Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.22 @ 13:42:58 // AFD2018/Launchers Player: Minty Result: Self-destructed Performance ------------- Evolutions (7) 3500 Regions Visited (12) 2400 Robots Destroyed (174) 870 Value Destroyed (5657) 5657 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (1762) 1762 TOTAL SCORE: 14449 Bonus ------- High Alert Combat Kills 1026 Follower Combat Kills 868 Entered DSFs 500 Friendly Fire -632 Cogmind --------- Core Integrity 127/1300 Matter 32/300 Energy 99/100 System Corruption 7% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (11) ----- Visual Processing Unit Terrain Scan Processor > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Tesla Bomb Launcher Micro-nuke Launcher Micro-nuke Launcher Fusion Bomb Launcher Peak State ------------ > --- POWER ------------ Fission Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink Structural Scanner Visual Processing Unit Seismic Detector Improved Light Armor Plating System Restoration Module > --- WEAPON ----------- Improved Proton Missile Launcher Smartbomb Launcher > --- INVENTORY -------- Light Angular Momentum Engine Rocket Array Rocket Array Long-range Missile Launcher Scatter Rocket Array [Rating: 55] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Fission Core Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Improved Hover Unit Utility Improved Heat Sink Device Improved Heat Sink Storage Medium Storage Unit Processor Visual Processing Unit Protection Improved Light Armor Plating Weapon Improved Assault Rifle Energy Gun Improved Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Launcher Heavy Missile Launcher Build | -11 -10 -10 -9 -9 -8 -7 -6 -6 -5 -4 -4 -3 ------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Ext Fac Fac DSF Res Slots Evolved 14 | . . . 2 . 2 2 2 . 2 2 . 2 Power 1 | . . . . . . . . . . . . 1 Propulsion 3 | . . . . . . 1 1 . . 1 . . Utility 9 | . . . 2 . 1 1 1 . 2 1 . 1 Weapon 1 | . . . . . 1 . . . . . . . Parts Attached 120 | . . 2 5 20 15 24 . 31 13 . 6 4 Power 10 | . . . 1 . 2 2 . 5 . . . . Engine 7 | . . . 1 . 1 2 . 3 . . . . Core 3 | . . . . . 1 . . 2 . . . . Reactor . | . . . . . . . . . . . . . Propulsion 30 | . . 2 . 6 5 2 . 12 2 . . 1 Treads 10 | . . . . 6 3 1 . . . . . . Leg 18 | . . 2 . . 2 1 . 11 2 . . . Wheel 1 | . . . . . . . . . . . . 1 Hover 1 | . . . . . . . . 1 . . . . Flight . | . . . . . . . . . . . . . Utility 31 | . . . 2 5 7 8 . 6 2 . . 1 Device 15 | . . . 1 3 3 2 . 5 1 . . . Storage 3 | . . . . . 1 1 . . 1 . . . Processor 4 | . . . 1 . 1 1 . . . . . 1 Hackware . | . . . . . . . . . . . . . Protection 9 | . . . . 2 2 4 . 1 . . . . Artifact . | . . . . . . . . . . . . . Weapon 49 | . . . 2 9 1 12 . 8 9 . 6 2 Energy Gun 1 | . . . . 1 . . . . . . . . Energy Cannon 1 | . . . . 1 . . . . . . . . Ballistic Gun 2 | . . . . 2 . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . Launcher 45 | . . . 2 5 1 12 . 8 9 . 6 2 Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 11 | . . . . 3 . 3 . 1 4 . . . Corrupted Parts 8 | . . . . 1 . 2 . 3 2 . . . System Corruption 55 | . . . . 5 . 12 . 18 20 . . . Parts Lost 60 | . . . . 3 5 17 . 14 5 . 13 3 Power 7 | . . . . . . 3 . 2 . . 2 . Propulsion 22 | . . . . 2 3 4 . 7 2 . 3 1 Utility 14 | . . . . . 2 5 . 1 2 . 4 . Weapon 17 | . . . . 1 . 5 . 4 1 . 4 2 Highest Loss Streak 13 | . . . . 3 4 8 . 9 2 . 13 2 To Critical Strikes 3 | . . . . 1 . . . 1 . . 1 . Average Backups 6 | 5 5 5 5 4 7 9 5 4 7 10 8 4 Power . | . . . . 1 1 1 . . 1 1 . . Propulsion . | . . . . . . . . . . . . . Utility 1 | . . . . . 2 2 . . . . . . Weapon 4 | 5 5 5 4 3 2 5 5 4 6 9 8 4 Tool/Special . | . . . . . . . . . . . . . Unused Backups 14 | . . . 5 1 1 5 . . . . 2 . Power . | . