Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.08 @ 13:15:42 Player: lepire Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (103) 515 Value Destroyed (2458) 2458 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (524) 524 TOTAL SCORE: 8437 Bonus ------- High Alert Combat Kills 24 Entered DSFs 500 Cogmind --------- Core Integrity 655/1000 Matter 215/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (100) Ox1 Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (10) ----- Small Storage Unit Machine Analyzer Visual Processing Unit Enhanced Optical Array Hacking Suite Hacking Suite System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (8) ---- Advanced Weight Redist. System Improved Signal Interpreter Improved Transmission Jammer Reaction Control System Point Defense System Authchip [Propulsion] Improved Datajack Peak State ------------ > --- POWER ------------ Light Fission Core > --- PROPULSION ------- Improved Flight Unit Improved VTOL Module Xenon Bombardment Thruster Improved Cesium-ion Thruster > --- UTILITY ---------- Small Storage Unit Machine Analyzer Visual Processing Unit Point Defense System Hacking Suite Hacking Suite Hacking Suite System Shield System Shield Advanced System Shield > --- WEAPON ----------- High-powered Shotgun Improved Grenade Launcher > --- INVENTORY -------- Advanced Weight Redist. System Improved Signal Interpreter Improved Transmission Jammer Reaction Control System Hacking Suite Authchip [Propulsion] Improved Datajack [Rating: 62] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Titanium Leg Wheel Compact Wheel Hover Unit Aerolev Unit Flight Unit Improved Flight Unit Utility Hacking Suite Device Seismic Detector Storage Small Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Protection Light Armor Plating Weapon Improved Assault Rifle Energy Gun Particle Gun Ballistic Gun Improved Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Improved Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Was Fac DSF Fac Slots Evolved 10 | . . 2 2 2 . . 2 . . . 2 Power . | . . . . . . . . . . . . Propulsion 2 | . . . . 1 . . . . . . 1 Utility 8 | . . 2 2 1 . . 2 . . . 1 Weapon . | . . . . . . . . . . . . Parts Attached 67 | 7 5 21 16 9 . . 2 . . . 7 Power 6 | 1 . 2 1 1 . . . . . . 1 Engine 3 | 1 . 2 . . . . . . . . . Core 3 | . . . 1 1 . . . . . . 1 Reactor . | . . . . . . . . . . . . Propulsion 18 | 2 1 5 5 4 . . . . . . 1 Treads 6 | . . 4 2 . . . . . . . . Leg 5 | 2 1 . 2 . . . . . . . . Wheel 1 | . . 1 . . . . . . . . . Hover 1 | . . . 1 . . . . . . . . Flight 5 | . . . . 4 . . . . . . 1 Utility 22 | 2 3 3 5 2 . . 2 . . . 5 Device 7 | 1 2 1 2 . . . . . . . 1 Storage 2 | 1 1 . . . . . . . . . . Processor 4 | . . 1 . 1 . . . . . . 2 Hackware 8 | . . . 3 1 . . 2 . . . 2 Protection 1 | . . 1 . . . . . . . . . Artifact . | . . . . . . . . . . . . Weapon 21 | 2 1 11 5 2 . . . . . . . Energy Gun 1 | . 1 . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . Ballistic Gun 16 | 2 . 8 5 1 . . . . . . . Ballistic Cannon 1 | . . 1 . . . . . . . . . Launcher 2 | . . 1 . 1 . . . . . . . Special Weapon 1 | . . 