Cogmind - Beta 9.2 *** ADVENTURER MODE // 2019.11.17 @ 20:27:20 Player: Rian Result: Destroyed by G-34 Mercenary with Small Laser Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (77) 385 Value Destroyed (1844) 1844 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (-47) -47 TOTAL SCORE: 3622 Bonus ------- High Alert Combat Kills 15 Follower Combat Kills 58 Friendly Fire -120 Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 95/100 System Corruption 0% Temperature Cool (6) Movement Core (200) Ox3 Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Medium Storage Unit Improved Targeting Computer Melee Analysis Suite > --- WEAPON (2) ------- Mace Mace > --- INVENTORY (8) ---- Improved Ion Engine Wheel EM Pulse Gun Rocket Launcher Datajack Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Improved Aluminum Leg Combat Airjet > --- UTILITY ---------- Medium Storage Unit Improved Targeting Computer Melee Analysis Suite > --- WEAPON ----------- Mace Mace > --- INVENTORY -------- Improved Ion Engine EM Pulse Gun Datajack [Rating: 17] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Wheel Leg Improved Aluminum Leg Wheel Wheel Hover Unit Combat Airjet Flight Unit Improved Flight Unit Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Utility Shielding Weapon Light Cannon Energy Gun Medium Laser Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Impact Weapon Mace Build | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion 1 | . . . 1 . Utility 1 | . . . 1 . Weapon . | . . . . . Parts Attached 46 | 6 15 4 15 6 Power 4 | 1 2 . 1 . Engine 3 | 1 1 . 1 . Core 1 | . 1 . . . Reactor . | . . . . . Propulsion 15 | 2 2 3 6 2 Treads . | . . . . . Leg 1 | . . . . 1 Wheel 12 | 2 2 3 5 . Hover 1 | . . . . 1 Flight 1 | . . . 1 . Utility 10 | 1 2 1 5 1 Device 3 | . 1 . 2 . Storage 2 | 1 . . 1 . Processor 3 | . . 1 1 1 Hackware 1 | . . . 1 . Protection 1 | . 1 . . . Artifact . | . . . . . Weapon 17 | 2 9 . 3 3 Energy Gun 6 | 2 3 . . 1 Energy Cannon . | . . . . . Ballistic Gun 4 | . 4 . . . Ballistic Cannon 5 | . 2 . 3 . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon 2 | . . . . 2 Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . . 2 . Parts Lost 14 | . 4 1 1 8 Power 1 | . 1 . . . Propulsion 6 | . 1 1 . 4 Utility 2 | . . . 1 1 Weapon 5 | . 2 . . 3 Highest Loss Streak 6 | . 2 1 1 6 Average Slot Usage (%) 92 | . 95 99 96 67 Engine 10 | . 11 14 10 1 Leg 1 | . . . . 8 Wheel 24 | . 25 27 31 4 Device 5 | . 7 1 8 1 Storage 12 | . 14 14 11 11 Processor 9 | . . 12 11 19 Protection 1 | . 6 . . . Energy Gun 2 | . 10 . . . Ballistic Gun 1 | . 3 . . . Ballistic Cannon 17 | . 12 28 21 2 Impact Weapon 2 | . . . . 18 Naked Turns . | . . . . . Heaviest Build 20 | 13 16 16 20 20 Greatest Support 30 | 20 20 26 30 30 Greatest Overweight (x) 3 | . 1 1 . 3 Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 6 6 6 8 8 Average Capacity 6 | 5 6 6 6 8 Most Carried 6 | 4 6 6 6 5 Average Carried 4 | 1 3 5 5 4 Final Capacity 8 | 6 6 6 8 8 Final Carried 6 | 2 6 6 5 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Resources | -11 -10 -10 -9 -9 ----------- Run | Scr Mat Min Mat Min Matter Collected 1462 | 260 338 167 602 95 Remotely . | . . . . . Salvage Created 2162 | 174 655 253 823 257 Parts 130 | 9 45 17 53 6 Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . 1 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Combat Hostiles Destroyed 55 | . 16 6 22 11 Melee 3 | . 1 . . 2 Guns 11 | . 9 . . 2 Cannons 40 | . 6 6 22 6 Classes Destroyed 11 | 3 4 1 1 2 Worker 4 | 2 1 1 . . Builder 2 | . 1 . 1 . Tunneler 3 | 3 . . . . Recycler 3 | 1 1 1 . . Operator 3 | . . . 3 . Watcher 6 | . 3 . 3 . Swarmer 9 | . 3 3 3 . Grunt 28 | . 13 1 11 3 Duelist 1 | . . . . 1 Sentry 10 | . . 2 8 . Assembled 7 | . . . . 7 Thug 1 | . . . 1 . Best Kill Streak 7 | 4 4 3 5 7 Combat Bots Only 7 | . 3 3 4 7 Max Kills in Single Turn 2 | 1 1 1 2 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee 1 | . 1 . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Min Damage Taken 2053 | . 