Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.08.25 @ 21:13:43 Player: naththebg Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (538) 2690 Value Destroyed (23470) 23470 Prototype IDs (40) 800 Alien Tech Used (0) 0 Bonus (34972) 34972 TOTAL SCORE: 66632 Bonus ------- Triggered High Security 1000 High Alert Combat Kills 13630 Follower Combat Kills 2330 Prayed to X0-1V1 5000 Major X0-1V1 Interference 10750 Subatomizer Sterilization 3000 Entered Garrisons 400 Friendly Fire -1138 Cogmind --------- Core Integrity 284/1100 Matter 300/300 Energy 687/700 System Corruption 37% Temperature Cool (28) Movement Core (700) Ox13 Location -5/Extension Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (7) ------ Scrap Engine High-capacity Storage Unit > --- WEAPON (5) ------- (None) > --- INVENTORY (20) --- Huge Storage Unit Matter Compressor (250) Improved Melee Analysis Suite Kinecellerator Skeleton Box Peak State ------------ > --- POWER ------------ Fission-Deuterium Core > --- PROPULSION ------- Carbon Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Improved Heat Sink Advanced Heat Sink Advanced Heat Sink Huge Storage Unit Layered Medium Armor Plating > --- WEAPON ----------- Tesla Rifle Tesla Rifle Hvy. EM Construct/C > --- INVENTORY -------- Subdweller Power Source Improved Deuterium Engine F-cell Engine Improved Heat Sink Advanced Heat Sink Coolant Injector High-capacity Storage Unit Matter Compressor Kinecellerator Skeleton Box Gatling Laser Gatling Laser Gatling Laser Cooled Pulse Rifle Proton Cannon Heavy Plasma Cannon Ion Burst Cannon Flak Gun Flak Gun Precision Assault Rifle Gauss Cannon Gauss Cannon Heavy Flak Cannon Precision Grenade Launcher [Rating: 111] Favorites ----------- Power Constructs Engine Heavy Ion Engine Power Core Constructs Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Constructs Wheel Subdweller Monowheel Hover Unit Improved Gravmag System Utility Improved Heat Sink Device Improved Heat Sink Storage High-capacity Storage Unit Processor Melee Analysis Suite Hackware Hacking Suite Protection Medium Reactive Plating Weapon Advanced Assault Cannon Energy Gun Improved Medium Laser Energy Cannon Constructs Ballistic Gun Enhanced Autogun Ballistic Cannon Advanced Assault Cannon Launcher Grenade Launcher Build | -11 -10 -10 -8 -8 -8 -8 -7 -7 -7 -5 -5 ------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Sto Rec Fac Ext Slots Evolved 10 | . . . 4 . . . 2 . . 4 . Power 1 | . . . . . . . 1 . . . . Propulsion 3 | . . . 1 . . . . . . 2 . Utility 4 | . . . 3 . . . 1 . . . . Weapon 2 | . . . . . . . . . . 2 . Parts Attached 180 | 8 4 15 40 11 9 12 10 24 16 16 15 Power 16 | 1 . 3 3 . 1 . 1 2 1 . 4 Engine 11 | 1 . 3 2 . 1 . . 2 1 . 1 Core 2 | . . . 1 . . . . . . . 1 Reactor 3 | . . . . . . . 1 . . . 2 Propulsion 32 | 2 . 2 7 2 1 5 1 7 5 . . Treads 26 | 2 . 2 7 2 1 5 . 7 . . . Leg 1 | . . . . . . . 1 . . . . Wheel 2 | . . . . . . . . . 2 . . Hover 3 | . . . . . . . . . 3 . . Flight . | . . . . . . . . . . . . Utility 81 | 3 3 5 18 3 6 6 7 3 6 12 9 Device 50 | 2 1 1 7 3 5 4 3 2 5 10 7 Storage 8 | 1 2 . 3 . . . 2 . . . . Processor 1 | . . . . . . . . . . . 1 Hackware 1 | . . . 1 . . . . . . . . Protection 21 | . . 4 7 . 1 2 2 1 1 2 1 Artifact . | . . . . . . . . . . . . Weapon 51 | 2 1 5 12 6 1 1 1 12 4 4 2 Energy Gun 10 | . . 1 2 . . . . 3 1 2 1 Energy Cannon 7 | . . 1 . . . 1 . 3 2 . . Ballistic Gun 14 | 2 . 1 6 2 . . . 1 1 . 1 Ballistic Cannon 10 | . . . 1 4 . . 1 2 . 2 . Launcher 10 | . 1 2 3 . 1 . . 3 . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 17 | . 1 . 3 . 1 . 2 8 1 1 . Corrupted Parts 1 | . . . 1 . . . . . . . . System Corruption 4 | . . . 4 . . . . . . . . Parts Lost 69 | . . 4 1 5 1 2 . 22 . 4 30 Power 9 | . . . . . . . . 2 . 1 6 Propulsion 18 | . . 1 . 2 . 1 . 9 . 1 4 Utility 28 | . . 2 1 2 1 1 . 6 . 2 13 Weapon 14 | . . 1 . 1 . . . 5 . . 7 Highest Loss Streak 14 | . . 2 1 3 1 1 . 4 . 3 14 To Critical Strikes . | . . . . . . . . . . . . Average Backups 17 | 5 9 14 15 18 18 19 23 21 18 21 14 Power 1 | . 1 1 1 1 1 1 3 4 1 1 . Propulsion 1 | 3 3 4 2 2 2 1 2 . 1 . . Utility 4 | . 3 4 3 6 6 5 5 4 2 6 8 Weapon 8 | 1 1 4 8 7 9 10 11 11 10 12 5 Tool/Special . | . . . . . . . . . . . . Unused Backups 57 | . 5 4 13 1 1 . 5 1 2 17 8 Power 5 | . . . . . . . 1 . 1 2 1 Propulsion 10 | . 4 1 3 . . . . . . 2 . Utility 8 | . . 2 . 1 . . 1 . . 2 2 Weapon 34 | . 1 1 10 . 1 . 3 1 1 11 5 Tool/Special . | . . . . . . . . . . . . Average Slot Usage (%) 78 | . 100 96 91 98 98 95 84 66 50 52 48 Engine 5 | . 14 12 5 . 6 8 7 7 4 1 2 Core 1 | . . . 2 8 2 . . . . . 2 Treads 17 | . 28 24 24 24 25 24 21 15 5 3 . Device 15 | . 14 5 13 15 22 15 16 5 11 24 24 Storage 9 | . 14 12 8 8 8 8 11 13 10 5 5 Hackware 1 | . . . 4 3 . . . . . . . Protection 7 | . . 12 11 12 8 13 7 4 2 1 . Energy Gun 1 | . . 4 2 . . . . 2 . . . Energy Cannon 1 | . . 5 . . . . . 6 3 1 3 Ballistic Gun 4 | . 16 3 13 5 . . . 2 1 . . Ballistic Cannon 8 | . . . 2 18 24 24 20 5 5 5 1 Launcher 2 | . 11 12 . 