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . Utility 1 | . . . . 1 . . . . . . . . Weapon 13 | . . . 5 . 1 5 . . . . 2 . Tool/Special . | . . . . . . . . . . . . . Average Slot Usage (%) 71 | . 28 49 68 89 92 86 13 49 74 68 37 11 Engine 5 | . . . 6 10 9 6 . 4 . . . . Treads 9 | . . . . 15 15 20 . . . . . . Leg 8 | . . 21 22 4 1 . . 14 22 21 7 . Device 14 | . . . 8 22 18 16 6 7 19 15 10 . Storage 2 | . . . . . 6 6 . . 2 5 3 . Processor 4 | . . . 9 6 . 2 6 6 5 5 5 8 Protection 6 | . . . . 9 14 11 . 1 2 . . . Energy Gun 1 | . . . . 1 9 2 . . . . . . Ballistic Gun 4 | . . . . 13 17 2 . . . . . . Launcher 12 | . 28 28 22 5 . 15 . 12 13 15 7 2 Peak Build Rating 55 | 2 2 4 12 16 38 49 11 48 55 47 52 15 Average Rating 29 | 2 2 3 9 14 24 40 11 28 46 47 25 9 On Entrance 19 | 2 2 2 4 12 16 38 11 11 48 47 47 12 Avg Prop Armor Cover (%) 18 | . . 18 17 . 9 . . 24 . . . 19 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 65 | 6 6 6 14 20 31 65 1 39 47 47 54 12 Greatest Support 65 | 3 3 10 20 40 40 60 3 65 60 60 60 3 Greatest Overweight (x) 10 | 1 1 1 2 3 1 6 . 4 1 . 10 3 Average Overweight (x) . | 1 1 . . . . . . . . . . . Largest Inventory Capacity 10 | 5 5 5 5 5 10 10 5 5 10 10 10 5 Average Capacity 7 | 5 5 5 5 5 8 9 5 5 7 10 8 5 Most Carried 10 | 5 5 5 5 5 10 10 5 5 10 10 10 5 Average Carried 6 | 5 5 5 4 4 7 9 5 4 7 10 8 4 Final Capacity 10 | 5 5 5 5 5 10 5 5 5 10 10 5 5 Final Carried 10 | 5 5 5 5 5 10 5 5 5 10 10 5 4 Class Distribution -------------------- 39% | Scavenger-Tank 25% | Mutant 22% | Scavenger-Mutant 13% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Storage Scavenger-Tank | -8/Materials Scavenger-Tank | -7/Factory Mutant | -6/Factory Scavenger-Skirmisher | -6/Extension Scavenger-Tank | -5/Factory Scavenger-Skirmisher | -4/Factory Scavenger-Mutant | -4/DSF Mutant | -3/Research Resources | -11 -10 -10 -9 -9 -8 -7 -6 -6 -5 -4 -4 -3 ----------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Ext Fac Fac DSF Res Matter Collected 4036 | . 111 34 94 798 304 694 . 1330 423 . 37 211 Remotely . | . . . . . . . . . . . . . Salvage Created 6060 | . 156 52 . 1330 649 1150 . 1284 965 . 388 86 Parts 280 | . 9 3 . 63 41 68 . 50 32 . 7 7 Haulers Intercepted 9 | . . . . 2 2 4 . . 1 . . . Recyclers Shooed 5 | . . . . 1 . 2 . 1 . . . 1 Parts Field Recycled 13 | . . . . . . 13 . . . . . . Retrieved Matter 96 | . . . . . . 96 . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -6 -6 -5 -4 -4 -3 ------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Ext Fac Fac DSF Res Combat Hostiles Destroyed 100 | . 2 2 . 18 13 24 . 25 14 . . 2 Melee 1 | . . . . . . 1 . . . . . . Guns 20 | . . . . 10 7 3 . . . . . . AOE 78 | . 2 2 . 8 6 20 . 24 14 . . 2 Classes Destroyed 19 | . 3 . . 6 4 3 . 2 . . . 1 Worker 14 | . . . . 3 1 6 . 4 . . . . Builder 17 | . . . . 1 . 8 . 3 2 . . 3 Tunneler 5 | . . . . . 1 . . 3 1 . . . Hauler 9 | . . . . 2 2 4 . . 1 . . . Recycler 13 | . 1 . . 5 . 3 . 2 2 . . . Mechanic 1 | . . . . . . . . . . . . 1 Operator 4 | . 1 . . 1 . . . 1 . . . 1 Watcher 5 | . . . . 1 1 1 . 1 1 . . . Swarmer 11 | . . . . 4 . 3 . 2 2 . . . Saboteur 2 | . . . . . . . . 1 1 . . . Grunt 57 | . 2 2 . 9 8 12 . 15 9 . . . Brawler 4 | . . . . . 1 1 . . 2 . . . Duelist 2 | . . . . . . 1 . 1 . . . . Sentry 11 | . . . . 6 1 3 . 1 . . . . Specialist 2 | . . . . . 2 . . . . . . . Hunter 3 | . . . . . . 1 . 1 . . . 1 Programmer 4 | . . . . . . 3 . . . . . 1 Heavy 1 | . . . . . 1 . . . . . . . Behemoth 2 | . . . . . . . . 2 . . . . Thug 5 | . . . . . . . . 5 . . . . Butcher 1 | . . . . . . . . 1 . . . . Guerrilla 1 | . . . . . . . . 1 . . . . Best Kill Streak 11 | . 3 2 . 11 7 6 . 11 6 . . 6 Combat Bots Only 7 | . 2 2 . 7 7 3 . 7 5 . . 2 Max Kills in Single Turn 4 | . 2 2 . 4 4 3 . 4 4 . . 2 Gunslinging . | . . . . . . . . . . . . . Exploded 4 | . 