Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.20 @ 13:50:06 Player: ash Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (92) 460 Value Destroyed (3027) 3027 Prototype IDs (17) 340 Alien Tech Used (0) 0 Bonus (108) 108 TOTAL SCORE: 5935 Bonus ------- High Alert Combat Kills 66 Follower Combat Kills 42 Cogmind --------- Core Integrity 0/550 Matter 413/450 Energy 230/240 System Corruption 0% Temperature Danger (472) Movement Hovering (217) Ox2 Location -8/Storage Parts ------- > --- POWER (1) -------- Nuclear Core > --- PROPULSION (2) --- Combat Airjet Combat Airjet > --- UTILITY (6) ------ Large Storage Unit Large Matter Pod Improved Sensor Array Signal Interpreter Medium Armor Plating Improved Medium Armor Plating > --- WEAPON (2) ------- Gatling Laser Beamcaster > --- INVENTORY (15) --- Light Nuclear Core Light Nuclear Core Improved Hover Unit Aerolev Unit Cooled Aerolev Unit Combat Airjet Improved Terrain Scan Processor Light Armor Plating Shock Rifle Shock Rifle Field Laser Heavy Laser Gatling Laser Mini Grenade Launcher Mace Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Cooled Aerolev Unit Combat Airjet > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink Large Storage Unit Signal Interpreter Light Armor Plating Improved Medium Armor Plating > --- WEAPON ----------- Precision Beam Rifle Gatling Laser > --- INVENTORY -------- Deuterium Engine Light Nuclear Core Light Nuclear Core Carbon-fiber Leg Improved Hover Unit Aerolev Unit Combat Airjet Combat Airjet Shock Rifle Field Laser Gatling Laser Gatling Laser Gatling Laser Mini Grenade Launcher Mace [Rating: 42] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Combat Airjet Leg Aluminum Leg Hover Unit Combat Airjet Utility Large Storage Unit Device Improved Terrain Scanner Storage Large Storage Unit Processor Signal Interpreter Protection Improved Medium Armor Plating Weapon Advanced Beam Cannon Energy Gun Gatling Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Battle Cannon Launcher Grenade Launcher Impact Weapon Mace Special Melee Weapon Datajack Build | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Sto Slots Evolved 4 | . . 2 . 2 . Power . | . . . . . . Propulsion . | . . . . . . Utility 4 | . . 2 . 2 . Weapon . | . . . . . . Parts Attached 75 | . 6 14 14 24 17 Power 9 | . 1 1 2 3 2 Engine 7 | . 1 1 2 2 1 Core 2 | . . . . 1 1 Reactor . | . . . . . . Propulsion 13 | . . 4 6 1 2 Treads . | . . . . . . Leg 8 | . . 4 4 . . Wheel . | . . . . . . Hover 5 | . . . 2 1 2 Flight . | . . . . . . Utility 28 | . 2 3 3 11 9 Device 12 | . . 1 2 4 5 Storage 2 | . 1 . . . 1 Processor 4 | . 1 1 1 1 . Hackware . | . . . . . . Protection 10 | . . 1 . 6 3 Artifact . | . . . . . . Weapon 25 | . 3 6 3 9 4 Energy Gun 16 | . 1 4 2 6 3 Energy Cannon 2 | . . 2 . . . Ballistic Gun 1 | . 1 . . . . Ballistic Cannon 1 | . . . . 1 . Launcher 3 | . . . 1 1 1 Special Weapon . | . . . . . . Impact Weapon 1 | . . . . 1 . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon 1 | . 1 . . . . Unidentified Prototypes 5 | . . 3 . . 2 Parts Lost 36 | . . 4 11 12 9 Power 3 | . . . 1 2 . Propulsion 8 | . . 2 5 1 . Utility 13 | . . 1 1 5 6 Weapon 12 | . . 1 4 4 3 Highest Loss Streak 7 | . . 3 7 4 3 To Critical Strikes . | . . . . . . Average Backups 13 | . 12 14 12 14 14 Power 1 | . 1 2 1 . 2 Propulsion 4 | . 