1 . . . . . . . Peak Build Rating 111 | 9 20 22 51 51 50 48 54 60 89 111 94 Average Rating 48 | 5 7 12 34 41 38 39 47 44 60 97 77 On Entrance 35 | . 7 8 19 41 42 39 40 50 26 79 79 Avg Prop Armor Cover (%) 10 | 32 . . . . . . . 11 9 . . Naked Turns 71 | . . . . . . . . . 71 . . Heaviest Build 152 | 15 31 43 79 93 93 91 133 147 127 152 79 Greatest Support 97 | 40 40 40 60 60 60 60 60 63 46 81 97 Greatest Overweight (x) 4 | 2 . 1 1 2 1 1 2 4 4 3 2 Average Overweight (x) . | . . . . 1 1 1 1 2 1 1 . Largest Inventory Capacity 25 | 8 15 15 20 20 20 20 25 25 25 25 20 Average Capacity 19 | 7 11 15 16 20 20 20 24 24 18 22 20 Most Carried 25 | 7 10 15 20 20 20 20 25 25 25 25 18 Average Carried 18 | 5 9 14 15 19 19 19 23 21 18 21 14 Final Capacity 25 | 8 15 15 20 20 20 20 25 20 25 20 20 Final Carried 25 | 7 10 15 20 20 19 20 25 20 25 17 5 Scrap Engine Consumption 86 | . . . . . . . . . 7 41 38 Constructs Created 6 | . . . . . . . . . 5 . 1 Constructs Modified 59 | . . . . . . . . . 9 36 14 Class Distribution -------------------- 20% | Construct 18% | Scavenger-Tank 17% | Mutant 13% | Gunner 5% | Tank 5% | Scavenger-Bomber 5% | Scavenger-Mutant 4% | Scavenger-Construct Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Bomber | -8/Materials Scavenger-Tank | -8/Garrison Scavenger-Tank | -8/Materials Gunner | -8/Garrison Gunner | -7/Factory Tank | -7/Storage Construct | -7/Recycling Construct | -5/Factory Construct | -5/Extension Resources | -11 -10 -10 -8 -8 -8 -8 -7 -7 -7 -5 -5 ----------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Sto Rec Fac Ext Matter Collected 14543 | 334 466 555 2479 1699 756 1623 1006 1202 1711 2156 556 Remotely . | . . . . . . . . . . . . Salvage Created 18891 | 169 434 321 2239 977 810 1254 454 2109 468 4507 5149 Parts 873 | 15 34 24 133 60 36 72 32 87 12 168 200 Haulers Intercepted 15 | . 2 . 5 . 3 . 1 3 . 1 . Recyclers Shooed 10 | 1 2 . 2 . 1 . 1 1 2 . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 33 | . . 33 . . . . . . . . . Prevented . | . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . Kills | -11 -10 -10 -8 -8 -8 -8 -7 -7 -7 -5 -5 ------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Sto Rec Fac Ext Combat Hostiles Destroyed 418 | . 15 16 51 33 24 30 16 44 4 100 85 Melee 3 | . . . . . . . . . . . 3 Guns 41 | . 3 . 27 4 . . . 4 1 . 2 Cannons 248 | . . 1 8 18 12 24 9 19 2 87 68 AOE 111 | . 12 14 16 11 11 6 7 19 1 4 10 Classes Destroyed 25 | 3 6 1 5 1 2 1 . 1 . 3 2 Worker 21 | 2 3 . 4 . 1 . . 7 . 4 . Builder 16 | . 1 . 6 . 2 . 1 2 . 3 1 Tunneler 8 | 3 1 . . . . . 2 . . 2 . Hauler 15 | . 2 . 5 . 3 . 1 3 . 1 . Recycler 16 | 1 . . 2 . . . 1 5 3 4 . Carrier 2 | . . . . . . . . . . 1 1 Mechanic 12 | . . . . . . . . 2 . 6 4 Operator 2 | . . . . . . . . . . 1 1 Turret 1 | . . 1 . . . . . . . . . Watcher 23 | . 2 . 5 1 4 . 2 1 . 5 3 Swarmer 58 | . 6 6 13 7 5 7 2 4 . 8 . Saboteur 14 | . . . . . . . . . . 4 10 Grunt 155 | . 6 4 25 10 8 9 7 21 . 41 24 Brawler 17 | . . . 1 . 1 2 . 2 . 5 6 Duelist 19 | . . . 1 1 2 . 2 1 . 9 3 Protector 9 | . . . . . 2 . 2 1 . 3 1 Sentry 59 | . . . 9 11 5 8 2 14 1 4 5 Demolisher 2 | . . . . . 1 . . . . . 1 Specialist 6 | . . . . 2 . . . . . 2 2 Hunter 27 | . . . 1 2 . 2 . . . 5 17 Programmer 37 | . . . . . . 2 1 3 . 17 14 Heavy 1 | . . . 1 . . . . . . . . Behemoth 1 | . . . . . . . . . . . 1 Subdweller 12 | . 3 6 . . . . . . 3 . . Thug 1 | . . . . . . . . . . . 1 Butcher 2 | . . . . . . . . . . 2 . Guerrilla 1 | . . . . . . . . . . . 1 Fireman 1 | . . . . . . . . . . . 1 Best Kill Streak 28 | 6 4 4 8 4 8 5 6 13 2 17 28 Combat Bots Only 27 | . 3 4 5 4 6 5 6 9 2 14 27 Max Kills in Single Turn 5 | 1 2 3 3 4 3 3 2 4 1 4 5 Gunslinging 1 | . . . 1 . . . . . . . . Exploded 5 | . 2 3 2 4 2 3 2 3 1 3 5 Melee 1 | . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -8 -8 -8 -8 -7 -7 -7 -5 -5 -------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Sto Rec Fac Ext Hostile Shots Fired 2190 | . 30 96 157 127 58 106 118 566 26 373 533 Missed 720 | . 3 34 51 40 16 30 53 217 9 115 152 Hits 1470 | . 27 62 106 87 42 76 65 349 17 258 381 Melee 23 | . . . . . 1 3 . 2 . 11 6 Projectile 1447 | . 27 62 106 87 41 73 65 347 17 247 375 AOE 6 | . . . . . 1 . . 2 . . 3 Critical Strikes 51 | . . 1 5 5 1 4 3 3 . 9 20 Part Disruptions 1 | . . . . . . . 1 . . . . Damage Taken 20058 | . 391 729 1576 1148 434 963 802 3904 249 3473 6389 Core 1787 | . 16 36 70 110 49 62 54 515 59 129 687 Absorbed by Shields 1991 | . . . . 7 166 141 . . . 1544 133 Ignored by Resistances 922 | . . . 248 151 . 70 156 165 . . 132 Regen/Repaired (Parts) 2550 | . . . . . 54 . . . 87 912 1497 Core Remaining (%) 86 | 100 . 79 . . . 81 . . 84 . . Volleys Fired 1030 | 9 56 32 146 97 43 90 37 126 28 182 184 Largest 3 | 2 2 2 3 3 3 3 3 3 3 1 2 Hottest 307 | 40 40 110 168 120 120 120 120 180 234 307 160 Shots Fired 1679 | 18 73 38 310 200 104 202 98 216 44 179 197 Gun 448 | 18 42 3 249 58 . . . 43 13 . 22 Cannon 1089 | . . 10 41 131 90 200 86 152 31 179 169 Launcher 142 | . 31 25 20 11 14 2 12 21 . . 6 Special . | . . . . . . . . . . . . Kinetic 1138 | 18 42 2 254 189 90 177 86 76 22 84 98 Thermal 326 | . . 