Cogmind - Beta 17.1 *** ADVENTURER MODE // 2026.10.30 @ 08:24:53 Player: Nanna Result: Destroyed by as-35498 with Assembled F-torch Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (23) 115 Value Destroyed (369) 369 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 884 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 289/300 Energy 100/100 System Corruption 0% Temperature Cool (20) Movement Core (250) Ox4 Location -10/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Medium Storage Unit > --- WEAPON (2) ------- Heavy Hammer > --- INVENTORY (10) --- Ion Engine Small Storage Unit Structural Scanner Signal Interpreter Light Armor Plating Medium Laser Light Cannon Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Light Armor Plating > --- WEAPON ----------- Medium Laser Mining Laser > --- INVENTORY -------- Ion Engine Small Storage Unit Structural Scanner Signal Interpreter Light Armor Plating Assault Rifle Light Cannon Datajack Heavy Hammer [Rating: 8] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Light Armor Plating Storage Medium Storage Unit Protection Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Assault Rifle Special Weapon Mining Laser Impact Weapon Heavy Hammer Special Melee Weapon Datajack Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 12 | 6 5 1 Power 1 | 1 . . Engine 1 | 1 . . Core . | . . . Reactor . | . . . Propulsion 2 | 2 . . Treads . | . . . Leg 2 | 2 . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 3 | 1 2 . Device . | . . . Storage 2 | 1 1 . Processor . | . . . Hackware . | . . . Protection 1 | . 1 . Artifact . | . . . Weapon 6 | 2 3 1 Energy Gun 2 | 2 . . Energy Cannon . | . . . Ballistic Gun 1 | . 1 . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon 1 | . 1 . Impact Weapon 1 | . . 1 Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon 1 | . 1 . Unidentified Prototypes . | . . . Parts Lost 8 | . 1 7 Power 1 | . . 1 Propulsion 2 | . . 2 Utility 1 | . . 1 Weapon 4 | . 1 3 Highest Loss Streak 7 | . 1 7 To Critical Strikes . | . . . Average Backups 5 | 1 5 8 Power . | . 1 1 Propulsion . | . . . Utility 2 | . 2 4 Weapon 2 | . 2 3 Tool/Special . | . . . Unused Backups 5 | . . 5 Power 1 | . . 1 Propulsion . | . . . Utility 3 | . . 3 Weapon 1 | . . 1 Tool/Special . | . . . Average Slot Usage (%) 97 | . 98 78 Engine 13 | . 14 9 Leg 27 | . 28 22 Storage 14 | . 14 14 Protection 12 | . 13 6 Energy Gun 12 | . 12 . Ballistic Gun 5 | . 5 2 Special Weapon 5 | . 5 9 Special Melee Weapon 4 | . 3 10 Peak Build Rating 8 | 6 8 8 Average Rating 7 | 4 7 6 On Entrance 4 | . 6 8 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 22 | 14 22 20 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 4 | . 1 4 Average Overweight (x) . | . . . Largest Inventory Capacity 10 | 8 10 10 Average Capacity 9 | 7 9 10 Most Carried 10 | 4 10 9 Average Carried 5 | 1 5 8 Final Capacity 10 | 8 10 10 Final Carried 9 | 1 9 7 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 364 | 67 289 8 Remotely . | . . . Salvage Created 563 | . 545 18 Parts 34 | . 33 1 Haulers Intercepted 2 | . 2 . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 12 | . 9 3 Guns 8 | . 7 1 Cannons 2 | . 1 1 AOE 1 | . 1 . Classes Destroyed 8 | . 7 1 Worker 1 | . 1 . Builder 6 | . 6 . Hauler 2 | . 2 . Recycler 1 | . 1 . Watcher 3 | . 3 . Swarmer 4 | . 3 1 Grunt 6 | . 6 . Assembled 2 | . . 2 Best Kill Streak 3 | . 3 2 Combat Bots Only 2 | . 2 2 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded 1 | . 1 . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 134 | . 42 92 Missed 35 | . 11 24 Hits 99 | . 31 68 Melee 5 | . . 5 Projectile 94 | . 31 63 Damage Taken 908 | . 283 625 Core 254 | . 19 235 Absorbed by Shields . | . . . Ignored by Resistances 277 | . 87 190 Core Remaining (%) 100 | 100 . . Volleys Fired 57 | 1 48 8 Largest 2 | 2 2 1 Hottest 150 | 90 150 100 Shots Fired 93 | 2 83 8 Gun 77 | 2 72 3 Cannon . | . . . Launcher . | . . . Special 16 | . 11 5 Kinetic 19 | . 16 3 Thermal 60 | 1 54 5 Explosive . | . . . Electromagnetic 14 | 1 13 . Robot Hit Streak 13 | . 13 5 Robot Miss Streak 3 | . 1 3 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 80 | . 70 10 Core Hits 32 | . 29 3 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 6 | 1 5 . Burn 6 | 1 5 . Melee Attacks 11 | . 6 5 Impact 1 | . . 1 Slashing . | . . . Piercing . | . . . Sneak Attacks 6 | . 6 . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1175 | 13 1024 138 Guns 742 | 13 695 34 Cannons . | . . . Explosions 102 | . 102 . Melee 56 | . . 56 Ramming 11 | . 11 . Kinetic 176 | . 142 34 Thermal 804 | 13 743 48 Explosive . | . . . Electromagnetic 128 | . 128 . Impact 56 | . . 56 Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 9 | . 3 6 Projectiles . | . . . Explosions 3 | . 3 . Melee 6 | . . 6 Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 14 | . 14 . Shots 1 | . 1 . Rammed . | . . . Targets Rammed 1 | . 1 . Kicked 1 | . 1 . Crushed . | . . . Highest Temperature 327 | 30 327 115 Average Temperature 82 | 18 86 58 Received Heat Transfer 331 | . 171 160 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted 1 | . . 1 Combat Hostiles 1 | . . 1 Parts Fried . | . . . Impact Corruptions 1 | . . 1 Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 5 | . 5 . Heat Transferred 2439 | 111 2228 100 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 2 | . 