Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.08.29 @ 17:34:53 Player: Darsidian Result: Destroyed by Y-64 Sentinel with Wave Gun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (94) 470 Value Destroyed (2671) 2671 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (148) 148 TOTAL SCORE: 6089 Bonus ------- Follower Combat Kills 148 Cogmind --------- Core Integrity 0/700 Matter 285/300 Energy 160/160 System Corruption 0% Temperature Cool (9) Movement Core (100) Ox1 Location -7/Lower Caves Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Armor Integrity Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Transmission Jammer System Shield System Shield Remote Datajack Peak State ------------ > --- POWER ------------ Neutrino Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Large Storage Unit Melee Analysis Suite Armor Integrity Analyzer Actuator Array Improved Reaction Control System > --- WEAPON ----------- Heavy Hammer Katana Ripper > --- INVENTORY -------- Improved Deuterium Engine Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Structural Scanner Advanced Terrain Scan Processor Seismic Detector Transmission Jammer ECM Suite Improved Medium Armor Plating System Shield System Shield System Shield Precision Grenade Launcher Remote Datajack [Rating: 48] Favorites ----------- Power Neutrino Core Engine Ion Engine Power Core Neutrino Core Propulsion Aluminum Leg Treads Improved Treads Leg Aluminum Leg Wheel Armored Huge Wheel Utility Large Storage Unit Device Structural Scanner Storage Large Storage Unit Processor Melee Analysis Suite Hackware Hacking Suite Protection Core Shielding Weapon Katana Energy Gun Improved Medium Laser Energy Cannon Beam Cannon Ballistic Gun Autogun Launcher Precision Grenade Launcher Special Weapon Mining Laser Impact Weapon Heavy Hammer Slashing Weapon Katana Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Low Slots Evolved 6 | . . 2 2 2 . . Power . | . . . . . . . Propulsion 2 | . . 1 1 . . . Utility 3 | . . 1 1 1 . . Weapon 1 | . . . . 1 . . Parts Attached 89 | 7 15 11 29 13 7 7 Power 12 | 1 1 . 4 2 2 2 Engine 6 | 1 1 . 1 1 1 1 Core 6 | . . . 3 1 1 1 Reactor . | . . . . . . . Propulsion 29 | 2 3 2 13 3 3 3 Treads 3 | . . . 3 . . . Leg 22 | 2 3 2 9 . 3 3 Wheel 4 | . . . 1 3 . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 24 | 2 4 4 5 6 1 2 Device 9 | 1 1 1 1 3 1 1 Storage 3 | 1 1 1 . . . . Processor 8 | . 2 1 3 1 . 1 Hackware 2 | . . 1 . 1 . . Protection 2 | . . . 1 1 . . Artifact . | . . . . . . . Weapon 24 | 2 7 5 7 2 1 . Energy Gun 9 | 1 1 4 3 . . . Energy Cannon 1 | . 1 . . . . . Ballistic Gun 4 | 1 3 . . . . . Ballistic Cannon . | . . . . . . . Launcher 3 | . 1 . 1 1 . . Special Weapon 1 | . . 1 . . . . Impact Weapon 2 | . . . 1 1 . . Slashing Weapon 3 | . . . 2 . 1 . Piercing Weapon . | . . . . . . . Special Melee Weapon 1 | . 1 . . . . . Unidentified Prototypes 3 | . . . 2 1 . . Parts Lost 35 | . 2 . 15 3 . 15 Power 4 | . 1 . 1 . . 2 Propulsion 18 | . 1 . 10 . . 7 Utility 7 | . . . 3 1 . 3 Weapon 6 | . . . 1 2 . 3 Highest Loss Streak 11 | . 1 . 4 1 . 11 To Critical Strikes 1 | . . . . . . 