Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.30 @ 00:06:31 Player: Skysub Result: Destroyed by P-70 Sage with High-powered Shock Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (24) 4800 Robots Destroyed (446) 2230 Value Destroyed (15657) 15657 Prototype IDs (37) 740 Alien Tech Used (1) 200 Bonus (4060) 4060 TOTAL SCORE: 30687 Bonus ------- High Alert Combat Kills 1354 Follower Combat Kills 212 Awakened Behemoth Slayer 1000 Entered Garrisons 400 Met Data Miner 300 Met Imprinter 300 Acquired ECA 300 Met Zhirov 300 Friendly Fire -106 Cogmind --------- Core Integrity 0/1150 Matter 299/300 Energy 87/100 System Corruption 10% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (9) ------ Advanced Hacking Suite > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Phasing AFG Transdimensional Reconstructor Improved Plasma Cutter CR-A16's Behemoth Slayer Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Heavy Antimatter Reactor > --- PROPULSION ------- Improved Treads Improved Medium Treads Armored Huge Wheel > --- UTILITY ---------- Advanced Heat Sink Huge Storage Unit Experimental Targeting Computer Experimental Targeting Computer Improved Medium Armor Plating Improved Heavy Armor Plating Advanced Focal Shield Improved Shield Generator > --- WEAPON ----------- Heavy Laser Wave Gun KE Penetrator CR-A16's Behemoth Slayer > --- INVENTORY -------- Improved Treads Heavy Treads Medium Matter Pod Seismic Detector Encrypted Comm Array Experimental Targeting Computer Precision Matter Filter Improved Weapon Cycler Experimental Weapon Shielding Heavy Reflective Plating Advanced Hacking Suite Dynamic Insulation System Long-range Tractor Beam Hacking Drone Bay Phasing AFG Dimensional Node Initializer Transdimensional Reconstructor KE Penetrator KE Penetrator Advanced Assault Cannon Heavy Rocket Launcher Improved Plasma Cutter GAL Module [Rating: 110] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Neutrino Core Reactor Heavy Antimatter Reactor Propulsion Advanced Treads Treads Advanced Treads Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Gravmag System Utility Advanced Targeting Computer Device Improved Cooling System Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Advanced Hacking Suite Protection Improved Heavy Armor Plating Weapon Flak Gun Energy Gun Particle Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Flak Gun Ballistic Cannon Mini Assault Cannon Launcher Rocket Launcher Special Weapon Mining Laser Impact Weapon Power Maul Slashing Weapon Scythe Piercing Weapon CR-A16's Pointy Stick Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Slots Evolved 12 | . . . 2 . 2 . . . 2 . . . . 2 . . . . 2 . . . . 2 Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Propulsion 2 | . . . . . 1 . . . 1 . . . . . . . . . . . . . . . Utility 7 | . . . 1 . . . . . 1 . . . . 2 . . . . 2 . . . . 1 Weapon 2 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . . Parts Attached 223 | 7 8 6 31 . 13 4 11 11 21 6 9 . . 23 3 3 5 5 19 12 3 3 2 18 Power 25 | 1 . 1 7 . 3 . 2 1 1 . 1 . . 1 . 1 . 1 2 2 . 1 . . Engine 17 | 1 . 1 6 . 3 . . . 1 . 1 . . 1 . . . 1 . 2 . . . . Core 6 | . . . 1 . . . 2 1 . . . . . . . 1 . . 1 . . . . . Reactor 2 | . . . . . . . . . . . . . . . . . . . 1 . . 1 . . Propulsion 55 | 2 2 2 6 . 2 2 1 4 7 2 4 . . 8 1 . . . 6 3 . 1 . 2 Treads 26 | 2 1 . 3 . 1 2 . 1 3 1 2 . . 1 1 . . . 3 3 . . . 2 Leg 6 | . . . . . . . . 3 . 1 1 . . . . . . . 1 . . . . . Wheel 20 | . 1 2 3 . 1 . 1 . 4 . . . . 6 . . . . 2 . . . . . Hover 3 | . . . . . . . . . . . 1 . . 1 . . . . . . . 1 . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . Utility 72 | 2 3 . 5 . 6 . 3 1 5 . 2 . . 10 2 2 3 1 6 6 1 . 2 12 Device 28 | 1 1 . 1 . 1 . . . . . 1 . . 6 1 1 1 1 4 4 . . . 5 Storage 5 | 1 2 . . . 1 . . . . . . . . . 1 . . . . . . . . . Processor 14 | . . . 2 . 1 . . . 2 . . . . 2 . . 2 . . . 1 . 1 3 Hackware 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Protection 24 | . . . 2 . 3 . 3 1 3 . 1 . . 2 . 1 . . 2 2 . . 1 3 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 71 | 2 3 3 13 . 2 2 5 5 8 4 2 . . 4 . . 2 3 5 1 2 1 . 4 Energy Gun 9 | . 1 . 1 . . . . . 2 1 . . . 1 . . . . . . 2 . . 1 Energy Cannon 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 40 | 2 . 1 8 . 1 1 3 4 4 1 . . . 3 . . 2 2 4 1 . . . 3 Ballistic Cannon 4 | . 2 . . . . . . . . . 2 . . . . . . . . . . . . . Launcher 7 | . . 1 2 . . . 1 1 1 . . . . . . . . 1 . . . . . . Special Weapon 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 4 | . . . 1 . 1 1 . . 1 . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . 1 . . 1 . . . . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . . . . . . . . . . . 1 . . 1 . . Special Melee Weapon 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . Unidentified Prototypes 14 | . . . 5 . . . . . . . 1 . . . . . 1 . 3 . . 3 . 1 Corrupted Parts 3 | . . . . . . . . . 1 . . . . . . . . 2 . . . . . . System Corruption 27 | . . . . . . . . . 8 . . . . . . . . 19 . . . . . . Parts Lost 115 | . 4 5 8 . 3 3 7 10 13 3 9 . . 4 . 4 . 3 9 5 1 . 1 23 Power 8 | . . . . . 1 . 1 1 1 . . . . . . 1 . 1 . 1 . . . 1 Propulsion 43 | . 1 3 5 . 1 2 1 3 5 1 5 . . 4 . . . 1 4 1 . . . 6 Utility 26 | . 1 1 1 . 1 . 1 1 2 . 1 . . . . 2 . . . 2 . . 1 12 Weapon 38 | . 2 1 2 . . 1 4 5 5 2 3 . . . . 1 . 1 5 1 1 . . 4 Highest Loss Streak 21 | . 2 3 4 . 2 3 2 3 3 1 7 . . 1 . 4 . 3 3 3 1 . 1 21 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 20 | 3 10 14 18 20 18 20 21 20 22 21 23 24 24 23 22 20 22 22 19 19 22 22 22 19 Power 1 | . 1 1 . 1 1 1 . . 1 1 2 3 3 1 1 1 1 1 1 1 2 1 1 . Propulsion 1 | 1 2 2 2 4 2 2 1 1 3 . . . . . 1 1 1 1 1 . 1 2 2 1 Utility 10 | . . 2 6 8 7 9 11 13 14 14 13 14 14 13 13 12 13 13 10 11 12 12 11 10 Weapon 5 | . 5 8 8 7 6 7 7 5 3 5 4 5 5 6 6 5 5 5 4 3 4 3 4 3 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 52 | . . . 13 . 5 . 1 . 2 . 2 . . 11 . . 3 1 3 . . 4 . 7 Power 6 | . . . 1 . 1 . . . . . . . . 3 . . . . . . . 1 . . Propulsion 4 | . . . 3 . . . . . 1 . . . . . . . . . . . . . . . Utility 24 | . . . 2 . 4 . 1 . 1 . 1 . . 5 . . 2 . 3 . . 3 . 2 Weapon 14 | . . . 7 . . . . . . . 1 . . 3 . . 1 1 . . . . . 1 Tool/Special 4 | . . . . . . . . . . . . . . . . . . . . . . . . 4 Average Slot Usage (%) 90 | . 95 89 97 100 99 100 98 95 88 98 86 64 92 86 86 82 85 82 86 85 86 68 88 85 Engine 5 | . 14 14 11 11 8 9 3 . 1 7 7 7 7 6 6 . . 1 1 1 5 3 . 4 Core 1 | . . . . . . . 