1 . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 7 | . . 2 1 2 . . . . . . 2 Parts Lost 20 | . . 4 2 2 . . . . . . 12 Power 1 | . . . . . . . . . . . 1 Propulsion 7 | . . 2 . . . . . . . . 5 Utility 6 | . . . 1 1 . . . . . . 4 Weapon 6 | . . 2 1 1 . . . . . . 2 Highest Loss Streak 7 | . . 3 1 1 . . . . . . 7 To Critical Strikes 1 | . . 1 . . . . . . . . . Average Backups 8 | . 6 9 9 6 7 8 6 7 8 8 6 Power . | . . 1 . . . . . . . . . Propulsion 1 | . 1 1 2 1 1 1 1 1 1 1 . Utility 3 | . 3 4 3 2 4 4 2 3 4 4 4 Weapon 2 | . 1 2 2 1 1 2 1 2 2 1 . Tool/Special . | . . . . . . . . . . . . Unused Backups 13 | . . 3 3 2 . . . . . . 5 Power . | . . . . . . . . . . . . Propulsion 2 | . . 1 . 1 . . . . . . . Utility 8 | . . 1 3 . . . . . . . 4 Weapon 1 | . . 1 . . . . . . . . . Tool/Special 2 | . . . . 1 . . . . . . 1 Average Slot Usage (%) 95 | . 100 96 97 89 93 92 90 93 93 93 86 Engine 7 | . 14 11 8 . . . . . . . . Core 1 | . . . . 7 7 7 6 6 6 6 3 Treads 7 | . . 14 8 . . . . . . . . Leg 7 | . 28 5 9 . . . . . . . . Flight 4 | . . . . 22 23 23 20 20 20 20 20 Device 9 | . 11 11 11 2 7 7 1 6 6 6 4 Storage 16 | . 16 20 18 7 7 7 6 6 6 6 4 Processor 8 | . . 5 9 11 15 15 13 13 13 13 11 Hackware 11 | . . . 13 26 23 23 32 33 33 33 33 Protection 1 | . . 3 . . . . . . . . . Ballistic Gun 14 | . 20 15 17 6 8 7 9 6 6 6 4 Ballistic Cannon 1 | . . 4 . . . . . . . . . Peak Build Rating 62 | 7 9 18 31 40 40 38 45 45 45 45 62 Average Rating 23 | 5 8 13 25 35 38 38 41 44 45 45 50 On Entrance 29 | . 7 9 17 28 37 38 38 43 45 45 45 Naked Turns . | . . . . . . . . . . . . Heaviest Build 34 | 13 24 31 34 16 14 14 16 14 14 14 21 Greatest Support 40 | 20 20 40 40 16 16 16 16 16 16 16 22 Greatest Overweight (x) 3 | . 1 2 3 . . . . . . . 1 Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 8 8 8 8 8 8 8 Average Capacity 9 | 5 9 10 10 8 8 8 8 8 8 8 7 Most Carried 10 | 2 9 10 10 10 8 8 7 8 8 8 8 Average Carried 8 | . 6 9 9 6 7 8 6 7 8 7 6 Final Capacity 10 | 8 10 10 10 8 8 8 8 8 8 8 8 Final Carried 10 | 2 9 10 10 8 8 8 6 8 8 8 7 Class Distribution -------------------- 53% | Scavenger-Mutant 13% | Hacker-Mutant 12% | Mutant 11% | Hacker-Sprinter 7% | Wizard-Sprinter Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Waste Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/DSF Wizard-Sprinter | -5/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 ----------- Run | Yrd Mat Mat Mat Fac Low Low Fac Was Fac DSF Fac Matter Collected 3072 | 282 136 1005 1089 309 . . 24 . . . 227 Remotely . | . . . . . . . . . . . . Salvage Created 3312 | 103 347 1167 1360 171 . . 24 . . . 140 Parts 230 | 8 16 89 83 24 . . 3 . . . 7 Haulers Intercepted 7 | . . 4 2 . . . . . . . 1 Recyclers Shooed 5 | 1 . 2 2 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Was Fac DSF Fac Combat Hostiles Destroyed 62 | . 5 23 25 7 . . . . . . 2 Guns 41 | . 5 11 25 . . . . . . . . Cannons 9 | . . 9 . . . . . . . . . AOE 12 | . . 3 . 7 . . . . . . 2 Classes Destroyed 13 | 2 3 6 2 . . . . . . . . Worker 4 | . . 2 1 . . . 1 . . . . Builder 5 | . . 3 1 1 . . . . . . . Tunneler 3 | 2 . . . 