Cogmind - Beta 16 X1 @@@ ROGUE MODE // 2025.09.11 @ 05:09:36 Player: Naughtyusername Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (26) 5200 Robots Destroyed (353) 1765 Value Destroyed (16297) 16297 Prototype IDs (76) 1520 Alien Tech Used (0) 0 Bonus (13204) 13204 TOTAL SCORE: 42486 Bonus ------- High Alert Combat Kills 2810 Follower Combat Kills 35 Met Data Miner 300 Met Imprinter 300 Destroyed Z-Imprinter 1000 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 2052 Met Warlord at Research 2000 Invited to Help at Command 2000 Win 3000 Friendly Fire -1293 Cogmind --------- Core Integrity 1349/1600 Matter 244/300 Energy 100/100 System Corruption 2% Temperature Cool (2) Movement Flying (40) Location To Epsilon Eridani Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (8) --- Impulse Thruster Q-thruster Experimental Q-thruster > --- UTILITY (10) ----- Advanced Targeting Computer System Mapper > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Q-thruster Q-thruster Heavy Quantum Rifle Hypervelocity Multirail Fusion Bomb Launcher Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Light Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Myomer Leg Myomer Leg Myomer Leg Biometal Leg Biometal Leg Biometal Leg > --- UTILITY ---------- Large Storage Unit Experimental Matter Compressor Spectral Analyzer Advanced Launcher Guidance Computer Experimental Core Analyzer Quantum Capacitor Advanced Point Defense System Advanced Dynamic Insulation System Advanced Corruption Screen > --- WEAPON ----------- Compact HERF Cannon Enhanced Nova Cannon KE Penetrator Compact Linear Accelerator > --- INVENTORY -------- Micro Antimatter Reactor Advanced Heavy Siege Treads Advanced Heavy Siege Treads Advanced Transmission Jammer Improved Weapon Shielding Centrium Light Armor Plating Graphene Brace Advanced Thermal Shield Advanced Shield Generator Advanced Shield Generator Long-range Tractor Beam Enhanced Hardcell Cannon Fusion Bomb Launcher [Rating: 189] Favorites ----------- Power Assembled Flux Generator Engine Improved Deuterium Engine Power Core Micro Nuclear Core Reactor Assembled Flux Generator Propulsion Assembled Alloy Leg Treads Light Treads Leg Assembled Alloy Leg Wheel Armored Huge Wheel Hover Unit Improved Gyrokinetic Inverter Flight Unit Experimental Q-thruster Utility High-capacity Storage Unit Device GOLEM Unit Storage High-capacity Storage Unit Processor Enhanced Optical Array Hackware System Mapper Protection Improved Light Armor Plating Weapon Assembled Focal Cannon Energy Gun Cooled Pulse Rifle Energy Cannon Assembled Focal Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Compact Mass Driver Launcher Heavy Shock Bomb Launcher Special Weapon RU-N14's Throwing Claymores Impact Weapon Power Maul Slashing Weapon Scythe Build | -11 -10 -10 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Sub Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Res Res Tes Acc Slots Evolved 18 | . . . 4 2 . . . . . 2 . . . . 2 . . . . 2 . . 2 2 . 2 Power 2 | . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . Propulsion 6 | . . . 1 1 . . . . . . . . . . 1 . . . . 1 . . . . . 2 Utility 8 | . . . 2 1 . . . . . 1 . . . . 1 . . . . 1 . . 1 1 . . Weapon 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . Parts Attached 292 | 8 7 9 7 39 2 1 14 20 11 7 . 1 . . 12 . 1 7 7 1 1 20 52 47 9 9 Power 28 | 1 1 1 . 4 . . 1 2 1 . . . . . . . . 1 . . . 4 6 6 . . Engine 7 | 1 1 1 . 3 . . 1 . . . . . . . . . . . . . . . . . . . Core 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Reactor 20 | . . . . . . . . 2 1 . . . . . . . . 1 . . . 4 6 6 . . Propulsion 70 | 2 2 2 1 6 . . 5 3 . 3 . . . . 2 . . 2 . 1 . 6 14 15 2 4 Treads 12 | 2 1 . . 1 . . . . . . . . . . . . . . . . . . 4 3 1 . Leg 37 | . . . . 1 . . 4 2 . 3 . . . . 2 . . 2 . 1 . 6 7 9 . . Wheel 13 | . 1 2 . 4 . . 1 . . . . . . . . . . . . . . . 3 2 . . Hover 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . Flight 6 | . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 4 Utility 121 | 3 1 1 4 14 2 1 4 7 6 3 . 1 . . 8 . 1 4 2 . 1 7 23 20 4 4 Device 58 | 2 . 1 . 6 1 1 2 3 4 2 . 1 . . 5 . . 2 2 . . 3 10 10 2 1 Storage 16 | 1 1 . 1 2 . . 1 1 1 . . . . . . . 1 . . . . 1 5 1 . . Processor 22 | . . . 1 2 1 . 1 . . 1 . . . . 3 . . 2 . . . 1 3 6 . 1 Hackware 3 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . 2 Protection 22 | . . . 1 4 . . . 3 1 . . . . . . . . . . . 1 2 5 3 2 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 73 | 2 3 5 2 15 . . 4 8 4 1 . . . . 2 . . . 5 . . 3 9 6 3 1 Energy Gun 15 | . . . . 12 . . . 2 . . . . . . . . . . . . . . 1 . . . Energy Cannon 13 | . . . . 1 . . 1 3 . . . . . . . . . . . . . . 4 3 1 . Ballistic Gun 17 | 2 3 3 . . . . . . . . . . . . 1 . . . 3 . . 1 2 1 . 1 Ballistic Cannon 12 | . . 2 . 1 . . . . 4 . . . . . . . . . . . . . 2 2 1 . Launcher 7 | . . . 1 . . . . . . 1 . . . . 1 . . . 2 . . 1 . . 1 . Special Weapon 5 | . . . . . . . 2 3 . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . 1 . . . 1 . . . . . . . . . . . . . . 1 . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 51 | . . . . 3 . . 5 9 3 1 . . . . 1 . . 6 2 . 1 2 7 7 1 3 Corrupted Parts 7 | . . . . . . . . . . . . . . . . . . . 3 . . 2 1 . . 1 System Corruption 31 | . . . . . . . . . . . . . . . . . . . 13 . . 16 1 . . 1 Parts Lost 118 | . 6 6 7 7 . . . 4 3 1 . 1 . . 2 . . . 2 . . 22 29 7 16 5 Power 15 | . 1 . . 1 . . . . 2 . . . . . . . . . . . . 4 3 1 3 . Propulsion 35 | . 2 3 1 2 . . . . . . . . . . . . . . . . . 5 11 5 4 2 Utility 41 | . . . 5 1 . . . 3 . 1 . 1 . . . . . . . . . 9 10 1 7 3 Weapon 27 | . 3 3 1 3 . . . 1 1 . . . . . 2 . . . 2 . . 4 5 . 2 . Highest Loss Streak 16 | . 3 3 5 2 . . . 2 1 1 . 1 . . 1 . . . 1 . . 6 16 6 10 4 To Critical Strikes 3 | . . 1 . . . . . . . . . . . . . . . . . . . 1 . . 1 . Average Backups 16 | . 8 6 4 15 17 17 18 19 18 19 20 19 19 19 19 20 20 19 19 17 17 15 18 10 11 4 Power . | . 1 1 1 1 1 . . 1 . . 1 1 1 1 . 1 1 . . . . . . . . . Propulsion . | . . . . 2 2 2 1 . . . . . . . . . . . 1 . . . . 2 . . Utility 10 | . 3 2 1 7 10 10 8 12 14 14 15 14 14 14 12 13 13 13 12 11 11 9 11 6 7 . Weapon 4 | . 4 2 1 3 3 4 7 3 2 3 3 3 3 3 4 5 5 4 5 5 5 4 5 1 3 3 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 48 | . . 6 1 3 . . 1 2 2 1 . . . . 7 . . 4 . . . 3 4 8 3 3 Power 8 | . . 1 . 1 . . . 1 . . . . . . 3 . . 1 . . . . . . 1 . Propulsion 10 | . . . . . . . 1 . . . . . . . 1 . . . . . . 1 1 4 . 2 Utility 19 | . . 3 1 1 . . . 1 2 1 . . . . 2 . . 2 . . . 1 1 2 2 . Weapon 11 | . . 2 . 1 . . . . . . . . . . 1 . . 1 . . . 1 2 2 . 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 85 | . 99 80 33 81 84 84 84 91 91 85 80 79 80 80 84 88 88 87 87 88 87 87 88 73 73 23 Engine 2 | . 14 11 3 5 7 6 5 2 . . . . . . . . . . . . . . . . . . Reactor 4 | . . . . . . . . 3 7 5 6 6 6 6 5 5 5 5 5 5 5 7 13 10 10 . Treads 1 | . 19 1 . . . . . . . . . . . . . . . . . . . . 2 4 11 . Leg 16 | . . . . . . . 5 28 30 25 20 19 20 20 22 23 23 23 23 26 24 25 18 12 . . Wheel 3 | . 7 12 2 15 15 15 12 . . . . . . . . . . . . . . . 2 1 . . Device 11 | . 13 22 6 10 22 23 21 9 14 15 13 13 13 13 9 5 3 4 5 9 8 10 12 9 17 1 Storage 9 | . 14 2 3 6 7 7 8 13 12 13 13 13 13 13 11 11 12 11 11 10 10 6 6 5 4 . Processor 10 | . . . . 4 7 7 7 7 1 3 6 6 6 6 15 23 23 23 23 21 21 18 12 15 12 6 Protection 1 | . . . 