4 4 3 4 4 Utility 1 | . . . 2 3 . Weapon 5 | . 5 6 5 4 6 Tool/Special . | . . . . . . Unused Backups 33 | . 5 5 6 5 12 Power 4 | . 2 1 . . 1 Propulsion 10 | . . 1 3 1 5 Utility 9 | . 3 . 2 2 2 Weapon 10 | . . 3 1 2 4 Tool/Special . | . . . . . . Average Slot Usage (%) 94 | . 93 97 95 91 97 Engine 9 | . 14 11 10 7 8 Leg 9 | . 28 22 9 . . Hover 11 | . . . 12 17 18 Device 11 | . . 11 11 16 12 Storage 11 | . 14 11 11 9 11 Processor 15 | . 8 18 17 18 13 Protection 3 | . . 1 . 3 13 Energy Gun 7 | . 7 2 3 4 17 Energy Cannon 5 | . . 9 18 3 . Ballistic Gun 5 | . 20 9 . 3 . Ballistic Cannon 1 | . . . . 5 . Peak Build Rating 42 | . 9 20 30 40 42 Average Rating 26 | . 7 15 23 36 39 On Entrance 17 | 6 6 9 16 30 36 Avg Prop Armor Cover (%) . | . . . . . . Naked Turns . | . . . . . . Heaviest Build 56 | 12 28 41 38 47 56 Greatest Support 24 | 20 20 23 24 24 24 Greatest Overweight (x) 3 | . 1 1 1 3 2 Average Overweight (x) 1 | . . 1 1 1 1 Largest Inventory Capacity 15 | . 15 15 15 15 15 Average Capacity 14 | . 14 15 15 15 15 Most Carried 15 | . 15 15 15 15 15 Average Carried 13 | . 12 14 13 14 14 Final Capacity 15 | 8 15 15 15 15 15 Final Carried 15 | 6 15 14 15 15 15 Scrap Suit Usage (%) 19 | . . . . 69 . Parts Cannibalized 7 | . . . . 7 . Class Distribution -------------------- 51% | Mutant 48% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Resources | -11 -10 -9 -9 -8 -8 ----------- Run | Yrd Mat Mat Min Mat Sto Matter Collected 1801 | 200 141 135 436 515 374 Remotely . | . . . . . . Salvage Created 3737 | . 541 643 248 859 1446 Parts 188 | . 24 28 7 53 76 Haulers Intercepted 7 | . 2 2 . . 3 Recyclers Shooed 6 | . . 1 1 3 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Sto Combat Hostiles Destroyed 97 | . 10 10 23 23 31 Guns 52 | . 10 2 3 11 26 Cannons 24 | . . 6 7 11 . AOE 19 | . . 2 13 1 3 Classes Destroyed 14 | . 4 3 1 4 2 Worker 1 | . . 1 . . . Builder 2 | . . 1 . 1 . Hauler 7 | . 2 2 . . 3 Recycler 3 | . 1 2 . . . Mechanic 1 | . . . . . 1 Operator 1 | . . . . 1 . Swarmer 14 | . 2 4 . 5 3 Grunt 40 | . 8 5 3 9 15 Brawler 1 | . . . . 1 . Duelist 3 | . . . . 2 1 Protector 1 | . . . . . 1 Sentry 16 | . . 1 . 5 10 Hunter 2 | . . . . 1 1 Assembled 20 | . . . 20 . . Best Kill Streak 17 | . 3 5 17 3 7 Combat Bots Only 17 | . 3 3 17 3 7 Max Kills in Single Turn 4 | . 1 4 3 2 3 Gunslinging . | . . . . . . Exploded 3 | . . 2 3 1 3 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -8 -------- Run | Yrd Mat Mat Min Mat Sto Hostile Shots Fired 473 | . 53 67 68 168 117 Missed 107 | . 14 20 12 35 26 Hits 366 | . 39 47 56 133 91 Melee 19 | . . . 10 6 3 Projectile 347 | . 39 47 46 127 88 Critical Strikes 17 | . . 1 2 7 7 Damage Taken 5826 | . 430 673 950 2174 1599 Core 899 | . 126 78 137 365 193 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 176 | . . . . 57 119 Core Remaining (%) 65 | 100 49 . 46 . . Volleys Fired 274 | . 44 41 38 73 78 Largest 2 | . 2 2 2 2 2 Hottest 160 | . 70 136 136 141 160 Shots Fired 527 | . 88 80 58 146 155 Gun 373 | . 88 43 20 68 154 Cannon 136 | . . 37 24 75 . Launcher 18 | . . . 14 3 1 Special . | . . . . . . Kinetic 144 | . 64 20 . 60 . Thermal 326 | . 24 45 24 83 150 Explosive 18 | . . . 14 3 1 Electromagnetic 39 | . . 15 20 . 4 Robot Hit Streak 33 | . 15 12 10 13 33 Robot Miss Streak 7 | . 