Cogmind - Beta 12 X4 @@@ ROGUE MODE // 2022.12.26 @ 21:49:49 Player: Lunatic Blue Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (35) 7000 Robots Destroyed (205) 1025 Value Destroyed (7684) 7684 Prototype IDs (289) 5780 Alien Tech Used (19) 3800 Bonus (39811) 39811 TOTAL SCORE: 69600 Bonus ------- Triggered Max Security 2000 High Alert Combat Kills 2231 Follower Combat Kills 60 Met Data Miner 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Used Core Reset Matrix 3000 Met Warlord at Research 2000 Scanned by Researcher 500 Pursued by Intercept 1000 Integrated Exoskeleton 5000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Win 3000 Friendly Fire -1080 Cogmind --------- Core Integrity 791/1850 Matter 300/300 Energy 932/940 System Corruption 0% Temperature Cool (0) Movement Walking (30) Location To Fleet Rendezvous Parts ------- > --- POWER (1) -------- Zero-point Reactor > --- PROPULSION (3) --- Sigix Exoskeleton > --- UTILITY (5) ------ Medium Storage Unit Experimental Energy Well Nanoactuators Experimental Phase Shifter AEGIS Remote Shield > --- WEAPON (2) ------- Sigix Broadsword > --- INVENTORY (10) --- Experimental Energy Well (600) Experimental Energy Well (600) Experimental Matter Compressor (185) AEGIS Remote Shield Experimental System Purifier Integrity Redistributor Sigix Sheargun Sigix Sheargun Omega Cannon Peak State ------------ > --- POWER ------------ Zero-point Reactor > --- PROPULSION ------- Sigix Exoskeleton > --- UTILITY ---------- Medium Storage Unit Experimental Energy Well Nanoactuators Experimental Phase Shifter AEGIS Remote Shield > --- WEAPON ----------- Sigix Broadsword > --- INVENTORY -------- Experimental Energy Well Experimental Energy Well AEGIS Remote Shield Experimental System Purifier Integrity Redistributor Sigix Sheargun Sigix Sheargun Omega Cannon [Rating: 238] Favorites ----------- Power Cooled Fission Core Engine Light Deuterium Engine Power Core Cooled Fission Core Reactor Light Quantum Reactor Propulsion Electron Diverter Treads Light Treads Leg Sigix Exoskeleton Wheel Wheel Flight Unit Electron Diverter Utility Improved Hacking Suite Device Long-range Terrain Scanner Storage Medium Storage Unit Processor Experimental Signal Interpreter Hackware Improved Hacking Suite Protection Hardened Medium Armor Plating Artifact Phase Redirector Weapon Power Sword Energy Gun Sigix Sheargun Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Special Weapon Plasma Cutter Impact Weapon Heavy Mace Slashing Weapon Power Sword Piercing Weapon Plasma Lance Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Mat Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Slots Evolved 18 | . . 2 . 2 2 . . . . 2 . . . . . . 2 . . . . 2 . . . . . . 2 . 2 . . 2 . Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Propulsion 5 | . . 1 . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . 1 . . . . Utility 12 | . . 1 . 1 2 . . . . 2 . . . . . . 1 . . . . 2 . . . . . . . . 1 . . 2 . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 477 | 7 9 31 8 19 29 3 8 7 8 63 1 28 11 3 2 7 18 4 . 13 3 11 4 11 6 3 23 4 4 22 10 13 28 18 38 Power 28 | 1 2 2 1 1 2 . . . . 6 . . . . . . 1 . . 5 . . . 1 . . 1 . 1 . . 1 1 . 2 Engine 10 | 1 2 2 1 1 2 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Core 10 | . . . . . . . . . . 6 . . . . . . 1 . . 2 . . . 1 . . . . . . . . . . . Reactor 8 | . . . . . . . . . . . . . . . . . . . . 3 . . . . . . 1 . . . . 1 1 . 2 Propulsion 67 | 2 1 7 2 10 6 . . . 1 18 . . . . . . 2 . . 3 . . . . 1 . 5 . 2 2 5 . . . . Treads 18 | 1 . 6 2 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 2 | 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 47 | . . 1 . 1 6 . . . 1 18 . . . . . . 2 . . 3 . . . . 1 . 5 . 2 2 5 . . . . Utility 209 | 2 2 11 1 2 13 2 4 3 5 20 . 21 5 . 2 5 9 2 . 4 1 5 2 4 2 . 12 2 . 9 1 10 20 10 18 Device 130 | 1 . 5 . . 7 2 4 1 4 7 . 10 3 . 1 3 5 2 . 1 1 2 1 2 1 . 9 2 . 6 . 9 18 10 13 Storage 10 | 1 1 . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 2 . 4 Processor 15 | . 1 2 . . 2 . . . . 4 . 1 1 . . . . . . . . . . 1 . . 1 . . . . 1 . . 1 Hackware 20 | . . . . . 3 . . 1 . 6 . 6 . . . . 2 . . . . 2 . . . . . . . . . . . . . Protection 32 | . . 4 1 2 . . . 1 1 2 . 4 1 . 1 2 2 . . 3 . 1 1 1 1 . 2 . . 1 1 . . . . Artifact 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Weapon 173 | 2 4 11 4 6 8 1 4 4 2 19 1 7 6 3 . 2 6 2 . 1 2 6 2 6 3 3 5 2 1 11 4 2 7 8 18 Energy Gun 22 | . . . . . . . . . . 5 1 . . . . . . . . . . . . . . . 1 . . 1 . . 2 4 8 Energy Cannon 57 | . . 2 2 3 . . . . . 5 . 4 6 1 . 1 6 2 . 1 1 4 1 4 1 1 1 2 1 4 2 1 1 . . Ballistic Gun 5 | 2 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 7 | . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Launcher 29 | . 2 3 2 3 2 . 2 1 1 2 . 3 . . . 1 . . . . 1 1 1 1 2 1 . . . . . . . . . Special Weapon 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . Impact Weapon 4 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Slashing Weapon 40 | . . . . . . 1 . 3 1 6 . . . 2 . . . . . . . 1 . 1 . 1 1 . . 4 2 1 4 4 8 Piercing Weapon 4 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Special Melee Weapon 3 | . . . . . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 47 | . . 3 . 1 2 . . 1 . 10 . . 1 . . . . . . 4 . . 1 . . . 7 . . 7 1 3 1 . 5 Parts Lost 32 | . 4 3 4 4 1 . . . 3 5 . . . . . . . . . . . 1 . 2 3 1 . . . 1 . . . . . Power 7 | . 2 1 1 . 1 . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . . Propulsion 11 | . 1 1 2 2 . . . . 1 2 . . . . . . . . . . . . . . 1 . . . . 1 . . . . . Utility 11 | . 1 . 1 2 . . . . 1 3 . . . . . . . . . . . 1 . 1 1 . . . . . . . . . . Weapon 3 | . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . Highest Loss Streak 4 | . 1 3 4 1 1 . . . 2 3 . . . . . . . . . . . 1 . 1 3 1 . . . 1 . . . . . To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Average Slot Usage (%) 92 | . 95 99 100 95 94 100 100 100 98 91 98 92 93 93 92 93 92 95 94 95 100 94 90 93 93 91 95 94 89 90 88 90 74 72 74 Engine 3 | . 10 10 11 9 7 7 7 7 7 . . . . . . . . . . . . . . . . . . . 3 4 . . . . . Core 1 | . . . . . . . . . . 5 6 6 6 6 6 6 4 5 5 2 . . . . 5 5 4 . . . 3 4 1 . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . 2 5 5 5 4 . . . 5 4 4 4 3 8 9 8 Treads 8 | . 14 32 33 35 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 16 | . . . . . 29 30 30 30 30 25 26 26 25 25 25 25 25 27 27 27 27 25 25 25 24 25 25 25 22 21 24 25 9 . . Device 12 | . 1 2 11 9 7 7 7 7 5 7 13 7 11 12 7 11 11 11 11 11 10 15 17 20 23 20 19 24 22 21 20 20 20 36 32 Storage 7 | . 14 11 11 9 7 7 7 7 7 6 6 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 5 5 4 4 4 4 8 9 12 Processor 8 | . 11 11 . . 9 7 7 7 7 13 13 6 11 12 12 12 11 11 11 11 11 10 10 14 15 15 15 15 13 13 12 12 4 . . Hackware 12 | . . . . . 20 23 23 23 23 23 20 25 19 18 18 18 21 22 22 22 22 20 20 17 15 15 15 15 13 13 12 12 4 . . Protection 4 | . . 8 11 13 . . . . . . . 3 3 6 9 6 5 5 5 5 5 9 2 . . . 3 . . . 2 4 1 . . Energy Cannon 2 | . . . 21 17 . . . . . . . . . . . . . 1 . 1 4 . 1 . . . . . . . . . . . . Ballistic Gun 1 | . 27 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 1 | . . 20 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . 5 7 7 6 5 6 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 . . 1 3 4 8 9 5 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 67 | 12 48 65 65 67 20 20 26 20 20 35 32 32 32 31 32 32 40 31 31 41 41 43 38 42 40 47 40 35 38 44 50 50 50 51 58 Greatest Support 88 | 20 16 60 60 88 20 20 20 20 21 32 32 32 32 32 32 32 40 32 32 40 41 38 38 41 41 36 36 36 44 45 53 53 70 70 70 Greatest Overweight (x) 4 | 2 4 2 1 1 . . 1 . . 1 . . . . . . 1 . . 1 . 1 . 1 . 1 1 . . . . . . . . Average Overweight (x) . | . 