3 11 . . . 3 1 . . . . . . . . . . . 1 3 4 . 1 . Energy Gun 3 | . . . . 16 22 23 11 4 . . . . . . . . . . . . . . . . . . Energy Cannon 7 | . . . . . . . 1 14 13 15 13 12 19 20 14 11 11 11 6 . . . 2 5 8 . Ballistic Gun 3 | . 28 20 3 . . . . . . . . . . . 1 . . . 1 15 10 7 1 2 . . Ballistic Cannon 2 | . . 7 3 1 . . . . 9 . . . . . . . . . 4 . 4 6 7 2 5 . Launcher 1 | . . . . . . . . . . 2 6 6 . . . 4 5 5 3 . . . . . . . Peak Build Rating 189 | 9 10 13 15 57 55 54 82 106 113 129 119 119 123 123 132 116 114 136 138 147 147 153 152 189 188 76 Average Rating 97 | 6 9 10 7 47 53 53 58 83 107 124 118 114 119 122 121 113 113 118 134 146 145 133 130 148 165 52 On Entrance 89 | . 7 10 13 3 55 54 52 82 106 109 119 119 113 123 122 117 113 113 136 135 147 143 101 108 188 24 Avg Prop Armor Cover (%) 1 | . 3 . . 1 . . . . . . . . . . . . . . . 2 2 . 2 10 . 5 Naked Turns 7 | . . . 7 . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 149 | 11 31 28 40 74 74 66 75 97 104 131 122 122 129 129 136 121 121 125 125 97 99 106 149 109 106 1 Greatest Support 230 | 40 40 20 20 56 56 56 112 114 128 112 90 90 90 90 105 105 105 115 115 140 115 140 175 230 230 29 Greatest Overweight (x) 18 | . 2 9 1 5 1 1 2 1 . 1 1 1 1 1 1 1 1 1 1 . . 1 18 4 . . Average Overweight (x) . | . . . . 1 1 1 . . . 1 1 1 1 1 1 1 1 . . . . . 1 . . . Largest Inventory Capacity 20 | 8 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 15 5 Average Capacity 18 | 7 14 6 8 19 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 13 14 5 Most Carried 20 | 2 12 13 5 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 18 18 20 20 18 15 5 Average Carried 17 | . 9 6 4 17 19 19 19 19 18 19 20 19 19 19 19 20 20 19 19 17 17 16 18 11 13 4 Final Capacity 20 | 8 15 5 5 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 15 5 5 Final Carried 20 | 2 12 5 5 20 20 19 20 20 20 20 20 19 20 19 20 20 20 20 19 17 18 16 14 15 5 5 Class Distribution -------------------- 22% | Skirmisher 21% | Golem 12% | Scavenger-Gunner 12% | Mutant 7% | Gunner 6% | Scavenger-Mutant 5% | Scavenger-Tank 4% | Scavenger-Skirmisher 4% | Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Subcaves Mutant | -8/Materials Tank | -7/Factory Skirmisher | -7/Lower Caves Skirmisher | -7/Lower Caves Skirmisher | -7/Zion Scavenger-Gunner | -7/Deep Caves Golem | -6/Proximity Caves Golem | -6/Factory Golem | -6/Lower Caves Golem | -6/Lower Caves Golem | -6/Data Miner Golem | -5/Proximity Caves Golem | -5/Factory Skirmisher | -5/Upper Caves Skirmisher | -5/Upper Caves Skirmisher | -5/Warlord Skirmisher | -4/Proximity Caves Scavenger-Skirmisher | -4/Factory Skirmisher | -4/Waste Scavenger-Gunner | -4/Factory Scavenger-Skirmisher | -3/Research Scavenger-Mutant | -2/Research Scavenger-Tank | -2/Testing Hacker-Mutant | -1/Access Resources | -11 -10 -10 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -1 ----------- Run | Yrd Mat Sub Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Res Res Tes Acc Matter Collected 12552 | 314 419 210 37 835 114 28 244 367 575 445 95 71 . 32 324 85 13 246 1077 . . 3088 2767 1010 126 30 Remotely 3712 | . . . . . . . . . . . . . . . . . . . 272 . . 1966 1358 . 116 . Salvage Created 17599 | 147 778 197 33 1390 128 53 173 726 778 1056 310 235 . 164 1838 120 . 1005 1066 . . 2789 3114 406 1093 . Parts 785 | 8 38 12 10 83 10 . 9 26 25 54 20 9 . 12 74 5 . 47 35 . . 117 141 15 35 . Haulers Intercepted 9 | . 1 . . 1 . . . . . 2 . . . . 3 . . . . . . 1 1 . . . Recyclers Shooed 12 | . 2 . . 1 . . . . . 2 . . . . . . . . . . . . 7 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 127 | . . 5 . . 9 1 . . 25 . 18 10 . 12 . 5 . . 42 . . . . . . . Prevented 15 | . . . . . 1 2 . . . . . . . . . . . . 12 . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Sub Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Res Res Tes Acc Combat Hostiles Destroyed 280 | . 12 5 7 23 3 . . 14 16 19 9 5 . 6 26 1 . 17 13 . . 41 38 6 19 . Guns 61 | . 12 5 . 15 3 . . 4 . . . . . . 2 . . . . . . 16 4 . . . Cannons 133 | . . . 2 3 . . . 4 16 14 5 4 . 6 21 1 . 7 11 . . 16 17 3 3 . AOE 66 | . . . 5 5 . . . 4 . 5 4 1 . . 3 . . 9 2 . . 6 12 . 10 . Classes Destroyed 24 | 2 6 1 . 4 . . . 3 1 . 1 1 . . . . . 4 . . . . . 1 . . Worker 15 | . . . . 4 . . . . . . . . . . . . . . . . . 3 7 . 1 . Builder 17 | . 2 . . 5 . . . . . 1 . . . . 1 . . . . . . 3 5 . . . Tunneler 4 | 3 . . . . . . . . . . . . . . . . . . . . . . 1 . . . Hauler 9 | . 1 . . 1 . . . . . 2 . . . . 3 . . . . . . 1 1 . . . Recycler 19 | 1 3 . . 3 . . . . . . . . . . 1 . . . . . . 3 8 . . . Operator 3 | . 1 . . 1 . . . . . . . . . . . . . . . . . . . . 1 . Drone 3 | . . . . . . . . . 1 . . . . 2 . . . . . . . . . . . . Watcher 8 | . 1 . . . . . . . . 1 . . . . 3 . . . . . . 1 1 . 1 . Swarmer 60 | . 2 . 7 6 1 . . . 4 6 4 1 . 3 5 . . 4 . . . 6 7 . 4 . Grunt 94 | . 10 . . 8 . . . . 8 5 2 2 . . 13 . . 4 2 . . 20 9 2 9 . Brawler 9 | . . . . . . . . . . . . 1 . . . . . 2 . . . 3 3 . . . Duelist 7 | . . . . . . . . . . . 1 . . . . . . . . . . 2 4 . . . Protector 7 | . . . . . . . . . . . . . . . . . . 1 4 . . . 2 . . . Sentry 14 | . . . . 3 . . . . . 1 2 1 . 1 . . . . 1 . . 2 2 1 . . Demolisher 6 | . . . . . . . . . . . . . . . . . . 1 4 . . . . 1 . . Specialist 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Hunter 17 | . . . . 2 . . . . 3 6 . . . . 1 . . 1 . . . 2 . . 2 . Programmer 40 | . . . . 4 2 . . . . 1 . . . . 7 1 . 1 2 . . 6 11 1 4 . Enhanced Grunt 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Striker 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Executioner 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Subdweller 5 | . . 5 . . . . . . . . . . . . . . . . . . . . . . . . Z-Technician 5 | . . . . . . . . 5 . . . . . . . . . . . . . . . . . . Z-Light 8 | . . . . . . . . 8 . . . . . . . . . . . . . . . . . . Assembled 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . Golem 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Best Kill Streak 13 | 3 7 2 4 13 1 . . 6 4 5 8 3 . 3 5 1 . 6 2 . . 8 13 3 9 . Combat Bots Only 10 | . 3 2 4 7 1 . . 6 4 5 8 3 . 3 5 1 . 6 2 . . 5 10 3 8 . Max Kills in Single Turn 4 | 1 2 1 2 4 1 . 1 2 1 3 2 1 . 2 2 1 . 4 1 . . 3 4 1 2 . Gunslinging 1 | . 1 . . . . . . 1 . . . . . . . . . . . . . 1 . . . . Exploded 4 | . . . 2 1 . . . 2 . 3 2 1 . . 1 . . 4 1 . . 1 4 . 2 . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Z-Imprinter (-7/Deep Caves) Combat | -11 -10 -10 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -1 -------- Run | Yrd Mat Sub Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Res Res Tes Acc Hostile Shots Fired 2045 | . 103 39 86 181 23 3 . 49 154 128 33 32 . 17 99 4 . 45 33 . 1 300 317 83 281 34 Missed 635 | . 22 15 21 72 10 2 . 12 49 44 11 14 . 6 29 . . 13 11 . . 104 76 28 81 15 Intercepted 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Hits 1410 | . 81 24 65 109 13 1 . 37 105 84 22 18 . 11 70 4 . 32 22 . 1 196 241 55 200 19 Melee 43 | . . . 2 . . . . . . . . . . . . . . . . . 1 10 28 2 . . Projectile 1367 | . 81 24 63 109 13 1 . 37 105 84 22 18 . 11 70 4 . 32 22 . . 186 213 53 200 19 AOE 21 | . . . 3 . . . . . . . . . . . . . . 1 11 . . 1 . 4 . 1 Critical Strikes 65 | . . 1 3 5 . . . . 4 . 2 . . . 3 . . 1 . . 1 14 19 2 8 2 Actively Blocked 3 | . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . Part Disruptions 4 | . . . . 