Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.14 @ 18:49:32 Player: VVRLD_D35TR0YER Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (9) 1800 Robots Destroyed (80) 400 Value Destroyed (2319) 2319 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (939) 939 TOTAL SCORE: 8478 Bonus ------- Follower Combat Kills 222 Registered with UFD 300 Met Optimus in HQ 500 Friendly Fire -83 Cogmind --------- Core Integrity 1000/1000 Matter 204/300 Energy 150/150 System Corruption 0% Temperature Cool (0) Movement Hovering (98) Ox1 Location -5/Factory Parts ------- > --- POWER (1) -------- Light Angular Momentum Engine > --- PROPULSION (8) --- Airjet Airjet Aerolev Unit Aerolev Unit Aerolev Unit > --- UTILITY (6) ------ Cooling System High-capacity Storage Unit Advanced Visual Processing Unit Medium Armor Plating Improved Light Armor Plating Improved Light Armor Plating > --- WEAPON (2) ------- Advanced Beam Rifle Ion Burst Cannon > --- INVENTORY (20) --- Fission Core Light Fission Core Armored Leg Cryofiber Web Experimental Heat Sink Cooling System Deep Structural Scanner 0b10 Decoder Chip [Skirmisher] Particle Charger Improved Light Armor Plating Centrium Light Armor Plating EM Shield System Shield A0-MCA's Component Scanner Sensor Drone Bay (20/20) Pulse Rifle Pulse Rifle Advanced EMP Blaster Advanced EMP Blaster Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Airjet Airjet Airjet Aerolev Unit Aerolev Unit Aerolev Unit > --- UTILITY ---------- Cooling System High-capacity Storage Unit Advanced Visual Processing Unit Particle Charger Improved Light Armor Plating Sensor Drone Bay > --- WEAPON ----------- Plasma Rifle Ion Burst Cannon > --- INVENTORY -------- Light Nuclear Core Fission Core Armored Leg Aerolev Unit Cryofiber Web Experimental Heat Sink Cooling System Deep Structural Scanner 0b10 Decoder Chip [Skirmisher] Medium Armor Plating Improved Light Armor Plating Centrium Light Armor Plating EM Shield A0-MCA's Component Scanner Pulse Rifle Pulse Rifle Advanced Beam Rifle Advanced EMP Blaster Advanced EMP Blaster [Rating: 65] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Hover Unit Aerolev Unit Utility Cooling System Device Cooling System Storage High-capacity Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Beamcaster Energy Gun Beamcaster Energy Cannon Ion Burst Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Advanced EMP Blaster Slashing Weapon Katana Build | -11 -10 -9 -9 -8 -8 -8 -8 -6 -5 ------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Fac Slots Evolved 10 | . . 2 . 2 . . . 4 2 Power . | . . . . . . . . . . Propulsion 6 | . . . . 1 . . . 3 2 Utility 4 | . . 2 . 1 . . . 1 . Weapon . | . . . . . . . . . . Parts Attached 69 | 5 10 2 10 6 16 3 9 8 . Power 6 | . 1 . 1 1 1 . 1 1 . Engine 4 | . 1 . . 1 1 . 1 . . Core 2 | . . . 1 . . . . 1 . Reactor . | . . . . . . . . . . Propulsion 21 | 2 2 . 2 2 7 3 . 3 . Treads 12 | 2 2 . 2 . 6 . . . . Leg . | . . . . . . . . . . Wheel 2 | . . . . 2 . . . . . Hover 7 | . . . . . 1 3 . 3 . Flight . | . . . . . . . . . . Utility 26 | 1 4 1 4 3 4 . 5 4 . Device 11 | . 1 . 2 1 2 . 3 2 . Storage 4 | 1 . . . 1 1 . 1 . . Processor 3 | . . . 2 1 . . . . . Hackware 1 | . . 1 . . . . . . . Protection 7 | . 3 . . . 1 . 1 2 . Artifact . | . . . . . . . . . . Weapon 16 | 2 3 1 3 . 4 . 3 . . Energy Gun 6 | . . . 