5 7 5 . . . . . . 5 6 4 1 . . . . . Treads 13 | . 21 13 10 11 17 18 18 7 20 23 10 15 15 10 12 13 13 11 6 10 11 11 11 9 Leg 1 | . . . . . . . . 16 . 5 1 . . . . . . . 1 . . . . . Wheel 6 | . 6 13 10 11 8 9 7 2 7 . . . . 9 6 6 6 6 7 5 5 5 5 4 Device 5 | . 9 4 2 . . . . . . . 5 7 7 6 6 5 5 6 16 16 17 17 16 14 Storage 8 | . 14 14 11 11 9 9 9 9 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 4 Processor 9 | . . . 11 11 9 9 9 9 7 15 8 7 7 11 13 13 13 13 11 11 11 11 11 9 Protection 6 | . . . 5 11 8 9 8 8 7 7 6 7 7 5 6 5 6 6 5 5 5 5 5 10 Energy Gun 2 | . 2 13 . . . . . . . 4 6 . 7 5 . . . . . . 8 . 11 10 Ballistic Gun 21 | . 13 7 30 32 35 30 35 30 26 24 9 . 7 11 25 20 24 24 20 19 12 . 10 8 Ballistic Cannon 2 | . 11 . . . . . . . . . 12 2 15 5 . . . . . . . . . . Peak Build Rating 110 | 7 8 11 23 23 32 32 35 33 42 43 46 46 46 63 66 67 71 69 83 84 83 91 91 110 Average Rating 42 | 5 7 9 18 22 30 31 32 29 37 40 41 34 46 53 64 63 68 66 75 76 82 74 86 94 On Entrance 45 | . 7 8 11 22 23 32 30 33 28 40 43 46 46 46 60 66 67 69 64 65 79 83 91 85 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 161 | 15 52 52 60 60 104 104 107 108 120 109 114 110 110 124 123 126 126 124 132 126 127 132 140 161 Greatest Support 93 | 40 40 10 20 16 16 44 44 44 66 62 62 51 51 51 44 28 28 28 38 28 28 28 28 93 Greatest Overweight (x) 12 | . 5 5 5 3 8 8 10 10 11 10 7 2 2 12 4 4 4 4 4 4 4 4 4 5 Average Overweight (x) 4 | . 2 4 3 3 6 7 7 5 2 1 2 1 2 5 3 3 4 3 3 4 4 3 4 4 Largest Inventory Capacity 35 | 8 20 20 20 20 25 25 25 25 25 25 25 25 25 25 35 25 25 25 25 25 25 25 25 25 Average Capacity 23 | 7 18 20 20 20 22 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 24 Most Carried 25 | 5 13 16 20 20 25 23 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Carried 21 | 3 10 14 18 20 20 22 23 22 24 22 24 25 25 24 25 22 24 24 24 22 24 24 24 20 Final Capacity 25 | 8 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 Final Carried 25 | 5 13 14 20 20 23 20 25 21 22 25 25 25 25 25 25 24 25 24 21 25 25 25 23 4 Class Distribution -------------------- 44% | Gunner 32% | Scavenger-Gunner 14% | Mutant 5% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Gunner | -9/Mines Gunner | -8/Materials Gunner | -8/Garrison Gunner | -8/Materials Scavenger-Gunner | -8/Garrison Scavenger-Gunner | -7/Factory Scavenger-Gunner | -7/Lower Caves Scavenger-Gunner | -7/Lower Caves Mutant | -7/Data Miner Scavenger-Gunner | -6/Proximity Caves Scavenger-Gunner | -6/Factory Gunner | -6/Lower Caves Gunner | -6/Lower Caves Gunner | -6/Zion Gunner | -5/Proximity Caves Scavenger-Gunner | -5/Factory Scavenger-Tank | -5/Upper Caves Scavenger-Tank | -5/Upper Caves Mutant | -5/Zhirov Scavenger-Gunner | -4/Proximity Caves Scavenger-Tank | -4/Factory Resources | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ----------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Matter Collected 12670 | 306 690 296 1228 100 618 303 1164 365 1196 466 502 . 280 841 645 181 66 229 1694 414 131 38 222 695 Remotely 1105 | . . . . . . . . . . . . . . . . . . . 855 72 . . . 178 Salvage Created 16796 | 138 791 285 2067 183 1137 441 1706 384 1696 284 264 . 65 1262 512 234 . 268 2332 469 220 213 303 1542 Parts 866 | 12 40 27 147 25 53 17 98 20 78 10 12 . 2 49 11 4 . 21 123 27 7 2 13 68 Haulers Intercepted 16 | . 2 . 5 . 1 . 5 . 1 . . . . 1 . . . . 1 . . . . . Recyclers Shooed 15 | 1 . 1 1 . . . . . 4 . . . . 5 . . . . 1 . . . . 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 103 | . . . . . . . . . . 7 12 . 2 . 12 7 . 25 . 20 5 . 13 . Prevented 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Combat Hostiles Destroyed 325 | . 18 16 43 6 20 9 31 15 24 5 8 . 3 13 14 5 . 10 45 12 5 . 5 18 Melee 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Guns 256 | . 13 9 34 6 20 8 31 8 13 5 4 . 1 10 14 5 . 8 40 7 5 . 5 10 Cannons 13 | . 5 . . . . . . . . . 4 . 2 2 . . . . . . . . . . AOE 48 | . . 7 9 . . . . 5 9 . . . . . . . . 2 5 4 . . . 7 Classes Destroyed 20 | 2 7 1 2 . 1 1 . 3 . 1 . . 1 . 1 . . . . . . . . . Worker 27 | . 2 . 4 . 1 . 2 . 4 . . . . 6 . . . . 5 . . . . 3 Builder 20 | . 1 1 2 . . . 1 . 4 . . . . 2 . . . . 4 . . . . 5 Tunneler 12 | 3 1 . . 2 1 . 1 . 3 . . . . . . . . . 1 . . . . . Hauler 16 | . 2 . 5 . 1 . 5 . 1 . . . . 1 . . . . 1 . . . . . Recycler 25 | 1 1 1 1 . 2 . 1 . 10 . . . . 4 . . . . 1 . . . . 3 Mechanic 2 | . . . . . 1 . 1 . . . . . . . . . . . . . . . . . Operator 4 | . 1 . 1 . . . 1 . . . . . . 1 . . . . . . . . . . Watcher 16 | . 2 . 4 . . . 4 . 2 . . . . 2 . . . . . . . . . 2 Swarmer 88 | . 6 9 8 4 7 . 8 4 . . . . 3 . 3 . . 6 18 5 3 . . 4 Grunt 142 | . 12 6 26 2 8 5 14 5 14 2 7 . . 3 6 5 . 2 10 4 1 . 1 9 Brawler 10 | . . . 1 . 1 . 1 . 2 1 . . . . 3 . . . 1 . . . . . Duelist 10 | . . . . . . . . 2 1 . 1 . . . . . . 1 3 2 . . . . Sentry 35 | . . . 8 . 4 2 8 . 2 . . . . 2 1 . . . 4 . 1 . 1 2 Specialist 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . Hunter 7 | . . . . . . 2 . . 2 . . . . 1 . . . . . . . . . 2 Programmer 24 | . . . . . . . . 2 3 1 . . . 6 . . . 1 8 . . . 3 . Behemoth 3 | . . . . . . . . . . . . . . . 1 . . . . 1 . . . 1 Samaritan 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . Assembled 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . Thug 2 | . . . . . . . . . . . . . . 1 . . . . 1 . . . . . Mutant 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . Best Kill Streak 17 | 4 4 5 9 4 4 3 7 6 7 3 4 . 3 5 9 3 . 4 17 5 3 . 2 8 Combat Bots Only 17 | . 4 3 6 4 4 3 6 6 5 3 4 . 3 5 9 3 . 4 17 5 3 . 2 8 Max Kills in Single Turn 5 | 1 1 3 3 2 2 1 2 4 3 1 1 . 1 1 2 2 . 2 5 4 1 . 1 3 Gunslinging 1 | . . . 1 . 1 . 1 . . . . . . . 1 1 . 1 1 1 . . . . Exploded 4 | . . 3 3 . . . . 4 2 . . . . . . . . 1 2 4 . . . 3 Melee 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Hostile Shots Fired 1861 | . 106 52 135 10 72 49 87 110 288 35 72 . 12 60 67 25 . 33 211 81 12 . 26 318 Missed 526 | . 27 10 40 2 18 10 24 35 100 6 15 . 4 23 23 6 . 11 64 13 6 . 8 81 Hits 1335 | . 79 42 95 8 54 39 63 75 188 29 57 . 8 37 44 19 . 22 147 68 6 . 18 237 Melee 41 | . . 6 . . 1 . . 9 5 . 4 . . . 1 . . . 7 8 . . . . Projectile 1294 | . 79 36 95 8 53 39 63 66 183 29 53 . 8 37 43 19 . 22 140 60 6 . 18 237 AOE 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Critical Strikes 66 | . 1 1 . . 2 2 3 4 7 4 3 . . 1 . 2 . 2 3 6 . . 3 22 Actively Blocked 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Part Disruptions 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . Damage Taken 21435 | . 