Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.01.07 @ 07:03:39 Player: Demise Result: Destroyed by H-55 Commando with Gauss Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (114) 570 Value Destroyed (3074) 3074 Prototype IDs (49) 980 Alien Tech Used (0) 0 Bonus (344) 344 TOTAL SCORE: 8468 Bonus ------- High Alert Combat Kills 27 Follower Combat Kills 96 Aligned with FarCom 300 Friendly Fire -79 Cogmind --------- Core Integrity 0/700 Matter 220/300 Energy 99/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (8) ------ Core Analyzer Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Launcher Guidance Computer Hypervelocity Gauss Rifle Greatsword Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Armored Treads Medium Treads > --- UTILITY ---------- High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Advanced Targeting Computer Hacking Suite System Shield Decoy Drone Bay > --- WEAPON ----------- Improved Assault Rifle Missile Launcher > --- INVENTORY -------- Nuclear Core Light Treads Light Treads Improved VTOL Module High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Humpback High-capacity Matter Pod Experimental Sensor Array Advanced Signal Interpreter Matter Filter Hardened Medium Armor Plating Hardened Medium Armor Plating Hardened Medium Armor Plating PSU Rigger Shock Rifle Shock Rifle Heavy Assault Rifle Autogun Autogun Improved Datajack Katana Greatsword [Rating: 49] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Advanced Treads Treads Advanced Treads Leg Aluminum Leg Wheel Wheel Flight Unit Cooled VTOL Module Utility High-capacity Storage Unit Device Experimental Sensor Array Storage High-capacity Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun Shock Rifle Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Launcher Missile Launcher Special Weapon Mining Laser Impact Weapon Mace Slashing Weapon Katana Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Slots Evolved 6 | . . . 2 . . . 2 2 . . Power . | . . . . . . . . . . . Propulsion . | . . . . . . . . . . . Utility 6 | . . . 2 . . . 2 2 . . Weapon . | . . . . . . . . . . . Parts Attached 150 | 5 19 . 50 7 2 6 41 9 4 7 Power 13 | . 4 . 6 . . 1 1 1 . . Engine 12 | . 4 . 5 . . 1 1 1 . . Core 1 | . . . 1 . . . . . . . Reactor . | . . . . . . . . . . . Propulsion 31 | 2 4 . 10 2 . 3 7 1 . 2 Treads 24 | 2 4 . 8 2 . . 7 1 . . Leg 2 | . . . 2 . . . . . . . Wheel 3 | . . . . . . 3 . . . . Hover . | . . . . . . . . . . . Flight 2 | . . . . . . . . . . 2 Utility 46 | 1 6 . 15 . . . 15 5 1 3 Device 9 | . 1 . 2 . . . 4 1 1 . Storage 12 | 1 5 . 5 . . . 1 . . . Processor 9 | . . . 4 . . . 2 1 . 2 Hackware 3 | . . . . . . . . 2 . 1 Protection 13 | . . . 4 . . . 8 1 . . Artifact . | . . . . . . . . . . . Weapon 60 | 2 5 . 19 5 2 2 18 2 3 2 Energy Gun 14 | . . . 2 . . 1 10 1 . . Energy Cannon . | . . . . . . . . . . . Ballistic Gun 31 | 2 3 . 14 4 1 . 4 . 2 1 Ballistic Cannon 1 | . . . 1 . . . . . . . Launcher 5 | . . . 1 1 . 1 1 . 1 . Special Weapon 2 | . 1 . 1 . . . . . . . Impact Weapon 1 | . 1 . . . . . . . . . Slashing Weapon 5 | . . . . . . . 3 1 . 1 Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon 1 | . . . . . 1 . . . . . Unidentified Prototypes 8 | . . . 5 . . . 2 . . 1 Parts Lost 24 | . . . 