1 . . . . . . . . . . 1 1 . . . . . . 1 . . . Damage Taken 27877 | . 1036 521 1023 1517 195 33 . 1006 1681 851 291 217 . 206 1045 83 . 579 719 . 36 4201 5837 1521 4816 463 Core 3874 | . 149 63 535 118 16 . . 217 171 112 10 29 . 31 115 . . 156 85 . . 289 475 218 834 251 Absorbed by Shields 3133 | . . . . . . . . . 56 242 95 25 . . 267 . . 175 120 . . 503 859 308 483 . Reduced by Siege Mode 92 | . . . . . . . . . . . . . . . . . . . . . . . 92 . . . Redirected to Shielding 162 | . . . 55 . . . . . . . . . . . . . . . . . . . 107 . . . Ignored by Resistances 269 | . . . . . . . . 209 . . . 28 . 8 . . . . . . . . 24 . . . Regen/Repaired (Parts) 242 | . . . . . . . . . . . . . . . . . . . . 55 . . 79 108 . . Core Remaining (%) 53 | 100 . 15 2 . . . . . 25 . . . . 78 . . . . 64 . . 74 63 . 27 84 Volleys Fired 1085 | 17 81 33 13 88 11 32 11 66 49 62 11 13 . 25 68 10 45 40 81 . 3 107 117 34 67 1 Largest 3 | 2 2 2 2 3 3 3 1 3 3 3 3 3 . 3 3 3 2 3 3 . 3 3 3 1 2 1 Hottest 229 | 40 40 53 70 200 95 95 90 207 169 75 86 86 . 75 104 104 50 96 162 . 130 162 229 120 120 50 Shots Fired 2141 | 34 161 57 22 189 31 34 11 102 122 124 23 26 . 76 155 22 91 65 185 . 9 260 237 34 70 1 Gun 737 | 34 161 54 10 170 31 34 2 23 . . . . . . 4 . . . 36 . 6 143 28 . . 1 Cannon 1295 | . . 3 9 12 . . 6 67 122 121 20 24 . 76 147 22 91 48 133 . 3 103 196 34 58 . Launcher 94 | . . . 3 7 . . . . . 3 3 2 . . 4 . . 17 16 . . 14 13 . 12 . Special 15 | . . . . . . . 3 12 . . . . . . . . . . . . . . . . . . Kinetic 904 | 34 161 57 19 7 . . . . 55 . . . . . 5 3 . . 109 . 9 246 187 . 11 1 Thermal 938 | . . . . 113 20 33 11 50 67 121 20 24 . 76 146 19 91 48 60 . . . 21 7 11 . Explosive 51 | . . . 3 7 . . . 12 . 3 3 2 . . 4 . . . . . . 2 3 . 12 . Electromagnetic 248 | . . . . 62 11 1 . 40 . . . . . . . . . 17 16 . . 12 26 27 36 . Robot Hit Streak 24 | 5 8 10 3 18 6 1 . 9 12 9 12 14 . 4 17 11 . 15 24 . . 13 12 10 11 . Robot Miss Streak 6 | 4 3 2 6 3 3 1 . 2 4 3 1 2 . 2 2 4 . 3 2 . . 4 4 2 3 . Penetration Max 2 | . . . . . . . . . . . . . . . . . . . 2 . . 2 1 . . . Secondary Targets 5 | . 1 . . 1 . . . 1 . . . . . . . . . . . . . 2 . . . . Max Gunslinging Chain 1 | . 1 . . 1 . . . 1 . . . . . . . . . . . . . 1 . . . . Capacitor 79 | . . . . . . . . . . . . . . . . . . . . . . . . 32 47 . Shots Hit Robots 1108 | 21 104 46 7 120 19 1 5 47 52 53 14 7 . 12 85 5 . 40 127 . . 154 130 22 37 . Core Hits 720 | 6 39 15 8 76 6 1 4 36 25 29 15 8 . 6 46 2 . 51 73 . . 100 112 8 54 . Critical Kills 5 | . . . . . . . . . . . . . . . 1 . . . 1 . . 1 2 . . . Critical Parts Destroyed 8 | . 1 . . . . . . . . . . . . . . . . . 2 . . 3 2 . . . Critical Strikes 41 | . 1 . . 4 . . . 2 1 . . . . . 1 . . . 9 . . 4 18 1 . . Burn 3 | . . . . 3 . . . . . . . . . . . . . . . . . . . . . . Meltdown 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Destroy 13 | . 1 . . . . . . . . . . . . . 1 . . . 3 . . 4 4 . . . Blast 20 | . . . . 1 . . . . 1 . . . . . . . . . 6 . . . 12 . . . Corrupt 3 | . . . . . . . . 1 . . . . . . . . . . . . . . 1 1 . . Sever 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Melee Attacks 17 | . . . 2 10 . . 5 . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 17 | . . . 2 10 . . 5 . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 10 | . . . . 5 . . 5 . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 50037 | 170 1283 533 541 3518 299 20 369 2790 2241 3324 900 391 . 644 4924 130 35 3517 4126 . . 7716 7916 999 3651 . Guns 8714 | 170 1019 515 82 1990 299 20 . 224 . . . . . . 15 . . . 613 . . 3146 621 . . . Cannons 25636 | . . 18 76 191 . . . 854 2241 2497 488 322 . 644 4244 130 35 1484 3130 . . 2342 4546 985 1409 . Explosions 14416 | . 239 . 380 962 . . . 1445 . 779 412 69 . . 631 . . 2033 383 . . 2228 2613 . 2242 . Melee 744 | . . . . 375 . . 369 . . . . . . . . . . . . . . . . . . . Ramming 260 | . 25 . 3 . . . . . . 48 . . . . 34 . . . . . . . 136 14 . . Kinetic 15699 | 170 1019 533 158 71 . . . . 1239 . . . . . 36 50 . . 2219 . . 5488 4497 . 219 . Thermal 16585 | . . . . 1499 254 20 . 1052 1002 2497 488 322 . 644 4223 80 35 2087 1524 . . 179 445 153 81 . Explosive 8380 | . 239 . 380 896 . . . 892 . 779 412 69 . . 631 . . . . . . 661 1179 . 2242 . Electromagnetic 8102 | . . . . 677 45 . . 579 . . . . . . . . . 1430 383 . . 1388 1659 832 1109 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 1011 | . . . . 375 . . 369 267 . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 60 | . . . 4 5 6 6 6 . . 2 2 2 2 2 1 2 2 2 14 . 17 60 42 . . 2 Average Corruption 7 | . . . 3 1 5 6 6 . . 2 2 2 2 2 1 1 2 1 2 . 11 29 23 . . 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 13 | . . . . . . . . . . . . . . . . . . . . . . . . 5 8 . Effects 322 | . . . . 15 20 15 2 . . 1 13 15 4 10 6 15 15 2 15 . 6 93 75 . . . Message Errors 88 | . . . . 3 7 4 1 . . . 9 5 2 2 2 7 2 1 3 . 1 21 18 . . . Matter Fused 55 | . . . . . 5 3 . . . . 2 6 . . 2 3 4 . 4 . 1 15 10 . . . Heat Flow Errors 31 | . . . . 4 1 3 . . . . . . 1 . . 2 4 . 1 . 1 6 8 . . . Energy Discharges 43 | . . . . 3 2 3 . . . . . 3 . 5 . 1 1 1 1 . 1 9 13 . . . Parts Rejected 6 | . . . . 1 . . . . . . . . . . . . . . . . 1 4 . . . . Parts Fused 5 | . . . . . . . . . . . 1 . . . . . 1 . 1 . . 2 . . . . Data Loss (minor) 32 | . . . . 2 2 2 1 . . 1 1 . . . . . 1 . 3 . 1 9 9 . . . Data Loss (major) 13 | . . . . . 2 . . . . . . 1 1 2 . . . . . . . 5 2 . . . Misfires 9 | . . . . 1 . . . . . . . . . 1 . . 1 . 1 . . 2 3 . . . Alerts 5 | . . . . . . . . . . . . . . . 1 1 1 . . . . 1 1 . . . Misdirections 5 | . . . . . . . . . . . . . . . . . . . . . . 4 1 . . . Weapon Failures 30 | . . . . 1 1 . . . . . . . . . 1 1 . . 1 . . 15 10 . . . Overload Shots 50 | . . . . 15 . 31 2 2 . . . . . . . . . . . . . . . . . . Effects 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Short Circuit 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Overflow Damage 1697 | . 13 . 91 91 . . . 163 102 123 29 . . 26 290 . . 53 81 . . 182 292 . 161 . Projectiles 968 | . . . . . . . . 95 102 97 . . . 26 279 . . 4 81 . . 94 186 . 4 . Explosions 631 | . 13 . 91 10 . . . 68 . 26 29 . . . 11 . . 49 . . . 88 89 . 157 . Melee 98 | . . . . 81 . . . . . . . . . . . . . . . . . . 17 . . . Knockbacks 86 | . . . . 1 . . . . 15 1 . . . . 1 1 . . 11 . . 17 39 . . . Impact 4 | . . . . . . . . . . 1 . . . . 1 . . . . . . . 2 . . . Kinetic 73 | . . . . 1 . . . . 14 . . . . . . 1 . . 7 . . 16 34 . . . Secondary 9 | . . . . . . . . . 1 . . . . . . . . . 4 . . 1 3 . . . Self-Inflicted Damage 1269 | . 64 . 153 32 . . . . . . 34 43 . . 26 . . . 25 . . 215 461 6 210 . Shots 30 | . 1 . 3 1 . . . . . . 1 1 . . 1 . . . 1 . . 5 12 . 4 . Rammed 11 | . 6 . 1 . . . . . . . . . . . . . . . . . . . 2 2 . . Targets Rammed 21 | . 7 . 1 . . . . . . 4 . . . . 1 . . . . . . . 6 2 . . Kicked 9 | . . . . . . . . . . 4 . . . . 1 . . . . . . . 4 . . . Crushed 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 421 | . 18 . 14 254 236 88 20 289 421 . 27 7 262 16 36 234 188 27 340 . 78 336 417 370 334 . Average Temperature 102 | . 8 . 5 81 126 31 10 78 94 . 19 7 134 7 14 93 74 12 89 . 49 87 130 138 146 . Received Heat Transfer 4154 | . 396 156 189 309 . 12 . 310 449 94 82 72 . 9 241 . . 32 60 . . 693 534 51 393 72 Effects 14 | . . . . . . . . . 2 . . . . . . . . . . . . 