818 566 1187 73 674 541 990 1280 2651 434 977 . 126 531 847 361 . 424 3018 1353 67 . 255 4262 Core 2896 | . 183 66 215 7 50 67 140 89 191 59 75 . 32 54 . . . . 341 132 . . 28 1167 Absorbed by Shields 822 | . . . . . . 27 . . . . . . . . . . . . . 251 23 . 97 424 Reduced by Siege Mode 132 | . . . . . . . . . . . . . . . . . . . . . . . . 132 Redirected to Shielding 160 | . . . . . . . . . . . . . . . . . . . . . . . . 160 Ignored by Resistances 769 | . . . . . . . . . . . . . . . . . . . . 153 18 . 25 573 Core Remaining (%) 53 | 100 . . . 44 . . . 37 . . . . 49 . . . . 93 . . . . 49 . Volleys Fired 832 | 7 97 59 112 5 43 17 75 39 84 18 20 . 6 42 26 9 . 11 80 14 8 . 12 48 Largest 4 | 2 2 2 3 3 4 4 4 4 4 4 4 . 4 4 4 4 . 4 4 4 4 . 4 4 Hottest 252 | 40 80 100 69 69 92 94 96 95 101 143 166 . 166 176 114 114 . 107 122 105 196 . 196 252 Shots Fired 2468 | 14 193 86 311 16 160 68 291 98 201 55 58 . 24 153 95 31 . 35 295 44 28 . 44 168 Gun 2294 | 14 157 60 302 16 160 68 291 87 184 55 36 . 11 127 95 31 . 33 292 43 28 . 44 160 Cannon 103 | . 36 6 . . . . . . . . 22 . 13 26 . . . . . . . . . . Launcher 58 | . . 7 9 . . . . 11 17 . . . . . . . . 2 3 1 . . . 8 Special 13 | . . 13 . . . . . . . . . . . . . . . . . . . . . . Kinetic 2166 | 14 175 27 302 16 160 68 291 87 184 52 51 . 18 117 95 31 . 33 292 43 18 . 23 69 Thermal 244 | . 18 52 . . . . . . . 3 7 . 6 36 . . . . . . 10 . 21 91 Explosive 58 | . . 7 9 . . . . 11 17 . . . . . . . . 2 3 1 . . . 8 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 30 | 3 16 7 21 25 17 7 15 7 15 10 14 . 20 25 15 18 . 15 22 14 14 . 30 27 Robot Miss Streak 11 | 1 4 8 5 2 3 3 11 7 9 4 3 . 7 5 8 4 . 4 4 2 1 . 1 4 Penetration Max 2 | . . . . . . . . . 1 . . . . 1 . . . 1 2 . . . . 1 Secondary Targets 53 | . 2 . 1 1 3 3 4 2 4 2 1 . . 1 4 3 . 3 14 3 . . . 2 Max Gunslinging Chain 2 | . 1 . 1 1 1 1 1 1 1 1 1 . . 1 1 1 . 1 2 1 . . . 1 Shots Hit Robots 1667 | 9 122 41 201 12 98 51 169 58 136 33 46 . 11 120 80 27 . 27 203 37 18 3 37 128 Core Hits 1065 | 5 44 27 104 9 44 23 85 36 108 13 30 . 11 104 94 29 . 23 134 28 12 1 14 87 Critical Kills 29 | . . . . . 4 1 5 . 4 1 . . . . . . . . 12 . . . . 2 Critical Parts Destroyed 49 | . . . 2 . 4 3 7 6 5 1 . . . . . . . . 19 . 1 . . 1 Critical Strikes 92 | . 2 1 2 . 8 4 13 6 9 3 1 . 1 3 . . . . 32 . 1 . 1 5 Burn 9 | . 2 1 . . . . . . . 1 . . . 2 . . . . . . . . 1 2 Destroy 77 | . . . 2 . 8 3 13 4 9 2 . . . . . . . . 32 . 1 . . 3 Blast 3 | . . . . . . . . . . . 1 . 1 1 . . . . . . . . . . Smash 3 | . . . . . . 1 . 2 . . . . . . . . . . . . . . . . Melee Attacks 106 | . . . 2 2 1 43 . 15 9 . . . . 5 . 2 . . 15 7 . 3 . 2 Impact 79 | . . . 2 2 1 43 . 15 9 . . . . 5 . 2 . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 27 | . . . . . . . . . . . . . . . . . . . 15 7 . 3 . 2 Sneak Attacks 8 | . . . . 2 . . . . . . . . . 2 . . . . 3 . . . . 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 37950 | 93 1624 1029 2912 299 1534 878 2846 1540 4772 532 958 . 243 3152 1764 605 . 788 5209 998 329 184 750 4911 Guns 27330 | 93 1249 612 2296 177 1534 782 2846 720 2189 532 594 . 106 2437 1764 605 . 410 3714 582 329 . 750 3009 Cannons 1233 | . 371 19 . . . . . . . . 364 . 137 342 . . . . . . . . . . Explosions 7746 | . . 398 616 . . . . 641 2252 . . . . 92 . . . 378 1291 280 . . . 1798 Melee 1504 | . . . . 122 . 96 . 159 221 . . . . 281 . . . . 204 136 . 184 . 101 Ramming 137 | . 4 . . . . . . 20 110 . . . . . . . . . . . . . . 3 Kinetic 25374 | 93 1484 383 2296 177 1534 782 2846 720 2189 486 851 . 209 2139 1764 605 . 410 3714 582 217 . 369 1524 Thermal 3888 | . 136 248 . . . . . . . 46 107 . 34 732 . . . . 607 . 112 . 381 1485 Explosive 7047 | . . 398 616 . . . . 641 2252 . . . . . . . . 378 684 280 . . . 1798 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . Impact 879 | . . . . 122 . 96 . 159 221 . . . . 281 . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 625 | . . . . . . . . . . . . . . . . . . . 204 136 . 184 . 101 Highest Corruption 20 | . 4 14 2 2 . . 2 3 12 14 14 14 14 3 3 3 3 20 8 8 8 8 8 9 Average Corruption 6 | . 3 10 1 2 . . 2 2 1 13 14 14 14 2 3 3 3 1 7 8 8 8 8 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Effects 490 | . 28 39 15 10 . . 5 29 9 31 118 10 37 26 18 10 2 2 30 23 15 10 21 2 Message Errors 110 | . 7 5 5 2 . . 1 4 2 8 25 2 11 6 3 1 1 . 7 5 3 6 4 2 Matter Fused 108 | . 2 12 3 2 . . 2 6 . 12 25 4 4 9 3 3 1 . 6 2 5 1 6 . Heat Flow Errors 50 | . 7 1 3 1 . . . 3 1 2 8 2 7 3 . 2 . 1 2 5 1 . 1 . Energy Discharges 67 | . . 3 2 1 . . . 6 1 4 22 1 5 1 3 3 . . 5 3 3 1 3 . Parts Rejected 4 | . 1 1 . . . . . . . . . . . . . . . . 1 1 . . . . Parts Fused 5 | . . 1 . 1 . . . 1 . . 1 . . . . . . . . 1 . . . . Data Loss (minor) 63 | . 5 5 2 1 . . 2 3 1 2 18 . 4 3 5 . . 1 2 3 3 1 2 . Data Loss (major) 31 | . 3 3 . 1 . . . 3 1 1 9 . 2 1 2 . . . 1 2 . 1 1 . Misfires 18 | . 1 3 . 1 . . . . 1 . 6 . 2 1 1 . . . 1 . . . 1 . Alerts 11 | . 2 1 . . . . . 1 . . 2 1 . 1 . 1 . . . . . . 2 . Misdirections 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . Weapon Failures 22 | . . 4 . . . . . 2 2 1 2 . 2 1 1 . . . 5 1 . . 1 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 848 | . 20 23 15 . . 43 . 118 99 . 15 . 26 167 . . . . 104 10 . 75 . 133 Projectiles 72 | . 20 . . . . . . . . . 15 . 26 11 . . . . . . . . . . Explosions 305 | . . 23 15 . . . . 61 60 . . . . . . . . . 74 10 . . . 62 Melee 471 | . . . . . . 43 . 57 39 . . . . 156 . . . . 30 . . 75 . 71 Knockbacks 26 | . 4 . . . . 1 . . 3 . 9 . . 9 . . . . . . . . . . Impact 6 | . . . . . . 1 . . 3 . . . . 2 . . . . . . . . . . Kinetic 18 | . 3 . . . . . . . . . 9 . . 6 . . . . . . . . . . Secondary 2 | . 1 . . . . . . . . . . . . 1 . . . . . . . . . . Self-Inflicted Damage 600 | . . 29 91 . . . . 60 267 . . . . . . . . . 62 40 . . . 51 Shots 14 | . . 2 3 . . . . 2 4 . . . . . . . . . 1 1 . . . 1 Rammed 13 | . 1 . . . . . . . 11 . . . . . . . . . . . . . . 1 Targets Rammed 16 | . 1 . . . . . . 2 12 . . . . . . . . . . . . . . 1 Kicked 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . Crushed 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . Highest Temperature 574 | . 262 256 160 213 196 231 279 243 259 182 491 237 236 306 339 186 . 32 243 286 392 . 333 574 Average Temperature 77 | . 61 35 23 55 37 79 50 86 62 74 149 124 84 92 139 74 . 18 25 93 146 . 148 187 Received Heat Transfer 5588 | . 