635 86 567 765 Core 597 | . 169 25 117 286 Absorbed by Shields . | . . . . . Core Remaining (%) 61 | 100 . 22 . . Volleys Fired 187 | 11 81 17 57 21 Largest 2 | 2 2 2 2 2 Hottest 100 | 100 100 70 70 70 Shots Fired 324 | 22 130 34 114 24 Gun 127 | 22 98 . . 7 Cannon 197 | . 32 34 114 17 Launcher . | . . . . . Special . | . . . . . Kinetic 222 | . 57 34 114 17 Thermal 95 | 22 73 . . . Explosive . | . . . . . Electromagnetic 7 | . . . . 7 Robot Hit Streak 26 | 10 23 16 26 13 Robot Miss Streak 3 | 1 2 2 3 1 Penetration Max . | . . . . . Secondary Targets 1 | . 1 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 282 | 16 96 25 88 57 Core Hits 106 | 7 35 10 38 16 Critical Hits 3 | . . . 2 1 Critical Kills 2 | . . . 1 1 Critical Parts Destroyed 1 | . . . 1 . Melee Attacks 36 | . . . . 36 Impact 36 | . . . . 36 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 2 | . . . . 2 Combat Hostiles . | . . . . . Follow-up Attacks 5 | . . . . 5 Damage Inflicted 4563 | 208 1304 365 1501 1185 Guns 1112 | 208 840 . . 64 Cannons 2537 | . 428 365 1495 249 Explosions . | . . . . . Melee 872 | . . . . 872 Ramming 42 | . 36 . 6 . Kinetic 2768 | . 659 365 1495 249 Thermal 817 | 208 609 . . . Explosive . | . . . . . Electromagnetic 64 | . . . . 64 Impact 872 | . . . . 872 Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . 1 1 . . Average Corruption 1 | . 1 1 . . Corruption Purged . | . . . . . Effects 6 | . . 6 . . Message Errors 3 | . . 3 . . Energy Discharges 2 | . . 2 . . Data Loss (minor) 1 | . . 1 . . Overload Shots . | . . . . . Overflow Damage 81 | . . . 15 66 Projectiles 15 | . . . 15 . Explosions . | . . . . . Melee 66 | . . . . 66 Knockbacks 27 | . 9 4 4 10 Impact 5 | . . . . 5 Kinetic 18 | . 7 3 4 4 Secondary 4 | . 2 1 . 1 Self-Inflicted Damage 19 | . 16 . 3 . Shots . | . . . . . Rammed 17 | . 16 . 1 . Targets Rammed 17 | . 16 . 1 . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 417 | 174 417 45 18 . Average Temperature 95 | 62 132 16 8 . Received Heat Transfer 780 | . 333 18 228 201 Effects 4 | . 4 . . . Shutdowns 1 | . 1 . . . Interference 2 | . 2 . . . Short Circuit 1 | . 1 . . . Siege Activations . | . . . . . Robots Corrupted 1 | . . . . 1 Combat Hostiles 1 | . . . . 1 Parts Fried . | . . . . . Impact Corruptions 4 | . . . . 4 Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 3 | 2 1 . . . Heat Transferred 2407 | 629 1778 . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Peak Influence 471 | 30 252 125 471 200 Average Influence 151 | 8 118 62 251 138 Maximum Alert Level 2 | . 1 . 2 1 Low Security (%) 70 | 100 83 100 25 98 Level 1 27 | . 16 . 66 1 Level 2 2 | . . . 7 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 5 | . 2 . 3 . Investigation 4 | . 2 . 2 . Extermination . | . . . . . Reinforcement 1 | . . . 1 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Distress Signals 6 | . 1 . 4 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 88 | . 21 6 33 28 Peak Tracking Total 13 | . 4 3 6 13 Tactical Retreats 5 | . 1 . . 4 Traps | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Traps Triggered 1 | . . . 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed 6 | . 6 . . . Reprogrammed 2 | . . . 2 . Reused 1 | . . . 1 . Traps Extracted . | . . . . . Installed . | . . . . . Triggered 1 | . . . 1 . Machines | -11 -10 -10 -9 -9 ---------- Run | Scr Mat Min Mat Min Machines Disabled 3 | . 2 1 . . Max in Single Turn 1 | . 1 1 . . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Machines Accessed 17 | . 7 . 10 . Terminals 11 | . 4 . 7 . Fabricators . | . . . . . Repair Stations 3 | . 1 . 2 . Recycling Units 2 | . 2 . . . Scanalyzers 1 | . . . 1 . Garrison Access . | . . . . . Total Hacks 60 | . 24 . 36 . Successful 42 | . 19 . 23 . Failed 18 | . 5 . 13 . Catastrophic 2 | . 1 . 1 . Database Lockouts . | . . . . . Manual 35 | . 17 . 18 . Terminals 37 | . 15 . 22 . Fabricators . | . . . . . Repair Stations 16 | . 5 . 11 . Recycling Units 4 | . 4 . . . Scanalyzers 3 | . . . 