1 . . . . . . . Hauler 7 | . . 4 2 . . . . . . . 1 Recycler 8 | 1 1 3 3 . . . . . . . . Mechanic 1 | . . 1 . . . . . . . . . Operator 5 | . 1 1 2 1 . . . . . . . Watcher 8 | . 1 4 3 . . . . . . . . Swarmer 24 | . . 9 8 5 . . . . . . 2 Grunt 22 | . 5 7 9 1 . . . . . . . Brawler 2 | . . . 1 1 . . . . . . . Sentry 13 | . . 7 6 . . . . . . . . Hunter 1 | . . . 1 . . . . . . . . Best Kill Streak 9 | 2 2 9 6 9 . . 1 . . . 2 Combat Bots Only 7 | . 2 5 5 7 . . . . . . 2 Max Kills in Single Turn 4 | 1 1 4 2 4 . . 1 . . . 2 Gunslinging 1 | . . . 1 . . . . . . . . Exploded 3 | . . 1 . 3 . . . . . . 2 Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac Was Fac DSF Fac Hostile Shots Fired 405 | . 29 117 123 27 6 . 2 . . 13 88 Missed 149 | . 8 29 34 17 2 . 2 . . 11 46 Hits 256 | . 21 88 89 10 4 . . . . 2 42 Melee 3 | . . . 1 . . . . . . 2 . Projectile 253 | . 21 88 88 10 4 . . . . . 42 AOE 3 | . . . . . . . . . . 3 . Critical Strikes 7 | . . 7 . . . . . . . . . Damage Taken 3837 | . 252 1084 1168 236 69 . 61 . . 116 851 Core 857 | . 66 183 128 39 35 . 61 . . . 345 Absorbed by Shields . | . . . . . . . . . . . . Regen/Repaired (Parts) 311 | . . 87 . . . . 27 . . . 197 Core Remaining (%) 80 | 100 73 54 76 . . 89 . . . 92 . Volleys Fired 291 | 11 24 114 111 17 . . 7 . . . 7 Largest 2 | 2 2 2 2 2 . . 2 . . . 2 Hottest 100 | 40 85 100 100 59 . . 48 . . . 61 Shots Fired 540 | 22 49 207 213 26 . . 14 . . . 9 Gun 462 | 22 49 144 209 18 . . 14 . . . 6 Cannon 46 | . . 46 . . . . . . . . . Launcher 16 | . . 5 . 8 . . . . . . 3 Special 16 | . . 12 4 . . . . . . . . Kinetic 486 | 22 35 182 209 18 . . 14 . . . 6 Thermal 38 | . 14 20 4 . . . . . . . . Explosive 16 | . . 5 . 8 . . . . . . 3 Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak 14 | 5 7 13 14 3 . . 5 . . . 3 Robot Miss Streak 4 | 1 3 4 4 3 . . 3 . . . 3 Penetration Max . | . . . . . . . . . . . . Secondary Targets 5 | . 3 . 2 . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . . . . . Shots Hit Robots 342 | 15 30 118 153 12 . . 11 . . . 3 Core Hits 173 | 7 14 51 74 17 . . 4 . . . 6 Critical Kills 1 | . . . 1 . . . . . . . . Critical Parts Destroyed 2 | . . . 2 . . . . . . . . Critical Strikes 5 | . . 2 3 . . . . . . . . Destroy 3 | . . . 3 . . . . . . . . Blast 2 | . . 2 . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 6305 | 123 320 2211 2544 669 . . 227 . . . 211 Guns 4554 | 123 318 1260 2524 103 . . 169 . . . 57 Cannons 524 | . . 524 . . . . . . . . . Explosions 1202 | . . 424 . 566 . . 58 . . . 154 Melee . | . . . . . . . . . . . . Ramming 25 | . 2 3 20 . . . . . . . . Kinetic 4874 | 123 195 1703 2524 103 . . 169 . . . 57 Thermal 355 | . 123 174 . . . . 58 . . . . Explosive 1051 | . . 331 . 566 . . . . . . 154 Electromagnetic . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 8 | . 1 1 2 . . . . 8 8 8 . Average Corruption 1 | . 1 1 2 . . . . 8 8 8 . Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 7 | . 2 . 3 . . . . 1 . 1 . Matter Fused 1 | . . . . . . . . 1 . . . Heat Flow Errors 3 | . . . 2 . . . . . . 1 . Data Loss (minor) 1 | . . . 1 . . . . . . . . Data Loss (major) 1 | . 