3 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 12 | 7 18 20 20 20 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 9 10 10 Most Carried 20 | 4 20 20 20 20 20 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Carried 11 | 3 14 18 17 18 9 10 10 9 9 9 9 8 7 9 9 9 9 9 10 9 9 9 9 9 9 8 9 9 9 9 9 9 8 7 8 Final Capacity 20 | 8 20 20 20 20 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Final Carried 20 | 4 18 20 16 20 10 10 10 10 10 10 10 9 10 10 10 10 10 10 10 10 10 9 10 10 10 8 10 10 10 10 9 10 9 8 10 Class Distribution -------------------- 21% | Mutant 20% | Hacker-Ninja 19% | Hacker-Scout 16% | Hacker-Sprinter 8% | Alien-Sigix 6% | Scavenger-Mutant 4% | Hacker-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Zion Hacker-Sprinter | -6/Proximity Caves Hacker-Scout | -6/Factory Hacker-Scout | -6/Waste Hacker-Sprinter | -6/Factory Hacker-Scout | -6/Lower Caves Hacker-Scout | -6/Lower Caves Hacker-Sprinter | -6/Data Miner Hacker-Scout | -5/Proximity Caves Hacker-Scout | -5/Factory Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Zhirov Hacker-Scout | -4/Proximity Caves Hacker-Ninja | -4/Factory Hacker-Assassin | -4/Waste Hacker-Ninja | -4/Factory Hacker-Ninja | -4/Upper Caves Hacker-Ninja | -4/Upper Caves Hacker-Ninja | -4/Warlord Hacker-Ninja | -3/Proximity Caves Hacker-Ninja | -3/Research Hacker-Ninja | -3/Quarantine Hacker-Ninja | -2/Research Hacker-Ninja | -2/Testing Alien-Sigix | -2/Section 7 Alien-Sigix | -1/Access Alien-Sigix | -1/Command Resources | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ----------- Run | Scr Mat Mat Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Matter Collected 6110 | 241 313 799 90 230 175 85 216 57 24 603 . 524 140 30 . 45 185 130 . . 139 235 46 1 232 128 246 . 70 150 195 69 246 71 395 Remotely 350 | . . 350 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 9454 | 65 346 946 55 1292 265 . 15 . 17 551 . 862 135 61 . 32 185 172 . . 86 357 . 30 132 265 . . 242 185 . 61 283 296 2518 Parts 456 | 7 30 54 5 101 13 . 1 . 4 26 . 31 . 3 . 6 12 5 . . 8 15 . 5 4 6 . . 14 14 . 5 3 10 74 Haulers Intercepted 15 | . 1 3 . 1 2 . . . . 2 . 3 . . . . 1 . . . . 2 . . . . . . . . . . . . . Recyclers Shooed 2 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 37 | . . . . . . . 21 . . . . . . 4 . 4 . . . . 3 . . . 3 2 . . . . . . . . . Prevented 5 | . . . . . . . . . . . . . . 4 . . . . . . . . . . . 1 . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Mat Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Combat Hostiles Destroyed 132 | . 14 20 2 31 . . 3 . 3 1 . 9 . . . 4 . . . . 5 5 . 5 3 . . . . 5 . 1 3 2 16 Melee 21 | . . . . . . . . . . 1 . . . . . . . . . . . 2 . . . . . . . 5 . 1 3 2 7 Guns 17 | . 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 Cannons 37 | . . 13 2 22 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . AOE 55 | . 6 7 . 7 . . 3 . 3 . . 9 . . . 4 . . . . 5 3 . 5 3 . . . . . . . . . . Classes Destroyed 20 | 1 5 5 2 2 . . . . . 1 . . . . . . . 1 . . . . . . 1 . . . . . . . 1 . 1 Worker 6 | . . 1 . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Builder 10 | . . 2 1 2 2 . . . . 1 . . . . . . 1 . . . . . . . . . . . . 1 . . . . . Tunneler 9 | 3 1 1 . 1 . . . . . 1 . 1 . . . . . . . . . . . . . . . . 1 . . . . . . Hauler 15 | . 1 3 . 1 2 . . . . 2 . 3 . . . . 1 . . . . 2 . . . . . . . . . . . . . Recycler 10 | . . 2 . 1 . . . . . 2 . 3 . . . . . . . . . . . . . . . . . . . . . 1 1 Minesweeper 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Mechanic 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Operator 5 | . 1 3 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Watcher 12 | . 1 1 . 3 2 . . . . 1 . 1 . . . . 2 . . . . 1 . . . . . . . . . . . . . Swarmer 62 | . 9 . . 14 . . 3 . 3 . . 7 . . . 4 . . . . 5 4 . 5 3 . . . . 5 . . . . . Grunt 32 | . 5 13 . 11 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Brawler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Duelist 2 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Sentry 11 | . . 6 . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Demolisher 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hunter 7 | . . . . 1 . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . 4 Programmer 2 | . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 M Shell/Atk 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Tracker 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Combat Programmer 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 2 Protovariant P 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Samaritan 3 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . 2 . . . . . . . . . Assembled 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thug 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . Best Kill Streak 11 | 3 4 8 2 11 2 . 3 . 3 2 . 5 . . . 4 1 . . . 5 5 . 5 3 . . . 1 5 . 1 2 3 6 Combat Bots Only 7 | . 4 7 1 7 . . 3 . 3 1 . 5 . . . 4 . . . . 5 5 . 5 3 . . . . 5 . 1 2 2 5 Max Kills in Single Turn 5 | 1 3 3 1 4 1 . 2 . 2 1 . 4 . . . 4 1 1 . . 5 3 . 3 2 1 . . 1 1 . 1 1 1 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 5 | . 3 2 . 3 . . 2 . 2 . . 4 . . . 4 . . . . 5 3 . 3 2 . . . . . . . . . . Melee 1 | . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . 1 . 1 1 1 1 Uniques/NPCs Destroyed 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 MAIN.C Shell (-1/Command) MAIN.C (-1/Command) Combat | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Scr Mat Mat Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Damage Taken 11220 | . 639 859 950 1286 67 . 143 . 309 210 . 406 39 . 136 125 . . . . 57 383 30 283 698 97 16 . . 461 103 113 351 435 3024 Core 2469 | . 228 157 128 103 29 . 48 . 96 65 . 105 . . . 38 . . . . . 99 13 35 45 26 16 . . 59 27 . 93 122 937 Absorbed by Shields 1723 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 274 1449 Redirected to Shielding 254 | . . . . 108 . . . . . . . . . . 80 . . . . . . 66 . . . . . . . . . . . . . Regen/Repaired (Parts) 1410 | . . . . . . . . . . 78 . 39 . . . . 211 . . . . . 45 . . . 201 . . 272 29 124 350 32 29 Core Remaining (%) 69 | 100 8 . 28 81 . . . . 75 . . . . . . 75 . . . . 100 . . . . . . 79 . 95 . . 82 . 42 Volleys Fired 392 | 7 65 54 19 76 1 . 3 . 2 9 . 12 10 3 . 2 10 10 . . 5 6 . 14 5 3 . 3 2 5 2 . 2 6 56 Largest 2 | 2 2 2 2 2 1 . 1 . 1 1 . 1 1 1 . 1 1 1 . . 1 1 . 1 1 1 . 1 1 1 1 . 1 1 2 Hottest 200 | 40 40 70 136 136 39 . 39 . 45 90 . 90 90 90 . 90 90 90 . . 90 90 . 90 90 90 . 90 90 90 90 . 100 100 200 Shots Fired 651 | 14 126 102 38 147 1 . 3 . 2 9 . 12 10 3 . 2 10 10 . . 5 6 . 14 5 3 . 3 2 5 2 . 2 6 109 Gun 257 | 14 122 4 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 6 109 Cannon 359 | . . 92 38 142 . . . . . 8 . 9 10 3 . 1 10 10 . . 4 5 . 9 2 3 . 3 2 5 2 . 1 . . Launcher 35 | . 4 6 . 5 1 . 3 . 2 . . 3 . . . 1 . . . . 1 1 . 5 3 . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 232 | 14 122 96 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 268 | . . . 38 142 . . . . . 9 . 9 10 3 . 1 10 10 . . 4 5 . 9 2 3 . 3 2 5 2 . 1 . . Explosive 35 | . 4 6 . 5 1 . 3 . 2 . . 3 . . . 1 . . . . 1 1 . 5 3 . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 116 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 6 109 Robot Hit Streak 15 | 7 9 14 4 15 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 14 Robot Miss Streak 4 | 1 4 2 3 4 . . 3 . . . . . . . . . . . . . . . . 2 . . . . . . . . . . 3 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Secondary Targets 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Shots Hit Robots 554 | 11 73 71 18 82 16 . . . . 18 . 16 2 1 1 . 5 7 . . . 22 . . 5 6 . . 7 12 . 12 15 15 139 Core Hits 312 | 5 34 46 5 53 5 . 3 . 7 8 . 32 . . . 8 4 3 . . 7 8 . 6 5 3 . . 3 3 . . 8 3 53 Critical Kills 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 16 | 1 . 