Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.12.12 @ 10:01:37 Player: Themeralderp Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (17) 3400 Robots Destroyed (267) 1335 Value Destroyed (10430) 10430 Prototype IDs (33) 660 Alien Tech Used (0) 0 Bonus (5139) 5139 TOTAL SCORE: 24464 Bonus ------- High Alert Combat Kills 1367 Follower Combat Kills 2307 Entered Garrisons 200 Used RIF Installer 500 Built Enhanced Grunts 300 A7 Reached Mainframe 300 Met R17 at Cetus 500 Friendly Fire -335 Cogmind --------- Core Integrity 0/1300 Matter 214/300 Energy 84/100 System Corruption 20% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (9) ------ Improved Hacking Suite Improved Hacking Suite Improved Hacking Suite > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Plasma Rifle Force Rifle Advanced Variable Charge Gun Improved Datajack Heavy Flail Peak State ------------ > --- POWER ------------ Antimatter Reactor Antimatter Reactor > --- PROPULSION ------- Enhanced Flexi-carbon Leg Enhanced Flexi-carbon Leg Enhanced Flexi-carbon Leg Enhanced Armored Leg Enhanced Armored Leg Enhanced Armored Leg > --- UTILITY ---------- Advanced Cryofiber Web Advanced Heat Sink Advanced Heat Sink Large Storage Unit Long-range Sensor Array Layered Medium Armor Plating Centrium Medium Armor Plating Centrium Medium Armor Plating Makeshift Hacking Suite > --- WEAPON ----------- Cooled Pulse Rifle Force Rifle Heavy Wave Gun Advanced Variable Charge Gun > --- INVENTORY -------- Antimatter Reactor Enhanced Armored Leg Enhanced Armored Leg Plasma Rifle Force Rifle Advanced Plasma Rifle Advanced Variable Charge Gun Advanced Variable Charge Gun Improved Datajack Heavy Flail [Rating: 141] Favorites ----------- Power Micro Nuclear Core Engine Ion Engine Power Core Micro Nuclear Core Reactor Light Particle Reactor Propulsion Aluminum Leg Leg Aluminum Leg Utility Advanced Heat Sink Device Advanced Heat Sink Storage Large Storage Unit Processor Advanced Target Analyzer Hackware Relay Coupler [NC] Protection Improved Light Armor Plating Weapon Improved Spread Laser Energy Gun Improved Spread Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Coil Gun Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Special Weapon Remote Datajack Impact Weapon Heavy Flail Slashing Weapon Mining Claw Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -8 -8 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 ------- Run | Scr Mat Mat Min Mat Gar Mat Fac Fac Low Low Fac Ext Cet Fac Upp Upp Res Slots Evolved 14 | . . 2 . 2 . . 2 2 . . 2 . . 2 . . 2 Power 1 | . . . . . . . . . . . 1 . . . . . . Propulsion 4 | . . 1 . 1 . . 1 . . . . . . . . . 1 Utility 7 | . . 1 . . . . 1 2 . . . . . 2 . . 1 Weapon 2 | . . . . 1 . . . . . . 1 . . . . . . Parts Attached 385 | 7 11 48 . 32 35 29 49 41 6 6 19 32 18 19 2 2 29 Power 30 | 1 1 4 . 4 1 2 4 3 . . 1 2 . 3 . . 4 Engine 8 | 1 1 3 . 1 . . 1 . . . 1 . . . . . . Core 16 | . . 1 . 3 1 2 3 3 . . . 2 . 1 . . . Reactor 6 | . . . . . . . . . . . . . . 2 . . 4 Propulsion 93 | 2 2 14 . 5 17 7 11 10 1 2 5 5 5 2 . . 5 Treads . | . . . . . . . . . . . . . . . . . . Leg 93 | 2 2 14 . 5 17 7 11 10 1 2 5 5 5 2 . . 5 Wheel . | . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Utility 110 | 2 4 10 . 15 6 9 12 13 . 2 6 4 6 7 . 2 12 Device 45 | 1 1 3 . 9 3 5 2 7 . 1 2 1 3 4 . . 3 Storage 10 | 1 2 1 . 1 1 . 1 . . . 1 . . . . . 2 Processor 3 | . 1 1 . . . . . . . . . . . 1 . . . Hackware 8 | . . . . . . . . 1 . . 1 . . . . 1 5 Protection 44 | . . 5 . 5 2 4 9 5 . 1 2 3 3 2 . 1 2 Artifact . | . . . . . . . . . . . . . . . . . . Weapon 152 | 2 4 20 . 8 11 11 22 15 5 2 7 21 7 7 2 . 8 Energy Gun 87 | 1 1 2 . 6 8 10 13 11 1 2 5 12 5 5 1 . 4 Energy Cannon 10 | . . 4 . 1 . . . . 2 . . . . . . . 3 Ballistic Gun 13 | 1 . 3 . . 1 1 5 1 1 . . . . . . . . Ballistic Cannon 7 | . 2 5 . . . . . . . . . . . . . . . Launcher 2 | . . 2 . . . . . . . . . . . . . . . Special Weapon 3 | . . . . . . . 2 1 . . . . . . . . . Impact Weapon 19 | . . 2 . 1 2 . 2 2 1 . . 4 2 1 1 . 1 Slashing Weapon 3 | . 1 2 . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon 8 | . . . . . . . . . . . 2 5 . 1 . . . Unidentified Prototypes 11 | . . . . . . 2 . 1 . . 2 . 4 1 . . 1 Corrupted Parts 4 | . . . . . 2 . . . . . 1 . . 1 . . . System Corruption 20 | . . . . . 14 . . . . . 2 . . 4 . . . Parts Lost 69 | . 1 6 . 2 12 2 2 6 . 3 . 1 1 . . . 33 Power 6 | . . 1 . 1 . . . . . . . . . . . . 