Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.02 @ 01:19:53 Player: Adam_the_Great Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (76) 380 Value Destroyed (2351) 2351 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (11) 11 TOTAL SCORE: 5342 Bonus ------- High Alert Combat Kills 11 Cogmind --------- Core Integrity 0/700 Matter 169/300 Energy 70/100 System Corruption 5% Temperature Warning (368) Movement Walking (340) Ox3 Location -7/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- Titanium Leg Titanium Leg > --- UTILITY (4) ------ High-capacity Storage Unit Weapon Cycler Improved Medium Armor Plating Hacking Suite > --- WEAPON (4) ------- Mini Assault Cannon Mini Assault Cannon Mini Assault Cannon (fused) > --- INVENTORY (20) --- Aluminum Leg Titanium Leg Titanium Leg Titanium Leg Titanium Leg Weapon Cycler Assault Cannon Assault Cannon Improved Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core Micro Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Improved Signal Interpreter Weapon Cycler Weapon Cycler Hacking Suite > --- WEAPON ----------- Gauss Rifle Mini Assault Cannon Mini Assault Cannon Mini Assault Cannon > --- INVENTORY -------- Gatling Laser Assault Rifle Assault Cannon Improved Datajack [Rating: 45] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Medium Storage Unit Device Sensor Array Storage Medium Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Protection Light Armor Plating Weapon Mini Assault Cannon Energy Gun Particle Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Mini Assault Cannon Launcher Missile Launcher Build | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Slots Evolved 6 | . . 2 2 2 . Power 1 | . . . 1 . . Propulsion 1 | . . 1 . . . Utility 2 | . . 1 . 1 . Weapon 2 | . . . 1 1 . Parts Attached 83 | 6 8 14 19 32 4 Power 15 | 1 . 4 3 6 1 Engine 6 | 1 . 4 1 . . Core 9 | . . . 2 6 1 Reactor . | . . . . . . Propulsion 27 | 2 3 7 6 8 1 Treads . | . . . . . . Leg 27 | 2 3 7 6 8 1 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 17 | 1 3 1 4 6 2 Device 5 | . 1 . 1 2 1 Storage 3 | 1 1 . . 1 . Processor 5 | . 1 1 2 1 . Hackware 1 | . . . . 1 . Protection 3 | . . . 1 1 1 Artifact . | . . . . . . Weapon 24 | 2 2 2 6 12 . Energy Gun 7 | 1 . . 2 4 . Energy Cannon 2 | . . 1 . 1 . Ballistic Gun 8 | 1 2 . 2 3 . Ballistic Cannon 6 | . . 1 1 4 . Launcher 1 | . . . 1 . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . . . . 3 . Parts Lost 37 | . 2 3 16 11 5 Power 10 | . . 1 4 3 2 Propulsion 11 | . 1 1 4 3 2 Utility 6 | . . . 3 3 . Weapon 10 | . 1 1 5 2 1 Highest Loss Streak 12 | . 1 1 12 5 5 To Critical Strikes . | . . . . . . Average Slot Usage (%) 91 | . 95 98 90 75 98 Engine 8 | . 14 10 11 . . Core 4 | . . . 3 10 14 Leg 26 | . 28 32 24 19 22 Device 6 | . 2 11 . 4 14 Storage 9 | . 14 11 9 4 7 Processor 8 | . 7 10 16 3 . Hackware 1 | . . . . 5 7 Energy Gun 3 | . 8 . 4 6 . Energy Cannon 5 | . . 10 7 1 . Ballistic Gun 9 | . 19 8 7 3 6 Ballistic Cannon 6 | . . 2 4 13 23 Peak Build Rating 45 | 6 8 22 30 45 45 Average Rating 22 | 4 7 18 24 30 44 On Entrance 13 | . 6 8 18 10 38 Naked Turns 4 | . . . . 4 . Heaviest Build 68 | 11 16 30 36 68 68 Greatest Support 49 | 20 20 36 42 49 49 Greatest Overweight (x) 5 | . . 1 1 5 3 Average Overweight (x) . | . . . . . 1 Largest Inventory Capacity 20 | 8 10 10 10 20 20 Average Capacity 11 | 7 9 10 10 12 20 Most Carried 12 | 6 10 10 10 12 9 Average Carried 7 | 3 8 9 7 5 8 Final Capacity 20 | 8 10 10 10 20 20 Final Carried 10 | 6 10 8 5 10 9 Class Distribution -------------------- 58% | Mutant 26% | Gunner 14% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Gunner | -8/Materials Scavenger-Gunner | -7/Factory Gunner | -7/Lower Caves Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Low Matter Collected 2065 | 176 284 300 406 587 312 Remotely . | . . . . . . Salvage Created 2453 | . 