6 . 2 . . . . . . . 1 . . . . . . . . . 2 . . . . . . 2 . . . . 1 1 Meltdown 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Destroy 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Blast 6 | . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sever 5 | . . . . . . . . . . . . 1 . . . . . . . . . 2 . . . . . . . . . . . 1 1 Impale 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Melee Attacks 580 | . . . . . 51 1 . . 3 56 . 54 8 3 6 3 31 9 . . 4 56 . 19 7 9 15 5 17 47 4 22 36 30 84 Impact 38 | . . . . . 22 1 . . . . . . . . . . . . . . . . . . . . . . . 15 . . . . . Slashing 488 | . . . . . . . . . 3 56 . 54 8 3 6 3 31 9 . . 4 56 . 19 7 9 15 . . 29 4 22 36 30 84 Piercing 53 | . . . . . 28 . . . . . . . . . . . . . . . . . . . . . . 5 17 3 . . . . . Sneak Attacks 56 | . . . . . 8 . . . . 7 . 6 . . 1 . 2 1 . . . 4 . . 1 2 . . 7 1 . 11 1 4 . Combat Hostiles 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 41739 | 113 1370 1885 408 2261 1079 . 299 . 329 1077 . 1801 203 104 78 324 331 621 . . 204 1407 . 465 872 610 . . 754 917 . 1750 3420 2633 16424 Guns 7808 | 113 792 15 . . . . . . . 25 . . . . . . . . . . . . . . . . . . . . . . . . 6863 Cannons 3380 | . . 1212 408 1760 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 4877 | . 578 658 . 501 . . 299 . 329 . . 849 . . . 324 . . . . 204 180 . 465 490 . . . . . . . . . . Melee 25651 | . . . . . 1079 . . . . 1040 . 952 203 104 78 . 331 621 . . . 1227 . . 382 610 . . 754 917 . 1750 3409 2633 9561 Ramming 23 | . . . . . . . . . . 12 . . . . . . . . . . . . . . . . . . . . . . 11 . . Kinetic 2132 | 113 792 1227 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 2320 | . 127 . 408 1760 . . . . . 25 . . . . . . . . . . . . . . . . . . . . . . . . . Explosive 4750 | . 451 658 . 501 . . 299 . 329 . . 849 . . . 324 . . . . 204 180 . 465 490 . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact 615 | . . . . . 615 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 30579 | . . . . . . . . . . 1040 . 952 203 104 78 . 331 621 . . . 1227 . . 382 610 . . . 815 . 1750 3409 2633 16424 Piercing 1320 | . . . . . 464 . . . . . . . . . . . . . . . . . . . . . . . 754 102 . . . . . Highest Corruption 7 | . . . . . . . . . . 2 7 7 . . . . . . . . . 4 4 6 6 6 6 . . . . . . . . Average Corruption 3 | . . . . . . . . . . 1 5 4 . . . . . . . . . 2 4 4 6 6 6 . . . . . . . . Corruption Purged 7 | . . . . . . . . . . . . 7 . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 33 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 33 . . . . Effects 49 | . . . . . . . . . . 9 1 12 . . . . . . . . . 4 3 11 4 5 . . . . . . . . . Message Errors 11 | . . . . . . . . . . 2 . 1 . . . . . . . . . 1 2 3 1 1 . . . . . . . . . Matter Fused 16 | . . . . . . . . . . 2 1 4 . . . . . . . . . 1 . 5 1 2 . . . . . . . . . Heat Flow Errors 5 | . . . . . . . . . . 3 . 1 . . . . . . . . . . . 1 . . . . . . . . . . . Energy Discharges 7 | . . . . . . . . . . 1 . 3 . . . . . . . . . . . 2 1 . . . . . . . . . . Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Data Loss (minor) 4 | . . . . . . . . . . . . 2 . . . . . . . . . 1 . . 1 . . . . . . . . . . Data Loss (major) 3 | . . . . . . . . . . . . 1 . . . . . . . . . 1 1 . . . . . . . . . . . . Alerts 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 5211 | . 119 10 34 78 331 . 89 . 4 180 . 87 168 81 18 4 . 277 . . 11 131 . 10 123 259 . . 198 171 . 752 444 1020 612 Projectiles 65 | . . 10 34 21 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 370 | . 119 . . 57 . . 89 . 4 . . . . . . 4 . . . . 11 . . 10 76 . . . . . . . . . . Melee 4776 | . . . . . 331 . . . . 180 . 87 168 81 18 . . 277 . . . 131 . . 47 259 . . 198 171 . 752 444 1020 612 Knockbacks 8 | . . 7 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 7 | . . 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 491 | . 111 1 . 83 . . . . . 5 . . . . . 52 . . . . 27 . . 95 117 . . . . . . . . . . Shots 12 | . 2 1 . 2 . . . . . . . . . . . 2 . . . . 1 . . 2 2 . . . . . . . . . . Rammed 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 4 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . 2 . . Kicked 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 360 | . 12 215 144 153 10 . . . 28 237 . 232 171 123 . 48 126 216 . . 48 56 . 203 360 272 . . 8 12 16 2 16 . . Average Temperature 50 | . 5 34 57 41 10 . . . 9 79 . 54 66 59 . 23 28 129 . . 21 23 . 32 188 142 . . 5 6 6 2 8 . . Received Heat Transfer 1571 | . 237 348 . 477 33 . 12 . 105 . . 21 18 . . . . . . . . . . 69 . . 9 . . 9 18 18 36 26 135 Effects 3 | . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . Interference 3 | . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 7 | . . . . . 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions 7 | . . . . . 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 3985 | . 100 . 740 3108 . . . . . 37 . . . . . . . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Mat Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Peak Influence 1804 | 15 197 396 71 348 319 . . . . 147 56 540 . . . . 105 . . . . 351 288 316 . . . . 78 309 230 339 1708 1804 1595 Initial 1148 | . 9 52 61 . 134 . . . . 119 26 11 . . . . 56 . . . . 69 122 190 . . . . . 43 21 129 190 1100 1148 Average 220 | 4 92 228 41 126 76 . . . . 73 32 211 . . . . 42 . . . . 108 181 112 . . . . 30 146 186 257 559 1328 1327 Maximum Alert Level 5 | . . 2 . 1 1 . . . . . . 2 . . . . . . . . . 1 1 1 . . . . . 1 1 1 5 5 4 Low Security (%) 69 | 100 100 47 100 71 95 . . . . 100 100 55 . . . . 100 . . . . 88 68 87 . . . . 100 73 71 8 . . . Level 1 20 | . . 52 . 28 4 . . . . . . 26 . . . . . . . . . 11 31 12 . . . . . 26 28 91 79 . . Level 2 1 | . . . . . . . . . . . . 17 . . . . . . . . . . . . . . . . . . . . 1 . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 16 . Level 4 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 37 100 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 18 45 . Squads Dispatched 77 | . 4 4 . 3 6 . . . . 8 . 5 . . . . 2 . . . . 3 . 4 . . . . . 2 2 2 13 18 1 Investigation 25 | . 2 1 . 2 4 . . . . 3 . 3 . . . . 2 . . . . 1 . 3 . . . . . . 1 1 2 . . Extermination 5 | . . . . . . . . . . 3 . . . . . . . . . . . 1 . 1 . . . . . . . . . . . Reinforcement 23 | . 2 3 . 1 2 . . . . 2 . 2 . . . . . . . . . 1 . . . . . . . 2 1 1 2 4 . Assault 19 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 12 1 Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 2 . Searches Triggered 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Scr Mat Mat Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Distress Signals 43 | . 1 2 . 5 . . . . 1 1 . 2 . . . . 1 . . . . 1 . . . . . . . 1 1 . . 2 25 Communications Jammed 26 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . 20 Distress Signals 26 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . 20 Times Spotted 429 | . 25 28 17 42 17 . 12 . 25 16 6 32 4 . 4 6 3 . . . 5 15 5 15 10 4 11 . . 16 3 7 29 40 32 Peak Tracking Total 36 | . 4 5 14 5 10 . 9 . 19 3 6 9 4 . 4 4 1 . . . 5 6 3 7 6 4 4 . . 6 2 3 16 36 14 Tactical Retreats 54 | . 3 . 1 4 2 . 3 . 3 3 . 8 2 . . . . . . . . 6 . 4 3 1 1 . . 1 . 1 2 5 1 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Mat Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Traps Triggered 15 | . . . . 1 . . . . . 2 . 3 . . . . . . . . . 1 . 2 1 1 . . 1 . . 2 1 . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 17 | . . . . . 17 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 3 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . 1 . . . . . . . . . Traps Extracted 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 3 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . 1 . . . . . . . . . Triggered 18 | . . . . . . . . . 2 2 . . . 