Cogmind - Beta 13 *** ADVENTURER MODE // 2024.03.30 @ 21:45:02 Player: jjjdanny Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (54) 270 Value Destroyed (1455) 1455 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (826) 826 TOTAL SCORE: 5991 Bonus ------- High Alert Combat Kills 80 Follower Combat Kills 458 Entered DSFs 500 Friendly Fire -212 Cogmind --------- Core Integrity 0/850 Matter 48/300 Energy 62/100 System Corruption 0% Temperature Cool (27) Movement Core (350) Ox6 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Large Storage Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (15) --- Fusion Compressor Particle Gun Peak State ------------ > --- POWER ------------ Light Nuclear Core Angular Momentum Engine > --- PROPULSION ------- Aluminum Leg Improved Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit High-capacity Matter Pod Weight Redist. System Advanced Visual Processing Unit Hardened Light Armor Plating Improved Field Recycling Unit > --- WEAPON ----------- Rocket Launcher Rocket Launcher Rocket Launcher > --- INVENTORY -------- Angular Momentum Engine Fusion Compressor Aluminum Leg Aluminum Leg Aluminum Leg Active Sensor Suite Particle Gun Rocket Launcher Rocket Launcher [Rating: 40] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Improved Aluminum Leg Leg Improved Aluminum Leg Utility High-capacity Matter Pod Device Weight Redist. System Storage High-capacity Matter Pod Processor Advanced Visual Processing Unit Protection Hardened Light Armor Plating Weapon Rocket Launcher Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Build | -11 -10 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Slots Evolved 8 | . . . 2 2 2 . 2 Power 1 | . . . 1 . . . . Propulsion 2 | . . . . 1 . . 1 Utility 4 | . . . 1 . 2 . 1 Weapon 1 | . . . . 1 . . . Parts Attached 44 | 6 7 3 2 3 2 9 12 Power 6 | 1 . . 1 . . 2 2 Engine 4 | 1 . . 1 . . . 2 Core 2 | . . . . . . 2 . Reactor . | . . . . . . . . Propulsion 14 | 2 2 2 . 1 . 3 4 Treads . | . . . . . . . . Leg 14 | 2 2 2 . 1 . 3 4 Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 12 | 1 3 . 1 1 2 1 3 Device 6 | . 1 . 1 . 1 1 2 Storage 3 | 1 1 . . 1 . . . Processor 1 | . . . . . 1 . . Hackware . | . . . . . . . . Protection 2 | . 1 . . . . . 1 Artifact . | . . . . . . . . Weapon 12 | 2 2 1 . 1 . 3 3 Energy Gun . | . . . . . . . . Energy Cannon . | . . . . . . . . Ballistic Gun 2 | 2 . . . . . . . Ballistic Cannon . | . . . . . . . . Launcher 10 | . 2 1 . 1 . 3 3 Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 2 | . . . 1 . . . 1 Parts Lost 29 | . . 3 . . . 2 24 Power 5 | . . . . . . 1 4 Propulsion 9 | . . 2 . . . . 7 Utility 7 | . . . . . . . 7 Weapon 8 | . . 1 . . . 1 6 Highest Loss Streak 12 | . . 3 . . . 2 12 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 95 | . 98 98 100 99 100 96 90 Engine 10 | . 14 14 22 18 15 5 2 Core 4 | . . . . . . 9 9 Leg 24 | . 28 27 22 26 23 23 23 Device 9 | . . . 11 9 15 11 11 Storage 17 | . 21 28 22 18 15 15 12 Processor 3 | . . . . . 7 7 5 Protection 2 | . 5 . . . . . 4 Ballistic Gun 1 | . 24 . . . . . . Launcher 20 | . 2 27 22 27 23 23 17 Naked Turns . | . . . . . . . . Heaviest Build 79 | 13 18 16 23 39 39 49 79 Greatest Support 59 | 20 26 26 26 36 42 49 59 Greatest Overweight (x) 4 | 1 . . . 1 . 