1 Average Backups 12 | . 9 10 13 14 13 14 Power . | . . . 2 . 1 . Propulsion 1 | . . 1 . 3 2 2 Utility 5 | . 5 3 3 6 8 8 Weapon 3 | . 3 4 6 3 1 1 Tool/Special . | . . . . . . . Unused Backups 26 | . 4 . 2 10 4 6 Power 5 | . 1 . . 2 2 . Propulsion 3 | . . . . 1 2 . Utility 11 | . 3 . . 4 . 4 Weapon 5 | . . . 2 2 . 1 Tool/Special 2 | . . . . 1 . 1 Average Slot Usage (%) 94 | . 98 99 93 82 94 96 Engine 5 | . 12 10 2 3 . . Core 3 | . . . 5 3 6 6 Leg 23 | . 27 33 27 . 20 28 Wheel 3 | . . . 1 14 4 . Device 15 | . 10 8 13 19 23 19 Storage 9 | . 14 11 9 7 7 6 Processor 7 | . 3 2 10 8 7 10 Hackware 1 | . . 10 . . . . Energy Gun 3 | . 2 17 4 . . . Ballistic Gun 4 | . 18 2 . . . . Launcher 1 | . 1 . 1 1 2 2 Impact Weapon 3 | . . . 1 7 10 3 Slashing Weapon 7 | . . . 8 10 8 14 Special Melee Weapon 1 | . 4 . . . . . Peak Build Rating 48 | 7 10 16 25 46 46 48 Average Rating 27 | 5 8 14 19 38 42 44 On Entrance 20 | . 7 9 14 25 41 46 Avg Prop Armor Cover (%) 10 | . . . 10 . . . Naked Turns . | . . . . . . . Heaviest Build 54 | 15 22 33 39 54 52 52 Greatest Support 73 | 20 20 30 47 56 73 73 Greatest Overweight (x) 3 | . 1 1 2 1 1 3 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 15 | 8 10 15 15 15 15 15 Average Capacity 13 | 5 9 14 15 15 15 14 Most Carried 15 | 2 10 13 15 15 15 15 Average Carried 12 | . 9 10 13 14 13 14 Final Capacity 15 | 8 10 15 15 15 15 5 Final Carried 15 | 2 10 12 15 15 15 4 Class Distribution -------------------- 34% | Gladiator 24% | Scavenger-Mutant 22% | Mutant 15% | Infiltrator-Gladiator 4% | Scavenger-Gladiator Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Infiltrator-Gladiator | -7/Factory Gladiator | -7/Lower Caves Gladiator | -7/Lower Caves Resources | -11 -10 -9 -8 -7 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Low Low Matter Collected 2394 | 270 575 223 545 290 385 106 Remotely . | . . . . . . . Salvage Created 3600 | 97 742 433 998 672 249 409 Parts 204 | 8 45 16 60 38 8 29 Haulers Intercepted 11 | . 2 2 5 2 . . Recyclers Shooed 3 | 1 . . 1 1 . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 28 | . . . . . 8 20 Prevented 5 | . . . . . . 5 Parts Restored . | . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Low Combat Hostiles Destroyed 60 | . 10 5 20 12 2 11 Melee 25 | . . . 10 7 2 6 Guns 9 | . 4 3 2 . . . Cannons 3 | . 3 . . . . . AOE 19 | . 3 1 8 3 . 4 Classes Destroyed 15 | 2 5 2 3 2 . 1 Worker 3 | . 1 . 1 1 . . Builder 2 | . . . . 2 . . Tunneler 4 | 3 . . 1 . . . Hauler 11 | . 2 2 5 2 . . Recycler 5 | 1 1 1 1 1 . . Operator 2 | . 2 . . . . . Watcher 7 | . 3 1 3 . . . Swarmer 15 | . . . 7 3 . 5 Grunt 31 | . 10 2 10 6 1 2 Brawler 1 | . . 1 . . . . Duelist 1 | . . . 1 . . . Sentry 5 | . . 2 1 . 1 1 Hunter 2 | . . . 1 1 . . Programmer 4 | . . . . 2 . 2 Behemoth 1 | . . . . . . 1 Best Kill Streak 7 | 2 3 2 6 7 1 4 Combat Bots Only 6 | . 3 2 6 3 1 4 Max Kills in Single Turn 3 | 1 2 1 3 3 1 2 Gunslinging 1 | . . . 1 . . . Exploded 3 | . 2 1 3 2 . 2 Melee 1 | . . . 1 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Low Low Hostile Shots Fired 469 | . 48 31 149 57 11 173 Missed 150 | . 13 12 37 17 2 69 Hits 319 | . 