4 . . . . . . . . . . . 1 8 . . . . . . . 1 Most Traps Carried 2 | . . . . . 2 2 2 2 2 2 . . . . . . . . . . . . . . 1 1 . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ---------- Run | Scr Mat Mat Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Machines Disabled 35 | . 3 1 . 1 1 . . . . . . . 1 . 1 1 . . . . . . . 1 . . . . . 9 1 2 8 2 3 Max in Single Turn 2 | . 2 1 . 1 1 . . . . . . . 1 . 1 1 . . . . . . . 1 . . . . . 1 1 1 1 1 1 Garrison Access 10 | . . . . . 1 . . . . 3 . 1 . . . . 2 . . . . . . . . . . . . . 2 . 1 . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Scr Mat Mat Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Machines Accessed 163 | . 7 6 . 7 17 . 1 1 1 25 . 11 1 1 4 1 9 . . 5 . 8 . 11 . 2 3 . 5 14 4 8 5 2 4 Terminals 94 | . 6 5 . 5 10 . . . 1 14 . 4 . . . . 4 . . . . 5 . 7 . 1 . . 4 12 2 4 4 2 4 Fabricators 17 | . . . . . 3 . . . . 2 . 4 . . . . 2 . . . . 2 . 3 . . . . . . . 1 . . . Repair Stations 8 | . . . . . . . . . . 1 . 1 . . . . 1 . . . . 1 . . . . . . . 2 1 1 . . . Recycling Units 10 | . 1 1 . 1 2 . . . . 4 . . . . . . . . . . . . . . . . . . 1 . . . . . . Scanalyzers 7 | . . . . 1 1 . . . . 1 . 1 . . . . . . . . . . . 1 . . . . . . . 2 . . . Garrison Access 9 | . . . . . 1 . . . . 3 . 1 . . . . 2 . . . . . . . . . . . . . 1 . 1 . . Total Hacks 466 | . 24 14 . 19 39 . 1 4 1 70 . 44 1 1 29 1 33 . . 18 . 29 . 37 . 2 11 . 7 29 11 20 12 3 6 Successful 298 | . 11 8 . 9 21 . 1 4 1 37 . 31 1 1 29 1 26 . . 18 . 18 . 21 . 2 11 . 6 18 2 15 5 . 1 Failed 167 | . 13 6 . 10 17 . . . . 33 . 13 . . . . 7 . . . . 11 . 16 . . . . 1 11 9 5 7 3 5 Catastrophic 23 | . . . . 3 5 . . . . 5 . 1 . . . . . . . . . 3 . . . . . . 1 2 1 . . 1 1 Database Lockouts 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 183 | . 12 10 . 13 20 . . . . 31 . 24 . . . . 9 . . . . 18 . 18 . . 2 . . 7 6 7 2 2 2 Terminals 268 | . 23 13 . 15 28 . . . 1 37 . 22 . . . . 17 . . . . 22 . 23 . 1 . . 6 25 5 11 10 3 6 Fabricators 53 | . . . . . 5 . . . . 8 . 15 . . . . 7 . . . . 5 . 11 . . . . . . . 2 . . . Repair Stations 27 | . . . . . . . . . . 7 . 4 . . . . 5 . . . . 2 . . . . . . . 4 3 2 . . . Recycling Units 15 | . 1 1 . 2 2 . . . . 8 . . . . . . . . . . . . . . . . . . 1 . . . . . . Scanalyzers 18 | . . . . 2 2 . . . . 4 . 2 . . . . . . . . . . . 3 . . . . . . . 5 . . . Garrison Access 18 | . . . . . 2 . . . . 6 . 1 . . . . 4 . . . . . . . . . . . . . 3 . 2 . . Terminal Hacks 182 | . 10 7 . 5 9 . 1 4 1 10 . 10 1 1 29 1 12 . . 18 . 11 . 7 . 2 11 . 5 15 1 7 3 . 1 Record 26 | . . . . . . . . . . 1 . . . . 11 1 . . . 6 . . . . . 1 . . 1 5 . . . . . Part Schematic 29 | . . . . . 1 . . 4 . 1 . 3 . . 10 . 3 . . 4 . 1 . . . . . . . 1 . 1 . . . Robot Schematic 5 | . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . Robot Analysis 11 | . 3 1 . . . . . . . 2 . . . . . . . . . 4 . . . . . . . . 1 . . . . . . Prototype ID Bank 18 | . . . . 1 . . . . . . . . . . 3 . . . . 4 . . . . . . 10 . . . . . . . . Open Door 10 | . . . . . . . 1 . 1 . . . 1 1 . . 1 . . . . . . . . 1 1 . 1 . . . 1 . 1 Branch Access Points 9 | . 1 1 . . 1 . . . . 1 . 1 . . . . 1 . . . . 1 . 1 . . . . . . 1 . . . . Emergency Access Points 4 | . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . 1 . . Machine Index 3 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 1 . . . . . Terminal Index 4 | . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . 1 . 1 . . . Fabricator Index 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Repair Station Index 2 | . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . Alert Level 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . Unreport Threat 28 | . 3 2 . 2 4 . . . . 2 . 3 . . . . 2 . . . . 4 . 3 . . . . . 3 . . . . . Locate Traps 8 | . 1 . . 1 1 . . . . . . 2 . . . . 1 . . . . . . . . . . . . 1 . 1 . . . Maintenance Status 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . Security Status 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Recall Investigation 3 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . 1 . . . Recall Extermination 2 | . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . Recall Reinforcements 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Zone Layout 13 | . 1 3 . 1 2 . . . . 1 . . . . . . 1 . . . . . . 1 . . . . . 1 . 1 1 . . Fabricator Hacks 31 | . . . . . 2 . . . . 4 . 10 . . . . 5 . . . . 4 . 4 . . . . . . . 2 . . . Network Status 3 | . . . . . . . . . . 1 . 1 . . . . 1 . . . . . . . . . . . . . . . . . . Load Schematic 18 | . . . . . 2 . . . . 1 . 6 . . . . 3 . . . . 2 . 3 . . . . . . . 1 . . . Build 10 | . . . . . . . . . . 2 . 3 . . . . 1 . . . . 2 . 1 . . . . . . . 1 . . . Repair Station Hacks 21 | . . . . . . . . . . 4 . 4 . . . . 5 . . . . 2 . . . . . . . 3 1 2 . . . Scan Component 8 | . . . . . . . . . . 2 . 2 . . . . 2 . . . . 1 . . . . . . . . . 1 . . . Repair 8 | . . . . . . . . . . 2 . 2 . . . . 2 . . . . 1 . . . . . . . . . 1 . . . Refit 5 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 3 1 . . . . Recycling Unit Hacks 7 | . . . . 1 . . . . . 5 . . . . . . . . . . . . . . . . . . 1 . . . . . . Process 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Retrieve Matter 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Retrieve Components 4 | . . . . 1 . . . . . 2 . . . . . . . . . . . . . . . . . . 1 . . . . . . Scanalyzer 14 | . . . . 2 2 . . . . 3 . 2 . . . . . . . . . . . 3 . . . . . . . 2 . . . Insert Component 7 | . . . . 1 1 . . . . 1 . 1 . . . . . . . . . . . 1 . . . . . . . 2 . . . Analyze 7 | . . . . 1 1 . . . . 2 . 1 . . . . . . . . . . . 2 . . . . . . . . . . . Garrison Access Hacks 8 | . . . . . 1 . . . . 3 . 1 . . . . 2 . . . . . . . . . . . . . . . 1 . . Seal Access 8 | . . . . . 1 . . . . 3 . 1 . . . . 2 . . . . . . . . . . . . . . . 1 . . Unauthorized Hacks 35 | . 1 1 . 1 7 . . . . 8 . 4 . . . . 2 . . . . 1 . 7 . . . . . . . 2 1 . . Terminals 14 | . . . . . 3 . . . . 4 . . . . . . . . . . . . . 5 . . . . . . . 1 1 . . Track 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Assimilate 7 | . . . . . 1 . . . . 3 . . . . . . . . . . . . . 3 . . . . . . . . . . . Botnet 4 | . . . . . 2 . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . Operators 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . Fabricators 13 | . . . . . 2 . . . . 2 . 4 . . . . 2 . . . . 1 . 2 . . . . . . . . . . . Prioritize 6 | . . . . . . . . . . 1 . 2 . . . . . . . . . 1 . 2 . . . . . . . . . . . Haulers 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Recompile 6 | . . . . . 2 . . . . . . 2 . . . . 2 . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 7 | . 1 1 . 1 2 . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Reject 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Mask 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 5 | . 1 1 . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Researchers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 114 | . 6 5 . 7 11 . . . . 19 . 9 . . . . 8 . . . . 6 . 9 . . . . 4 10 4 7 4 2 3 Full Trace Events 11 | . 1 . . . . . . . . 3 . . . . . . . . . . . 1 . 3 . . . . . . 1 1 1 . . Feedback Events 3 | . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . Corruption 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Hackware Fried 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 35 | . . . . 1 2 . . 4 . 1 . 4 . . 10 . 3 . . 4 . 1 . 1 . . . . . 1 . 1 2 . . Parts Built 14 | . . . . . . . . . . 3 . 5 . . . . 1 . . . . 2 . 1 . . . . . . . 2 . . . Authchips 6 | . . . . . . . . . . 1 . 3 . . . . 1 . . . . 1 . . . . . . . . . . . . . Time 631 | . . . . . . . . . . 142 . 139 . . . . 152 . . . . 82 . 58 . . . . . . . 58 . . . Total Part Build Rating 75 | . . . . . . . . . . 15 . 21 . . . . 5 . . . . 13 . 7 . . . . . . . 14 . . . Parts Repaired 7 | . . . . . . . . . . 