7 2 . 4 3 . 7 1 Power 1 | . . . . . . 1 . . . . Propulsion 9 | . . . 2 2 . 2 1 . 2 . Utility 7 | . . . 1 . . . 1 . 4 1 Weapon 7 | . . . 4 . . 1 1 . 1 . Highest Loss Streak 7 | . . . 4 2 . 3 1 . 7 1 Average Slot Usage (%) 93 | . 98 100 97 99 100 99 98 98 76 13 Engine 9 | . 12 14 10 11 11 11 8 6 5 . Treads 18 | . 27 28 18 21 22 11 17 15 11 . Device 1 | . . . 1 . . . 3 . 5 . Storage 27 | . 27 28 29 33 33 33 27 23 19 . Processor 8 | . . . 11 11 11 11 9 7 5 5 Hackware 1 | . . . . . . . . 14 12 2 Protection 4 | . . . 1 . . . 13 15 . . Energy Gun 4 | . . . 2 . . 2 13 12 . . Ballistic Gun 14 | . 26 28 18 21 12 19 3 . 6 2 Naked Turns 169 | . . . . . . . . . 56 113 Heaviest Build 127 | 7 56 56 111 110 110 111 126 126 127 6 Greatest Support 48 | 40 40 40 44 44 44 44 42 48 48 5 Greatest Overweight (x) 42 | . 1 1 18 2 2 11 11 2 42 1 Average Overweight (x) 2 | . . 1 2 2 2 9 3 2 1 . Largest Inventory Capacity 28 | 6 18 18 28 28 28 28 28 28 28 4 Average Capacity 23 | 5 13 18 24 28 28 28 28 28 24 4 Most Carried 28 | 5 16 18 28 28 28 28 28 28 28 4 Average Carried 23 | 4 11 17 24 27 27 27 27 26 24 3 Final Capacity 28 | 6 18 18 28 28 28 28 28 28 4 4 Final Carried 28 | 5 16 18 28 28 27 28 28 28 4 4 Class Distribution -------------------- 69% | Hauler-Mutant 23% | Mutant 4% | Hauler-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -9/Materials Hauler-Mutant | -9/Mines Hauler-Mutant | -9/Exiles Hauler-Mutant | -8/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Waste Mutant | -7/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Matter Collected 3847 | 270 382 97 1402 283 . 308 531 20 295 259 Remotely . | . . . . . . . . . . . Salvage Created 4943 | 92 527 . 1691 62 . 325 1469 35 483 259 Parts 262 | 6 38 . 111 1 . 21 73 1 2 9 Haulers Intercepted 13 | . 2 . 6 . . . 5 . . . Recyclers Shooed 3 | . . . 1 . . . 2 . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Combat Hostiles Destroyed 76 | . 14 . 23 6 . 9 16 . 3 5 Melee 5 | . . . . . . . . . . 5 Guns 57 | . 14 . 22 3 . 8 10 . . . Cannons 1 | . . . 1 . . . . . . . AOE 12 | . . . . 3 . 1 5 . 3 . Classes Destroyed 16 | 2 4 . 4 2 . 1 1 . 1 1 Worker 5 | . . . 4 . . . 1 . . . Builder 2 | . . . 2 . . . . . . . Tunneler 2 | 1 . . . . . . 1 . . . Hauler 13 | . 2 . 6 . . . 5 . . . Recycler 7 | 1 . . 1 . . . 5 . . . Operator 1 | . . . 1 . . . . . . . Watcher 13 | . 3 . 5 . . . 4 1 . . Swarmer 14 | . 6 . 1 . . 3 4 . . . Grunt 34 | . 8 . 12 . . 5 5 . . 4 Duelist 1 | . . . . . . 1 . . . . Sentry 16 | . . . 10 . . . 6 . . . Hunter 1 | . . . . . . . 1 . . . Programmer 1 | . . . . . . . . . . 1 Compactor 3 | . . . . . . . . . 3 . Zionite 1 | . . . . 1 . . . . . . Assembled 6 | . . . . 6 . . . . . . Best Kill Streak 5 | 2 4 . 4 3 . 3 5 1 1 3 Combat Bots Only 4 | . 3 . 4 3 . 3 4 . 1 3 Max Kills in Single Turn 2 | 1 2 . 1 2 . 1 2 1 1 1 Gunslinging 1 | . 1 . . . . . . . . . Exploded 2 | . . . . 2 . 1 2 . 1 . Melee 1 | . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Damage Taken 5218 | . 437 31 1806 554 . 526 649 . 630 585 Core 1216 | . 59 . 180 108 . 107 55 . 274 433 Absorbed by Shields . | . . . . . . . . . . . Core Remaining (%) 66 | 100 . 76 . . . 1 90 . . . Volleys Fired 387 | 5 59 1 167 19 . 26 71 4 33 2 Largest 2 | 2 2 2 2 2 . 