Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.02.24 @ 00:18:11 Player: Crophlin Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (96) 480 Value Destroyed (2695) 2695 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 6055 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 181/300 Energy 242/290 System Corruption 2% Temperature Cool (162) Movement Core (1000) Ox19 Location -7/Storage Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Improved Heat Sink High-capacity Storage Unit Improved Power Shielding Hacking Suite Recalibrator > --- WEAPON (3) ------- Gauss Cannon Heavy Flail Chainsword > --- INVENTORY (12) --- Light Deuterium Engine High-capacity Storage Unit Improved Signal Interpreter Field Recycling Unit (0) Datajack Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Gravmag System Cooled Airjet Cooled Airjet Cooled Airjet > --- UTILITY ---------- High-capacity Storage Unit Targeting Computer Improved Power Shielding Improved Utility Shielding Hacking Suite > --- WEAPON ----------- Heavy Laser Flak Gun Chainsword > --- INVENTORY -------- Light Deuterium Engine Nuclear Core Gravmag System Improved Heat Sink High-capacity Storage Unit Improved Signal Interpreter Recalibrator Field Recycling Unit Particle Gun Heavy Laser Datajack [Rating: 48] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Cooled Airjet Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Improved Utility Shielding Weapon Particle Gun Energy Gun Particle Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Gauss Cannon Special Weapon Mining Laser Impact Weapon Hammer Slashing Weapon Chainsword Special Melee Weapon Datajack Build | -11 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Sto Slots Evolved 6 | . . . 2 2 2 . Power . | . . . . . . . Propulsion 2 | . . . 2 . . . Utility 3 | . . . . 2 1 . Weapon 1 | . . . . . 1 . Parts Attached 122 | 6 2 15 29 31 17 22 Power 14 | 1 . 3 4 5 . 1 Engine 11 | 1 . 2 4 3 . 1 Core 3 | . . 1 . 2 . . Reactor . | . . . . . . . Propulsion 33 | 2 . 5 7 6 8 5 Treads 3 | . . . . 3 . . Leg 23 | 2 . 5 7 3 2 4 Wheel 1 | . . . . . 1 . Hover 6 | . . . . . 5 1 Flight . | . . . . . . . Utility 29 | 1 2 4 6 6 4 6 Device 18 | . 1 2 4 4 3 4 Storage 3 | 1 1 . 1 . . . Processor 1 | . . . 1 . . . Hackware 1 | . . . . . 1 . Protection 6 | . . 2 . 2 . 2 Artifact . | . . . . . . . Weapon 46 | 2 . 3 12 14 5 10 Energy Gun 23 | 1 . 1 3 11 2 5 Energy Cannon 3 | . . . 2 1 . . Ballistic Gun 9 | 1 . 1 4 2 1 . Ballistic Cannon 4 | . . 1 . . . 3 Launcher . | . . . . . . . Special Weapon 1 | . . . 1 . . . Impact Weapon 2 | . . . 1 . . 1 Slashing Weapon 3 | . . . . . 2 1 Piercing Weapon . | . . . . . . . Special Melee Weapon 1 | . . . 1 . . . Unidentified Prototypes 7 | . . 1 2 3 1 . Parts Lost 63 | . . 9 16 12 5 21 Power 6 | . . 2 2 2 . . Propulsion 24 | . . 3 7 4 1 9 Utility 8 | . . 2 1 1 1 3 Weapon 25 | . . 2 6 5 3 9 Highest Loss Streak 8 | . . 8 4 3 3 8 Average Slot Usage (%) 79 | . 97 94 76 69 90 89 Engine 6 | . 14 3 10 5 . 6 Core 2 | . . 9 . 3 7 . Leg 15 | . 28 27 23 7 5 15 Hover 2 | . . . . . 9 9 Device 6 | . 11 8 3 10 2 4 Storage 9 | . 14 14 10 9 7 7 Processor 6 | . . . 7 9 7 3 Hackware 1 | . . . . . 3 7 Protection 6 | . . 2 . 6 14 12 Energy Gun 8 | . 14 11 5 10 8 4 Energy Cannon 2 | . . . 2 3 . . Ballistic Gun 5 | . 14 13 8 3 4 1 Impact Weapon 1 | . . . 3 . . . Slashing Weapon 1 | . . . . . 6 6 Naked Turns . | . . . . . . . Heaviest Build 66 | 11 40 44 48 54 55 66 Greatest Support 50 | 20 20 20 43 40 50 50 Greatest Overweight (x) 19 | . 1 4 13 16 4 19 Average Overweight (x) 2 | . . 