2 . Alert | -11 -10 -10 ------- Run | Yrd Mat Min Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 108 | . 108 20 Initial . | . . . Average 14 | . 16 2 Influence Increases 366 | . 345 21 Destroy 0b10 Robot/C 200 | . 180 20 Destroy 0b10 Robot/NC 65 | . 65 . Destroy Leader 50 | . 50 . Disable Machine 9 | . 9 . Destroy Structure 12 | . 11 1 Lose Combat Pursuer 30 | . 30 . Influence Decreases 366 | . 345 21 Time Decay 346 | . 335 11 Lost Part 20 | . 10 10 Squads Dispatched 1 | . 1 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 22 | . 12 10 Peak Tracking Total 7 | . 5 7 Tactical Retreats 1 | . 1 . Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts 10 | . 10 . Triggered . | . . . Disarmed . | . . . Reprogrammed 1 | . 1 . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled 1 | . 1 . Max in Single Turn 1 | . 1 . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks . | . . . Successful . | . . . Failed . | . . . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks . | . . . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections . | . . . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked 6 | . 3 3 Non-combat 3 | . 3 . Combat 3 | . . 3 Robot Hacks Applied 6 | . 3 3 parse_system 4 | . 1 3 no_distress 2 | . 2 . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Active Infowar (turns) . | . . . Robot Analysis Total . | . . . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 1802 | 68 1618 116 Spaces Moved 1044 | 51 944 49 Core 14 | 12 . 2 Treads . | . . . Legs 1030 | 39 944 47 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 120 Average Speed 146 | 103 150 126 Slowest Speed 250 | 120 190 250 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 36 | 3 95 10 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 10 | . 9 1 Melee . | . . . Projectile 1 | . . 1 AOE 9 | . 9 . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 1181 | 64 1036 81 Wait 28 | . 11 17 Move 1042 | 50 943 49 Hop . | . . . Pick Up 17 | 7 10 . Fast Attach . | . . . Attach 12 | 6 4 2 Detach 2 | . 2 . Swap 1 | . 1 . Drop . | . . . Fire 57 | 1 48 8 Melee 11 | . 6 5 Ram . | . . . Kick 1 | . 1 . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap 10 | . 10 . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / [*Sub]) -10/Mines History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 69 | -11/Scrapyard | Entered Materials 244 | -10/Materials | Discovered new exit (range 9) 300 | -10/Materials | Build established: Mutant 553 | -10/Materials | Discovered new exit (range 14) 755 | -10/Materials | Discovered new exit (range 9) 928 | -10/Materials | Discovered new exit (range 10) 1034 | -10/Materials | Discovered new exit (range 16) 1687 | -10/Materials | Entered Mines 1688 | -10/Mines | Assembled infested the area 1746 | -10/Mines | Met a Derelict bent on vengeance 1781 | -10/Mines | Core integrity fell below 50% 1800 | -10/Mines | Core integrity fell below 20% 1803 | -10/Mines | Destroyed by as-35498 with Assembled F-torch Last Messages --------------- >>parse_system Reading system data... 01766_ Jacked as-13123... 01766_ Command string: kill 01766_ No effect. 01766_ Mining Laser destroyed. 01767_ Jacked as-70457... >>parse_system Reading system data... 01768_ Aluminum Leg destroyed. 01770_ Datajack destroyed. 01776_ Knocked back. 01790_ as-62883 destroyed. 01792_ Destroyed Asb. Blade. 01792_ as-77325 system corrupted by crushing effect. 01793_ as-77325 system terminally corrupted. 01795_ Aluminum Leg destroyed. 01796_ Acquired 8 matter. 01801_ Assault Rifle destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | ??????????????????????????????????????????????? | | ?????###??????????????????????????????????????? | | ???### ##????????????????????????????????????? | | ??## #????????????????????????????????????? | | ??# ##???????????????????????????????????? | | ??# #####???????????????????????????????? | | ??# #???????????????????????????????? | | ??# ## #???????????????????????????????? | | ??# ### #???????????????????????????????? | | ??# ###;*#######?????????????????????????? | | ??# ####%= #?????????????????????????? | | ??# % * ! #?###?????????????????????? | | ??## = ! ! ## ##????????????????????? | | ???### ###### ! # #????????????????????? | | ?????# #????# !!! #????????????????????? | | ?????# #????# #????????????????????? | | ?????# #????##### a ##????????????????????? | | ?????# $#????????# aaaa#?????????????????????? | | ?????# #????????## #?????????????????????? | | ?????# #?????????## % #?????????????????????? | | ?????# ???????????###@##?????????????????????? | | ?????# ?????????????###??????????????????????? | | ?????# ??????????????????????????????????????? | | ?????# ??????????????????????????????????????? | | ?????? ??????????????????????????????????????? | | ?????? ??????????????????????????????????????? | | ?????? ??????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Junior Dev Challenges ------------ None Game ------ Seed ActuatorBraceFlamer Manual? 0 Play Time 00:13:14 Cumulative 16.4 hours Start 2026.10.29 @ 19:57:21 End 2026.10.30 @ 08:24:53 Sessions 4 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 19 Rogue 0 Adventurer 19 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 16 Achievement% 18 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 3cb4b911-d71d-4b19-825f-133ea04c3002