Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.14 @ 11:30:20 Player: Benkyo Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (13) 2600 Robots Destroyed (74) 370 Value Destroyed (1627) 1627 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (6912) 6912 TOTAL SCORE: 16249 Bonus ------- High Alert Combat Kills 102 Win 3000 Win Speed 3810 Cogmind --------- Core Integrity 1013/1600 Matter 100/300 Energy 98/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location To Epsilon Eridani Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (20) ----- Advanced Weight Redist. System Improved Signal Interpreter Advanced Terrain Scan Processor Melee Analysis Suite Hacking Suite Hacking Suite System Shield Advanced System Shield Improved Corruption Screen > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Nova Cannon Rocket Launcher Improved Plasma Cutter Great Axe Peak State ------------ > --- POWER ------------ Micro Fission Core > --- PROPULSION ------- (None) > --- UTILITY ---------- Experimental Coolant Injector Advanced Weight Redist. System Advanced Weight Redist. System Advanced Gravity Neutralizer Structural Scanner Machine Analyzer Advanced Sensor Array Improved Signal Interpreter Advanced Terrain Scan Processor Melee Analysis Suite Hacking Suite Hacking Suite Improved Hacking Suite Advanced System Shield Improved Corruption Screen > --- WEAPON ----------- Great Axe > --- INVENTORY -------- Micro Fission Core Nova Cannon Rocket Launcher Improved Plasma Cutter Great Axe [Rating: 77] Favorites ----------- Power Micro Fission Core Engine Light Deuterium Engine Power Core Micro Fission Core Propulsion None Utility Hacking Suite Device Structural Scanner Processor Melee Analysis Suite Hackware Hacking Suite Weapon Light Assault Rifle Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Impact Weapon Flail Slashing Weapon Great Axe Build | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Fac Res Res Tes Acc Slots Evolved 18 | . . 2 2 2 2 2 . . 2 2 2 . 2 Power . | . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . Utility 18 | . . 2 2 2 2 2 . . 2 2 2 . 2 Weapon . | . . . . . . . . . . . . . . Parts Attached 61 | 3 4 15 8 8 2 4 . 2 2 1 1 5 6 Power 12 | . . 3 2 2 . 1 . 1 . . . 2 1 Engine 7 | . . 3 1 2 . 1 . . . . . . . Core 5 | . . . 1 . . . . 1 . . . 2 1 Reactor . | . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Utility 32 | 1 2 7 4 4 2 2 . 1 2 1 1 3 2 Device 11 | 1 . 3 . 2 . 1 . . . . . 3 1 Storage . | . . . . . . . . . . . . . . Processor 13 | . 2 4 2 2 . . . . 2 . 1 . . Hackware 8 | . . . 2 . 2 1 . 1 . 1 . . 1 Protection . | . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . Weapon 17 | 2 2 5 2 2 . 1 . . . . . . 3 Energy Gun 1 | . 1 . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . Ballistic Gun 6 | 2 1 3 . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . Launcher 2 | . . . 1 . . 1 . . . . . . . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon 3 | . . 1 1 1 . . . . . . . . . Slashing Weapon 5 | . . 1 . 1 . . . . . . . . 3 Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 3 | . . . . 1 . . . . . . . 1 1 Parts Lost 20 | . 2 1 2 . . 2 . . . 3 1 . 9 Power 5 | . . 1 1 . . 1 . . . . . . 2 Propulsion . | . . . . . . . . . . . . . . Utility 12 | . 1 . . . . 1 . . . 3 1 . 6 Weapon 3 | . 1 . 1 . . . . . . . . . 1 Highest Loss Streak 9 | . 2 1 1 . . 2 . . . 3 1 . 9 To Critical Strikes . | . . . . . . . . . . . . . . Average Slot Usage (%) 67 | . 