4 Propulsion 23 | . 1 3 . 1 5 . . 2 . 2 . . . . . . 9 Utility 23 | . . 2 . . 2 . 2 1 . 1 . 1 1 . . . 13 Weapon 17 | . . . . . 5 2 . 3 . . . . . . . . 7 Highest Loss Streak 30 | . 1 5 . 1 8 1 1 3 . 3 . 1 1 . . . 30 To Critical Strikes . | . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 98 | . 99 99 100 99 98 99 98 98 100 99 100 100 100 99 94 97 77 Engine 2 | . 14 9 . . . . . 1 . . 5 2 . . . . . Core 5 | . . 1 11 8 9 9 6 4 6 6 5 7 11 7 . . . Leg 32 | . 27 32 33 35 35 36 37 32 33 32 29 29 29 26 26 26 21 Device 12 | . 13 10 22 15 8 12 4 12 13 13 11 11 11 18 21 21 13 Storage 7 | . 14 11 11 9 9 9 7 6 6 6 5 5 5 5 5 5 3 Hackware 2 | . . . . . . . . 5 6 6 5 5 5 5 . 2 4 Protection 9 | . . 10 . 2 9 5 16 13 13 13 10 11 11 10 10 10 10 Energy Gun 17 | . 13 7 . 17 22 23 17 17 7 13 22 22 21 21 21 21 14 Energy Cannon 1 | . . 3 11 5 . . . . 4 4 . . . . . . . Ballistic Gun 2 | . 3 1 11 3 3 3 4 2 5 1 . . . . . . . Ballistic Cannon 1 | . 10 8 . . . . . . . . . . . . . . . Naked Turns 43 | . . . . . . . . . . . . . . . . . 43 Heaviest Build 98 | 15 32 31 24 33 42 45 56 68 68 68 75 75 74 88 88 96 98 Greatest Support 152 | 20 20 30 30 40 52 52 73 87 92 92 94 93 124 124 124 124 152 Greatest Overweight (x) 10 | . 1 1 . . 10 . . . . . . . . . . . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 15 10 10 10 15 15 15 15 15 15 15 15 15 15 15 15 25 Average Capacity 13 | 7 8 10 10 10 13 15 15 15 15 15 15 15 15 15 15 15 13 Most Carried 15 | 5 9 10 10 10 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Carried 12 | 1 7 9 9 9 12 14 14 14 14 14 14 14 14 14 15 14 11 Final Capacity 15 | 8 10 10 10 10 15 15 15 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 2 9 10 10 10 15 15 15 15 15 15 15 15 15 15 15 15 5 Class Distribution -------------------- 62% | Scavenger-Tank 15% | Scavenger-Mutant 10% | Mutant 8% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Gunner | -8/Materials Scavenger-Tank | -8/Garrison Scavenger-Tank | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Tank | -6/Factory Scavenger-Tank | -6/Lower Caves Scavenger-Tank | -6/Lower Caves Scavenger-Tank | -5/Factory Scavenger-Tank | -5/Extension Scavenger-Tank | -5/Cetus Scavenger-Tank | -4/Factory Scavenger-Tank | -4/Upper Caves Scavenger-Tank | -4/Upper Caves Scavenger-Tank | -3/Research Resources | -11 -10 -9 -9 -8 -8 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 ----------- Run | Scr Mat Mat Min Mat Gar Mat Fac Fac Low Low Fac Ext Cet Fac Upp Upp Res Matter Collected 5247 | 275 292 899 10 431 532 330 708 520 139 83 190 345 198 181 . 44 70 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 12957 | 165 401 1613 . 1399 1412 712 841 1958 138 414 690 782 438 952 260 137 645 Parts 549 | 13 22 93 . 75 41 30 39 70 4 13 25 35 24 33 5 1 26 Haulers Intercepted 19 | . 2 6 . 4 . 2 2 . . . 2 . . 1 . . . Recyclers Shooed 14 | . . 2 . 3 . . 1 6 . . . . . 2 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 31 | . . . . . . . . . 3 8 . . . . 19 1 . Prevented 2 | . . . . . . . . . . . . . . . 2 . . Kills | -11 -10 -9 -9 -8 -8 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 ------- Run | Scr Mat Mat Min Mat Gar Mat Fac Fac Low Low Fac Ext Cet Fac Upp Upp Res Combat Hostiles Destroyed 194 | . 9 26 . 18 25 12 17 26 3 7 4 11 8 14 3 3 8 Melee 1 | . . . . . 1 . . . . . . . . . . . . Guns 150 | . 7 5 . 9 24 11 16 25 2 6 4 9 7 13 3 2 7 Cannons 28 | . 2 17 . 7 . . . . 1 1 . . . . . . . AOE 5 | . . 4 . . . . . . . . . . 1 . . . . Classes Destroyed 14 | 2 6 3 . . 1 1 1 . . . . . . . . . . Worker 6 | . 1 2 . 1 . . . 1 . . 1 . . . . . . Builder 6 | . . 2 . . . 1 . 2 . . . 1 . . . . . Tunneler 5 | 4 . 1 . . . . . . . . . . . . . . . Hauler 19 | . 2 6 . 4 . 2 2 . . . 2 . . 1 . . . Recycler 23 | 1 . 4 . 5 . 1 3 6 . . 2 . . 1 . . . Operator 2 | . 1 . . . . 1 . . . . . . . . . . . Watcher 11 | . 1 4 . 3 . 1 . . . . . 1 1 . . . . Swarmer 37 | . 3 4 . 5 . 2 8 3 . . . . 4 6 . 2 . Grunt 99 | . 6 12 . 10 21 8 5 14 3 6 . 5 1 2 2 . 4 Brawler 2 | . . . . . 2 . . . . . . . . . . . . Duelist 3 | . . 1 . . 1 . . 1 . . . . . . . . . Sentry 30 | . . 9 . 3 1 1 1 4 . 1 1 4 . 1 1 1 2 Hunter 10 | . . . . . . 1 . 2 . . 2 2 1 2 . . . Programmer 11 | . . . . . . . 3 2 . . 1 . . 3 . . 2 Cetus Guard 2 | . . . . . . . . . . . . . 2 . . . . Savage 1 | . . . . . . . . . . . . . 1 . . . . Best Kill Streak 7 | 5 3 5 . 4 6 4 4 7 2 3 3 2 2 6 3 3 2 Combat Bots Only 6 | . 3 3 . 4 6 3 4 6 2 3 1 2 2 6 3 3 2 Max Kills in Single Turn 2 | 1 1 2 . 