1 2 . 4 4 2 . 4 2 . . 1 Melee 1 | . . . . . . 1 . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -6 -6 -5 -4 -4 -3 -------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Ext Fac Fac DSF Res Hostile Shots Fired 843 | . 3 . 4 69 51 277 1 183 33 . 82 140 Missed 340 | . 2 . 2 20 16 110 . 80 17 . 26 67 Hits 503 | . 1 . 2 49 35 167 1 103 16 . 56 73 Melee 6 | . . . . . . 5 . . 1 . . . Projectile 497 | . 1 . 2 49 35 162 1 103 15 . 56 73 Critical Strikes 19 | . . . . 2 2 2 . 4 1 . 4 4 Actively Blocked 3 | . . . . . . 2 . 1 . . . . Part Disruptions 3 | . . . . 2 . . . . . . . 1 Damage Taken 10778 | . 64 . 44 746 767 2991 19 2279 663 . 1613 1592 Core 3682 | . 22 . 12 37 154 628 19 724 64 . 849 1173 Absorbed by Shields 61 | . . . . . . . . 61 . . . . Redirected to Shielding 237 | . . . . . 130 107 . . . . . . Regen/Repaired (Parts) 43 | . . . . 43 . . . . . . . . Core Remaining (%) 61 | 100 . 91 . 87 72 10 . 12 93 . 26 . Volleys Fired 256 | . 3 1 2 69 32 59 . 45 26 . 7 12 Largest 3 | . 2 2 1 2 3 3 . 2 3 . 3 1 Hottest 139 | . 60 60 30 89 115 115 . 82 128 . 139 52 Shots Fired 416 | . 6 2 2 120 87 97 . 49 30 . 11 12 Gun 224 | . . . . 99 82 43 . . . . . . Cannon . | . . . . . . . . . . . . . Launcher 192 | . 6 2 2 21 5 54 . 49 30 . 11 12 Special . | . . . . . . . . . . . . . Kinetic 170 | . . . . 93 54 23 . . . . . . Thermal 54 | . . . . 6 28 20 . . . . . . Explosive 128 | . 6 2 2 9 5 36 . 34 17 . 5 12 Electromagnetic 64 | . . . . 12 . 18 . 15 13 . 6 . Robot Hit Streak 16 | . 2 4 . 10 16 7 . 8 5 . 4 1 Robot Miss Streak 14 | . 1 . . 4 2 3 . 14 5 . 5 3 Penetration Max . | . . . . . . . . . . . . . Secondary Targets 2 | . . . . . 2 . . . . . . . Max Gunslinging Chain 1 | . . . . . 1 . . . . . . . Shots Hit Robots 248 | . 2 2 . 68 61 62 . 32 12 . 8 1 Core Hits 385 | . 9 5 1 51 39 89 . 120 37 . 16 18 Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . 1 . . . . . . . . Critical Strikes 6 | . . . . 2 2 2 . . . . . . Burn 5 | . . . . 1 2 2 . . . . . . Destroy 1 | . . . . 1 . . . . . . . . Melee Attacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 19878 | . 346 96 5 1700 1664 4373 . 6255 2877 . 1088 1474 Guns 2306 | . . . . 974 922 410 . . . . . . Cannons . | . . . . . . . . . . . . . Explosions 17389 | . 336 96 5 702 729 3867 . 6222 2877 . 1088 1467 Melee . | . . . . . . . . . . . . . Ramming 183 | . 10 . . 24 13 96 . 33 . . . 7 Kinetic 1725 | . . . . 920 551 254 . . . . . . Thermal 1945 | . . . . 90 371 684 . 94 706 . . . Explosive 12805 | . 336 96 5 162 729 2751 . 5225 1439 . 595 1467 Electromagnetic 3220 | . . . . 504 . 588 . 903 732 . 493 . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 21 | . . . . 7 . 17 . 19 21 . . 7 Average Corruption 8 | . . . . 6 . 6 . 14 2 . . 4 Corruption Purged 3 | . . . . . . . . 2 1 . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 86 | . . . . 14 . 35 . 30 3 . . 4 Message Errors 17 | . . . . 2 . 8 . 5 2 . . . Matter Fused 17 | . . . . 5 . 7 . 4 . . . 1 Heat Flow Errors 6 | . . . . 1 . 3 . 2 . . . . Energy Discharges 15 | . . . . 2 . 5 . 6 1 . . 1 Parts Rejected 3 | . . . . . . 1 . 2 . . . . Parts Fused 2 | . . . . 1 . . . 1 . . . . Data Loss (minor) 9 | . . . . 1 . 5 . 1 . . . 2 Data Loss (major) 3 | . . . . . . 1 . 2 . . . . Misfires 6 | . . . . 1 . 2 . 3 . . . . Alerts 4 | . . . . . . 3 . 1 . . . . Misdirections 1 | . . . . . . . . 1 . . . . Weapon Failures 3 | . . . . 1 . . . 2 . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 708 | . 2 . . 6 . 337 . 128 125 . 44 66 Projectiles . | . . . . . . . . . . . . . Explosions 708 | . 2 . . 6 . 337 . 128 125 . 44 66 Melee . | . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 2365 | . 48 . 20 151 64 1163 . 373 312 . 84 150 Shots 68 | . 2 . 1 7 2 28 . 17 6 . 