1 . . . . . . . . . . Misfires 1 | . 1 . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 73 | . . 34 . . . . 28 . . . 11 Projectiles 21 | . . 21 . . . . . . . . . Explosions 52 | . . 13 . . . . 28 . . . 11 Melee . | . . . . . . . . . . . . Knockbacks 3 | . . 3 . . . . . . . . . Impact . | . . . . . . . . . . . . Kinetic 3 | . . 3 . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 437 | . . 82 . 112 . . 61 . . . 182 Shots 10 | . . 2 . 4 . . 1 . . . 3 Rammed 2 | . . 2 . . . . . . . . . Targets Rammed 6 | . 1 2 3 . . . . . . . . Kicked 4 | . 1 . 3 . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 265 | . 180 87 265 14 13 . . . . 69 4 Average Temperature 43 | . 53 21 90 7 13 . . . . 69 2 Received Heat Transfer 912 | . 141 291 351 21 36 . . . . . 72 Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 1 | . 1 . . . . . . . . . . Heat Transferred 581 | . 296 235 . . . . 50 . . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Was Fac DSF Fac Maximum Alert Level 2 | . . 1 2 1 . . . . . . 1 Low Security (%) 60 | 100 100 37 61 48 . . 100 100 100 100 86 Level 1 36 | . . 62 29 51 . . . . . . 13 Level 2 3 | . . . 8 . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 479 | 5 60 282 479 323 . . 95 24 9 6 367 Initial 213 | . . 16 100 213 . . 25 24 9 6 2 Average 151 | 1 17 185 179 203 . . 41 19 9 6 54 Influence Increases 2977 | 15 183 821 818 330 60 . 121 . . . 629 Destroy 0b10 Robot/C 1240 | . 100 460 500 140 . . . . . . 40 Destroy 0b10 Robot/NC 210 | 15 15 90 65 15 . . 5 . . . 5 Destroy Leader 340 | . 32 146 150 10 . . . . . . 2 Successful Hack 97 | . 6 10 4 6 . . 42 . . . 29 Disable Machine 135 | . . 15 . 45 . . 45 . . . 30 Destroy Structure 265 | . . 70 9 69 . . 29 . . . 88 Partial Spotted 135 | . . 15 . 30 . . . . . . 90 Lose Combat Pursuer 555 | . 30 15 90 15 60 . . . . . 345 Influence Decreases 2620 | 15 143 624 585 665 81 73 91 57 5 3 278 Entered New Map 567 | . . 24 137 257 51 23 16 47 5 3 4 Time Decay 1693 | 15 143 560 428 238 30 50 75 10 . . 144 Lost Part 200 | . . 40 20 20 . . . . . . 120 Lost Ally 10 | . . . . . . . . . . . 10 Purge Threat 150 | . . . . 150 . . . . . . . Squads Dispatched 17 | . 3 3 4 2 . . . . . 1 4 Investigation 3 | . 2 . . . . . . . . . 1 Extermination 3 | . . . . 1 . . . . . . 2 Reinforcement 9 | . 1 3 2 1 . . . . . 1 1 Assault . | . . . . . . . . . . . . Garrison 2 | . . . 2 . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Was Fac DSF Fac Distress Signals 16 | . 2 4 6 1 . . 2 . . . 1 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 169 | . 11 32 48 13 6 . 5 6 . 6 42 Peak Tracking Total 14 | . 4 6 6 4 3 . 5 6 . 6 14 Tactical Retreats 16 | . 1 1 4 1 2 . . . . . 7 Traps | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Was Fac DSF Fac Traps Triggered 7 | . . 1 1 2 . . 1 . . . 2 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed 4 | . . . . . . . . . . . 4 Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 ---------- Run | Yrd Mat Mat Mat Fac Low Low Fac Was Fac DSF Fac Machines Disabled 9 | . . 1 . 3 . . 3 . . . 2 Max in Single Turn 3 | . . 1 . 2 . . 3 . . . 