54 66 73 73 78 76 76 81 81 77 60 62 46 Engine 3 | . . 6 6 7 6 4 5 . . . . . . Core 1 | . . . 2 . . . . 4 5 4 4 4 1 Device 13 | . 2 12 18 23 20 20 17 17 15 14 10 14 10 Processor 23 | . 23 29 20 22 20 17 17 17 24 22 19 21 17 Hackware 12 | . . . 14 15 24 26 29 34 31 30 21 17 15 Ballistic Gun 6 | . 26 7 . . . . . . . . . . . Impact Weapon 1 | . . 3 8 1 . . . . . . . . . Slashing Weapon 3 | . . 6 3 3 6 5 5 5 5 4 4 4 1 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 12 | 3 3 10 9 11 11 12 9 11 11 11 11 11 11 Greatest Support 12 | 3 3 9 9 12 12 12 12 12 12 12 12 12 12 Greatest Overweight (x) 1 | . . 1 . . . . . . . . . . 1 Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 4 5 5 5 5 5 4 4 5 5 5 5 5 5 Average Carried 4 | 1 4 4 4 4 3 3 4 4 4 5 5 4 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 4 4 5 5 5 3 4 4 5 5 5 5 4 4 Class Distribution -------------------- 22% | Mutant 21% | Scavenger-Mutant 15% | Wizard-Scout 15% | Hacker-Scout 11% | Scavenger-Gladiator 7% | Scavenger-Scout 6% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Scout | -7/Factory Hacker-Scout | -6/Factory Hacker-Scout | -5/Factory Hacker-Scout | -5/Waste Wizard-Scout | -5/Factory Wizard-Scout | -4/Factory Wizard-Scout | -3/Research Hacker-Mutant | -2/Research Hacker-Mutant | -2/Testing Hacker-Mutant | -1/Access Resources | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 -2 -1 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Fac Res Res Tes Acc Matter Collected 826 | 248 180 236 102 19 . 12 . . 21 . 8 . . Remotely . | . . . . . . . . . . . . . . Salvage Created 2135 | 135 449 922 478 19 . 71 . . 21 . . 40 . Parts 155 | 9 34 79 24 . . 8 . . . . . 1 . Haulers Intercepted 3 | . 1 1 1 . . . . . . . . . . Recyclers Shooed 1 | 1 . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Fac Res Res Tes Acc Combat Hostiles Destroyed 42 | . 9 21 7 . . 5 . . . . . . . Melee 8 | . . 5 3 . . . . . . . . . . Guns 25 | . 9 16 . . . . . . . . . . . AOE 9 | . . . 4 . . 5 . . . . . . . Classes Destroyed 14 | 2 7 4 1 . . . . . . . . . . Worker 1 | . . 1 . . . . . . . . . . . Builder 4 | . 1 2 . . . 1 . . . . . . . Tunneler 3 | 3 . . . . . . . . . . . . . Hauler 3 | . 1 1 1 . . . . . . . . . . Recycler 3 | 1 . . 2 . . . . . . . . . . Mechanic 2 | . 1 . . . . . . . 1 . . . . Operator 3 | . 1 2 . . . . . . . . . . . Watcher 13 | . 2 4 5 1 . . . . . . . 1 . Swarmer 20 | . 3 9 3 . . 5 . . . . . . . Grunt 13 | . 6 5 2 . . . . . . . . . . Brawler 1 | . . 1 . . . . . . . . . . . Duelist 1 | . . 1 . . . . . . . . . . . Sentry 6 | . . 5 1 . . . . . . . . . . Hunter 1 | . . . 1 . . . . . . . . . . Best Kill Streak 8 | 4 3 8 7 1 . 6 . . 1 . . 1 . Combat Bots Only 7 | . 3 7 4 . . 5 . . . . . . . Max Kills in Single Turn 2 | 1 1 1 2 1 . 2 . . 1 . . 1 . Gunslinging . | . . . . . . . . . . . . . . Exploded 2 | . . . 2 . . 2 . . . . . . . Melee 1 | . . 1 1 . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Fac Res Res Tes Acc Hostile Shots Fired 251 | . 55 52 23 18 1 5 . 5 1 21 10 10 50 Missed 91 | . 14 17 7 11 . 1 . 1 1 11 2 3 23 Damage Taken 2861 | . 458 451 192 49 60 79 . 80 . 228 321 153 790 Core 1718 | . 216 285 32 17 60 . . 40 . 105 293 83 587 Absorbed by Shields . | . . . . . . . . . . . . . . Core Remaining (%) 77 | 100 13 28 94 97 92 . . 96 100 91 . 74 63 Volleys Fired 146 | 9 78 54 2 . . 3 . . . . . . . Largest 2 | 2 2 2 1 . . 