2 3 Rammed 32 | . 1 . . 6 2 20 . . . . . 3 Targets Rammed 46 | . 1 . . 8 3 29 . 2 . . . 3 Kicked 9 | . . . . 1 . 6 . 2 . . . . Crushed 5 | . . . . 1 1 3 . . . . . . Highest Temperature 255 | . 4 . . 186 19 255 . 195 . . . . Average Temperature 51 | . 4 . . 67 4 63 . 72 . . . . Received Heat Transfer 1730 | . 9 . 9 207 279 528 9 548 90 . . 51 Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted 4 | . . . . 2 . . . 1 . . 1 . Combat Hostiles 1 | . . . . . . . . 1 . . . . Parts Fried 8 | . . . . 3 . . . 3 1 . 1 . Impact Corruptions 1 | . . . . . . . . 1 . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 2 | . . . . 1 1 . . . . . . . Heat Transferred 2628 | . . . . 235 962 831 . 50 550 . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 8 | . . . . 2 . 2 . 1 1 . 1 1 Alert | -11 -10 -10 -9 -9 -8 -7 -6 -6 -5 -4 -4 -3 ------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Ext Fac Fac DSF Res Maximum Alert Level 4 | . . . . 1 2 3 2 4 4 2 2 2 Low Security (%) 20 | 100 100 100 100 21 59 16 . . . . . . Level 1 34 | . . . . 78 33 31 . 41 . . . 68 Level 2 31 | . . . . . 6 41 100 39 50 100 100 31 Level 3 10 | . . . . . . 10 . 18 29 . . . Level 4 2 | . . . . . . . . . 20 . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 1367 | . 106 87 37 361 401 978 478 1146 1367 661 537 582 Initial 661 | . . 21 6 . 152 171 478 233 561 661 466 301 Average 401 | . 69 47 16 211 223 427 478 461 781 661 504 378 Influence Increases 6362 | . 126 66 72 755 446 1519 . 1603 1178 5 201 391 Destroy 0b10 Robot/C 2500 | . 40 40 20 400 260 480 . 840 380 . . 40 Destroy 0b10 Robot/NC 385 | . 10 . 5 70 25 110 . 75 45 . 20 25 Destroy Leader 552 | . 10 10 12 126 66 140 . 114 64 . . 10 Allied During Kill 198 | . . . 4 4 . . . 179 11 . . . Successful Hack 104 | . . . . 18 . 26 . 28 22 5 . 5 Select Force Hacks 80 | . . . . . 30 . . . . . . 50 Disable Machine 825 | . 45 . 15 75 15 405 . 30 180 . . 60 Destroy Structure 1418 | . 21 16 16 62 35 328 . 262 386 . 106 186 Lose Combat Pursuer 300 | . . . . . 15 30 . 75 90 . 75 15 Influence Decreases 5780 | . 70 105 89 394 429 919 500 935 973 690 330 346 Entered New Map 2918 | . . 35 11 . 209 207 500 245 585 690 200 236 Time Decay 2084 | . 70 70 60 364 170 542 . 410 318 . . 80 Lost Part 600 | . . . . 30 50 170 . 140 50 . 130 30 Lost Ally 178 | . . . 18 . . . . 140 20 . . . Squads Dispatched 39 | . 1 . . 4 5 8 . 10 7 . 1 3 Investigation 15 | . . . . 2 3 2 . 5 2 . . 1 Extermination 3 | . . . . . . 2 . . 1 . . . Reinforcement 17 | . 1 . . 2 2 2 . 4 3 . 1 2 Assault 2 | . . . . . . . . 1 1 . . . Garrison 2 | . . . . . . 2 . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 7 | . . . . . . 2 . 2 2 . . 1 Haulers Reinforced 1 | . . . . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -6 -6 -5 -4 -4 -3 --------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Ext Fac Fac DSF Res Distress Signals 7 | . . . 1 2 . . 1 3 . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 179 | . 5 . 2 24 21 34 2 45 22 . 7 17 Peak Tracking Total 9 | . 3 . 1 6 9 5 2 8 5 . 3 8 Tactical Retreats 13 | . . . . . 1 1 . 3 2 . 5 1 Traps | -11 -10 -10 -9 -9 -8 -7 -6 -6 -5 -4 -4 -3 ------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Ext Fac Fac DSF Res Traps Triggered 8 | . . . . 2 1 4 . 1 . . . . Indirectly 4 | . . . . . . 4 . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Objects Rigged 5 | . . . . . . . . . 5 . . . Exploded 1 | . . . . . . . . . 1 . . . Machines | -11 -10 -10 -9 -9 -8 -7 -6 -6 -5 -4 -4 -3 ---------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Ext Fac Fac DSF Res Machines Disabled 55 | . 3 . 1 5 1 27 . 2 12 . . 4 Max in Single Turn 5 | . 1 . 1 1 1 5 . 1 4 . . 2 Garrison Access 3 | . . . . 1 . 1 . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills 2 | . . . . . . . . . . . . 