Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.18 @ 18:11:03 Player: rz Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (78) 390 Value Destroyed (2404) 2404 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4414 Bonus ------- None Cogmind --------- Core Integrity 203/550 Matter 208/300 Energy 290/290 System Corruption 0% Temperature Cool (35) Movement Treading (166) Location -8/Materials Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (3) --- Light Treads Armored Treads Armored Treads > --- UTILITY (3) ------ High-capacity Storage Unit Salvage Targeting Computer Medium Armor Plating > --- WEAPON (4) ------- (None) > --- INVENTORY (20) --- Improved Ion Engine Improved Deuterium Engine Light Treads Light Treads Light Treads Light Treads Improved Heat Sink Large Matter Pod (150) Signal Interpreter Salvage Targeting Computer Medium Armor Plating Medium Armor Plating Hacking Suite Hacking Suite Tractor Beam Light Assault Rifle Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Light Treads Armored Treads Armored Treads > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Salvage Targeting Computer > --- WEAPON ----------- Light Assault Rifle Heavy Assault Rifle Gauss Rifle Advanced EMP Blaster > --- INVENTORY -------- Improved Ion Engine Improved Deuterium Engine Light Treads Light Treads Light Treads Light Treads Large Matter Pod Signal Interpreter Salvage Targeting Computer Medium Armor Plating Medium Armor Plating Medium Armor Plating Hacking Suite Hacking Suite Tractor Beam Heavy Assault Cannon [Rating: 31] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Salvage Targeting Computer Protection Medium Armor Plating Weapon Light Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Ballistic Cannon Heavy Assault Cannon Launcher Advanced EMP Blaster Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 1 | . . . 1 Weapon 2 | . . 2 . Parts Attached 56 | 6 12 16 22 Power 8 | 1 2 3 2 Engine 7 | 1 2 3 1 Core 1 | . . . 1 Reactor . | . . . . Propulsion 18 | 2 4 5 7 Treads 16 | 2 2 5 7 Leg . | . . . . Wheel 2 | . 2 . . Hover . | . . . . Flight . | . . . . Utility 11 | 1 4 2 4 Device 1 | . . . 1 Storage 3 | 1 2 . . Processor 1 | . . . 1 Hackware . | . . . . Protection 6 | . 2 2 2 Artifact . | . . . . Weapon 19 | 2 2 6 9 Energy Gun 1 | 1 . . . Energy Cannon . | . . . . Ballistic Gun 16 | 1 2 6 7 Ballistic Cannon 1 | . . . 1 Launcher 1 | . . . 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . . 1 Parts Lost 25 | . 6 2 17 Power 3 | . 2 . 1 Propulsion 6 | . 2 1 3 Utility 3 | . 1 . 2 Weapon 13 | . 1 1 11 Highest Loss Streak 5 | . 2 1 5 To Critical Strikes . | . . . . Average Backups 15 | 1 10 18 17 Power 1 | . . 1 1 Propulsion 5 | 1 4 8 4 Utility 6 | . 2 7 9 Weapon 1 | . 2 1 1 Tool/Special . | . . . . Unused Backups 16 | . . 3 13 Power 2 | . . . 2 Propulsion 5 | . . 2 3 Utility 9 | . . 1 8 Weapon . | . . . . Tool/Special . | . . . . Average Slot Usage (%) 95 | . 93 99 92 Engine 10 | . 13 11 8 Treads 23 | . 22 22 27 Wheel 1 | . 5 . . Device 1 | . . . 3 Storage 11 | . 14 11 9 Processor 3 | . . . 8 Protection 8 | . 8 11 5 Ballistic Gun 31 | . 24 43 25 Ballistic Cannon 1 | . . . 4 Peak Build Rating 31 | 6 8 15 31 Average Rating 15 | 4 7 13 25 On Entrance 7 | . 6 8 15 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 76 | 13 51 60 76 Greatest Support 60 | 40 40 40 60 Greatest Overweight (x) 1 | . 1 1 1 Average Overweight (x) . | . . 1 . Largest Inventory Capacity 20 | 8 20 20 20 Average Capacity 19 | 6 19 20 20 Most Carried 20 | 3 15 20 20 Average Carried 15 | 1 10 18 17 Final Capacity 20 | 8 20 20 20 Final Carried 20 | 3 15 20 16 Class Distribution -------------------- 55% | Scavenger-Tank 31% | Mutant 12% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Tank | -9/Materials Scavenger-Tank | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 2184 | 165 316 650 1053 Remotely . | . . . . Salvage Created 3177 | . 449 1138 1590 Parts 211 | . 29 69 113 Haulers Intercepted 7 | . 