2 2 2 2 1 Hottest 100 | 40 100 40 100 46 . 68 100 100 59 33 Shots Fired 718 | 10 111 2 302 34 1 51 136 8 61 2 Gun 660 | 10 104 2 289 29 1 49 133 8 33 2 Cannon 1 | . . . 1 . . . . . . . Launcher 43 | . . . 5 5 . 2 3 . 28 . Special 14 | . 7 . 7 . . . . . . . Kinetic 511 | 10 104 2 270 29 1 44 16 . 33 2 Thermal 14 | . 7 . 7 . . . . . . . Explosive 43 | . . . 5 5 . 2 3 . 28 . Electromagnetic 150 | . . . 20 . . 5 117 8 . . Robot Hit Streak 36 | 5 18 1 23 20 . 22 20 1 36 . Robot Miss Streak 5 | 2 2 1 3 2 . 1 5 2 1 1 Penetration Max . | . . . . . . . . . . . Secondary Targets 7 | . 2 . 2 2 . . 1 . . . Max Gunslinging Chain 1 | . 1 . 1 1 . . 1 . . . Shots Hit Robots 544 | 6 88 1 221 23 4 41 87 2 56 15 Core Hits 199 | 3 34 . 72 14 . 18 43 1 8 6 Critical Hits 3 | . . . 2 . . . . . . 1 Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed 2 | . . . 1 . . . . . . 1 Melee Attacks 31 | . 1 . . . 4 . 4 2 . 20 Impact 1 | . 1 . . . . . . . . . Slashing 26 | . . . . . . . 4 2 . 20 Piercing . | . . . . . . . . . . . Sneak Attacks 4 | . . . . . 4 . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 11920 | 68 913 . 3162 532 . 629 2104 56 3660 796 Guns 6981 | 68 888 . 2942 345 . 537 1683 56 462 . Cannons 18 | . . . 18 . . . . . . . Explosions 4054 | . . . 156 187 . 92 421 . 3198 . Melee 785 | . . . . . . . . . . 785 Ramming 58 | . 1 . 46 . . . . . . 11 Kinetic 5099 | 68 888 . 2630 345 . 517 189 . 462 . Thermal 281 | . 24 . 156 . . . 101 . . . Explosive 3797 | . . . . 187 . 92 320 . 3198 . Electromagnetic 1900 | . . . 330 . . 20 1494 56 . . Impact . | . . . . . . . . . . . Slashing 785 | . . . . . . . . . . 785 Piercing . | . . . . . . . . . . . Highest Corruption 6 | . . . 6 6 6 6 . . . 1 Average Corruption 5 | . . . 4 6 6 6 . . . 1 Corruption Purged . | . . . . . . . . . . . Effects 150 | . . . 62 36 23 28 . . . 1 Message Errors 38 | . . . 16 11 3 8 . . . . Matter Fused 36 | . . . 13 9 9 5 . . . . Heat Flow Errors 21 | . . . 8 4 2 7 . . . . Energy Discharges 11 | . . . 2 5 3 1 . . . . Parts Rejected 2 | . . . . 1 . 1 . . . . Data Loss (minor) 19 | . . . 8 3 5 2 . . . 1 Data Loss (major) 2 | . . . 2 . . . . . . . Misfires 4 | . . . . 2 1 1 . . . . Targeting Errors 16 | . . . 12 1 . 3 . . . . Weapon Failures 1 | . . . 1 . . . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 198 | . . . 110 3 . 7 2 . . 76 Projectiles . | . . . . . . . . . . . Explosions 122 | . . . 110 3 . 7 2 . . . Melee 76 | . . . . . . . . . . 76 Knockbacks 1 | . . . . . . . . . . 1 Impact 1 | . . . . . . . . . . 1 Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 324 | . . . 186 46 . 47 17 . 23 5 Shots 6 | . . . 2 1 . 1 1 . 1 . Rammed 6 | . . . 3 . . . . . . 3 Targets Rammed 8 | . 1 . 4 . . . . . . 3 Kicked . | . . . . . . . . . . . Crushed 2 | . 1 . 1 . . . . . . . Highest Temperature 273 | . 60 . 235 225 195 273 252 90 . . Average Temperature 59 | . 15 . 43 84 100 71 71 36 . . Received Heat Transfer 1500 | . 189 . 669 18 . 225 252 . . 147 Effects 1 | . . . . . . . 1 . . . Energy Bleed 1 | . . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted 2 | . . . 1 . . . 1 . . . Combat Hostiles 1 | . . . . . . . 1 . . . Parts Fried 22 | . . . 4 . . . 16 2 . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . Heat Transferred 200 | . 