Cogmind - Beta 15 *** ADVENTURER MODE // 2025.08.13 @ 14:55:00 Player: pattypat Result: Core destroyed Performance ------------- Evolutions (5) 2500 Regions Visited (5) 1000 Robots Destroyed (110) 550 Value Destroyed (4684) 4684 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 8734 Bonus ------- None Cogmind --------- Core Integrity 0/1000 Matter 156/350 Energy 346/360 System Corruption 20% Temperature Critical (557) Movement Rolling (155) Ox5 Location -5/Factory Parts ------- > --- POWER (3) -------- Fusion Compressor Reinforced Fission Core Micro Fission Core > --- PROPULSION (4) --- Carbon-fiber Leg Flexi-carbon Leg Wheel > --- UTILITY (7) ------ Improved Cryofiber Web Large Storage Unit Small Matter Pod Advanced Weight Redist. System Advanced Targeting Computer Improved Target Analyzer Core Analyzer > --- WEAPON (3) ------- Heavy Laser > --- INVENTORY (15) --- Fusion Compressor Fusion Compressor Fusion Compressor Micro Fission Core Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine Reinforced Fission Core Micro Fission Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg Advanced VSS Leg > --- UTILITY ---------- Improved Cryofiber Web Advanced Cooling System Large Storage Unit Advanced Weight Redist. System Advanced Targeting Computer Core Analyzer Advanced Shield Generator > --- WEAPON ----------- Tesla Rifle Tesla Rifle KE Penetrator > --- INVENTORY -------- Light Deuterium Engine Light Nuclear Core Light Angular Momentum Engine Light Angular Momentum Engine Micro Fission Core Carbon-fiber Leg Flexi-carbon Leg High-powered Shock Rifle EM Pulse Cannon EM Pulse Cannon [Rating: 84] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Micro Nuclear Core Propulsion Armored Leg Leg Armored Leg Wheel Compact Wheel Utility Large Storage Unit Device Improved Cryofiber Web Storage Large Storage Unit Processor Core Analyzer Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Plasma Rifle Energy Gun Plasma Rifle Energy Cannon EM Pulse Cannon Ballistic Gun Heavy Machine Gun Ballistic Cannon Magnetic Acceleration Cannon Launcher Improved Proton Missile Launcher Build | -11 -10 -10 -8 -6 -5 ------- Run | Yrd Mat Sub Rec Fac Fac Slots Evolved 10 | . . . . 8 2 Power 2 | . . . . 1 1 Propulsion 2 | . . . . 2 . Utility 5 | . . . . 4 1 Weapon 1 | . . . . 1 . Parts Attached 127 | 6 1 6 5 56 53 Power 24 | 1 . 2 1 9 11 Engine 10 | 1 . 2 1 3 3 Core 14 | . . . . 6 8 Reactor . | . . . . . . Propulsion 34 | 2 . . 3 13 16 Treads . | . . . . . . Leg 26 | . . . 2 9 15 Wheel 8 | 2 . . 1 4 1 Hover . | . . . . . . Flight . | . . . . . . Utility 33 | 1 1 . 1 19 11 Device 19 | . . . . 12 7 Storage 9 | 1 1 . 1 5 1 Processor 3 | . . . . 1 2 Hackware 1 | . . . . 1 . Protection 1 | . . . . . 1 Artifact . | . . . . . . Weapon 36 | 2 . 4 . 15 15 Energy Gun 22 | 1 . 2 . 10 9 Energy Cannon 3 | . . . . . 3 Ballistic Gun 8 | 1 . 2 . 3 2 Ballistic Cannon 2 | . . . . 2 . Launcher 1 | . . . . . 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Corrupted Parts 1 | . . . . . 1 System Corruption 3 | . . . . . 3 Parts Lost 46 | . . 1 . 19 26 Power 5 | . . . . 4 1 Propulsion 14 | . . . . 3 11 Utility 12 | . . . . 7 5 Weapon 15 | . . 1 . 5 9 Highest Loss Streak 7 | . . 1 . 4 7 To Critical Strikes 2 | . . . . 1 1 Average Backups 10 | 2 6 7 4 11 12 Power 2 | . 1 . . 1 4 Propulsion 3 | 1 4 5 3 2 2 Utility 1 | . . 1 1 1 1 Weapon 3 | . 1 . . 