11 36 . . . . 119 22 52 86 Explosive 142 | . 31 25 20 11 14 2 12 21 . . 6 Electromagnetic 73 | . . . . . . 23 . . . 43 7 Robot Hit Streak 25 | 4 6 4 14 8 7 9 10 25 8 19 11 Robot Miss Streak 13 | 4 4 2 3 6 4 5 3 6 4 13 12 Penetration Max 1 | . . . . . . . . . 1 1 1 Secondary Targets 11 | . 2 . 7 1 . . . . . . 1 Max Gunslinging Chain 1 | . 1 . 1 1 . . . . . . 1 Shots Hit Robots 1065 | 9 34 17 184 89 48 105 66 155 28 166 164 Core Hits 915 | 7 35 30 104 51 48 47 45 161 15 176 196 Critical Kills 3 | . . 1 1 . . . . 1 . . . Critical Parts Destroyed 1 | . . . . 1 . . . . . . . Critical Strikes 39 | . . 1 13 3 4 9 7 2 . . . Burn 3 | . . . 3 . . . . . . . . Meltdown 2 | . . 1 . . . . . 1 . . . Destroy 2 | . . . 1 1 . . . . . . . Blast 32 | . . . 9 2 4 9 7 1 . . . Melee Attacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 65135 | 134 1738 1164 5770 2888 2897 3331 3393 7773 1043 18106 16898 Guns 4921 | 134 292 35 2645 359 . . . 817 163 . 476 Cannons 44929 | . . 107 1311 1725 1164 2973 1860 3876 802 16859 14252 Explosions 15185 | . 1446 1010 1784 804 1716 358 1533 3068 78 1243 2145 Melee . | . . . . . . . . . . . . Ramming 100 | . . 12 30 . 17 . . 12 . 4 25 Kinetic 29924 | 134 292 18 3636 2084 1164 2337 1860 1624 595 8071 8109 Thermal 16987 | . . 124 320 . . . 188 3069 370 6593 6323 Explosive 14383 | . 1446 1010 1784 804 1716 358 1345 3068 78 629 2145 Electromagnetic 3741 | . . . . . . 636 . . . 2809 296 Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 37 | . . 22 23 18 18 . 5 5 3 12 37 Average Corruption 9 | . . 11 14 18 18 . 3 3 3 5 16 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 486 | . . 48 110 112 1 . 14 32 39 66 64 Message Errors 109 | . . 12 27 23 . . 1 6 11 18 11 Matter Fused 116 | . . 12 21 32 . . 7 5 8 15 16 Heat Flow Errors 55 | . . 5 15 13 . . 3 5 1 8 5 Energy Discharges 68 | . . 11 10 10 . . 1 5 10 10 11 Parts Rejected 4 | . . . 1 2 . . . . . . 1 Parts Fused 4 | . . . 3 . . . . . . 1 . Data Loss (minor) 47 | . . 5 11 6 1 . . 5 3 8 8 Data Loss (major) 20 | . . 1 2 6 . . 1 . 3 2 5 Misfires 18 | . . 1 7 5 . . 1 3 1 . . Alerts 13 | . . 1 4 2 . . . 1 2 1 2 Misdirections 3 | . . . 1 1 . . . . . . 1 Weapon Failures 29 | . . . 8 12 . . . 2 . 3 4 Overload Shots 23 | . . . . . . . . 23 . . . Effects 2 | . . . . . . . . 2 . . . Heat Surge 2 | . . . . . . . . 2 . . . Overflow Damage 2507 | . 48 5 202 4 116 58 83 103 134 965 789 Projectiles 2023 | . . . 120 4 70 51 67 21 134 767 789 Explosions 484 | . 48 5 82 . 46 7 16 82 . 198 . Melee . | . . . . . . . . . . . . Knockbacks 190 | . . . 5 8 5 11 23 19 4 33 82 Impact 1 | . . . 1 . . . . . . . . Kinetic 160 | . . . 4 8 4 11 16 18 4 33 62 Secondary 29 | . . . . . 1 . 7 1 . . 20 Self-Inflicted Damage 836 | . 94 21 77 38 55 54 36 327 . 134 . Shots 26 | . 4 3 3 3 1 1 1 8 . 2 . Rammed 14 | . . 1 7 . 1 . . 4 . 1 . Targets Rammed 22 | . . 1 8 . 1 . . 4 . 2 6 Kicked 7 | . . . . . . . . . . 1 6 Crushed 1 | . . . 1 . . . . . . . . Highest Temperature 426 | . 4 284 401 281 116 318 156 320 426 343 299 Average Temperature 91 | . 2 104 89 85 33 115 22 88 109 123 42 Received Heat Transfer 4522 | . 84 222 657 523 96 362 354 1101 24 483 616 Effects 19 | . . . 1 5 . 5 . 1 1 6 . Energy Bleed 6 | . . . . 1 . 2 . 1 1 1 . Interference 12 | . . . . 4 . 3 . . . 5 . Damage (minor) 1 | . . . 1 . . . . . . . . Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . . 1 . Robots Corrupted 19 | . . . . . 1 5 . . . 11 2 Combat Hostiles 12 | . . . . . 1 . . . . 9 2 Parts Fried 26 | . . . . . 3 1 . . . 15 7 Impact Corruptions 5 | . . . . . 1 . 1 . . . 3 Robots Melted 4 | . . 1 1 . . . . 2 . . . Combat Hostiles 3 | . . 1 . . . . . 2 . . . Parts Melted 17 | . . 1 4 . . . . 6 3 . 3 Heat Transferred 9656 | . . 185 925 . . . 100 4142 562 400 3342 Parts Sabotaged 4 | . . . . . . . . . . 1 3 Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -10 -8 -8 -8 -8 -7 -7 -7 -5 -5 ------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Sto Rec Fac Ext Maximum Alert Level 5 | . 1 . 4 5 5 5 4 5 3 5 5 Low Security (%) 11 | 100 92 . 35 . . . . . . . . Level 1 9 | . 7 . 2 . . . . . 35 27 . Level 2 15 | . . . 29 . . . . 10 55 15 . Level 3 17 | . . . 29 20 16 4 27 31 9 19 . Level 4 20 | . . . 2 22 76 44 72 14 . 13 . Level 5 17 | . . . . 57 7 51 . 43 . 9 26 High Security 7 | . . . . . . . . . . 14 73 Max Security . | . . . . . . . . . . . . Sterilizations 2 | . . . 1 . . . 1 . . . . Peak Influence 4543 | 20 227 . 1187 2390 1624 2252 1361 1929 768 3319 4543 Initial 1626 | . . . 33 768 1164 964 1182 591 747 449 1626 Average 1117 | 2 92 . 498 1603 1345 1679 1205 1312 456 1062 2786 Influence Increases 17820 | 30 574 302 1801 1712 1194 1308 704 2220 311 4152 3512 Destroy 0b10 Robot/C 9240 | . 240 240 1060 700 620 600 340 1220 100 2040 2080 Destroy 0b10 Robot/NC 690 | 30 45 . 110 5 70 25 50 120 25 160 50 Destroy Leader 1562 | . 48 . 290 20 136 50 76 312 . 354 276 Allied During Kill 986 | . . 2 22 27 126 . 16 268 26 51 448 Successful Hack 194 | . 7 . 35 47 8 35 . 23 31 8 . Select Force Hacks 90 | . 