50 . 100 . . . 50 . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . 3 . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Peak Influence 530 | 10 190 108 530 221 . 120 239 178 38 340 Initial 206 | . 6 27 . 206 . . . 108 . . Average 105 | 5 101 45 187 59 . 38 70 133 7 121 Maximum Alert Level 2 | . 1 . 2 1 . . 1 . . 1 Low Security (%) 80 | 100 99 100 51 71 . 100 96 100 100 68 Level 1 15 | . . . 35 28 . . 3 . . 31 Level 2 3 | . . . 12 . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 16 | . 5 . 4 . . . 3 . . 4 Investigation 9 | . 3 . 2 . . . 2 . . 2 Extermination . | . . . . . . . . . . . Reinforcement 5 | . 2 . 2 . . . . . . 1 Assault 2 | . . . . . . . 1 . . 1 Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Distress Signals 6 | . 1 . 2 . . . 3 . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 164 | . 27 3 55 9 . 9 29 2 14 16 Peak Tracking Total 5 | . 4 3 5 4 . 3 4 2 3 4 Tactical Retreats 12 | . 1 . 5 1 . . 1 . 1 3 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Traps Triggered 8 | . 4 . 2 . . . . 1 . 1 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused 2 | . . . . . . . 2 . . . Traps Extracted . | . . . . . . . . . . . Installed 3 | . . . . . . . 3 . . . Triggered 2 | . . . . . . . 2 . . . Power Sources Rigged 6 | . . . . . . . 6 . . . Exploded 4 | . . . . . . . 4 . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Machines Disabled 8 | . . . 6 . 1 . . . . 1 Max in Single Turn 4 | . . . 4 . 1 . . . . 1 Garrison Access 2 | . . . . . . . 1 . . 1 Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Machines Accessed 42 | . 8 . 16 1 2 . 9 3 . 3 Terminals 26 | . 7 . 11 . . . 6 1 . 1 Fabricators 1 | . . . . . . . . 1 . . Repair Stations 5 | . . . 2 . . . 1 1 . 1 Recycling Units 2 | . 1 . 1 . . . . . . . Scanalyzers 3 | . . . 2 . . . 1 . . . Garrison Access 2 | . . . . . . . 1 . . 1 Total Hacks 166 | . 32 . 54 1 2 . 48 19 . 10 Successful 103 | . 18 . 32 1 2 . 34 10 . 6 Failed 60 | . 13 . 21 . . . 13 9 . 4 Catastrophic 2 | . . . 1 . . . 1 . . . Database Lockouts 3 | . 1 . 1 . . . 1 . . . Manual 85 | . 25 . 26 . 1 . 23 7 . 3 Terminals 94 | . 29 . 33 . . . 23 6 . 3 Fabricators 4 | . . . . . . . . 4 . . Repair Stations 36 | . . . 8 . . . 14 9 . 5 Recycling Units 6 | . 3 . 3 . . . . . . . Scanalyzers 20 | . . . 10 . . . 10 . . . Garrison Access 3 | . . . . . . . 1 . . 2 Terminal Hacks 27 | . 8 . 9 1 2 . 4 3 . . Record 1 | . . . . . 1 . . . . . Part Schematic 1 | . . . . . . . 1 . . . Robot Analysis 5 | . 2 . 2 . . . 1 . . . Prototype ID Bank 1 | . . . 1 . . . . . . . Open Door 1 | . . . . 1 . . . . . . Level Access Points 1 | . 1 . . . . . . . . . Branch Access Points 2 | . 1 . 1 . . . . . . . Terminal Index 4 | . 1 . 1 . . . 1 1 . . Repair Station Index 1 | . . . 1 . . . . . . . Locate Traps 4 | . 1 . 1 . . . 1 1 . . Recall Investigation 1 | . 1 . . . . . . . . . Registered Prototypes 1 | . 1 . . . . . . . . . Zone Layout 3 | . . . 2 . . . . 1 . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . Fabricator Hacks 1 | . . . . . . . . 1 . . Build 1 | . . . . . . . . 1 . . Repair Station Hacks 25 | . . . 5 . . . 12 4 . 4 Scan Component 14 | . . . 3 . . . 6 3 . 2 Repair 11 | . . . 2 . . . 6 1 . 2 Recycling Unit Hacks 2 | . 1 . 