Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.05.24 @ 05:48:50 Player: Back to the Scrapyard Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (0) 0 Regions Visited (1) 200 Robots Destroyed (18) 90 Value Destroyed (413) 413 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 703 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 222/300 Energy 85/100 System Corruption 0% Temperature Cool (47) Movement Walking (400) Ox4 Location -10/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Aluminum Leg > --- UTILITY (2) ------ High-capacity Storage Unit Seismic Detector > --- WEAPON (2) ------- Particle Gun Assault Rifle > --- INVENTORY (20) --- Ion Engine Light Treads Light Treads Light Treads Improved Heat Sink High-capacity Storage Unit High-capacity Matter Pod (37) Hacking Suite Small Laser Small Laser Small Laser Subdweller Laser Assault Rifle Light Cannon Datajack Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Seismic Detector > --- WEAPON ----------- Small Laser Particle Gun > --- INVENTORY -------- Ion Engine Light Treads Light Treads Light Treads Improved Heat Sink High-capacity Storage Unit High-capacity Storage Unit High-capacity Matter Pod Small Laser Small Laser [Rating: 9] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Utility Seismic Detector Device Seismic Detector Storage High-capacity Storage Unit Weapon Assault Rifle Energy Gun Small Laser Ballistic Gun Assault Rifle Build | -11 -10 ------- Run | Yrd Mat Slots Evolved . | . . Power . | . . Propulsion . | . . Utility . | . . Weapon . | . . Parts Attached 15 | 8 7 Power 1 | 1 . Engine 1 | 1 . Core . | . . Reactor . | . . Propulsion 3 | 3 . Treads . | . . Leg 2 | 2 . Wheel 1 | 1 . Hover . | . . Flight . | . . Utility 4 | 2 2 Device 1 | 1 . Storage 3 | 1 2 Processor . | . . Hackware . | . . Protection . | . . Artifact . | . . Weapon 7 | 2 5 Energy Gun 3 | 1 2 Energy Cannon . | . . Ballistic Gun 4 | 1 3 Ballistic Cannon . | . . Launcher . | . . Special Weapon . | . . Impact Weapon . | . . Slashing Weapon . | . . Piercing Weapon . | . . Special Melee Weapon . | . . Unidentified Prototypes . | . . Parts Lost 5 | . 5 Power 1 | . 1 Propulsion 1 | . 1 Utility . | . . Weapon 3 | . 3 Highest Loss Streak 3 | . 3 To Critical Strikes . | . . Average Backups 10 | 3 11 Power . | . 1 Propulsion 2 | 1 2 Utility 2 | . 3 Weapon 3 | 1 4 Tool/Special . | . . Unused Backups 13 | . 13 Power 1 | . 1 Propulsion 3 | . 3 Utility 4 | . 4 Weapon 4 | . 4 Tool/Special 1 | . 1 Average Slot Usage (%) 91 | . 91 Engine 5 | . 5 Leg 27 | . 27 Device 14 | . 14 Storage 14 | . 14 Energy Gun 8 | . 8 Ballistic Gun 19 | . 19 Peak Build Rating 9 | 7 9 Average Rating 7 | 5 7 On Entrance 3 | . 7 Avg Prop Armor Cover (%) . | . . Naked Turns . | . . Heaviest Build 51 | 14 51 Greatest Support 20 | 20 20 Greatest Overweight (x) 4 | . 4 Average Overweight (x) . | . 1 Largest Inventory Capacity 20 | 8 20 Average Capacity 15 | 7 16 Most Carried 17 | 6 17 Average Carried 10 | 4 11 Final Capacity 20 | 8 20 Final Carried 15 | 4 15 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Resources | -11 -10 ----------- Run | Yrd Mat Matter Collected 477 | 283 194 Remotely . | . . Salvage Created 609 | 136 473 Parts 32 | 7 25 Haulers Intercepted 1 | . 1 Recyclers Shooed 1 | . 1 Parts Field Recycled . | . . Retrieved Matter . | . . Parts Self-Destructed . | . . Prevented . | . . Parts Restored . | . . Kills | -11 -10 ------- Run | Yrd Mat Combat Hostiles Destroyed 12 | . 12 Guns 12 | . 12 Classes Destroyed 7 | 2 5 Tunneler 3 | 3 . Hauler 1 | . 1 Recycler 1 | 1 . Operator 1 | . 1 Swarmer 3 | . 3 Grunt 8 | . 8 Subdweller 1 | . 1 Best Kill Streak 4 | 2 4 Combat Bots Only 4 | . 4 Max Kills in Single Turn 2 | 2 1 Gunslinging . | . . Exploded . | . . Melee . | . . Uniques/NPCs Destroyed . | . . Combat | -11 -10 -------- Run | Yrd Mat Hostile Shots Fired 114 | . 114 Missed 26 | . 26 Hits 88 | . 88 Projectile 88 | . 88 Critical Strikes 5 | . 5 Damage Taken 1049 | . 1049 Core 253 | . 