2 . 2 . . . . 2 . . . . . . . . . . . . . . 1 . . . Time 486 | . . . . . . . . . . 60 . 112 . . . . 197 . . . . 80 . . . . . . . . . 37 . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter 33 | . . . . . . . . . . 33 . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter 33 | . . . . . . . . . . 33 . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 12 | . . . . 4 . . . . . 6 . . . . . . . . . . . . . . . . . . 2 . . . . . . Parts Scanalyzed 5 | . . . . 1 1 . . . . 1 . 1 . . . . . . . . . . . 1 . . . . . . . . . . . Part Schematics Acquired 4 | . . . . 1 1 . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------------ Run | Scr Mat Mat Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . Machine Destruction 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Scr Mat Mat Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Total Allies 73 | . . . . . 2 . . . . 3 1 . . . . . . . . . . . 18 3 . . . . 3 . . . . 29 14 Largest Group 18 | . . . . . 1 . . . . 2 3 . . . . . . . . . . . 18 2 . . . . 3 . . . . 11 8 Highest-Rated Group 638 | . . . . . 32 . . . . 52 83 . . . . . . . . . . . 638 52 . . . . 138 . . . . 151 114 Highest-Rated Ally 50 | . . . . . 32 . . . . 26 31 . . . . . . . . . . . 50 26 . . . . 46 . . . . 15 15 Total Orders 5 | . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . STAY 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . ROAM 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . FOLLOW 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 151 | . . . . . 5 . . . . . 3 . . . . . . . . . . . 87 . . . . . . . . . . 55 1 Total Damage 4859 | . . . . . 179 . . . . . 42 . . . . . . . . . . . 3619 . . . . . . . . . . 1019 . Kills 7 | . . . . . . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . 1 . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Mat Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Robot Analysis Total 11 | . 3 1 . . . . . . . 2 . . . . . . . . . 4 . . . . . . . . 1 . . . . . . Derelict Logs Recovered 9 | . . . . . . 1 1 1 1 . . . 2 2 . 1 . . . . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------------- Run | Scr Mat Mat Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Turns Passed 15459 | 115 899 1461 562 1319 861 317 242 232 171 1349 60 939 201 139 73 134 820 171 52 86 138 663 89 522 141 139 672 88 208 456 213 359 552 366 650 Spaces Moved 26189 | 78 499 560 207 667 2145 1146 820 797 453 2608 160 1783 464 461 142 365 1463 360 198 182 441 1633 291 1144 368 350 1062 245 468 830 662 733 1199 650 555 Core 6 | 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 1421 | 1 . 546 207 667 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 1809 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 604 650 555 Wheels 584 | 71 499 14 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 22369 | . . . . . 2145 1146 820 797 453 2608 160 1783 464 461 142 365 1463 360 198 182 441 1633 291 1144 368 350 1062 245 468 830 662 733 595 . . Fastest Speed 20 | 50 95 130 240 145 27 27 27 27 27 26 26 26 26 26 26 26 23 26 26 23 20 23 23 20 20 24 24 24 20 24 20 22 22 30 30 Average Speed 37 | 95 132 210 240 152 27 27 27 27 27 26 26 26 26 26 26 26 25 26 26 25 22 23 23 22 22 24 44 24 25 24 21 22 26 30 30 Slowest Speed 240 | 160 140 240 240 240 28 27 97 27 27 93 26 26 26 26 26 26 86 26 26 85 23 85 23 83 24 87 87 24 26 26 27 22 30 30 30 Overloaded Moves 132 | . . . . . . . . . . . . . . . . . . . . . 9 . . 39 84 . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 80 | . . . . . 17 . . . . 8 2 13 1 . . 2 1 . . . . 13 6 2 1 . . . . 1 4 . 9 . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Exploration Rate (%) 55 | 4 88 49 48 60 51 90 85 79 45 59 77 46 57 70 76 55 32 53 45 61 66 33 92 29 58 64 83 50 13 86 18 57 66 20 19 Regions Visited 35 Branch Regions 21 Pre-discovered Areas 11 | . 1 1 . 1 2 . . . . . . . 2 . 1 . . . . 3 . . . . . . . . . . . . . . . Known Exits Taken 26 | . . 1 . . 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 5 | 1 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Scrap Searched 33 | . . . 1 . . 5 2 4 1 . . . 3 4 . 2 . 1 2 . 5 . . . 2 . . 1 . . . . . . . Spaces Dug 531 | . . 8 . 9 40 1 24 . 3 47 . 39 15 4 1 3 35 12 . . 45 60 . 26 57 6 9 8 11 19 5 5 8 20 11 Terrain Destroyed 968 | . 40 37 8 53 40 1 33 . 44 47 . 87 15 4 1 52 35 12 . . 45 60 . 129 82 6 9 8 11 19 5 5 8 20 52 Melee 252 | . . . . . 25 1 . . 3 39 . 31 5 2 1 2 25 2 . . 4 24 . 17 2 3 9 5 9 15 3 5 7 8 5 Projectile 152 | . . . 8 . . . . . . 8 . 9 10 2 . 1 10 10 . . 4 5 . 9 2 3 . 3 2 4 2 . 1 12 47 AOE 564 | . 40 37 . 53 15 . 33 . 41 . . 47 . . . 49 . . . . 37 31 . 103 78 . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Scr Mat Mat Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Total 30259 | 102 622 752 233 827 2326 1150 832 815 491 3157 175 2151 521 472 169 392 1849 411 197 221 462 1817 305 1360 407 387 1241 263 528 989 720 889 1370 776 880 Wait 2055 | 7 25 49 . 28 56 . 2 . 23 362 16 232 18 . 12 14 305 27 . 9 8 113 14 149 18 19 109 3 31 54 37 76 71 63 105 Move 26010 | 77 498 559 206 666 2113 1145 819 796 452 2592 156 1756 461 460 141 361 1460 359 197 181 440 1609 281 1139 365 349 1061 244 467 827 655 732 1183 649 554 Hop 66 | . . . . . 14 . . . . 8 1 13 1 . . 1 1 . . . . 11 3 2 1 . . . . 1 2 . 7 . . Pick Up 203 | 4 20 27 . 19 17 . . 3 . 19 1 15 3 . 3 1 9 . . 5 1 3 1 3 3 . 4 1 3 5 1 8 11 1 12 Fast Attach 143 | 7 2 7 . 2 5 1 . 5 . 22 . 2 1 1 1 . 4 . . 9 . 1 2 1 . . 13 . 1 16 5 13 16 . 6 Attach 182 | . 2 7 4 5 13 . . . 3 16 1 15 9 2 . 2 9 2 . 1 . 8 1 8 5 2 5 4 3 6 4 . 15 11 19 Detach 112 | . . 1 . 1 1 . . . 3 9 . 9 7 2 1 2 6 2 . . . 6 1 7 2 1 5 3 1 4 2 1 10 9 16 Swap 167 | . 5 17 4 12 12 2 8 2 5 25 . 11 2 . 1 5 5 2 . 4 3 2 1 2 1 1 5 . . 2 1 . 7 7 13 Drop 275 | . 5 31 . 18 25 1 . 9 . 35 . 14 1 1 4 1 9 . . 12 1 2 1 3 . 1 24 . 3 22 7 19 11 . 15 Fire 392 | 7 65 54 19 76 1 . 3 . 2 9 . 12 10 3 . 2 10 10 . . 5 6 . 14 5 3 . 3 2 5 2 . 2 6 56 Melee 580 | . . . . . 51 1 . . 3 56 . 54 8 3 6 3 31 9 . . 4 56 . 19 7 9 15 5 17 47 4 22 36 30 84 Ram 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Kick 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 49 | . . . . . . . . . . . . 18 . . . . . . . . . . . 13 . . . . . . . 18 . . . Rewire 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap 21 | . . . . . 17 . . . . 2 . . . . . . . . . . . . . . . 2 . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Materials (discovered 3 exits: *Mat / *Min x2) -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 4 exits: *Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Waste -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 5 exits: *Fac / *Upp x2 / *Ext x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: *Upp x2) -4/Waste -4/Factory (discovered 3 exits: *Res / *Upp x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 2 exits: [*Arm] / *Qua) -3/Quarantine -2/Research (discovered 2 exits: *Tes x2) -2/Testing (discovered 2 exits: *Acc / *Sec) -2/Section 7 -1/Access -1/Command (discovered 2 exits: [*Sur x2]) To Fleet Rendezvous History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 116 | -11/Scrapyard | Entered Materials 154 | -10/Materials | Identified exit to Mines 267 | -10/Materials | Discovered new exit (range 15) 323 | -10/Materials | Build established: Mutant 614 | -10/Materials | Discovered new exit (range 6) 801 | -10/Materials | Discovered new exit (range 14) 806 | -10/Materials | Core integrity fell below 50% 945 | -10/Materials | Core integrity fell below 20% 1015 | -10/Materials | Entered another Materials area 1015 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1078 | -9/Materials | Lost 3 parts (1p1n1w) 1089 | -9/Materials | Destroyed 7 combat bots 1720 | -9/Materials | Identified exit to Mines 1995 | -9/Materials | Discovered