35 19 112 40 9 104 Melee 4 | . . 1 1 . 2 . Projectile 315 | . 35 18 111 40 7 104 Critical Strikes 14 | . . 1 6 . 2 5 Damage Taken 5458 | 30 623 326 1649 641 236 1953 Core 1339 | . 122 58 440 139 62 518 Absorbed by Shields . | . . . . . . . Redirected to Shielding 9 | . . . 9 . . . Regen/Repaired (Parts) 130 | . . 52 34 44 . . Core Remaining (%) 64 | 100 51 85 20 . . . Volleys Fired 143 | 6 56 40 19 10 9 3 Largest 2 | 2 2 2 2 1 1 1 Hottest 121 | 60 80 112 121 36 36 36 Shots Fired 236 | 12 110 66 26 10 9 3 Gun 161 | 12 80 52 17 . . . Cannon 25 | . 25 . . . . . Launcher 37 | . 5 1 9 10 9 3 Special 13 | . . 13 . . . . Kinetic 69 | 6 63 . . . . . Thermal 98 | . 25 56 17 . . . Explosive 37 | . 5 1 9 10 9 3 Electromagnetic 32 | 6 17 9 . . . . Robot Hit Streak 21 | 3 11 12 21 . . 1 Robot Miss Streak 7 | 1 7 3 2 . . 1 Penetration Max . | . . . . . . . Secondary Targets 3 | . 1 1 1 . . . Max Gunslinging Chain 1 | . 1 1 1 . . . Shots Hit Robots 238 | 7 63 36 73 21 15 23 Core Hits 134 | 5 33 11 46 18 4 17 Critical Kills . | . . . . . . . Critical Parts Destroyed 4 | . . . . 2 . 2 Critical Strikes 19 | . . 5 4 2 4 4 Burn 6 | . . 5 1 . . . Smash 4 | . . . . 2 . 2 Sever 9 | . . . 3 . 4 2 Melee Attacks 181 | . 3 . 85 39 21 33 Impact 39 | . . . 16 5 7 11 Slashing 134 | . . . 65 33 14 22 Piercing . | . . . . . . . Sneak Attacks 22 | . 3 . 13 5 1 . Combat Hostiles 1 | . . . . 1 . . Follow-up Attacks 16 | . . . 2 4 3 7 Damage Inflicted 8107 | 134 1166 660 2956 1244 643 1304 Guns 1500 | 106 578 576 240 . . . Cannons 262 | . 262 . . . . . Explosions 2123 | 28 326 84 707 450 33 495 Melee 4222 | . . . 2009 794 610 809 Ramming . | . . . . . . . Kinetic 555 | 66 489 . . . . . Thermal 1087 | 28 326 493 240 . . . Explosive 2031 | . 262 84 707 450 33 495 Electromagnetic 212 | 40 89 83 . . . . Impact 955 | . . . 406 117 141 291 Slashing 3267 | . . . 1603 677 469 518 Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 446 | . 61 . 128 97 25 135 Projectiles . | . . . . . . . Explosions 98 | . 61 . . . . 37 Melee 348 | . . . 128 97 25 98 Knockbacks 4 | . . . 2 1 . 1 Impact 4 | . . . 2 1 . 1 Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 239 | 30 123 32 . . . 54 Shots 6 | 1 3 1 . . . 1 Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 280 | 12 174 280 234 . 3 3 Average Temperature 66 | 12 51 79 69 . 3 3 Received Heat Transfer 1785 | . 279 114 747 153 63 429 Effects 2 | . . . 2 . . . Energy Bleed 1 | . . . 1 . . . Interference 1 | . . . 1 . . . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted 3 | . . . . 2 . 1 Combat Hostiles 3 | . . . . 2 . 1 Parts Fried 4 | . . . 1 3 . . Impact Corruptions 7 | . . . 1 3 . 3 Robots Melted 1 | . . 1 . . . . Combat Hostiles 1 | . . 1 . . . . Parts Melted 9 | . 2 7 . . . . Heat Transferred 2620 | 50 605 1443 522 . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | 1 . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Low Maximum Alert Level 1 | . . . 1 . . . Low Security (%) 93 | 100 100 100 75 100 . . Level 1 6 | . . . 24 . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 312 | 10 86 71 312 174 . . Initial 137 | . . 34 . 