2 7 5 5 5 Penetration Max . | . . . . . . Secondary Targets 2 | . . 1 1 . . Max Gunslinging Chain 1 | . . 1 1 . . Shots Hit Robots 385 | . 70 52 30 104 129 Core Hits 226 | . 28 20 48 44 86 Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . 1 . . . . Critical Strikes 11 | . 2 2 . 3 4 Burn 8 | . 1 2 . 1 4 Destroy 1 | . 1 . . . . Blast 2 | . . . . 2 . Melee Attacks 11 | . 5 . . 6 . Impact 6 | . . . . 6 . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 6 | . 5 . . 1 . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 8421 | . 602 1079 1300 2402 3038 Guns 4994 | . 599 291 219 978 2907 Cannons 1954 | . . 535 227 1192 . Explosions 1347 | . . 253 841 134 119 Melee 76 | . . . . 76 . Ramming 50 | . 3 . 13 22 12 Kinetic 1413 | . 360 119 . 934 . Thermal 5441 | . 239 889 227 1236 2850 Explosive 1094 | . . . 841 134 119 Electromagnetic 347 | . . 71 219 . 57 Impact 76 | . . . . 76 . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 3 | . . . 3 . . Average Corruption 2 | . . . 2 . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 17 | . . . 17 . . Message Errors 5 | . . . 5 . . Matter Fused 5 | . . . 5 . . Heat Flow Errors 2 | . . . 2 . . Energy Discharges 2 | . . . 2 . . Parts Rejected 1 | . . . 1 . . Data Loss (minor) 1 | . . . 1 . . Data Loss (major) 1 | . . . 1 . . Overload Shots . | . . . . . . Overflow Damage 179 | . . 50 1 128 . Projectiles 65 | . . 6 1 58 . Explosions 68 | . . 44 . 24 . Melee 46 | . . . . 46 . Knockbacks 13 | . . . . 13 . Impact . | . . . . . . Kinetic 9 | . . . . 9 . Secondary 4 | . . . . 4 . Self-Inflicted Damage 296 | . . 166 19 58 53 Shots 6 | . . 3 1 1 1 Rammed 8 | . . . . 3 5 Targets Rammed 11 | . 2 . 1 3 5 Kicked 3 | . 2 . 1 . . Crushed . | . . . . . . Highest Temperature 490 | . 178 22 195 397 490 Average Temperature 88 | . 72 5 73 120 74 Received Heat Transfer 2220 | . 198 132 234 954 702 Effects 5 | . . . . 4 1 Shutdowns 2 | . . . . 1 1 Interference 3 | . . . . 3 . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 1 | . . . . 1 . Combat Hostiles . | . . . . . . Parts Fried 6 | . . . 1 5 . Impact Corruptions 2 | . . . . 2 . Robots Melted 2 | . . . . . 2 Combat Hostiles 2 | . . . . . 2 Parts Melted 19 | . 2 6 . 1 10 Heat Transferred 11826 | . 777 1556 407 2672 6414 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . 1 . . . Alert | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Sto Maximum Alert Level 2 | . . . . 1 2 Low Security (%) 83 | . 100 100 100 75 55 Level 1 12 | . . . . 24 24 Level 2 4 | . . . . . 19 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 541 | . 72 177 94 320 541 Initial 127 | . . 17 61 1 127 Average 98 | . 23 27 30 112 241 Influence Increases 2707 | . 308 383 291 748 977 Destroy 0b10 Robot/C 1640 | . 200 200 180 460 600 Destroy 0b10 Robot/NC 80 | . 15 30 . 10 25 Destroy Leader 424 | . 64 34 30 130 166 Allied During Kill 24 | . . . 22 2 . Trap Triggered on 0b10 20 | . . . . . 20 Successful Hack 102 | . 29 22 13 22 16 Select Force Hacks 30 | . . . . . 30 Disable Machine 90 | . . 60 . . 30 Destroy Structure 132 | . . 37 46 34 15 Lose Combat Pursuer 165 | . . . . 90 75 Influence Decreases 2185 | . 266 266 446 450 757 Entered New Map 301 | . . 25 98 3 175 Time Decay 1473 | . 227 201 268 325 452 Lost Part 330 | . . 40 80 120 90 Lost Ally 42 | . . . . 2 40 Purge Threat 39 | . 39 . . . . Squads Dispatched 21 | . 