1 . . . . . . . Hottest 70 | 40 70 70 33 . . 33 . . . . . . . Shots Fired 283 | 18 156 104 2 . . 3 . . . . . . . Gun 278 | 18 156 104 . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . Launcher 5 | . . . 2 . . 3 . . . . . . . Special . | . . . . . . . . . . . . . . Kinetic 259 | 18 150 91 . . . . . . . . . . . Thermal 19 | . 6 13 . . . . . . . . . . . Explosive 5 | . . . 2 . . 3 . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . Robot Hit Streak 17 | 6 10 17 3 . . 6 . . . . . . . Robot Miss Streak 5 | 2 5 3 . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 3 | . . 3 . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . . Shots Hit Robots 239 | 11 99 90 24 1 . 5 . . 2 . . 5 2 Core Hits 114 | 6 38 49 10 . . 8 . . 1 . . 2 . Critical Kills . | . . . . . . . . . . . . . . Critical Parts Destroyed 3 | . 1 . 2 . . . . . . . . . . Critical Strikes 7 | . 1 2 3 . . . . . . . . . 1 Burn 1 | . . 1 . . . . . . . . . . . Destroy 1 | . 1 . . . . . . . . . . . . Smash 2 | . . . 2 . . . . . . . . . . Sever 3 | . . 1 1 . . . . . . . . . 1 Melee Attacks 143 | . . 19 31 7 2 11 . 5 4 50 . 8 6 Impact 24 | . . . 21 3 . . . . . . . . . Slashing 119 | . . 19 10 4 2 11 . 5 4 50 . 8 6 Piercing . | . . . . . . . . . . . . . . Sneak Attacks 12 | . . 4 4 . . 2 . . 1 . . . 1 Combat Hostiles 1 | . . 1 . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 4746 | 91 797 1310 1499 54 3 501 . . 115 17 8 218 133 Guns 1533 | 91 797 645 . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . Explosions 640 | . . . 289 . . 351 . . . . . . . Melee 2545 | . . 665 1210 54 . 150 . . 115 . . 218 133 Ramming 28 | . . . . . 3 . . . . 17 8 . . Kinetic 1360 | 91 756 513 . . . . . . . . . . . Thermal 173 | . 41 132 . . . . . . . . . . . Explosive 640 | . . . 289 . . 351 . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . Impact 853 | . . . 799 54 . . . . . . . . . Slashing 1692 | . . 665 411 . . 150 . . 115 . . 218 133 Piercing . | . . . . . . . . . . . . . . Highest Corruption 7 | . . . . . . . 7 7 . . . . . Average Corruption 7 | . . . . . . . 7 7 . . . . . Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked 9 | . . . . . . . . . . 5 . . 4 Effects 2 | . . . . . . . . 2 . . . . . Message Errors 2 | . . . . . . . . 2 . . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 508 | . . 93 298 32 . 44 . . 41 . . . . Projectiles . | . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . Melee 508 | . . 93 298 32 . 44 . . 41 . . . . Knockbacks 1 | . . . 1 . . . . . . . . . . Impact 1 | . . . 1 . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 28 | . . . . . 1 15 . . . 8 4 . . Shots 1 | . . . . . . 1 . . . . . . . Rammed 3 | . . . . . 1 . . . . 1 1 . . Targets Rammed 3 | . . . . . 1 . . . . 1 1 . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 61 | . 61 28 . . . . . . . . . . . Average Temperature 15 | . 17 12 . . . . . . . . . . . Received Heat Transfer 456 | . 201 39 54 12 . . . 36 . 42 27 27 18 Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 9 | . . . 6 3 . . . . . . . . . Impact Corruptions 8 | . . . 7 1 . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 2 | . . 2 . . . . . . . . . . . Heat Transferred 555 | . 111 444 . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Fac Res Res Tes Acc Peak Influence 694 | 20 315 624 694 439 327 311 123 111 61 177 127 202 198 Initial 315 | . 13 76 180 315 214 159 108 86 53 31 92 71 120 Average 255 | 7 150 403 394 369 294 193 114 92 39 121 107 126 120 Maximum Alert Level 2 | . 