Cogmind - Beta 11 @@@ ROGUE MODE // 2022.03.25 @ 11:26:56 Player: 277 Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (24) 4800 Robots Destroyed (284) 1420 Value Destroyed (7976) 7976 Prototype IDs (76) 1520 Alien Tech Used (1) 200 Bonus (5996) 5996 TOTAL SCORE: 26412 Bonus ------- High Alert Combat Kills 1571 Follower Combat Kills 369 Entered DSFs 500 Met Data Miner 300 Met Zhirov 300 Win 3000 Friendly Fire -44 Cogmind --------- Core Integrity 1502/1600 Matter 3/300 Energy 633/700 System Corruption 0% Temperature Cool (10) Movement Flying (22) Location To Epsilon Eridani Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (8) --- Impulse Thruster Array Impulse Thruster Array Cooled Q-thruster Cooled Q-thruster Experimental Q-thruster > --- UTILITY (12) ----- Experimental Energy Well Advanced Visual Processing Unit Advanced Signal Interpreter Long-range Terrain Scanner Advanced Terrain Scan Processor Advanced Targeting Computer Light Regenerative Plating Advanced Hacking Suite Experimental Hacking Suite System Shield > --- WEAPON (4) ------- Tiamat Missile Launcher Lance > --- INVENTORY (5) ---- Impulse Thruster Q-thruster Experimental ECM Suite Experimental Hardlight Generator Transdimensional Reconstructor Peak State ------------ > --- POWER ------------ Fusion Reactor > --- PROPULSION ------- Q-thruster Impulse Thruster Array Impulse Thruster Array Cooled Q-thruster Cooled Q-thruster Experimental Q-thruster > --- UTILITY ---------- Experimental Energy Well Advanced Visual Processing Unit Advanced Signal Interpreter Long-range Terrain Scanner Advanced Terrain Scan Processor Advanced Targeting Computer Light Regenerative Plating Advanced Hacking Suite Experimental Hacking Suite Experimental Hacking Suite System Shield > --- WEAPON ----------- Tiamat Missile Launcher Micro-nuke Launcher Lance Lance > --- INVENTORY -------- Impulse Thruster Q-thruster Experimental ECM Suite Experimental Hardlight Generator Transdimensional Reconstructor [Rating: 169] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Hover Unit Improved Gyrokinetic Inverter Flight Unit Field Propulsion Drive Utility High-capacity Storage Unit Device Improved Terrain Scanner Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Advanced Beam Cannon Energy Gun EM Shotgun Energy Cannon Advanced Beam Cannon Ballistic Gun Autogun Ballistic Cannon Mini Assault Cannon Launcher Rocket Launcher Special Weapon Mining Laser Slashing Weapon Greatsword Piercing Weapon Lance Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Was Fac DSF Fac Fac Upp Upp Zhi Pro Res Res Tes Acc Slots Evolved 18 | . . . 2 . 2 2 . . . . 2 . . . 2 2 . . . . 2 2 . 2 Power . | . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 6 | . . . 1 . . . . . . . 1 . . . 1 1 . . . . 1 . . 1 Utility 10 | . . . 1 . 2 2 . . . . 1 . . . . 1 . . . . 1 1 . 1 Weapon 2 | . . . . . . . . . . . . . . . 1 . . . . . . 1 . . Parts Attached 329 | 7 21 7 34 21 37 61 13 8 . 10 10 7 . 9 2 39 3 4 6 . 10 1 15 4 Power 24 | 1 1 1 1 3 3 4 . 1 . 1 1 . . . . 5 . . 1 . . . 1 . Engine 14 | 1 1 1 1 3 3 2 . . . 1 1 . . . . . . . . . . . . . Core 5 | . . . . . . 2 . 1 . . . . . . . 2 . . . . . . . . Reactor 5 | . . . . . . . . . . . . . . . . 3 . . 1 . . . 1 . Propulsion 73 | 2 10 . 5 3 5 11 2 . . . 1 1 . 6 1 11 2 1 1 . 5 . 3 3 Treads 35 | . 4 . 5 3 5 7 2 . . . 1 1 . 6 . . 1 . . . . . . . Leg 9 | 2 6 . . . . . . . . . . . . . . . . 1 . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . Hover 7 | . . . . . . 