2 Hacking | -11 -10 -10 -9 -9 -8 -7 -6 -6 -5 -4 -4 -3 --------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Ext Fac Fac DSF Res Machines Accessed 31 | . 1 . . 6 2 6 . 9 3 1 . 3 Terminals 20 | . 1 . . 4 . 3 . 9 1 1 . 1 Fabricators 2 | . . . . . . . . . 1 . . 1 Repair Stations 2 | . . . . 1 . 1 . . . . . . Recycling Units 2 | . . . . . 1 1 . . . . . . Scanalyzers 2 | . . . . . 1 . . . 1 . . . Garrison Access 3 | . . . . 1 . 1 . . . . . 1 Total Hacks 78 | . 3 . . 16 12 14 . 18 10 1 . 4 Successful 34 | . . . . 11 7 3 . 6 3 1 . 3 Failed 43 | . 3 . . 5 4 11 . 12 7 . . 1 Catastrophic 10 | . 1 . . 1 . 4 . 2 1 . . 1 Database Lockouts 1 | . . . . . 1 . . . . . . . Manual 18 | . 3 . . 6 1 1 . 3 3 . . 1 Terminals 43 | . 3 . . 12 . 5 . 18 3 1 . 1 Fabricators 6 | . . . . . . . . . 5 . . 1 Repair Stations 5 | . . . . 2 . 3 . . . . . . Recycling Units 8 | . . . . . 5 3 . . . . . . Scanalyzers 9 | . . . . . 7 . . . 2 . . . Garrison Access 7 | . . . . 2 . 3 . . . . . 2 Terminal Hacks 16 | . . . . 7 . 1 . 6 . 1 . 1 Robot Analysis 1 | . . . . 1 . . . . . . . . Prototype ID Bank 1 | . . . . . . 1 . . . . . . Open Door 7 | . . . . 1 . . . 6 . . . . Open DSF 2 | . . . . . . . . . . 1 . 1 Alert Level 1 | . . . . 1 . . . . . . . . Patrol Status 1 | . . . . 1 . . . . . . . . Hauler Manifests 1 | . . . . 1 . . . . . . . . Zone Layout 2 | . . . . 2 . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . 2 . . . Load Schematic 1 | . . . . . . . . . 1 . . . Build 1 | . . . . . . . . . 1 . . . Repair Station Hacks 3 | . . . . 2 . 1 . . . . . . Scan Component 2 | . . . . 1 . 1 . . . . . . Repair 1 | . . . . 1 . . . . . . . . Recycling Unit Hacks 3 | . . . . . 3 . . . . . . . Process 1 | . . . . . 1 . . . . . . . Report Inventory 1 | . . . . . 1 . . . . . . . Retrieve Matter 1 | . . . . . 1 . . . . . . . Scanalyzer 3 | . . . . . 3 . . . . . . . Retrieve Study 3 | . . . . . 3 . . . . . . . Garrison Access Hacks 3 | . . . . 1 . 1 . . . . . 1 Seal Access 3 | . . . . 1 . 1 . . . . . 1 Unauthorized Hacks 4 | . . . . 1 1 . . . 1 . . 1 Terminals 2 | . . . . 1 . . . . 1 . . . Botnet 1 | . . . . 1 . . . . . . . . Detonate 1 | . . . . . . . . . 1 . . . Fabricators 1 | . . . . . . . . . . . . 1 Overload 1 | . . . . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 1 | . . . . . 1 . . . . . . . Extract 1 | . . . . . 1 . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . 1 . . . Used . | . . . . . . . . . . . . . Hacking Detections 24 | . 1 . . 5 1 6 . 6 3 1 . 1 Full Trace Events 12 | . 1 . . 1 1 2 . 5 2 . . . Feedback Events 1 | . . . . . . . . . 1 . . . Corruption 1 | . . . . . . . . . 1 . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . 2 . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time 116 | . . . . . . . . . 116 . . . Total Part Build Rating . | . . . . . . . . . . . . . Part Studies Acquired 3 | . . . . . 3 . . . . . . . Parts Repaired 1 | . . . . 1 . . . . . . . . Time 38 | . . . . 38 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter 12 | . . . . . 12 . . . . . . . Retrieved Matter 12 | . . . . . 12 . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -6 -6 -5 -4 -4 -3 ------------ Run | Yrd Mat Min Mat Sto Mat Fac Fac Ext Fac Fac DSF Res Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . 1 . . . . . . Machine Destruction 1 | . . . . . . 1 . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired 8 | . . . . . . . . 8 . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -6 -6 -5 -4 -4 -3 -------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Ext Fac Fac DSF Res Total Allies 18 | . . 3 . . . . . 15 . . . . Largest Group 7 | . . 3 3 1 . . . 7 1 . . . Highest-Rated Group 229 | . . 40 40 16 . . . 229 39 . . . Highest-Rated Ally 159 | . . 16 16 16 . . . 