Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.04 @ 09:39:23 Player: J1ANG-5HI Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (109) 545 Value Destroyed (3502) 3502 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (-27) -27 TOTAL SCORE: 7500 Bonus ------- High Alert Combat Kills 190 Follower Combat Kills 37 Friendly Fire -254 Cogmind --------- Core Integrity 0/850 Matter 26/300 Energy 100/100 System Corruption 2% Temperature Cool (0) Movement Core (1350) Ox26 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Huge Storage Unit Visual Processing Unit Weapon Cycler > --- WEAPON (3) ------- (None) > --- INVENTORY (25) --- Cryofiber Web Compact Battery (200) Large Matter Pod (150) Improved Signal Interpreter Target Analyzer Core Analyzer System Shield Drone Bay (2/2) Drone Bay (2/2) Drone Bay (2/2) Drone Bay (2/2) Drone Bay (2/2) Precision Grenade Launcher Rocket Array Scythe Chainsword Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core Enhanced Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Advanced Treads Wheel > --- UTILITY ---------- Improved Heat Sink Huge Storage Unit Visual Processing Unit Weapon Cycler Hacking Suite Drone Bay > --- WEAPON ----------- Improved Spread Laser Precision Assault Rifle Mini Assault Cannon > --- INVENTORY -------- Light Treads Cryofiber Web Improved Heat Sink Compact Battery Large Matter Pod Improved Signal Interpreter Core Analyzer Core Analyzer Recoil Stabilizer Weapon Cycler Improved Light Armor Plating System Shield Drone Bay Drone Bay Drone Bay Drone Bay Precision Shock Rifle Precision Assault Rifle Mini Assault Cannon Precision Grenade Launcher Rocket Array Scythe Chainsword [Rating: 57] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Compact Wheel Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Improved Airjet Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Protection Medium Reactive Plating Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun High-powered Shotgun Ballistic Cannon Mini Assault Cannon Launcher Rocket Array Special Weapon Mining Laser Slashing Weapon Scythe Build | -11 -10 -10 -8 -7 -7 -6 ------- Run | Yrd Mat Sub Mat Fac Sto Fac Slots Evolved 8 | . . . 4 2 . 2 Power 1 | . . . . . . 1 Propulsion 2 | . . . 1 1 . . Utility 4 | . . . 3 . . 1 Weapon 1 | . . . . 1 . . Parts Attached 121 | . 7 6 25 . 69 14 Power 13 | . . 1 2 . 9 1 Engine 4 | . . 1 . . 3 . Core 9 | . . . 2 . 6 1 Reactor . | . . . . . . . Propulsion 36 | . 4 . 11 . 20 1 Treads 17 | . 1 . 4 . 11 1 Leg 4 | . . . 3 . 1 . Wheel 14 | . 3 . 4 . 7 . Hover 1 | . . . . . 1 . Flight . | . . . . . . . Utility 31 | . 2 . 7 . 15 7 Device 16 | . . . 3 . 9 4 Storage 2 | . 1 . . . 1 . Processor 3 | . 1 . 1 . . 1 Hackware 1 | . . . . . . 1 Protection 9 | . . . 3 . 5 1 Artifact . | . . . . . . . Weapon 41 | . 1 5 5 . 25 5 Energy Gun 16 | . . 4 3 . 8 1 Energy Cannon . | . . . . . . . Ballistic Gun 7 | . . 1 1 . 3 2 Ballistic Cannon 3 | . . . . . 2 1 Launcher 9 | . . . . . 9 . Special Weapon 2 | . 1 . 1 . . . Impact Weapon . | . . . . . . . Slashing Weapon 4 | . . . . . 3 1 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 14 | . . . . . 13 1 Corrupted Parts 1 | . . . . . 1 . System Corruption 4 | . . . . . 4 . Parts Lost 72 | . . 5 11 1 34 21 Power 9 | . . 1 2 . 4 2 Propulsion 24 | . . 1 5 1 12 5 Utility 20 | . . . 1 . 11 8 Weapon 19 | . . 