2 . 3 . 1 . . Energy Cannon 1 | . . . . . 1 . . . . Ballistic Gun 3 | 2 1 . . . . . . . . Ballistic Cannon 3 | . 2 1 . . . . . . . Launcher 2 | . . . . . . . 2 . . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 1 | . . . 1 . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 9 | . . . . . 5 . 4 . . Parts Lost 8 | . . 3 . . 1 . 1 3 . Power 2 | . . 1 . . 1 . . . . Propulsion 2 | . . . . . . . . 2 . Utility 2 | . . 2 . . . . . . . Weapon 2 | . . . . . . . 1 1 . Highest Loss Streak 2 | . . 2 . . 1 . 1 2 . To Critical Strikes . | . . . . . . . . . . Average Backups 15 | . 2 3 3 10 18 19 19 18 . Power . | . . . . . . . . 1 . Propulsion 2 | . . . . . 3 3 2 1 . Utility 8 | . 1 1 1 4 9 11 11 10 . Weapon 4 | . 1 2 1 3 5 5 5 4 . Tool/Special . | . . . . . . . . . . Unused Backups 28 | . . . 3 2 8 . 6 1 8 Power 5 | . . . 2 1 . . . 1 1 Propulsion 2 | . . . . . 1 . . . 1 Utility 13 | . . . 1 1 1 . 6 . 4 Weapon 8 | . . . . . 6 . . . 2 Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 93 | . 82 67 64 95 98 100 99 97 . Engine 7 | . 5 3 . 1 8 9 9 5 . Treads 14 | . 28 22 22 17 24 18 . . . Wheel 1 | . . . . 8 1 . . . . Hover 11 | . . . . . . 8 27 38 . Device 15 | . 6 3 9 16 18 18 17 14 . Storage 6 | . . . . 7 9 9 9 6 . Processor 7 | . . . . 9 9 9 9 6 . Hackware 4 | . . 9 11 9 6 . . . . Protection 5 | . 13 8 . . 2 9 9 11 . Energy Gun 8 | . . . 4 7 12 9 8 6 . Energy Cannon 3 | . . . . . 1 9 8 6 . Ballistic Gun 2 | . 21 16 2 . . . . . . Ballistic Cannon 2 | . 6 6 4 9 3 . . . . Peak Build Rating 65 | 5 8 11 20 28 37 44 51 65 . Average Rating 34 | 2 6 8 13 25 31 37 45 61 . On Entrance 24 | . 4 8 7 20 27 35 44 47 56 Naked Turns . | . . . . . . . . . . Heaviest Build 87 | 7 12 9 14 36 69 69 69 87 . Greatest Support 60 | 20 46 40 40 40 60 60 24 48 . Greatest Overweight (x) 4 | 2 1 1 4 2 3 2 2 2 . Average Overweight (x) 1 | . . . . 1 . 1 2 1 . Largest Inventory Capacity 20 | 8 5 5 5 15 20 20 20 20 . Average Capacity 16 | 5 5 5 5 13 19 20 20 20 . Most Carried 20 | 1 5 5 5 15 20 20 20 20 . Average Carried 15 | . 2 3 4 10 18 19 19 18 . Final Capacity 20 | 5 5 5 5 15 20 20 20 20 20 Final Carried 20 | . 5 3 3 15 20 19 20 19 19 Class Distribution -------------------- 43% | Scavenger-Mutant 38% | Commander-Mutant 17% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Commander-Mutant | -8/Recycling Commander-Mutant | -8/Scraptown Mutant | -6/Factory Mutant | -5/Factory Resources | -11 -10 -9 -9 -8 -8 -8 -8 -6 -5 ----------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Fac Matter Collected 2026 | 233 292 79 384 . 684 30 180 144 . Remotely . | . . . . . . . . . . Salvage Created 3102 | . 458 135 124 98 1559 . 514 214 . Parts 147 | . 31 7 3 5 70 . 24 7 . Haulers Intercepted 8 | . 1 1 . 1 5 . . . . Recyclers Shooed 2 | . . . . . 1 . . 1 . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -8 -8 -6 -5 ------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Fac Combat Hostiles Destroyed 55 | . 13 4 4 1 21 . 9 3 . Melee 1 | . 1 . . . . . . . . Guns 28 | . 7 . 1 1 17 . 1 1 . Cannons 16 | . 5 4 3 . 3 . 1 . . AOE 8 | . . . . . . . 7 1 . Classes Destroyed 18 | . 6 1 2 1 2 . 5 1 . Worker 6 | . 2 . 1 . 3 . . . . Builder 3 | . . . . . 1 . . 2 . Tunneler 1 | . . . 1 . . . . . . Hauler 8 | . 1 1 . 1 5 . . . . Recycler 6 | . 1 . 1 . 4 . . . . Operator 2 | . 1 . . . 1 . . . . Watcher 3 | . . . . . 