1 . . . . . . . Retrieve Components 2 | . 1 . 1 . . . . . . . Scanalyzer 20 | . . . 10 . . . 10 . . . Insert Component 10 | . . . 5 . . . 5 . . . Analyze 10 | . . . 5 . . . 5 . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 28 | . 9 . 7 . . . 8 2 . 2 Terminals 24 | . 8 . 6 . . . 7 1 . 2 Track 3 | . 1 . 2 . . . . . . . Assimilate 3 | . . . . . . . 2 . . 1 Botnet 15 | . 5 . 4 . . . 4 1 . 1 Disrupt 1 | . 1 . . . . . . . . . Operators 2 | . 1 . . . . . 1 . . . Fabricators 1 | . . . . . . . . 1 . . Siphon 1 | . . . . . . . . 1 . . Repair Stations . | . . . . . . . . . . . Recycling Units 2 | . 1 . 1 . . . . . . . Tunnel 2 | . 1 . 1 . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . Watchers 1 | . . . . . . . 1 . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 34 | . 7 . 13 . . . 8 3 . 3 Full Trace Events 6 | . 1 . 2 . . . 1 . . 2 Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 9 | . . . 5 . . . 4 . . . Parts Built 2 | . . . . . . . . 2 . . Matter 126 | . . . . . . . . 126 . . Time 42 | . . . . . . . . 42 . . Total Part Build Rating 8 | . . . . . . . . 8 . . Parts Repaired 11 | . . . 2 . . . 6 1 . 2 Time 462 | . . . 45 . . . 278 25 . 114 Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 18 | . 9 . 9 . . . . . . . Parts Scanalyzed 9 | . . . 5 . . . 4 . . . Part Schematics Acquired 8 | . . . 5 . . . 3 . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked 4 | . . . . . 4 . . . . . Non-combat 3 | . . . . . 3 . . . . . Combat 1 | . . . . . 1 . . . . . Robot Hacks Applied 4 | . . . . . 4 . . . . . parse_system 4 | . . . . . 4 . . . . . Relay Couplers Released 3 | . . . . . . . 2 . . 1 Machine Destruction 3 | . . . . . . . 2 . . 1 Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Total Allies 7 | . . 3 . 2 . . 1 . . 1 Largest Group 3 | . . 3 3 2 1 . 1 . . 1 Highest-Rated Group 42 | . . 40 40 42 31 . 10 . . 10 Highest-Rated Ally 31 | . . 16 16 31 31 . 10 . . 10 Total Orders 9 | . . . . . . . . . 9 . ROAM 4 | . . . . . . . . . 4 . EXPLORE 5 | . . . . . . . . . 5 . Ally Attacks 29 | . . 7 18 4 . . . . . . Total Damage 298 | . . 73 163 62 . . . . . . Kills 10 | . . 3 6 1 . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Robot Analysis Total 5 | . 2 . 2 . . . 1 . . . Derelict Logs Recovered 3 | . . 2 . 1 . . . . . . Drone Launches 16 | . . . . . . . . . 16 . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Turns Passed 14189 | 81 1304 846 3969 1391 641 880 3422 460 505 690 Spaces Moved 6696 | 44 655 466 1750 713 335 435 1281 181 265 571 Core 707 | 13 . . 4 . . . . . 120 570 Treads 5334 | 31 655 466 1622 713 335 11 1175 181 145 . Legs 124 | . . . 124 . . . . . . . Wheels 530 | . . . . . . 424 106 . . . Hover . | . . . . . . . . . . . Flight 1 | . . . . . . . . . . 1 Fastest Speed 50 | 50 160 180 165 185 185 180 180 197 50 50 Average Speed 176 | 127 160 180 188 185 185 180 207 199 148 77 Slowest Speed 2150 | 160 180 180 950 185 185 225 280 205 2150 100 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 65 | 4 95 99 94 99 70 84 71 6 88 13 Regions Visited 10 Branch Regions 4 Pre-discovered Areas 5 | . 1 1 1 1 1 . . . . . Known Exits Taken 5 | . 1 1 1 . . 1 1 . . . Unknown Exits Taken 3 | 1 . . . 1 1 . . . . . Scrap Searched 5 | . . 1 . 3 . 1 . . . . Spaces Dug 62 | . 2 . 