Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.10.15 @ 15:38:56 Player: DuckBoy Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (6) 3000 Regions Visited (21) 4200 Robots Destroyed (186) 930 Value Destroyed (6915) 6915 Prototype IDs (32) 640 Alien Tech Used (3) 600 Bonus (70) 70 TOTAL SCORE: 16355 Bonus ------- High Alert Combat Kills 247 Follower Combat Kills 164 Met Imprinter 300 Was Imprinted 300 Exposed GOLEM Chamber 500 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 274 Friendly Fire -2715 Cogmind --------- Core Integrity 0/1150 Matter 300/300 Energy 1088/1100 System Corruption 4% Temperature Cool (0) Movement Core (50) Location -4/Warlord Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- Assembled Alloy Leg > --- UTILITY (12) ----- Assembled Nanovents Assembled Biocell Array Improved Signal Interpreter Experimental Armor Integrity Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Advanced Transmission Jammer GOLEM Unit GOLEM Unit Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Enhanced Biometal Leg Enhanced Biometal Leg > --- UTILITY ---------- Large Storage Unit Assembled Biocell Array Assembled Suspension Frame Improved Signal Interpreter Assembled Combat Suite Experimental Armor Integrity Analyzer Assembled Alloy Armor Assembled Alloy Armor Improved Force Field System Mapper GOLEM Unit > --- WEAPON ----------- Assembled Focal Cannon Assembled Focal Cannon Assembled Focal Cannon > --- INVENTORY -------- Advanced Sensor Array Advanced Transmission Jammer GOLEM Unit GOLEM Unit GOLEM Unit GOLEM Unit GOLEM Unit GOLEM Unit Transdimensional Reconstructor [Rating: 167] Favorites ----------- Power Assembled Flux Generator Engine Light Angular Momentum Engine Power Core Micro Nuclear Core Reactor Assembled Flux Generator Propulsion Assembled Alloy Leg Treads Medium Treads Leg Assembled Alloy Leg Wheel Compact Wheel Utility Assembled Nanovents Device Assembled Nanovents Storage Large Storage Unit Processor Improved Signal Interpreter Hackware System Mapper Protection Improved Light Armor Plating Weapon Assembled Focal Cannon Energy Gun Beamcaster Energy Cannon Assembled Focal Cannon Ballistic Gun Gauss Rifle Launcher Mini Grenade Launcher Special Weapon Plasma Cutter Slashing Weapon Makeshift Sword Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Slots Evolved 12 | . . . . . 4 2 2 . . . . . 2 . . . . 2 . . . Power 1 | . . . . . 1 . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . . Utility 10 | . . . . . 2 2 2 . . . . . 2 . . . . 2 . . . Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . . Parts Attached 144 | 6 11 1 1 1 31 16 10 11 2 12 16 2 2 . . 5 1 3 2 1 10 Power 19 | 1 2 . . . 6 3 1 . . 2 1 . . . . 1 . . . . 2 Engine 13 | 1 2 . . . 5 2 1 . . 2 . . . . . . . . . . . Core 3 | . . . . . 1 1 . . . . 1 . . . . . . . . . . Reactor 3 | . . . . . . . . . . . . . . . . 1 . . . . 2 Propulsion 25 | 2 3 . . . 6 3 . 4 . 2 2 . . . . . . . . . 3 Treads 20 | 2 3 . . . 5 3 . 4 . 2 1 . . . . . . . . . . Leg 4 | . . . . . . . . . . . 1 . . . . . . . . . 3 Wheel 1 | . . . . . 1 . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . Utility 56 | 1 2 . 1 . 7 7 6 3 1 3 6 2 2 . . 4 1 3 2 1 4 Device 27 | . 1 . . . 5 2 2 1 . 2 1 2 1 . . 1 1 3 2 1 2 Storage 7 | 1 1 . 1 . . . 1 . . . 1 . . . . 2 . . . . . Processor 5 | . . . . . . 2 . 1 . . . . 1 . . . . . . . 1 Hackware 2 | . . . . . . . 1 . . . . . . . . . . . . . 1 Protection 15 | . . . . . 2 3 2 1 1 1 4 . . . . 1 . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 44 | 2 4 1 . 1 12 3 3 4 1 5 7 . . . . . . . . . 1 Energy Gun 23 | 1 3 . . 1 5 1 2 3 . 2 4 . . . . . . . . . 1 Energy Cannon 2 | . . . . . 1 . . . . . 1 . . . . . . . . . . Ballistic Gun 12 | 1 1 . . . 5 2 1 . 1 1 . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . Launcher 3 | . . 1 . . 1 . . 1 . . . . . . . . . . . . . Special Weapon 3 | . . . . . . . . . . 1 2 . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . 1 . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 17 | . . . . . 1 . 1 . . . 2 . . . . 6 . . . 1 6 Parts Lost 49 | . . . . . 13 13 1 1 . 2 2 . . . . . 1 . 1 . 15 Power 8 | . . . . . 4 3 1 . . . . . . . . . . . . . . Propulsion 8 | . . . . . 2 3 . . . . . . . . . . . . . . 