5 3 Tool/Special . | . . . . . . Unused Backups 29 | . 1 2 3 7 16 Power 8 | . . 1 . . 7 Propulsion 13 | . 1 1 3 4 4 Utility . | . . . . . . Weapon 8 | . . . . 3 5 Tool/Special . | . . . . . . Average Slot Usage (%) 96 | . 98 99 100 94 96 Engine 7 | . 14 14 14 5 6 Core 6 | . . . . 6 9 Leg 17 | . . . 19 22 21 Wheel 7 | . 28 28 8 3 . Device 13 | . . . . 13 24 Storage 14 | . 26 28 28 14 5 Processor 5 | . . . . 5 7 Energy Gun 10 | . 14 11 . 10 11 Ballistic Gun 7 | . 14 15 28 6 2 Peak Build Rating 84 | 6 7 12 12 66 84 Average Rating 50 | 4 6 9 11 55 74 On Entrance 15 | . 6 7 12 11 54 Naked Turns . | . . . . . . Heaviest Build 92 | 13 18 23 22 57 92 Greatest Support 86 | 32 32 32 32 67 86 Greatest Overweight (x) 5 | . . . . 5 5 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 8 8 8 15 15 Average Capacity 13 | 6 8 8 8 14 15 Most Carried 15 | 6 8 8 8 15 15 Average Carried 10 | 2 6 7 4 11 12 Final Capacity 15 | 8 8 8 8 15 15 Final Carried 14 | 6 8 8 3 14 7 Class Distribution -------------------- 61% | Scavenger-Gunner 25% | Mutant 4% | Hacker-Gunner 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Recycling Scavenger-Gunner | -6/Factory Scavenger-Gunner | -5/Factory Resources | -11 -10 -10 -8 -6 -5 ----------- Run | Yrd Mat Sub Rec Fac Fac Matter Collected 2964 | 107 64 315 92 1303 1083 Remotely . | . . . . . . Salvage Created 5402 | . 43 260 97 1928 3074 Parts 264 | . 4 17 6 104 133 Haulers Intercepted 2 | . . . . 1 1 Recyclers Shooed 5 | . . . . . 5 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 10 | . . 10 . . . Prevented . | . . . . . . Kills | -11 -10 -10 -8 -6 -5 ------- Run | Yrd Mat Sub Rec Fac Fac Combat Hostiles Destroyed 86 | . . 7 2 32 45 Guns 68 | . . 7 2 26 33 Cannons 7 | . . . . 3 4 AOE 2 | . . . . . 2 Classes Destroyed 18 | . 1 4 . 10 3 Worker 11 | . 2 . . 5 4 Builder 4 | . . . . 2 2 Tunneler 2 | . . . . 2 . Hauler 2 | . . . . 1 1 Recycler 1 | . . . . . 1 Mechanic 1 | . . . . . 1 Operator 1 | . . . . 1 . Turret 2 | . . 2 . . . Swarmer 13 | . . 3 . 4 6 Cutter 2 | . . . . . 2 Grunt 34 | . . . . 17 17 Brawler 2 | . . . . 1 1 Sentry 8 | . . 1 2 1 4 Specialist 6 | . . . . 2 4 Hunter 5 | . . . . 1 4 Programmer 12 | . . . . 5 7 Heavy 1 | . . . . 1 . Subdweller 3 | . . 3 . . . Best Kill Streak 6 | . 2 4 2 6 6 Combat Bots Only 5 | . . 3 2 5 5 Max Kills in Single Turn 3 | . 1 1 1 2 3 Gunslinging 1 | . . . . 1 1 Exploded 2 | . . . . . 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -8 -6 -5 -------- Run | Yrd Mat Sub Rec Fac Fac Hostile Shots Fired 822 | . . 66 12 276 468 Missed 262 | . . 24 6 80 152 Hits 560 | . . 42 6 196 316 Melee 4 | . . . . 1 3 Projectile 556 | . . 42 6 195 313 Critical Strikes 39 | . . 2 . 14 23 Part Disruptions 2 | . . . . . 2 Damage Taken 8306 | . 23 488 69 2732 4994 Core 1595 | . 23 165 38 291 1078 Absorbed by Shields 365 | . . . . . 365 Ignored by Resistances 2311 | . 6 142 20 774 1369 Core Remaining (%) 58 | 100 . . 9 65 . Volleys Fired 270 | . 4 25 7 99 135 Largest 3 | . 2 2 2 3 3 Hottest 219 | . 60 90 58 205 219 Shots Fired 678 | . 8 44 14 278 334 Gun 607 | . 8 44 14 249 292 Cannon 65 | . . . . 29 36 Launcher 6 | . . . . . 6 Special . | . . . . . . Kinetic 225 | . 4 26 14 120 61 Thermal 311 | . . 16 . 104 191 Explosive . | . . . . . . Electromagnetic 142 | . 4 2 . 54 82 Robot Hit Streak 34 | . 5 34 12 22 32 Robot Miss Streak 8 | . 2 1 1 8 3 Penetration Max 1 | . . . . . 1 Secondary Targets 16 | . . 