3 . Garrison Access . | . . . . . Terminal Hacks 21 | . 11 . 10 . Record 1 | . 1 . . . Prototype ID Bank 4 | . 3 . 1 . Level Access Points 1 | . . . 1 . Branch Access Points 2 | . 1 . 1 . Emergency Access Points 1 | . . . 1 . Alert Level 1 | . 1 . . . Locate Traps 3 | . 1 . 2 . Disarm Traps 3 | . 3 . . . Reprogram Traps 1 | . . . 1 . Recall Investigation 1 | . . . 1 . Hauler Manifests 1 | . 1 . . . Zone Layout 2 | . . . 2 . Fabricator Hacks . | . . . . . Repair Station Hacks 16 | . 5 . 11 . Scan Component 9 | . 3 . 6 . Repair 7 | . 2 . 5 . Recycling Unit Hacks 1 | . 1 . . . Report Inventory 1 | . 1 . . . Scanalyzer 2 | . . . 2 . Insert Component 1 | . . . 1 . Analyze 1 | . . . 1 . Garrison Access Hacks . | . . . . . Unauthorized Hacks 5 | . 5 . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . 2 . . . Reject 2 | . 2 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 2 | . . . 2 . Used 1 | . . . 1 . Hacking Detections 16 | . 6 . 10 . Full Trace Events 8 | . 3 . 5 . Feedback Events 1 | . 1 . . . Corruption 1 | . 1 . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . . 1 . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 7 | . 2 . 5 . Time 202 | . 72 . 130 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 1 | . . . 1 . Part Schematics Acquired 1 | . . . 1 . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Scr Mat Min Mat Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Min Total Allies 2 | . . 2 . . Largest Group 2 | . . 2 2 . Highest-Rated Group 38 | . . 38 38 . Highest-Rated Ally 31 | . . 31 31 . Total Orders . | . . . . . Ally Attacks 20 | . . 1 19 . Total Damage 269 | . . 21 248 . Kills 3 | . . . 3 . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Robot Analysis Total . | . . . . . Derelict Logs Recovered 4 | . . 2 . 2 Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Scr Mat Min Mat Min Turns Passed 3301 | 110 918 675 1120 478 Spaces Moved 2508 | 83 669 647 841 268 Core 13 | 9 . . . 4 Treads . | . . . . . Legs 224 | . . . . 224 Wheels 2271 | 74 669 647 841 40 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 80 80 80 80 Average Speed 84 | 76 81 80 80 115 Slowest Speed 200 | 80 90 90 80 200 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 61 | 4 84 98 63 56 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken 2 | . 1 . 1 . Unknown Exits Taken 2 | 1 . 1 . . Scrap Searched 3 | . . 2 . 1 Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Total 3332 | 107 914 768 1175 368 Wait 478 | . 116 89 239 34 Move 2504 | 82 668 646 840 268 Hop . | . . . . . Pick Up 48 | 8 12 6 16 6 Fast Attach . | . . . . . Attach 37 | 6 11 2 12 6 Detach 8 | . 5 1 1 1 Swap 9 | . 4 2 3 . Drop 13 | . 1 5 6 1 Fire 187 | 11 81 17 57 21 Melee 31 | . . . . 31 Ram 17 | . 16 . 1 . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 15) 111 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 329 | -10/Materials | Repaired Wheel 367 | -10/Materials | Repaired Med. Laser 452 | -10/Materials | Discovered new exit (range 15) 466 | -10/Materials | Identified exit to Mines 565 | -10/Materials | Core integrity fell below 50% 648 | -10/Materials | Discovered new exit (range 15) 934 | -10/Materials | Discovered new exit (range 11) 1029 | -10/Materials | Entered Mines 1047 | -10/Mines | Discovered new exit (range 5) 1167 | -10/Mines | Discovered new exit (range 8) 1251 | -10/Mines | Learned Materials terminal intel 1354 | -10/Mines | Learned location of 1 exit from Materials 1495 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1497 | -10/Mines | Found Prototype Device 1704 | -10/Mines | Entered Materials 1704 | -9/Materials | Accompanied by 2 allies 1704 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1704 | -9/Materials | Identified Exp. Sensor Array 1705 | -9/Materials | Identified exit to Materials 1706 | -9/Materials | Loaded intel: 12 terminal locations 1711 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1814 | -9/Materials | Identified exit to Mines 2065 | -9/Materials | Repaired