3 Utility 22 | . . . . . 2 5 . 1 . 1 2 . . . . . 1 . 1 . 9 Weapon 11 | . . . . . 5 2 . . . 1 . . . . . . . . . . 3 Highest Loss Streak 8 | . . . . . 4 6 1 1 . 1 1 . . . . . 1 . 1 . 8 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 91 | . 86 100 100 100 93 90 99 99 100 99 91 86 87 88 88 67 88 88 89 88 85 Engine 4 | . 14 14 14 14 13 9 5 6 6 7 4 . . . . . . . . . . Core 1 | . . . . . 1 3 6 6 6 4 1 . . . . . . . . . . Reactor 2 | . . . . . . . . . . . 3 6 5 5 5 4 5 5 5 5 4 Treads 7 | . 27 28 28 28 16 9 13 12 13 13 5 . . . . . . . . . . Leg 5 | . . . . . . . . . . . 7 13 11 11 11 10 11 10 10 10 9 Device 23 | . 1 14 14 14 19 13 18 20 20 19 23 26 33 29 29 24 29 31 31 30 25 Storage 9 | . 14 14 14 14 9 7 6 6 6 6 9 13 11 11 11 11 11 10 10 10 9 Processor 5 | . . . . . . 9 13 15 13 11 2 . 1 5 5 5 5 5 5 5 7 Protection 9 | . . . . . 5 7 14 10 13 14 12 6 5 5 5 3 5 9 10 10 9 Energy Gun 6 | . 14 . . 11 15 1 6 13 13 11 7 . . . . . . . . . . Energy Cannon 6 | . . . . . 1 3 . . . . 5 20 17 17 17 4 17 15 15 15 13 Ballistic Gun 3 | . 14 14 14 14 8 17 13 3 4 6 2 . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 133 | 11 31 29 49 49 69 77 76 75 78 90 115 119 121 120 120 117 121 133 133 133 133 Greatest Support 80 | 40 40 40 40 40 43 40 40 56 56 56 60 60 80 80 80 80 60 80 80 80 80 Greatest Overweight (x) 4 | . 1 . 1 1 4 4 1 1 1 1 3 1 1 1 1 1 2 1 1 1 2 Average Overweight (x) 1 | . . . . 1 1 2 1 1 1 1 . 1 1 1 1 . 1 1 1 1 . Largest Inventory Capacity 20 | 8 15 15 20 20 20 20 20 20 20 20 20 15 15 15 15 15 15 15 15 15 15 Average Capacity 16 | 6 14 15 16 20 20 20 20 20 20 20 15 15 15 15 15 15 15 15 15 15 14 Most Carried 20 | 4 15 15 15 15 20 20 20 20 20 20 20 15 15 14 14 15 15 15 14 15 15 Average Carried 14 | 1 9 15 15 15 17 16 19 19 19 19 10 14 14 14 14 14 14 13 14 14 14 Final Capacity 20 | 8 15 15 20 20 20 20 20 20 20 20 15 15 15 15 15 15 15 15 15 15 5 Final Carried 20 | 4 15 15 15 15 19 19 20 19 20 20 15 14 14 14 14 15 15 14 14 15 5 Class Distribution -------------------- 44% | Golem 25% | Scavenger-Tank 12% | Scavenger-Mutant 7% | Mutant 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Tank | -8/Materials Skirmisher | -7/Factory Scavenger-Tank | -6/Factory Scavenger-Mutant | -6/Lower Caves Scavenger-Tank | -6/Lower Caves Scavenger-Tank | -6/Zion Golem | -6/Deep Caves Golem | -5/Proximity Caves Golem | -5/Factory Golem | -5/Upper Caves Golem | -5/Upper Caves Golem | -5/Zhirov Golem | -4/Proximity Caves Golem | -4/Factory Golem | -4/Upper Caves Golem | -4/Upper Caves Golem | -4/Warlord Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ----------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Matter Collected 3114 | 181 233 47 . . 718 621 174 189 34 359 314 20 34 . 5 . 85 30 15 . 55 Remotely . | . . . . . . . . . . . . . . . . . . . . . . Salvage Created 11383 | . 267 22 . 79 1669 1008 178 160 59 1097 3329 272 1388 68 486 . 314 32 718 97 140 Parts 505 | . 27 5 . 4 93 58 10 7 2 91 24 11 80 2 27 . 12 4 35 8 5 Haulers Intercepted 6 | . 2 . . . 4 . . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 109 | . . . . . . . . 8 4 . . 11 . . 27 . 12 . 39 8 . Prevented . | . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Combat Hostiles Destroyed 159 | . 8 3 . 3 31 22 4 4 1 5 30 4 14 . 10 . 4 . 10 4 2 Guns 73 | . 8 . . 1 30 18 4 3 1 5 3 . . . . . . . . . . Cannons 67 | . . . . . 1 3 . . . . 15 4 14 . 10 . 4 . 10 4 2 AOE 7 | . . 3 . 2 . 1 . 1 . . . . . . . . . . . . . Classes Destroyed 20 | . 4 . . 1 4 3 . 1 . 3 2 1 1 . . . . . . . . Worker 5 | . 1 . . . 1 2 . . . . . . 1 . . . . . . . . Builder 2 | . . . . . . . . . . . . . 2 . . . . . . . . Hauler 6 | . 2 . . . 4 . . . . . . . . . . . . . . . . Recycler 3 | . . . . . 1 . . . . . . . 2 . . . . . . . . Operator 5 | . . . . . 2 2 1 . . . . . . . . . . . . . . Watcher 9 | . . . . . 1 1 . . . . . . 6 . . . . 1 . . . Swarmer 34 | . 6 3 . . 8 7 . 2 . . . . . . 4 . . . . 4 . Grunt 54 | . 2 . . 2 18 7 3 . 1 . . 2 8 . . . 3 . 8 . . Brawler 2 | . . . . . . . . . . . . 1 . . . . . . . . 1 Duelist 1 | . . . . . . 1 . . . . . . . . . . . . . . . Sentry 13 | . . . . . 5 3 . 1 . . . . 2 . 1 . 1 . . . . Demolisher 1 | . . . . 1 . . . . . . . . . . . . . . . . . Hunter 9 | . . . . . . 2 . . . . . 1 . . 3 . . . 2 . 