366 171 450 15 243 162 360 279 693 166 531 . . 93 204 186 . 94 489 279 12 . 27 768 Effects 21 | . . . . . . . . . 3 . 4 . . . 2 . . . . . . . . 12 Shutdowns 8 | . . . . . . . . . . . . . . . . . . . . . . . . 8 Energy Bleed 3 | . . . . . . . . . . . 1 . . . . . . . . . . . . 2 Interference 8 | . . . . . . . . . 3 . 3 . . . 2 . . . . . . . . . Matter Decay 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Siege Activations 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Total Turns 13 | . . . . . . . . . . . . . . . . . . . . . . . . 13 Longest Duration 13 | . . . . . . . . . . . . . . . . . . . . . . . . 13 Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 8 | . . . . . . 1 . 1 2 . . . . 4 . . . . . . . . . . Combat Hostiles 5 | . . . . . . 1 . 1 2 . . . . 1 . . . . . . . . . . Parts Fried 6 | . . 1 . . . . . . 1 . . . . 4 . . . . . . . . . . Impact Corruptions 13 | . . . . . . 1 . 2 3 . . . . 7 . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 22 | . 2 . . . . . . . . . 1 . . 2 . 2 . . 5 . . . 4 6 Heat Transferred 7720 | . 555 814 . . . . . . . 185 259 . 74 1622 . . . . 400 . 222 . 777 2812 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Maximum Alert Level 4 | . . . 2 1 1 2 2 4 3 . . . . 1 . . . . 4 . . . . 1 Low Security (%) 46 | 100 100 100 26 63 34 8 51 . . . . . . 79 . . . . 38 . . . . 65 Level 1 21 | . . . 35 36 65 21 26 . 21 . . . . 20 . . . . 13 . . . . 34 Level 2 22 | . . . 38 . . 69 21 25 68 . . . . . . . . . 9 . . . . . Level 3 7 | . . . . . . . . 61 10 . . . . . . . . . 23 . . . . . Level 4 2 | . . . . . . . . 13 . . . . . . . . . . 14 . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1190 | 10 120 176 611 281 372 653 680 1190 900 . . . . 323 . . . . 1156 . . . . 339 Initial 624 | . . 36 32 216 33 196 317 431 624 . . . . . . . . . 47 . . . . . Average 310 | 1 52 106 330 168 224 451 288 881 497 . . . . 70 . . . . 494 . . . . 146 Influence Increases 11481 | 20 638 490 1383 165 697 487 1259 859 984 100 180 . 70 584 335 155 . 364 1520 280 100 5 165 641 Destroy 0b10 Robot/C 6600 | . 360 300 860 120 400 180 680 300 480 80 160 . 60 260 280 120 . 260 900 240 100 . 100 360 Destroy 0b10 Robot/NC 615 | 20 50 10 85 10 30 . 80 . 120 . . . . 80 . . . . 60 . . 5 . 65 Destroy Leader 1404 | . 98 50 238 20 92 30 208 20 116 20 20 . 10 96 20 20 . 40 162 40 . . 20 84 Allied During Kill 144 | . . . . . . . 60 . . . . . . . 5 15 . 64 . . . . . . Successful Hack 130 | . 7 . 27 . 20 16 16 30 . . . . . 8 . . . . 6 . . . . . Select Force Hacks 120 | . 60 . 30 . . . 30 . . . . . . . . . . . . . . . . . Disable Machine 465 | . 15 . 45 . 30 15 30 30 135 . . . . 75 . . . . 45 . . . . 45 Anti-Garrison Action 600 | . . . . . . 200 . 250 . . . . . . . . . . 150 . . . . . Destroy Structure 623 | . 3 55 68 . 5 46 5 79 118 . . . . 50 . . . . 122 . . . . 72 Partial Spotted 15 | . . . . . . . . . . . . . . 15 . . . . . . . . . . Lose Combat Pursuer 765 | . 45 75 30 15 120 . 150 150 15 . . . . . 30 . . . 75 . . . 45 15 Influence Decreases 11274 | 20 543 501 912 633 482 136 1248 333 1288 692 474 . 70 267 507 300 . 288 510 750 362 359 165 434 Entered New Map 3180 | . . 59 52 339 54 106 336 233 566 328 57 . . . 119 28 . . 29 402 118 354 . . Time Decay 6458 | 20 503 392 634 294 408 . 632 . 592 334 337 . 70 247 388 212 . 158 391 278 214 5 155 194 Lost Part 1096 | . 40 50 76 . 20 30 70 100 130 30 80 . . 20 . 40 . 30 90 50 10 . 10 220 Lost Ally 240 | . . . . . . . 60 . . . . . . . . 20 . 100 . 20 20 . . 20 Purge Threat 300 | . . . 150 . . . 150 . . . . . . . . . . . . . . . . . Squads Dispatched 74 | . 7 . 9 . 1 . 8 . 17 . . . . 11 . . . . 12 . . . . 9 Investigation 15 | . 4 . 4 . 1 . 3 . 1 . . . . 1 . . . . . . . . . 1 Extermination 12 | . . . . . . . . . 4 . . . . 5 . . . . 2 . . . . 1 Reinforcement 28 | . 3 . 5 . . . 3 . 8 . . . . 4 . . . . 2 . . . . 3 Assault 6 | . . . . . . . 1 . 1 . . . . . . . . . 4 . . . . . Garrison 13 | . . . . . . . 1 . 3 . . . . 1 . . . . 4 . . . . 4 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 3 | . . . . . . . . . . . . . . . . . . . 3 . . . . . Construction Impeded 8 | . . . 2 . . . . . 3 . . . . 1 . . . . . . . . . 2 Haulers Reinforced 3 | . . . . . . . . . 2 . . . . 1 . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Distress Signals 22 | . . . 4 . . . 6 . 4 . . . . 3 . . . . 3 . . . . 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 477 | . 31 21 53 7 32 9 59 26 41 5 8 . 3 19 17 6 . 12 64 12 5 . 8 39 Peak Tracking Total 12 | . 4 3 5 4 6 3 7 8 6 3 4 . 3 2 9 3 . 4 9 5 3 . 4 12 Tactical Retreats 42 | . 2 3 2 1 6 . 10 9 1 . . . . . 2 . . . 4 . . . 1 1 Traps | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Traps Triggered 14 | . 4 . 2 . . 2 2 . . . . . . 2 . . . . 2 . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ---------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Machines Disabled 41 | . 1 . 3 . 2 4 2 6 9 1 . . . 5 . 1 . . 4 . . . . 3 Max in Single Turn 5 | . 1 . 1 . 1 1 1 2 5 1 . . . 4 . 1 . . 2 . . . . 1 Garrison Access 3 | . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . . Garrison Relay 4 | . . . . . . 2 . 2 . . . . . . . . . . . . . . . . Phase Generator 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Machines Accessed 66 | . 7 . 10 . 7 2 9 2 3 . 3 4 . 4 . 2 1 . 7 . . 4 . 1 Terminals 33 | . 5 . 8 . 5 2 6 2 1 . . . . . . 1 . . 3 . . . . . Fabricators 3 | . . . . . . . . . . . . . . 2 . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 11 | . 2 . 2 . 1 . 2 . 1 . . . . 1 . . . . 1 . . . . 1 Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . . 1 . 1 . 1 . . . . 1 . . . . 2 . . . . . Total Hacks 192 | . 15 . 33 . 19 4 24 3 7 . 9 29 . 8 . 2 5 . 13 . . 17 . 4 Successful 128 | . 11 . 17 . 12 1 14 2 2 . 9 29 . 4 . 2 5 . 2 . . 17 . 1 Failed 64 | . 4 . 16 . 7 3 10 1 5 . . . . 4 . . . . 11 . . . . 3 Catastrophic 4 | . . . . . . . 2 . 1 . . . . . . . . . 1 . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Manual 66 | . 12 . 20 . 13 . 13 . 3 . . . . 1 . . . . 4 . . . . . Terminals 82 | . 11 . 26 . 13 4 17 3 1 . . . . . . 1 . . 6 . . . . . Fabricators 7 | . . . . . . . . . . . . . . 5 . . . . 2 . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 32 | . 4 . 7 . 3 . 6 . 4 . . . . 2 . . . . 2 . . . . 4 Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 10 | . . . . . 3 . 1 . 2 . . . . 1 . . . . 3 . . . . . Terminal Hacks 78 | . 1 . 5 . 2 1 4 2 . . 9 29 . . . 2 5 . 1 . . 