30 . . . . . . . 60 . . Disable Machine 1095 | . 75 . 75 15 120 60 105 120 30 390 105 Anti-Garrison Action 1000 | . . . . 650 . 350 . . . . . Destroy Structure 1848 | . 114 . 134 128 114 38 102 142 24 754 298 Advance Influence 350 | . . . . . . . . . . 350 . Partial Spotted 30 | . 15 . . . . . . 15 . . . Lose Combat Pursuer 735 | . . 60 75 120 . 150 15 . 15 45 255 Influence Decreases 13332 | 30 371 441 682 505 2100 540 1656 1603 1990 1071 2343 Entered New Map 7072 | . . 99 31 415 1226 520 1070 709 1170 139 1693 Time Decay 4460 | 30 371 302 641 . 494 . 546 534 670 682 190 Search Patrol Dispatched 100 | . . . . . . . . . . 100 . Lost Part 690 | . . 40 10 50 10 20 . 220 . 40 300 Lost Ally 710 | . . . . 40 220 . 40 140 . 110 160 Purge Threat 300 | . . . . . 150 . . . 150 . . Squads Dispatched 125 | . 1 . 16 . 8 . 8 21 . 36 35 Investigation 10 | . 1 . 4 . . . 1 4 . . . Extermination 10 | . . . . . . . 1 3 . 6 . Reinforcement 18 | . . . 5 . 2 . . 6 . 4 1 Assault 66 | . . . 1 . 3 . 5 2 . 21 34 Garrison 21 | . . . 6 . 3 . 1 6 . 5 . Intercept . | . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . 1 . Construction Impeded 7 | . . . 4 . . . . 1 . 1 1 Haulers Reinforced 4 | . . . . . . . . 4 . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . 1 . Stealth | -11 -10 -10 -8 -8 -8 -8 -7 -7 -7 -5 -5 --------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Sto Rec Fac Ext Distress Signals 20 | . . . 2 3 4 . . 3 3 3 2 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 640 | . 20 25 62 33 34 37 23 71 14 140 181 Peak Tracking Total 29 | . 4 5 4 5 7 5 5 9 8 15 29 Tactical Retreats 36 | . . 3 4 4 . 6 1 . 6 3 9 Traps | -11 -10 -10 -8 -8 -8 -8 -7 -7 -7 -5 -5 ------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Sto Rec Fac Ext Traps Triggered 21 | . . . 2 5 . 3 1 . . 5 5 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -8 -8 -8 -8 -7 -7 -7 -5 -5 ---------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Sto Rec Fac Ext Machines Disabled 86 | . 5 3 5 6 8 9 7 8 2 26 7 Max in Single Turn 8 | . 2 2 1 1 2 2 5 3 1 8 1 Garrison Access 1 | . . . . . . . 1 . . . . Garrison Relay 10 | . . . . 5 . 5 . . . . . Phase Generator 1 | . . . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -8 -8 -8 -7 -7 -7 -5 -5 --------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Sto Rec Fac Ext Machines Accessed 55 | . 5 1 11 4 9 4 1 7 10 2 1 Terminals 40 | . 4 . 9 4 7 4 . 6 3 2 1 Fabricators . | . . . . . . . . . . . . Repair Stations 1 | . . . . . 1 . . . . . . Recycling Units 7 | . 1 . . . . . . . 6 . . Scanalyzers 1 | . . . 1 . . . . . . . . Garrison Access 4 | . . . 1 . 1 . 1 1 . . . Total Hacks 151 | . 21 1 30 9 19 7 3 20 35 3 3 Successful 60 | . 9 1 16 4 7 3 . 4 15 1 . Failed 90 | . 12 . 13 5 12 4 3 16 20 2 3 Catastrophic 18 | . . . 1 2 3 3 1 2 4 1 1 Database Lockouts 1 | . . . 1 . . . . . . . . Manual 79 | . 14 . 19 4 9 2 . 6 24 1 . Terminals 107 | . 18 . 25 9 13 7 . 17 12 3 3 Fabricators . | . . . . . . . . . . . . Repair Stations 3 | . . . . . 3 . . . . . . Recycling Units 24 | . 3 . . . . . . . 21 . . Scanalyzers 4 | . . . 4 . . . . . . . . Garrison Access 10 | . . . 1 . 3 . 3 3 . . . Terminal Hacks 26 | . 1 1 5 3 3 3 . 4 5 1 . Robot Analysis 1 | . . . 1 . . . . . . . . Prototype ID Bank 1 | . . . 1 . . . . . . . . Open Door 4 | . . . . 1 . 1 . 2 . . . Branch Access Points 2 | . . . . . . . . 1 . 1 . Emergency Access Points 1 | . . . . 1 . . . . . . . Alert Level 5 | . . . 1 . 2 . . 1 1 . . Unreport Threat 2 | . . . . . 1 . . . 1 . . Locate Traps 3 | . 1 . 2 . . . . . . . . Zone Layout 1 | . . . . . . . . . 1 . . Garrison Registry 2 | . . . . 1 . 1 . . . . . Patrol Navigation 1 | . . . . . . 1 . . . . . Proto ID Catalog 1 | . . 1 . . . . . . . . . Release Object 2 | . . . . . . . . . 2 . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . 2 . . . . . . Scan Component 1 | . . . . . 1 . . . . . . Repair 1 | . . . . . 1 . . . . . . Recycling Unit Hacks 6 | . 2 . . . . . . . 4 . . Retrieve Components 6 | . 2 . . . . . . . 4 . . Scanalyzer 3 | . . . 3 . . . . . . . . Retrieve Study 3 | . . . 3 . . . . . . . . Garrison Access Hacks 2 | . . . 1 . 1 . . . . . . Unlock Access 2 | . . . 1 . 1 . . . . . . Unauthorized Hacks 21 | . 6 . 7 1 1 . . . 6 . . Terminals 15 | . 5 . 7 1 1 . . . 1 . . Botnet 4 | . 1 . 1 1 1 . . . . . . Skim 11 | . 4 . 6 . . . . . 1 . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 6 | . 1 . . . . . . . 5 . . Reject 1 | . . . . . . . . . 1 . . Mask 2 | . . . . . . . . . 2 . . Tunnel 3 | . 1 . . . . . . . 2 . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . . Used 1 | . . . . . 1 . . . . . . Hacking Detections 44 | . 4 . 9 3 7 4 1 6 8 1 1 Full Trace Events 12 | . . . 3 . . . 1 3 5 . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Part Studies Acquired 3 | . . . 3 . . . . . . . . Parts Repaired 1 | . . . . . 1 . . . . . . Time 38 | . . . . . 38 . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 10 | . . . . . . . . . 10 . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -8 -8 -7 -7 -7 -5 -5 ------------ Run | Yrd Mat Sub Mat Gar Mat Gar Fac Sto Rec Fac Ext Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released 37 | . . . . 18 . 18 1 . . . . Machine Destruction 37 | . . . . 18 . 18 1 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired 9 | . . . . 4 . . . . 1 . 4 Allies Hacked 4 | . . . . . . . . . . 3 1 Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -8 -8 -8 -8 -7 -7 -7 -5 -5 -------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Sto Rec Fac Ext Total Allies 52 | . . 1 3 10 4 2 1 10 5 4 12 Largest Group 10 | . . 1 3 8 8 2 2 10 5 5 10 Highest-Rated Group 443 | . . 90 63 182 179 56 56 173 143 143 443 Highest-Rated Ally 159 | . . 90 21 31 31 31 46 29 40 40 159 Initial Warlord ECA Mod 18 | . . . . . 9 9 18 18 18 16 16 Total Orders . | . . . . . . . . . . . . Ally Attacks 438 | . . 3 8 7 72 . 14 142 44 50 98 Total Damage 7330 | . . 110 105 88 1125 . 268 1647 926 715 2346 Kills 75 | . . 1 2 2 12 . 3 22 7 7 19 Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . X0-1V1 Amusement Gains 325 | . 14 . 130 . . . 2 51 10 61 57 Average Entertainment 65 | . 14 7 14 98 98 98 99 89 66 71 86 Good Acts 119 | . . 19 17 8 7 8 10 12 16 10 12 Bad Acts 87 | . . 33 14 7 . 3 6 3 3 10 8 Intel | -11 -10 -10 -8 -8 -8 -8 -7 -7 -7 -5 -5 ------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Sto Rec Fac Ext Active Infowar (turns) 1868 | 23 1012 814 . . 2 . . 1 16 . . Sensors 2 | . . . . . 2 . . . . . . Terrain 8 | 8 . . . . . . . . . . . Structural 1 | . . . . . . . . 1 . . . Seismic 1841 | 15 1012 814 . . . . . . . . . Jamming 16 | . . . . . . . . . 16 . . Robot Analysis Total 1 | . . . 1 . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -8 -8 -8 -8 -7 -7 -7 -5 -5 ------------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Sto Rec Fac Ext Turns Passed 22330 | 148 1014 1994 3500 2256 1308 1798 1578 1509 2599 3170 1456 Spaces Moved 9144 | 74 520 982 1654 916 547 739 598 354 1419 912 429 Core 165 | 17 . . . . . . . . 148 . . Treads 7631 | 57 520 982 1654 916 547 739 598 354 611 569 84 Legs 468 | . . . . . . . . . . 322 146 Wheels 434 | . . . . . . . . . 218 17 199 Hover 442 | . . . . . . . . . 442 . . Flight 4 | . . . . . . . . . . 4 . Fastest Speed 50 | 50 160 160 160 203 203 200 200 200 50 197 131 Average Speed 198 | 136 160 186 175 204 203 201 232 294 155 268 204 Slowest Speed 480 | 160 160 260 253 245 203 203 240 480 280 382 265 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Potential Cave-ins 1 | . . . . . . . . . . . 1 Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 57 | 5 71 55 90 86 52 88 19 75 95 25 28 Regions Visited 11 Branch Regions 4 Pre-discovered Areas 6 | . 1 2 1 . . . . . 2 . . Known Exits Taken 6 | . . 1 1 . 1 . 1 1 . 1 . Unknown Exits Taken 3 | 1 1 . . . . . . . 1 . . Scrap Searched 6 | . . 6 . . . . . . . . . Spaces Dug 17 | . . . 3 . 2 . . 3 1 2 6 Terrain Destroyed 1643 | . 135 111 173 104 130 25 107 174 22 397 265 Melee . | . . . . . . . . . . . . Projectile 592 | . . 3 22 1 29 4 23 42 15 226 227 AOE 1051 | . 135 108 151 103 101 21 84 132 7 171 38 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -8 -8 -8 -8 -7 -7 -7 -5 -5 --------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Sto Rec Fac Ext Total 12054 | 100 632 1110 2079 1169 659 886 705 611 1765 1464 874 Wait 1030 | 1 34 51 125 63 39 17 24 51 209 288 128 Move 9132 | 73 519 981 1653 914 546 738 597 353 1418 911 429 Hop . | . . . . . . . . . . . . Pick Up 160 | 8 9 14 33 8 4 4 13 10 27 18 12 Fast Attach 98 | 7 1 3 15 9 4 3 5 12 20 11 8 Attach 72 | 1 . 5 15 4 3 3 1 18 3 5 14 Detach 25 | . . 1 9 1 . 1 1 8 3 . 1 Swap 144 | . 4 13 30 18 11 17 13 16 8 11 3 Drop 188 | 1 9 9 45 8 8 10 13 12 25 34 14 Fire 1030 | 9 56 32 146 97 43 90 37 126 28 182 184 Melee . | . . . . . . . . . . . . Ram . | . . . . . . . . . . . . Kick 7 | . . . . . . . . . . 1 6 Crush 15 | . . 1 8 . 1 . . 4 . 1 . Escape Stasis 50 | . . . . 8 . 3 . . . . 39 Rewire 103 | . . . . 39 . . 1 1 24 2 36 Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [*Min] / *Sub) -10/Subcaves (discovered 4 exits: *Mat x2 / *Rec / [*Scr]) -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Sto / [*Low]) -7/Storage (discovered 2 exits: [*Fac] / *Rec) -7/Recycling -5/Factory (discovered 4 exits: Upp x2 / *Ext x2) -5/Extension History --------- Turn | Location | Event 37 | -11/Scrapyard | Discovered new exit (range 15) 149 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 359 | -10/Materials | Discovered new exit (range 16) 527 | -10/Materials | Discovered new exit (range 16) 649 | -10/Materials | Derelicts attacked the area 862 | -10/Materials | Discovered new exit (range 12) 1155 | -10/Materials | Prayed at D.C.S.S. Altar Unit 1163 | -10/Materials | Entered Subcaves 1164 | -10/Subcaves | Approached by a straggling Scientist 1283 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 1309 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 1309 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 1402 | -10/Subcaves | System corruption reached 10% 1412 | -10/Subcaves | Visited 4L-MR0's