159 39 . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks 165 | . . . 11 10 . . . 118 26 . . . Total Damage 2424 | . . . 125 105 . . . 1855 339 . . . Kills 29 | . . . 2 2 . . . 18 7 . . . Allies Corrupted 1 | . . . . . . . . 1 . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -6 -6 -5 -4 -4 -3 ------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Ext Fac Fac DSF Res Active Infowar (turns) 3137 | . . . 126 501 20 461 15 975 714 18 134 173 Optics 2490 | . . . . . . 461 15 975 714 18 134 173 Sensors 627 | . . . 126 501 . . . . . . . . Structural 640 | . . . . . . . . . 530 18 92 . Seismic 645 | . . . . . . . . 373 272 . . . T.N.C. 20 | . . . . . 20 . . . . . . . Robot Analysis Total 1 | . . . . 1 . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -6 -6 -5 -4 -4 -3 ------------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Ext Fac Fac DSF Res Turns Passed 5273 | 1 142 147 146 873 359 1559 15 992 714 18 134 173 Spaces Moved 3099 | 2 133 134 103 400 132 706 29 621 500 16 67 256 Core 756 | 2 133 132 23 2 . 44 29 89 . . 46 256 Treads 1056 | . . . . 292 120 644 . . . . . . Legs 1282 | . . 2 80 106 12 18 . 527 500 16 21 . Wheels . | . . . . . . . . . . . . . Hover 5 | . . . . . . . . 5 . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 100 100 100 100 120 160 50 50 50 120 120 50 50 Average Speed 129 | 100 100 100 119 150 166 176 50 112 123 120 120 50 Slowest Speed 550 | 100 100 120 150 200 240 350 50 250 190 120 550 200 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Potential Cave-ins 3 | . . . . . . 3 . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 27 | 2 35 36 10 74 16 23 2 75 16 1 63 9 Regions Visited 12 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 2 | . . . 1 . . . . . . 1 . . Unknown Exits Taken 9 | 1 1 1 . 1 1 1 1 1 1 . . . Scrap Searched . | . . . . . . . . . . . . . Spaces Dug 20 | . . . . . . . . 20 . . . . Terrain Destroyed 1552 | . 24 19 15 71 39 504 . 441 262 . 79 98 Melee . | . . . . . . . . . . . . . Projectile . | . . . . . . . . . . . . . AOE 1552 | . 24 19 15 71 39 504 . 441 262 . 79 98 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -6 -6 -5 -4 -4 -3 --------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Ext Fac Fac DSF Res Total 3912 | 1 136 146 127 546 204 911 28 842 562 15 105 289 Wait 159 | . . 8 8 29 . 42 . 38 10 . 16 8 Move 3087 | 1 132 133 102 399 131 705 28 620 499 15 66 256 Hop . | . . . . . . . . . . . . . Pick Up 41 | . . 1 5 2 11 13 . 4 4 . . 1 Fast Attach 75 | . . 2 3 9 6 9 . 29 10 . 4 3 Attach 31 | . . . . 1 5 14 . 6 . . 2 3 Detach 23 | . . . . 1 1 10 . 5 3 . 1 2 Swap 55 | . . . 2 16 7 12 . 9 5 . 4 . Drop 60 | . . 1 5 12 8 18 . 5 5 . 5 1 Fire 256 | . 3 1 2 69 32 59 . 45 26 . 7 12 Melee . | . . . . . . . . . . . . . Ram 16 | . 1 . . . . 12 . . . . . 3 Kick 9 | . . . . 1 . 6 . 2 . . . . Crush 21 | . . . . 7 3 11 . . . . . . Escape Stasis 6 | . . . . . . . . 6 . . . . Rewire 73 | . . . . . . . . 73 . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Storage -8/Materials -7/Factory -6/Factory -6/Extension (discovered 2 exits: *Fac / [*Cet]) -5/Factory -4/Factory -4/DSF -3/Research History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 1) 2 | -11/Scrapyard | Entered Materials 129 | -10/Materials | Discovered new exit (range 13) 144 | -10/Materials | Entered Mines 151 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 262 | -10/Mines | Discovered new exit (range 5) 273 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 291 | -10/Mines | Entered Materials 291 | -9/Materials | Accompanied by 3 allies 291 | -9/Materials | Evolved 2 slots: Utility x2 334 | -9/Materials | Discovered new exit (range 12) 370 | -9/Materials | Build established: Mutant 375 | -9/Materials | Identified exit to