2 2 2 1 2 1 1 2 2 2 2 1 1 1 Gunslinging 1 | . . . . . 1 . . 1 . . . 1 1 . . . . Exploded 2 | . . 2 . . . . . . . . . . 1 . . . . Melee 1 | . . . . . 1 . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -------- Run | Scr Mat Mat Min Mat Gar Mat Fac Fac Low Low Fac Ext Cet Fac Upp Upp Res Damage Taken 20261 | . 419 1273 . 775 2376 948 1357 2448 329 766 489 474 511 682 361 219 6834 Core 2543 | . 82 195 . 69 327 41 98 108 39 59 . 13 56 71 38 27 1320 Absorbed by Shields 428 | . . . . . 74 . . . . . . 157 197 . . . . Regen/Repaired (Parts) 717 | . 106 107 . 109 . . 77 . . . . . . 318 . . . Core Remaining (%) 72 | 100 67 . 51 . . 20 86 . . 75 . . 93 . . 88 . Volleys Fired 726 | 5 57 112 . 75 94 51 57 85 16 15 16 33 20 31 28 4 27 Largest 4 | 2 2 2 . 3 3 3 3 3 3 3 4 4 4 4 4 4 4 Hottest 456 | 70 89 136 . 182 197 199 224 230 170 209 280 272 456 276 269 269 328 Shots Fired 2004 | 10 112 210 . 222 225 148 146 235 49 45 58 132 75 117 108 15 97 Gun 1739 | 10 87 72 . 156 225 148 145 232 33 30 58 132 75 117 108 15 96 Cannon 256 | . 25 133 . 66 . . . . 16 15 . . . . . . 1 Launcher 5 | . . 5 . . . . . . . . . . . . . . . Special 4 | . . . . . . . 1 3 . . . . . . . . . Kinetic 338 | 5 57 102 . 47 25 15 41 24 16 6 . . . . . . . Thermal 1569 | 5 55 103 . 175 200 133 104 208 33 39 43 83 55 113 108 15 97 Explosive 5 | . . 5 . . . . . . . . . . . . . . . Electromagnetic 88 | . . . . . . . . . . . 15 49 20 4 . . . Robot Hit Streak 34 | 5 14 13 . 15 34 10 10 18 10 10 9 21 14 13 10 12 19 Robot Miss Streak 13 | 1 7 8 . 5 2 6 8 5 13 5 3 5 4 5 1 1 3 Penetration Max . | . . . . . . . . . . . . . . . . . . Secondary Targets 33 | . . . . 1 6 1 2 7 . . . 4 3 4 2 1 2 Max Gunslinging Chain 2 | . . . . 1 1 1 1 2 . . . 1 1 1 1 1 1 Shots Hit Robots 1323 | 7 54 128 . 117 167 82 88 199 34 35 44 141 42 78 22 14 71 Core Hits 703 | 6 20 64 . 48 59 33 53 181 18 27 33 77 24 27 8 2 23 Critical Kills 3 | . . . . 1 . . . . . 1 . . . 1 . . . Critical Parts Destroyed 5 | . . . . . . . . . . . . . 1 2 . . 2 Critical Strikes 51 | . 1 6 . 4 5 4 3 3 . 2 1 2 5 10 1 . 4 Burn 37 | . 1 5 . 3 4 4 3 2 . 1 . 2 3 6 1 . 2 Meltdown 1 | . . . . 1 . . . . . . . . . . . . . Destroy 8 | . . . . . . . . 1 . 1 . . 1 3 . . 2 Blast 1 | . . 1 . . . . . . . . . . . . . . . Corrupt 3 | . . . . . . . . . . . 1 . 1 1 . . . Smash 1 | . . . . . 1 . . . . . . . . . . . . Melee Attacks 105 | . 3 16 . 2 14 . 2 3 4 . 3 37 16 3 . . 2 Impact 57 | . . 9 . 2 14 . 2 3 4 . . 4 16 1 . . 2 Slashing 10 | . 3 7 . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks 38 | . . . . . . . . . . . 3 33 . 2 . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 27261 | 87 808 2741 . 2266 3253 1438 1640 4119 718 736 901 2395 1397 1872 522 337 2031 Guns 22566 | 87 569 532 . 1383 2859 1438 1634 4038 556 545 874 2395 998 1832 522 337 1967 Cannons 3382 | . 239 1865 . 883 . . . . 162 191 . . . . . . 42 Explosions 730 | . . 331 . . . . . . . . . . 399 . . . . Melee 394 | . . . . . 394 . . . . . . . . . . . . Ramming 189 | . . 13 . . . . 6 81 . . 27 . . 40 . . 22 Kinetic 3936 | 36 445 1384 . 493 211 189 461 381 269 67 . . . . . . . Thermal 21099 | 51 363 1013 . 1773 2648 1249 1173 3657 449 669 695 1553 1156 1782 522 337 2009 Explosive 331 | . . 331 . . . . . . . . . . . . . . . Electromagnetic 1312 | . . . . . . . . . . . 179 842 241 50 . . . Impact 394 | . . . . . 394 . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 20 | . . 1 1 . 19 19 1 3 1 1 3 3 3 5 5 5 20 Average Corruption 6 | . . 1 1 . 17 19 1 1 1 1 2 3 3 1 5 5 13 Corruption Purged 5 | . . . . . . . . 5 . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 217 | . . 3 1 . 75 48 5 12 6 3 4 15 12 6 12 4 11 Message Errors 47 | . . 1 . . 18 9 . 1 3 1 2 4 3 1 3 . 1 Matter Fused 48 | . . . . . 20 9 4 3 . 1 . 3 2 . . 2 4 Heat Flow Errors 18 | . . . . . 5 3 . 2 1 1 2 1 . 1 1 1 . Energy Discharges 23 | . . . . . 7 6 . 2 . . . 1 2 . 3 1 1 Parts Rejected 2 | . . . . . . 2 . . . . . . . . . . . Data Loss (minor) 28 | . . 1 1 . 10 4 . 2 1 . . 3 4 1 . . 1 Data Loss (major) 10 | . . . . . 2 . . 1 . . . 2 . 3 . . 2 Misfires 12 | . . 1 . . 2 5 1 . 1 . . 1 1 . . . . Alerts 4 | . . . . . 1 1 . 1 . . . . . . 1 . . Misdirections 5 | . . . . . 2 3 . . . . . . . . . . . Weapon Failures 20 | . . . . . 8 6 . . . . . . . . 4 . 2 Overload Shots 3 | . . . . . . . . . . . . . 1 2 . . . Overflow Damage 67 | . . 40 . . 23 . . . . . . . 