1 2 5 1 1 Largest Inventory Capacity 12 | 6 12 12 12 12 12 12 Average Capacity 11 | 5 7 12 11 12 12 12 Most Carried 12 | 4 8 12 12 12 12 12 Average Carried 9 | . 4 10 8 10 11 9 Final Capacity 12 | 6 12 12 12 12 12 12 Final Carried 12 | 2 8 7 12 9 11 5 Class Distribution -------------------- 77% | Mutant 22% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Scavenger-Mutant | -7/Storage Resources | -11 -10 -10 -9 -8 -7 -7 ----------- Run | Scr Mat Min Mat Mat Fac Sto Matter Collected 1960 | 281 16 141 441 516 166 399 Remotely . | . . . . . . . Salvage Created 3981 | 100 122 158 1108 1185 433 875 Parts 180 | 4 9 6 65 49 19 28 Haulers Intercepted 7 | . 1 . 2 4 . . Recyclers Shooed 6 | . . . 4 2 . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Sto Combat Hostiles Destroyed 64 | . 3 4 20 18 6 13 Melee 7 | . . . 1 . 3 3 Guns 42 | . 1 4 18 11 3 5 Cannons 11 | . . . 1 5 . 5 AOE 3 | . 2 . . 1 . . Classes Destroyed 12 | 2 3 2 4 1 . . Worker 5 | . . . 3 . . 2 Builder 4 | . . . 1 2 1 . Tunneler 1 | 1 . . . . . . Hauler 7 | . 1 . 2 4 . . Recycler 9 | 1 . . 2 3 1 2 Operator 1 | . . . . 1 . . Watcher 6 | . 1 . 2 1 1 1 Swarmer 13 | . 3 . 7 3 . . Grunt 36 | . . 3 6 14 5 8 Duelist 2 | . . . 1 . . 1 Sentry 12 | . . . 6 1 1 4 Assembled 1 | . . 1 . . . . Best Kill Streak 8 | 1 4 2 8 5 7 6 Combat Bots Only 6 | . 3 2 4 3 6 4 Max Kills in Single Turn 2 | 1 2 1 2 2 1 1 Gunslinging 1 | . . . 1 . . . Exploded 2 | . 2 . . 1 . . Melee 1 | . . . 1 . 1 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -------- Run | Scr Mat Min Mat Mat Fac Sto Damage Taken 7776 | . 133 1027 1653 1612 788 2563 Core 1566 | . 7 207 353 297 101 601 Absorbed by Shields 367 | . . . 67 150 150 . Core Remaining (%) 42 | 100 . 14 11 46 . . Volleys Fired 317 | 7 15 20 100 102 23 50 Largest 3 | 2 2 2 2 2 2 3 Hottest 149 | 60 60 75 136 136 105 149 Shots Fired 538 | 14 30 38 149 180 34 93 Gun 453 | 14 30 32 142 143 34 58 Cannon 80 | . . 6 2 37 . 35 Launcher . | . . . . . . . Special 5 | . . . 5 . . . Kinetic 251 | 7 15 22 86 63 4 54 Thermal 195 | . . . 31 95 30 39 Explosive . | . . . . . . . Electromagnetic 92 | 7 15 16 32 22 . . Robot Hit Streak 30 | 3 5 7 30 17 8 15 Robot Miss Streak 6 | 1 6 3 5 6 4 6 Penetration Max . | . . . . . . . Secondary Targets 6 | . . 1 3 1 . 1 Max Gunslinging Chain 1 | . . 1 1 1 . 1 Shots Hit Robots 409 | 9 15 24 120 140 30 71 Core Hits 210 | 3 6 11 59 56 20 55 Critical Hits 10 | . . . 1 5 1 3 Critical Kills 4 | . . . . 1 1 2 Critical Parts Destroyed 6 | . . . 1 4 . 1 Melee Attacks 33 | . . . 17 . 5 11 Impact 17 | . . . 17 . . . Slashing 16 | . . . . . 5 11 Piercing . | . . . . . . . Sneak Attacks 1 | . . . . . . 1 Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 7381 | 106 316 350 1576 2425 542 2066 Guns 5173 | 106 192 297 1245 1836 401 1096 Cannons 1170 | . . 53 41 488 . 588 Explosions 245 | . 124 . 24 97 . . Melee 733 | . . . 210 . 141 382 Ramming 12 | . . . 8 4 . . Kinetic 2928 | 52 73 169 633 849 62 1090 Thermal 2592 | . 124 . 322 1213 339 594 Explosive . | . . . . . . . Electromagnetic 1116 | 54 119 181 403 359 . . Impact 210 | . . . 210 . . . Slashing 523 | . . . . . 141 382 Piercing . | . . . . . . . Highest Corruption 5 | . . 5 . 2 1 2 Average Corruption 1 | . . 5 . 1 1 1 Corruption Purged . | . . . . . . . Effects 23 | . . 1 . 6 4 12 Message Errors 8 | . . . . 2 1 5 Heat Flow Errors 1 | . . . . . . 1 Energy Discharges 8 | . . . . 2 2 4 Data Loss (minor) 3 | . . . . 1 1 1 Targeting Errors 2 | . . . . 1 . 1 Weapon Failures 1 | . . 1 . . . . Overload Shots . | . . . . . . . Overflow Damage 91 | . . . 