3 3 . 7 6 Highest Loss Streak 8 | . . 5 8 1 7 8 To Critical Strikes 1 | . . 1 . . . . Average Slot Usage (%) 88 | . 98 96 93 78 83 79 Engine 3 | . 14 14 1 . 1 . Core 4 | . . . 7 7 5 6 Treads 8 | . . . 6 7 11 12 Leg 2 | . 3 . 3 7 2 . Wheel 10 | . 24 25 12 1 5 4 Device 11 | . . . 11 7 15 17 Storage 8 | . 14 14 9 7 6 6 Processor 11 | . 13 14 17 15 7 7 Protection 3 | . . . 5 7 3 . Energy Gun 10 | . 8 7 13 7 11 4 Ballistic Gun 5 | . 14 20 3 7 3 3 Ballistic Cannon 1 | . . . . . 1 7 Naked Turns . | . . . . . . . Heaviest Build 124 | 13 88 89 112 112 124 116 Greatest Support 62 | 20 32 32 40 20 62 20 Greatest Overweight (x) 39 | . 2 5 9 6 39 30 Average Overweight (x) 4 | . 1 2 3 5 6 10 Largest Inventory Capacity 25 | . 25 25 25 25 25 25 Average Capacity 24 | . 22 25 25 25 24 25 Most Carried 25 | . 18 21 25 25 25 24 Average Carried 21 | . 14 17 23 25 22 21 Final Capacity 25 | 8 25 25 25 25 25 25 Final Carried 25 | 6 18 21 25 25 25 16 Class Distribution -------------------- 30% | Subdweller-Mutant 23% | Mutant 17% | Scavenger-Mutant 14% | Scavenger-Gunner 12% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Subdweller-Mutant | -8/Materials Subdweller-Mutant | -7/Factory Scavenger-Mutant | -7/Storage Scavenger-Gunner | -6/Factory Resources | -11 -10 -10 -8 -7 -7 -6 ----------- Run | Yrd Mat Sub Mat Fac Sto Fac Matter Collected 2266 | 200 102 205 252 15 1335 157 Remotely 20 | . . . . . 20 . Salvage Created 4083 | . 368 205 733 51 2559 167 Parts 196 | . 27 12 33 . 117 7 Haulers Intercepted 7 | . 2 . 1 . 4 . Recyclers Shooed 2 | . . . . . 2 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 6 | . . 6 . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -8 -7 -7 -6 ------- Run | Yrd Mat Sub Mat Fac Sto Fac Combat Hostiles Destroyed 82 | . 10 4 17 1 44 6 Melee 4 | . . . . . 4 . Guns 65 | . 10 4 14 1 34 2 Cannons 4 | . . . . . 1 3 AOE 6 | . . . . . 5 1 Classes Destroyed 16 | . 6 1 2 . 5 2 Worker 8 | . 3 . . . 5 . Builder 2 | . . . . . 2 . Tunneler 1 | . 1 . . . . . Hauler 7 | . 2 . 1 . 4 . Recycler 6 | . . . . . 6 . Drone 1 | . . . . . . 1 Watcher 3 | . 2 . . . 1 . Swarmer 25 | . 9 . 7 . 9 . Grunt 28 | . 1 2 8 . 14 3 Brawler 1 | . . . . . 1 . Duelist 2 | . . . 1 . 1 . Protector 1 | . . . . . 1 . Sentry 11 | . . . 1 1 9 . Demolisher 1 | . . . . . . 1 Programmer 11 | . . . . . 9 2 Subdweller 2 | . . 2 . . . . Best Kill Streak 12 | . 7 2 7 1 12 4 Combat Bots Only 8 | . 3 2 7 1 8 4 Max Kills in Single Turn 3 | . 1 1 2 1 3 2 Gunslinging 1 | . . . 1 . 1 . Exploded 2 | . . . . . 2 1 Melee 1 | . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -8 -7 -7 -6 -------- Run | Yrd Mat Sub Mat Fac Sto Fac Hostile Shots Fired 1071 | . 23 34 149 45 652 168 Missed 304 | . 4 9 29 18 204 40 Damage Taken 9992 | . 158 480 1652 170 4763 2769 Core 2150 | . 45 159 413 27 640 866 Absorbed by Shields 171 | . . . . . 171 . Ignored by Resistances 431 | . . . 71 34 326 . Regen/Repaired (Parts) 236 | . 12 . . . 224 . Core Remaining (%) 36 | 100 . 18 24 . 4 . Volleys Fired 361 | . 73 23 75 5 149 36 Largest 3 | . 2 2 2 2 3 3 Hottest 165 | . 100 100 150 90 165 151 Shots Fired 660 | . 107 46 129 10 290 78 Gun 542 | . 68 46 128 10 249 41 Cannon 66 | . . . . . 29 37 Launcher 12 | . . . . . 12 . Special 40 | . 39 . 1 . . . Kinetic 252 | . 34 34 4 5 116 59 Thermal 365 | . 73 12 125 5 131 19 Explosive 12 | . . . . . 