4 . . . . Projectiles . | . . . . . . . . . . . . . . . . . . Explosions 44 | . . 40 . . . . . . . . . . 4 . . . . Melee 23 | . . . . . 23 . . . . . . . . . . . . Knockbacks 11 | . 2 6 . . . . . . . . . . . 2 . . 1 Impact 2 | . . . . . . . . . . . . . . 1 . . 1 Kinetic 8 | . 2 6 . . . . . . . . . . . . . . . Secondary 1 | . . . . . . . . . . . . . . 1 . . . Self-Inflicted Damage 88 | . . 17 . . 71 . . . . . . . . . . . . Shots 2 | . . 1 . . 1 . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . Targets Rammed 16 | . . 3 . . . . 1 6 . . 1 . . 3 . . 2 Kicked 16 | . . 3 . . . . 1 6 . . 1 . . 3 . . 2 Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 657 | 9 306 335 . 343 357 355 438 376 174 158 267 303 418 252 196 268 657 Average Temperature 107 | 6 74 81 . 97 117 115 135 107 24 32 91 102 92 108 85 113 220 Received Heat Transfer 5819 | . 183 585 . 279 1369 324 207 657 150 340 . 104 43 51 72 45 1410 Effects 30 | . . 2 . 7 7 2 5 . . . . . . . . 1 6 Energy Bleed 9 | . . 1 . 1 4 1 . . . . . . . . . . 2 Interference 19 | . . 1 . 6 3 1 4 . . . . . . . . 1 3 Short Circuit 2 | . . . . . . . 1 . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . 1 . . . . . Combat Hostiles 1 | . . . . . . . . . . . . 1 . . . . . Parts Fried 7 | . . . . . . . . . . . . 7 . . . . . Impact Corruptions 2 | . . . . . 2 . . . . . . . . . . . . Robots Melted 13 | . . . . 3 3 1 1 1 . . . 1 . 1 . 1 1 Combat Hostiles 9 | . . . . 2 . 1 1 1 . . . 1 . 1 . 1 1 Parts Melted 70 | . . 3 . 5 7 5 7 8 . 1 1 4 . 12 4 2 11 Heat Transferred 37740 | 148 1147 2664 . 3700 5809 3071 2255 5366 457 899 936 2104 1684 3208 888 518 2886 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . 1 . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -8 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 ------- Run | Scr Mat Mat Min Mat Gar Mat Fac Fac Low Low Fac Ext Cet Fac Upp Upp Res Peak Influence 1462 | 25 189 630 281 339 1088 852 411 428 . . 304 705 1462 1174 . . 541 Initial 734 | . 16 16 245 109 21 530 319 163 . . 135 72 394 734 . . 366 Average 376 | 9 81 202 252 159 560 684 330 241 . . 183 248 1028 934 . . 348 Maximum Alert Level 4 | . . 2 1 1 3 3 2 2 . . 1 3 4 4 . . 2 Low Security (%) 36 | 100 100 67 . 67 22 . 5 27 . . 62 45 . . . . 17 Level 1 32 | . . 14 100 32 6 . 92 65 . . 37 39 1 . . . 53 Level 2 12 | . . 17 . . 37 45 1 6 . . . 12 16 . . . 29 Level 3 13 | . . . . . 33 54 . . . . . 2 33 74 . . . Level 4 4 | . . . . . . . . . . . . . 48 25 . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 35 | . 1 1 . 2 . 3 4 7 . . 2 5 2 5 . . 3 Investigation 13 | . . . . 1 . . 1 3 . . 1 3 2 1 . . 1 Extermination 7 | . . . . . . . 2 2 . . . . . 2 . . 1 Reinforcement 13 | . 1 1 . 1 . 3 1 2 . . 1 2 . 1 . . . Assault 2 | . . . . . . . . . . . . . . 1 . . 1 Garrison . | . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . 1 . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 --------- Run | Scr Mat Mat Min Mat Gar Mat Fac Fac Low Low Fac Ext Cet Fac Upp Upp Res Distress Signals 21 | . 3 4 . 1 . 3 1 2 . . 2 2 2 . . . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 345 | . 15 36 1 30 27 27 28 41 3 15 8 32 29 24 3 2 24 Peak Tracking Total 11 | . 5 7 1 5 10 5 4 6 3 7 3 5 6 6 3 2 11 Tactical Retreats 23 | . . 2 . 2 3 3 4 2 . 1 . 1 . 2 . . 3 Traps | -11 -10 -9 -9 -8 -8 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 ------- Run | Scr Mat Mat Min Mat Gar Mat Fac Fac Low Low Fac Ext Cet Fac Upp Upp Res Traps Triggered 12 | . . 1 . 1 4 . 2 3 . . . . . 1 . . . Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . . . . 1 . . Machines | -11 -10 -9 -9 -8 -8 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 ---------- Run | Scr Mat Mat Min Mat Gar Mat Fac Fac Low Low Fac Ext Cet Fac Upp Upp Res Machines Disabled 30 | . 3 1 . 5 4 2 . 1 . . . 4 5 5 . . . Max in Single Turn 2 | . 1 1 . 1 2 1 . 1 . . . 1 1 1 . . . Garrison Access 5 | . . . . . . . 2 1 . . 1 . . 1 . . . Garrison Relay 3 | . . . . . 3 . . . . . . . . . . . . Phase Generator 1 | . . . . . 1 . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 --------- Run | Scr Mat Mat Min Mat Gar Mat Fac Fac Low Low Fac Ext Cet Fac Upp Upp Res Machines Accessed 78 | . 9 15 . 7 . 3 6 7 1 . 4 13 3 7 . . 3 Terminals 46 | . 7 10 . 3 . 2 2 3 . . 1 11 3 2 . . 2 Fabricators 5 | . . . . . . . . 1 . . 2 . . 2 . . . Repair Stations 6 | . 1 2 . 1 . . 1 . . . . . . 1 . . . Recycling Units 12 | . 1 2 . 2 . 1 . 2 . . . 2 . 1 . . 1 Scanalyzers 2 | . . 1 . . . . 