5 . . 86 Projectiles 13 | . . . 5 . . 8 Explosions . | . . . . . . . Melee 78 | . . . . . . 78 Knockbacks 7 | . . . . . . 7 Impact . | . . . . . . . Kinetic 7 | . . . . . . 7 Secondary . | . . . . . . . Self-Inflicted Damage 40 | . 5 . 33 2 . . Shots 2 | . 1 . 1 . . . Rammed 2 | . . . 1 1 . . Targets Rammed 2 | . . . 1 1 . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 421 | . 12 374 69 417 159 421 Average Temperature 92 | . 12 141 23 111 51 115 Received Heat Transfer 3739 | . . 762 543 798 412 1224 Effects 6 | . . . . 3 . 3 Shutdowns 1 | . . . . 1 . . Energy Bleed 2 | . . . . 1 . 1 Matter Decay 1 | . . . . 1 . . Short Circuit 1 | . . . . . . 1 Damage (minor) 1 | . . . . . . 1 Siege Activations . | . . . . . . . Robots Corrupted 1 | . . . . 1 . . Combat Hostiles 1 | . . . . 1 . . Parts Fried 7 | . . . 6 1 . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 8 | . . . . 4 2 2 Heat Transferred 5433 | . 200 . 649 2557 779 1248 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 5 | . 2 . 1 2 . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Sto Peak Influence 289 | 10 134 137 223 289 144 208 Initial 53 | . 6 52 22 53 11 11 Average 99 | 4 99 99 125 111 65 65 Maximum Alert Level 1 | . . . 1 1 . 1 Low Security (%) 96 | 100 100 100 93 96 100 99 Level 1 3 | . . . 6 3 . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 11 | . . . 1 3 3 4 Investigation 4 | . . . 1 1 2 . Extermination 1 | . . . . . 1 . Reinforcement 5 | . . . . 2 . 3 Assault . | . . . . . . . Garrison 1 | . . . . . . 1 Intercept . | . . . . . . . Construction Impeded 1 | . . . . 1 . . Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 --------- Run | Scr Mat Min Mat Mat Fac Sto Distress Signals 9 | . . . 2 5 2 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 128 | . 8 10 29 42 12 27 Peak Tracking Total 6 | . 4 5 5 6 6 6 Tactical Retreats 12 | . . 3 2 5 1 1 Traps | -11 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Sto Traps Triggered 2 | . . . . 1 . 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed 1 | . . . 1 . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 ---------- Run | Scr Mat Min Mat Mat Fac Sto Machines Disabled 4 | . . . 1 1 . 2 Max in Single Turn 1 | . . . 1 1 . 1 Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 --------- Run | Scr Mat Min Mat Mat Fac Sto Machines Accessed 12 | . 3 . 3 3 2 1 Terminals 6 | . 2 . 1 2 1 . Fabricators . | . . . . . . . Repair Stations 2 | . . . 1 . 1 . Recycling Units 3 | . 1 . . 1 . 1 Scanalyzers 1 | . . . 1 . . . Garrison Access . | . . . . . . . Total Hacks 46 | . 12 . 14 10 7 3 Successful 30 | . 6 . 11 7 3 3 Failed 16 | . 6 . 3 3 4 . Catastrophic 4 | . 3 . . 1 . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 26 | . 9 . 6 7 4 . Fabricators . | . . . . . . . Repair Stations 5 | . . . 2 . 3 . Recycling Units 9 | . 3 . . 3 . 3 Scanalyzers 6 | . . . 6 . . . Garrison Access . | . . . . . . . Terminal Hacks 14 | . 5 . 3 4 2 . Record 5 | . 3 . . 1 1 . Prototype ID Bank 1 | . 1 . . . . . Locate Traps 1 | . . . 1 . . . Disarm Traps 1 | . . . 1 . . . Investigation Status 1 | . 1 . . . . . Reinforcement Status 1 | . . . . 1 . . Hauler Manifests 2 | . . . 1 1 . . Registered Components 2 | . . . . 1 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks 3 | . . . 2 . 1 . Scan Component 2 | . . . 1 . 1 . Repair 1 | . . . 1 . . . Recycling Unit Hacks 7 | . 1 . . 3 . 3 Process 2 | . . . . 1 . 1 Report Inventory 3 | . 1 . . 1 . 1 Retrieve Matter 2 | . . . . 1 . 1 Scanalyzer 6 | . . . 6 . . . Insert Component 3 | . . . 