2 Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Was Fac DSF Fac Machines Accessed 28 | . 4 6 5 3 . . 4 . 1 . 5 Terminals 23 | . 4 4 5 3 . . 3 . 1 . 3 Fabricators . | . . . . . . . . . . . . Repair Stations 3 | . . 1 . . . . 1 . . . 1 Recycling Units 1 | . . 1 . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . 1 Garrison Access . | . . . . . . . . . . . . Total Hacks 97 | . 11 17 11 12 . . 12 . 2 . 32 Successful 53 | . 3 8 3 8 . . 9 . 1 . 21 Failed 44 | . 8 9 8 4 . . 3 . 1 . 11 Catastrophic 7 | . 2 1 1 . . . 1 . . . 2 Database Lockouts . | . . . . . . . . . . . . Manual 13 | . 3 2 . 3 . . 2 . . . 3 Terminals 75 | . 11 11 11 12 . . 10 . 2 . 18 Fabricators . | . . . . . . . . . . . . Repair Stations 17 | . . 4 . . . . 2 . . . 11 Recycling Units 2 | . . 2 . . . . . . . . . Scanalyzers 3 | . . . . . . . . . . . 3 Garrison Access . | . . . . . . . . . . . . Terminal Hacks 33 | . 3 2 3 8 . . 7 . 1 . 9 Record 1 | . . . . . . . . . . . 1 Part Schematic 2 | . . . . . . . . . . . 2 Prototype ID Bank 3 | . 1 1 . . . . . . . . 1 Open DSF 3 | . . . . 1 . . 1 . 1 . . Level Access Points 2 | . . . . 1 . . 1 . . . . Emergency Access Points 1 | . . . . . . . 1 . . . . Fabricator Index 1 | . . . . . . . . . . . 1 Alert Level 3 | . . . . 2 . . . . . . 1 Unreport Threat 1 | . . . . 1 . . . . . . . Locate Traps 2 | . 1 . . . . . 1 . . . . Disarm Traps 1 | . . . . . . . . . . . 1 Surveillance Status 1 | . . . . . . . 1 . . . . Recall Extermination 1 | . . . . 1 . . . . . . . Recall Assault 1 | . . . . . . . . . . . 1 Hauler Manifests 2 | . 1 . 1 . . . . . . . . Registered Components 2 | . . . 1 . . . 1 . . . . Registered Prototypes 1 | . . . . . . . . . . . 1 Zone Layout 5 | . . 1 1 2 . . 1 . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks 14 | . . 4 . . . . 2 . . . 8 Scan Component 7 | . . 2 . . . . 1 . . . 4 Repair 7 | . . 2 . . . . 1 . . . 4 Recycling Unit Hacks 2 | . . 2 . . . . . . . . . Report Inventory 2 | . . 2 . . . . . . . . . Scanalyzer 3 | . . . . . . . . . . . 3 Insert Component 3 | . . . . . . . . . . . 3 Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks 1 | . . . . . . . . . . . 1 Terminals 1 | . . . . . . . . . . . 1 Assimilate 1 | . . . . . . . . . . . 1 Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 22 | . 3 5 5 3 . . 1 . . . 5 Full Trace Events 3 | . 3 . . . . . . . . . . Feedback Events 1 | . 1 . . . . . . . . . . Corruption 1 | . 1 . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . . . . . 2 Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 7 | . . 2 . . . . 1 . . . 4 Time 262 | . . 52 . . . . 38 . . . 172 Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 ------------ Run | Yrd Mat Mat Mat Fac Low Low Fac Was Fac DSF Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac Was Fac DSF Fac Total Allies 1 | . . . . . . . . . . . 1 Largest Group 1 | . . . . . . . . . . . 1 Highest-Rated Group 10 | . . . . . . . . . . . 10 Highest-Rated Ally 10 | . . . . . . . . . . . 10 Total Orders . | . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Was Fac DSF Fac Active Infowar (turns) 6370 | 51 413 1812 2612 511 61 103 161 37 3 34 572 Optics 5225 | . . 