1 2 2 2 1 1 . . . . . 1 . Low Security (%) 49 | 100 71 11 14 . . 79 100 100 100 100 100 92 100 Level 1 25 | . 28 19 53 68 100 20 . . . . . 7 . Level 2 24 | . . 68 31 31 . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 6 | . 2 1 . . 1 . . . 1 . . . 1 Investigation 1 | . . . . . . . . . . . . . 1 Extermination . | . . . . . . . . . . . . . . Reinforcement 5 | . 2 1 . . 1 . . . 1 . . . . Assault . | . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Fac Res Res Tes Acc Distress Signals 13 | . 1 4 1 . 1 . . . . 2 1 1 2 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 132 | . 21 33 22 4 6 6 2 3 4 8 5 6 12 Peak Tracking Total 10 | . 4 5 4 3 4 6 3 3 2 6 8 5 10 Tactical Retreats 17 | . 1 3 3 1 1 . . . 2 3 . 1 2 Traps | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Fac Res Res Tes Acc Traps Triggered 6 | . . . . 1 . 1 . . 1 . . 1 2 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 -2 -1 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Fac Res Res Tes Acc Machines Disabled 1 | . . . . . . . . . . . . 1 . Max in Single Turn 1 | . . . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Fac Res Res Tes Acc Machines Accessed 43 | . 5 12 2 3 5 1 . 1 3 3 1 5 2 Terminals 40 | . 5 11 2 3 4 1 . 1 2 3 1 5 2 Fabricators 2 | . . . . . 1 . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers 1 | . . 1 . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Total Hacks 131 | . 15 39 6 11 18 4 . 9 5 4 3 14 3 Successful 70 | . 8 20 2 4 11 3 . 6 3 1 2 8 2 Failed 59 | . 7 18 4 7 7 1 . 2 2 3 1 6 1 Catastrophic 8 | . 1 1 1 1 1 . . . 1 2 . . . Database Lockouts 2 | . . 1 . . . . . 1 . . . . . Manual 51 | . 4 15 3 8 4 2 . 8 2 2 2 1 . Terminals 127 | . 15 37 6 11 17 4 . 9 4 4 3 14 3 Fabricators 2 | . . . . . 1 . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers 2 | . . 2 . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Terminal Hacks 52 | . 7 13 2 2 7 2 . 5 2 1 1 8 2 Part Schematic 1 | . . . . . . . . . . . . 1 . Robot Analysis 10 | . 3 2 1 . 1 . . 2 1 . . . . Prototype ID Bank 4 | . 1 1 1 . . . . 1 . . . . . Open Door 2 | . . . . . . . . . . . . 1 1 Level Access Points 7 | . . . . 1 1 1 . 1 1 1 . 1 . Branch Access Points 3 | . . 1 . . . . . . . . 1 . 1 Machine Index 2 | . . . . . 1 . . . . . . 1 . Terminal Index 2 | . . 1 . . . . . 1 . . . . . Alert Level 1 | . . 1 . . . . . . . . . . . Unreport Threat 1 | . . 1 . . . . . . . . . . . Locate Traps 11 | . 3 4 . 1 1 1 . . . . . 1 . Dispatch Records 1 | . . 1 . . . . . . . . . . . Patrol Status 1 | . . . . . 1 . . . . . . . . Hauler Manifests 1 | . . 1 . . . . . . . . . . . Registered Prototypes 1 | . . . . . 1 . . . . . . . . Zone Layout 3 | . . . . . 1 . . . . . . 2 . Protovariant Controls 1 | . . . . . . . . . . . . 1 . Fabricator Hacks 2 | . . . . . 1 . . . 1 . . . . Network Status 2 | . . . . . 1 . . . 1 . . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer 2 | . . 2 . . . . . . . . . . . Insert Component 1 | . . 1 . . . . . . . . . . . Analyze 1 | . . 1 . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks 14 | . 1 5 . 2 3 1 . 1 . . 1 . . Terminals 14 | . 1 5 . 2 3 1 . 1 . . 1 . . Assimilate 2 | . . 1 . . 1 . . . . . . . . Botnet 8 | . 1 3 . 1 1 1 . . . . 1 . . Operators 4 | . . 1 . 1 1 . . 1 . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 1 | . . 1 . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 37 | . 5 9 2 3 4 1 . . 