1 4 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 8 15 15 15 15 Average Capacity 12 | 7 8 8 8 14 15 15 15 Most Carried 15 | 5 8 8 8 9 8 15 15 Average Carried 8 | 1 4 6 5 7 7 11 11 Final Capacity 15 | 8 8 8 8 15 15 15 15 Final Carried 15 | 1 7 5 8 9 7 15 2 Class Distribution -------------------- 40% | Mutant 26% | Scavenger-Bomber 22% | Bomber 10% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Bomber | -8/Materials Skirmisher | -7/Factory Skirmisher | -7/DSF Scavenger-Bomber | -6/Factory Resources | -11 -10 -10 -9 -8 -7 -7 -6 ----------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Matter Collected 1277 | 223 . 70 187 331 . 294 172 Remotely . | . . . . . . . . Salvage Created 1206 | . . 56 . 208 . 198 744 Parts 66 | . . 2 . 7 . 11 46 Haulers Intercepted 2 | . . . . . . . 2 Recyclers Shooed 3 | . . . . . . . 3 Parts Field Recycled 9 | . . . . . . . 9 Retrieved Matter 265 | . . . . . . . 265 Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Combat Hostiles Destroyed 25 | . . 4 . 1 . 4 16 AOE 25 | . . 4 . 1 . 4 16 Classes Destroyed 14 | . . 3 . 3 . 2 6 Worker 8 | . . 1 . . . . 7 Builder 11 | . . . . . . . 11 Hauler 2 | . . . . . . . 2 Recycler 4 | . . . . 2 . . 2 Mechanic 3 | . . . . . . . 3 Drone 1 | . . . . 1 . . . Watcher 1 | . . . . . . . 1 Swarmer 5 | . . . . . . 2 3 Grunt 11 | . . 2 . . . 1 8 Sentry 3 | . . . . 1 . . 2 Demolisher 2 | . . 2 . . . . . Specialist 1 | . . . . . . 1 . Hunter 2 | . . . . . . . 2 Behemoth 1 | . . . . . . . 1 Best Kill Streak 15 | . . 3 . 2 . 2 15 Combat Bots Only 5 | . . 2 . 1 . 2 5 Max Kills in Single Turn 5 | . . 2 . 2 . 2 5 Gunslinging . | . . . . . . . . Exploded 2 | . . 2 . 1 . 2 2 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -6 -------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Hostile Shots Fired 372 | . . 21 . . . 7 344 Missed 109 | . . 1 . . . 3 105 Damage Taken 3731 | . . 727 . . . 150 2854 Core 1081 | . . 178 . . . 43 860 Absorbed by Shields . | . . . . . . . . Ignored by Resistances 1063 | . . 194 . . . 40 829 Core Remaining (%) 84 | 100 . 28 100 100 . 93 . Volleys Fired 63 | . . 10 2 2 . 5 44 Largest 3 | . . 2 2 3 . 3 3 Hottest 99 | . . 60 60 90 . 99 99 Shots Fired 121 | . . 20 4 6 . 13 78 Gun . | . . . . . . . . Cannon . | . . . . . . . . Launcher 121 | . . 20 4 6 . 13 78 Special . | . . . . . . . . Kinetic . | . . . . . . . . Thermal . | . . . . . . . . Explosive 121 | . . 20 4 6 . 13 78 Electromagnetic . | . . . . . . . . Robot Hit Streak 12 | . . 1 . 1 . . 12 Robot Miss Streak 2 | . . 1 . 2 . . 2 Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 47 | . . 1 . 1 . . 45 Core Hits 148 | . . 32 . 5 . 11 100 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes . | . . . . . . . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 5952 | . . 396 26 244 . 641 4645 Guns . | . . . . . . . . Cannons . | . . . . . . . . Explosions 5946 | . . 396 26 244 . 641 4639 Melee . | . . . . . . . . Ramming 6 | . . . . . . . 6 Kinetic . | . . . . . . . . Thermal . | . . . . . . . . Explosive 5946 | . . 396 26 244 . 641 4639 Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption . | . . . . . . . . Average Corruption . | . . . . . . . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Overload Shots . | . . . . . . . . Overflow Damage 128 | . . . . 2 . 13 113 Projectiles . | . . . . . . . . Explosions 128 | . . . . 2 . 13 113 Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 335 | . . 12 . . . 5 318 Shots 13 | . . 1 . . . 1 11 Rammed . | . . . . . . . . Targets Rammed 1 | . . . . . . . 1 Kicked 1 | . . . . . . . 1 Crushed . | . . . . . . . . Highest Temperature 350 | . . 9 6 27 . . 350 Average Temperature 122 | . . 9 4 15 . . 129 Received Heat Transfer 1166 | . . 9 . . . . 1157 Effects 4 | . . . . . . . 