5 1 . 9 6 Investigation 9 | . 3 . . 2 4 Extermination . | . . . . . . Reinforcement 4 | . 2 1 . 1 . Assault 2 | . . . . . 2 Garrison 6 | . . . . 6 . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Mat Sto Distress Signals 9 | . . 3 . 4 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 174 | . 22 26 30 42 54 Peak Tracking Total 10 | . 4 6 5 7 10 Tactical Retreats 11 | . . . 2 5 4 Traps | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Sto Traps Triggered 7 | . . . . 6 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed 4 | . . . . . 4 Reused 2 | . . . . . 2 Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 2 | . . . . . 2 Machines | -11 -10 -9 -9 -8 -8 ---------- Run | Yrd Mat Mat Min Mat Sto Machines Disabled 6 | . . 4 . . 2 Max in Single Turn 4 | . . 4 . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Mat Sto Machines Accessed 31 | . 7 2 1 9 12 Terminals 26 | . 7 2 1 6 10 Fabricators . | . . . . . . Repair Stations 1 | . . . . . 1 Recycling Units 2 | . . . . 1 1 Scanalyzers 2 | . . . . 2 . Garrison Access . | . . . . . . Total Hacks 104 | . 24 7 6 37 30 Successful 56 | . 10 4 3 25 14 Failed 48 | . 14 3 3 12 16 Catastrophic 6 | . 1 . 1 1 3 Database Lockouts . | . . . . . . Manual 43 | . 12 2 6 15 8 Terminals 89 | . 24 7 6 25 27 Fabricators . | . . . . . . Repair Stations 2 | . . . . . 2 Recycling Units 4 | . . . . 3 1 Scanalyzers 9 | . . . . 9 . Garrison Access . | . . . . . . Terminal Hacks 27 | . 5 3 2 8 9 Robot Analysis 1 | . . . . 1 . Prototype ID Bank 7 | . . 2 . 4 1 Open Door 3 | . . . . . 3 Branch Access Points 2 | . 1 . 1 . . Terminal Index 1 | . . . . . 1 Scanalyzer Index 1 | . . . . 1 . Alert Level 2 | . 1 . . . 1 Unreport Threat 1 | . 1 . . . . Locate Traps 3 | . 1 . . 1 1 Reprogram Traps 1 | . . . . . 1 Recall Investigation 1 | . 1 . . . . Registered Components 1 | . . . . . 1 Zone Layout 3 | . . 1 1 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . . . . . 2 Scan Component 1 | . . . . . 1 Repair 1 | . . . . . 1 Recycling Unit Hacks 3 | . . . . 3 . Process 1 | . . . . 1 . Report Inventory 1 | . . . . 1 . Retrieve Matter 1 | . . . . 1 . Scanalyzer 9 | . . . . 9 . Insert Component 1 | . . . . 1 . Retrieve Study 8 | . . . . 8 . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 15 | . 5 1 1 5 3 Terminals 14 | . 5 1 1 5 2 Track 1 | . 1 . . . . Botnet 13 | . 4 1 1 5 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . . . . . 1 Tunnel 1 | . . . . . 1 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . . 1 . Used . | . . . . . . Hacking Detections 26 | . 7 2 1 8 8 Full Trace Events 10 | . 3 . . . 7 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired 6 | . . . . 6 . Parts Repaired 1 | . . . . . 1 Time 50 | . . . . . 50 Parts Recycled . | . . . . . . Recycled Matter 124 | . . . . 124 . Retrieved Matter 124 | . . . . 124 . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 ------------ Run | Yrd Mat Mat Min Mat Sto Used RIF Installer . | . . . . . . Robots Hacked 2 | . 2 . . . . Non-combat 2 | . 2 . . . . Combat . | . . . . . . Robot Hacks Applied 2 | . 2 . . . . parse_system 1 | . 1 . . . . no_distress 1 | . 1 . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -8 -------- Run | Yrd Mat Mat Min Mat Sto Total Allies 5 | . . . 3 . 2 Largest Group 3 | . . . 3 3 2 Highest-Rated Group 62 | . . . 