12 . Electromagnetic 31 | . . . . . 31 . Robot Hit Streak 21 | . 11 14 16 19 21 7 Robot Miss Streak 10 | . 2 1 4 1 6 10 Penetration Max . | . . . . . . . Secondary Targets 4 | . . 1 1 . 2 . Max Gunslinging Chain 1 | . . 1 1 . 1 . Shots Hit Robots 468 | . 43 39 95 8 226 57 Core Hits 261 | . 25 13 41 3 151 28 Critical Kills 1 | . . . . . 1 . Critical Parts Destroyed 1 | . . . . . . 1 Critical Strikes 28 | . 2 1 12 . 10 3 Burn 18 | . 2 1 12 . 3 . Destroy 2 | . . . . . 1 1 Blast 2 | . . . . . . 2 Corrupt 1 | . . . . . 1 . Sever 5 | . . . . . 5 . Melee Attacks 44 | . . . . . 43 1 Impact . | . . . . . . . Slashing 44 | . . . . . 43 1 Piercing . | . . . . . . . Sneak Attacks 2 | . . . . . 2 . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 9413 | . 465 368 1327 168 5691 1394 Guns 6550 | . 441 368 1301 168 3602 670 Cannons 937 | . . . . . 356 581 Explosions 1002 | . . . . . 859 143 Melee 874 | . . . . . 874 . Ramming . | . . . . . . . Kinetic 3155 | . 178 219 102 123 1617 916 Thermal 4074 | . 287 149 1225 45 1890 478 Explosive 843 | . . . . . 843 . Electromagnetic 467 | . . . . . 467 . Impact . | . . . . . . . Slashing 874 | . . . . . 874 . Piercing . | . . . . . . . Highest Corruption 25 | . . . . . 25 2 Average Corruption 10 | . . . . . 10 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 123 | . . . . . 116 7 Message Errors 32 | . . . . . 30 2 Matter Fused 22 | . . . . . 20 2 Heat Flow Errors 19 | . . . . . 18 1 Energy Discharges 10 | . . . . . 10 . Parts Rejected 2 | . . . . . 2 . Data Loss (minor) 17 | . . . . . 16 1 Data Loss (major) 9 | . . . . . 8 1 Misfires 8 | . . . . . 8 . Alerts 1 | . . . . . 1 . Weapon Failures 3 | . . . . . 3 . Overload Shots . | . . . . . . . Overflow Damage 106 | . . . . . 33 73 Projectiles 16 | . . . . . 6 10 Explosions 82 | . . . . . 19 63 Melee 8 | . . . . . 8 . Knockbacks 5 | . . . . . 1 4 Impact . | . . . . . . . Kinetic 5 | . . . . . 1 4 Secondary . | . . . . . . . Self-Inflicted Damage 350 | . . . . . 169 181 Shots 10 | . . . . . 8 2 Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 520 | . 180 4 198 12 520 391 Average Temperature 89 | . 56 2 112 7 99 128 Received Heat Transfer 2605 | . 6 189 918 60 1207 225 Effects 13 | . . . . . 10 3 Shutdowns 3 | . . . . . 2 1 Energy Bleed 1 | . . . . . 1 . Interference 7 | . . . . . 5 2 Damage (minor) 1 | . . . . . 1 . Damage (major) 1 | . . . . . 1 . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 1 | . . . . . 1 . Impact Corruptions . | . . . . . . . Robots Melted 3 | . . . 3 . . . Combat Hostiles 3 | . . . 3 . . . Parts Melted 19 | . 2 . 8 1 8 . Heat Transferred 9540 | . 975 518 4305 111 3216 415 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . . . . 1 . Alert | -11 -10 -10 -8 -7 -7 -6 ------- Run | Yrd Mat Sub Mat Fac Sto Fac Peak Influence 701 | . 250 . 303 55 701 476 Initial 318 | . . . . 20 24 318 Average 150 | . 105 . 81 45 191 232 Maximum Alert Level 3 | . 1 . 1 . 3 2 Low Security (%) 69 | . 83 . 80 100 61 54 Level 1 23 | . 16 . 19 . 27 32 Level 2 5 | . . . . . 8 13 Level 3 1 | . . . . . 2 . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 24 | . 2 . 1 . 17 4 Investigation 2 | . . . . . 1 1 Extermination 8 | . . . . . 7 1 Reinforcement 4 | . 2 . 1 . 1 . Assault 2 | . . . . . 2 . Garrison 8 | . . . . . 6 2 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . . 1 . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -8 -7 -7 -6 --------- Run | Yrd Mat Sub Mat Fac Sto Fac Distress Signals 13 | . 3 . 4 . 5 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 125 | . 19 4 36 1 53 12 Peak Tracking Total 8 | . 5 2 8 1 5 3 Tactical Retreats 6 | . 1 . 4 . . 1 Traps | -11 -10 -10 -8 -7 -7 -6 ------- Run | Yrd Mat Sub Mat Fac Sto Fac Traps Triggered . | . . . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -8 -7 -7 -6 ---------- Run | Yrd Mat Sub Mat Fac Sto Fac Machines Disabled 8 | . . . . . 5 3 Max in Single Turn 2 | . . . . . 1 2 Garrison Access 1 | . . . 1 . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -8 -7 -7 -6 --------- Run | Yrd Mat Sub Mat Fac Sto Fac Machines Accessed 33 | . 9 . 9 1 11 3 Terminals 23 | . 6 . 5 1 9 2 Fabricators . | . . . . . . . Repair Stations 4 | . 1 . 1 . 1 1 Recycling Units 3 | . 2 . 1 . . . Scanalyzers 1 | . . . 1 . . . Garrison Access 2 | . . . 1 . 1 . Total Hacks 83 | . 24 . 24 1 23 11 Successful 41 | . 14 . 13 . 8 6 Failed 42 | . 10 . 11 1 15 5 Catastrophic 5 | . 1 . . 1 3 . Database Lockouts . | . . . . . . . Manual 44 | . 15 . 13 1 8 7 Terminals 53 | . 15 . 12 1 17 8 Fabricators . | . . . . . . . Repair Stations 14 | . 3 . 5 . 3 3 Recycling Units 10 | . 6 . 4 . . . Scanalyzers 2 | . . . 2 . . . Garrison Access 4 | . . . 1 . 3 . Terminal Hacks 13 | . 3 . 4 . 3 3 Robot Analysis 2 | . . . 2 . . . Open Door 1 | . . . . . 1 . Alert Level 1 | . . . . . . 1 Unreport Threat 3 | . . . 1 . . 2 Locate Traps 2 | . 1 . 1 . . . Recall Investigation 1 | . . . . . 1 . Recall Reinforcements 1 | . 1 . . . . . Zone Layout 2 | . 1 . . . 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks 6 | . 2 . 1 . 2 1 Scan Component 4 | . 1 . 1 . 1 1 Repair 2 | . 1 . . . 1 . Recycling Unit Hacks . | . . . . . . . Scanalyzer 2 | . . . 2 . . . Insert Component 1 | . . . 1 . . . Analyze 1 | . . . 1 . . . Garrison Access Hacks 1 | . . . 1 . . . Seal Access 1 | . . . 1 . . . Unauthorized Hacks 19 | . 9 . 5 . 3 2 Terminals 13 | . 5 . 3 . 3 2 Assimilate 1 | . 1 . . . . . Botnet 12 | . 4 . 3 . 3 2 Fabricators . | . . . . . . . Repair Stations 1 | . 1 . . . . . Mechanics 1 | . 1 . . . . . Recycling Units 5 | . 3 . 2 . . . Reject 2 | . 1 . 1 . . . Mask 3 | . 2 . 1 . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 28 | . 8 . 7 1 9 3 Full Trace Events 2 | . . . . . 1 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 2 | . 1 . . . 1 . Time 52 | . 26 . . . 26 . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . Part Schematics Acquired 1 | . . . 1 . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -8 -7 -7 -6 ------------ Run | Yrd Mat Sub Mat Fac Sto Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 7 | . . . . . 7 . Programmers 7 | . . . . . 7 . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -8 -7 -7 -6 -------- Run | Yrd Mat Sub Mat Fac Sto Fac Total Allies 3 | . 1 . . . 2 . Largest Group 2 | . 1 1 . . 2 . Highest-Rated Group 62 | . 10 10 . . 62 . Highest-Rated Ally 31 | . 10 10 . . 31 . Total Orders 5 | . . . . . 2 3 EXPLORE 4 | . . . . . 1 3 RETURN 1 | . . . . . 1 . Ally Attacks 31 | . . . . . 31 . Total Damage 346 | . . . . . 346 . Kills 1 | . . . . . 1 . Allies Corrupted 1 | . . . . . . 1 Allies Melted . | . . . . . . . Intel | -11 -10 -10 -8 -7 -7 -6 ------- Run | Yrd Mat Sub Mat Fac Sto Fac Robot Analysis Total 2 | . . . 