2 1 7 6 Max Gunslinging Chain 2 | . . 1 1 2 1 Shots Hit Robots 527 | . 5 41 12 205 264 Core Hits 254 | . 2 18 3 98 133 Critical Kills 2 | . . . . 1 1 Critical Parts Destroyed . | . . . . . . Critical Strikes 19 | . . . . 4 15 Burn 17 | . . . . 3 14 Destroy 2 | . . . . 1 1 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 11620 | . 94 571 235 4499 6221 Guns 10031 | . 56 571 235 3972 5197 Cannons 964 | . . . . 513 451 Explosions 583 | . 38 . . . 545 Melee . | . . . . . . Ramming 42 | . . . . 14 28 Kinetic 3647 | . 7 341 235 1878 1186 Thermal 5864 | . 38 208 . 1855 3763 Explosive . | . . . . . . Electromagnetic 2067 | . 49 22 . 752 1244 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 20 | . . . . 5 20 Average Corruption 4 | . . . . 1 8 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 61 | . . . . 26 35 Message Errors 12 | . . . . 7 5 Matter Fused 13 | . . . . 7 6 Heat Flow Errors 6 | . . . . 2 4 Energy Discharges 7 | . . . . 4 3 Parts Rejected 3 | . . . . . 3 Data Loss (minor) 6 | . . . . 2 4 Data Loss (major) 2 | . . . . . 2 Misfires 3 | . . . . 1 2 Weapon Failures 9 | . . . . 3 6 Overload Shots . | . . . . . . Overflow Damage 46 | . . . . . 46 Projectiles . | . . . . . . Explosions 33 | . . . . . 33 Melee 13 | . . . . . 13 Knockbacks 12 | . . . . 12 . Impact . | . . . . . . Kinetic 11 | . . . . 11 . Secondary 1 | . . . . 1 . Self-Inflicted Damage 91 | . 23 . . 42 26 Shots 5 | . 1 . . 1 3 Rammed . | . . . . . . Targets Rammed 6 | . . . . 5 1 Kicked 6 | . . . . 5 1 Crushed . | . . . . . . Highest Temperature 766 | . 32 1 37 680 766 Average Temperature 229 | . 17 1 18 179 330 Received Heat Transfer 1853 | . . 117 27 696 1013 Effects 69 | . . . . 37 32 Shutdowns 18 | . . . . 14 4 Energy Bleed 6 | . . . . 3 3 Interference 14 | . . . . 5 9 Matter Decay 8 | . . . . 1 7 Short Circuit 2 | . . . . 2 . Damage (minor) 8 | . . . . 5 3 Damage (major) 10 | . . . . 7 3 Damage (core) 3 | . . . . . 3 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Robots Corrupted 3 | . . . . 1 2 Combat Hostiles 2 | . . . . 1 1 Parts Fried 12 | . . . . 8 4 Impact Corruptions 1 | . . . . . 1 Robots Melted 7 | . . . . 2 5 Combat Hostiles 7 | . . . . 2 5 Parts Melted 39 | . . . . 6 33 Heat Transferred 13626 | . 50 400 . 4360 8816 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 4 | . 1 . . . 3 Alert | -11 -10 -10 -8 -6 -5 ------- Run | Yrd Mat Sub Rec Fac Fac Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 . 100 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 177 | . 17 . 36 95 177 Initial 26 | . . . 26 . 3 Average 41 | . . . 11 25 69 Influence Increases 2521 | . 22 135 40 955 1369 Destroy 0b10 Robot/C 1700 | . . 120 40 640 900 Destroy 0b10 Robot/NC 110 | . 10 . . 55 45 Destroy Leader 344 | . . . . 142 202 Successful Hack 40 | . . . . 40 . Disable Machine 72 | . 9 . . 36 27 Destroy Structure 75 | . 3 . . 42 30 Lose Combat Pursuer 180 | . . 15 . . 165 Influence Decreases 2419 | . 22 70 105 946 1276 Entered New Map 45 | . . . 39 . 6 Time Decay 1934 | . 22 70 66 766 1010 Lost Part 440 | . . . . 180 260 Squads Dispatched 20 | . . . . 8 12 Investigation 4 | . . . . 3 1 Extermination 7 | . . . . 3 4 Reinforcement 9 | . . . . 2 7 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 2 | . . . . . 2 Haulers Reinforced 1 | . . . . . 1 Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts 1 | . . . . 