2 . . 1 . Swarmer 6 | . 6 . . . . . . . . Grunt 23 | . 7 3 . . 13 . . . . Brawler 1 | . . 1 . . . . . . . Sentry 11 | . . . . 1 8 . . 2 . Hunter 1 | . . . . . . . . 1 . Federalist 1 | . . . . . . . 1 . . Explorer 1 | . . . . . . . 1 . . Ranger 1 | . . . . . . . 1 . . Guru 1 | . . . . . . . 1 . . Scrapper 5 | . . . . . . . 5 . . Assembled 4 | . . . 4 . . . . . . Best Kill Streak 9 | . 7 3 2 2 7 . 9 4 . Combat Bots Only 9 | . 4 3 2 1 6 . 9 1 . Max Kills in Single Turn 6 | . 1 1 1 1 2 . 6 4 . Gunslinging . | . . . . . . . . . . Exploded 6 | . . . . . . . 6 1 . Melee 1 | . 1 . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -8 -8 -6 -5 -------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Fac Hostile Shots Fired 372 | . 68 58 23 3 93 . 33 94 . Missed 122 | . 23 13 6 . 35 . 11 34 . Hits 250 | . 45 45 17 3 58 . 22 60 . Melee 4 | . . 3 1 . . . . . . Projectile 246 | . 45 42 16 3 58 . 22 60 . Critical Strikes 5 | . . 1 . . . . 3 1 . Part Disruptions 1 | . . . 1 . . . . . . Damage Taken 3241 | . 448 547 224 39 975 12 425 571 . Core 397 | . 141 78 . . 92 . 60 26 . Absorbed by Shields . | . . . . . . . . . . Redirected to Shielding 45 | . 45 . . . . . . . . Regen/Repaired (Parts) 175 | . . . . . 175 . . . . Core Remaining (%) 78 | 100 43 . 80 . . . 72 96 . Volleys Fired 221 | . 56 23 13 3 101 . 10 15 . Largest 2 | . 2 2 2 2 2 . 2 2 . Hottest 175 | . 60 60 105 105 136 . 175 175 . Shots Fired 426 | . 112 46 26 6 194 1 14 27 . Gun 280 | . 86 12 16 3 143 1 6 13 . Cannon 143 | . 26 34 10 3 51 . 6 13 . Launcher 3 | . . . . . . . 2 1 . Special . | . . . . . . . . . . Kinetic 228 | . 112 46 16 3 51 . . . . Thermal 195 | . . . 10 3 143 1 12 26 . Explosive . | . . . . . . . . . . Electromagnetic 3 | . . . . . . . 2 1 . Robot Hit Streak 11 | . 6 6 5 4 11 2 5 6 . Robot Miss Streak 5 | . 5 4 2 1 2 . 2 3 . Penetration Max . | . . . . . . . . . . Secondary Targets 3 | . 2 . . . 1 . . . . Max Gunslinging Chain 1 | . 1 . . . 1 . . . . Shots Hit Robots 261 | . 62 26 18 4 130 1 8 12 . Core Hits 127 | . 29 8 10 2 56 . 16 6 . Critical Kills . | . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 11 | . . 2 . . 8 . . 1 . Burn 7 | . . . . . 6 . . 1 . Blast 4 | . . 2 . . 2 . . . . Melee Attacks 3 | . . . 2 1 . . . . . Impact . | . . . . . . . . . . Slashing 3 | . . . 2 1 . . . . . Piercing . | . . . . . . . . . . Sneak Attacks 2 | . . . 2 . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 5993 | . 647 391 410 78 2676 9 991 791 . Guns 2931 | . 390 58 172 43 2040 9 86 133 . Cannons 1843 | . 253 333 90 35 621 . 255 256 . Explosions 1052 | . . . . . . . 650 402 . Melee 136 | . . . 136 . . . . . . Ramming 31 | . 4 . 12 . 15 . . . . Kinetic 1830 | . 643 391 140 35 621 . . . . Thermal 3761 | . . . 122 43 2040 9 797 750 . Explosive . | . . . . . . . . . . Electromagnetic 235 | . . . . . . . 194 41 . Impact . | . . . . . . . . . . Slashing 136 | . . . 136 . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 6 | . . 6 6 . 1 1 1 . . Average Corruption 4 | . . 5 6 . 1 1 1 . . Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 18 | . . 5 10 . . 3 . . . Message Errors 4 | . . 1 2 . . 1 . . . Matter Fused 6 | . . 1 4 . . 1 . . . Heat Flow Errors 3 | . . . 3 . . . . . . Energy Discharges 1 | . . 1 . . . . . . . Data Loss (minor) 3 | . . 2 1 . . . . . . Misfires 1 | . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . Overflow Damage 237 | . . . 56 . . . 21 160 . Projectiles 10 | . . . . . . . . 10 . Explosions 171 | . . . . . . . 21 150 . Melee 56 | . . . 56 . . . . . . Knockbacks 7 | . 2 2 1 . 2 . . . . Impact . | . . . . . . . . . . Kinetic 7 | . 2 2 1 . 2 . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 18 | . . . . . . . 18 . . Shots 1 | . . . . . . . 1 . . Rammed 12 | . 2 . 8 . 2 . . . . Targets Rammed 15 | . 4 . 8 . 3 . . . . Kicked . | . . . . . . . . . . Crushed 3 | . 2 . . . 1 . . . . Highest Temperature 204 | . 72 69 204 . 1 . 14 177 . Average Temperature 43 | . 18 29 67 . 1 . 7 58 . Received Heat Transfer 1288 | . 141 249 52 9 468 6 291 72 . Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted 3 | . . . . . 2 . . 1 . Combat Hostiles 2 | . . . . . 1 . . 1 . Parts Melted 29 | . . . . . 19 . 5 5 . Heat Transferred 6216 | . . . 222 74 4292 37 604 987 . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . 2 . . Alert | -11 -10 -9 -9 -8 -8 -8 -8 -6 -5 ------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Fac Maximum Alert Level 1 | . 1 . . . 1 . . . . Low Security (%) 82 | 100 75 100 100 100 69 100 . 100 . Level 1 17 | . 24 . . . 30 . . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 325 | . 254 146 41 37 325 105 . 126 . Initial 105 | . . 96 36 . . 105 . . 51 Average 80 | . 124 113 7 5 116 47 . 23 . Influence Increases 1619 | . 389 127 30 45 839 . . 189 . Destroy 0b10 Robot/C 880 | . 260 80 . 20 460 . . 60 . Destroy 0b10 Robot/NC 145 | . 25 5 15 5 80 . . 15 . Destroy Leader 232 | . 52 12 . 12 134 . . 22 . Allied During Kill 35 | . . . . . 35 . . . . Successful Hack 62 | . 7 28 . 7 20 . . . . Disable Machine 120 | . . . . . 75 . . 45 . Destroy Structure 55 | . . 2 . 1 5 . . 47 . Lose Combat Pursuer 90 | . 45 . 15 . 30 . . . . Influence Decreases 1568 | . 160 263 123 45 569 270 . 83 55 Entered New Map 410 | . . 133 57 . . 165 . . 55 Time Decay 1052 | . 160 100 66 45 559 50 . 72 . Lost Part 51 | . . 30 . . 10 . . 11 . Lost Ally 55 | . . . . . . 55 . . . Squads Dispatched 8 | . 2 1 . . 2 . . 3 . Investigation 3 | . 1 1 . . 1 . . . . Extermination 1 | . . . . . . . . 1 . Reinforcement 4 | . 1 . . . 1 . . 2 . Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -8 -8 -6 -5 --------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Fac Distress Signals 5 | . 1 1 . 1 2 . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 114 | . 19 12 18 5 34 . 17 9 . Peak Tracking Total 8 | . 5 6 5 2 4 . 8 3 . Tactical Retreats 7 | . 3 . 2 . 2 . . . . Traps | -11 -10 -9 -9 -8 -8 -8 -8 -6 -5 ------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Fac Traps Triggered 5 | . . . . 1 4 . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -8 -8 -8 -6 -5 ---------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Fac Machines Disabled 9 | . . . . . 5 . 1 3 . Max in Single Turn 3 | . . . . . 1 . 1 3 . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -8 -8 -6 -5 --------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Fac Machines Accessed 23 | . 2 1 1 2 10 2 3 2 . Terminals 16 | . 2 1 . 2 8 2 . 1 . Fabricators 1 | . . . . . . . . 1 . Repair Stations 2 | . . . . . 2 . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 55 | . 5 4 1 4 26 7 6 2 . Successful 32 | . 1 2 1 3 17 2 6 . . Failed 23 | . 4 2 . 1 9 5 . 2 . Catastrophic 6 | . 