17 . . Record 25 | . . . . . . . . . . . 7 11 . . . 2 . . . . . 5 . . Part Schematic 20 | . . . . . . . . . . . . 11 . . . . 5 . . . . 4 . . Robot Schematic 4 | . . . . . . . . . . . . 4 . . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . . . . . 4 . . Prototype ID Bank 9 | . . . . . 1 . 1 . . . . 3 . . . . . . . . . 4 . . Open Door 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . Branch Access Points 3 | . . . 1 . 1 . . . . . . . . . . . . . 1 . . . . . Terminal Index 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . Alert Level 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Unreport Threat 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . Registered Components 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . Zone Layout 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Garrison Registry 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Security Stations 2 | . . . . . . 1 . 1 . . . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . Load Schematic 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 10 | . 2 . 2 . 2 . 2 . 1 . . . . . . . . . . . . . . 1 Report Inventory 9 | . 2 . 2 . 1 . 2 . 1 . . . . . . . . . . . . . . 1 Retrieve Components 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . . . 1 . 1 . 1 . . . . 1 . . . . . . . . . . Unlock Access 2 | . . . . . 1 . 1 . . . . . . . . . . . . . . . . . Seal Access 2 | . . . . . . . . . 1 . . . . 1 . . . . . . . . . . Unauthorized Hacks 34 | . 8 . 10 . 7 . 7 . . . . . . 1 . . . . 1 . . . . . Terminals 29 | . 6 . 9 . 7 . 6 . . . . . . . . . . . 1 . . . . . Botnet 6 | . 1 . 1 . 2 . 1 . . . . . . . . . . . 1 . . . . . Skim 23 | . 5 . 8 . 5 . 5 . . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Fabnet 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . 2 . 1 . . . 1 . . . . . . . . . . . . . . . . . Tunnel 4 | . 2 . 1 . . . 1 . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 45 | . 5 . 9 . 7 1 7 2 3 . . . . 3 . . . . 7 . . . . 1 Full Trace Events 8 | . . . 3 . 1 . 1 . 1 . . . . 1 . . . . . . . . . 1 Feedback Events 3 | . . . 2 . . . . . . . . . . . . . . . . . . . . 1 Corruption 3 | . . . 2 . . . . . . . . . . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . . 4 . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 20 | . . . . . . . . . . . . 11 . . . . 5 . . . . 4 . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 10 | . . . . . 10 . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------------ Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 3 | . . . . . . . . . . . . . . . . . . . . 1 1 . . 1 Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat 3 | . . . . . . . . . . . . . . . . . . . . 1 1 . . 1 Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 18 | . . . . . . 6 . 9 . . . . . . . . . . 3 . . . . . Machine Destruction 15 | . . . . . . 6 . 9 . . . . . . . . . . . . . . . . Programmers 3 | . . . . . . . . . . . . . . . . . . . 3 . . . . . Fabnet Peak Effective % 3 | . . . . . . . . . . . . . . . . . . 3 3 3 3 3 1 1 Autooverrided 3 | . . . . . . . . . . . . . . . . . . . . 1 1 . . 1 Robots Rewired 5 | . . . . . . 3 . . . . . . . . 2 . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Total Allies 12 | . . . . . . 3 . . . . . . . . 2 . 4 . . 1 1 . . 1 Largest Group 5 | . . . . . . 3 3 . . . . . . . 2 2 5 5 . . 1 . . 1 Highest-Rated Group 128 | . . . . . . 48 48 . . . . . . . 59 59 128 128 . . 12 . . 47 Highest-Rated Ally 47 | . . . . . . 16 16 . . . . . . . 30 30 31 31 . . 12 . . 47 Initial Warlord ECA Mod 183 | . . . . . . . 6 6 12 12 12 12 11 11 11 11 11 10 10 10 10 10 9 9 Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 94 | . . . . . . . 53 . . . . . . . 7 7 . 22 . 2 2 . . 1 Total Damage 1161 | . . . . . . . 508 . . . . . . . 61 150 . 354 . 20 29 . . 39 Kills 7 | . . . . . . . 3 . . . . . . . . 1 . 3 . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Active Infowar (turns) 4490 | 46 1555 321 901 . . . . . . . . . . 29 . . . . 1058 168 2 . . 410 Optics 901 | . . . 901 . . . . . . . . . . . . . . . . . . . . . Sensors 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . IFF 20 | . . . . . . . . . . . . . . 20 . . . . . . . . . . Terrain 9 | . . . . . . . . . . . . . . 9 . . . . . . . . . . Seismic 3558 | 46 1555 321 . . . . . . . . . . . . . . . . 1058 168 . . . 410 Machine Analysis 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . ECM 4 | . . . . . . . . . . . . . . 4 . . . . . . . . . . Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . . . . . 4 . . Derelict Logs Recovered 15 | . . 1 . 1 . . . . . . 2 . . . 1 1 2 2 . 1 1 . 3 . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Turns Passed 28545 | 158 2201 930 2264 642 1068 1214 2208 1381 1875 748 2775 247 828 1831 1171 563 2245 409 1240 610 450 294 550 643 Spaces Moved 11769 | 78 693 492 1043 424 449 276 775 319 631 287 705 98 253 731 678 325 1388 227 594 312 261 173 316 241 Core 11 | 2 . . . . . . . . . . . . . . . . . . . . . . . 9 Treads 2526 | 76 461 . 13 . . 1 82 46 495 281 701 98 253 18 . . . . . . . . . 1 Legs 156 | . . . . . . . . 143 9 . 4 . . . . . . . . . . . . . Wheels 9076 | . 232 492 1030 424 449 275 693 130 127 6 . . . 713 678 325 1388 227 594 312 261 173 316 231 Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 140 140 140 145 145 210 195 230 155 230 238 240 320 130 130 145 160 145 135 160 160 145 160 50 Average Speed 191 | 157 189 142 148 145 186 210 223 261 220 237 381 246 320 176 155 159 160 159 146 160 160 152 160 168 Slowest Speed 820 | 160 240 155 320 145 210 305 305 820 820 238 610 320 320 640 160 160 160 160 160 160 160 160 160 240 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 54 | 4 93 86 74 76 45 38 83 66 22 45 84 70 50 25 63 79 87 41 16 52 42 60 59 9 Regions Visited 24 Branch Regions 14 Pre-discovered Areas 24 | . 2 2 4 . 1 . 4 . . 1 1 1 . . . . 3 . . . . 3 2 . Known Exits Taken 11 | . 1 1 1 1 1 . 1 . 1 1 . . . . . . . 1 1 1 . . . . Unknown Exits Taken 11 | 1 . . . . . . . . . . 1 1 1 1 1 1 1 . . . 1 1 1 . Scrap Searched 23 | . . 1 . 1 . . . . . 3 3 . . . 5 3 2 1 . 1 2 . 1 . Spaces Dug 34 | . . . 2 . 1 11 . 5 2 . . . . 1 . 1 . . 11 . . . . . Terrain Destroyed 657 | . . 75 76 . 1 11 . 118 136 1 2 . 2 71 . 4 . 29 60 21 . . . 50 Melee 34 | . . . 2 . 1 11 . 5 2 . . . . 1 . 1 . . 11 . . . . . Projectile 25 | . . . . . . . . . 2 1 2 . 2 5 . 3 . . 1 2 . . . 7 AOE 594 | . . 75 74 . . . . 113 132 . . . . 65 . . . 29 44 19 . . . 