1 . Stealth | -11 -10 -10 -8 -6 -5 --------- Run | Yrd Mat Sub Rec Fac Fac Distress Signals 4 | . . . . 1 3 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 115 | . 1 10 2 40 62 Peak Tracking Total 7 | . 1 5 2 5 7 Tactical Retreats 9 | . . 1 . . 8 Traps | -11 -10 -10 -8 -6 -5 ------- Run | Yrd Mat Sub Rec Fac Fac Traps Triggered 2 | . . . . 1 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -8 -6 -5 ---------- Run | Yrd Mat Sub Rec Fac Fac Machines Disabled 9 | . 1 1 . 4 3 Max in Single Turn 2 | . 1 1 . 2 2 Garrison Access 3 | . . . . 2 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -8 -6 -5 --------- Run | Yrd Mat Sub Rec Fac Fac Machines Accessed 10 | . . . . 7 3 Terminals 7 | . . . . 5 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 3 | . . . . 2 1 Total Hacks 24 | . . . . 17 7 Successful 11 | . . . . 8 3 Failed 13 | . . . . 9 4 Catastrophic 2 | . . . . 1 1 Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 17 | . . . . 12 5 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 7 | . . . . 5 2 Terminal Hacks 8 | . . . . 6 2 Record 3 | . . . . 2 1 Robot Analysis 1 | . . . . 1 . Open DSF 1 | . . . . 1 . Alert Level 1 | . . . . . 1 Surveillance Status 1 | . . . . 1 . Zone Layout 1 | . . . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks 3 | . . . . 2 1 Seal Access 3 | . . . . 2 1 Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . . 1 . Used 1 | . . . . 1 . Hacking Detections 7 | . . . . 4 3 Full Trace Events 4 | . . . . 3 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -8 -6 -5 ------------ Run | Yrd Mat Sub Rec Fac Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -8 -6 -5 -------- Run | Yrd Mat Sub Rec Fac Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -8 -6 -5 ------- Run | Yrd Mat Sub Rec Fac Fac Active Infowar (turns) 584 | . . . . 584 . Sensors 193 | . . . . 193 . Triangulation 584 | . . . . 584 . Robot Analysis Total 1 | . . . . 1 . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -8 -6 -5 ------------- Run | Yrd Mat Sub Rec Fac Fac Turns Passed 5972 | 67 350 861 233 2311 2150 Spaces Moved 3933 | 55 333 776 177 1538 1054 Core 4 | 4 . . . . . Treads . | . . . . . . Legs 2491 | . . . 131 1307 1053 Wheels 1438 | 51 333 776 46 231 1 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 100 100 90 80 110 Average Speed 120 | 96 100 100 112 117 149 Slowest Speed 265 | 100 100 100 120 190 265 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 28 | 3 33 48 41 26 18 Regions Visited 5 Branch Regions 2 Pre-discovered Areas 2 | . . 2 . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 1 | . . 1 . . . Spaces Dug . | . . . . . . Terrain Destroyed 57 | . 3 . . 42 12 Melee . | . . . . . . Projectile 8 | . . . . 3 5 AOE 49 | . 3 . . 39 7 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -8 -6 -5 --------- Run | Yrd Mat Sub Rec Fac Fac Total 4655 | 66 342 824 201 1864 1358 Wait 36 | . 1 . . 12 23 Move 3928 | 54 332 775 176 1537 1054 Hop . | . . . . . . Pick Up 130 | 6 3 8 3 74 36 Fast Attach 36 | 6 1 3 . 10 16 Attach 74 | . . 2 3 46 23 Detach 25 | . . . 2 20 3 Swap 42 | . . 1 2 13 26 Drop 108 | . 1 10 8 48 41 Fire 270 | . 4 25 7 99 135 Melee . | . . . . . . Ram . | . . . . . . Kick 6 | . . . . 