4 Shutdowns 1 | . . . . . . . 1 Interference 3 | . . . . . . . 3 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred . | . . . . . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Peak Influence 559 | . . 145 297 385 154 309 559 Initial 150 | . . . 47 106 150 95 140 Average 184 | . . 114 169 233 150 209 241 Maximum Alert Level 2 | . . . 1 1 . 1 2 Low Security (%) 66 | 100 100 100 83 37 100 37 55 Level 1 26 | . . . 16 62 . 62 25 Level 2 6 | . . . . . . . 18 Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Sterilizations 1 | . . . . . . 1 . Squads Dispatched 9 | . 1 1 . . . 1 6 Investigation 1 | . 1 . . . . . . Extermination . | . . . . . . . . Reinforcement 7 | . . . . . . 1 6 Assault 1 | . . 1 . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 5 | . . . . . . . 5 Haulers Reinforced 1 | . . . . . . . 1 Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Distress Signals 3 | . . . 1 1 . . 1 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 61 | . . 7 10 12 . 7 25 Peak Tracking Total 7 | . . 4 5 6 . 4 7 Tactical Retreats . | . . . . . . . . Traps | -11 -10 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Traps Triggered 2 | . 1 . . . . 1 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -6 ---------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Machines Disabled 5 | . . . 1 2 . 1 1 Max in Single Turn 2 | . . . 1 2 . 1 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Machines Accessed 8 | . 1 1 1 1 2 . 2 Terminals 7 | . 1 . 1 1 2 . 2 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 18 | . 3 1 2 2 4 . 6 Successful 9 | . 2 1 1 1 2 . 2 Failed 9 | . 1 . 1 1 2 . 4 Catastrophic 1 | . . . . . . . 1 Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 17 | . 3 . 2 2 4 . 6 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 9 | . 2 1 1 1 2 . 2 Open Door 1 | . . 1 . . . . . Open DSF 1 | . . . . . 1 . . Locate Traps 3 | . 1 . . . 1 . 1 Zone Layout 4 | . 1 . 1 1 . . 1 Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 3 | . 1 . . . . . 2 Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -6 ------------ Run | Yrd Mat Min Mat Mat Fac DSF Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -6 -------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Total Allies 6 | . . 6 . . . . . Largest Group 6 | . . 6 5 4 3 3 . Highest-Rated Group 116 | . . 116 102 86 78 78 . Highest-Rated Ally 31 | . . 31 31 31 31 31 . Total Orders . | . . . . . . . . Ally Attacks 152 | . . 3 70 36 . 43 . Total Damage 1756 | . . 52 721 379 . 604 . Kills 25 | . . . 10 9 . 6 . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches 7 | . . . 7 . . . . Drone Recoveries 5 | . . . 5 . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -6 ------------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Turns Passed 2208 | 81 154 236 277 327 112 211 810 Spaces Moved 1348 | 59 108 166 206 178 92 111 428 Core 6 | 6 . . . . . . . Treads . | . . . . . . . . Legs 1342 | 53 108 166 206 178 92 111 428 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 120 120 Average Speed 138 | 113 120 120 120 176 120 152 145 Slowest Speed 400 | 120 120 120 120 190 120 190 400 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 27 | 4 25 42 23 19 4 88 16 Regions Visited 7 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 1 | . . . . . 1 . . Unknown Exits Taken 5 | 1 1 1 1 1 . . . Scrap Searched 1 | . . 1 . . . . . Spaces Dug 3 | . . 3 . . . . . Terrain Destroyed 456 | . . 95 35 64 . 40 222 Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE 456 | . . 