2 4 1 Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 55 | . 10 20 25 Guns 49 | . 10 20 19 Cannons 6 | . . . 6 Classes Destroyed 14 | . 4 4 6 Worker 4 | . . 2 2 Builder 5 | . . . 5 Hauler 7 | . 2 4 1 Recycler 1 | . . . 1 Mechanic 1 | . . . 1 Operator 4 | . 1 1 2 Watcher 1 | . . 1 . Swarmer 7 | . 4 3 . Grunt 30 | . 6 10 14 Duelist 2 | . . 2 . Sentry 9 | . . 5 4 Specialist 4 | . . . 4 Hunter 2 | . . . 2 Heavy 1 | . . . 1 Best Kill Streak 7 | . 4 5 7 Combat Bots Only 4 | . 4 4 4 Max Kills in Single Turn 2 | . 1 2 2 Gunslinging 1 | . . 1 1 Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 403 | . 137 89 177 Missed 90 | . 34 22 34 Hits 313 | . 103 67 143 Melee 3 | . . 2 1 Projectile 310 | . 103 65 142 Critical Strikes 9 | . 1 2 6 Damage Taken 4507 | . 1157 840 2510 Core 630 | . 227 56 347 Absorbed by Shields . | . . . . Core Remaining (%) 65 | 100 9 86 . Volleys Fired 223 | . 59 64 100 Largest 4 | . 2 4 4 Hottest 101 | . 60 83 101 Shots Fired 692 | . 112 255 325 Gun 659 | . 112 255 292 Cannon 33 | . . . 33 Launcher . | . . . . Special . | . . . . Kinetic 691 | . 111 255 325 Thermal . | . . . . Explosive . | . . . . Electromagnetic 1 | . 1 . . Robot Hit Streak 36 | . 9 36 23 Robot Miss Streak 4 | . 2 4 3 Penetration Max 1 | . . . 1 Secondary Targets 10 | . 1 4 5 Max Gunslinging Chain 1 | . 1 1 1 Shots Hit Robots 495 | . 77 174 244 Core Hits 178 | . 30 65 83 Critical Kills . | . . . . Critical Parts Destroyed 3 | . . 2 1 Critical Strikes 8 | . . 2 6 Destroy 3 | . . 2 1 Blast 5 | . . . 5 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 6491 | . 648 1515 4328 Guns 5157 | . 648 1515 2994 Cannons 1334 | . . . 1334 Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic 6491 | . 648 1515 4328 Thermal . | . . . . Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 77 | . . . 77 Projectiles 77 | . . . 77 Explosions . | . . . . Melee . | . . . . Knockbacks 10 | . . . 10 Impact . | . . . . Kinetic 7 | . . . 7 Secondary 3 | . . . 3 Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 328 | . 97 328 306 Average Temperature 81 | . 18 110 75 Received Heat Transfer 1575 | . 507 357 711 Effects 2 | . . 1 1 Energy Bleed 1 | . . . 1 Matter Decay 1 | . . 1 . Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level 1 | . . 1 1 Low Security (%) 94 | 100 100 90 94 Level 1 5 | . . 9 5 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 250 | . 105 239 250 Initial 28 | . . 13 28 Average 77 | . 32 77 119 Influence Increases 1755 | . 304 598 853 Destroy 0b10 Robot/C 1100 | . 200 400 500 Destroy 0b10 Robot/NC 115 | . 15 40 60 Destroy Leader 306 | . 44 120 142 Successful Hack 7 | . . 7 . Disable Machine 45 | . . . 45 Destroy Structure 17 | . . 1 16 Lose Combat Pursuer 165 | . 45 30 90 Influence Decreases 1514 | . 273 560 681 Entered New Map 59 | . . 18 41 Time Decay 1085 | . 233 382 470 Lost Part 220 | . 40 10 170 Purge Threat 150 | . . 150 . Squads Dispatched 11 | . 2 3 6 Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 10 | . 1 3 6 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 12 | . 3 5 4 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 90 | . 17 28 45 Peak Tracking Total 7 | . 4 5 7 Tactical Retreats 7 | . 2 2 3 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 3 | . . . 3 Max in Single Turn 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 10 | . 3 6 1 Terminals 5 | . 1 4 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 3 | . 2 1 . Scanalyzers 2 | . . 1 1 Garrison Access . | . . . . Total Hacks 18 | . 6 10 2 Successful 6 | . 1 4 1 Failed 12 | . 5 6 1 Catastrophic 5 | . 2 3 . Database Lockouts . | . . . . Manual 7 | . 2 5 . Terminals 9 | . 2 7 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 5 | . 4 1 . Scanalyzers 4 | . . 2 2 Garrison Access . | . . . . Terminal Hacks 2 | . . 2 . Unreport Threat 1 | . . 1 . Zone Layout 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 1 | . 1 . . Retrieve Components 1 | . 1 . . Scanalyzer 3 | . . 2 1 Retrieve Study 3 | . . 