43 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Total 15939 | 96 1386 604 1552 437 577 789 1070 766 932 320 749 105 258 1181 737 344 1413 249 782 381 280 199 338 394 Wait 2469 | . 572 39 295 4 42 399 184 368 136 2 2 . . 308 6 1 7 3 32 13 6 . 5 45 Move 11744 | 77 692 491 1042 423 449 274 774 317 630 286 704 97 252 730 677 324 1387 226 593 311 260 172 315 241 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 181 | 5 10 5 34 1 11 . 13 3 17 4 6 . . 21 . 3 5 1 12 12 2 6 . 10 Fast Attach 84 | 7 2 1 4 . 4 . 1 3 11 4 4 4 . 16 4 1 1 2 5 5 . 4 . 1 Attach 94 | . 3 4 7 . 4 3 7 8 9 2 4 . . 4 . 3 1 1 9 6 2 1 1 15 Detach 19 | . . . . . 2 . 1 . 4 2 . . . 4 . . 1 . . . . . . 5 Swap 181 | . 8 4 30 1 9 9 9 11 10 1 6 . . 13 2 1 6 3 18 12 2 4 5 17 Drop 141 | . 1 1 26 1 12 . 6 . 10 1 3 4 . 36 4 . 5 2 10 1 . 9 . 9 Fire 832 | 7 97 59 112 5 43 17 75 39 84 18 20 . 6 42 26 9 . 11 80 14 8 . 12 48 Melee 106 | . . . 2 2 1 43 . 15 9 . . . . 5 . 2 . . 15 7 . 3 . 2 Ram 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Kick 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . Crush 13 | . 1 . . . . . . . 12 . . . . . . . . . . . . . . . Escape Stasis 21 | . . . . . . 11 . . . . . . . 2 . . . . 8 . . . . . Rewire 51 | . . . . . . 33 . . . . . . . . 18 . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / [*Sub]) -10/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines -8/Materials -8/Garrison (discovered 2 exits: *Fac / *Mat) -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac / [*Low]) -6/Lower Caves -6/Lower Caves (discovered 2 exits: Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 16) 159 | -11/Scrapyard | Entered Materials 160 | -10/Materials | Met a group of wandering Federalists 305 | -10/Materials | Build established: Mutant 456 | -10/Materials | Discovered new exit (range 8) 585 | -10/Materials | Discovered new exit (range 10) 1005 | -10/Materials | Discovered new exit (range 11) 1388 | -10/Materials | Core integrity fell below 50% 1544 | -10/Materials | Loaded intel: 2 recycling unit locations 1624 | -10/Materials | Learned Storage trap positions 1760 | -10/Materials | Identified exit to Materials 1812 | -10/Materials | Learned Storage stockpile data 1853 | -10/Materials | Identified exit to Mines 1885 | -10/Materials | Learned 2 Storage zone layouts 1928 | -10/Materials | Learned location of 2 exits from Materials 1981 | -10/Materials | Learned Storage stockpile data 2043 | -10/Materials | Learned 2 Materials zone layouts 2360 | -10/Materials | Entered Mines 2487 | -10/Mines | Learned location of Storage (-7) 2503 | -10/Mines | Discovered exit to Materials (range 11) 2561 | -10/Mines | Found a hidden stash of uninstalled traps 2649 | -10/Mines | Core integrity fell below 20% 2679 | -10/Mines | Excavation squad dispatched 2679 | -10/Mines | A large section of the Mines collapsed 2680 | -10/Mines | System corruption reached 10% 2712 | -10/Mines | Lost 3 parts (1n1u1w) 2800 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3161 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 3162 | -10/Mines | Discovered new exit (range 5) 3214 | -10/Mines | Learned location of Mines (-9) 3285 | -10/Mines | Discovered exit to Materials (range 5) 3290 | -10/Mines | Entered Materials 3290 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 3291 | -9/Materials | Identified exit to Materials 3778 | -9/Materials | Identified exit to Mines 3943 | -9/Materials | Lost 4 parts (2n1u1w) 3980 | -9/Materials | Build established: Scavenger-Skirmisher 4740 | -9/Materials | Build established: Gunner 4748 | -9/Materials | Core integrity fell below 50% 5415 | -9/Materials | Learned Storage stockpile data 5476 | -9/Materials | Learned location of 1 exit from Recycling 5496 | -9/Materials | Learned location of Zion (-6) 5503 | -9/Materials | Learned 4 Recycling zone layouts 5554 | -9/Materials | Entered Mines 5896 | -9/Mines | Learned Materials emergency access door positions 5899 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 5936 | -9/Mines | Discovered exit to Materials (range 11) 5985 | -9/Mines | Found a Scrap Suit stashed away for nefarious purposes 6196 | -9/Mines | Entered Materials 6196 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 6985 | -8/Materials | Learned Factory scanalyzer intel 7063 | -8/Materials | Learned Storage security intel 7131 | -8/Materials | Learned location of 1 exit from Lower Caves 7188 | -8/Materials | Learned location of Lower Caves (-6) 7264 | -8/Materials | Identified exit to Garrison 7264 | -8/Materials | Entered Garrison 7350 | -8/Garrison | Triggered checkpoint 7427 | -8/Garrison | Garrison Relay disabled 7574 | -8/Garrison | Triggered checkpoint 7694 | -8/Garrison | Triggered checkpoint 7742 | -8/Garrison | Garrison Relay disabled 7762 | -8/Garrison | Learned Factory security intel 7860 | -8/Garrison | Discovered new exit (range 10) 7904 | -8/Garrison | Triggered checkpoint 8183 | -8/Garrison | Lost 3 parts (2n1w) 8192 | -8/Garrison | Discovered new exit (range 5) 8478 | -8/Garrison | Entered Materials 8478 | -8/Materials | Accompanied by 3 allies 9379 | -8/Materials | Discovered new exit (range 5) 9840 | -8/Materials | Garrison activated, responded to threat 10023 | -8/Materials | Discovered new exit (range 6) 10302 | -8/Materials | Learned location of 2 exits from Factory 10366 | -8/Materials | Learned 2 Storage zone layouts 10421 | -8/Materials | Learned Storage trap positions 10468 | -8/Materials | Learned Factory trap positions 10478 | -8/Materials | First assault squad dispatched 10505 | -8/Materials | Learned 4 Recycling zone layouts 10511 | -8/Materials | Identified exit to Garrison 10566 | -8/Materials | Identified exit to Factory 10686 | -8/Materials | Entered Garrison 10709 | -8/Garrison | Learned Factory security intel 10763 | -8/Garrison | Phase Generator disabled 10792 | -8/Garrison | Discovered exit to Factory (range 44) 10792 | -8/Garrison | Discovered exit to Factory (range 63) 10792 | -8/Garrison | Discovered exit to Factory (range 59) 10868 | -8/Garrison | Triggered checkpoint 10916 | -8/Garrison | Garrison Relay disabled 10988 | -8/Garrison | Triggered checkpoint 11001 | -8/Garrison | Core integrity fell below 50% 11082 | -8/Garrison | Lost 3 parts (1p2n) 11274 | -8/Garrison | Lost 3 parts (1n1u1w) 11368 | -8/Garrison | Triggered checkpoint 11430 | -8/Garrison | Lost 3 parts (3w) 11450 | -8/Garrison | Garrison Relay disabled 11838 | -8/Garrison | Build established: Scavenger-Gunner 11896 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 12067 | -8/Garrison | Entered Factory 12067 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12068 | -7/Factory | Identified exit to Storage 12069 | -7/Factory | Identified exit to Lower Caves 12070 | -7/Factory | Loaded intel: 72 trap records 12072 | -7/Factory | Loaded intel: 4 scanalyzer locations 13267 | -7/Factory | First assault squad dispatched 13308 | -7/Factory | Build established: Gunner 13317 | -7/Factory | Specialist reinforcements revealed to be Infiltrators 13539 | -7/Factory | Garrison activated, responded to threat 13714 | -7/Factory | Lost 3 parts (1n1u1w) 13880 | -7/Factory | System corruption reached 10% 13921 | -7/Factory | Lost 3 parts (1n1u1w) 13942 | -7/Factory | Entered Lower Caves 13943 | -7/Lower Caves | Identified exit to Lower Caves 13948 | -7/Lower Caves | Met a Warlord Commander 13949 | -7/Lower Caves | Learned location of Warlord (-4) 13950 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 13956 | -7/Lower Caves | Found Encrypted Comm Array 14078 | -7/Lower Caves | Build established: Scavenger-Gunner 14577 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling parts 14690 | -7/Lower Caves | Entered another Lower Caves area 14744 | -7/Lower Caves | Entered an active Warlord outpost 14777 | -7/Lower Caves | Learned location of 1 exit from Research 14777 | -7/Lower Caves | Learned Factory trap positions 14777 | -7/Lower Caves | Learned Extension trap positions 14777 | -7/Lower Caves | Learned Research garrison access intel 14777 | -7/Lower Caves | Learned Extension garrison access intel 14880 | -7/Lower Caves | Discovered new exit (range 5) 14943 | -7/Lower Caves | Encountered a Warlord checkpoint 15096 | -7/Lower Caves | Lost 7 parts (4n3w) 15275 | -7/Lower Caves | Learned Factory stockpile data 17398 | -7/Lower Caves | Discovered new exit (range 8) 17465 | -7/Lower Caves | Entered Data Miner 17468 | -7/Data Miner | Discovered new exit (range 6) 17513 | -7/Data Miner | Met Data Miner 17571 | -7/Data Miner | Learned location of Section 7 (-3) 17571 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 17611 | -7/Data Miner | Received God Mode back door access code from Data Miner 17712 | -7/Data Miner | Entered Proximity Caves 18236 | -6/Proximity Caves | Core integrity fell below 50% 18508 | -6/Proximity Caves | Discovered new exit (range 10) 18540 | -6/Proximity Caves | Entered Factory 18540 | -6/Factory | Evolved 2 slots: Utility x2 18541 | -6/Factory | Loaded intel: 89 trap records 19367 | -6/Factory | Discovered new exit (range 12) 19438 | -6/Factory | Identified exit to Factory 19875 | -6/Factory | Garrison activated, responded to threat 20149 | -6/Factory | Spotted B-75 Beast 20295 | -6/Factory | Allied Derelicts emerged from ambush trap array 20312 | -6/Factory | P-60 Hacker assimilated allied 7Y-7WO(g) 20324 | -6/Factory | Build established: Gunner 20355 | -6/Factory | Discovered new exit (range 4) 20371 | -6/Factory | Entered Lower Caves 20372 | -6/Lower Caves | Encountered a Warlord checkpoint 20427 | -6/Lower Caves | Learned Factory terminal intel 20952 | -6/Lower Caves | Spotted B-75 Beast 21184 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 21260 | -6/Lower Caves | Destroyed 9 combat bots 21489 | -6/Lower Caves | Destroyed B-75 Beast 21529 | -6/Lower Caves | Discovered new exit (range 6) 21542 | -6/Lower Caves | Entered another Lower Caves area 21542 | -6/Lower Caves | Accompanied by 2 allies 21620 | -6/Lower Caves | Lost 4 parts (1p2u1w) 22041 | -6/Lower Caves | Discovered new exit (range 8) 22072 | -6/Lower Caves | Found Alien Artifact 22105 | -6/Lower Caves | Entered Zion 22105 | -6/Zion | Accompanied by 1 ally 22163 | -6/Zion | System corruption cleaned by Quarantine Array 22219 | -6/Zion | Found CR-A16's Pointy Stick 22276 | -6/Zion | Discovered new exit (range 10) 22545 | -6/Zion | Found GAL Module 22599 | -6/Zion | Gained Derelict followers 22871 | -6/Zion | Learned Factory security intel 22910 | -6/Zion | Given the Hacking Drone Bay 22910 | -6/Zion | Found Prototype Device 23156 | -6/Zion | Identified Hacking Drone Bay 23161 | -6/Zion | Found Prototype Device 23192 | -6/Zion | Learned Factory security intel 23565 | -6/Zion | Met Imprinter 24350 | -6/Zion | Entered Proximity Caves 24350 | -5/Proximity Caves | Accompanied by 5 allies 24568 | -5/Proximity Caves | Learned location of 1 exit from Upper Caves 24672 | -5/Proximity Caves | Lost 5 allies 24685 | -5/Proximity Caves | Lost 3 parts (1p1n1w) 24699 | -5/Proximity Caves | Discovered exit to Factory (range 9) 24758 | -5/Proximity Caves | System corruption reached 10% 24759 | -5/Proximity Caves | Entered Factory 24759 | -5/Factory | Evolved 2 slots: Utility x2 24761 | -5/Factory | Loaded intel: 26 terminal locations 24779 | -5/Factory | Identified Phasing AFG 25075 | -5/Factory | Allied Derelicts emerged from ambush trap array 25185 | -5/Factory | Build established: Scavenger-Gunner 25207 | -5/Factory | P-70 Sage assimilated allied FE-29X(g) 25284 | -5/Factory | Destroyed 17 combat bots 25500 | -5/Factory | Garrison activated, responded to threat 25536 | -5/Factory | Incoming assault squad redirected 25634 | -5/Factory | Identified exit to Upper Caves 25659 | -5/Factory | First assault squad dispatched 25802 | -5/Factory | Incoming assault squad redirected 25977 | -5/Factory | Incoming assault squad redirected 25999 | -5/Factory | Entered Upper Caves 26000 | -5/Upper Caves | Identified exit to Upper Caves 26011 | -5/Upper Caves | Lost 3 parts (2n1w) 26175 | -5/Upper Caves | Spotted B-75 Beast 26211 | -5/Upper Caves | Revealed the true nature of CR-A16's Pointy Stick 26216 | -5/Upper Caves | Destroyed B-75 Beast 26318 | -5/Upper Caves | Learned Factory non-interactive machine intel 26427 | -5/Upper Caves | Lost 3 parts (1p1n1w) 26609 | -5/Upper Caves | Entered another Upper Caves area 26713 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 26734 | -5/Upper Caves | Build established: Scavenger-Tank 27037 | -5/Upper Caves | Discovered new exit (range 8) 27053 | -5/Upper Caves | Learned Factory interactive machine intel 27059 | -5/Upper Caves | Entered Zhirov 27062 | -5/Zhirov | Discovered new exit (range 3) 27088 | -5/Zhirov | Met Zhirov 27119 | -5/Zhirov | Learned location of Quarantine (-3) 27119 | -5/Zhirov | Learned location of Command (-1) 