3 3 1 4 2 Full Trace Events . | . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . 1 . . . . . . . . . 1 . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . 1 . . . . . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 -2 -1 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Fac Res Res Tes Acc Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Fac Res Res Tes Acc Total Allies 4 | . . . . . 1 . . . 3 . . . . Largest Group 3 | . . . . . 1 . . . 3 . . . . Highest-Rated Group 138 | . . . . . 26 . . . 138 . . . . Highest-Rated Ally 46 | . . . . . 26 . . . 46 . . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 10 | . . . . . . . . . 10 . . . . Total Damage 314 | . . . . . . . . . 314 . . . . Kills . | . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Fac Res Res Tes Acc Robot Analysis Total 10 | . 3 2 1 . 1 . . 2 1 . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 -2 -1 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Fac Res Res Tes Acc Turns Passed 3404 | 69 501 919 381 261 106 247 32 80 142 304 61 109 192 Spaces Moved 4561 | 53 471 1120 559 407 196 401 63 122 252 316 118 157 326 Core 4561 | 53 471 1120 559 407 196 401 63 122 252 316 118 157 326 Treads . | . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 50 50 50 50 50 50 50 50 50 50 50 50 50 Average Speed 50 | 50 50 50 50 50 50 50 50 50 50 50 50 50 50 Slowest Speed 100 | 50 50 100 50 50 50 50 50 50 50 50 50 50 100 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . 1 . . . Exploration Rate (%) 27 | 3 65 92 38 13 6 12 69 7 15 13 5 28 14 Regions Visited 13 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . . . . . Known Exits Taken 10 | . 1 1 1 1 1 . . 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . . . . . . Scrap Searched . | . . . . . . . . . . . . . . Spaces Dug 76 | . . . 1 5 2 7 . 5 2 50 . 2 2 Terrain Destroyed 99 | . . . 19 5 2 12 . 5 2 50 . 2 2 Melee 76 | . . . 1 5 2 7 . 5 2 50 . 2 2 Projectile . | . . . . . . . . . . . . . . AOE 23 | . . . 18 . . 5 . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Fac Res Res Tes Acc Total 5195 | 79 610 1362 610 452 200 425 62 131 259 373 119 170 343 Wait 218 | 9 52 133 5 8 . 3 . . 1 6 . . 1 Move 4550 | 52 470 1119 558 406 196 401 62 121 251 315 118 156 325 Hop . | . . . . . . . . . . . . . . Pick Up 25 | 5 2 8 2 2 . 2 . 2 1 . . . 1 Fast Attach 33 | 3 2 11 3 3 . 2 . . 1 1 1 4 2 Attach 18 | . 1 1 3 3 2 2 . 1 1 . . . 4 Detach 8 | . 1 . 1 2 . 1 . . . . . . 3 Swap 10 | . 1 3 2 2 . . . 1 . . . 1 . Drop 28 | 1 3 14 3 4 . . . 1 . . . 1 1 Fire 146 | 9 78 54 2 . . 3 . . . . . . . Melee 143 | . . 19 31 7 2 11 . 5 4 50 . 8 6 Ram . | . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis 16 | . . . . 15 . . . . . 1 . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 5 exits: *Mat x3 / *Min / *Sto) -8/Materials -7/Factory (discovered 5 exits: *Fac x4 / *Low) -6/Factory (discovered 4 exits: *Fac x4) -5/Factory (discovered 4 exits: Fac x4) -5/Waste -5/Factory (discovered 4 exits: *Fac x4) -4/Factory (discovered 4 exits: *Res x4) -3/Research (discovered 3 exits: *Res x3) -2/Research (discovered 2 exits: *Tes x2) -2/Testing -1/Access (discovered 2 exits: *Sur / Com) To Epsilon Eridani History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 70 | -11/Scrapyard | Entered Materials 147 | -10/Materials | Discovered new exit (range 11) 302 | -10/Materials | Build established: Mutant 349 | -10/Materials | Discovered new exit (range 16) 440 | -10/Materials | Discovered new exit (range 13) 520 | -10/Materials | Core integrity fell below 50% 551 | -10/Materials | Core integrity fell below 20% 570 | -10/Materials | Identified exit to Materials 571 | -10/Materials | Entered another Materials area 571 | -9/Materials | Evolved 2 slots: Utility x2 591 | -9/Materials | Identified exit to Mines 591 | -9/Materials | Identified exit to Storage 802 | -9/Materials | Destroyed 7 combat bots 824 | -9/Materials | Discovered new exit (range 8) 826 | -9/Materials | Central database locked down 832 | -9/Materials | Identified exit to Materials 953 | -9/Materials | Core integrity fell below 50% 1066 | -9/Materials | Build established: Scavenger-Mutant 1165 | -9/Materials | Discovered exit to Materials (range 11) 1348 | -9/Materials | Discovered exit to Materials (range 16) 1490 | -9/Materials | Entered another Materials area 1490 | -8/Materials | Evolved 2 slots: Utility x2 1516 | -8/Materials | Build established: Scavenger-Gladiator 1852 | -8/Materials | Discovered new exit (range 16) 1870 | -8/Materials | Identified exit to Factory 1871 | -8/Materials | Entered Factory 1871 | -7/Factory | Evolved 2 slots: Utility x2 1881 | -7/Factory | Discovered new exit (range 8) 1885 | -7/Factory | Identified exit to Lower Caves 2081 | -7/Factory | Identified exit to Factory 2132 | -7/Factory | Entered another Factory area 2132 | -6/Factory | Evolved 2 slots: Utility x2 2142 | -6/Factory | Identified exit to Factory 2238 | -6/Factory | Entered another Factory area 2238 | -5/Factory | Evolved 2 slots: Utility x2 2327 | -5/Factory | Identified exit to Factory 2442 | -5/Factory | Build established: Hacker-Scout 2485 | -5/Factory | Sucked down chute 2485 | -5/Factory | Entered Waste 2496 | -5/Waste | Spotted C-40 Crusher 2499 | -5/Waste | Spotted C-40 Crusher 2500 | -5/Waste | EMP discharged 2500 | -5/Waste | Spotted C-40 Crusher 2508 | -5/Waste | Spotted C-40 Crusher 2509 | -5/Waste | Discovered new exit (range 16) 2516 | -5/Waste | Identified exit to Factory 2517 | -5/Waste | Entered Factory 2521 | -5/Factory | Central database locked down 2597 | -5/Factory | Entered another Factory area 2597 | -4/Factory | Evolved 2 slots: Utility x2 2620 | -4/Factory | Allied Derelicts emerged from ambush trap array 2671 | -4/Factory | Identified exit to Research 2672 | -4/Factory | Lost 3 allies 2739 | -4/Factory | Entered Research 2739 | -3/Research | Evolved 2 slots: Utility x2 2796 | -3/Research | Spotted B-86 Titan 2809 | -3/Research | Build established: Wizard-Scout 2846 | -3/Research | Identified exit to Research 3034 | -3/Research | Crushed by falling debris 3043 | -3/Research | Entered another Research area 3043 | -2/Research | Evolved 2 slots: Utility x2 3052 | -2/Research | Identified exit to Testing 3072 | -2/Research | Lost 3 parts (3u) 3075 | -2/Research | Spotted B-90 Cyclops 3104 | -2/Research | Entered Testing 3131 | -2/Testing | Identified exit to Access 3213 | -2/Testing | Entered Access 3213 | -1/Access | Evolved 2 slots: Utility x2 3333 | -1/Access | Lost 9 parts (2p6u1w) 3342 | -1/Access | Identified exit to Command 3403 | -1/Access | Discovered new exit (range 5) 3405 | -1/Access | Identified exit to Surface 3405 | *** | Escaped! Last Messages --------------- Found 1 branch access point: (108,58) Command Map updated. 03345_ Penetrated by Slug. 03345_ Slug penetrates H-88 Terminator. 