95 35 64 . 40 222 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Total 1596 | 73 133 183 233 187 93 144 550 Wait 78 | . . 4 18 . . . 56 Move 1341 | 58 107 165 205 177 91 110 428 Hop . | . . . . . . . . Pick Up 49 | 8 13 1 4 4 . 14 5 Fast Attach . | . . . . . . . . Attach 35 | 6 3 3 2 2 2 5 12 Detach . | . . . . . . . . Swap 9 | . 4 . . 1 . 4 . Drop 20 | 1 6 . 2 1 . 6 4 Fire 63 | . . 10 2 2 . 5 44 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick 1 | . . . . . . . 1 Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -7/Factory -7/DSF -6/Factory History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 82 | -11/Scrapyard | Entered Materials 186 | -10/Materials | Discovered new exit (range 16) 236 | -10/Materials | Entered Mines 237 | -10/Mines | Assembled infested the area 299 | -10/Mines | Found the Drone Emporium 308 | -10/Mines | Found Prototype Device 318 | -10/Mines | Build established: Mutant 373 | -10/Mines | Core integrity fell below 50% 390 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 405 | -10/Mines | Lost 3 parts (2n1w) 444 | -10/Mines | Discovered new exit (range 12) 445 | -10/Mines | Met a Derelict testing a Signal Generator 472 | -10/Mines | Entered Materials 472 | -9/Materials | Accompanied by 5 allies 472 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 473 | -9/Materials | Identified Thief Drone Bay 477 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 699 | -9/Materials | Discovered new exit (range 14) 749 | -9/Materials | Entered another Materials area 749 | -8/Materials | Accompanied by 6 allies 749 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1044 | -8/Materials | Build established: Bomber 1052 | -8/Materials | Discovered new exit (range 8) 1076 | -8/Materials | Entered Factory 1076 | -7/Factory | Accompanied by 3 allies 1076 | -7/Factory | Evolved 2 slots: Utility x2 1186 | -7/Factory | Identified exit to DSF 1188 | -7/Factory | Entered DSF 1188 | -7/DSF | Accompanied by 3 allies 1225 | -7/DSF | Additional patrols routed to DSF 1268 | -7/DSF | Found Prototype Device 1344 | -7/DSF | Lost 3 allies 1374 | -7/DSF | Discovered new exit (range 16) 1388 | -7/DSF | Sterilization system engaged 1399 | -7/DSF | Entered Factory 1399 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1686 | -6/Factory | Build established: Scavenger-Bomber 1918 | -6/Factory | Spotted B-75 Beast 1974 | -6/Factory | Destroyed B-75 Beast 2118 | -6/Factory | Lost 12 parts (2p4n2u4w) 2183 | -6/Factory | Core integrity fell below 50% 2187 | -6/Factory | Identified Active Sensor Suite 2200 | -6/Factory | Core integrity fell below 20% 2209 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. Critical hit (Burn: +37). Critical hit (Burn: +50). U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. The unstable cave ceiling collapses. U-05 Engineer builds a Wall. R-10 Processor collects Wheel. U-05 Engineer destroyed. U-05 Engineer lays Concrete. The unstable cave ceiling collapses. U-05 Engineer lays Concrete. R-10 Processor collects Wheel. U-05 Engineer lays Concrete. Active Sensor Suite destroyed. U-05 Engineer lays Concrete. R-10 Processor collects Terrain Scan Processor. Map ----- +----------------------------------------------------+ | # #????????????????? | | """" # # ###########+###????????????????? | | """" # ###??????????????????????????????? | | """" ## ##???????????????????????????????? | | ??? """" ## ##??????????? ???????????????????? | | ???? 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