Storage 437 | -9/Materials | Entered Storage 437 | -9/Storage | Accompanied by 1 ally 631 | -9/Storage | Destroyed 7 combat bots 635 | -9/Storage | Lost 3 parts (2n1w) 911 | -9/Storage | Repaired Lgt. Deuterium Engine 1079 | -9/Storage | Build established: Scavenger-Mutant 1269 | -9/Storage | Discovered new exit (range 16) 1310 | -9/Storage | Entered Materials 1310 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1538 | -8/Materials | Central database locked down 1586 | -8/Materials | Discovered new exit (range 9) 1591 | -8/Materials | Destroyed 7 combat bots 1615 | -8/Materials | Build established: Scavenger-Tank 1634 | -8/Materials | Lost 4 parts (3n1u) 1669 | -8/Materials | Entered Factory 1669 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2205 | -7/Factory | Found Prototype Launcher 2205 | -7/Factory | Identified Rocket Array 2410 | -7/Factory | Found Rocket Array 2750 | -7/Factory | System corruption reached 10% 2953 | -7/Factory | Discovered new exit (range 17) 2972 | -7/Factory | Garrison activated, responded to threat 3030 | -7/Factory | Found Rocket Array 3122 | -7/Factory | Core integrity fell below 50% 3149 | -7/Factory | Lost 8 parts (1p2n2u3w) 3199 | -7/Factory | Core integrity fell below 20% 3228 | -7/Factory | Entered another Factory area 3228 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3236 | -6/Factory | Discovered new exit (range 15) 3243 | -6/Factory | Entered Extension 3260 | -6/Extension | Rescued a captive Derelict 3442 | -6/Extension | Rescued a captive Derelict 3466 | -6/Extension | Rescued a captive Derelict 3487 | -6/Extension | Found Prototype Launcher 3487 | -6/Extension | Identified Scatter Rocket Array 3578 | -6/Extension | System corruption reached 10% 3600 | -6/Extension | Rescued a captive Derelict 3629 | -6/Extension | Spotted B-75 Beast 3631 | -6/Extension | Spotted B-75 Beast 3652 | -6/Extension | Core integrity fell below 50% 3661 | -6/Extension | Destroyed B-75 Beast 3675 | -6/Extension | Destroyed B-75 Beast 3682 | -6/Extension | Lost 9 parts (1p4n1u3w) 3687 | -6/Extension | Lost 8 allies 3943 | -6/Extension | First assault squad dispatched 3979 | -6/Extension | Rescued a captive Derelict 4006 | -6/Extension | Core integrity fell below 20% 4036 | -6/Extension | Destroyed 7 combat bots 4038 | -6/Extension | Build established: Scavenger-Skirmisher 4068 | -6/Extension | Disrupted transfer network 4081 | -6/Extension | Door terminal overloaded 4082 | -6/Extension | Rescued A7 4172 | -6/Extension | Rescued a captive Derelict 4215 | -6/Extension | Discovered new exit (range 10) 4216 | -6/Extension | Discovered new exit (range 6) 4235 | -6/Extension | Entered Factory 4235 | -5/Factory | Accompanied by 2 allies (A7) 4235 | -5/Factory | Evolved 2 slots: Utility x2 4326 | -5/Factory | Found Prototype Launcher 4326 | -5/Factory | Identified Smartbomb Launcher 4440 | -5/Factory | Build established: Scavenger-Tank 4507 | -5/Factory | Found Prototype Launcher 4507 | -5/Factory | Identified Tesla Bomb Launcher 4708 | -5/Factory | Found Prototype Launcher 4708 | -5/Factory | Identified Mni. Smartbomb Launcher 4835 | -5/Factory | First assault squad dispatched 4930 | -5/Factory | System corruption reached 10% 4944 | -5/Factory | Discovered new exit (range 5) 4949 | -5/Factory | Entered another Factory area 4949 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4954 | -4/Factory | Build established: Scavenger-Skirmisher 4967 | -4/Factory | Identified exit to DSF 4967 | -4/Factory | Entered DSF 5008 | -4/DSF | Additional patrols routed to DSF 5065 | -4/DSF | Core integrity fell below 50% 5077 | -4/DSF | Discovered new exit (range 18) 5101 | -4/DSF | Entered Research 5101 | -3/Research | Evolved 2 slots: Power x1, Utility x1 5115 | -3/Research | Found Fusion Bomb Launcher 5116 | -3/Research | Lost 13 parts (2p3n4u4w) 5227 | -3/Research | Found Fusion Bomb Launcher 5236 | -3/Research | Core integrity fell below 50% 5266 | -3/Research | Core integrity fell below 20% 5274 | -3/Research | Self-destructed Last Messages --------------- 05263_ The unstable cave ceiling collapses. 