03345_ Slug penetrates Wall. 03349_ W-44 Eye sends out distress signal. 03350_ Penetrated by Slug. 03350_ Slug penetrates Wall. 03379_ W-44 Eye Antigrav System severed. 03380_ Slug penetrates Wall. 03392_ W-44 Eye sends out distress signal. 03401_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 03403_ The Access Shell folds into the floor. 03403_ EXIT=FOUND 03405_ EXIT=IDENTIFIED: SURFACE [Achievement: Inspector Gadget] [Achievement: The Little Core That Could] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ???###########???????????????????????????????????? | | ???? ????????????????????????????????????? | | ???? ????????????????????????????????????? | | ????? ?????????????????????????????????????? | | ????? ?????????????????????????????????????? | | ?????? ??????????????????????????????????????? | | ?????? ??????????????????????????????????????? | | ??????? ???????????????????????????????????????? | | ??????? ???????????????????????????????????????? | | ########+############################????????????? | | ????????????? | | ????????????? | | ##### ########+##### ""#?????????????????? | | ???# #????? ??# ""#?????????????????? | | ????# #??? #?# ""#?????????????????? | | ?? # #? " #?# T#?????????????????? | | " # ## """ #?# ""#?????????????????? | | " # ## """ #?# ""#?????????????????? | | " # + " ### ""##????????????????? | | " # ## ## #????????????????? | | #= ## ### ##????????????????? | | # ## " #?# #?????????????????? | | ##### ##???"" #?# #?????????????????? | | ##### #????""" #?# #?????????????????? | | #?????" #?# @" #?????????????????? | | #?????? #?# "" #?????????????????? | | ### #??????? #?# #?????????????????? | | ??# #??????? ??# #?????????????????? | | ??# #????????????# #?????????????????? | | ??# #????????????#""""""""""#?????????????????? | | ??# #?????????????????????????????????????????? | | ??# #?????????????????????????????????????????? | | ??# #?????????????????????????????????????????? | | ?? ?????????????????????????????????????????? | | ?## ?????????????????????????????????????????? | | ??# ????????????????????????????????????????? | | ??# ^ ????????????????????????????????????????? | | ??# """ ???????????????????????????????????????? | | ??# "T ???????????????????????????????????????? | | ??# """ ??????????????????????????????????????? | | ??# ?? ??????????????????????????????????????? | | ??# ???? ?????????????????????????????????????? | | ??# ????? ?????????????????????????????????????? | | ??# ???????????????????????????????????????????? | | ??? ???????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 210 Additional Mass Support 9 Corruption Block 15 Evasion (%) 50 Targeting Accuracy 6 Melee Accuracy 5 Offensive Hacking 52 Defensive Hacking 24 Item Schematics ----------------- Hvy. Ion Engine | -9/Materials | Scanalyzed Lgt. Regenerative Plating | -2/Testing | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Inspector Gadget The Little Core That Could Challenges ------------ None Game ------ Seed MediumExperimentalGuard Manual? 0 Play Time 01:34:07 Cumulative 529.9 hours Start 2024.04.14 @ 09:45:32 End 2024.04.14 @ 11:30:20 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 107 Rogue 100 Adventurer 1 Explorer 6 Win Type 0 Total 45 Types 16/3/14/1/1/1/7/1/1 Lore% 89 Gallery% 92 Achievement% 87 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 83ce2ace-4fb0-45a1-81b0-c418304eab53