5 1 Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Subcaves -8/Recycling -6/Factory -5/Factory History --------- Turn | Location | Event 33 | -11/Scrapyard | Discovered new exit (range 16) 68 | -11/Scrapyard | Entered Materials 130 | -10/Materials | Discovered new exit (range 7) 311 | -10/Materials | Build established: Mutant 418 | -10/Materials | Entered Subcaves 419 | -10/Subcaves | Approached by a straggling Scientist 497 | -10/Subcaves | Core integrity fell below 50% 647 | -10/Subcaves | Learned location of Zion (-6) 647 | -10/Subcaves | Met a Zionite searching for "candidates" 1178 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 1178 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 1255 | -10/Subcaves | Discovered new exit (range 16) 1279 | -10/Subcaves | Entered Recycling 1280 | -8/Recycling | Met a Zionite searching for Scraptown 1334 | -8/Recycling | Core integrity fell below 20% 1478 | -8/Recycling | Discovered new exit (range 16) 1512 | -8/Recycling | Entered Factory 1512 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x2, Utility x4, Weapon x1 1843 | -6/Factory | Lost 3 parts (1p2n) 2250 | -6/Factory | Lost 4 parts (1p2u1w) 2580 | -6/Factory | Build established: Scavenger-Gunner 2860 | -6/Factory | Cargo convoy interrupted 3742 | -6/Factory | Discovered new exit (range 10) 3795 | -6/Factory | Lost 3 parts (1n1u1w) 3823 | -6/Factory | Entered another Factory area 3823 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 3848 | -5/Factory | Lost 4 parts (1p1u2w) 5300 | -5/Factory | System corruption reached 10% 5396 | -5/Factory | Lost 6 parts (4n2w) 5770 | -5/Factory | Core integrity fell below 50% 5961 | -5/Factory | Core integrity fell below 20% 5974 | -5/Factory | Core destroyed Last Messages --------------- Overheating: Matter decay (-38). K-01 Serf collects debris. Power failure averted by Imp. Cryofiber Web. Extracted 50 matter. Power failure averted by Imp. Cryofiber Web. Overheating: Mic. Fission Core damaged (-13). Power failure averted by Imp. Cryofiber Web. Overheating: System interference. Imp. Cryofiber Web temporarily disabled. Adv. Weight Redist. System temporarily disabled. Acquired Sml. Matter Pod. Power failure, Fusion Compressor shutdown. Overheating: Matter decay (-22). Power failure, Mic. Fission Core shutdown. Power failure, Rnf. Fission Core shutdown. Acquired Wheel. Overheating: Energy bleed (-39). Power failure, Fusion Compressor shutdown. Overheating: Core damaged (-160). 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"" ###########???# #???????????????????????? | | T" #?????????????# #???????????????????????? | | "" #?????????????# #???????????????????????? | | "" #?????????????# #???????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Energy Generation 49 Energy Capacity 715 Matter Stores 502 Matter Capacity 650 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Additional Mass Support 9 Base Temperature (-) 150 Armor Coverage 225 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Phase Shifting 5 Evasion (%) 70 Targeting Accuracy 8 Target Analysis 6 Core Analysis 6 Recoil Reduction 4 Matter Filtering 30 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Close Call Challenges ------------ None Game ------ Seed ArchitectTimingThruster Manual? 0 Play Time 00:59:00 Cumulative 8.5 hours Start 2025.08.13 @ 13:59:00 End 2025.08.13 @ 14:55:00 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 11 Rogue 0 Adventurer 11 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 15 Achievement% 15 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 835eb9ea-cd8d-4fbf-9a36-e00e25704df0