32 . . 22 4 1 . 1 Terrain Destroyed 374 | . 5 . 141 41 . 22 33 1 130 1 Melee 7 | . 1 . . . . . 4 1 . 1 Projectile 10 | . 4 . 6 . . . . . . . AOE 357 | . . . 135 41 . 22 29 . 130 . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Total 8315 | 58 792 473 2126 759 356 481 1918 267 310 775 Wait 769 | . 23 3 60 2 . 8 440 67 3 163 Move 6687 | 43 654 465 1749 712 334 434 1280 181 264 571 Hop . | . . . . . . . . . . . Pick Up 135 | 5 20 3 42 10 7 5 32 3 3 5 Fast Attach 45 | 5 6 . 15 . . 3 10 1 1 4 Attach 31 | . 2 . 10 4 . 2 7 2 1 3 Detach 10 | . . . 6 . . . 3 . . 1 Swap 75 | . 11 . 25 3 2 1 25 6 2 . Drop 128 | . 15 1 48 9 9 2 37 1 3 3 Fire 387 | 5 59 1 167 19 . 26 71 4 33 2 Melee 31 | . 1 . . . 4 . 4 2 . 20 Ram 4 | . . . 1 . . . . . . 3 Kick . | . . . . . . . . . . . Crush 4 | . 1 . 3 . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap 9 | . . . . . . . 9 . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Waste -7/Factory History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 82 | -11/Scrapyard | Entered Materials 223 | -10/Materials | Discovered new exit (range 14) 311 | -10/Materials | Build established: Mutant 511 | -10/Materials | Discovered new exit (range 13) 535 | -10/Materials | Central database locked down 748 | -10/Materials | Identified exit to Mines 748 | -10/Materials | Identified exit to Materials 1386 | -10/Materials | Entered Mines 1395 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1433 | -10/Mines | Discovered exit to Materials (range 11) 1625 | -10/Mines | Discovered exit to Materials (range 13) 1700 | -10/Mines | Learned location of Zion (-6) 1965 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2232 | -10/Mines | Entered Materials 2232 | -9/Materials | Accompanied by 3 allies 2232 | -9/Materials | Evolved 2 slots: Utility x2 2579 | -9/Materials | Lost 4 parts (1n1u2w) 2726 | -9/Materials | Discovered new exit (range 14) 2904 | -9/Materials | Build established: Scavenger-Mutant 3028 | -9/Materials | Repaired Lgt. Assault Rifle 3082 | -9/Materials | Identified exit to Mines 3255 | -9/Materials | Build established: Hauler-Mutant 3528 | -9/Materials | Discovered new exit (range 6) 3535 | -9/Materials | Identified exit to Materials 3859 | -9/Materials | Central database locked down 4598 | -9/Materials | Discovered exit to Materials (range 16) 5622 | -9/Materials | Discovered exit to Materials (range 16) 5683 | -9/Materials | Repaired Adv. Treads 6201 | -9/Materials | Entered Mines 6219 | -9/Mines | Assembled infested the area 6224 | -9/Mines | Assisted by a Guerilla fighting off Assembled 6253 | -9/Mines | Core integrity fell below 50% 6530 | -9/Mines | Discovered exit to Materials (range 5) 6593 | -9/Mines | Found the Drone Emporium 6602 | -9/Mines | Found Prototype Device 6660 | -9/Mines | Found a hidden stash of uninstalled traps 6775 | -9/Mines | Discovered new exit (range 3) 6799 | -9/Mines | Discovered exit to Materials (range 3) 6925 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 6929 | -9/Mines | Found Prototype Device 7004 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 7307 | -9/Mines | Learned Materials security intel 7592 | -9/Mines | Entered Exiles 7592 | -9/Exiles | Accompanied by 1 ally 7622 | -9/Exiles | Led the pair