1 8 3 . . Shutdowns 6 | . . . . . . . . . . . . . . . . . . . . . . . 5 1 . . Energy Bleed 3 | . . . . . . . . . 1 . . . . . . . . . . . . 1 1 . . . Interference 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Matter Decay 2 | . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . Damage (minor) 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Siege Activations 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Total Turns 36 | . . . . . . . . . . . . . . . . . . . . . . . 36 . . . Longest Duration 36 | . . . . . . . . . . . . . . . . . . . . . . . 36 . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 4 | . . . . 2 . . . . . . . . . . . . . . . . . 1 1 . . . Combat Hostiles 4 | . . . . 2 . . . . . . . . . . . . . . . . . 1 1 . . . Robots Corrupted 19 | . . . . . . . . 2 . . . . . . . . . . . . . 3 5 3 6 . Combat Hostiles 18 | . . . . . . . . 2 . . . . . . . . . . . . . 3 4 3 6 . Parts Fried 39 | . . . . 5 . . . 2 . . . . . . . . . 2 2 . . 9 7 2 10 . Impact Corruptions 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Robots Melted 2 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . Parts Melted 15 | . . . . 6 1 . . . . 2 . . . . 2 . . 1 . . . . 3 . . . Heat Transferred 11644 | . . . . 2942 407 37 . 569 550 1375 250 175 . 400 2075 50 25 1362 680 . . 100 462 111 74 . Parts Sabotaged 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 13 | . . . . 1 . . . 1 . . . . . . . . . 7 2 . . 2 . . . . Alert | -11 -10 -10 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Sub Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Res Res Tes Acc Maximum Alert Level 4 | . . . 1 . . . . . . 3 . . . . 2 . . . . . . 4 4 2 3 2 Low Security (%) 37 | 100 100 . 79 100 . . . . . . . . . . 21 . . . . 100 100 8 . . 29 . Level 1 17 | . . . 20 . . . . . . . . . . . 58 . . . . . . 6 . 57 26 22 Level 2 30 | . . . . . . . . . . 89 . . . . 20 . . . . . . 41 42 42 32 77 Level 3 10 | . . . . . . . . . . 10 . . . . . . . . . . . 11 51 . 11 . Level 4 4 | . . . . . . . . . . . . . . . . . . . . . . 31 5 . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1334 | 10 156 . 223 193 . . . . . 771 . . . . 486 . . . . 7 2 1334 1214 675 761 483 Initial 771 | . . . . 100 . . . . . 771 . . . . 193 . . . . 7 . . 693 675 174 377 Average 387 | 1 49 . 94 73 . . . . . 559 . . . . 281 . . . . 2 . 754 796 411 393 422 Influence Increases 10625 | 20 497 . 357 858 120 80 . . 380 1453 181 110 . 115 1091 35 . 340 255 . 4 2048 1414 219 862 186 Destroy 0b10 Robot/C 5040 | . 240 . 140 480 60 . . . 300 380 180 100 . 80 520 20 . 320 180 . . 820 720 120 380 . Destroy 0b10 Robot/NC 480 | 20 40 . . 70 . 5 . . 15 20 . . . 10 40 5 . 5 55 . . 55 125 . 15 . Destroy Leader 894 | . 64 . 20 152 30 . . . 50 96 . 10 . 10 112 10 . . 20 . . 144 114 30 32 . Allied During Kill 4 | . . . . 3 . . . . . . 1 . . . . . . . . . . . . . . . Successful Hack 198 | . 41 . . 38 . . . . . 16 . . . . 14 . . . . . . 46 43 . . . Select Force Hacks 30 | . 30 . . . . . . . . . . . . . . . . . . . . . . . . . Disable Machine 795 | . 30 . 30 15 . . . . . 105 . . . . 75 . . . . . . 390 90 . 45 15 Destroy Structure 1414 | . 22 . 62 40 . . . . . 86 . . . . 180 . . . . . 4 428 202 9 345 36 Advance Influence 900 | . . . . . . . . . . 750 . . . . 150 . . . . . . . . . . . Partial Spotted 30 | . . . . . . . . . . . . . . . . . . . . . . . . . 30 . Lose Combat Pursuer 840 | . 30 . 105 60 30 75 . . 15 . . . . 15 . . . 15 . . . 165 120 60 15 135 Influence Decreases 10172 | 20 497 . 134 914 281 86 . . 345 1016 477 286 . 46 676 519 . 66 516 13 4 728 1532 1111 542 363 Entered New Map 2440 | . . . . 123 63 2 . . . 14 175 34 . . 26 180 . . 274 6 . . 627 527 136 253 Time Decay 6010 | 20 437 . 70 553 218 84 . . 325 542 302 222 . 46 630 339 . 66 232 7 4 498 595 514 246 60 Search Patrol Dispatched 300 | . . . . . . . . . . 300 . . . . . . . . . . . . . . . . Lost Part 1054 | . 60 . 64 70 . . . . 20 10 . 10 . . 20 . . . 10 . . 220 290 70 160 50 Lost Ally 70 | . . . . 20 . . . . . . . 20 . . . . . . . . . 10 20 . . . Purge Threat 298 | . . . . 148 . . . . . 150 . . . . . . . . . . . . . . . . Squads Dispatched 74 | . 3 . 2 13 . 1 . . . 6 . . . . 12 . . . . 1 . 15 11 . 6 4 Investigation 18 | . 1 . . 6 . . . . . 1 . . . . 1 . . . . 1 . 3 1 . . 4 Extermination 16 | . . . . 3 . . . . . 1 . . . . 3 . . . . . . 3 5 . 1 . Reinforcement 20 | . 2 . 2 3 . . . . . 4 . . . . 4 . . . . . . 2 1 . 2 . Assault 9 | . . . . . . 1 . . . . . . . . 1 . . . . . . 3 4 . . . Garrison 11 | . . . . 1 . . . . . . . . . . 3 . . . . . . 4 . . 3 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Data Miner Redirects 4 | . . . . . . . . . . . . . . . . . . . . 1 . 1 2 . . . Construction Impeded 6 | . . . . 1 . . . . . 2 . . . . 1 . . . . . . 1 1 . . . Haulers Reinforced 3 | . . . . . . . . . . 1 . . . . . . . . . . . 1 . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Sub Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Res Res Tes Acc Distress Signals 34 | . 2 . . 2 . . . . . 1 . . . . . . . . 13 . . 3 2 8 2 1 Communications Jammed 7 | . . . . . . . . . . . . . . . . . . . . . . 3 4 . . . Distress Signals 7 | . . . . . . . . . . . . . . . . . . . . . . 3 4 . . . Times Spotted 491 | . 28 5 22 41 5 4 . 14 19 21 8 5 . 6 32 1 . 50 13 . 6 72 60 29 35 15 Peak Tracking Total 14 | . 4 2 12 7 3 5 . 5 5 4 7 3 . 4 5 1 . 14 3 . 6 7 10 7 8 10 Tactical Retreats 36 | . 2 . 4 1 1 3 . . 1 . . . . 1 . . . 1 . . 1 7 5 4 1 4 Traps | -11 -10 -10 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Sub Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Res Res Tes Acc Traps Triggered 18 | . 2 . . 6 . . . . . 1 . . . . 3 . . . . 1 . 4 . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -1 ---------- Run | Yrd Mat Sub Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Res Res Tes Acc Machines Disabled 65 | . 2 . 2 1 . . 3 3 . 7 1 . . . 5 . . 1 4 . . 26 6 . 3 1 Max in Single Turn 6 | . 1 . 2 1 . . 1 1 . 2 1 . . . 2 . . 1 1 . . 6 1 . 1 1 Garrison Access 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Sub Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Res Res Tes Acc Machines Accessed 72 | . 6 . . 13 . . . . . 6 1 . 4 . 11 2 . 4 . 1 . 12 7 . 1 4 Terminals 40 | . 5 . . 8 . . . . . 5 . . . . 8 . . . . . . 6 5 . 1 2 Fabricators 6 | . . . . 2 . . . . . . . . . . 1 . . . . . . 2 . . . 1 Repair Stations 2 | . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . Recycling Units 8 | . 1 . . 3 . . . . . . . . . . 1 . . . . . . 2 1 . . . Scanalyzers 4 | . . . . . . . . . . 1 . . . . . . . . . . . 2 . . . 1 Garrison Access 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Total Hacks 193 | . 20 . . 37 . . . . . 11 1 . 29 . 27 4 . 16 . 4 . 23 10 . 1 10 Successful 96 | . 13 . . 11 . . . . . 3 1 . 29 . 5 4 . 16 . 2 . 8 3 . . 1 Failed 97 | . 7 . . 26 . . . . . 8 . . . . 22 . . . . 2 . 15 7 . 1 9 Catastrophic 28 | . 2 . . 4 . . . . . 4 . . . . 4 . . . . 1 . 6 4 . . 3 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 78 | . 16 . . 13 . . 1 . . 3 . . . . 17 . . 1 . 1 . 14 8 . . 4 Terminals 94 | . 18 . . 21 . . . . . 9 . . . . 19 . . . . . . 12 7 . 1 7 Fabricators 18 | . . . . 6 . . . . . . . . . . 6 . . . . . . 5 . . . 1 Repair Stations 6 | . . . . . . . . . . . . . . . . . . . . 4 . . 2 . . . Recycling Units 16 | . 2 . . 10 . . . . . . . . . . 1 . . . . . . 