lab 1498 | -10/Subcaves | Learned location of Zion (-6) 1498 | -10/Subcaves | Met a Zionite searching for "candidates" 1780 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1943 | -10/Subcaves | Utility slot count permanently improved by X0-1V1 (+1) 1994 | -10/Subcaves | Learned location of Storage (-7) 2008 | -10/Subcaves | Sensors blinded by X0-1V1 2029 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2047 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 2087 | -10/Subcaves | Discovered new exit (range 12) 2089 | -10/Subcaves | Shifting Twisted Machinery released Flamer 2454 | -10/Subcaves | X0-1V1 caused items to flee you 2460 | -10/Subcaves | Identified exit to Materials 2460 | -10/Subcaves | X0-1V1 revealed exit location to -8/Materials 2521 | -10/Subcaves | X0-1V1 activates XOMVISION 2552 | -10/Subcaves | X0-1V1 revealed exit location to -8/Materials 2609 | -10/Subcaves | X0-1V1 sent hostile G-34 Mercenary (x5) 2616 | -10/Subcaves | X0-1V1 sent allied H-61 Shepherd (x1) 2705 | -10/Subcaves | Items stopped fleeing you 2758 | -10/Subcaves | X0-1V1 rewrote H-61 Shepherd IFF filter 2794 | -10/Subcaves | X0-1V1 mutated your Utility slot to Weapon slot 2847 | -10/Subcaves | X0-1V1 sent hostile S-10 Pest (x4) 3137 | -10/Subcaves | Build established: Bomber 3157 | -10/Subcaves | Entered Materials 3157 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 3662 | -8/Materials | System corruption reached 10% 3812 | -8/Materials | Build established: Derelict-Bomber 4125 | -8/Materials | Discovered new exit (range 5) 4125 | -8/Materials | X0-1V1 sent you into danger 4269 | -8/Materials | Build established: Scavenger-Bomber 4379 | -8/Materials | Garrison activated, responded to threat 4598 | -8/Materials | Identified exit to Garrison 4709 | -8/Materials | Garrison activated, responded to threat 4737 | -8/Materials | Identified exit to Factory 4737 | -8/Materials | X0-1V1 revealed exit location to -7/Factory 5014 | -8/Materials | Learned 2 Storage zone layouts 5127 | -8/Materials | Learned Factory terminal intel 5146 | -8/Materials | Learned 2 Lower Caves zone layouts 5175 | -8/Materials | Learned location of Lower Caves (-7) 5222 | -8/Materials | Core integrity permanently improved by X0-1V1 (+400) 5248 | -8/Materials | Learned 4 Recycling zone layouts 5301 | -8/Materials | Learned Storage emergency access door positions 5354 | -8/Materials | Build established: Scavenger-Mutant 5615 | -8/Materials | Central database locked down 5763 | -8/Materials | X0-1V1 foreshadows a heat wave 6083 | -8/Materials | Ambient heat levels rising (+10) 6357 | -8/Materials | First assault squad dispatched 6445 | -8/Materials | Ambient heat levels rising (+10) 6473 | -8/Materials | Build established: Scavenger-Tank 6497 | -8/Materials | X0-1V1 sent you to a vault 6552 | -8/Materials | X0-1V1 vaporized surrounding terrain (radius 23) 6588 | -8/Materials | Sterilization system engaged 6588 | -8/Materials | Non-combat units ordered to evacuate 6657 | -8/Materials | Entered Garrison 6867 | -8/Garrison | Triggered checkpoint 6935 | -8/Garrison | Garrison Relay disabled 6959 | -8/Garrison | Garrison Relay disabled 6969 | -8/Garrison | Triggered checkpoint 7098 | -8/Garrison | Triggered checkpoint 7218 | -8/Garrison | X0-1V1 upgraded hostiles (x1) 7264 | -8/Garrison | Lost 3 parts (2n1u) 7333 | -8/Garrison | Triggered checkpoint 7470 | -8/Garrison | Discovered new exit (range 11) 7515 | -8/Garrison | Triggered checkpoint 7565 | -8/Garrison | Triggered checkpoint 7612 | -8/Garrison | Garrison Relay disabled 7643 | -8/Garrison | Identified exit to Materials 7643 | -8/Garrison | X0-1V1 revealed exit location to -8/Materials 7851 | -8/Garrison | X0-1V1 activates XOMVISION 7893 | -8/Garrison | Triggered checkpoint 7921 | -8/Garrison | Garrison Relay disabled 8261 | -8/Garrison | Garrison Relay disabled 8317 | -8/Garrison | Energy capacity permanently improved by X0-1V1 (+600; -300 max core) 8464 | -8/Garrison | X0-1V1 sent allied C-17 Slicer (x4) 8493 | -8/Garrison | Rescued a captive Derelict 8494 | -8/Garrison | Rescued a captive Derelict 8518 | -8/Garrison | Discovered exit to Materials (range 67) 8518 | -8/Garrison | Discovered exit to Materials (range 79) 8518 | -8/Garrison | Discovered exit to Materials (range 17) 8543 | -8/Garrison | Triggered checkpoint 8579 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 8913 | -8/Garrison | Entered Materials 8913 | -8/Materials | Accompanied by 8 allies 9253 | -8/Materials | Garrison activated, responded to threat 9279 | -8/Materials | Identified exit to Garrison 9313 | -8/Materials | First assault squad dispatched 9332 | -8/Materials | X0-1V1 activates XOMVISION 9564 | -8/Materials | Repaired Missile Launcher 10045 | -8/Materials | X0-1V1 sent you to a vault 10213 | -8/Materials | Lost 4 allies 10221 | -8/Materials | Entered Garrison 10275 | -8/Garrison | Triggered checkpoint 10452 | -8/Garrison | Garrison Relay disabled 10621 | -8/Garrison | Triggered checkpoint 10621 | -8/Garrison | Triggered checkpoint 