27130 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 27153 | -5/Zhirov | Found Alien Artifact 27153 | -5/Zhirov | Identified Integrated Dissipator 27153 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 27172 | -5/Zhirov | Found Alien Artifact 27353 | -5/Zhirov | Entered Proximity Caves 27367 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 27678 | -4/Proximity Caves | Core integrity fell below 50% 27828 | -4/Proximity Caves | Learned Research stockpile data 27885 | -4/Proximity Caves | Discovered new exit (range 12) 27897 | -4/Proximity Caves | Build established: Scavenger-Gunner 27903 | -4/Proximity Caves | Entered Factory 27903 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 27905 | -4/Factory | Loaded intel: 206 non-interactive machine locations 27906 | -4/Factory | Loaded intel: 55 interactive machine locations 28092 | -4/Factory | Found Prototype Processor 28092 | -4/Factory | Identified Exp. Targeting Computer 28101 | -4/Factory | Found Exp. Targeting Computer 28142 | -4/Factory | Found Exp. Targeting Computer 28151 | -4/Factory | Destroyed 8 combat bots 28258 | -4/Factory | Build established: Scavenger-Tank 28400 | -4/Factory | Garrison activated, responded to threat 28431 | -4/Factory | Spotted B-86 Titan 28446 | -4/Factory | Destroyed B-86 Titan 28458 | -4/Factory | Found Hvy. Reflective Plating 28468 | -4/Factory | Garrison activated, responded to threat 28540 | -4/Factory | Core integrity fell below 50% 28545 | -4/Factory | Core integrity fell below 20% 28546 | -4/Factory | Destroyed by P-70 Sage with High-powered Shock Rifle Last Messages --------------- 28541_ Critical hit (Blast). 28541_ Knocked back. 28541_ Adv. Heat Sink destroyed. 28541_ U-05 Engineer lays Concrete. 28541_ P-70 Sage resets G-67 Veteran, system corruption cleaned. 28542_ G-67 Veteran critical meltdown. 28542_ R-10 Processor collects Unknown Energy Gun. 28542_ K-01 Serf collects debris. 28542_ Acquired Phasing AFG. 28542_ Penetrated by Slug. 28543_ Y-64 Sentinel emerges from the garrison. 28543_ U-05 Engineer lays Concrete. 28544_ Acquired Imp. Plasma Cutter. 28544_ U-05 Engineer lays Concrete. 28544_ Exp. Targeting Computer destroyed. 28545_ U-05 Engineer builds a Wall. 28545_ Penetrated by Slug. 28545_ R-10 Processor collects Unknown Leg. 28546_ K-01 Serf collects debris. 28546_ Slammed into W-44 Eye. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????"""?"""?????????????????? | | ?????????????????????????"""?"""?????????????????? | | ?????????????????????????"""?"""?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????"""?"""?????????????????? | | ?????????????????????????"""?"""?????????????????? | | ?????????????????????????"""?"""?????????????????? | | ????????????????? ????????????????????????????? | | ""???????????????? ???????????????????????????? | | ""??????"""""?""""" ??????????????????????????? | | ""??????"""""?""""" ??????????????????????????? | | ""??????"""??? ##?###????????????????????? | | ""??????????? ## #????????????????????? | | ????????""""" = u # #????????????????????? | | "???????""""" # # ###???################ | | ????????"""? !=* ####### =% ## | | "??????????? k Hp[!=%!*!# =* ## | | "???????""""" """ g p !*%!%%==# =* ## | | ????????""""" """"! g Y !%|=%%%=# % % ## | | ????????""" """ Rg ![%[!!**%+%""" ## | | ?????????? R Y g ! !]%##[# """ "Y" ## | | ??????????? *g ![&### #%""" """ ###### | | ???????????? "" "" *####!#%# + | | ????????????????""G"" @ #?# ##!####+######### | | ?????????????????########w##?##?#/#??? #??######+# | | ???????????????????????? ????? ??? #??# | | ???????????????????????? ????? ??? #??# """" | | ??????????????????????""" """? ???????# """" | | ????????????????????""""" """""? ???????# """" | | ????????????????????""""" """""? ???????# """" | | ?????????????????????? ??? ???T???# """" | | ?????????????????????? ?? ???????# """" | | ???????????????????????? ?? ???????# | | ????????????????????????#####???+##???????# """" | | ??????????????????????????????????????????# """" | | ???????????????????????""G""??????????????# """" | | ????????????????????????"?"???????????????# """" | | ????????????????????????"?"???????????????# """" | | ??????????????????????????????????????????? """" | | ??????????????????????????????????????????? ???? | | ??????????????????????????????????????????? ???? | | ????????????????????????"""??????????????????????? | | ??????????????????????"""""??????????????????????? | | ??????????????????????"""""?????????????????? | | ????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ??????????????????????????????????????????????""" | | ??????"""?????????????????????????????????????"""? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 82 Energy Generation 36 Energy Capacity 800 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 EM Shielding 2 Armor Coverage 1050 Resistance: KI 30 Resistance: TH 15 Weapon Shielding 90 Weapon Cycling 20 Evasion (%) 50 Targeting Accuracy 24 Target Analysis 5 Recoil Reduction 3 Kinecelleration 30 Offensive Hacking 14 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Multireflex Exoskeleton | -7/Data Miner | Free Exp. Utility Shielding | -7/Data Miner | Free Imp. Lightning Gun | -7/Data Miner | Free Arm. Medium Treads | -7/Data Miner | Free Lrn. Tractor Beam | -7/Data Miner | Free Disruptor Cannon | -7/Data Miner | Free Imp. Gravmag System | -7/Data Miner | Free Enh. Gauss Cannon | -7/Data Miner | Free Imp. Force Field | -7/Data Miner | Free Riot Gun | -6/Zion | Free Flamer | -6/Zion | Free Hvy. Riot Gun | -6/Zion | Free Enh. Flamer | -6/Zion | Free Ripper | -6/Zion | Free Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ X-57 Shotgunner | -7/Data Miner | Free Y-54 Guardian | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free O-24 Administrator | -7/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- Integrated Dissipator Achievements -------------- None Challenges ------------ None Game ------ Seed SmartMagneticCorpse Manual? 0 Play Time 02:59:28 Cumulative 215.3 hours Start 2025.07.29 @ 16:58:44 End 2025.07.30 @ 00:06:31 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 220 Rogue 220 Adventurer 0 Explorer 0 Win Type - Total 5 Types 1/0/2/1/0/0/0/0/0/1 Lore% 73 Gallery% 69 Achievement% 62 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 77x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cb194a79-adba-466f-9642-1045d8581fcd