1 . . . 3 . . 2 . Database Lockouts . | . . . . . . . . . . Manual 24 | . . 2 . 2 13 4 . 3 . Terminals 39 | . 5 4 . 4 18 7 . 1 . Fabricators 1 | . . . . . . . . 1 . Repair Stations 8 | . . . . . 8 . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 21 | . 1 1 1 3 7 2 6 . . Record 5 | . . . . . . . 5 . . Prototype ID Bank 3 | . . 1 . . 1 1 . . . Open Door 4 | . . . 1 . 3 . . . . Level Access Points 1 | . . . . 1 . . . . . Branch Access Points 2 | . 1 . . 1 . . . . . Hauler Manifests 1 | . . . . 1 . . . . . Registered Components 1 | . . . . . 1 . . . . Zone Layout 3 | . . . . . 2 1 . . . Proto ID Catalog 1 | . . . . . . . 1 . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 8 | . . . . . 8 . . . . Scan Component 4 | . . . . . 4 . . . . Repair 4 | . . . . . 4 . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 3 | . . 1 . . 2 . . . . Terminals 3 | . . 1 . . 2 . . . . Botnet 2 | . . 1 . . 1 . . . . Disrupt 1 | . . . . . 1 . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 14 | . 2 1 . 1 6 2 . 2 . Full Trace Events 2 | . 1 1 . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 4 | . . . . . 4 . . . . Time 152 | . . . . . 152 . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -8 -8 -6 -5 ------------ Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -8 -8 -6 -5 -------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Fac Total Allies 10 | . . . . . 10 . . . . Largest Group 10 | . . . . . 10 10 6 . . Highest-Rated Group 173 | . . . . . 173 167 106 . . Highest-Rated Ally 29 | . . . . . 29 29 29 . . Total Orders 12 | . . . . . . . 1 11 . STAY 1 | . . . . . . . . 1 . ROAM 1 | . . . . . . . 1 . . FOLLOW 3 | . . . . . . . . 3 . EXPLORE 1 | . . . . . . . . 1 . RETURN 6 | . . . . . . . . 6 . Ally Attacks 74 | . . . . . 17 . 57 . . Total Damage 900 | . . . . . 222 . 678 . . Kills 9 | . . . . . 2 . 7 . . Allies Corrupted . | . . . . . . . . . . Allies Melted 3 | . . . . . . 1 2 . . Intel | -11 -10 -9 -9 -8 -8 -8 -8 -6 -5 ------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Fac Active Infowar (turns) 4299 | . . . . 164 1849 188 1579 519 . Optics 4299 | . . . . 164 1849 188 1579 519 . Structural 38 | . . . . . . . . 38 . Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . . . Drone Launches 6 | . . . . . . . . 6 . Drone Recoveries 6 | . . . . . . . . 6 . Exploration | -11 -10 -9 -9 -8 -8 -8 -8 -6 -5 ------------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Fac Turns Passed 5435 | 36 355 213 408 288 1849 188 1579 519 . Spaces Moved 3235 | 50 265 173 441 187 724 70 932 393 . Core 875 | 49 262 169 395 . . . . . . Treads 716 | 1 3 4 46 16 598 48 . . . Legs . | . . . . . . . . . . Wheels 297 | . . . . 171 126 . . . . Hover 1347 | . . . . . . 22 932 393 . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 50 50 50 100 130 162 162 95 . Average Speed 129 | 54 59 66 70 132 176 215 162 101 . Slowest Speed 250 | 160 160 160 250 240 240 240 162 158 . Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 38 | 4 38 21 68 21 90 17 76 10 . Regions Visited 9 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 1 | . . . . 1 . . . . . Unknown Exits Taken 8 | 1 1 1 1 . 1 1 1 1 . Scrap Searched 2 | . . . 2 . . . . . . Spaces Dug 16 | . . . . 1 . . 15 . . Terrain Destroyed 67 | . . . . 1 . . 16 50 . Melee 1 | . . . . 1 . . . . . Projectile 1 | . . . . . . . 