1 . . . . . . . . . . Garrison Access 6 | . . . . 1 . . 2 1 . . 1 . . 1 . . . Total Hacks 227 | . 38 43 . 28 . 10 14 16 1 . 8 34 8 21 . . 6 Successful 110 | . 21 25 . 17 . 5 6 7 1 . 1 15 2 10 . . . Failed 116 | . 16 18 . 11 . 5 8 9 . . 7 19 6 11 . . 6 Catastrophic 27 | . 3 1 . 1 . 3 2 3 . . 2 7 2 1 . . 2 Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . Manual 85 | . 19 17 . 16 . 5 4 8 . . 4 5 1 6 . . . Terminals 120 | . 24 27 . 11 . 5 4 6 . . 2 25 8 4 . . 4 Fabricators 14 | . . . . . . . . 3 . . 3 . . 8 . . . Repair Stations 32 | . 10 8 . 5 . . 4 . . . . . . 5 . . . Recycling Units 39 | . 4 6 . 7 . 5 . 4 . . . 9 . 2 . . 2 Scanalyzers 3 | . . 2 . . . . 1 . . . . . . . . . . Garrison Access 18 | . . . . 5 . . 5 3 . . 3 . . 2 . . . Terminal Hacks 43 | . 8 11 . 7 . 1 1 2 1 . . 8 2 2 . . . Record 4 | . . . . . . . . . . . . 1 2 1 . . . Robot Analysis 1 | . . . . . . . 1 . . . . . . . . . . Prototype ID Bank 10 | . 3 3 . 1 . 1 . . . . . 1 . 1 . . . Open Door 3 | . . . . . . . . . 1 . . 2 . . . . . Branch Access Points 2 | . . 1 . . . . . 1 . . . . . . . . . Alert Level 5 | . 1 2 . 2 . . . . . . . . . . . . . Unreport Threat 5 | . . . . 3 . . . 1 . . . 1 . . . . . Locate Traps 7 | . 1 4 . . . . . . . . . 2 . . . . . Patrol Status 1 | . 1 . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . 1 . . . . . . . . . . . . . . . Zone Layout 4 | . 2 . . 1 . . . . . . . 1 . . . . . Fabricator Hacks 3 | . . . . . . . . 1 . . . . . 2 . . . Network Status 2 | . . . . . . . . 1 . . . . . 1 . . . Build 1 | . . . . . . . . . . . . . . 1 . . . Repair Station Hacks 20 | . 6 5 . 3 . . 2 . . . . . . 4 . . . Scan Component 11 | . 3 3 . 2 . . 1 . . . . . . 2 . . . Repair 9 | . 3 2 . 1 . . 1 . . . . . . 2 . . . Recycling Unit Hacks 4 | . . . . 1 . . . . . . . 3 . . . . . Retrieve Components 4 | . . . . 1 . . . . . . . 3 . . . . . Scanalyzer 3 | . . 2 . . . . 1 . . . . . . . . . . Insert Component 3 | . . 2 . . . . 1 . . . . . . . . . . Garrison Access Hacks 6 | . . . . 1 . . 2 1 . . 1 . . 1 . . . Unlock Access 1 | . . . . 1 . . . . . . . . . . . . . Seal Access 5 | . . . . . . . 2 1 . . 1 . . 1 . . . Unauthorized Hacks 31 | . 7 7 . 5 . 4 . 3 . . . 4 . 1 . . . Terminals 2 | . 2 . . . . . . . . . . . . . . . . Track 1 | . 1 . . . . . . . . . . . . . . . . Assimilate 1 | . 1 . . . . . . . . . . . . . . . . Fabricators 2 | . . . . . . . . 1 . . . . . 1 . . . Report 1 | . . . . . . . . . . . . . . 1 . . . Recompile 1 | . . . . . . . . 1 . . . . . . . . . Repair Stations 2 | . 1 1 . . . . . . . . . . . . . . . Mechanics 2 | . 1 1 . . . . . . . . . . . . . . . Recycling Units 24 | . 4 6 . 5 . 4 . 1 . . . 4 . . . . . Monitor 5 | . 1 2 . . . 1 . . . . . 1 . . . . . Reject 6 | . 1 1 . 2 . 1 . . . . . 1 . . . . . Recyclers 5 | . 1 1 . 1 . 1 . . . . . 1 . . . . . Mask 8 | . 1 2 . 2 . 1 . 1 . . . 1 . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . . . . . . . . . Watchers 1 | . . . . . . . . 1 . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 73 | . 7 15 . 7 . 3 5 7 . . 4 12 3 7 . . 3 Full Trace Events 13 | . 1 3 . . . . 1 1 . . 1 3 2 . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time 139 | . . . . . . . . . . . . . . 139 . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Parts Repaired 9 | . 3 2 . 1 . . 1 . . . . . . 2 . . . Time 397 | . 78 77 . 32 . . 13 . . . . . . 197 . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components 13 | . . . . 9 . . . . . . . 4 . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 ------------ Run | Scr Mat Mat Min Mat Gar Mat Fac Fac Low Low Fac Ext Cet Fac Upp Upp Res Used RIF Installer 1 | . . . . . 1 . . . . . . . . . . . . Robots Hacked 5 | . . . . . . . 1 1 . . 2 . . 1 . . . Non-combat 5 | . . . . . . . 1 1 . . 2 . . 1 . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied 8 | . . . . . . . 1 2 . . 3 . . 2 . . . no_distress 1 | . . . . . . . . . . . 1 . . . . . . start_evac 2 | . . . . . . . . . . . 1 . . 1 . . . find_fabricator 1 | . . . . . . . . 1 . . . . . . . . . locate_stockpiles 3 | . . . . . . . . 1 . . 1 . . 1 . . . ignore_parts 1 | . . . . . . . 1 . . . . . . . . . . Relay Couplers Released 12 | . . . . . 12 . . . . . . . . . . . . Machine Destruction 12 | . . . . . 12 . . . . . . . . . . . . Attached 2 | . . . . . . . . 1 . . 1 . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired 17 | . . . . . . . . . . . . 17 . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -------- Run | Scr Mat Mat Min Mat Gar Mat Fac Fac Low Low Fac Ext Cet Fac Upp Upp Res Total Allies 29 | . 1 . 1 . . . . . . . . 22 5 . . . . Largest Group 16 | . 1 . 1 1 . . . . . . . 13 16 4 . . . Highest-Rated Group 829 | . 10 . 31 31 . . . . . . . 493 829 342 . . . Highest-Rated Ally 159 | . 10 . 31 31 . . . . . . . 159 149 137 . . . Total Orders . | . . . . . . . . . . . . . . . . . . Ally Attacks 301 | . . . 1 13 . . . . . . . 130 125 32 . . . Total Damage 8057 | . . . 21 128 . . . . . . . 3022 3710 1176 . . . Kills 58 | . . . 1 3 . . . . . . . 21 27 6 . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 ------- Run | Scr Mat Mat Min Mat Gar Mat Fac Fac Low Low Fac Ext Cet Fac Upp Upp Res Robot Analysis Total 1 | . . . . . . . 1 . . . . . . . . . . Derelict Logs Recovered 4 | . . . 1 . . . . . 1 1 . . . . . 1 . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 ------------- Run | Scr Mat Mat Min Mat Gar Mat Fac Fac Low Low Fac Ext Cet Fac Upp Upp Res Turns Passed 17198 | 90 1038 2191 82 1702 1671 825 2013 2003 747 239 490 956 871 1010 544 176 550 Spaces Moved 10337 | 54 553 1288 66 1069 1014 381 1316 1122 555 135 291 575 575 448 361 132 402 Core 147 | 7 . . . . 1 . . . . . . . . . . . 139 Treads . | . . . . . . . . . . . . . . . . . . Legs 10190 | 47 553 1288 66 1069 1013 381 1316 1122 555 135 291 575 575 448 361 132 263 Wheels . | . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 120 120 120 120 120 120 120 120 120 120 120 50 Average Speed 119 | 110 128 121 120 120 121 121 120 120 120 120 120 120 120 120 120 120 97 Slowest Speed 550 | 120 190 190 120 120 550 122 122 120 120 120 120 120 120 120 120 120 190 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 43 | 3 93 77 21 51 89 29 29 26 69 15 10 73 96 16 56 17 11 Regions Visited 17 Branch Regions 7 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . . Known Exits Taken 7 | . 1 1 1 1 . 1 . 1 . . . . 1 . . . . Unknown Exits Taken 9 | 1 . . . . . . 1 . 1 1 1 1 . 1 1 1 . Scrap Searched 9 | . . . . . . . . . 5 1 . . . . 1 2 . Spaces Dug 74 | . 1 10 . 2 1 . 2 3 4 . . 1 . 1 47 . 2 Terrain Destroyed 228 | . 2 53 . 2 86 . 2 6 6 2 . 1 15 2 49 . 2 Melee 27 | . 1 10 . 2 1 . 2 3 4 . . 1 . 1 . . 2 Projectile 61 | . 1 3 . . . . . 3 2 2 . . . 1 49 . . AOE 140 | . . 40 . . 85 . . . . . . . 15 . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 --------- Run | Scr Mat Mat Min Mat Gar Mat Fac Fac Low Low Fac Ext Cet Fac Upp Upp Res Total 13528 | 74 762 1689 71 1318 1250 630 1633 1588 593 179 393 751 687 852 412 141 505 Wait 1280 | . 115 118 2 83 23 122 102 253 5 9 29 40 28 316 21 1 13 Move 10321 | 53 552 1287 65 1069 1013 380 1315 1121 554 134 290 574 574 447 360 131 402 Hop . | . . . . . . . . . . . . . . . . . . Pick Up 388 | 9 18 58 2 31 37 26 58 43 4 9 19 18 16 19 . 2 19 Fast Attach . | . . . . . . . . . . . . . . . . . . Attach 131 | 7 5 15 . 7 13 7 28 11 . 3 3 2 1 5 . 1 23 Detach 2 | . . 1 . . . . 1 . . . . . . . . . . Swap 254 | . 6 33 . 25 22 22 21 30 6 3 16 30 17 14 2 1 6 Drop 291 | . 6 46 2 26 20 22 48 36 4 6 16 17 15 14 1 1 11 Fire 726 | 5 57 112 . 75 94 51 57 85 16 15 16 33 20 31 28 4 27 Melee 105 | . 3 16 . 2 14 . 2 3 4 . 3 37 16 3 . . 2 Ram . | . . . . . . . . . . . . . . . . . . Kick 16 | . . 3 . . . . 1 6 . . 1 . . 3 . . 2 Crush . | . . . . . . . . . . . . . . . . . . Escape Stasis 14 | . . . . . 14 . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -7/Factory -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -5/Factory (discovered 2 exits: Fac / *Ext) -5/Extension (discovered 3 exits: *Fac x2 / *Cet) -5/Cetus (discovered 3 exits: *Fac x2 / [*Arc]) -4/Factory -4/Upper Caves -4/Upper Caves -3/Research History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 91 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 407 | -10/Materials | Repaired Aluminum Leg 434 | -10/Materials | Repaired Med. Laser 461 | -10/Materials | Repaired Ion Engine 578 | -10/Materials | Discovered new exit (range 8) 590 | -10/Materials | Identified exit to Materials 733 | -10/Materials | Discovered exit to Materials (range 9) 816 | -10/Materials | Discovered new exit (range 14) 837 | -10/Materials | Discovered exit to Materials (range 11) 914 | -10/Materials | Central database locked down 1129 | -10/Materials | Entered another Materials area 1129 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1461 | -9/Materials | Repaired Aluminum Leg 1966 | -9/Materials | Build established: Scavenger-Mutant 2449 | -9/Materials | Discovered new exit (range 16) 2470 | -9/Materials | Identified exit to Materials 2659 | -9/Materials | Identified exit to Mines 3022 | -9/Materials | Lost 5 parts (1p2n2u) 3233 | -9/Materials | Repaired Imp. Assault Rifle 3320 | -9/Materials | Entered Mines 3323 | -9/Mines | Received a Mining Laser from a helpful Derelict 3362 | -9/Mines | Learned location of 1 exit from Materials 3368 | -9/Mines | Discovered exit to Materials (range 5) 3384 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 3402 | -9/Mines | Entered Materials 3402 | -8/Materials | Accompanied by 1 ally 3402 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 3403 | -8/Materials | Identified exit to Factory 4016 | -8/Materials | Build established: Scavenger-Tank 4380 | -8/Materials | Build established: Scavenger-Gunner 4686 | -8/Materials | Repaired Hrd. Light Armor Plating 5102 | -8/Materials | Identified exit to Garrison 5104 | -8/Materials | Entered Garrison 5227 | -8/Garrison | Triggered checkpoint 5261 | -8/Garrison | Triggered checkpoint 5296 | -8/Garrison | Garrison Relay disabled 5363 | -8/Garrison | Lost 8 parts (4n2u2w) 5363 | -8/Garrison | System corruption reached 10% 5418 | -8/Garrison | Build established: Scavenger-Tank 5627 | -8/Garrison | Lost 3 parts (1n2w) 5856 | -8/Garrison | Discovered new exit (range 10) 5890 | -8/Garrison | Triggered checkpoint 5909 | -8/Garrison | Core integrity fell below 50% 5959 | -8/Garrison | Garrison Relay disabled 6041 | -8/Garrison | Discovered new exit (range 8) 6213 | -8/Garrison | Phase Generator disabled 6228 | -8/Garrison | Garrison Relay disabled 6230 | -8/Garrison | Triggered checkpoint 6364 | -8/Garrison | Triggered checkpoint 6498 | -8/Garrison | Triggered checkpoint 6567 | -8/Garrison | Discovered new exit (range 8) 6606 | -8/Garrison | Triggered checkpoint 6770 | -8/Garrison | Installed Relay Interface Framework 6775 | -8/Garrison | Entered Materials 7571 | -8/Materials | Discovered exit to Factory (range 10) 7600 | -8/Materials | Entered Factory 7600 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8551 | -7/Factory | Repaired Aluminum Leg 8809 | -7/Factory | Build established: Scavenger-Mutant 8826 | -7/Factory | Discovered new exit (range 12) 9165 | -7/Factory | Build established: Scavenger-Tank 9613 | -7/Factory | Entered another Factory area 9613 | -6/Factory | Evolved 2 slots: Utility x2 9625 | -6/Factory | Identified exit to Lower Caves 10853 | -6/Factory | Lost 3 parts (1u2w) 11616 | -6/Factory | Entered Lower Caves 11711 | -6/Lower Caves | Encountered a Warlord checkpoint 12242 | -6/Lower Caves | Discovered new exit (range 13) 12259 | -6/Lower Caves | Learned 4 Factory zone layouts 12342 | -6/Lower Caves | Spotted B-75 Beast 12363 | -6/Lower Caves | Entered another Lower Caves area 12417 | -6/Lower Caves | Lost 3 parts (2n1u) 12444 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 12531 | -6/Lower Caves | Discovered new exit (range 15) 12587 | -6/Lower Caves | Attracted the attention of an 0b10 base 12602 | -6/Lower Caves | Entered Factory 12602 | -5/Factory | Evolved 2 slots: Power x1, Weapon x1 12603 | -5/Factory | Identified exit to Factory 13074 | -5/Factory | Discovered new exit (range 16) 13092 | -5/Factory | Entered Extension 13193 | -5/Extension | Rescued A7 13266 | -5/Extension | Rescued a captive Derelict 13381 | -5/Extension | Rescued a captive Derelict 13429 | -5/Extension | Rescued a captive Derelict 13438 | -5/Extension | Rescued a captive Derelict 13440 | -5/Extension | Spotted B-75 Beast 13454 | -5/Extension | Spotted B-75 Beast 13466 | -5/Extension | Allies destroyed B-75 Beast 13479 | -5/Extension | Allies destroyed B-75 Beast 13530 | -5/Extension | Discovered exit to Factory (range 3) 14011 | -5/Extension | Discovered exit to Factory (range 10) 14012 | -5/Extension | Discovered new exit (range 6) 14048 | -5/Extension | Entered Cetus 14048 | -5/Cetus | Accompanied by 13 allies (A7) 14053 | -5/Cetus | Acquired a Cetus Manufacturing Module code from A7 14064 | -5/Cetus | Spotted Cetus Guard 14064 | -5/Cetus | Spotted Cetus Guard 14065 | -5/Cetus | Destroyed Cetus Guard 14068 | -5/Cetus | Spotted Cetus Guard 14071 | -5/Cetus | Allies destroyed Cetus Guard 14079 | -5/Cetus | Allies destroyed Cetus Guard 14083 | -5/Cetus | Allies destroyed Cetus Guard 14150 | -5/Cetus | Started Cetus Manufacturing Module 14175 | -5/Cetus | Manufactured an Enhanced Grunt 14186 | -5/Cetus | Build established: Commander-Tank 14200 | -5/Cetus | Manufactured an Enhanced Grunt 14225 | -5/Cetus | Manufactured an Enhanced Grunt 14235 | -5/Cetus | Escorted A7 to Cetus Mainframe 14250 | -5/Cetus | Manufactured an Enhanced Grunt 14275 | -5/Cetus | Manufactured an Enhanced Grunt 14310 | -5/Cetus | Discovered new exit (range 15) 14335 | -5/Cetus | Spotted Cetus Guard 14335 | -5/Cetus | Spotted Cetus Guard 14336 | -5/Cetus | Spotted Cetus Guard 14342 | -5/Cetus | Spotted Cetus Guard 14349 | -5/Cetus | Allies destroyed Cetus Guard 14353 | -5/Cetus | Allies destroyed Cetus Guard 14358 | -5/Cetus | Destroyed Cetus Guard 14361 | -5/Cetus | Allies destroyed Cetus Guard 14381 | -5/Cetus | Found Prototype Device 14382 | -5/Cetus | Identified Exp. Thermal Shield 14393 | -5/Cetus | Discovered exit to Factory (range 15) 14400 | -5/Cetus | Met Revision 17 14524 | -5/Cetus | Discovered exit to Factory (range 15) 14590 | -5/Cetus | Cetus Manufacturing Module disabled 14919 | -5/Cetus | Entered Factory 14919 | -4/Factory | Accompanied by 4 allies (A7) 14919 | -4/Factory | Evolved 2 slots: Utility x2 14924 | -4/Factory | Received a hacking code to weaken MAIN.C 15099 | -4/Factory | Build established: Scavenger-Tank 15186 | -4/Factory | Repaired Centrium Medium Armor Plating 15277 | -4/Factory | Repaired Enh. Armored Leg 15755 | -4/Factory | Spotted B-86 Titan 15817 | -4/Factory | Discovered new exit (range 16) 15919 | -4/Factory | First assault squad dispatched 15929 | -4/Factory | Entered Upper Caves 15962 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 16379 | -4/Upper Caves | Discovered new exit (range 7) 16473 | -4/Upper Caves | Entered another Upper Caves area 16475 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 16497 | -4/Upper Caves | Learned Research security intel 16547 | -4/Upper Caves | Discovered new exit (range 15) 16649 | -4/Upper Caves | Entered Research 16649 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 16939 | -3/Research | First assault squad dispatched 16993 | -3/Research | System corruption reached 10% 17104 | -3/Research | Core integrity fell below 50% 17116 | -3/Research | Released all parts (1) 17147 | -3/Research | Lost 30 parts (4p9n10u7w) 17170 | -3/Research | Core integrity fell below 20% 17199 | -3/Research | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 17166_ Adv. Weight Redist. System destroyed. 17167_ Slug penetrates Wall. 17167_ Penetrated by Slug. 17168_ Acquired Imp. Hacking Suite. 17170_ Slug penetrates Wall. 17171_ Acquired Imp. Hacking Suite. 17171_ Slug penetrates Wall. 17172_ Wall collapses. 17172_ Imp. Hacking Suite destroyed. 17174_ Slug penetrates Wall. 17174_ Acquired Hvy. Flail. 17174_ Slug penetrates Wall. 17174_ Penetrated by Slug. 17174_ Slug penetrates Wall. 17177_ Penetrated by Slug. 17177_ Slug penetrates Wall. 17177_ Imp. Hacking Suite destroyed. 17178_ Slug penetrates Wall. 17192_ Penetrated by Slug. 17197_ System corrupted: Substantial component data lost. 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[ #R #???????????????????? | | + + / #???????????????????? | | # # # #???????????????????? | | # # # #???????????????????? | | #########?# #####+#### #???????????????????? | | ????########+#####?# #??# #???????????????????? | | ????# #?# #??# #???????????????????? | | ????# ### #### #???????????????????? | | ????# """ """ # #???????????????????? | | ????# """ """ + #???????????????????? | | ????# """ """ # #???????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 84 Energy Generation 41 Energy Capacity 550 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 18 Terrain Scan Range 20 Terrain Scan Density 10 Base Temperature (-) 200 Armor Coverage 675 Resistance: KI 30 Evasion (%) 55 Target Analysis 8 Offensive Hacking 48 Relay Coupler Types 1 Relay Coupler Value 31 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Main Advantage Project G-00 Revising The Future Challenges ------------ None Game ------ Seed GravmagNeutronClaw Manual? 0 Play Time 03:49:23 Cumulative 57.7 hours Start 2022.12.06 @ 11:40:41 End 2022.12.12 @ 10:01:37 Sessions 11 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 31 Rogue 25 Adventurer 6 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 43 Gallery% 46 Achievement% 37 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ba1797f2-e1c0-4ae0-95c7-b76ba7ae6589