new exit (range 4) 2476 | -9/Materials | Entered Mines 2567 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2602 | -9/Mines | Assembled infested the area 2607 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2656 | -9/Mines | Core integrity fell below 50% 2717 | -9/Mines | Lost 4 parts (1p2n1u) 2786 | -9/Mines | Discovered new exit (range 7) 2994 | -9/Mines | Build established: Scavenger-Mutant 3038 | -9/Mines | Entered Materials 3038 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3300 | -8/Materials | Destroyed 7 combat bots 3742 | -8/Materials | Discovered new exit (range 16) 3973 | -8/Materials | Build established: Mutant 4265 | -8/Materials | Discovered new exit (range 9) 4357 | -8/Materials | Entered Factory 4357 | -7/Factory | Evolved 2 slots: Utility x2 4399 | -7/Factory | Identified exit to Storage 4399 | -7/Factory | Identified exit to Lower Caves 4401 | -7/Factory | Found Prototype Launcher 4401 | -7/Factory | Identified Rocket Array 4576 | -7/Factory | Central database locked down 4951 | -7/Factory | Build established: Hacker-Sprinter 5218 | -7/Factory | Entered Lower Caves 5283 | -7/Lower Caves | Encountered a Warlord checkpoint 5291 | -7/Lower Caves | Learned Factory garrison access intel 5327 | -7/Lower Caves | Discovered new exit (range 10) 5330 | -7/Lower Caves | Identified exit to Lower Caves 5535 | -7/Lower Caves | Entered another Lower Caves area 5537 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5557 | -7/Lower Caves | Attacked by a faux Warlord 5566 | -7/Lower Caves | Learned Factory terminal intel 5731 | -7/Lower Caves | Discovered new exit (range 9) 5733 | -7/Lower Caves | Identified exit to Zion 5777 | -7/Lower Caves | Entered Zion 5783 | -7/Zion | Given the Hacking Drone Bay 5844 | -7/Zion | Loaded intel: 5 derelict terminal locations 5846 | -7/Zion | Learned location of 1 exit from Factory 6006 | -7/Zion | Discovered new exit (range 10) 6009 | -7/Zion | Identified exit to Proximity Caves 6009 | -7/Zion | Entered Proximity Caves 6097 | -6/Proximity Caves | Learned 4 Factory zone layouts 6154 | -6/Proximity Caves | Spotted B-75 Beast 6167 | -6/Proximity Caves | Snuck into a huge 0b10 base via the rear entrance 6180 | -6/Proximity Caves | Discovered new exit (range 3) 6180 | -6/Proximity Caves | Identified exit to Factory 6180 | -6/Proximity Caves | Entered Factory 6180 | -6/Factory | Evolved 2 slots: Utility x2 6181 | -6/Factory | Identified exit to Factory 6182 | -6/Factory | Identified exit to Lower Caves 6183 | -6/Factory | Loaded intel: 26 terminal locations 6184 | -6/Factory | Loaded intel: 4 garrison access locations 6252 | -6/Factory | Fabricated Hacking Suite? 6555 | -6/Factory | Mak. Hacking Suite fried by hacking feedback 6614 | -6/Factory | Build established: Hacker-Scout 6619 | -6/Factory | Lost 3 parts (2n1u) 6727 | -6/Factory | Found Prototype Launcher 6727 | -6/Factory | Identified Scatter Rocket Array 6894 | -6/Factory | Repaired Imp. VTOL Module 6900 | -6/Factory | Fabricated Adv. Plasma Cannon? 6926 | -6/Factory | Repaired Imp. VTOL Module 7135 | -6/Factory | Cargo convoy interrupted 7205 | -6/Factory | Found Prototype Processor 7205 | -6/Factory | Identified Exp. Signal Interpreter 7529 | -6/Factory | Manually triggered Chute Trap 7529 | -6/Factory | Sucked down chute 7529 | -6/Factory | Entered Waste 7530 | -6/Waste | Met a frightened Derelict 7536 | -6/Waste | Spotted C-40 Crusher 7544 | -6/Waste | EMP discharged 7545 | -6/Waste | 2 allies followed down the chute 7547 | -6/Waste | Spotted C-40 Crusher 7549 | -6/Waste | Spotted C-40 Crusher 7553 | -6/Waste | Spotted C-40 Crusher 7574 | -6/Waste | Spotted C-40 Crusher 7579 | -6/Waste | Spotted C-40 Crusher 7587 | -6/Waste | Discovered new exit (range 10) 7589 | -6/Waste | Identified exit to Factory 7589 | -6/Waste | Entered Factory 7685 | -6/Factory | Assembled infested ambush trap array 7929 | -6/Factory | Fabricated Adv. Terrain Scan Processor (x2) 7957 | -6/Factory | Repaired Lrn. Terrain Scanner 7958 | -6/Factory | Fabricated System Restoration Module? 7958 | -6/Factory | Build established: Hacker-Sprinter 8010 | -6/Factory | Discovered exit to Factory (range 15) 8172 | -6/Factory | Fabricated Exp. Utility Shielding? 8231 | -6/Factory | Repaired Adv. Sensor Array 8289 | -6/Factory | Search patrols dispatched 8462 | -6/Factory | Spotted B-75 Beast 8528 | -6/Factory | Entered Lower Caves 8637 | -6/Lower Caves | Found Alien Artifact 8637 | -6/Lower Caves | Identified Core Expander 8637 | -6/Lower Caves | Installed Core Expander, added new Utility slot 8709 | -6/Lower Caves | Discovered new exit (range 15) 8713 | -6/Lower Caves | Identified exit to Lower Caves 8729 | -6/Lower Caves | Entered another Lower Caves area 8733 | -6/Lower Caves | Learned Factory trap positions 8734 | -6/Lower Caves | Discovered exit to Factory (range 8) 8748 | -6/Lower Caves | Learned Factory garrison access intel 8851 | -6/Lower Caves | Discovered new exit (range 8) 8852 | -6/Lower Caves | Identified exit to Data Miner 8853 | -6/Lower Caves | Build established: Hacker-Scout 8868 | -6/Lower Caves | Entered Data Miner 8868 | -6/Data Miner | Discovered new exit (range 6) 8873 | -6/Data Miner | Met Data Miner 8880 | -6/Data Miner | Learned location of Section 7 (-2) 8880 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 8882 | -6/Data Miner | Received God Mode back door access code from Data Miner 8888 | -6/Data Miner | Identified exit to Proximity Caves 8911 | -6/Data Miner | Data Conduit disabled 8941 | -6/Data Miner | Entered Proximity Caves 8989 | -5/Proximity Caves | Found Alien Artifact 9075 | -5/Proximity Caves | Entered Factory 9075 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9076 | -5/Factory | Loaded intel: 86 trap records 9077 | -5/Factory | Loaded intel: 4 garrison access locations 9158 | -5/Factory | Discovered new exit (range 9) 9160 | -5/Factory | Identified exit to Extension 9253 | -5/Factory | Repaired Electron Diverter? 9429 | -5/Factory | Repaired Cld. Fission Core 9531 | -5/Factory | Identified exit to Upper Caves 9603 | -5/Factory | Discovered new exit (range 19) 9736 | -5/Factory | Fabricated Biomechanical Wings (x1) 9895 | -5/Factory | Entered Upper Caves 10040 | -5/Upper Caves | Discovered new exit (range 7) 10042 | -5/Upper Caves | Identified exit to Upper Caves 10066 | -5/Upper Caves | Entered another Upper Caves area 10110 | -5/Upper Caves | Discovered new exit (range 10) 10113 | -5/Upper Caves | Identified exit to Zhirov 10118 | -5/Upper Caves | Entered Zhirov 10118 | -5/Zhirov | Discovered new exit (range 3) 10123 | -5/Zhirov | Met Zhirov 10128 | -5/Zhirov | Learned location of Quarantine (-3) 10128 | -5/Zhirov | Learned location of Testing (-2) 10128 | -5/Zhirov | Learned location of Command (-1) 10132 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 10137 | -5/Zhirov | Found Alien Artifact 10137 | -5/Zhirov | Identified Integrated Dissipator 10137 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 10187 | -5/Zhirov | Found Alien Artifact 10202 | -5/Zhirov | Identified exit to Proximity Caves 10204 | -5/Zhirov | Entered Proximity Caves 10293 | -4/Proximity Caves | Spotted B-86 Titan 10339 | -4/Proximity Caves | Discovered new exit (range 12) 10342 | -4/Proximity Caves | Identified exit to Factory 10342 | -4/Proximity Caves | Entered Factory 10342 | -4/Factory | Evolved 2 slots: Utility x2 10445 | -4/Factory | Identified exit to Upper Caves 10560 | -4/Factory | Fabricated Adv. System Shield? 10636 | -4/Factory | Build established: Hacker-Ninja 11005 | -4/Factory | Fabricated Lrn. Sensor Array? 