2 1 . . . Scanalyzers 8 | . . . . . . . . . . 2 . . . . . . . . . . . 4 . . . 2 Garrison Access 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Terminal Hacks 65 | . 3 . . 4 . . . . . 3 1 . 29 . 1 4 . 16 . . . 1 2 . . 1 Record 27 | . . . . 1 . . . . . . . . 11 . . 3 . 12 . . . . . . . . Part Schematic 11 | . . . . . . . . . . . . . 11 . . . . . . . . . . . . . Robot Schematic 4 | . . . . . . . . . . . . . 4 . . . . . . . . . . . . . Prototype ID Bank 8 | . . . . 1 . . . . . . . . 3 . . . . 4 . . . . . . . . Open Door 2 | . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . Branch Access Points 6 | . 1 . . . . . . . . 1 . . . . 1 . . . . . . 1 1 . . 1 Terminal Index 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Alert Level 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Unreport Threat 2 | . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Registered Components 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Zone Layout 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Fabricator Hacks 3 | . . . . 1 . . . . . . . . . . 1 . . . . . . 1 . . . . Network Status 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Build 2 | . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . Repair Station Hacks 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Scan Component 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Recycling Unit Hacks 6 | . 1 . . 2 . . . . . . . . . . 1 . . . . . . 2 . . . . Retrieve Components 6 | . 1 . . 2 . . . . . . . . . . 1 . . . . . . 2 . . . . Scanalyzer 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Retrieve Study 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Seal Access 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Unauthorized Hacks 19 | . 9 . . 4 . . . . . . . . . . 1 . . . . 1 . 3 1 . . . Terminals 13 | . 8 . . 1 . . . . . . . . . . 1 . . . . . . 3 . . . . Assimilate 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Botnet 6 | . 2 . . 1 . . . . . . . . . . 1 . . . . . . 2 . . . . Operators 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Skim 5 | . 5 . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Haulers 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Repair Stations 2 | . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . Patch 2 | . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . Recycling Units 3 | . 1 . . 2 . . . . . . . . . . . . . . . . . . . . . . Recyclers 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Mask 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 50 | . 5 . . 13 . . . . . 6 . . . . 9 . . . . 1 . 7 4 . 1 4 Full Trace Events 13 | . . . . 5 . . . . . 1 . . . . 1 . . . . . . 3 . . . 3 Feedback Events 3 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . 2 Corruption 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 Hackware Fried 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Feedback Blocked 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Robot Schematics Acquired 4 | . . . . . . . . . . . . . 4 . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 11 | . . . . . . . . . . . . . 11 . . . . . . . . . . . . . Parts Built 4 | . . . . . . . . . . . . . . . 2 . . . . . . 2 . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 197 | . . . . . . . . . . . . . . . 58 . . . . . . 139 . . . . Total Part Build Rating 32 | . . . . . . . . . . . . . . . 14 . . . . . . 18 . . . . Part Studies Acquired 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 14 | . 2 . . 5 . . . . . . . . . . 3 . . . . . . 4 . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -1 ------------ Run | Yrd Mat Sub Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Res Res Tes Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -1 -------- Run | Yrd Mat Sub Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Res Res Tes Acc Total Allies 5 | . . . . 1 . . 2 . . . 1 . . . . . . . . . . 1 . . . . Largest Group 2 | . . . . 1 . . 2 . . . 1 1 . . . . . . . . . 1 . . . . Highest-Rated Group 192 | . . . . 32 . . 192 . . . 30 30 . . . . . . . . . 10 . . . . Highest-Rated Ally 96 | . . . . 32 . . 96 . . . 30 30 . . . . . . . . . 10 . . . . Total Orders 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . EXPLORE 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Ally Attacks 4 | . . . . 3 . . . . . . . 1 . . . . . . . . . . . . . . Total Damage 53 | . . . . 30 . . . . . . . 23 . . . . . . . . . . . . . . Kills 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Allies Corrupted 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Allies Melted 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Intel | -11 -10 -10 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Sub Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Res Res Tes Acc Active Infowar (turns) 21160 | 98 1511 1063 51 4 514 505 860 . 183 807 673 1526 158 638 2181 912 1116 1422 1456 56 162 1356 1892 1385 539 92 Optics 15672 | . . 667 42 . . . . . . 807 673 1526 158 638 2181 912 1116 1422 1456 56 162 777 1063 1385 539 92 Sensors 9694 | . . . . . 514 505 860 . . . 36 767 78 . 739 912 890 1053 673 55 121 1042 1382 67 . . Terrain 1974 | 71 1098 3 . . . . . . 183 . . . . . 94 . . . . . . 525 . . . . Seismic 1646 | 27 413 1060 51 . . . . . . . . . . . . . . . . . . . 95 . . . Cloaking 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Jamming 549 | . . . . 3 . . . . . . . . . . . . . . . . . 164 382 . . . ECM 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 8 | . . 1 . . . . . . 1 . 1 2 . 1 . 1 1 . . . . . . . . . Drone Launches 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -1 ------------- Run | Yrd Mat Sub Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Res Res Tes Acc Turns Passed 28548 | 186 1605 1063 169 2120 552 530 1443 2393 1148 1558 673 1526 158 638 2181 912 1116 1422 1456 56 162 1527 1892 1401 539 122 Spaces Moved 15162 | 83 554 485 204 1499 425 378 1136 1248 574 693 311 465 78 256 917 438 434 636 664 46 120 808 949 1083 305 373 Core 525 | 3 . 34 174 53 . . . . . . . . . . . . . . . . . . 2 241 18 . Treads 1077 | 80 484 40 . . . . . . . . . . . . . . . . . . . . 33 208 232 . Legs 9004 | . . . . . . . 156 1248 574 693 311 465 78 256 917 438 434 636 664 46 120 808 718 442 . . Wheels 4109 | . 70 411 20 1446 425 378 980 . . . . . . . . . . . . . . . 196 183 . . Hover 9 | . . . . . . . . . . . . . . . . . . . . . . . . 9 . . Flight 438 | . . . 10 . . . . . . . . . . . . . . . . . . . . . 55 373 Fastest Speed 20 | 50 110 50 35 50 115 115 100 117 132 185 202 202 202 202 200 200 200 132 120 114 120 107 114 50 20 20 Average Speed 143 | 156 184 125 56 111 115 115 114 130 132 186 202 202 202 202 200 200 200 198 162 117 120 125 133 114 128 26 Slowest Speed 950 | 160 240 500 120 155 115 115 260 186 132 202 202 215 202 202 202 200 200 200 192 120 120 184 950 250 160 40 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 16 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 14 Potential Cave-ins 29 | . . . 1 . . 11 . . 2 . . 2 . . . . 7 . . . 6 . . . . . Cave-ins Triggered 2 | . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . Exploration Rate (%) 50 | 4 84 18 29 36 70 51 84 77 71 25 52 72 74 47 24 71 73 81 70 2 94 35 23 32 53 13 Regions Visited 26 Branch Regions 15 Pre-discovered Areas 9 | . 3 . . . . . 3 . . . 1 1 1 . . . . . . . . . . . . . Known Exits Taken 12 | . 