovered 2 exits: *Fac / *Upp) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 6 exits: Res x4 / *Upp x2) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 2 exits: Res / *Qua) -3/Quarantine -2/Research (discovered 3 exits: *Acc x3) -1/Access To Fleet Rendezvous History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 179 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 513 | -10/Materials | Discovered new exit (range 13) 513 | -10/Materials | Discovered new exit (range 5) 967 | -10/Materials | Discovered new exit (range 8) 1406 | -10/Materials | Discovered new exit (range 16) 1574 | -10/Materials | Entered Mines 1582 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1619 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1852 | -10/Mines | Identified exit to Subcaves 2175 | -10/Mines | Found a hidden stash of uninstalled traps 2441 | -10/Mines | Discovered new exit (range 8) 2462 | -10/Mines | Entered Materials 2462 | -9/Materials | Accompanied by 2 allies 2462 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3032 | -9/Materials | Repaired Corrupted Minigun 3322 | -9/Materials | Discovered new exit (range 10) 3476 | -9/Materials | Discovered new exit (range 6) 3929 | -9/Materials | Entered Mines 3929 | -9/Mines | Accompanied by 2 allies 3992 | -9/Mines | Excavation squad dispatched 3992 | -9/Mines | A large section of the Mines collapsed 4242 | -9/Mines | Excavation squad dispatched 4492 | -9/Mines | Excavation squad dispatched 4899 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4901 | -9/Mines | Discovered new exit (range 5) 4966 | -9/Mines | Entered Exiles 4966 | -9/Exiles | Found Exiles lab abandoned 4992 | -9/Exiles | Discovered new exit (range 15) 5053 | -9/Exiles | Build established: Scavenger-Mutant 5301 | -9/Exiles | Discovered new exit (range 14) 5709 | -9/Exiles | Entered Mines 5855 | -8/Mines | Discovered new exit (range 5) 5863 | -8/Mines | Entered Materials 5863 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 6170 | -8/Materials | Central database locked down 6640 | -8/Materials | Discovered new exit (range 14) 6657 | -8/Materials | Destroyed 7 combat bots 6899 | -8/Materials | Entered Factory 6899 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7226 | -7/Factory | Discovered new exit (range 16) 7238 | -7/Factory | Build established: Hacker-Sprinter 7284 | -7/Factory | Identified exit to Factory 7284 | -7/Factory | Entered another Factory area 7284 | -6/Factory | Evolved 2 slots: Utility x2 7481 | -6/Factory | Repaired Broken Cld. VTOL Module? 7591 | -6/Factory | Identified exit to Lower Caves 7591 | -6/Factory | Identified exit to Extension 7602 | -6/Factory | Build established: Hacker-Scout 7661 | -6/Factory | Fabricated Cld. VTOL Module? 8032 | -6/Factory | Fabricated Nova Cannon? 8126 | -6/Factory | Fabricated Adv. Hacking Suite (x1) 8140 | -6/Factory | Identified exit to Factory 8243 | -6/Factory | Fabricated Adv. Hacking Suite? 8334 | -6/Factory | Search patrols dispatched 8359 | -6/Factory | Entered another Factory area 8359 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8424 | -5/Factory | Discovered new exit (range 7) 8425 | -5/Factory | Identified exit to Factory 8523 | -5/Factory | Repaired Broken Imp. Flight Unit 8582 | -5/Factory | Build established: Hacker-Sprinter 8627 | -5/Factory | Discovered new exit (range 21) 8646 | -5/Factory | Identified exit to Upper Caves 8827 | -5/Factory | Entered Upper Caves 8848 | -5/Upper Caves | Learned location of Armory (-3) 8848 | -5/Upper Caves | Learned Research trap positions 8848 | -5/Upper Caves | Learned Extension emergency access door positions 8848 | -5/Upper Caves | Learned Factory stockpile data 8848 | -5/Upper Caves | Learned Extension garrison access intel 8866 | -5/Upper Caves | Learned Factory emergency access door positions 8869 | -5/Upper Caves | Entered a destroyed Warlord outpost 9021 | -5/Upper Caves | Build established: Hacker-Scout 9036 | -5/Upper Caves | Discovered new exit (range 6) 9037 | -5/Upper Caves | Identified exit to Upper Caves 9052 | -5/Upper Caves | Entered another Upper Caves area 9139 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 9170 | -5/Upper Caves | Encountered a Warlord checkpoint 9173 | -5/Upper Caves | Learned 4 Factory zone layouts 9423 | -5/Upper Caves | Discovered new exit (range 10) 9425 | -5/Upper Caves | Identified exit to Zhirov 9426 | -5/Upper Caves | Entered Zhirov 9427 | -5/Zhirov | Discovered new exit (range 3) 9432 | -5/Zhirov | Met Zhirov 9436 | -5/Zhirov | Learned location of Quarantine (-3) 9436 | -5/Zhirov | Learned location of Testing (-2) 9436 | -5/Zhirov | Learned location of Command (-1) 9441 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 9445 | -5/Zhirov | Found Alien Artifact 9445 | -5/Zhirov | Identified Integrated Dissipator 9445 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 9475 | -5/Zhirov | Found Alien Artifact 9488 | -5/Zhirov | Identified exit to Proximity Caves 9488 | -5/Zhirov | Entered Proximity Caves 9502 | -4/Proximity Caves | Learned Research terminal intel 9597 | -4/Proximity Caves | Discovered exit to Factory (range 7) 9599 | -4/Proximity Caves | Learned Research trap positions 9606 | -4/Proximity Caves | Entered Factory 9606 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 9608 | -4/Factory | Identified exit to Research 9654 | -4/Factory | Identified exit to Upper Caves 9736 | -4/Factory | Watched by a mysterious "MATRIX" hacker. 9829 | -4/Factory | Fabricated Exp. Optical Array (x1) 9867 | -4/Factory | Entered Upper Caves 9917 | -4/Upper Caves | Spotted B-86 Titan 9931 | -4/Upper Caves | Encountered a Warlord checkpoint 9932 | -4/Upper Caves | Learned 4 Research zone layouts 9947 | -4/Upper Caves | Discovered new exit (range 10) 9948 | -4/Upper Caves | Identified exit to Upper Caves 9966 | -4/Upper Caves | Learned location of 1 exit from Factory 9966 | -4/Upper Caves | Learned location of 1 exit from Research 9989 | -4/Upper Caves | Entered another Upper Caves area 9999 | -4/Upper Caves | Found Alien Artifact 9999 | -4/Upper Caves | Identified Core Expander 9999 | -4/Upper Caves | Installed Core Expander, added new Utility slot 10022 | -4/Upper Caves | Build established: Hacker-Ninja 10035 | -4/Upper Caves | Discovered new exit (range 9) 10084 | -4/Upper Caves | Identified exit to Warlord 10086 | -4/Upper Caves | Entered Warlord 10111 | -4/Warlord | Found Prototype Special Weapon 10120 | -4/Warlord | Met Warlord 10141 | -4/Warlord | Visited the Vortex Lab 10143 | -4/Warlord | Met EX-DEC 10144 | -4/Warlord | Found Prototype Energy Gun 10144 | -4/Warlord | Identified Vortex Rail 10145 | -4/Warlord | Warlord's base attacked by MAIN.C 10146 | -4/Warlord | Found Prototype Energy Cannon 10146 | -4/Warlord | Identified Vortex Cannon 10156 | -4/Warlord | Found Vortex Cannon 10164 | -4/Warlord | Found Prototype Device 10164 | -4/Warlord | Identified Minesniffer Drone Bay 10187 | -4/Warlord | Found Prototype Reactor 10187 | -4/Warlord | Identified Vortex Chain Reactor 10203 | -4/Warlord | Found Prototype Hackware 10203 | -4/Warlord | Identified Ghost Barrier 10210 | -4/Warlord | Found Prototype Processor 10210 | -4/Warlord | Identified Exp. Target Analyzer 10397 | -4/Warlord | Opened side exit 10402 | -4/Warlord | Discovered new exit (range 9) 10404 | -4/Warlord | Identified exit to Proximity Caves 10404 | -4/Warlord | Entered Proximity Caves 10631 | -3/Proximity Caves | Discovered exit to Research (range 13) 10632 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 10638 | -3/Proximity Caves | Entered Research 10638 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 10639 | -3/Research | Identified exit to Quarantine 10640 | -3/Research | Identified exit to Research 10641 | -3/Research | Loaded intel: 90 trap records 10642 | -3/Research | Loaded intel: 24 terminal locations 10980 | -3/Research | Fabricated Exp. Signal Interpreter (x1) 11200 | -3/Research | Entered Quarantine 11206 | -3/Quarantine | Found Alien Slashing Weapon 11206 | -3/Quarantine | Identified Sigix Broadsword 11268 | -3/Quarantine | Found Alien Artifact 11268 | -3/Quarantine | Identified Core Reset Matrix 11268 | -3/Quarantine | Identified Transdimensional Reconstructor 11268 | -3/Quarantine | Used Core Reset Matrix 11271 | -3/Quarantine | Discovered exit to Research (range 8) 11272 | -3/Quarantine | Detected hypermatrix surge 11272 | -3/Quarantine | Sensed 15 artifacts in vicinity 11302 | -3/Quarantine | Found Prototype Hackware 11302 | -3/Quarantine | Identified Exp. Hacking Suite 11327 | -3/Quarantine | Entered Research 11327 | -2/Research | Warlord forces began assault on 0b10 11327 | -2/Research | Evolved 2 slots: Utility x2 11395 | -2/Research | Identified exit to Access 11425 | -2/Research | Found Prototype Device 11425 | -2/Research | Identified Exp. Shock Absorption System 11437 | -2/Research | Research machine network offline 11609 | -2/Research | Warlord destroyed during the assault 11617 | -2/Research | Spotted Executioner 11710 | -2/Research | Entered Access 11710 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 11718 | -1/Access | Identified exit to Surface 11863 | -1/Access | Build established: Wizard-Ninja 11893 | -1/Access | Spotted B-99 Colossus 11912 | -1/Access | Spotted B-99 Colossus 12131 | *** | Heading to fleet! Last Messages --------------- 11942_ Destroyed Unknown Engine. 11967_ Connecting with Terminal... >>Layout(Zone) Retrieving Zone 4E layout... Downloaded map data. 11973_ ALERT: Security rotation in progress. 11982_ O-32 Director distress signal jammed. 11982_ O-32 Director: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 11987_ O-32 Director uses terminal to summon reinforcements. 11987_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal A016. 11987_ O-32 Director locks terminal. 11988_ O-32 Director destroyed. 11991_ Acquired 33 matter. 11997_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 11997_ The Access Shell folds into the floor. 11999_ Sealed Heavy Doors breached. 12001_ K-01 Serf cleans the Terminal. 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" " ##???????? | | ########## ???BB "" " ##???????? | | ########## BB " "" ##???????? | | "" " ##???????? | | " "" "@ ##???????? | | "" " "" ##???????? | | " "" ##???????? | | ######+### BB "" " ##???????? | | # ???BB?" "" """ """ ##???????? | | ] # ????? " """T""" ##???????? | | ##?????############## ####### ##???????? | | "" ##?########################## ##???????? | | "" ##?###############?#####???## ##???????? | | "" ##?## ##?????????## ##???????? | | S ##### ! ##?????????## ##???????? | | "" ##### ] ##?????????## ##???????? | | "" ## + !! ##?????????## ##???????? | | "" ## ## !! ##?????????## ##???????? | | ## ## ##?????????## ##???????? | | ## ## # ?????????# #???????? | | ###+#######+####+####+#### ?????????? ????????? | | ### ###### # ?????????? ????????? | | ?## ###### ] # ???????????????# ##??????? | | ?## # " = # ???????????????## ###??????? | | ?## # # + ???????????????## ## ??????? | | ### # # !! # ????????????????? ##???????? | | ### # # !! # ????????????????? ##???????? | | # # ! # ????????????????? ##???????? | | + # # ????????????????? ##???????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 103 Energy Generation 35 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Jamming Range 14 Cloak Strength 3 Power Amplification 20 Armor Coverage 225 Resistance: KI 30 Propulsion Shielding 33 Utility Shielding 66 Weapon Shielding 90 Melee Speed Boost 30 Evasion (%) 66 Target Analysis 8 Recoil Reduction 3 Offensive Hacking 70 Defensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Cld. VTOL Module | x1 | -6/Factory Nova Cannon | x2 | -6/Factory | Preloaded Adv. Hacking Suite | x1 | -6/Factory Adv. Hacking Suite | x1 | -6/Factory Exp. Optical Array | x1 | -4/Factory Exp. Signal Interpreter | x1 | -3/Research Repaired ---------- Minigun | 97% | -9/Materials | Corrupted Cld. VTOL Module | 99% | -6/Factory | Broken Imp. Flight Unit | 35% | -5/Factory | Broken Studied --------- Mic. Antimatter Reactor | -1/Access | Hacked Field Propulsion Array | -1/Access | Hacked Alien Tech Used ----------------- Integrated Dissipator Core Expander Sigix Broadsword Core Reset Matrix Achievements -------------- None Challenges ------------ None Game ------ Seed NuclearMassCartridge Manual? 0 Play Time 02:13:08 Cumulative 240.5 hours Start 2026.05.02 @ 13:04:09 End 2026.05.02 @ 15:19:09 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 151 Rogue 147 Adventurer 4 Explorer 0 Win Type 2 Total 47 Types 45/0/2/0/0/0/0/0/0/0 Lore% 87 Gallery% 64 Achievement% 61 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 1 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8fc1ea0f-ab95-4b96-93a7-82f4327e24fd