253 Absorbed by Shields . | . . Core Remaining (%) 100 | 100 . Volleys Fired 59 | 11 48 Largest 2 | 2 2 Hottest 105 | 60 105 Shots Fired 117 | 21 96 Gun 117 | 21 96 Cannon . | . . Launcher . | . . Special . | . . Kinetic 61 | 11 50 Thermal 56 | 10 46 Explosive . | . . Electromagnetic . | . . Robot Hit Streak 13 | 4 13 Robot Miss Streak 3 | 1 3 Penetration Max . | . . Secondary Targets 1 | . 1 Max Gunslinging Chain 1 | . 1 Shots Hit Robots 72 | 13 59 Core Hits 32 | 4 28 Critical Kills . | . . Critical Parts Destroyed 1 | . 1 Critical Strikes 3 | . 3 Burn 2 | . 2 Destroy 1 | . 1 Melee Attacks . | . . Impact . | . . Slashing . | . . Piercing . | . . Sneak Attacks . | . . Combat Hostiles . | . . Follow-up Attacks . | . . Damage Inflicted 965 | 174 791 Guns 965 | 174 791 Cannons . | . . Explosions . | . . Melee . | . . Ramming . | . . Kinetic 558 | 98 460 Thermal 407 | 76 331 Explosive . | . . Electromagnetic . | . . Impact . | . . Slashing . | . . Piercing . | . . Highest Corruption . | . . Average Corruption . | . . Corruption Purged . | . . Corruption Blocked . | . . Overload Shots . | . . Overflow Damage . | . . Projectiles . | . . Explosions . | . . Melee . | . . Knockbacks . | . . Impact . | . . Kinetic . | . . Secondary . | . . Self-Inflicted Damage . | . . Shots . | . . Rammed . | . . Targets Rammed . | . . Kicked . | . . Crushed . | . . Highest Temperature 93 | . 93 Average Temperature 33 | . 33 Received Heat Transfer 486 | . 486 Siege Activations . | . . Martial Activations . | . . Shielding Activations . | . . Robots Disrupted . | . . Combat Hostiles . | . . Robots Corrupted . | . . Combat Hostiles . | . . Parts Fried . | . . Impact Corruptions . | . . Robots Melted . | . . Combat Hostiles . | . . Parts Melted 3 | . 3 Heat Transferred 1095 | 175 920 Parts Sabotaged . | . . Parts Stolen . | . . Parts Stripped . | . . Power Chain Reactions . | . . Alert | -11 -10 ------- Run | Yrd Mat Maximum Alert Level . | . . Low Security (%) 100 | 100 100 Level 1 . | . . Level 2 . | . . Level 3 . | . . Level 4 . | . . Level 5 . | . . High Security . | . . Max Security . | . . Peak Influence 80 | 10 80 Initial . | . . Average 11 | . 13 Influence Increases 316 | 20 296 Destroy 0b10 Robot/C 220 | . 220 Destroy 0b10 Robot/NC 30 | 20 10 Destroy Leader 42 | . 42 Successful Hack 24 | . 24 Influence Decreases 310 | 20 290 Time Decay 290 | 20 270 Lost Part 20 | . 20 Squads Dispatched 1 | . 1 Investigation . | . . Extermination . | . . Reinforcement 1 | . 1 Assault . | . . Garrison . | . . Intercept . | . . Searches Triggered . | . . Construction Impeded . | . . Haulers Reinforced . | . . Active Scanning Responses . | . . Cargo Convoy Interrupts . | . . Stealth | -11 -10 --------- Run | Yrd Mat Distress Signals 2 | . 2 Communications Jammed . | . . Distress Signals . | . . Times Spotted 26 | . 26 Peak Tracking Total 5 | . 5 Tactical Retreats . | . . Traps | -11 -10 ------- Run | Yrd Mat Traps Triggered . | . . Indirectly . | . . Trap Hack Attempts . | . . Triggered . | . . Disarmed . | . . Reprogrammed . | . . Reused . | . . Traps Extracted . | . . Installed . | . . Triggered . | . . Machines | -11 -10 ---------- Run | Yrd Mat Machines Disabled . | . . Max in Single Turn . | . . Machines Repaired . | . . Machines Dismantled . | . . Machines Sabotaged . | . . Overloaded Fab Kills . | . . Hacking | -11 -10 --------- Run | Yrd Mat Machines Accessed 7 | . 7 Terminals 7 | . 7 Fabricators . | . . Repair Stations . | . . Recycling Units . | . . Scanalyzers . | . . Garrison Access . | . . Total Hacks 19 | . 19 Successful 8 | . 8 Failed 11 | . 11 Catastrophic 3 | . 3 Database Lockouts . | . . Manual 20 | . 20 Terminals 19 | . 19 Fabricators . | . . Repair Stations . | . . Recycling Units . | . . Scanalyzers . | . . Garrison Access . | . . Terminal Hacks 2 | . 2 Robot Analysis 2 | . 2 Fabricator Hacks . | . . Repair Station Hacks . | . . Recycling Unit Hacks . | . . Scanalyzer . | . . Garrison Access Hacks . | . . Unauthorized Hacks 6 | . 6 Terminals 6 | . 6 Operators 1 | . 1 Skim 5 | . 5 Fabricators . | . . Repair Stations . | . . Recycling Units . | . . Scanalyzers . | . . Garrison Access . | . . Data Cores Recovered . | . . Used . | . . Hacking Detections 6 | . 6 Full Trace Events 1 | . 