1 . . AOE 65 | . . . . . . . 15 50 . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -8 -8 -6 -5 --------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Fac Total 4036 | 57 360 226 506 219 1105 109 983 471 . Wait 313 | . 10 22 11 1 200 32 6 31 . Move 3226 | 49 264 172 440 186 723 69 931 392 . Hop . | . . . . . . . . . . Pick Up 65 | 1 6 1 6 15 21 2 8 5 . Fast Attach 37 | 4 6 . 6 5 11 . 5 . . Attach 24 | 1 . 3 4 1 3 3 1 8 . Detach 12 | 1 1 1 3 1 3 . . 2 . Swap 53 | . 7 2 3 2 11 . 11 17 . Drop 63 | 1 6 2 10 4 25 3 11 1 . Fire 221 | . 56 23 13 3 101 . 10 15 . Melee 3 | . . . 2 1 . . . . . Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush 15 | . 4 . 8 . 3 . . . . Escape Stasis 4 | . . . . . 4 . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / Min) -9/Materials -9/Mines -8/Materials (discovered 5 exits: Fac x3 / *Sto x2) -8/Storage (discovered 2 exits: *Fac / *Rec) -8/Recycling -8/Scraptown -6/Factory -5/Factory History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 37 | -11/Scrapyard | Entered Materials 153 | -10/Materials | Core integrity fell below 50% 206 | -10/Materials | Discovered new exit (range 7) 255 | -10/Materials | Identified exit to Mines 392 | -10/Materials | Entered another Materials area 392 | -9/Materials | Evolved 2 slots: Utility x2 590 | -9/Materials | Discovered new exit (range 7) 605 | -9/Materials | Entered Mines 614 | -9/Mines | Met a Derelict bent on vengeance 621 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 724 | -9/Mines | Assembled infested the area 780 | -9/Mines | Found the Drone Emporium 782 | -9/Mines | Found Prototype Device 790 | -9/Mines | Learned 2 Materials zone layouts 914 | -9/Mines | Build established: Scavenger-Mutant 1004 | -9/Mines | Discovered new exit (range 7) 1013 | -9/Mines | Entered Materials 1013 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1014 | -8/Materials | Identified exit to Factory 1158 | -8/Materials | Identified exit to Storage 1301 | -8/Materials | Entered Storage 1512 | -8/Storage | Repaired Beamcaster 1547 | -8/Storage | Repaired Lgt. Cannon 1898 | -8/Storage | Repaired Beamcaster 2100 | -8/Storage | Repaired Lgt. Treads 2381 | -8/Storage | Used back door to open Recycling access 2381 | -8/Storage | Discovered new exit (range 5) 2636 | -8/Storage | Discovered exit to Factory (range 16) 2726 | -8/Storage | Met 01-MTF 2762 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 3064 | -8/Storage | Build established: Commander-Mutant 3150 | -8/Storage | Entered Recycling 3150 | -8/Recycling | Accompanied by 11 allies (01-MTF) 3239 | -8/Recycling | Scanned before Scraplab entrance 3296 | -8/Recycling | Lost 5 allies 3297 | -8/Recycling | Entered Scraplab 3310 | -8/Recycling | Discovered new exit (range 3) 3338 | -8/Recycling | Entered Scraptown 3338 | -8/Scraptown | Accompanied by 6 allies 3342 | -8/Scraptown | System corruption cleaned by C-Scrubber 3450 | -8/Scraptown | Visited UFD Registry 3450 | -8/Scraptown | Registered with UFD as "Steamback" 3735 | -8/Scraptown | Identified Sensor Drone Bay 3785 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 3863 | -8/Scraptown | Visited Assassins FH 3885 | -8/Scraptown | Visited Scrapoid Research Area 3939 | -8/Scraptown | Visited Supply Room 4010 | -8/Scraptown | Visited Spacefarers 4131 | -8/Scraptown | Visited