3 . . . Analyze 3 | . . . 3 . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 8 | . 3 . 2 1 2 . Full Trace Events 7 | . 3 . 1 1 2 . Feedback Events 2 | . . . . 1 1 . Corruption 2 | . . . . 1 1 . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 2 | . . . 2 . . . Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 1 | . . . 1 . . . Time 26 | . . . 26 . . . Parts Recycled . | . . . . . . . Recycled Matter 495 | . . . . 267 . 228 Retrieved Matter 865 | . . . . 403 . 462 Retrieved Components . | . . . . . . . Parts Scanalyzed 3 | . . . 3 . . . Part Schematics Acquired 2 | . . . 2 . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 ------------ Run | Scr Mat Min Mat Mat Fac Sto Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -------- Run | Scr Mat Min Mat Mat Fac Sto Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Sto Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 ------------- Run | Scr Mat Min Mat Mat Fac Sto Turns Passed 5192 | 87 320 282 1390 1762 584 767 Spaces Moved 2096 | 51 211 112 560 442 333 387 Core 85 | 12 . . 1 71 . 1 Treads 61 | . . . . 21 40 . Legs 1582 | 39 211 112 559 350 86 225 Wheels 53 | . . . . . 53 . Hover 315 | . . . . . 154 161 Flight . | . . . . . . . Fastest Speed 50 | 50 120 150 120 150 100 100 Average Speed 190 | 103 126 177 182 321 139 146 Slowest Speed 1000 | 120 150 240 700 850 310 1000 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 23 | 5 36 19 37 33 5 29 Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 56 | . 4 . 6 6 . 40 Melee . | . . . . . . . Projectile 16 | . . . . . . 16 AOE 40 | . 4 . 6 6 . 24 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 --------- Run | Scr Mat Min Mat Mat Fac Sto Total 2710 | 71 235 154 753 598 414 485 Wait 13 | . . . 2 . 11 . Move 2090 | 50 210 111 559 441 332 387 Hop . | . . . . . . . Pick Up 103 | 8 7 6 38 14 17 13 Fast Attach 8 | . . . 1 5 2 . Attach 72 | 6 1 6 18 13 11 17 Detach 1 | . . . . 1 . . Swap 42 | . 1 9 10 13 4 5 Drop 29 | . 1 2 7 8 9 2 Fire 317 | 7 15 20 100 102 23 50 Melee 33 | . . . 17 . 5 11 Ram . | . . . . . . . Kick 2 | . . . 1 1 . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -7/Factory -7/Storage History --------- Turn | Location | Event 41 | -11/Scrapyard | Discovered new exit (range 16) 88 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 319 | -10/Materials | Discovered new exit (range 15) 408 | -10/Materials | Entered Mines 479 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 489 | -10/Mines | Found Prototype Device 490 | -10/Mines | Identified Exp. Sensor Array 568 | -10/Mines | Discovered new exit (range 6) 577 | -10/Mines | Assembled infested the area 632 | -10/Mines | Core integrity fell below 50% 683 | -10/Mines | Core integrity fell below 20% 690 | -10/Mines | Entered Materials 690 | -9/Materials | Evolved 2 slots: Propulsion x2 718 | -9/Materials | Lost 8 parts (1p3n2u2w) 1209 | -9/Materials | Lost 4 parts (1p2n1u) 1556 | -9/Materials | Core integrity fell below 50% 1628 | -9/Materials | Core integrity fell below 20% 1691 | -9/Materials | Discovered new exit (range 16) 2020 | -9/Materials | Repaired Hcp. Storage Unit 2080 | -9/Materials | Entered another Materials area 2080 | -8/Materials | Evolved 2 slots: Utility x2 3102 | -8/Materials | Lost 3 parts (1p1n1w) 3354 | -8/Materials | Lost 3 parts (1p1n1w) 3462 | -8/Materials | Core integrity fell below 50% 3598 | -8/Materials | Discovered new exit (range 14) 3842 | -8/Materials | Entered Factory 3842 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 4062 | -7/Factory | Lost 3 parts (1n1u1w) 