137 . . Average 42 | 1 10 12 88 62 . . Influence Increases 2209 | 20 416 179 770 392 46 386 Destroy 0b10 Robot/C 1200 | . 200 100 400 240 40 220 Destroy 0b10 Robot/NC 190 | 20 60 20 55 30 5 . Destroy Leader 276 | . 60 36 86 54 . 40 Allied During Kill 7 | . . . . . 1 6 Successful Hack 56 | . 14 6 9 27 . . Disable Machine 30 | . 30 . . . . . Destroy Structure 180 | . 52 17 70 41 . . Partial Spotted 30 | . . . 30 . . . Lose Combat Pursuer 240 | . . . 120 . . 120 Influence Decreases 2102 | 20 333 262 466 606 136 279 Entered New Map 250 | . . 49 . 167 34 . Time Decay 1619 | 20 313 213 323 409 102 239 Lost Part 223 | . 20 . 133 30 . 40 Lost Ally 10 | . . . 10 . . . Squads Dispatched 10 | . 2 1 2 5 . . Investigation 3 | . 1 . 1 1 . . Extermination 2 | . . . . 2 . . Reinforcement 5 | . 1 1 1 2 . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . 1 . . . Haulers Reinforced 2 | . . . . 2 . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Low Distress Signals 8 | . 3 2 3 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 112 | . 17 14 38 15 5 23 Peak Tracking Total 11 | . 4 5 7 3 4 11 Tactical Retreats 14 | . . 2 7 2 . 3 ECM-based Alert Blocks 8 | . . 2 4 2 . . Traps | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Low Traps Triggered 2 | . . . 1 1 . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Low Low Machines Disabled 2 | . 2 . . . . . Max in Single Turn 2 | . 2 . . . . . Garrison Access 2 | . . . 1 1 . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Low Machines Accessed 26 | . 7 6 6 6 . 1 Terminals 14 | . 6 3 4 1 . . Fabricators 2 | . . . . 2 . . Repair Stations 3 | . . 1 1 1 . . Recycling Units 3 | . 1 1 . 1 . . Scanalyzers 1 | . . 1 . . . . Garrison Access 2 | . . . 1 1 . . Total Hacks 68 | . 18 18 17 14 . 1 Successful 33 | . 5 10 12 5 . 1 Failed 35 | . 13 8 5 9 . . Catastrophic 5 | . 1 1 . 3 . . Database Lockouts . | . . . . . . . Manual 34 | . 11 10 12 1 . . Terminals 42 | . 16 9 14 3 . . Fabricators 5 | . . . . 5 . . Repair Stations 7 | . . 3 2 2 . . Recycling Units 8 | . 2 4 . 2 . . Scanalyzers 2 | . . 2 . . . . Garrison Access 3 | . . . 1 2 . . Terminal Hacks 8 | . 2 1 3 1 . 1 Robot Analysis 1 | . 1 . . . . . Prototype ID Bank 1 | . 1 . . . . . Open Door 1 | . . . . . . 1 Terminal Index 3 | . . 1 1 1 . . Alert Level 1 | . . . 1 . . . Hauler Manifests 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 7 | . . 3 2 2 . . Scan Component 4 | . . 2 1 1 . . Repair 3 | . . 1 1 1 . . Recycling Unit Hacks 2 | . 1 1 . . . . Retrieve Components 2 | . 1 1 . . . . Scanalyzer 2 | . . 2 . . . . Retrieve Study 2 | . . 2 . . . . Garrison Access Hacks 2 | . . . 1 1 . . Seal Access 2 | . . . 1 1 . . Unauthorized Hacks 12 | . 2 3 6 1 . . Terminals 11 | . 2 2 6 1 . . Track 1 | . . 1 . . . . Assimilate 1 | . . . 1 . . . Botnet 8 | . 2 1 4 1 . . Operators 1 | . . . 1 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . . 1 . . . . Reject 1 | . . 1 . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 2 | . 2 . . . . . Used 2 | . 2 . . . . . Hacking Detections 21 | . 7 5 3 6 . . Full Trace Events 3 | . 1 1 . 1 . . Feedback Events 1 | . . . . 1 . . Hackware Fried 1 | . . . . 