1 1 . . 1 1 1 . 1 1 . . . . 1 1 1 1 1 . . . . . . . Unknown Exits Taken 12 | 1 . . 1 1 . . . 1 . . 1 1 1 1 . . . . . . . 1 1 1 1 . Scrap Searched 22 | . . 3 . . 2 2 2 . 1 . 2 . . 1 . 1 3 . 5 . . . . . . . Spaces Dug 323 | . . . 2 9 . 14 . 6 7 56 2 4 . 42 29 9 32 . 11 . 9 65 6 1 19 . Terrain Destroyed 1509 | . 32 . 63 49 . 31 . 109 80 92 32 35 . 57 114 21 90 24 43 . 13 257 110 4 242 11 Melee 4 | . . . 2 2 . . . . . . . . . . . . . . . . . . . . . . Projectile 687 | . . . 8 11 . 31 . 12 80 41 10 17 . 57 55 21 90 4 27 . 13 109 87 4 10 . AOE 818 | . 32 . 53 36 . . . 97 . 51 22 18 . . 59 . . 20 16 . . 148 23 . 232 11 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Sub Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Res Res Tes Acc Total 20009 | 109 994 889 233 1780 463 440 1265 1933 870 856 335 1026 79 323 1131 452 592 736 876 48 129 1068 1324 1252 428 378 Wait 2661 | . 322 352 . 58 19 25 57 526 199 51 2 541 . 37 77 2 112 28 109 . 3 26 81 4 23 7 Move 15105 | 82 553 484 203 1498 424 377 1135 1247 573 692 310 464 77 255 916 437 433 635 663 46 119 807 948 1082 300 345 Hop 15 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 13 Pick Up 200 | 1 14 3 2 37 2 . 10 18 9 7 . . . 2 18 . . 8 1 . 1 14 19 24 8 2 Fast Attach 209 | 8 1 6 4 19 . 1 16 12 6 9 . . . . 5 . . 8 1 . 1 20 45 40 1 6 Attach 94 | . 6 1 3 11 2 . 2 9 6 1 . 1 . 1 4 . . . 2 2 . 18 11 6 5 3 Detach 91 | 1 1 . 2 3 1 . 2 8 14 12 2 6 1 1 9 . . 3 1 . . 6 5 12 . 1 Swap 239 | . 8 4 . 24 3 2 5 14 5 1 2 1 1 . 15 3 2 1 15 . 2 60 54 8 9 . Drop 247 | . 1 6 3 26 1 3 22 33 9 17 . . . 2 18 . . 13 2 . . 5 33 40 13 . Fire 1085 | 17 81 33 13 88 11 32 11 66 49 62 11 13 . 25 68 10 45 40 81 . 3 107 117 34 67 1 Melee 17 | . . . 2 10 . . 5 . . . . . . . . . . . . . . . . . . . Ram 4 | . . . 1 . . . . . . . . . . . . . . . . . . 1 . 2 . . Kick 9 | . . . . . . . . . . 4 . . . . 1 . . . . . . . 4 . . . Crush 9 | . 7 . . . . . . . . . . . . . . . . . . . . . 2 . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Rewire 15 | . . . . 6 . . . . . . 8 . . . . . . . 1 . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 9 | . . . . . . . . . . . . . . . . . . . . . . 4 5 . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / Min / *Sub) -10/Subcaves (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac / *Sto x2) -7/Factory (discovered 2 exits: *Fac / [*Low]) -7/Lower Caves -7/Lower Caves -7/Zion (discovered 2 exits: *Dee / [*Pro]) -7/Deep Caves -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory -4/Waste -4/Factory (discovered 7 exits: *Res x2 / Upp x2 / Ext x2 / Arm) -3/Research (discovered 3 exits: [*Res] / Qua x2) -2/Research -2/Testing -1/Access (discovered 2 exits: [*Sur] / Com) To Epsilon Eridani History --------- Turn | Location | Event 48 | -11/Scrapyard | Discovered new exit (range 14) 187 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 531 | -10/Materials | Identified exit to Mines 563 | -10/Materials | Discovered new exit (range 12) 774 | -10/Materials | Lost 3 parts (1n2w) 971 | -10/Materials | Core integrity fell below 50% 1097 | -10/Materials | Discovered new exit (range 11) 1348 | -10/Materials | Identified exit to Materials 1421 | -10/Materials | Learned location of Mines (-9) 1576 | -10/Materials | Identified exit to Subcaves 1609 | -10/Materials | Learned Storage emergency access door positions 1704 | -10/Materials | Loaded intel: 2 recycling unit locations 1792 | -10/Materials | Entered Subcaves 1793 | -10/Subcaves | Identified exit to Materials 2050 | -10/Subcaves | Core integrity fell below 20% 2102 | -10/Subcaves | Lost 3 parts (1n2w) 2146 | -10/Subcaves | Learned 2 Materials zone layouts 2503 | -10/Subcaves | Build established: Scavenger-Mutant 2855 | -10/Subcaves | Entered Materials 2855 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 2856 | -8/Materials | Identified exit to Storage 2873 | -8/Materials | Discovered exit to Storage (range 11) 2941 | -8/Materials | Lost 5 parts (1n3u1w) 2961 | -8/Materials | Core integrity fell below 50% 3007 | -8/Materials | Discovered new exit (range 12) 3012 | -8/Materials | Core integrity fell below 20% 3024 | -8/Materials | Entered Factory 3024 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3185 | -7/Factory | Build established: Mutant 3385 | -7/Factory | Discovered new exit (range 7) 3886 | -7/Factory | Build established: Tank 4837 | -7/Factory | Garrison activated, responded to threat 4886 | -7/Factory | Destroyed 7 combat bots 5107 | -7/Factory | Discovered new exit (range 16) 5144 | -7/Factory | Entered Lower Caves 5424 | -7/Lower Caves | Build established: Skirmisher 5682 | -7/Lower Caves | Discovered new exit (range 5) 5686 | -7/Lower Caves | Identified exit to Lower Caves 5696 | -7/Lower Caves | Entered another Lower Caves area 5755 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 6215 | -7/Lower Caves | Discovered new exit (range 2) 6217 | -7/Lower Caves | Identified exit to Zion 6220 | -7/Lower Caves | Spotted B-75 Beast 6226 | -7/Lower Caves | Entered Zion 6301 | -7/Zion | Discovered new exit (range 14) 6358 | -7/Zion | System corruption cleaned by Quarantine Array 6501 | -7/Zion | Found Prototype Special Weapon 6501 | -7/Zion | Identified RU-N14's Throwing Claymores 6505 | -7/Zion | Found RU-N14's Throwing Claymores 6509 | -7/Zion | Found RU-N14's Throwing Claymores 6511 | -7/Zion | Found RU-N14's Throwing Claymores 6899 | -7/Zion | Met Imprinter 6938 | -7/Zion | Given A8's code to call for help 6974 | -7/Zion | Learned location of Warlord (-5) 6981 | -7/Zion | Learned Factory emergency access door positions 7181 | -7/Zion | Enhanced Grunt warped into view, answering call for help 7185 | -7/Zion | Enhanced Grunt warped into view, answering call for help 7354 | -7/Zion | Found Prototype Device 7354 | -7/Zion | Identified Exp. Thermal Shield 7428 | -7/Zion | Found Exp. Thermal Shield 7490 | -7/Zion | Discovered new exit (range 4) 7490 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 7495 | -7/Zion | Identified exit to Deep Caves 7662 | -7/Zion | Build established: Scavenger-Gunner 7669 | -7/Zion | Entered Deep Caves 7879 | -7/Deep Caves | Attacked by Z-Imprinter 7882 | -7/Deep Caves | Destroyed Z-Imprinter 8047 | -7/Deep Caves | Z-Facility disabled 8295 | -7/Deep Caves | Build established: Scavenger-Tank 8400 | -7/Deep Caves | Found Prototype Protection 8400 | -7/Deep Caves | Identified Zio. Weapon Casing 8760 | -7/Deep Caves | Build established: Scavenger-Gunner 8952 | -7/Deep Caves | Discovered new exit (range 9) 8998 | -7/Deep Caves | Spotted AG-48562 9026 | -7/Deep Caves | Core integrity fell below 50% 9029 | -7/Deep Caves | Destroyed AG-48562 9045 | -7/Deep Caves | Found GOLEM Unit 9834 | -7/Deep Caves | Build established: Golem 9958 | -7/Deep Caves | Found Prototype Protection 10042 | -7/Deep Caves | Found Unknown Processor 10044 | -7/Deep Caves | Found Surveybot 24 Scanner 10062 | -7/Deep Caves | Entered Proximity Caves 10086 | -6/Proximity Caves | Unaware initiated a cargo recovery operation 10345 | -6/Proximity Caves | Identified exit to Factory 10459 | -6/Proximity Caves | Spotter reported a threat 10473 | -6/Proximity Caves | Spotter reported a threat 10499 | -6/Proximity Caves | Found Prototype Device 10499 | -6/Proximity Caves | Identified Exp. Shield Generator 10503 | -6/Proximity