2 . . . . . . . . . 3 . . 1 . 1 . . . Flight 22 | . . . . . . 2 . . . . . . . . 1 8 1 . . . 4 . 3 3 Utility 107 | 2 3 . 10 3 15 26 4 3 . 3 2 3 . 2 . 15 . . 3 . 3 . 10 . Device 59 | 1 2 . 5 3 9 13 2 2 . 1 2 . . . . 11 . . 1 . . . 7 . Storage 6 | 1 1 . 2 . . 1 . . . . . . . . . . . . . . . . 1 . Processor 10 | . . . . . 3 3 . . . . . . . . . 1 . . . . 3 . . . Hackware 8 | . . . 1 . . . . . . . . . . 2 . 3 . . 1 . . . 1 . Protection 24 | . . . 2 . 3 9 2 1 . 2 . 3 . . . . . . 1 . . . 1 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 125 | 2 7 6 18 12 14 20 7 4 . 6 6 3 . 1 1 8 1 3 1 . 2 1 1 1 Energy Gun 40 | 1 2 3 8 3 3 3 3 2 . 1 4 . . 1 1 4 . . 1 . . . . . Energy Cannon 20 | . . . 1 5 4 5 2 . . 3 . . . . . . . . . . . . . . Ballistic Gun 25 | 1 4 2 6 2 3 5 . 1 . . 1 . . . . . . . . . . . . . Ballistic Cannon 10 | . . . . 2 4 3 . . . . . . . . . 1 . . . . . . . . Launcher 22 | . . 1 2 . . 4 2 1 . 2 1 3 . . . 1 1 1 . . . 1 1 1 Special Weapon 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 4 | . . . . . . . . . . . . . . . . 2 . 2 . . . . . . Piercing Weapon 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 19 | . . . 1 4 . 1 . . . . . . . . 1 2 . . 3 . . . 6 1 Parts Lost 51 | . . . 5 . 5 15 2 1 . . . 8 . 1 2 3 2 . . . . 1 1 5 Power 5 | . . . . . . 3 . 1 . . . . . . . . . . . . . . . 1 Propulsion 20 | . . . 1 . 4 6 . . . . . 3 . . . 2 2 . . . . . 1 1 Utility 15 | . . . 2 . . 3 2 . . . . 4 . . 1 1 . . . . . 1 . 1 Weapon 11 | . . . 2 . 1 3 . . . . . 1 . 1 1 . . . . . . . . 2 Highest Loss Streak 8 | . . . 1 . 2 8 1 1 . . . 4 . 1 2 2 2 . . . . 1 2 5 To Critical Strikes 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . Average Slot Usage (%) 95 | . 99 100 92 100 98 98 99 100 100 100 100 76 33 33 33 83 82 88 89 94 95 95 97 86 Engine 7 | . 14 14 11 11 8 6 7 5 . 3 6 4 . . . . . . . . . . . . Treads 19 | . 14 28 26 33 25 19 23 23 23 23 26 16 . 6 . . 2 3 . . . . . . Leg 1 | . 13 . . . . . . . . . . . . . . . . 1 3 . . . . . Flight 4 | . . . . . . . . . . . . . . . 5 18 25 26 26 26 29 30 29 23 Device 11 | . 14 14 12 11 5 9 12 13 15 14 17 13 6 1 . 15 15 15 13 10 9 8 6 4 Storage 8 | . 14 14 11 11 9 7 7 7 7 7 6 4 . . . . . . . . . . 3 4 Processor 12 | . . . . . 19 25 23 23 23 23 20 20 20 20 17 15 15 15 15 15 16 17 17 16 Hackware 7 | . . . 2 11 9 7 7 7 7 7 6 6 6 3 7 10 15 15 15 15 14 13 16 15 Protection 1 | . . . 7 . 1 1 1 1 . . 2 2 . . . . . . 1 5 4 4 1 4 Energy Gun 6 | . 8 19 12 2 4 2 9 11 7 6 12 1 . 1 1 3 . . 1 5 4 4 2 . Energy Cannon 4 | . . . 1 16 9 5 2 . . 5 . . . . . . . . . . . . . . Ballistic Gun 3 | . 17 5 7 1 1 2 . 1 7 2 . . . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 70 | 14 52 52 57 58 63 68 67 62 55 62 68 70 1 4 4 51 25 29 26 26 27 36 47 46 Greatest Support 104 | 20 52 52 60 69 69 84 76 76 76 76 104 104 3 50 3 36 33 28 28 28 49 49 52 61 Greatest Overweight (x) 15 | . 2 . 2 . 3 15 . . . . . . . . 1 1 1 1 . . 8 . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 20 20 25 20 20 20 20 20 20 20 20 20 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 16 | 7 15 20 20 20 20 20 20 20 20 20 20 15 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 20 | 2 17 19 20 20 20 20 20 19 18 20 20 20 5 4 4 5 5 5 5 5 5 5 5 5 Average Carried 15 | 1 9 16 19 19 19 17 19 18 18 18 19 13 5 3 3 4 4 3 3 5 4 4 4 4 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 20 | 2 15 19 20 20 20 20 19 18 18 20 20 5 4 3 3 4 5 3 5 5 5 4 5 5 Class Distribution -------------------- 