1 . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired 2 | . . 2 . . . . Parts Repaired 3 | . . 1 1 1 . . Time 102 | . . 26 38 38 . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 9 | . 9 . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Low Low Used RIF Installer . | . . . . . . . Robots Hacked 6 | . 1 . 4 1 . . Non-combat 6 | . 1 . 4 1 . . Combat . | . . . . . . . Robot Hacks Applied 6 | . 1 . 4 1 . . parse_system 1 | . 1 . . . . . no_distress 5 | . . . 4 1 . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired 1 | . . . . . 1 . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Low Low Total Allies 2 | . . . 1 . 1 . Largest Group 1 | . . . 1 . 1 1 Highest-Rated Group 20 | . . . 10 . 20 20 Highest-Rated Ally 20 | . . . 10 . 20 20 Total Orders . | . . . . . . . Ally Attacks 6 | . . . . . 6 . Total Damage 178 | . . . . . 178 . Kills 4 | . . . . . 4 . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Low Active Infowar (turns) 8882 | 45 1908 1067 1552 1244 1753 1313 Optics 240 | . 240 . . . . . Structural 6871 | . 1268 483 1229 1244 1753 894 Seismic 3433 | 45 120 . . 556 1399 1313 T.N.C. 1805 | . 280 285 1066 174 . . Jamming 354 | . . . . . 354 . ECM 1357 | . . 299 324 734 . . Robot Analysis Total 1 | . 1 . . . . . Derelict Logs Recovered 2 | . . . . . 2 . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Low Low Turns Passed 9175 | 115 1909 1067 1552 1244 1753 1535 Spaces Moved 5668 | 73 943 436 910 864 1330 1112 Core 67 | 4 . . . . . 63 Treads . | . . . . . . . Legs 4285 | 69 943 436 910 11 867 1049 Wheels 1316 | . . . . 853 463 . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 105 105 100 100 50 Average Speed 123 | 116 146 173 113 100 116 121 Slowest Speed 245 | 120 190 190 245 115 195 200 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 56 | 3 92 38 52 20 97 92 Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken 3 | . . . 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . Scrap Searched 9 | . . . . . 5 4 Spaces Dug 26 | . . 7 8 9 2 . Terrain Destroyed 349 | 4 63 16 72 37 132 25 Melee 19 | . . . 8 9 2 . Projectile 13 | . . 13 . . . . AOE 317 | 4 63 3 64 28 130 25 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Low Total 7313 | 87 1365 649 1276 1182 1504 1250 Wait 1023 | . 309 144 185 205 88 92 Move 5662 | 72 942 435 909 863 1329 1112 Hop . | . . . . . . . Pick Up 76 | 2 19 6 14 21 12 2 Fast Attach 41 | 7 4 2 18 6 2 2 Attach 26 | . 2 2 9 4 4 5 Detach 6 | . . . 5 1 . . Swap 84 | . 14 16 22 18 8 6 Drop 71 | . 16 4 14 22 11 4 Fire 143 | 6 56 40 19 10 9 3 Melee 154 | . 3 . 81 32 14 24 Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire 27 | . . . . . 27 . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac / [*Sto]) -7/Factory (discovered 3 exits: [*Fac] / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 116 | -11/Scrapyard | Entered Materials 183 | -10/Materials | Discovered new exit (range 5) 314 | -10/Materials | Build established: Mutant 339 | -10/Materials | Discovered new exit (range 6) 629 | -10/Materials | Discovered new exit (range 7) 1247 | -10/Materials | Discovered new exit (range 10) 1397 | -10/Materials | Discovered new exit (range 16) 2025 | -10/Materials | Entered another Materials area 2025 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2314 | -9/Materials | Build established: Scavenger-Mutant 2793 | -9/Materials | Discovered new exit (range 16) 2991 | -9/Materials | Repaired Ion Engine 3050 | -9/Materials | Discovered new exit (range 11) 3092 | -9/Materials | Entered another Materials area 3092 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3094 | -8/Materials | Discovered new exit (range 6) 3594 | -8/Materials | Lost 4 parts (3n1u) 3847 | -8/Materials | Core integrity fell below 50% 3873 | -8/Materials | Lost 4 parts (3n1u) 4049 | -8/Materials | Repaired Katana 4193 | -8/Materials | Discovered new exit (range 16) 4344 | -8/Materials | Lost 3 parts (1p2n) 4644 | -8/Materials | Identified exit to Factory 4644 | -8/Materials | Entered Factory 4644 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 4768 | -7/Factory | Discovered new exit (range 15) 4838 | -7/Factory | Discovered new exit (range 11) 4903 | -7/Factory | Identified exit to Lower Caves 4917 | -7/Factory | Hacking Suite fried by hacking feedback 4999 | -7/Factory | Repaired Katana 5212 | -7/Factory | Discovered exit to Lower Caves (range 7) 5260 | -7/Factory | Build established: Infiltrator-Gladiator 5888 | -7/Factory | Entered Lower Caves 5992 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 6084 | -7/Lower Caves | Learned Factory interactive machine intel 6113 | -7/Lower Caves | Identified exit to Lower Caves 6434 | -7/Lower Caves | Found DCF Scrap (13 items) 6635 | -7/Lower Caves | Build established: Gladiator 6670 | -7/Lower Caves | Encountered a Warlord checkpoint 7204 | -7/Lower Caves | Ambushed by wild Derelicts 7641 | -7/Lower Caves | Entered another Lower Caves area 7641 | -7/Lower Caves | Accompanied by 1 ally 7745 | -7/Lower Caves | Discovered new exit (range 16) 8364 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 8531 | -7/Lower Caves | Spotted B-75 Beast 9015 | -7/Lower Caves | Core integrity fell below 50% 9020 | -7/Lower Caves | Destroyed B-75 Beast 9048 | -7/Lower Caves | Lost 4 parts (1p3n) 9113 | -7/Lower Caves | Attracted the attention of an 0b10 base 9153 | -7/Lower Caves | Core integrity fell below 20% 9176 | -7/Lower Caves | Destroyed by Y-64 Sentinel with Wave Gun Last Messages --------------- 09122_ Imp. Reaction Control System destroyed. 09125_ Dropped Lrg. Storage Unit. 09125_ Carbon-fiber Leg destroyed. 09125_ Penetrated by Slug. 09126_ Critical hit (Burn: +37). 09128_ Slug penetrates Wall. 09128_ Actuator Array destroyed. 09130_ Dropped Katana. 09136_ Ripper destroyed. 09153_ S-27 Virus knocked back. 09156_ S-27 Virus suffers critical hit (Smash). 09156_ Destroyed VTOL Module. 09156_ S-27 Virus system corrupted by crushing effect. 09156_ S-27 Virus destroyed. 09156_ Hvy. Hammer destroyed. 09166_ Acquired Lgt. Nuclear Core. 09167_ Autogun fries itself beyond repair. 09170_ Slug penetrates G-47 Trooper. 09170_ Slug penetrates Wall. 09173_ Penetrated by Slug. 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