Caves | Found Exp. Shield Generator 10511 | -6/Proximity Caves | Spotter reported a threat 10545 | -6/Proximity Caves | Found Exp. Shield Generator 10549 | -6/Proximity Caves | Found Exp. Shield Generator 10591 | -6/Proximity Caves | Spotter reported a threat 10646 | -6/Proximity Caves | Spotter reported a threat 10856 | -6/Proximity Caves | Spotted B-75 Beast 11070 | -6/Proximity Caves | Build established: Scavenger-Gunner 11210 | -6/Proximity Caves | Entered Factory 11210 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 11443 | -6/Factory | Build established: Scavenger-Golem 11560 | -6/Factory | Search patrols dispatched 11751 | -6/Factory | Build established: Golem 11910 | -6/Factory | Search patrols dispatched 12003 | -6/Factory | Discovered new exit (range 22) 12397 | -6/Factory | Identified exit to Lower Caves 12768 | -6/Factory | Entered Lower Caves 12830 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 12866 | -6/Lower Caves | Destroyed 8 combat bots 13397 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 13411 | -6/Lower Caves | Discovered new exit (range 8) 13441 | -6/Lower Caves | Entered another Lower Caves area 13441 | -6/Lower Caves | Accompanied by 1 ally 13587 | -6/Lower Caves | Discovered new exit (range 6) 14115 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 14121 | -6/Lower Caves | Discovered new exit (range 20) 14967 | -6/Lower Caves | Entered Data Miner 14967 | -6/Data Miner | Discovered new exit (range 6) 14994 | -6/Data Miner | Met Data Miner 15050 | -6/Data Miner | Learned location of Section 7 (-2) 15050 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 15079 | -6/Data Miner | Received God Mode back door access code from Data Miner 15125 | -6/Data Miner | Entered Proximity Caves 15128 | -5/Proximity Caves | Spotter reported a threat 15520 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 15629 | -5/Proximity Caves | Learned Factory stockpile data 15752 | -5/Proximity Caves | Discovered new exit (range 5) 15763 | -5/Proximity Caves | Entered Factory 15763 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 16052 | -5/Factory | Spotted B-75 Beast 16499 | -5/Factory | Discovered new exit (range 8) 16526 | -5/Factory | Identified exit to Upper Caves 17237 | -5/Factory | Build established: Skirmisher 17274 | -5/Factory | Fabricated Adv. Transmission Jammer (x2) 17467 | -5/Factory | Discovered new exit (range 19) 17512 | -5/Factory | Garrison activated, responded to threat 17863 | -5/Factory | First assault squad dispatched 17944 | -5/Factory | Entered Upper Caves 18149 | -5/Upper Caves | Learned Factory stockpile data 18226 | -5/Upper Caves | Encountered a Warlord checkpoint 18535 | -5/Upper Caves | Entered an active Warlord outpost 18566 | -5/Upper Caves | Learned Extension emergency access door positions 18566 | -5/Upper Caves | Learned Research garrison access intel 18772 | -5/Upper Caves | Discovered new exit (range 16) 18852 | -5/Upper Caves | Identified exit to Upper Caves 18856 | -5/Upper Caves | Entered another Upper Caves area 18932 | -5/Upper Caves | Discovered new exit (range 12) 19006 | -5/Upper Caves | Identified exit to Factory 19060 | -5/Upper Caves | Learned Factory stockpile data 19105 | -5/Upper Caves | Encountered a Warlord checkpoint 19960 | -5/Upper Caves | Discovered new exit (range 6) 19970 | -5/Upper Caves | Identified exit to Warlord 19972 | -5/Upper Caves | Entered Warlord 20038 | -5/Warlord | System corruption cleaned by Quarantine Array 20354 | -5/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 20887 | -5/Warlord | Warlord's base attacked by MAIN.C 20938 | -5/Warlord | Met Warlord 21006 | -5/Warlord | Opened Warlord's prototype stash 21017 | -5/Warlord | Found Prototype Reactor 21017 | -5/Warlord | Identified Vortex Chain Reactor 21024 | -5/Warlord | Found Exp. Targeting Computer 21044 | -5/Warlord | Found Prototype Processor 21044 | -5/Warlord | Identified Exp. Core Analyzer 21048 | -5/Warlord | Found Prototype Device 21048 | -5/Warlord | Identified Exp. Focal Shield 21235 | -5/Warlord | Spotted Executioner 21237 | -5/Warlord | Warlord forces counterattacked 21267 | -5/Warlord | Spotted Executioner 21268 | -5/Warlord | Destroyed Executioner 21297 | -5/Warlord | Lost 7 allies 21297 | -5/Warlord | Spotted Executioner 21297 | -5/Warlord | Spotted Striker 21308 | -5/Warlord | Destroyed Executioner 21341 | -5/Warlord | Build established: Gunner 21373 | -5/Warlord | Discovered new exit (range 14) 21392 | -5/Warlord | Identified exit to Proximity Caves 21394 | -5/Warlord | Entered Proximity Caves 21731 | -4/Proximity Caves | Build established: Skirmisher 22267 | -4/Proximity Caves | Discovered exit to Factory (range 19) 22425 | -4/Proximity Caves | Build established: Gunner 22686 | -4/Proximity Caves | System corruption reached 10% 22850 | -4/Proximity Caves | Entered Factory 22850 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 22851 | -4/Factory | Identified exit to Extension 22894 | -4/Factory | Incoming investigation squad redirected 22906 | -4/Factory | Sucked down chute 22906 | -4/Factory | Entered Waste 22913 | -4/Waste | Spotted C-40 Crusher 22916 | -4/Waste | Spotted C-40 Crusher 22921 | -4/Waste | EMP discharged 22931 | -4/Waste | Spotted C-40 Crusher 22974 | -4/Waste | Spotted C-40 Crusher 23000 | -4/Waste | Spotted C-40 Crusher 23012 | -4/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 23019 | -4/Waste | Spotted C-40 Crusher 23021 | -4/Waste | EMP discharged 23021 | -4/Waste | System corruption reached 10% 23057 | -4/Waste | Discovered new exit (range 10) 23066 | -4/Waste | Identified exit to Factory 23068 | -4/Waste | Entered Factory 23134 | -4/Factory | Incoming investigation squad redirected 23141 | -4/Factory | Identified Surveybot 24 Chip 23167 | -4/Factory | Garrison activated, responded to threat 23409 | -4/Factory | Identified exit to Upper Caves 23409 | -4/Factory | Identified exit to Armory 23466 | -4/Factory | Discovered new exit (range 22) 23818 | -4/Factory | First assault squad dispatched 23869 | -4/Factory | System corruption reached 30% 23873 | -4/Factory | Fabricated Quantum Reactor? 23899 | -4/Factory | Lost 6 parts (2p1n3u) 23899 | -4/Factory | Garrison activated, responded to threat 24076 | -4/Factory | Crushed by falling debris 24107 | -4/Factory | Lost 3 parts (1n1u1w) 24162 | -4/Factory | Lost 4 parts (1p1n2u) 24196 | -4/Factory | Discovered new exit (range 16) 24306 | -4/Factory | Build established: Scavenger-Gunner 24595 | -4/Factory | Entered Research 24595 | -3/Research | Evolved 2 slots: Power x1, Utility x1 24596 | -3/Research | Loaded intel: 4 garrison access locations 24845 | -3/Research | First assault squad dispatched 25098 | -3/Research | System corruption reached 10% 25139 | -3/Research | Lost 4 parts (1p1n1u1w) 25147 | -3/Research | Destroyed 10 combat bots 25424 | -3/Research | Found Prototype Processor 25424 | -3/Research | Identified Spectral Analyzer 25477 | -3/Research | Identified exit to Quarantine 25500 | -3/Research | Build established: Scavenger-Skirmisher 25716 | -3/Research | Lost 5 parts (4n1u) 25829 | -3/Research | System corruption reached 30% 26112 | -3/Research | Incoming assault squad redirected 26248 | -3/Research | Discovered new exit (range 22) 26350 | -3/Research | Incoming