4342 | -7/Factory | Discovered new exit (range 9) 4426 | -7/Factory | Entered Storage 4570 | -7/Storage | Core integrity fell below 50% 4643 | -7/Storage | Lost 8 parts (3n1u4w) 4823 | -7/Storage | Lost 6 parts (2n1u3w) 5068 | -7/Storage | Build established: Scavenger-Mutant 5157 | -7/Storage | Core integrity fell below 20% 5157 | -7/Storage | Garrison activated, responded to threat 5193 | -7/Storage | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- R-06 Scavenger inserts Carbon-fiber Leg into recycling unit. The unstable cave ceiling collapses. K-01 Serf collects debris. Aluminum Leg destroyed. R-06 Scavenger inserts Imp. Deuterium Engine into recycling unit. K-01 Serf collects debris. G-47 Trooper destroyed. Slug penetrates Earth. R-06 Scavenger inserts Axe into recycling unit. Gauss Cannon permanently disabled. Overheating: Short circuit. K-01 Serf collects debris. Gauss Cannon destroyed. Aluminum Leg destroyed. K-01 Serf collects debris. Aluminum Leg destroyed. R-06 Scavenger collects Aluminum Leg. The unstable cave ceiling collapses. K-01 Serf collects debris. R-06 Scavenger inserts Aluminum Leg into recycling unit. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ???????????????????? ????????????????????????? | | ???????????????????? ????????????????????????? | | ???????????????????? ????????????????????????? | | ???????????????????? ????????????????????????# | | ???????????????????? ????????????????????????# | | ???????????????????? ????????????????????????# | | ???????????????????? ???????????????????###### | | ???????????????????# ???????????????????# %+ | | ??????????### # ??## ???????????????????# #### | | ??????????# # #; ###############?????# #??# | | ????????# # ;%%@ # #????##+#### | | ?????????# # g%Y ""# #????# %% | | ?????????# #!# rY"# """" #????# % | | ?????????### ; kg ""# "??" #????#"" % | | ???????????# ; ; % # "??" #????#"T | | ??????????# #!; # "??" #????#" | | ??????????#?## +## ! # "??" #????# | | ???????????? # %!= !# """" ##########+# | | ???????????""" # %;## ;# + | | ????????????"" ?# ##########/#############+# | | ????????????""??#*! ## | | ????????????????+%| ## | | ??????????????? #!= ## | | ?????????????? ###+#+############### ## | | ?????????????" ???? ??????????????? ## | | ???????????? ????? ???????????????? ## | | ????????????"?????# ??????????????????# | | ??????????????????# ?????????????????###### | | ??????????????????# ??????????????????????? | | ??????????????????# ??????????????????????? | | ??????????????????# ??????????????????????? | | ??????????????????# ??????????????????????? | | ??????????????????# ?????????????????????? | | ??????????????????#######?????????????????????? | | ??????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 30 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 150 Power Shielding 66 Utility Shielding 66 Evasion (%) 50 Targeting Accuracy 5 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- Shield Generator | -9/Materials | Scanalyzed Hcp. Storage Unit | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- I Survived The Infestation Challenges ------------ None Game ------ Seed MiningHellfireSpear Manual? 0 Play Time 00:53:37 Cumulative 7.3 hours Start 2021.02.23 @ 16:13:33 End 2021.02.24 @ 00:18:11 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 10 Rogue 10 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 16 Achievement% 13 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Proggy Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 0f8c01f3-998d-42f1-a1af-6cd8f72a0abc