1131 2612 511 61 103 161 37 3 34 572 Terrain 312 | . 94 218 . . . . . . . . . Structural 1230 | . 119 1111 . . . . . . . . . Traps 1655 | . . . 1655 . . . . . . . . Seismic 2695 | 51 200 849 1595 . . . . . . . . Machine Analysis 1175 | . . . . 291 61 103 161 37 3 34 485 Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 ------------- Run | Yrd Mat Mat Mat Fac Low Low Fac Was Fac DSF Fac Turns Passed 6864 | 144 500 2126 2612 511 61 103 161 37 3 34 572 Spaces Moved 5488 | 93 312 884 1368 702 198 342 322 112 9 108 1038 Core 22 | 11 . . . . . . . . . . 11 Treads 1217 | . . 617 600 . . . . . . . . Legs 1239 | 82 312 81 764 . . . . . . . . Wheels 186 | . . 186 . . . . . . . . . Hover 4 | . . . 4 . . . . . . . . Flight 2820 | . . . . 702 198 342 322 112 9 108 1027 Fastest Speed 28 | 50 120 115 130 30 30 30 30 30 30 30 28 Average Speed 86 | 111 126 160 144 30 30 30 30 30 30 30 30 Slowest Speed 260 | 120 190 260 240 32 30 30 30 30 30 30 100 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 14 | . . . . 2 1 . 4 . . 1 6 Potential Cave-ins . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 43 | 6 39 62 63 11 49 43 6 81 . 86 31 Regions Visited 11 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 2 | . . . . . . 1 . . 1 . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . . . Scrap Searched . | . . . . . . . . . . . . Spaces Dug 21 | . . 12 4 . . . . . . . 5 Terrain Destroyed 237 | . . 73 4 74 . . 30 . . . 56 Melee . | . . . . . . . . . . . . Projectile 17 | . . 13 4 . . . . . . . . AOE 220 | . . 60 . 74 . . 30 . . . 56 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Was Fac DSF Fac Total 6990 | 112 373 1350 1774 974 198 341 368 114 8 108 1270 Wait 963 | . 21 270 241 197 . . 37 1 . . 196 Move 5453 | 92 311 883 1367 697 195 341 316 111 8 105 1027 Hop 11 | . . . . 2 1 . 2 . . 1 5 Pick Up 42 | 2 5 11 9 6 . . 1 2 . 1 5 Fast Attach 24 | 7 . 4 3 4 . . . . . . 6 Attach 34 | . 1 11 3 8 1 . 4 . . . 6 Detach 23 | . 1 9 1 7 1 . 1 . . . 3 Swap 76 | . 9 33 22 8 . . . . . . 4 Drop 38 | . . 13 14 10 . . . . . 1 . Fire 291 | 11 24 114 111 17 . . 7 . . . 7 Melee . | . . . . . . . . . . . . Ram . | . . . . . . . . . . . . Kick 4 | . 1 . 3 . . . . . . . . Crush 2 | . . 2 . . . . . . . . . Escape Stasis 29 | . . . . 18 . . . . . . 11 Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 3 exits: *Mat / [*Min x2]) -8/Materials -7/Factory (discovered 5 exits: Fac x4 / [*Low]) -7/Lower Caves -7/Lower Caves -6/Factory (discovered 4 exits: Fac x4) -6/Waste -6/Factory -6/DSF -5/Factory (discovered 3 exits: [*Fac] / [*Upp x2]) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 145 | -11/Scrapyard | Entered Materials 170 | -10/Materials | Discovered new exit (range 16) 300 | -10/Materials | Build established: Mutant 567 | -10/Materials | Discovered new exit (range 8) 645 | -10/Materials | Entered another Materials area 645 | -9/Materials | Evolved 2 slots: Utility x2 1367 | -9/Materials | Build established: Scavenger-Mutant 1547 | -9/Materials | Lost 3 parts (1n2w) 1981 | -9/Materials | Discovered