1 Programmer 9 | . . . . . . 2 1 . . . . . 4 . 2 . . . . . . Zionite 25 | . . . . . . . . . . 25 . . . . . . . . . . . Z-Technician 5 | . . . . . . . . . . . 5 . . . . . . . . . . Tinkerer 3 | . . . . . . . . . . 3 . . . . . . . . . . . Assembled 3 | . . . . . . . . . . . 3 . . . . . . . . . . Golem 27 | . . . . . . . . . . . 27 . . . . . . . . . . Wasp 1 | . . . . . . . . . . 1 . . . . . . . . . . . Savage 1 | . . . . . . . . . . . . . . 1 . . . . . . . Fireman 2 | . . . . . . . . . . 2 . . . . . . . . . . . Mutant 6 | . . . . . . . . 1 . 5 . . . . . . . . . . . Best Kill Streak 11 | . 5 3 . 2 6 11 3 1 1 7 5 3 7 . 4 . 2 1 2 3 1 Combat Bots Only 11 | . 4 3 . 2 6 11 3 1 1 2 1 3 4 . 4 . 2 . 2 3 1 Max Kills in Single Turn 5 | . 1 2 . 2 1 2 1 1 1 2 5 1 2 1 1 . 1 1 1 2 1 Gunslinging 1 | . . . . . . . . . . 1 . . . . . . . . . . . Exploded 2 | . . 2 . 2 . 1 . 1 . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . 1 . . . . . . . . . . . Imprinter (-6/Zion) Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Damage Taken 11425 | . 191 26 . 228 2054 1827 456 439 . 568 876 271 414 . 222 . 204 . 207 13 3429 Core 2378 | . 18 7 . 47 407 294 19 49 . 10 278 26 21 . 17 . 49 . 32 . 1104 Absorbed by Shields 404 | . . . . . . . . . . . . . . . . . . . 185 13 206 Redirected to Shielding 150 | . . . . . . . . . . . 150 . . . . . . . . . . Core Remaining (%) 66 | 100 . . . 71 26 58 . . . . . 55 . . . . 91 . . . . Volleys Fired 965 | . 30 3 . 6 124 65 11 27 1 145 435 16 36 1 18 . 8 1 20 6 12 Largest 3 | . 2 1 . 2 3 3 3 2 3 3 3 3 3 3 3 . 3 3 3 3 3 Hottest 178 | . 70 30 . 70 148 131 136 124 178 178 165 75 75 75 75 . 75 75 75 75 75 Shots Fired 1788 | . 60 3 . 10 338 185 33 37 3 278 498 48 106 3 54 . 24 3 60 16 29 Gun 965 | . 60 . . 9 328 158 33 35 3 203 136 . . . . . . . . . . Cannon 427 | . . . . . 10 27 . . . . 47 48 106 3 54 . 24 3 60 16 29 Launcher 6 | . . 3 . 1 . . . 2 . . . . . . . . . . . . . Special 390 | . . . . . . . . . . 75 315 . . . . . . . . . . Kinetic 456 | . 30 . . 6 134 152 22 14 1 79 18 . . . . . . . . . . Thermal 1205 | . 28 . . 3 184 33 11 21 2 199 381 48 106 3 54 . 24 3 60 16 29 Explosive 6 | . . 3 . 1 . . . 2 . . . . . . . . . . . . . Electromagnetic 121 | . 2 . . . 20 . . . . . 99 . . . . . . . . . . Robot Hit Streak 71 | . 8 7 . 11 17 14 10 11 8 29 71 14 18 2 10 . 9 1 13 8 14 Robot Miss Streak 13 | . 4 . . 2 4 13 4 4 . 5 9 3 2 . 1 . 2 1 1 1 1 Penetration Max 1 | . . . . . . . . . . 1 . . . . . . . . . . . Secondary Targets 18 | . 2 . . 1 4 3 1 1 . 6 . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . 1 1 1 1 1 . 1 . . . . . . . . . . . Shots Hit Robots 1184 | . 31 2 . 7 224 117 29 21 3 174 402 24 45 1 30 . 17 1 25 8 23 Core Hits 672 | . 17 2 . 5 88 71 20 12 3 72 297 5 31 1 11 . 7 1 19 4 6 Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . . . . 1 . . . . . . . . . . . Critical Strikes 20 | . 1 . . . 5 . 1 2 . 9 2 . . . . . . . . . . Burn 15 | . 1 . . . 4 . 1 2 . 7 . . . . . . . . . . . Destroy 1 | . . . . . . . . . . 1 . . . . . . . . . . . Corrupt 3 | . . . . . 1 . . . . . 2 . . . . . . . . . . Sever 1 | . . . . . . . . . . 1 . . . . . . . . . . . Melee Attacks 2 | . . . . . . . . . . 2 . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing 2 | . . . . . . . . . . 2 . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 2 | . . . . . . . . . . 2 . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 25808 | . 342 196 . 178 3066 2204 529 461 58 3007 7522 1109 2159 55 1257 . 726 54 1416 453 1016 Guns 9564 | . 342 . . 81 2877 1654 529 410 58 2084 1529 . . . . . . . . . . Cannons 9152 | . . . . . 175 325 . . . . 424 1109 2142 55 1257 . 726 54 1416 453 1016 Explosions 2829 | . . 196 . 97 . 225 . 51 . . 2260 . . . . . . . . . . Melee 138 | . . . . . . . . . . 138 . . . . . . . . . . . Ramming 31 | . . . . . 14 . . . . . . . 17 . . . . . . . . Kinetic 4436 | . 134 . . 55 1330 1515 314 167 16 808 97 . . . . . . . . . . Thermal 19128 | . 208 . . 26 1587 464 215 243 42 2061 6054 1109 2142 55 1257 . 726 54 1416 453 1016 Explosive 569 | . . 196 . 97 . 225 . 51 . . . . . . . . . . . . . Electromagnetic 1506 | . . . . . 135 . . . . . 1371 . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing 138 | . . . . . . . . . . 138 . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 4 | . . . . . . 2 . . . . . . 1 1 1 1 1 . . . 4 Average Corruption 1 | . . . . . . 1 . . . . . . 1 1 1 1 1 . . . 2 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . Effects 35 | . . . . . . 3 . . . . . . 7 3 6 7 7 . . . 2 Message Errors 12 | . . . . . . 2 . . . . . . 3 1 2 2 2 . . . . Matter Fused 5 | . . . . . . . . . . . . . 2 . 1 . 2 . . . . Heat Flow Errors 7 | . . . . . . . . . . . . . 1 1 2 2 . . . . 1 Energy Discharges 1 | . . . . . . . . . . . . . . 1 . . . . . . . Data Loss (minor) 7 | . . . . . . . . . . . . . 1 . . 3 2 . . . 1 Data Loss (major) 1 | . . . . . . 1 . . . . . . . . . . . . . . . Alerts 2 | . . . . . . . . . . . . . . . 1 . 1 . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 685 | . . 38 . . . 20 . . . 8 261 130 14 . 92 . 42 . 6 42 32 Projectiles 397 | . . . . . . 20 . . . 8 11 130 14 . 92 . 42 . 6 42 32 Explosions 288 | . . 38 . . . . . . . . 250 . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . Knockbacks 1 | . . . . . 1 . . . . . . . . . . . . . . . . Impact 1 | . . . . . 1 . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 68 | . . . . 29 4 . . . . . 35 . . . . . . . . . . Shots 2 | . . . . 1 . . . . . . 1 . . . . . . . . . . Rammed 2 | . . . . . 2 . . . . . . . . . . . . . . . . Targets Rammed 5 | . . . . . 2 . . . . . . . 3 . . . . . . . . Kicked 3 | . . . . . . . . . . . . . 3 . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 317 | . 69 . . . 60 173 6 12 36 280 3 . 234 109 192 194 . . . . 317 Average Temperature 60 | . 21 . . . 13 59 4 8 24 168 3 . 117 62 78 89 . . . . 159 Received Heat Transfer 3069 | . 48 . . 18 1215 315 207 96 . 343 108 153 117 . 18 . 51 . 37 . 343 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 12 | . . . . . . . . . . . 12 . . . . . . . . . . Combat Hostiles 12 | . . . . . . . . . . . 12 . . . . . . . . . . Parts Fried 1 | . . . . . 1 . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Parts Melted 24 | . 1 . . . 13 2 1 2 . 2 . . 3 . . . . . . . . Heat Transferred 28479 | . 620 . . 74 4168 781 536 629 74 5512 11585 600 1175 25 675 . 425 25 775 225 575 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . . 2 . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Peak Influence 679 | . 258 167 . 116 524 679 373 . . . . . 495 . . . . 26 . . . Initial 332 | . . 52 . . 44 238 332 . . . . . . . . . . . . . . Average 208 | . 111 162 . 102 157 440 310 . . . . . 224 . . . . 8 . . . Maximum Alert Level 2 | . 1 . . . 2 2 1 . . . . . 2 . . . . . . . . Low Security (%) 52 | 100 82 100 . 100 69 . 2 . . . . . 46 . . . . 100 . . . Level 1 31 | . 17 . . . 18 40 97 . . . . . 32 . . . . . . . . Level 2 16 | . . . . . 12 59 . . . . . . 21 . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 15 | . . . . . 2 8 1 . . . . . 3 . . . . 1 . . . Investigation 3 | . . . . . . 1 1 . . . . . 1 . . . . . . . . Extermination 4 | . . . . . . 2 . . . . . . 1 . . . . 1 . . . Reinforcement 7 | . . . . . 2 4 . . . . . . 1 . . . . . . . . Assault . | . . . . . . . . . . . . . . . . . . . . . . Garrison 1 | . . . . . . 1 . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . 1 . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Distress Signals 10 | . . . . . 8 1 . . . . . . 1 . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . Times Spotted 306 | . 16 3 . 16 46 28 5 8 1 36 33 4 26 . 4 . 5 1 7 5 62 Peak Tracking Total 20 | . 4 3 . 15 5 9 3 5 1 7 2 3 5 . 2 . 3 1 4 4 20 Tactical Retreats 42 | . 3 . . 1 2 1 . 2 . 7 17 . 1 . 1 . 1 . 1 1 4 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Traps Triggered 4 | . 1 . . . . . . . . . . . 3 . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . Triggered 37 | . . . . . . . . . . . . . . . . . . . . . 37 Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ---------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Machines Disabled 13 | . 1 . . . . 3 . 1 . . 4 . 2 . . . . . . 1 1 Max in Single Turn 3 | . 1 . . . . 3 . 1 . . 1 . 1 . . . . . . 1 1 Garrison Access 1 | . . . . . 1 . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Machines Accessed 35 | . 5 . 1 . 3 1 2 . . . . . 5 1 . 9 . . . 1 7 Terminals 14 | . 5 . . . 2 . 2 . . . . . 5 . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . 1 . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . . . . . . . . . . . . Total Hacks 103 | . 11 . 1 . 6 3 4 . . . . . 11 1 . 48 . . . 1 17 Successful 79 | . 4 . 1 . 2 1 2 . . . . . 2 1 . 48 . . . 1 17 Failed 24 | . 7 . . . 4 2 2 . . . . . 9 . . . . . . . . Catastrophic 5 | . 1 . . . 1 . 2 . . . . . 1 . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . Manual 32 | . 9 . . . 4 . 4 . . 4 . . 11 . . . . . . . . Terminals 30 | . 11 . . . 4 . 4 . . . . . 11 . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . Repair Stations 3 | . . . . . . 3 . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . 2 . . . . . . . . . . . . . . . . Terminal Hacks 73 | . 3 . 1 . . . 1 . . . . . 1 1 . 48 . . . 1 17 Record 53 | . . . 1 . . . . . . . . . . . . 36 . . . 1 15 Part Schematic 6 | . 2 . . . . . . . . . . . . . . 4 . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . 4 . . . . . Prototype ID Bank 4 | . . . . . . . . . . . . . . . . 4 . . . . . Open Door 3 | . . . . . . . . . . . . . . 1 . . . . . . 2 Branch Access Points 3 | . 1 . . . . . 1 . . . . . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 1 | . . . . . . 1 . . . . . . . . . . . . . . . Scan Component 1 | . . . . . . 1 . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . . . . . . . . . . . . Seal Access 1 | . . . . . 1 . . . . . . . . . . . . . . . . Unauthorized Hacks 4 | . 1 . . . 1 . 1 . . . . . 1 . . . . . . . . Terminals 4 | . 1 . . . 1 . 1 . . . . . 1 . . . . . . . . Botnet 4 | . 1 . . . 1 . 1 . . . . . 1 . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . 1 . 1 . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 16 | . 5 . . . 3 1 2 . . . . . 5 . . . . . . . . Full Trace Events 3 | . . . . . . 1 1 . . . . . 1 . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 6 | . 2 . . . . . . . . . . . . . . 4 . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------------ Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 4 | . . . . . . . . 4 . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Total Allies 11 | . . . . . . . . 4 . 7 . . . . . . . . . . . Largest Group 7 | . . . . . . . . 4 . 7 . . . . . . . . . . . Highest-Rated Group 226 | . . . . . . . . 124 . 226 . . . . . . . . . . . Highest-Rated Ally 40 | . . . . . . . . 31 . 40 . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 31 | . . . . . . . . 31 . . . . . . . . . . . . . Total Damage 496 | . . . . . . . . 496 . . . . . . . . . . . . . Kills 6 | . . . . . . . . 6 . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Robot Analysis Total 4 | . . . . . . . . . . . . . . . . 4 . . . . . Derelict Logs Recovered 8 | . . . . . . . . 1 . 1 . . . 1 1 . . . 2 2 . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Turns Passed 23632 | 68 693 84 287 61 1484 654 605 1133 506 3414 6682 590 1269 493 774 844 801 340 984 366 1500 Spaces Moved 8630 | 38 350 48 160 19 462 213 208 409 209 1214 1497 297 574 273 372 177 395 161 486 185 883 Core 74 | 4 . . . . . . . . . . . . . . . . . . . . 70 Treads 3999 | 34 350 48 160 19 321 80 208 409 209 1214 947 . . . . . . . . . . Legs 4283 | . . . . . . . . . . . 550 297 574 273 372 177 395 161 486 185 813 Wheels 274 | . . . . . 141 133 . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 240 145 145 240 240 240 240 160 180 180 180 180 150 180 180 180 180 50 Average Speed 199 | 148 160 160 179 240 214 189 240 240 240 240 213 180 180 180 180 151 195 180 180 180 163 Slowest Speed 245 | 160 240 160 240 240 245 240 240 240 240 240 240 180 180 180 180 180 210 180 180 180 240 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 43 | 4 68 18 51 12 44 8 5 56 46 91 83 53 15 50 49 62 56 4 56 24 92 Regions Visited 21 Branch Regions 15 Pre-discovered Areas 10 | . . . 1 . . . . . . 5 . . . . . 3 . . 1 . . Known Exits Taken 15 | . 1 . . . . 1 1 1 1 1 . 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 6 | 1 . 1 1 1 1 . . . . . 1 . . . . . . . . . . Scrap Searched 17 | . . 2 . . . . . 1 2 4 . 1 . 2 . . 1 . 3 1 . Spaces Dug 31 | . . . . . . . . . . . 6 9 13 . . . . . 3 . . Terrain Destroyed 238 | . . 25 . 7 3 18 1 16 . . 25 24 52 2 19 . 6 2 29 6 3 Melee . | . . . . . . . . . . . . . . . . . . . . . . Projectile 162 | . . . . . 3 . 1 . . . 15 24 52 2 19 . 