40 40 62 Highest-Rated Ally 31 | . . . 16 16 31 Total Orders . | . . . . . . Ally Attacks 79 | . . . 33 42 4 Total Damage 710 | . . . 240 384 86 Kills 6 | . . . 6 . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Sto Active Infowar (turns) 2705 | . . 394 833 979 499 Optics 394 | . . 394 . . . Sensors 109 | . . . . . 109 Terrain 2202 | . . . 833 979 390 Robot Analysis Total 1 | . . . . 1 . Derelict Logs Recovered 2 | . . . 2 . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -8 ------------- Run | Yrd Mat Mat Min Mat Sto Turns Passed 5140 | . 897 564 1131 1415 1133 Spaces Moved 2292 | 1 403 204 595 674 415 Core . | . . . . . . Treads . | . . . . . . Legs 788 | 1 403 204 180 . . Wheels . | . . . . . . Hover 1504 | . . . 415 674 415 Flight . | . . . . . . Fastest Speed 120 | 120 120 190 147 147 121 Average Speed 165 | 120 176 190 160 147 180 Slowest Speed 290 | 120 190 190 190 290 217 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 54 | 2 64 27 97 65 74 Regions Visited 5 Branch Regions 2 Pre-discovered Areas 4 | . . . 2 . 2 Known Exits Taken 4 | . 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . Scrap Searched 2 | . . . 2 . . Spaces Dug 4 | . . . . 4 . Terrain Destroyed 150 | . . 36 77 29 8 Melee 4 | . . . . 4 . Projectile 10 | . . . 2 8 . AOE 136 | . . 36 75 17 8 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Mat Sto Total 3085 | . 509 303 719 934 620 Wait 250 | . 24 24 35 92 75 Move 2287 | . 402 203 594 673 415 Hop . | . . . . . . Pick Up 80 | . 15 7 22 26 10 Fast Attach 23 | . 2 4 2 6 9 Attach 37 | . . 5 12 13 7 Detach 8 | . 1 2 1 2 2 Swap 51 | . 6 9 3 24 9 Drop 53 | . 8 8 11 16 10 Fire 274 | . 44 41 38 73 78 Melee 11 | . 5 . . 6 . Ram 8 | . . . . 3 5 Kick 3 | . 2 . 1 . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x2 / *Sto) -8/Storage (discovered 1 exit: *Fac) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 7 | -10/Materials | Identified exit to Mines 315 | -10/Materials | Build established: Mutant 755 | -10/Materials | Discovered new exit (range 7) 784 | -10/Materials | Core integrity fell below 50% 841 | -10/Materials | Identified exit to Materials 898 | -10/Materials | Entered another Materials area 898 | -9/Materials | Evolved 2 slots: Utility x2 1415 | -9/Materials | Discovered new exit (range 7) 1460 | -9/Materials | Identified exit to Mines 1462 | -9/Materials | Entered Mines 1509 | -9/Mines | Lost 7 parts (2n2u3w) 1579 | -9/Mines | Assembled infested the area 1584 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1673 | -9/Mines | Core integrity fell below 50% 1695 | -9/Mines | Destroyed 17 combat bots 1707 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1713 | -9/Mines | Lost 5 parts (1p2n2w) 1978 | -9/Mines | Learned location of Zion (-6) 1993 | -9/Mines | Discovered new exit (range 6) 2000 | -9/Mines | Identified exit to Materials 2012 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2141 | -9/Mines | Found a Scrap Suit stashed away for nefarious purposes 2145 | -9/Mines | Found Scrap Suit 2217 | -9/Mines | Build established: Scavenger-Mutant 2434 | -9/Mines | Discovered exit to Materials (range 2) 2496 | -9/Mines | Found a hidden stash of uninstalled traps 2593 | -9/Mines | Entered Materials 2593 | -8/Materials | Accompanied by 3 allies 2593 | -8/Materials | Evolved 2 slots: Utility x2 2701 | -8/Materials | Garrison activated, responded to threat 2946 | -8/Materials | Discovered new exit (range 3) 2947 | -8/Materials | Identified exit to Factory 3072 | -8/Materials | Garrison activated, responded to threat 3399 | -8/Materials | Discovered exit to Factory (range 9) 3614 | -8/Materials | Core integrity fell below 50% 3649 | -8/Materials | Lost 4 parts (1p2u1w) 3766 | -8/Materials | Discovered new exit (range 8) 3774 | -8/Materials | Identified exit to Storage 3936 | -8/Materials | Lost 3 parts (1n1u1w) 4008 | -8/Materials | Entered Storage 4555 | -8/Storage | Met a pair of Derelict thieves 4667 | -8/Storage | Discovered exit to Factory (range 7) 4669 | -8/Storage | Destroyed 7 combat bots 4674 | -8/Storage | Lost 3 parts (2u1w) 4792 | -8/Storage | Learned location of Armory (-4) 4962 | -8/Storage | Core integrity fell below 20% 5102 | -8/Storage | Repaired Cmb. Airjet 5141 | -8/Storage | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Rating: 5 Time: 50 >>Repair Repairing Cmb. Airjet... ETC: 50 05063_ K-01 Serf collects debris. 05086_ M-28 Smith resupplies. 05091_ Y-45 Defender destroyed. 05095_ U-05 Engineer lays Concrete. 05102_ Repair station completes Cmb. Airjet repairs. 05109_ Slammed into M-28 Smith. 05129_ K-01 Serf collects debris. 05133_ G-47 Trooper suffers critical hit (Burn). 05133_ K-01 Serf collects debris. 05134_ G-47 Trooper overheating. 05136_ G-47 Trooper heat damages Aluminum Leg. 05137_ K-01 Serf collects debris. 05139_ G-47 Trooper heat short circuits Aluminum Leg. 05140_ Power failure, Nuclear Core shutdown. 05141_ K-01 Serf collects debris. 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""## #? ?? | | ???????????# =%[ # @ g= #? """ ?? | | ???????###### x# ######g#+### ! """ ?? | | ? [* ^*% # """ #? | | ? = ! x ^k + #? | | ? # """ #? | | ??#### ^ # """ ?? | | ?????# ^ #? """ ?? | | ?????# #? ?? | | ?????# ##########??##### #? | | ?????# "??????????????????? | | ?????# T"?????????????????? | | ?????# ""#????????????????? | | ??????# x##?????????????????? | | ??????? #??????????????????? | | ???????? ??????????????????? | | ?????????? ??????????????????? | | ????????????#####+#####??????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Coolant Potential 50 Energy Generation 18 Energy Capacity 280 Matter Stores 450 Matter Capacity 450 Sight Range 18 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 85 Armor Coverage 450 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 4 Kinecelleration 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Cmb. Airjet | 8% | -8/Storage Studied --------- Carbon-fiber Leg | -8/Materials | Hacked Mni. Grenade Launcher | -8/Materials | Hacked Imp. Aluminum Leg | -8/Materials | Hacked Deuterium Engine | -8/Materials | Hacked Aluminum Leg | -8/Materials | Hacked Lgt. Nuclear Core | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Exterminator Challenges ------------ None Game ------ Seed ProjectionUltimateMaul Manual? 0 Play Time 01:23:21 Cumulative 93.1 hours Start 2026.03.20 @ 11:41:39 End 2026.03.20 @ 13:50:06 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 80 Rogue 35 Adventurer 45 Explorer 0 Win Type - Total 3 Types 2/0/0/1/0/0/0/0/0/0 Lore% 58 Gallery% 49 Achievement% 36 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2a43fcdf-bbd0-4acf-8f44-05ab33604c56