05264_ System corrupted: Component data lost. 05264_ O-32 Director destroyed. 05264_ U-05 Engineer lays Concrete. 05264_ Prc. Rocket Launcher destroyed. 05264_ U-05 Engineer lays Concrete. 05265_ Penetrated by Slug. 05265_ Slug penetrates Wall. 05265_ Penetrated by Slug. 05265_ Slug penetrates Earth. 05266_ The unstable cave ceiling collapses. 05266_ Acquired 19 matter. 05266_ U-05 Engineer lays Concrete. 05267_ The unstable cave ceiling collapses. 05268_ U-05 Engineer lays Concrete. 05268_ Slug penetrates Terminal. 05272_ Slug penetrates Wall. 05272_ Slug penetrates Terminal. 05274_ Penetrated by Slug. 05274_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ??????????###########????????????????????????????? | | ????####### #????????????????????????????? | | ???## ## #????????????????????????????? | | ???# ]## #????????????????????????????? | | ???# # #????????????????????????????? | | ???# #######+#????????????????????????????? | | #### #????????????????????????????? | | ####### #?????????????? ?????????????? | | # # ######## #????????????? #??????????? | | " ]# #????????????? #??????????? | | " #????????????? #??????????? | | " = #????????????? #??????????? | | " """ +?????????# ########???? | | """ ########?????????+ #???? | | # #????????????????# ###?? | | #????????????????# ^ ??? | | ] ##########??????# ]]] ]]#???? | | ## #??????# ]] ] #???? | | ] # % ## #??????# ]] #???? | | ## "" ######## ]####? | | # # "" # ? | | # T # | | ] R "" # ??? | | = "" # """ """ ? | | " *h @# """ """ """ # | | "" ## % = # "G "" """ # | | # #####+### """ # | | | | #### # | | ???# | | ???## ] ### | | ????###] ### #### # T#####?#### # # ######## | | ??????# #?###??# ####?????????????????????? | | ??????# ######## #????????????????????????? | | ??????# + #????????????????????????? | | ??????# ######## #????????????????????????? | | ??????# #??????# #????????????????????????? | | ??????############?# #????????????????????????? | | ?????????# ?# #????????????????????????? | | ?????????# # #????????????????????????? | | ?????????# # #????????????????????????? | | ?????????#""" + +????????????????????????? | | ?????????#""" # #????????????????????????? | | ?????????#""" # #????????????????????????? | | ??????? / ?# #????????????????????????? | | ???????### ?# #????????????????????????? | | ?????????########??# #????????????????????????? | | ????????????######## #????????????????????????? | | ????????????# +????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 14 Terrain Scan Density 85 Armor Coverage 750 Weapon Shielding 66 Evasion (%) 55 Recoil Reduction 3 Item Schematics ----------------- Aerolev Unit | -8/Materials | Extracted Spread Laser | -8/Materials | Extracted Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Deuterium Engine | 14% | -9/Storage Studied --------- Missile Launcher | -8/Materials | Hacked Imp. Grenade Launcher | -8/Materials | Hacked Lgt. Deuterium Engine | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TrackerRecoilMask Manual? 0 Play Time 00:45:01 Cumulative 1281.2 hours Start 2026.03.22 @ 12:57:10 End 2026.03.22 @ 13:42:58 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode AFD2018/Launchers Game No. 1572 Rogue 1288 Adventurer 124 Explorer 160 Win Type - Total 63 Types 49/0/8/4/1/0/0/1/0/0 Lore% 93 Gallery% 83 Achievement% 69 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 49f9e8e7-04a9-47dc-96a3-b47661c96d8d