assault squad redirected 26387 | -3/Research | Crushed by falling debris 26416 | -3/Research | Destroyed 10 combat bots 26422 | -3/Research | Lost 16 parts (2p4n6u4w) 26487 | -3/Research | Entered another Research area 26487 | -2/Research | Warlord forces began assault on 0b10 26487 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 26530 | -2/Research | Found Quantum Capacitor 26597 | -2/Research | Research machine network offline 26606 | -2/Research | Discovered new exit (range 18) 26611 | -2/Research | Met up with Warlord 26612 | -2/Research | Lost 6 parts (1p5n) 26852 | -2/Research | Borebot progress halted 26932 | -2/Research | Met DD-05H 26971 | -2/Research | Found Prototype Processor 26971 | -2/Research | Identified Exp. Melee Analysis Suite 27078 | -2/Research | Found Fusion Bomb Launcher 27109 | -2/Research | Build established: Scavenger-Mutant 27250 | -2/Research | Borebot progress halted 27368 | -2/Research | Spotted Executioner 27371 | -2/Research | Spotted Executioner 27396 | -2/Research | Spotted Striker 27488 | -2/Research | Warlord invited to help at Command 27488 | -2/Research | Given Cave Seal Controls access code 27518 | -2/Research | Spotted Striker 27520 | -2/Research | Spotted Striker 27522 | -2/Research | Spotted Executioner 27522 | -2/Research | Spotted Striker 27533 | -2/Research | Build established: Scavenger-Gunner 27564 | -2/Research | Destroyed Striker 27839 | -2/Research | Build established: Scavenger-Tank 27888 | -2/Research | Entered Testing 27927 | -2/Testing | Unstable Terrabomb Derivative detonated 27965 | -2/Testing | Found Corrupted Prototype Ballistic Gun 27970 | -2/Testing | Garrison activated, responded to threat 28119 | -2/Testing | Found Prototype Hackware 28219 | -2/Testing | Destroyed 8 combat bots 28254 | -2/Testing | Garrison activated, responded to threat 28359 | -2/Testing | Found Prototype Hackware 28363 | -2/Testing | Lost 10 parts (2p2n4u2w) 28396 | -2/Testing | Spotted PX-MOMAW7Q70J 28406 | -2/Testing | Core integrity fell below 50% 28424 | -2/Testing | Discovered new exit (range 9) 28427 | -2/Testing | Entered Access 28427 | -1/Access | Evolved 2 slots: Propulsion x2 28440 | -1/Access | Lost 6 parts (1p2n3u) 28444 | -1/Access | Identified Ghost Barrier 28445 | -1/Access | Identified System Mapper 28452 | -1/Access | Identified Hyp. Multirail 28454 | -1/Access | Energy Cycler disabled 28513 | -1/Access | Spotted B-99 Colossus 28534 | -1/Access | Identified exit to Command 28534 | -1/Access | Ghost Barrier fried by hacking feedback 28547 | -1/Access | Discovered new exit (range 6) 28549 | *** | Escaped! Last Messages --------------- 28524_ Triggered Alarm Trap. 28524_ An alarm sounds. 28524_ ALERT: Alarm triggered, dispatching investigation squad. 28526_ Connecting with Fabricator... 28534_ Connecting with Terminal... >>Access(Branch) Found 1 branch access point: (111,216) Command Map updated. Feedback: Ghost Barrier fried. Additional feedback blocked by Ghost Barrier. 28534_ ALERT: Suspicious activity at Terminal A010. Dispatching Investigation squad. 28540_ Slug penetrates K-01 Serf. 28540_ K-01 Serf destroyed. 28540_ Q-thruster destroyed. 28540_ Critical hit (Burn: +37). 28547_ The Access Shell folds into the floor. 28547_ EXIT=FOUND Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ## ????????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | "???????????????????????????????????????????? | | ""???????????????????????????????????????????? | | ""???????????????????????????????????????????? | | ""#??????????????????????????????????????????? | | ""#??????????????????????????????????????????? | | T"#??????????????????????????????????????????? | | ""#??????????????????????????????????????????? | | ""#??????????????????????????????????????????? | | ""#??????????????????????????????????????????? | | ""#??????????????????????????????????????????? | | "#??????????????????????????????????????????? | | +??????????????????????????????????????????? | | #??????????????????????????????????????????? | | +??????????????????????????????????????????? | | #????????????#""""""""""#??????????????????? | | #????????????# #??????????????????? | | #????????????# #??????????????????? | | +????????????# #??????????????????? | | ## ####????????????# "" #??????????????????? | | #??????#######????# "@ #??????????????????? | | #?????? ????# #??????????????????? | | #??????? ????# #??????????????????? | | #??????? ????# #??????????????????? | | #???????? ???## ##?????????????????? | | #???????? #??# #?????????????????? | | #????????? #??##"" ##?????????????????? | | +????????? #???#"" #??????????????????? | | #?????????? #???#"" #??????????????????? | | #?????????? #???#T #??????????????????? | | #??????????? #???#"" #??????????????????? | | #??????????? #???#"" #??????????????????? | | "#############+#####"" #??????????????????? | | k Rkk ???????????? | | k k ???????????? | | ##########################???????????? | | """"" !!###########??????????????????????????? | | """"" !!## ! #??????????????????????????? | | "" F" ## #??????????????????????????? | | ## "" #??????????????????????????? | | # """ #??????????????????????????? | | + "T #??????????????????????????? | | ############## """ #??????????????????????????? | | ###########??# "" #??????????????????????????? | | """""" #??# #??????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 95 Energy Generation 65 Energy Capacity 1700 Matter Stores 800 Matter Capacity 800 Sight Range 24 Robot Scan Range 16 Terrain Scan Range 24 Terrain Scan Density 2010 Jamming Range 16 Additional Mass Support 16 EM Shielding 4 Corruption Block 32 Armor Coverage 750 Resistance: TH 30 Utility Shielding 66 Weapon Shielding 66 Point Defense Rating 240 Weapon Cycling 15 Evasion (%) 72 Targeting Accuracy 12 Melee Accuracy 12 Launcher Accuracy 40 Target Analysis 8 Core Analysis 8 Recoil Reduction 6 Matter Filtering 50 Energy Filtering 30 Particle Charging 25 Kinecelleration 40 Offensive Hacking 20 Defensive Hacking 20 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Imp. Matter Compressor | -6/Data Miner | Free Cld. Plasma Rifle | -6/Data Miner | Free Myomer Leg | -6/Data Miner | Free Imp. System Guard | -6/Data Miner | Free Hvy. Disruptor Cannon | -6/Data Miner | Free Centrium Wheel | -6/Data Miner | Free Cmb. Antigrav System | -6/Data Miner | Free Adv. Weapon Cycler | -6/Data Miner | Free Robot Schematics ------------------ Y-64 Sentinel | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free Y-54 Guardian | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free Fabricated ------------ Adv. Transmission Jammer | x2 | -5/Factory | Preloaded Quantum Reactor | x2 | -4/Factory | Preloaded Repaired ---------- Nothing Studied --------- Lgt. Armored Exoskeleton | -4/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DirtyLatentPrototype Manual? 0 Play Time 03:35:08 Cumulative 282.8 hours Start 2025.09.11 @ 01:03:22 End 2025.09.11 @ 05:09:36 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 145 Rogue 145 Adventurer 0 Explorer 0 Win Type 0 Total 10 Types 6/0/4/0/0/0/0/0/0/0 Lore% 83 Gallery% 78 Achievement% 66 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 28/Cog Map View 50x52 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 44d0534c-8f93-44db-8c96-7624049a196c