6 2 29 6 3 AOE 76 | . . 25 . 7 . 18 . 16 . . 10 . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Total 13170 | 47 419 52 161 25 694 319 291 527 211 1418 4200 316 728 273 436 759 406 208 550 207 923 Wait 3189 | . 22 1 . . 47 13 49 4 . 17 2218 1 110 . 47 559 . 43 43 12 3 Move 8609 | 37 349 47 159 18 461 212 207 408 208 1213 1496 296 573 272 371 176 394 160 485 184 883 Hop . | . . . . . . . . . . . . . . . . . . . . . . Pick Up 76 | 4 6 . . . 16 12 5 3 . 12 10 . 2 . . 2 2 1 . . 1 Fast Attach 55 | 6 5 . . . 10 5 5 4 . 2 4 . . . . 5 . . . 2 7 Attach 33 | . . . . . 10 10 3 1 . 3 1 . . . . 1 . . . . 4 Detach 11 | . . . . . 1 . 1 . . 1 1 1 1 . . 1 . . . 1 3 Swap 59 | . 6 1 1 1 11 1 2 6 2 7 11 2 2 . . . 1 3 2 . . Drop 100 | . 1 . 1 . 12 1 8 10 . 16 22 . 1 . . 15 1 . . 2 10 Fire 965 | . 30 3 . 6 124 65 11 27 1 145 435 16 36 1 18 . 8 1 20 6 12 Melee 2 | . . . . . . . . . . 2 . . . . . . . . . . . Ram 1 | . . . . . 1 . . . . . . . . . . . . . . . . Kick 3 | . . . . . . . . . . . . . 3 . . . . . . . . Crush 1 | . . . . . 1 . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . Rewire 66 | . . . . . . . . 64 . . 2 . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / *Min x2) -10/Mines -10/Exiles -9/Mines -8/Materials -7/Factory -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion (discovered 2 exits: *Dee / [*Pro]) -6/Deep Caves -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory -4/Upper Caves -4/Upper Caves -4/Warlord History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 69 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 384 | -10/Materials | Discovered new exit (range 16) 501 | -10/Materials | Identified exit to Mines 577 | -10/Materials | Discovered new exit (range 8) 762 | -10/Materials | Entered Mines 772 | -10/Mines | Met a Derelict bent on vengeance 840 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 840 | -10/Mines | Discovered new exit (range 5) 846 | -10/Mines | Entered Exiles 885 | -10/Exiles | Met 8R-AWN 912 | -10/Exiles | Met EX-HEX 960 | -10/Exiles | Met EX-BIN 981 | -10/Exiles | Met EX-DEC 986 | -10/Exiles | Learned location of Zion (-6) 1104 | -10/Exiles | Discovered new exit (range 14) 1133 | -10/Exiles | Entered Mines 1134 | -9/Mines | Assembled infested the area 1139 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1177 | -9/Mines | Discovered new exit (range 8) 1194 | -9/Mines | Entered Materials 1194 | -8/Materials | Evolved 4 slots: Power x1, Utility x2, Weapon x1 1257 | -8/Materials | Lost 4 parts (1p1u2w) 1705 | -8/Materials | Build established: Tank 1739 | -8/Materials | Core integrity fell below 50% 2612 | -8/Materials | Discovered new exit (range 15) 2678 | -8/Materials | Entered Factory 2678 | -7/Factory | Evolved 2 slots: Utility x2 2899 | -7/Factory | Discovered new exit (range 16) 3019 | -7/Factory | Lost 6 parts (1p1n3u1w) 3052 | -7/Factory | Destroyed 11 combat bots 3215 | -7/Factory | Identified exit to Factory 3260 | -7/Factory | Garrison activated, responded to threat 3332 | -7/Factory | Entered another Factory area 3332 | -6/Factory | Evolved 2 slots: Utility x2 3565 | -6/Factory | Build established: Scavenger-Tank 3632 | -6/Factory | Identified exit to Lower Caves 3937 | -6/Factory | Entered Lower Caves 4158 | -6/Lower Caves | Learned Factory terminal intel 4489 | -6/Lower Caves | Build established: Scavenger-Mutant 4580 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 4767 | -6/Lower Caves | Encountered a Warlord checkpoint 5030 | -6/Lower Caves | Discovered new exit (range 15) 5066 | -6/Lower Caves | Identified exit to Lower Caves 5070 | -6/Lower Caves | Entered another Lower Caves area 5512 | -6/Lower Caves | Build established: Scavenger-Tank 5554 | -6/Lower Caves | Discovered new exit (range 7) 5571 | -6/Lower Caves | Identified exit to Zion 5576 | -6/Lower Caves | Entered Zion 5903 | -6/Zion | Discovered new exit (range 15) 6078 | -6/Zion | Learned location of Quarantine (-3) 6606 | -6/Zion | Loaded intel: 5 derelict terminal locations 6678 | -6/Zion | Received a hallucinogenic algorithm 7004 | -6/Zion | Given the Hacking Drone Bay 7539 | -6/Zion | Gained Derelict followers 7907 | -6/Zion | Imprinted 7909 | -6/Zion | Declared Zion's savior 8393 | -6/Zion | Attacked