10687 | -8/Garrison | X0-1V1 revealed exit location to -7/Factory 10720 | -8/Garrison | X0-1V1 destroyed Phase Generator 10720 | -8/Garrison | Phase Generator disabled 10808 | -8/Garrison | Triggered checkpoint 10959 | -8/Garrison | Build established: Tank 11090 | -8/Garrison | Garrison Relay disabled 11095 | -8/Garrison | Triggered checkpoint 11145 | -8/Garrison | Discovered exit to Factory (range 18) 11145 | -8/Garrison | Discovered exit to Factory (range 76) 11145 | -8/Garrison | Discovered exit to Factory (range 35) 11312 | -8/Garrison | Triggered checkpoint 11371 | -8/Garrison | Triggered checkpoint 11406 | -8/Garrison | Garrison Relay disabled 11474 | -8/Garrison | Garrison Relay disabled 11489 | -8/Garrison | Build established: Gunner 11843 | -8/Garrison | Triggered checkpoint 11875 | -8/Garrison | Rescued a captive Derelict 11875 | -8/Garrison | Rescued a captive Derelict 11908 | -8/Garrison | X0-1V1 caused items to flee you 11910 | -8/Garrison | Garrison Relay disabled 12019 | -8/Garrison | Entered Factory 12019 | -7/Factory | Accompanied by 2 allies 12019 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 12020 | -7/Factory | Identified exit to Storage 12021 | -7/Factory | Loaded intel: 26 terminal locations 12035 | -7/Factory | X0-1V1 released a cloud of subatomizers 12388 | -7/Factory | Garrison activated, responded to threat 12419 | -7/Factory | First assault squad dispatched 12459 | -7/Factory | X0-1V1 upgraded ally (x1) 12496 | -7/Factory | X0-1V1 sent you to a vault 12536 | -7/Factory | Found Unknown Protection 12536 | -7/Factory | Identified Hvy. Reflective Plating 12542 | -7/Factory | X0-1V1 redirected Transport squads to designated parking area 12549 | -7/Factory | Found Prototype Device 12549 | -7/Factory | Identified Skeleton Box 12796 | -7/Factory | X0-1V1 caused items to flee you 12830 | -7/Factory | Discovered new exit (range 9) 13086 | -7/Factory | Items stopped fleeing you 13400 | -7/Factory | Sterilization system engaged 13400 | -7/Factory | Non-combat units ordered to evacuate 13500 | -7/Factory | Combat units ordered to evacuate 13597 | -7/Factory | Entered Storage 13717 | -7/Storage | Garrison activated, responded to threat 13724 | -7/Storage | X0-1V1 whisked you away to safety 13751 | -7/Storage | Discovered new exit (range 10) 13787 | -7/Storage | Identified exit to Recycling 13789 | -7/Storage | Lost 4 parts (1n1u2w) 13906 | -7/Storage | Lost 3 parts (2n1w) 13947 | -7/Storage | Assisted by bots powering up and referring to "LRC-V3" 13989 | -7/Storage | X0-1V1 activates XOMVISION 14247 | -7/Storage | Build established: Commander-Tank 14278 | -7/Storage | Lost 5 allies 14382 | -7/Storage | Lost 4 allies 14397 | -7/Storage | First assault squad dispatched 14481 | -7/Storage | Destroyed 9 combat bots 14606 | -7/Storage | X0-1V1 caused items to flee you 14694 | -7/Storage | Weapon slot count temporarily expanded by X0-1V1 (+2) 14741 | -7/Storage | Garrison activated, responded to threat 14780 | -7/Storage | Lost 3 parts (2n1w) 14785 | -7/Storage | Destroyed 8 combat bots 14866 | -7/Storage | Core integrity fell below 50% 14948 | -7/Storage | Items stopped fleeing you 15086 | -7/Storage | Build established: Mutant 15097 | -7/Storage | Used back door to open Recycling access 15106 | -7/Storage | Entered Recycling 15107 | -7/Recycling | Met a Zionite searching for Scraptown 15351 | -7/Recycling | X0-1V1 whisked you away to safety 15382 | -7/Recycling | Discovered new exit (range 15) 15462 | -7/Recycling | Weapon slot count reverted to normal (-2) 15466 | -7/Recycling | Released all parts (9) 15515 | -7/Recycling | Core integrity restored by X0-1V1 (+160) 15615 | -7/Recycling | X0-1V1 mutated your Weapon slot to Utility slot 15679 | -7/Recycling | Entered Scraplab 15681 | -7/Recycling | Found Prototype Device 15681 | -7/Recycling | Identified Scrap Engine 15800 | -7/Recycling | X0-1V1 sent allied Guru (x4) 15836 | -7/Recycling | Core integrity restored by X0-1V1 (+216) 16409 | -7/Recycling | Build established: Construct 16474 | -7/Recycling | X0-1V1 activates XOMVISION 16589 | -7/Recycling | Core integrity restored by X0-1V1 (+128) 17705 | -7/Recycling | Entered Factory 17705 | -5/Factory | Accompanied by 5 allies 17705 | -5/Factory | Evolved 4 slots: Propulsion x2, Weapon x2 17822 | -5/Factory | Spotted B-75 Beast 17836 | -5/Factory | Allies destroyed B-75 Beast 18005 | -5/Factory | Search patrols dispatched 18184 | -5/Factory | Lost 3 allies 18483 | -5/Factory | Build established: Scavenger-Construct 18539 | -5/Factory | Cargo convoy interrupted 19010 | -5/Factory | X0-1V1 sent allied Butcher (x3) 19019 | -5/Factory | X0-1V1 turns hostiles against one another 19030 | -5/Factory | P-70 Sage assimilated allied DD-63R(l) 19061 | -5/Factory | Destroyed 7 combat bots 19188 | -5/Factory | X0-1V1 vaporized surrounding terrain (radius 21) 19205 | -5/Factory | First assault squad dispatched 19330 | -5/Factory | X0-1V1 sent you into danger 19574 | -5/Factory | Build established: Construct 20018 | -5/Factory | Destroyed 8 combat bots 20071 | -5/Factory | X0-1V1 put everyone to sleep 20115 | -5/Factory | Identified exit to Upper Caves 20115 | -5/Factory | Identified exit to Extension 20220 | -5/Factory | X0-1V1 announced a LAN party 20416 | -5/Factory | Garrison activated, responded to threat 20420 | -5/Factory | High security lockdown imminent 20473 | -5/Factory | Destroyed 14 combat bots 20500 | -5/Factory | High security lockdown engaged 20735 | -5/Factory | Destroyed 10 combat bots 20775 | -5/Factory | Garrison activated, responded to threat 20787 | -5/Factory | System corruption reached 10% 20850 | -5/Factory | Lost 3 parts (1p1n1u) 20854 | -5/Factory | Destroyed 12 combat bots 20875 | -5/Factory | Entered Extension 20949 | -5/Extension | Rescued A7 21175 | -5/Extension | First assault squad dispatched 21198 | -5/Extension | Rescued a captive Derelict 21202 | -5/Extension | Rescued a captive Derelict 21218 | -5/Extension | Rescued a captive Derelict 21219 | -5/Extension | Rescued a captive Derelict 21265 | -5/Extension | High security lockdown imminent 21345 | -5/Extension | High security lockdown engaged 21440 | -5/Extension | Rescued a captive Derelict 21494 | -5/Extension | P-70 Sage assimilated allied RC-6V5(l) 21551 | -5/Extension | X0-1V1 sent hostile Fireman (x3) 21564 | -5/Extension | X0-1V1 caused items to flee you 21585 | -5/Extension | Lost 8 allies 21592 | -5/Extension | Spotted B-75 Beast 21628 | -5/Extension | Destroyed B-75 Beast 21789 | -5/Extension | Destroyed 9 combat bots 21833 | -5/Extension | Items stopped fleeing you 21955 | -5/Extension | X0-1V1 activates XOMVISION 21960 | -5/Extension | Destroyed 9 combat bots 22086 | -5/Extension | Destroyed 27 combat bots 22143 | -5/Extension | Lost 13 parts (3p2n6u2w) 22166 | -5/Extension | Destroyed 12 combat bots 22285 | -5/Extension | System corruption reached 30% 22286 | -5/Extension | Core integrity fell below 50% 22292 | -5/Extension | X0-1V1 sent allied Savage (x2) 22293 | -5/Extension | P-70 Sage assimilated allied Q3-WF7(b) 22294 | -5/Extension | Weapon slot count temporarily expanded by X0-1V1 (+1) 22331 | -5/Extension | Self-destructed Last Messages --------------- 22323_ Acquired 5 matter. 22323_ C-45 Heavy ARC bursts open, deploying its payload. 22323_ G-67 Veteran unfolds itself. 22323_ B-60 Warrior unfolds itself. 22323_ L-41 Fighter unfolds itself. 22323_ G-50 Soldier unfolds itself. 22323_ E-15 Imp unfolds itself. 22324_ Slug penetrates Reinforced Barrier. 22325_ Acquired 5 matter. 22325_ Slug penetrates Reinforced Barrier. 22325_ Hvy. EM Construct/C destroyed. 22325_ Scrap Engine damaged due to network destabilization (-10). 22326_ Flak Gun destroyed. 22327_ Slug penetrates Reinforced Barrier. 22327_ Adv. Heat Sink destroyed. 22327_ Slug penetrates Reinforced Barrier. 22328_ Rnf. Fission Core destroyed. 22328_ Slug penetrates Reinforced Barrier. 22330_ Wave Gun destroyed. 22330_ X0-1V1 is amused. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ???????????????##????????????????? | | ??????????????# #??????????????### | | ???????####### #?###?#######??## | | ???????#p@#*# #??# ## ## ## "" " | | ???????##!#"=#?###[# # =! "%%= | | ??????##hph"####*=%!! # *[ = /"!! | | ?######!!eb=%#[!%|=% [ "*%[=%% | | ?# !!lghpg/=%%!==!!*%%[%"%%[%!%% | | ??####!!/=e!"%!"%""== #[%!"*[%= | | ?????#e%i% *## #### * ! [== | | ?????#b; %######???? % ## | | ?????#%##[#??????????# # ## #? | | ?????#g## #???????????######???# # | | ?????# ## #?????????????????????# | | ?????; ## #??????????????????????# | | ?????; ## #??????????????????????? | | ????## ####??????????????????????? | | ?????# #?????????????????????????? | | ?????# #?????????????????????????? | | ?????# #?????????????????????????? | | ?????# #?????????????????????????? | | ?????# #?????????????????????????? | | ?????# #?????????????????????????? | | ?????# #?????????????????????????? | | ?????# #?????????????????????????? | | ?????# #?????????????????????????? | | ?????# #?????????????????????????? | | ?????# #?????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 116 Energy Generation 37 Energy Capacity 2280 Matter Stores 1050 Matter Capacity 1250 Sight Range 21 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 14 Base Temperature (-) 150 Armor Coverage 1100 Resistance: KI 30 Resistance: TH 25 Weapon Cycling 20 Evasion (%) 54 Recoil Reduction 4 Kinecelleration 30 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Missile Launcher | 28% | -8/Materials Studied --------- Arm. Treads | -8/Materials | Hacked Lgt. Treads | -8/Materials | Hacked Hvy. Assault Cannon | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ThermoelectricArchitectField Manual? 0 Play Time 02:36:18 Cumulative 595.3 hours Start 2026.08.25 @ 18:33:34 End 2026.08.25 @ 21:13:43 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 323 Rogue 323 Adventurer 0 Explorer 0 Win Type - Total 20 Types 10/1/3/1/1/0/1/1/0/2 Lore% 86 Gallery% 84 Achievement% 75 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1e90d3a3-36ec-45a9-b78a-36b00e9be679