450 434 684 772 113 Parts 154 | . 34 37 34 46 3 Haulers Intercepted . | . . . . . . Recyclers Shooed 1 | . . . . 1 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 1 | . . . . . 1 Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Combat Hostiles Destroyed 64 | . 15 17 15 14 3 Guns 28 | . 15 . 7 5 1 Cannons 36 | . . 17 8 9 2 Classes Destroyed 11 | . 3 3 3 1 1 Worker 4 | . . 1 . 3 . Builder 3 | . . 1 . 2 . Recycler 2 | . . . 1 1 . Watcher 3 | . 1 . 1 1 . Swarmer 19 | . 6 8 4 . 1 Grunt 29 | . 9 6 5 9 . Duelist 1 | . . . . . 1 Sentry 8 | . . 3 4 . 1 Specialist 1 | . . . 1 . . Hunter 4 | . . . 1 3 . Programmer 2 | . . . . 2 . Best Kill Streak 7 | . 3 7 5 4 3 Combat Bots Only 5 | . 3 5 4 3 3 Max Kills in Single Turn 2 | . 1 2 2 2 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Low Hostile Shots Fired 594 | . 64 112 180 182 56 Missed 160 | . 16 28 55 55 6 Damage Taken 6484 | . 488 912 2141 2020 923 Core 1440 | . 62 173 505 484 216 Absorbed by Shields . | . . . . . . Core Remaining (%) 59 | 100 75 56 8 . . Volleys Fired 202 | . 40 55 39 55 13 Largest 4 | . 2 2 3 4 4 Hottest 240 | . 60 119 184 240 164 Shots Fired 472 | . 79 109 106 151 27 Gun 234 | . 79 31 58 61 5 Cannon 236 | . . 78 46 90 22 Launcher 2 | . . . 2 . . Special . | . . . . . . Kinetic 310 | . 64 62 56 101 27 Thermal 160 | . 15 47 48 50 . Explosive 2 | . . . 2 . . Electromagnetic . | . . . . . . Robot Hit Streak 21 | . 9 21 13 9 4 Robot Miss Streak 10 | . 3 10 2 7 2 Penetration Max . | . . . . . . Secondary Targets 3 | . 3 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 283 | . 55 68 76 68 16 Core Hits 142 | . 28 42 30 35 7 Critical Kills 1 | . 1 . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 4 | . 1 . 1 1 1 Burn 1 | . . . 1 . . Destroy 1 | . 1 . . . . Blast 2 | . . . . 1 1 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 5549 | . 569 1187 1548 1782 463 Guns 1705 | . 568 183 462 453 39 Cannons 3651 | . . 976 957 1294 424 Explosions 123 | . . . 123 . . Melee . | . . . . . . Ramming 70 | . 1 28 6 35 . Kinetic 3012 | . 448 634 480 987 463 Thermal 2344 | . 120 525 939 760 . Explosive 123 | . . . 123 . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 5 | . . 1 . 5 5 Average Corruption 2 | . . 1 . 2 5 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 28 | . . . . 15 13 Message Errors 8 | . . . . 6 2 Matter Fused 6 | . . . . 2 4 Heat Flow Errors 3 | . . . . 2 1 Energy Discharges 2 | . . . . 1 1 Parts Fused 2 | . . . . 1 1 Data Loss (minor) 4 | . . . . 2 2 Misfires 1 | . . . . . 1 Weapon Failures 2 | . . . . 1 1 Overload Shots . | . . . . . . Overflow Damage 122 | . . 21 56 45 . Projectiles 75 | . . 21 9 45 . Explosions 47 | . . . 47 . . Melee . | . . . . . . Knockbacks 37 | . . 19 3 11 4 Impact . | . . . . . . Kinetic 34 | . . 18 3 9 4 Secondary 3 | . . 1 . 2 . Self-Inflicted Damage 161 | . . . 161 . . Shots 2 | . . . 2 . . Rammed . | . . . . . . Targets Rammed 16 | . 2 2 3 9 . Kicked 16 | . 2 2 3 9 . Crushed . | . . . . . . Highest Temperature 625 | . 19 515 489 625 571 Average Temperature 188 | . 10 168 209 193 316 Received Heat Transfer 1896 | . 195 234 441 639 387 Effects 62 | . . 7 16 25 14 Shutdowns 13 | . . 2 3 8 . Energy Bleed 7 | . . . 3 2 2 Interference 25 | . . 4 6 11 4 Matter Decay 5 | . . . 2 1 2 Short Circuit 8 | . . . 2 1 5 Damage (minor) 4 | . . 1 . 2 1 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 8 | . . 1 3 4 . Heat Transferred 3952 | . 275 777 1591 1309 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Peak Influence 481 | . 288 447 481 389 . Initial 218 | . . 121 161 218 . Average 177 | . 83 103 304 275 . Maximum Alert Level 2 | . 1 2 2 1 . Low Security (%) 53 | 100 82 86 13 9 . Level 1 43 | . 17 9 78 90 . Level 2 2 | . . 3 8 . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 19 | . 4 4 5 6 . Investigation 4 | . 2 1 1 . . Extermination 3 | . . . . 3 . Reinforcement 12 | . 2 3 4 3 . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 2 | . . 1 . 1 . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Distress Signals 5 | . 1 1 1 2 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 116 | . 23 29 30 29 5 Peak Tracking Total 7 | . 3 6 7 5 5 Tactical Retreats 14 | . 2 4 6 2 . Traps | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Traps Triggered 5 | . 2 2 . 1 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 1 | . . . . 1 . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Low Machines Disabled 5 | . . 1 3 . 1 Max in Single Turn 2 | . . 1 2 . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Machines Accessed 16 | . 3 5 7 1 . Terminals 12 | . 3 4 4 1 . Fabricators . | . . . . . . Repair Stations 1 | . . . 1 . . Recycling Units 1 | . . . 1 . . Scanalyzers 2 | . . 1 1 . . Garrison Access . | . . . . . . Total Hacks 57 | . 7 15 33 2 . Successful 39 | . 5 7 25 2 . Failed 15 | . 2 6 7 . . Catastrophic 2 | . 1 1 . . . Database Lockouts 3 | . . 2 1 . . Manual . | . . . . . . Terminals 38 | . 7 13 16 2 . Fabricators . | . . . . . . Repair Stations 3 | . . . 3 . . Recycling Units 4 | . . . 4 . . Scanalyzers 12 | . . 2 10 . . Garrison Access . | . . . . . . Terminal Hacks 24 | . 5 5 12 2 . Record 13 | . . 4 7 2 . Prototype ID Bank 1 | . . . 1 . . Terminal Index 1 | . 1 . . . . Alert Level 3 | . 1 . 2 . . Locate Traps 3 | . 1 1 1 . . Transport Status 1 | . 1 . . . . Investigation Status 1 | . . . 1 . . Hauler Manifests 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 1 | . . . 1 . . Scan Component 1 | . . . 1 . . Recycling Unit Hacks 2 | . . . 2 . . Report Inventory 1 | . . . 1 . . Retrieve Components 1 | . . . 1 . . Scanalyzer 12 | . . 2 10 . . Insert Component 6 | . . 1 5 . . Analyze 6 | . . 1 5 . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 12 | . 2 4 5 1 . Full Trace Events 2 | . . 1 1 . . Feedback Events 1 | . . 1 . . . Corruption 1 | . . 1 . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 5 | . . 1 4 . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 3 | . . . 3 . . Parts Scanalyzed 6 | . . 1 5 . . Part Schematics Acquired 5 | . . 1 4 . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Low Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Low Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . . . . 1 Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Low Turns Passed 6269 | 79 1176 2000 1130 1312 572 Spaces Moved 2799 | 53 636 535 640 661 274 Core 59 | 3 . . . 56 . Treads . | . . . . . . Legs 2740 | 50 636 535 640 605 274 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 90 90 50 196 Average Speed 132 | 116 120 114 111 153 197 Slowest Speed 340 | 120 120 180 190 300 340 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 35 | 4 75 42 36 16 37 Regions Visited 5 Branch Regions 1 Pre-discovered Areas 1 | . . . . . 1 Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 2 | . . . . . 2 Spaces Dug 2 | . . 2 . . . Terrain Destroyed 104 | . . 16 67 18 3 Melee . | . . . . . . Projectile 41 | . . 16 4 18 3 AOE 63 | . . . 63 . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Total 5018 | 70 982 1826 984 863 293 Wait 1773 | . 265 1196 258 54 . Move 2794 | 52 635 534 639 660 274 Hop . | . . . . . . Pick Up 103 | 12 20 13 18 38 2 Fast Attach . | . . . . . . Attach 53 | 6 3 5 14 22 3 Detach 2 | . . 1 . 1 . Swap 30 | . 5 9 5 10 1 Drop 45 | . 12 11 8 14 . Fire 202 | . 40 55 39 55 13 Melee . | . . . . . . Ram . | . . . . . . Kick 16 | . 2 2 3 9 . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Lower Caves History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 14) 80 | -11/Scrapyard | Entered Materials 126 | -10/Materials | Discovered new exit (range 14) 306 | -10/Materials | Build established: Mutant 956 | -10/Materials | Discovered new exit (range 15) 1256 | -10/Materials | Entered another Materials area 1256 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3154 | -9/Materials | Central database locked down 3236 | -9/Materials | Discovered new exit (range 10) 3241 | -9/Materials | Central database locked down 3256 | -9/Materials | Entered another Materials area 3256 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 3639 | -8/Materials | Build established: Gunner 3714 | -8/Materials | Central database locked down 3953 | -8/Materials | Discovered new exit (range 4) 4204 | -8/Materials | Discovered new exit (range 11) 4239 | -8/Materials | Core integrity fell below 50% 4249 | -8/Materials | Core integrity fell below 20% 4294 | -8/Materials | Lost 12 parts (3p3n2u4w) 4386 | -8/Materials | Entered Factory 4386 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 4527 | -7/Factory | Lost 3 parts (1n1u1w) 4539 | -7/Factory | Build established: Mutant 4646 | -7/Factory | Core integrity fell below 50% 4877 | -7/Factory | Build established: Scavenger-Gunner 5213 | -7/Factory | Lost 5 parts (2p1n1u1w) 5324 | -7/Factory | Discovered new exit (range 8) 5698 | -7/Factory | Entered Lower Caves 5979 | -7/Lower Caves | Build established: Gunner 6197 | -7/Lower Caves | Learned location of Extension (-4) 6230 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 6249 | -7/Lower Caves | Core integrity fell below 20% 6270 | -7/Lower Caves | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 06253_ Titanium Leg broken. 06253_ Overheating: Short circuit. 06254_ Overheating: Hacking Suite damaged (-4). 06255_ Penetrated by Slug. 06256_ Titanium Leg broken. 06256_ Overheating: Short circuit. 06256_ Broken Assault Rifle destroyed. 06257_ Mni. Assault Cannon broken. 06257_ Overheating: Short circuit. 06258_ Overheating: Energy bleed (-7). 06258_ Penetrated by Slug. 06260_ Overheating: Matter decay (-18). 06260_ Y-64 Sentinel destroyed. 06261_ Overheating: Matter decay (-21). 06261_ Acquired 52 matter. 06264_ Overheating: System interference. 06264_ Mni. Assault Cannon temporarily disabled. 06264_ Broken Titanium Leg destroyed. 06268_ Critical hit (Burn: +37). 06268_ Acquired Imp. Medium Armor Plating. 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"""# ??????????????????????? | | ?????????????????######## ?????????????????????? | | ???????????????????????? %% ????????????????????? | | ???????????????????????? ????????????????????? | | ???????????????????????? % ???????????????????? | | ????????????????????????### ??????????????????? | | ??????????????????????????? ##?????????????????? | | ??????????????????????????? ##??????????????????? | | ???????????????????????????% #???????????????????? | | ???????????????????????????? ???????????????????? | | ???????????????????????????? ???????????????????? | | ????????????????????????????#????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 24 Energy Capacity 415 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 225 Weapon Cycling 30 Evasion (%) 57 Targeting Accuracy 16 Offensive Hacking 10 Item Schematics ----------------- VSS Leg | -9/Materials | Scanalyzed Carbon-fiber Leg | -8/Materials | Scanalyzed Nuclear Core | -8/Materials | Scanalyzed Missile Launcher | -8/Materials | Scanalyzed Hacking Suite | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BurstMassStripper Manual? 0 Play Time 01:04:57 Cumulative 13.2 hours Start 2025.01.02 @ 00:13:34 End 2025.01.02 @ 01:19:53 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 18 Rogue 18 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 16 Achievement% 15 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5a4fa9ed-1430-47e8-b334-272b35f2c281