of lost Derelicts to a safe place 7637 | -9/Exiles | Met 8R-AWN 7674 | -9/Exiles | Met EX-HEX 7764 | -9/Exiles | Met EX-DEC 7859 | -9/Exiles | Met EX-BIN 7883 | -9/Exiles | Aligned with FarCom system 7885 | -9/Exiles | Given EX-Vault access code 7931 | -9/Exiles | Opened EX-Vault 7947 | -9/Exiles | Found Firepult 7998 | -9/Exiles | Found XL Autogun Array 8007 | -9/Exiles | Found PSU Rigger 8062 | -9/Exiles | Warned to stay clear of 0b10 Research branches 8217 | -9/Exiles | Discovered new exit (range 10) 8233 | -9/Exiles | Left Exiles lab with PSU Rigger 8233 | -9/Exiles | Entered Mines 8260 | -8/Mines | Core integrity fell below 20% 8311 | -8/Mines | Lost 3 parts (1p2n) 8940 | -8/Mines | Discovered exit to Materials (range 10) 9113 | -8/Mines | Entered Materials 9113 | -8/Materials | Evolved 2 slots: Utility x2 9212 | -8/Materials | Identified Exp. Sensor Array 9521 | -8/Materials | Build established: Hauler-Skirmisher 9783 | -8/Materials | Discovered new exit (range 10) 9819 | -8/Materials | Identified exit to Factory 10212 | -8/Materials | Build established: Hauler-Mutant 10623 | -8/Materials | Repaired Hrd. Medium Armor Plating? 10734 | -8/Materials | Repaired Imp. Assault Rifle 10786 | -8/Materials | Repaired Hvy. Ion Engine 10823 | -8/Materials | Repaired Autogun 10904 | -8/Materials | Repaired Exp. Sensor Array 10932 | -8/Materials | Repaired Hcp. Storage Unit 11599 | -8/Materials | Discovered exit to Factory (range 16) 12081 | -8/Materials | Central database locked down 12394 | -8/Materials | Identified Decoy Drone Bay 12535 | -8/Materials | Entered Factory 12535 | -7/Factory | Evolved 2 slots: Utility x2 12536 | -7/Factory | Identified exit to Storage 12816 | -7/Factory | Repaired Hvy. Ion Engine 12950 | -7/Factory | Fabricated Matter Filter (x2) 12995 | -7/Factory | Sucked down chute 12995 | -7/Factory | Entered Waste 13009 | -7/Waste | Spotted C-40 Crusher 13039 | -7/Waste | Spotted C-40 Crusher 13078 | -7/Waste | Discovered new exit (range 63) 13105 | -7/Waste | Destroyed C-40 Crusher 13192 | -7/Waste | Spotted C-40 Crusher 13192 | -7/Waste | Spotted C-40 Crusher 13198 | -7/Waste | Spotted C-40 Crusher 13202 | -7/Waste | Destroyed C-40 Crusher 13258 | -7/Waste | Destroyed C-40 Crusher 13378 | -7/Waste | Spotted C-40 Crusher 13380 | -7/Waste | Crushed by Compactor (1 part destroyed) 13406 | -7/Waste | Crushed by Compactor (1 part destroyed) 13415 | -7/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 13418 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 13419 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 13421 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 13422 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 13453 | -7/Waste | Lost 7 parts (2n4u1w) 13500 | -7/Waste | Entered Factory 13738 | -7/Factory | Build established: Mutant 13897 | -7/Factory | Core integrity fell below 50% 14063 | -7/Factory | Repaired Greatsword 14134 | -7/Factory | Repaired Broken Hyp. Gauss Rifle 14146 | -7/Factory | Core integrity fell below 20% 14190 | -7/Factory | Destroyed by H-55 Commando with Gauss Rifle Last Messages --------------- >>Scan(Broken Hyp. Gauss Rifle) Scanning Broken Hyp. Gauss Rifle... Ready to Repair: Broken Hyp. Gauss Rifle Rating: 5 Time: 70 >>Repair Repairing Broken Hyp. Gauss Rifle... ETC: 70 14064_ ALERT: Suspicious activity at Repair Station F002. Dispatching Investigation squad. 