11005 | -4/Factory | Sucked down chute 11005 | -4/Factory | Entered Waste 11007 | -4/Waste | Spotted C-40 Crusher 11013 | -4/Waste | Spotted C-40 Crusher 11013 | -4/Waste | Spotted C-40 Crusher 11019 | -4/Waste | Spotted C-40 Crusher 11022 | -4/Waste | Spotted C-40 Crusher 11024 | -4/Waste | Spotted C-40 Crusher 11025 | -4/Waste | Discovered new exit (range 16) 11033 | -4/Waste | Identified exit to Factory 11034 | -4/Waste | Found Prototype Launcher 11034 | -4/Waste | Identified Ragnarok Missile Launcher 11048 | -4/Waste | Warlord forces began an assault 11068 | -4/Waste | Allies destroyed C-40 Crusher 11081 | -4/Waste | Allies destroyed C-40 Crusher 11094 | -4/Waste | Entered Factory 11237 | -4/Factory | Fabricated Lrn. Sensor Array (x1) 11380 | -4/Factory | Discovered new exit (range 4) 11381 | -4/Factory | Identified exit to Research 11596 | -4/Factory | Spotted B-86 Titan 11616 | -4/Factory | Entered Upper Caves 11638 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 11690 | -4/Upper Caves | Lost 3 parts (1n1u1w) 11741 | -4/Upper Caves | Encountered a Warlord checkpoint 11753 | -4/Upper Caves | Discovered new exit (range 17) 11756 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 11757 | -4/Upper Caves | Identified exit to Upper Caves 11757 | -4/Upper Caves | Entered another Upper Caves area 11757 | -4/Upper Caves | Discovered exit to Research (range 18) 11892 | -4/Upper Caves | Discovered new exit (range 17) 11896 | -4/Upper Caves | Identified exit to Warlord 11896 | -4/Upper Caves | Entered Warlord 11905 | -4/Warlord | System corruption cleaned by Quarantine Array 12040 | -4/Warlord | Found Prototype Special Weapon 12042 | -4/Warlord | Found Prototype Special Weapon 12044 | -4/Warlord | Found Prototype Special Weapon 12046 | -4/Warlord | Found Prototype Special Weapon 12054 | -4/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 12083 | -4/Warlord | Visited the Vortex Lab 12085 | -4/Warlord | Found Prototype Piercing Weapon 12085 | -4/Warlord | Identified Vortex Lance 12090 | -4/Warlord | Warlord's base attacked by MAIN.C 12091 | -4/Warlord | Found Prototype Energy Cannon 12091 | -4/Warlord | Identified Vortex Cannon 12094 | -4/Warlord | Found Prototype Energy Gun 12094 | -4/Warlord | Identified Vortex Shotgun 12111 | -4/Warlord | Identified RU-N14's Throwing Claymores v3 (x4) 12115 | -4/Warlord | Met Warlord 12119 | -4/Warlord | Opened Warlord's prototype stash 12129 | -4/Warlord | Found Prototype Processor 12129 | -4/Warlord | Identified Exp. Armor Integrity Analyzer 12134 | -4/Warlord | Found Prototype Device 12134 | -4/Warlord | Identified Exp. Cloaking Device 12437 | -4/Warlord | Build established: Hacker-Assassin 12440 | -4/Warlord | Warlord forces counterattacked 12565 | -4/Warlord | Discovered new exit (range 12) 12567 | -4/Warlord | Identified exit to Proximity Caves 12568 | -4/Warlord | Entered Proximity Caves 12631 | -3/Proximity Caves | Spotted B-86 Titan 12655 | -3/Proximity Caves | Discovered exit to Research (range 5) 12656 | -3/Proximity Caves | Entered Research 12656 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 12702 | -3/Research | Allied Derelicts emerged from ambush trap array 12748 | -3/Research | Build established: Hacker-Ninja 12825 | -3/Research | Discovered new exit (range 18) 12828 | -3/Research | Discovered new exit (range 17) 12864 | -3/Research | Identified exit to Quarantine 12864 | -3/Research | Entered Quarantine 12871 | -3/Quarantine | Found Alien Artifact 12871 | -3/Quarantine | Identified Phase Redirector 12907 | -3/Quarantine | Found Alien Artifact 12920 | -3/Quarantine | Cryocooling Duct disabled 12935 | -3/Quarantine | Ambient heat levels rising (+20) 12935 | -3/Quarantine | Non-combat units ordered to evacuate 12963 | -3/Quarantine | Found Sigix Corpse 13002 | -3/Quarantine | Found Alien Artifact 13002 | -3/Quarantine | Identified Phase Armor 13079 | -3/Quarantine | Found Alien Artifact 13079 | -3/Quarantine | Identified Terrabomb 13079 | -3/Quarantine | Used Terrabomb 13101 | -3/Quarantine | Found Alien Slashing Weapon 13101 | -3/Quarantine | Identified Sigix Broadsword 13220 | -3/Quarantine | Found Alien Artifact 13220 | -3/Quarantine | Identified Core Reset Matrix 13220 | -3/Quarantine | Identified Transdimensional Reconstructor 13220 | -3/Quarantine | Identified Subatomic Replicator 13220 | -3/Quarantine | Used Core Reset Matrix 13224 | -3/Quarantine | Detected hypermatrix surge 13224 | -3/Quarantine | Sensed 9 artifacts in vicinity 13302 | -3/Quarantine | Discovered new exit (range 8) 13317 | -3/Quarantine | Found Dimensional Node Initializer 13320 | -3/Quarantine | Identified exit to Research 13320 | -3/Quarantine | Entered Research 13320 | -2/Research | Warlord forces began assault on 0b10 13320 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 13359 | -2/Research | Identified exit to Testing 13430 | -2/Research | Research machine network offline 13477 | -2/Research | Met up with Warlord 13533 | -2/Research | Entered Testing 13575 | -2/Testing | Found Prototype Energy Cannon 13575 | -2/Testing | Identified Disintegrator 13585 | -2/Testing | Found Unknown Device 13585 | -2/Testing | Identified Antimissile System 13639 | -2/Testing | Repaired Lgt. Quantum Reactor 13716 | -2/Testing | Discovered new exit (range 19) 13720 | -2/Testing | Identified exit to Access 13723 | -2/Testing | Spotted PP-U6IIJHO172 13767 | -2/Testing | Destroyed PP-U6IIJHO172 13858 | -2/Testing | Fabricated Nanoactuators (x2) 13876 | -2/Testing | Spotted Fortress 13891 | -2/Testing | Discovered new exit (range 5) 13892 | -2/Testing | Identified exit to Section 7 13892 | -2/Testing | Entered Section 7 13893 | -2/Section 7 | Sensed 22 artifacts in vicinity 13899 | -2/Section 7 | Found Integrated Mediator 13899 | -2/Section 7 | Installed Integrated Mediator, increased core attachment efficiency. 13986 | -2/Section 7 | Discovered exit to Access (range 11) 13987 | -2/Section 7 | Initialized slip node 13990 | -2/Section 7 | Spotted B-90 Cyclops 14007 | -2/Section 7 | Spotted S7 Guard 14011 | -2/Section 7 | Found Core Membrane 14019 | -2/Section 7 | Found Integrity Redistributor 14019 | -2/Section 7 | Used Integrity Redistributor, redistributed integrity from core (-45) 14024 | -2/Section 7 | Spotted Alpha 7 14024 | -2/Section 7 | Spotted Alpha 7 14040 | -2/Section 7 | Installed Core Membrane, gained immunity to corruption 14042 | -2/Section 7 | Found Integrated Reactor 14064 | -2/Section 7 | Spotted Executioner 14064 | -2/Section 7 | Spotted Executioner 14085 | -2/Section 7 | Spotted Executioner 14092 | -2/Section 7 | Integrated with Sigix Exoskeleton 14096 | -2/Section 7 | Used Subatomic Replicator to replicate Exp. Cloaking Device 14108 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 14279 | -2/Section 7 | Spotted B-99 Colossus 14322 | -2/Section 7 | Scanned by Researcher 14323 | -2/Section 7 | Intercept squad dispatched 14330 | -2/Section 7 | Found LRC Insulator 14330 | -2/Section 7 | Installed LRC Insulator, gained EM resistance (25) 14333 | -2/Section 7 | Found LRC Boosters 14333 | -2/Section 7 | Installed LRC Boosters, increased mass support (+10) 14335 | -2/Section 7 | Found LRC Armor 14335 | -2/Section 7 | Installed LRC Armor, increased core integrity (+250) 14340 | -2/Section 7 | Spotted Tracker 14341 | -2/Section 7 | Spotted Tracker 14352 | -2/Section 7 | Destroyed Tracker 14359 | -2/Section 7 | Found Prototype Device 14362 | -2/Section 7 | Identified Exp. Phase Shifter 14370 | -2/Section 7 | Spotted Combat Programmer 14371 | -2/Section 7 | Spotted Combat Programmer 14374 | -2/Section 7 | Destroyed Combat Programmer 14383 | -2/Section 7 | Build established: Alien-Sigix 14386 | -2/Section 7 | Destroyed Combat Programmer 14394 | -2/Section 7 | Found Integrity Redistributor 14435 | -2/Section 7 | Warped through subspace to slip node 14444 | -2/Section 7 | Entered Access 14444 | -1/Access | Evolved 2 slots: Utility x2 14449 | -1/Access | Emitted hypermatrix ping 14454 | -1/Access | Assembled emerged from beneath the floor 14601 | -1/Access | Assembled emerged from beneath the floor 14606 | -1/Access | Intercept squad dispatched 14642 | -1/Access | Spotted Tracker 14682 | -1/Access | Spotted Combat Programmer 14684 | -1/Access | Destroyed Tracker 14694 | -1/Access | Destroyed Combat Programmer 14755 | -1/Access | Assembled emerged from beneath the floor 14770 | -1/Access | Assembled emerged from beneath the floor 14792 | -1/Access | Discovered new exit (range 18) 14810 | -1/Access | Entered Command 14815 | -1/Command | Emitted hypermatrix ping 14820 | -1/Command | Assembled emerged from beneath the floor 14869 | -1/Command | Assembled emerged from beneath the floor 14997 | -1/Command | Spotted Combat Programmer 14998 | -1/Command | Spotted Combat Programmer 15018 | -1/Command | Destroyed Combat Programmer 15021 | -1/Command | Spotted M Guard 15023 | -1/Command | Spotted M Guard 15024 | -1/Command | Destroyed Combat Programmer 15046 | -1/Command | Sigix Exoskeleton integrity reduced to 80% 15060 | -1/Command | First assault squad dispatched 15060 | -1/Command | Destroyed M Guard 15104 | -1/Command | Destroyed M Guard 15104 | -1/Command | All MAIN.C guards destroyed 15110 | -1/Command | Found Prototype Reactor 15110 | -1/Command | Identified Zero-point Reactor 15112 | -1/Command | Found Zero-point Reactor 15129 | -1/Command | Sigix Exoskeleton integrity reduced to 60% 15143 | -1/Command | Found Prototype Device 15143 | -1/Command | Identified AEGIS Remote Shield 15150 | -1/Command | Found AEGIS Remote Shield 15158 | -1/Command | Found Prototype Processor 15158 | -1/Command | Identified Exp. Targeting Computer 15182 | -1/Command | Met MAIN.C 15196 | -1/Command | 0b10 Conduit disabled 15211 | -1/Command | MAIN.C's shell transforms into a squad of autonomous robots 15211 | -1/Command | Destroyed MAIN.C Shell 15211 | -1/Command | Spotted M Shell/Def 15211 | -1/Command | Spotted M Shell/Atk 15211 | -1/Command | Spotted M Shell/Def 15211 | -1/Command | Spotted M Shell/Atk 15211 | -1/Command | Spotted M Shell/Atk 15211 | -1/Command | Spotted M Shell/Def 15211 | -1/Command | Spotted M Shell/Atk 15211 | -1/Command | Spotted M Shell/Def 15212 | -1/Command | MAIN.C activated Command garrisons 15261 | -1/Command | Sigix Exoskeleton integrity reduced to 40% 15280 | -1/Command | Core integrity fell below 50% 15318 | -1/Command | Destroyed MAIN.C 15418 | -1/Command | Destroyed M Shell/Atk 15420 | -1/Command | Discovered new exit (range 47) 15420 | -1/Command | Discovered new exit (range 115) 15420 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 15423 | -1/Command | Found Omega Cannon 15428 | -1/Command | Found Exp. System Purifier 15460 | *** | Heading to fleet! Last Messages --------------- Sealed Heavy Doors opened remotely. 15410_ Extracted 6 energy. 15417_ Knocked back. 15418_ M Shell/Atk destroyed. 15420_ Acquired 5 matter. 15420_ EXIT=FOUND 15420_ Acquired data core, extracted map data and part IDs. 15423_ Acquired Omega Cannon. 15425_ Dropped Hvy. Hardcell Cannon. 15428_ Acquired Exp. System Purifier. 15432_ Acquired Exp. Matter Compressor. 15437_ Acquired 100 matter. 15439_ K-01 Serf destroyed. 15439_ Slug penetrates Wall. 15439_ Acquired 99 matter. 15439_ Acquired 4 matter. 15440_ Acquired 12 matter. 15442_ Penetrated by Slug. 15445_ Slug penetrates Wall. [Achievement: 50k Club] Map ----- +----------------------------------------------------+ | ???????# #???????????????????????????????? | | ???????#######+###???????????????????????????????? | | ????????# #????????????????????????????????? | | ##??????# #???????#############????????????? | | #??????# #???????# ######???????? | | #??????# #???????# # #???????? | | #??????# #???????# # #???????? | | #??????# #???????# # #???????? | | #??????# #????#### # #???????? | | #??????# ######?####### # #???????? | | ######?# #?????######## # #???????? | | ## ### ###################+####+# #???????? | | ## BB + #???????? | | ## BB # #???????? | | ## ###+########################+#######???????? | | ### ## ############### = ##????????? | | #?# ## ############### ###???????? | | #?# ## ###############! """" ####??????? | | #?# ## == ############### """" ####??????? | | #?# ## == # ########### """" * #####?????? | | #?# ## ### ########### """" #####?????? | | #?# ## ### ########### #####?????? | | #?# ## ### ########### ] ######????? | | #?# ## ### ##########################????? | | ### ############# ##### #### ####????? | | #?#### ##### ##### X #### ####????? | | ^ ###### ##### ##### #### "" ####????? | | ^ ###### ##### ####### #### """" #####???? | | #################### #### """" ####????? | | ###### ###### #### "" ####????? | | ###### ###### #### #####???? | | ###### """ ###### #### * *####????? | | ###### "R" + ##########+######????# | | "##### " " # ==%*=H!=*#####??### | | ###### # ##+##########w![#####?#### | | ###### # # ###!!=########## | | ###### # # ###*%!########## | | ## %###### !# # """" ###[=%########## | | ## ################ # """" ###=!/######"""" | | ## ###### """T""" # """" ###!%=######"" | | ## #### """ """ # """" ### ######"""" | | ## #### # ### ######"""" | | ## ###### # ### ######" | | ## ###### ############# ######"" | | ### ###### ! ############# ######"" | | ## ###### ############# ###### " | | ## ###### # #####[ ###### " | | ## ###### # #####% ###### " | | # #####= # ! *%= ######"""" | | + # ###### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 147 Coolant Potential 120 Energy Generation 88 Energy Capacity 940 Matter Stores 300 Matter Capacity 600 Sight Range 22 Robot Scan Range 18 Terrain Scan Range 24 Terrain Scan Density 210 Jamming Range 16 Cloak Strength 6 Armor Coverage 225 Resistance: KI 50 Resistance: TH 50 Resistance: EX 50 Resistance: EM 75 Resistance: I 50 Resistance: S 50 Resistance: P 50 Propulsion Shielding 66 Utility Shielding 90 Melee Speed Boost 50 Phase Shifting 20 Evasion (%) 89 Targeting Accuracy 12 Armor Integrity Analysis 50 Recoil Reduction 4 Offensive Hacking 46 Defensive Hacking 14 Authchip Count 2 Trap Extractor Capacity 6 Item Schematics ----------------- Nanoactuators | -2/Testing | Hacked Cld. Antimatter Reactor | -2/Section 7 | Archive Imp. Matter Compressor | -2/Section 7 | Archive Robot Schematics ------------------ None Fabricated ------------ Hacking Suite | x1 | -6/Factory | Authchip Adv. Plasma Cannon | x2 | -6/Factory | Preloaded Adv. Terrain Scan Processor | x2 | -6/Factory | Authchip System Restoration Module | x2 | -6/Factory | Authchip Exp. Utility Shielding | x1 | -6/Factory | Authchip Biomechanical Wings | x1 | -5/Factory | Authchip Adv. System Shield | x1 | -4/Factory | Authchip Lrn. Sensor Array | x1 | -4/Factory Lrn. Sensor Array | x1 | -4/Factory Nanoactuators | x2 | -2/Testing Alien Tech Used ----------------- Core Expander Integrated Dissipator Phase Redirector Phase Armor Terrabomb Sigix Broadsword Core Reset Matrix Integrated Mediator Dimensional Node Initializer Integrity Redistributor Core Membrane Sigix Exoskeleton Sigix Sheargun Subatomic Replicator Integrated Reactor LRC Insulator LRC Boosters LRC Armor Transdimensional Reconstructor Achievements -------------- 50k Club Artifact Hunter Corridor Of Doom Meet Your Maker void main() Challenges ------------ None Game ------ Seed WardroneCommStripper Manual? 0 Play Time 08:58:35 Cumulative 181.8 hours Start 2022.12.22 @ 17:01:31 End 2022.12.26 @ 21:49:49 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 254 Rogue 254 Adventurer 0 Explorer 0 Win Type 2 Total 4 Types 1/0/3/0/0/0/0/0/0 Lore% 70 Gallery% 79 Achievement% 60 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4b855171-d4c5-4cd1-8332-f7e7e09d2d31