1 Feedback Events . | . . Feedback Blocked . | . . Robot Schematics Acquired . | . . Robots Built . | . . Authchips . | . . Time . | . . Total Robot Build Rating . | . . Part Schematics Acquired . | . . Parts Built . | . . Authchips . | . . Time . | . . Total Part Build Rating . | . . Part Studies Acquired . | . . Parts Repaired . | . . Time . | . . Parts Recycled . | . . Recycled Matter . | . . Retrieved Matter . | . . Retrieved Components . | . . Parts Scanalyzed . | . . Part Schematics Acquired . | . . Parts Damaged . | . . Bothacking | -11 -10 ------------ Run | Yrd Mat Used RIF Installer . | . . Robots Hacked . | . . Non-combat . | . . Combat . | . . Robot Hacks Applied . | . . Relay Couplers Released . | . . Fabnet Peak Effective % . | . . Robots Rewired . | . . Allies Hacked . | . . Hacks Repelled . | . . Allies | -11 -10 -------- Run | Yrd Mat Total Allies . | . . Largest Group . | . . Highest-Rated Group . | . . Highest-Rated Ally . | . . Total Orders . | . . Ally Attacks . | . . Total Damage . | . . Kills . | . . Allies Corrupted . | . . Allies Melted . | . . Intel | -11 -10 ------- Run | Yrd Mat Active Infowar (turns) 1225 | 20 1205 Seismic 1225 | 20 1205 Robot Analysis Total 2 | . 2 Derelict Logs Recovered . | . . Drone Launches . | . . Drone Recoveries . | . . Exploration | -11 -10 ------------- Run | Yrd Mat Turns Passed 1368 | 163 1205 Spaces Moved 590 | 102 488 Core 12 | 12 . Treads . | . . Legs 576 | 88 488 Wheels 2 | 2 . Hover . | . . Flight . | . . Fastest Speed 50 | 50 120 Average Speed 182 | 110 197 Slowest Speed 400 | 120 400 Overloaded Moves . | . . Propulsion Burnouts . | . . Robots Hopped . | . . Potential Cave-ins . | . . Cave-ins Triggered . | . . Exploration Rate (%) 46 | 4 89 Regions Visited 1 Branch Regions . Pre-discovered Areas 2 | . 2 Known Exits Taken . | . . Unknown Exits Taken 1 | 1 . Scrap Searched . | . . Spaces Dug . | . . Terrain Destroyed . | . . Melee . | . . Projectile . | . . AOE . | . . Terrain Rammed . | . . Walls Destroyed . | . . Machines Disabled . | . . Actions | -11 -10 --------- Run | Yrd Mat Total 759 | 129 630 Wait 68 | . 68 Move 589 | 101 488 Hop . | . . Pick Up 24 | 8 16 Fast Attach 4 | 4 . Attach 6 | 3 3 Detach . | . . Swap 6 | 1 5 Drop 3 | 1 2 Fire 59 | 11 48 Melee . | . . Ram . | . . Kick . | . . Crush . | . . Escape Stasis . | . . Rewire . | . . Trap . | . . Miscellaneous . | . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min] / Sub) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 164 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 454 | -10/Materials | Discovered new exit (range 14) 547 | -10/Materials | Discovered new exit (range 7) 1050 | -10/Materials | Discovered new exit (range 8) 1164 | -10/Materials | Derelicts attacked the area 1165 | -10/Materials | Learned 4 Subcaves zone layouts 1194 | -10/Materials | Loaded intel: 9 trap records 1211 | -10/Materials | Learned location of Subcaves (-10) 1217 | -10/Materials | Learned location of Storage (-8) 1220 | -10/Materials | Identified exit to Subcaves 1220 | -10/Materials | Identified exit to Materials 1222 | -10/Materials | Learned Materials stockpile data 1224 | -10/Materials | Learned 8 Materials zone layouts 1349 | -10/Materials | Core integrity fell below 50% 1366 | -10/Materials | Core integrity fell below 20% 1369 | -10/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 01278_ K-01 Serf collects debris. 01280_ U-05 Engineer builds a Wall. 01281_ U-05 Engineer lays Concrete. 01282_ K-01 Serf collects debris. 01283_ U-05 Engineer lays Concrete. 01285_ K-01 Serf collects debris. 01286_ U-05 Engineer lays Concrete. 01307_ U-05 Engineer builds a Wall. 01311_ U-05 Engineer lays Concrete. 01316_ Connecting with Terminal... 01317_ U-05 Engineer lays Concrete. 01342_ Aluminum Leg destroyed. 01346_ Assault Rifle destroyed. 01350_ Critical hit (Burn: +37). 01352_ G-34 Mercenary destroyed. 01352_ Switching to secondary target: G-47 Trooper. 01361_ K-01 Serf collects debris. 01364_ Assault Rifle destroyed. 01364_ K-01 Serf collects debris. 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