new exit (range 6) 2350 | -9/Materials | Repaired Lgt. Armor Plating 2377 | -9/Materials | Repaired Seismic Detector 2602 | -9/Materials | Discovered new exit (range 8) 2752 | -9/Materials | Discovered new exit (range 7) 2771 | -9/Materials | Entered another Materials area 2771 | -8/Materials | Evolved 2 slots: Utility x2 4479 | -8/Materials | Garrison activated, responded to threat 4845 | -8/Materials | Build established: Hacker-Mutant 4853 | -8/Materials | Garrison activated, responded to threat 5221 | -8/Materials | Discovered new exit (range 17) 5383 | -8/Materials | Entered Factory 5383 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5548 | -7/Factory | Destroyed 7 combat bots 5731 | -7/Factory | Identified exit to Factory 5734 | -7/Factory | Discovered new exit (range 8) 5894 | -7/Factory | Entered Lower Caves 5916 | -7/Lower Caves | Build established: Hacker-Sprinter 5953 | -7/Lower Caves | Discovered new exit (range 4) 5955 | -7/Lower Caves | Entered another Lower Caves area 5966 | -7/Lower Caves | Encountered a Warlord checkpoint 6055 | -7/Lower Caves | Discovered exit to Factory (range 10) 6058 | -7/Lower Caves | Entered Factory 6058 | -6/Factory | Evolved 2 slots: Utility x2 6061 | -6/Factory | Identified exit to DSF 6120 | -6/Factory | Repaired Reaction Control System 6197 | -6/Factory | Identified exit to Factory 6219 | -6/Factory | Manually triggered Chute Trap 6219 | -6/Factory | Sucked down chute 6219 | -6/Factory | Entered Waste 6225 | -6/Waste | Spotted C-40 Crusher 6229 | -6/Waste | Found Prototype Processor 6230 | -6/Waste | Spotted C-40 Crusher 6234 | -6/Waste | EMP discharged 6237 | -6/Waste | Spotted C-40 Crusher 6241 | -6/Waste | Spotted C-40 Crusher 6245 | -6/Waste | Spotted C-40 Crusher 6247 | -6/Waste | Spotted C-40 Crusher 6253 | -6/Waste | Discovered new exit (range 11) 6256 | -6/Waste | Entered Factory 6259 | -6/Factory | Identified exit to DSF 6259 | -6/Factory | Entered DSF 6278 | -6/DSF | Additional patrols routed to DSF 6289 | -6/DSF | Discovered exit to Factory (range 17) 6293 | -6/DSF | Entered Factory 6293 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6293 | -5/Factory | Identified Exp. Melee Analysis Suite 6309 | -5/Factory | Discovered new exit (range 7) 6475 | -5/Factory | Discovered new exit (range 12) 6479 | -5/Factory | Discovered new exit (range 5) 6541 | -5/Factory | Repaired Lgt. Nuclear Core 6562 | -5/Factory | Build established: Wizard-Sprinter 6612 | -5/Factory | Repaired Imp. Cesium-ion Thruster 6652 | -5/Factory | Repaired Reaction Control System 6679 | -5/Factory | Repaired Sml. Storage Unit 6794 | -5/Factory | Lost 4 parts (1p1n1u1w) 6865 | -5/Factory | Self-destructed Last Messages --------------- investigation squad. 06816_ Acquired Enh. Optical Array. 06825_ Slug penetrates Wall. 06828_ System Shield destroyed. 06828_ Xenon Bombardment Thruster destroyed. 06828_ Hacking Suite destroyed. 06829_ Slug penetrates Wall. 06838_ Imp. Cesium-ion Thruster destroyed. 06845_ ALERT: Security rotation in progress. 06852_ S-27 Virus destroyed. 06852_ Imp. Flight Unit destroyed. 