Lgt. Cannon 2193 | -9/Materials | Repaired Wheel 2221 | -9/Materials | Repaired Lgt. Cannon 2249 | -9/Materials | Repaired Ion Engine 2277 | -9/Materials | Repaired Wheel 2824 | -9/Materials | Entered Mines 2849 | -9/Mines | Assembled infested the area 2852 | -9/Mines | Learned Materials emergency access door positions 2885 | -9/Mines | Core integrity fell below 50% 2925 | -9/Mines | Lost 6 parts (3n1u2w) 2929 | -9/Mines | Destroyed 7 combat bots 3144 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3185 | -9/Mines | Learned 2 Materials zone layouts 3265 | -9/Mines | Core integrity fell below 20% 3302 | -9/Mines | Destroyed by G-34 Mercenary with Small Laser Last Messages --------------- 03141_ 2J-SMS(g): "Everyone knows a good old rocket launcher goes a long way." 03142_ 2J-SMS(g): "Need to get rid of a swarm? Done. Need a big hole in the wall? Done." 03143_ 2J-SMS(g): "Need a small hole in the wall? Leave that to the mining laser wimps, I say!" 03144_ 2J-SMS(g): "Would you like a rocket launcher? I know I would if I were you, so I'm going to lend you mine." 03144_ 2J-SMS(g) slips back into the shadows. 03145_ Acquired Rocket Launcher. 03148_ K-01 Serf collects debris. 03185_ Acquired derelict log, extracted data. Data stored: Materials zone layouts (x2). 03262_ G-47 Trooper knocked back. 03279_ Mace follow-up attack on G-47 Trooper. 03282_ G-47 Trooper destroyed. 03290_ Mace follow-up attack on G-34 Mercenary. 03290_ G-34 Mercenary knocked back. 03298_ Imp. Aluminum Leg destroyed. 03299_ Mace follow-up attack on G-34 Mercenary. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????????????## | | ??????????????????????????????????????????????## | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????# | | ?????????????????????????????????????????????## | | ?????????????????????????????????????????????# | | ????????????????????????????????????????????## | | ???????????????????????????????????????????## | | ??????????????????????????????????????????## # | | ?????????????????????#???????????####????## ## | | ?????????????????????# ???????#### ##???# ##? | | ???????????????????### ######## #???# #?? | | ???????????????????# ss g #???# ##?? | | ???????????????????# @ ##??# #??? | | ???????????????????# ### ####### #### ##??? | | ?????????########### ??# #?????## ## ##???? | | ???????? ?# #??????## ##????? | | ???????? ## #???????## """ #?????? | | ???????? %=#???????## """ ####### | | ???????? ## #???????# """ | | ??????????""" 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""" ??# #??## #####??????# | | ?????????????????####???# #???## ##??????????# | | ???????????????????????? #????## #?????????#### | | ???????????????????????? ?????## ??????????# | | ???????????????????????? ??##### ??????????# ## | | ???????????????????????? ? ?# ########### ## | | ???????????????####?????# # ## | | ???????????????? #???#### #?############## | | ????????????????# #???#%! #?????????????????# | | ????????????##### ##### ######????????????????## | | ????????????# ######???????????????## | | ????????????# ######### #?????????####### | | ????????????# #?????### #### | | #???????????# #????## ### #?#####?######### | | #??????????# #????# ## #??????????????## | | ##????????# #????# ## ##???????####### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 30 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Utility Shielding 33 Evasion (%) 44 Targeting Accuracy 6 Melee Accuracy 5 Offensive Hacking 10 Item Schematics ----------------- Datajack | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Dynamic Key Challenges ------------ None Game ------ Seed ChargeThunderMatter Manual? 0 Play Time 00:41:03 Cumulative 14.2 hours Start 2019.11.17 @ 19:46:52 End 2019.11.17 @ 20:27:20 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 15 Rogue 9 Adventurer 6 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 5 Gallery% 14 Achievement% 18 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cab5a7f1-0c6a-4cff-b755-06ffeb9f3006