2 1 Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . . . 1 Used . | . . . . Hacking Detections 8 | . 3 4 1 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired 3 | . . 2 1 Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 10 | . 10 . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) . | . . . . Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 3474 | 82 1008 1130 1254 Spaces Moved 1279 | 45 426 401 407 Core 1 | 1 . . . Treads 1142 | 44 290 401 407 Legs . | . . . . Wheels 136 | . 136 . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 115 200 160 Average Speed 200 | 157 192 207 205 Slowest Speed 240 | 160 240 240 232 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 39 | 4 66 52 37 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 14 | . . . 14 Melee . | . . . . Projectile 14 | . . . 14 AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1773 | 53 522 592 606 Wait 142 | . 6 77 59 Move 1276 | 44 425 400 407 Hop . | . . . . Pick Up 43 | 3 16 16 8 Fast Attach 13 | 6 3 . 4 Attach 21 | . 4 4 13 Detach 1 | . . . 1 Swap 28 | . 7 13 8 Drop 26 | . 2 18 6 Fire 223 | . 59 64 100 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Mat x2) -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 16) 83 | -11/Scrapyard | Entered Materials 331 | -10/Materials | Build established: Mutant 509 | -10/Materials | Core integrity fell below 50% 575 | -10/Materials | Discovered new exit (range 13) 783 | -10/Materials | Derelicts attacked the area 913 | -10/Materials | Core integrity fell below 20% 1071 | -10/Materials | Discovered new exit (range 9) 1091 | -10/Materials | Entered another Materials area 1091 | -9/Materials | Evolved 2 slots: Weapon x2 1391 | -9/Materials | Build established: Scavenger-Tank 1690 | -9/Materials | Discovered new exit (range 15) 2161 | -9/Materials | Discovered new exit (range 12) 2221 | -9/Materials | Entered another Materials area 2221 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2669 | -8/Materials | Lost 5 parts (1n4w) 2837 | -8/Materials | Lost 5 parts (2n3w) 2840 | -8/Materials | Core integrity fell below 50% 2863 | -8/Materials | Discovered new exit (range 16) 2930 | -8/Materials | Build established: Scavenger-Gunner 3360 | -8/Materials | Build established: Scavenger-Tank 3475 | -8/Materials | Self-destructed Last Messages --------------- (Blast). 03432_ Destroyed Particle Gun. 03432_ G-47 Trooper knocked back. 03433_ K-01 Serf collects debris. 03434_ R-06 Scavenger collects Heat Sink. 03437_ U-05 Engineer builds a Wall. 03437_ Hvy. Assault Rifle+ destroyed. 03437_ R-06 Scavenger collects Heat Sink. 03438_ K-01 Serf collects debris. 03441_ G-47 Trooper destroyed. 03442_ K-01 Serf collects debris. 03442_ U-05 Engineer builds a Wall. 03449_ U-05 Engineer destroyed. 03451_ Slug penetrates G-50 Soldier. 03451_ G-50 Soldier knocked back. 03454_ G-50 Soldier destroyed. 03461_ Acquired 23 matter. 03463_ Acquired 46 matter. 03466_ Acquired 6 matter. 03473_ Hvy. Assault Cannon destroyed. Map ----- +----------------------------------------------------+ | ???##=#????###+######+##### # """ #?????????? | | ???##!#????#=!=[! ! =## !#= #?????????? | | ???##%#????# !!! !""! %## =[#![""" #?????????? | | ???##!#????#= " """"""= =## !!+ = " #?????????? | | ??###!###??# "" """ *=## %=#!! 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Assault Rifle | -9/Materials | Hacked Lgt. Treads | -9/Materials | Hacked Hvy. Assault Rifle | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SystemSmartbombMaterializer Manual? 0 Play Time 00:24:16 Cumulative 95.3 hours Start 2026.07.18 @ 17:45:18 End 2026.07.18 @ 18:11:03 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 105 Rogue 51 Adventurer 54 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 44 Gallery% 47 Achievement% 43 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 1 Font 32/Tamsyn Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5aae9f6b-b4ca-4e3f-81ec-5ebfb925e8b1