by Zionites 8756 | -6/Zion | Destroyed Imprinter 8762 | -6/Zion | Extracted access codes from Imprinter's data core 8931 | -6/Zion | Opened final containment barrier to the Deep Caves 8983 | -6/Zion | Discovered new exit (range 3) 8983 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 8988 | -6/Zion | Identified exit to Deep Caves 8990 | -6/Zion | Entered Deep Caves 9437 | -6/Deep Caves | Found Prototype Protection 9437 | -6/Deep Caves | Identified Zio. Weapon Casing 9525 | -6/Deep Caves | Z-Facility disabled 9910 | -6/Deep Caves | Discovered new exit (range 7) 10477 | -6/Deep Caves | Spotted as-49249 10507 | -6/Deep Caves | Destroyed as-49249 10712 | -6/Deep Caves | Found GOLEM Unit 10772 | -6/Deep Caves | Spotted as-96180 10783 | -6/Deep Caves | Destroyed as-96180 10993 | -6/Deep Caves | Exposed GOLEM chamber 11274 | -6/Deep Caves | Build established: Scavenger-Mutant 11668 | -6/Deep Caves | Spotted as-70963 11684 | -6/Deep Caves | Destroyed as-70963 12528 | -6/Deep Caves | Build established: Golem 12704 | -6/Deep Caves | Found GOLEM Unit 13153 | -6/Deep Caves | Found GOLEM Unit 13798 | -6/Deep Caves | Found GOLEM Unit 14254 | -6/Deep Caves | Found GOLEM Unit 14708 | -6/Deep Caves | Found GOLEM Unit 15030 | -6/Deep Caves | Found GOLEM Unit 15672 | -6/Deep Caves | Entered Proximity Caves 15673 | -5/Proximity Caves | Identified exit to Factory 16262 | -5/Proximity Caves | Entered Factory 16262 | -5/Factory | Evolved 2 slots: Utility x2 16263 | -5/Factory | Loaded intel: 25 terminal locations 17201 | -5/Factory | Discovered new exit (range 5) 17221 | -5/Factory | Identified exit to Factory 17255 | -5/Factory | Identified exit to Upper Caves 17531 | -5/Factory | Entered Upper Caves 17947 | -5/Upper Caves | Identified exit to Upper Caves 18024 | -5/Upper Caves | Entered another Upper Caves area 18026 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 18620 | -5/Upper Caves | Learned Factory terminal intel 18787 | -5/Upper Caves | Discovered new exit (range 5) 18796 | -5/Upper Caves | Identified exit to Zhirov 18798 | -5/Upper Caves | Entered Zhirov 18800 | -5/Zhirov | Discovered new exit (range 3) 18861 | -5/Zhirov | Learned location of Testing (-2) 18861 | -5/Zhirov | Learned location of Command (-1) 18916 | -5/Zhirov | Found Alien Artifact 18916 | -5/Zhirov | Identified Integrated Dissipator 18916 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 18934 | -5/Zhirov | Found Alien Artifact 19638 | -5/Zhirov | Identified exit to Proximity Caves 19642 | -5/Zhirov | Entered Proximity Caves 20223 | -4/Proximity Caves | Discovered exit to Factory (range 8) 20269 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 20443 | -4/Proximity Caves | Entered Factory 20443 | -4/Factory | Evolved 2 slots: Utility x2 20444 | -4/Factory | Loaded intel: 28 terminal locations 20760 | -4/Factory | Discovered new exit (range 12) 20781 | -4/Factory | Identified exit to Upper Caves 20783 | -4/Factory | Entered Upper Caves 21003 | -4/Upper Caves | Learned location of 2 exits from Research 21475 | -4/Upper Caves | Discovered new exit (range 15) 21744 | -4/Upper Caves | Identified exit to Upper Caves 21767 | -4/Upper Caves | Entered another Upper Caves area 21836 | -4/Upper Caves | Learned Research trap positions 21969 | -4/Upper Caves | Discovered new exit (range 9) 21973 | -4/Upper Caves | Learned 8 Research zone layouts 22006 | -4/Upper Caves | Found Alien Artifact 22006 | -4/Upper Caves | Identified Dimensional Node Initializer 22006 | -4/Upper Caves | Initialized slip node 22128 | -4/Upper Caves | Identified exit to Warlord 22133 | -4/Upper Caves | Entered Warlord 22880 | -4/Warlord | Rebuked by Warlord 22905 | -4/Warlord | Warlord's base attacked by MAIN.C 22910 | -4/Warlord | Found Prototype Reactor 22910 | -4/Warlord | Identified Vortex Chain Reactor 22929 | -4/Warlord | Found Prototype Hackware 22929 | -4/Warlord | Identified System Mapper 22934 | -4/Warlord | Found Prototype Processor 22934 | -4/Warlord | Identified Exp. Armor Integrity Analyzer 23147 | -4/Warlord | Found Prototype Energy Gun 23147 | -4/Warlord | Identified Vortex Shotgun 23208 | -4/Warlord | Build established: Hacker-Golem 23255 | -4/Warlord | Warlord forces counterattacked 