Awakened 4246 | -8/Scraptown | Visited Scrap Suit Storage 4301 | -8/Scraptown | Visited Science Guys 4360 | -8/Scraptown | Visited A0-MCA Data Center 4369 | -8/Scraptown | Given a B- rating by A0-MCA 4372 | -8/Scraptown | Found A0-MCA's Component Scanner 4405 | -8/Scraptown | Visited Junk Repository 4472 | -8/Scraptown | Visited Abandonware Association 4483 | -8/Scraptown | Learned abandonware demo "OVRCLOCK.EXE" 4525 | -8/Scraptown | Visited Infowarlord's Domain 4570 | -8/Scraptown | Received an X-ray algorithm 4579 | -8/Scraptown | Visited Observation Area 4643 | -8/Scraptown | Visited Research Penetration Think Tank 4703 | -8/Scraptown | Visited Supply Room 4755 | -8/Scraptown | Met Optimus 4755 | -8/Scraptown | Accepted into 0bPrime 4824 | -8/Scraptown | Civil war broke out across Scraptown 4892 | -8/Scraptown | Discovered new exit (range 3) 4898 | -8/Scraptown | Destroyed 9 combat bots 4901 | -8/Scraptown | Lost 7 allies 4908 | -8/Scraptown | Found Deep Structural Scanner 4917 | -8/Scraptown | Entered Factory 4917 | -6/Factory | Evolved 4 slots: Propulsion x3, Utility x1 5089 | -6/Factory | Ran an X-ray algorithm 5094 | -6/Factory | Ran an X-ray algorithm 5146 | -6/Factory | Build established: Mutant 5399 | -6/Factory | Discovered new exit (range 17) 5436 | -6/Factory | Entered another Factory area 5436 | -5/Factory | Evolved 2 slots: Propulsion x2 5436 | -5/Factory | Self-destructed Last Messages --------------- 05392_ U-05 Engineer builds a Wall. 05393_ U-05 Engineer lays Concrete. 05399_ EXIT=FOUND 05411_ ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 1P. 05413_ Plasma Rifle destroyed. 05413_ Sensor Drone retrieved by Sensor Drone Bay (no repairs). 05423_ Flak Gun melted. 05423_ Lgt. Treads melted. 05423_ Imp. Deuterium Engine melted. 05423_ Y-54 Guardian destroyed. 05427_ K-01 Serf collects debris. 05432_ Acquired 51 matter. 05433_ K-01 Serf collects debris. 05434_ Acquired Imp. Light Armor Plating. PARAMETERS=PROPULSION+2 LOCATION=UNKNOWN GOAL=ESCAPE Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????# ??????????????????????????????????? | | ?????????????# ????????????????????????????????? | | ????????#+#### #####+####????????????????????? | | ??????# #????????????????????? | | ??????# #????????????????????? | | ??????# @ #????????????????????? | | ??????# #????????????????????? | | ??????# #????????????????????? | | ????????##+#############+####????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 81 Energy Generation 18 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 85 Additional Mass Support 6 Armor Coverage 525 Propulsion Shielding 33 Evasion (%) 50 Targeting Accuracy 6 Recoil Reduction 3 Particle Charging 15 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Beamcaster | 62% | -8/Storage Lgt. Cannon | 71% | -8/Storage Beamcaster | 32% | -8/Storage Lgt. Treads | 67% | -8/Storage Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed JunkMetafiberActivator Manual? 0 Play Time 00:59:17 Cumulative 208.6 hours Start 2025.07.14 @ 12:45:45 End 2025.07.14 @ 18:49:32 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 215 Rogue 215 Adventurer 0 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0/0 Lore% 72 Gallery% 69 Achievement% 66 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 75fa3cb1-b00d-402e-8944-d1a15bdb68da