2 . . . Derelict Logs Recovered 1 | . . 1 . . . . Drone Launches 8 | . . . . . 8 . Drone Recoveries 2 | . . . . . 2 . Exploration | -11 -10 -10 -8 -7 -7 -6 ------------- Run | Yrd Mat Sub Mat Fac Sto Fac Turns Passed 7851 | . 1222 212 1798 204 3938 477 Spaces Moved 2392 | 1 712 100 608 46 801 124 Core 18 | . . . . . 14 4 Treads 525 | . . . 156 28 329 12 Legs 184 | 1 95 . 3 . 85 . Wheels 1658 | . 617 100 449 18 366 108 Hover 7 | . . . . . 7 . Flight . | . . . . . . . Fastest Speed 120 | 120 120 130 129 190 130 230 Average Speed 266 | 120 128 137 248 421 405 299 Slowest Speed 2000 | 120 130 175 750 570 2000 1550 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 36 | 2 91 10 45 2 97 11 Regions Visited 6 Branch Regions 2 Pre-discovered Areas 1 | . . . . . 1 . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . Spaces Dug 48 | . 16 . . . 32 . Terrain Destroyed 190 | . 19 . . . 127 44 Melee 1 | . . . . . 1 . Projectile 39 | . 19 . . . 14 6 AOE 150 | . . . . . 112 38 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -8 -7 -7 -6 --------- Run | Yrd Mat Sub Mat Fac Sto Fac Total 3182 | . 837 134 775 50 1206 180 Wait 94 | . 32 . 21 . 38 3 Move 2386 | . 711 99 607 45 800 124 Hop . | . . . . . . . Pick Up 127 | . 14 6 34 . 71 2 Fast Attach 10 | . . . 1 . 9 . Attach 80 | . 2 4 21 . 42 11 Detach 6 | . . . . . 6 . Swap 31 | . 5 2 3 . 18 3 Drop 39 | . . . 13 . 26 . Fire 361 | . 73 23 75 5 149 36 Melee 44 | . . . . . 43 1 Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire 1 | . . . . . 1 . Trap . | . . . . . . . Miscellaneous 3 | . . . . . 3 . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / [*Sub]) -10/Subcaves -8/Materials -7/Factory -7/Storage -6/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 256 | -10/Materials | Discovered new exit (range 13) 313 | -10/Materials | Discovered new exit (range 15) 314 | -10/Materials | Build established: Mutant 502 | -10/Materials | Repaired Com. Wheel 870 | -10/Materials | Discovered new exit (range 5) 1016 | -10/Materials | Discovered new exit (range 3) 1088 | -10/Materials | Discovered new exit (range 15) 1223 | -10/Materials | Entered Subcaves 1223 | -10/Subcaves | Accompanied by 1 ally 1250 | -10/Subcaves | Core integrity fell below 50% 1280 | -10/Subcaves | Learned Materials machine intel 1350 | -10/Subcaves | Discovered new exit (range 13) 1397 | -10/Subcaves | Core integrity fell below 20% 1423 | -10/Subcaves | Lost 5 parts (1p1n3w) 1435 | -10/Subcaves | Entered Materials 1435 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 1436 | -8/Materials | Loaded intel: 57 machine locations 1730 | -8/Materials | Build established: Subdweller-Mutant 1850 | -8/Materials | Destroyed 7 combat bots 2249 | -8/Materials | Core integrity fell below 50% 2299 | -8/Materials | Lost 8 parts (1p3n1u3w) 2742 | -8/Materials | Discovered new exit (range 4) 3233 | -8/Materials | Entered Factory 3233 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 3275 | -7/Factory | Discovered new exit (range 5) 3437 | -7/Factory | Entered Storage 3740 | -7/Storage | Garrison activated, responded to threat 3821 | -7/Storage | Lost 5 parts (1p1n3u) 4240 | -7/Storage | Build established: Scavenger-Tank 4689 | -7/Storage | Lost 3 parts (1n1u1w) 4795 | -7/Storage | Lost 4 parts (1p1n1u1w) 5115 | -7/Storage | Garrison activated, responded to threat 5144 | -7/Storage | Lost 3 parts (1p1u1w) 5220 | -7/Storage | Lost 4 parts (1n1u2w) 5255 | -7/Storage | System corruption reached 10% 5260 | -7/Storage | Found Prototype Launcher 5261 | -7/Storage | Identified Rocket Array 5442 | -7/Storage | Core integrity fell below 50% 5477 | -7/Storage | Learned location of Armory (-3) 5546 | -7/Storage | Build established: Scavenger-Mutant 5732 | -7/Storage | Repaired Huge Storage Unit 6295 | -7/Storage | Core integrity fell below 20% 6322 | -7/Storage | Lost 7 parts (1p2n2u2w) 6846 | -7/Storage | Build established: Scavenger-Gunner 6898 | -7/Storage | Met a pair of Derelict thieves 6911 | -7/Storage | Found Rocket Array 6991 | -7/Storage | Destroyed 8 combat bots 7238 | -7/Storage | Discovered new exit (range 24) 7375 | -7/Storage | Entered Factory 7375 | -6/Factory | Accompanied by 5 allies 7375 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 7551 | -6/Factory | Lost 3 parts (1p1n1w) 7682 | -6/Factory | Garrison activated, responded to threat 7748 | -6/Factory | Lost 8 parts (1p2n3u2w) 7774 | -6/Factory | Core integrity fell below 50% 7804 | -6/Factory | Lost 4 parts (1n2u1w) 7844 | -6/Factory | Core integrity fell below 20% 7852 | -6/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 07818_ Slug penetrates Wall. 07819_ M-28 Smith repairs H-66 Slayer. 07821_ K-01 Serf collects debris. 07828_ Penetrated by Slug. 07828_ Imp. Light Armor Plating destroyed. 07829_ System corrupted: Matter fused (-7). 07829_ Slug penetrates Wall. 07835_ Penetrated by Slug. 07842_ Adv. Heat Sink destroyed. 07842_ Mni. Assault Cannon destroyed. 07843_ Penetrated by Slug. 07845_ Mni. Assault Cannon destroyed. 07848_ M-28 Smith repairs H-66 Slayer. 07848_ Penetrated by Slug. 07848_ Slug penetrates Wall. 07849_ Penetrated by Slug. 07852_ H-66 Slayer suffers critical hit (Destroy). 07852_ Penetrated by Slug. 07852_ Core Analyzer destroyed. 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"????" | | # #?????????????????"??????# # """ | | """ # #????????????????????????# # """ | | """ # #????????????????????????# # """ | | """ # #???#########????????????# # | | """ # ##### ????????????# # """ | | """ # # """" #???????????# # """ | | """ # # """" #???????????# # """ | | """ + # """" #???????????# # | | #% ^^^+ """" #???????????# # """ | | # # #???????????# # %"" | | # # #???????????# # """ | | # # ]#???????????# # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 65 Coolant Potential 50 Energy Generation 29 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Armor Coverage 1025 Resistance: KI 30 Resistance: TH 10 Weapon Cycling 15 Evasion (%) 55 Targeting Accuracy 5 Core Analysis 6 Recoil Reduction 5 Offensive Hacking 10 Item Schematics ----------------- Hacking Suite | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LaserFocalClaw Manual? 0 Play Time 01:11:21 Cumulative 175.5 hours Start 2024.03.04 @ 08:27:30 End 2024.03.04 @ 09:39:23 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 131 Rogue 121 Adventurer 0 Explorer 10 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 57 Gallery% 68 Achievement% 51 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Arrows Keybinds 1 Fullscreen 1 Font 24/Terminus Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b8142076-7aa2-42ae-ac3d-a06d44dd210c