14134_ Repair station completes Broken Hyp. Gauss Rifle repairs. 14135_ Acquired Hyp. Gauss Rifle. 14138_ HV Slug penetrates Wall. 14142_ Slug penetrates Repair Station. 14142_ Repair Station disabled. 14145_ Slug penetrates Door. 14148_ Slug penetrates Repair Station. 14187_ Penetrated by Slug. 14187_ Target Analyzer destroyed. Map ----- +----------------------------------------------------+ | #???# =[* # + #??? | | ##### ! # ####/#### | | ####### ## ## # | | #+#####+#####?# ## ## # | | #????# #?# ######## "" # | | #????# """ #?# #??????# R" # | | #????# """ #?# #??????# "" # | | #????# """ #? ??????# # | | #????# # ?????##"##### | | ### #????# / # #?????# #???? | | ??# #????######## #?????# #???? | | ###+#####???????# #?????# #???? | | ! #???????# #?????# #???? | | ! #???????# ####### #???? | | ! #???????### ### #???? | | #?????????# #?# ########### | | """ """ #?????????? ??# #?# # | | """ """ #???????????????# #?# # | | """ """ #????????## ???# #?# # | | #????????# ## ### # | | +#####+######????# # # | | #???# + # | | #???# #???#### # # | | #???# #??????# ### h# # | | ##### #??????###+##### # # | | ##+###### ! @ # # | | # # ## # # | | "" = + " " " # ! ?# #####+### | | "" # " " " # ??# #???# #?? | | """ # " " " # """ """??# #??##h### | | """ # " " " # """ ""???# #### # | | """ # " " " #?""" ""???# + # | | # " " " #? ????# Y # # | | + " " " #??##??????# # ! # | | ###### " " " #??????????# + # | | +###???# " " " #??????????# # ""# | | ??# #??????????# # T"# | | """"" #######+##??????????# #/ ""# | | """"" #?????# #???????????# # # | | """ ####### ##########??# ###### | | #! #!^^ #??# #????? | | """""?# # g #??# #????? | | """""?# #^^""" b#### #????? | | """ # # ^""" # #????? | | # # """ g ##???? | | ####### + #???? | | ??????# """ # #???? | | ??????# """ # #### #???? | | ??????# """ ######## #### ###?? | | ??????# "" #??????# ! ! ## #?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 30 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 450 Propulsion Shielding 66 Evasion (%) 50 Targeting Accuracy 8 Target Analysis 5 Core Analysis 6 Recoil Reduction 2 Particle Charging 15 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Hcp. Matter Pod | -9/Materials | Scanalyzed Hcp. Storage Unit | -9/Materials | Scanalyzed Aerolev Unit | -9/Materials | Scanalyzed Imp. Flight Unit | -9/Materials | Scanalyzed Hpw. Tractor Beam | -9/Materials | Scanalyzed System Shield | -8/Materials | Hacked Exp. Sensor Array | -8/Materials | Scanalyzed Imp. VTOL Module | -8/Materials | Scanalyzed Humpback | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Matter Filter | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ReactiveXenonTorch Manual? 0 Play Time 01:43:05 Cumulative 183.2 hours Start 2021.01.07 @ 00:31:28 End 2021.01.07 @ 07:03:39 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 169 Rogue 169 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 59 Gallery% 68 Achievement% 54 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Terminus Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cc88a2a8-40bb-4f75-a900-c5228b0a20f7