06852_ Destroyed Imp. Flight Unit. 06852_ S-27 Virus destroyed. 06852_ Imp. Grenade Launcher destroyed. 06857_ S-27 Virus suffers critical hit (Destroy). 06859_ Hacking Suite destroyed. 06861_ K-01 Serf collects debris. 06863_ K-01 Serf destroyed. 06864_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ?????????????# / | | ?????????????# # | | ?????????????# # | | ????????????## # | | ???###+###### ###### ## | | ???# !% #????# ## | | ???# != #????# ### | | ???# #####????# #?? | | ???# #????????# #?? | | ???# """ %[###??????# #?? | | ???# "Y" %= #??????# #?? | | ???# " " = #??????# #?? | | ???# ######?# #?? | | ???# ] #?# #?? | | ???# """"""""" #?# +?? | | ???# # " " #?# #?? | | ???# """"""""" +???? !#?# #?? | | ???# #????????# #?? | | ???# #????????# #?? | | ???########### ###????????# #?? | | ????# # #??????????# #?? | | ????# # #??????????# #?? | | ????# ss #??????????? ??? | | ????# k s# #??????????????????? | | ????# s # #??????????????????? | | ????#= @ # #??????????????????" | | ????#%! # #??????????????????" | | ????# # #??????????????????" | | ????# # #??????????????????" | | ????########## #??????????????????" | | ?????????????# #??????????????????" | | ?????????????# #??????????????????? | | ?????????????# #??????????????????? | | ?????????????? ???????????????????? | | ?????????????? ??????"""??????????? | | ??""?????????? ??????"""??????????? | | ??"Y?????????? ??????"S????"""""??? | | ??""?????????? ??????"""???"""""??? | | ?????????????? ???????""???"""????? | | ?????????????? ???????????????????? | | ?????????????? ???????????????????? | | ????"""??????? ???????????????T???? | | ????"""??????? ???????????????????? | | ????"""????????? ??"""??????????? | | ?????????????? ??"""??????????? | | ?????????????# ??"""??????????? | | ?????????????# ???????????????? | | ?????????????# +?"""""????????? | | ?????????????# #?"""""????????? | | ?????????????# #?"""??????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 18 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Point Defense Rating 80 Evasion (%) 72 Recoil Reduction 2 Offensive Hacking 40 Defensive Hacking 34 Authchip Count 1 Item Schematics ----------------- Adv. Hacking Suite | -5/Factory | Hacked Impulse Thruster Array | -5/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Armor Plating | 22% | -9/Materials Seismic Detector | 15% | -9/Materials Reaction Control System | 10% | -6/Factory Lgt. Nuclear Core | 44% | -5/Factory Imp. Cesium-ion Thruster | 58% | -5/Factory Reaction Control System | 3% | -5/Factory Sml. Storage Unit | 23% | -5/Factory Alien Tech Used ----------------- None Achievements -------------- GoHome() Universal Adapter Wheee! Challenges ------------ None Game ------ Seed GreatRiotInterrupter Manual? 0 Play Time 01:42:08 Cumulative 48.2 hours Start 2025.09.08 @ 11:29:30 End 2025.09.08 @ 13:15:42 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 58 Rogue 28 Adventurer 30 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 29 Achievement% 27 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8ebc0c8f-1da9-439b-a25a-d5b9c4acac0c