23395 | -4/Warlord | Opened side exit 23414 | -4/Warlord | Spotted Executioner 23491 | -4/Warlord | Spotted B-90 Cyclops 23511 | -4/Warlord | Spotted Striker 23547 | -4/Warlord | Lost 7 parts (4u3w) 23559 | -4/Warlord | Core integrity fell below 50% 23560 | -4/Warlord | Spotted B-90 Cyclops 23560 | -4/Warlord | Spotted Striker 23561 | -4/Warlord | Spotted Executioner 23566 | -4/Warlord | Identified Transdimensional Reconstructor 23566 | -4/Warlord | Warped through subspace 23580 | -4/Warlord | Warlord base infiltrated, sounded retreat 23598 | -4/Warlord | Core integrity fell below 20% 23627 | -4/Warlord | Spotted Striker 23628 | -4/Warlord | Lost 8 parts (3n5u) 23633 | -4/Warlord | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- 23591_ Myomer Leg destroyed. 23593_ The unstable cave ceiling collapses. 23595_ ANNOUNCEMENT: MAIN.C reinforcements approaching through caves, arriving soon. 23596_ Discarded Asb. Focal Cannon. 23596_ Dropped Lrg. Storage Unit. 23597_ GOLEM Unit beginning Asb. Alloy Leg integration. 23597_ GOLEM Unit springs to life. 23597_ GOLEM Unit destroyed. 23597_ Acquired Adv. Transmission Jammer. 23598_ System corrupted: Component data lost. 23598_ as-88848 GOLEM Unit beginning Asb. Alloy Leg integration. 23598_ GOLEM Unit springs to life. 23599_ as-71414 GOLEM Unit beginning Asb. Alloy Leg integration. 23600_ The unstable cave ceiling collapses. 23605_ ANNOUNCEMENT: Detected 1 Hunter squad, 1 Grunt squad, 1 Demolisher squad, 1 Melee squad, with prototype support. 23609_ Acquired 55 matter. 23628_ Penetrated by Slug. 23629_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ???????????????????????????##???????? | | ???????????????????????????; ???????? | | ?""??????????????????????? ;#???????? | | #""#?????????????????????? ;##??????? | | #""#?????????????????????? ;#????##? | | #""#####??????????????????/ #??? ?? | | %""==%"############??????? ##? #?? | | %""*!%""""""""""""#??????? # #??? | | =""!=[ "![ """""""#?###### #???? | | *%!|%]=%%*[ ### ##; #???? | | %==%!%%%=%!!= + #???????? | | %%!*=%%%%=*%* + ##???????? | | !%!%!%%=%! =% #### ##????????? | | !""%%!=[%"""""""""#?### @#???? #??? | | !""%%!% """"""""""#?# #s #??#? ??? | | ""%|["###############; ;### # ??? | | """#####???????????# ;; h; # #?? | | #""#???????????????##; =h;## #?? | | #""#????????????????# sb;l #??? | | #""#???????????????## ;# # #??? | | ???????????????????# ##### ##??? | | ???????????????????# #????# #???? | | ???????????????????# K;#????? #???? | | ???????????????????# ##?????# ##??? | | ??????????????????## ##????## #??? | | ?????????????????## ###### #??? | | ????????????????## "# # #??? | | ?????????????####" ## ""# " | | ????????????## # ###" "# " # | | ????????????# = ###" "" " #? | | ????????????# =%* ## " " ""#?? | | ????????????# ## ##"" ###?? | | ????????????###### ###"#" ##???? | | ??????????????##" ##?#########????? | | ??????????????# " "#???????????????? | | ??????????????# " "##??????????????? | | ??????????????# "% " #??????????????? | | ??????????????# * ##??????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 108 Energy Generation 55 Energy Capacity 1700 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 19 Terrain Scan Density 10 Jamming Range 16 Additional Mass Support 20 Armor Coverage 600 Resistance: KI 15 Resistance: TH 15 Resistance: EX 15 Resistance: EM 15 Resistance: I 15 Resistance: S 15 Resistance: P 15 Weapon Shielding 100 Phase Shifting 8 Evasion (%) 63 Targeting Accuracy 8 Target Analysis 5 Core Analysis 8 Armor Integrity Analysis 50 Recoil Reduction 2 Offensive Hacking 20 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Lrg. Storage Unit | -10/Materials | Hacked Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Dissipator Dimensional Node Initializer Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed ImprinterNullDetonator Manual? 0 Play Time 02:00:57 Cumulative 254.8 hours Start 2022.10.15 @ 13:32:22 End 2022.10.15 @ 15:38:56 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 177 Rogue 174 Adventurer 3 Explorer 0 Win Type - Total 3 Types 2/0/1/0/0/0/0/0/0 Lore% 70 Gallery% 73 Achievement% 62 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b9333443-0c14-4f61-9ca3-c3f1583bb74a