51% | Mutant 13% | Skirmisher 10% | Scavenger-Mutant 9% | Hacker-Ninja 6% | Scavenger-Skirmisher 3% | Hacker-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Mutant | -8/Materials Scavenger-Skirmisher | -7/Factory Skirmisher | -7/Lower Caves Skirmisher | -7/Lower Caves Skirmisher | -7/Data Miner Skirmisher | -6/Proximity Caves Skirmisher | -6/Factory Mutant | -6/Waste Mutant | -6/Factory Mutant | -6/DSF Mutant | -5/Factory Hacker-Ninja | -4/Factory Hacker-Scout | -4/Upper Caves Hacker-Ninja | -4/Upper Caves Hacker-Ninja | -4/Zhirov Hacker-Ninja | -3/Proximity Caves Hacker-Ninja | -3/Research Hacker-Ninja | -2/Research Hacker-Ninja | -2/Testing Hacker-Scout | -1/Access Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ----------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Was Fac DSF Fac Fac Upp Upp Zhi Pro Res Res Tes Acc Matter Collected 6171 | 321 496 510 686 352 704 1303 239 84 . 174 . 323 . 29 134 312 56 123 . 28 122 19 92 64 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 10987 | 254 743 1386 1480 1715 1786 1851 274 68 . 147 . 164 . 25 114 337 15 64 . 39 78 19 164 264 Parts 608 | 20 50 72 97 90 89 101 8 4 . 8 . . . 2 5 18 4 2 . 1 8 2 15 12 Haulers Intercepted 8 | . 1 . 3 2 1 . . . . . . . . . . . . . . . . . . 1 Recyclers Shooed 15 | 1 . 4 . 1 4 3 . . . . 1 . . . . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 33 | . . . . . . . 4 7 . 16 . . . . . . 3 3 . . . . . . Prevented 4 | . . . . . . . 2 2 . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Was Fac DSF Fac Fac Upp Upp Zhi Pro Res Res Tes Acc Combat Hostiles Destroyed 164 | . 9 8 27 23 33 33 4 1 . 4 . 1 . 1 3 7 4 1 . . . . . 5 Melee 7 | . . . . . . . . . . . . . . . . 5 . 1 . . . . . 1 Guns 68 | . 9 7 19 3 8 12 2 1 . 1 . . . 1 3 2 . . . . . . . . Cannons 64 | . . . 3 19 21 19 1 . . 1 . . . . . . . . . . . . . . AOE 21 | . . . 5 . 4 . 1 . . 2 . 1 . . . . 4 . . . . . . 4 Classes Destroyed 21 | 3 4 1 3 1 3 1 1 1 . . . 1 . 1 . . . . . . . . 1 . Worker 41 | 2 5 8 3 9 4 5 . . . . . . . . . . . . . . 2 1 1 1 Builder 6 | . . 2 . 2 1 . . . . . . . . . . . . . . . . . . 1 Tunneler 18 | 5 1 7 1 . . 2 . . . . . . . . . 2 . . . . . . . . Hauler 8 | . 1 . 3 2 1 . . . . . . . . . . . . . . . . . . 1 Recycler 27 | 1 2 8 2 4 5 5 . . . . . . . . . . . . . . . . . . Minesweeper 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Mechanic 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . Operator 5 | . 1 . 2 1 . 1 . . . . . . . . . . . . . . . . . . Watcher 11 | . 3 . 4 2 . 1 . . . . . . . . . . . . . . 1 . . . Swarmer 40 | . . . 8 3 8 10 . . . . . . . . 2 5 4 . . . . . . . Cutter 4 | . . . . . . . . . . . . . . 1 . . . . . . . . . 3 Grunt 64 | . 9 8 10 8 11 12 2 . . 2 . . . . 1 . . 1 . . . . . . Brawler 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Duelist 4 | . . . 1 . 2 . . . . 1 . . . . . . . . . . . . . . Protector 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . Researcher 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . Sentry 36 | . . . 8 12 8 6 . . . . . . . . . 2 . . . . . . . . Hunter 4 | . . . . . 1 1 . . . . . . . . . . . . . . . . . 2 Programmer 7 | . . . . . . 4 1 1 . 1 . . . . . . . . . . . . . . Compactor 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . Decomposer 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . Packrat 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Mutant 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Best Kill Streak 10 | 7 2 10 7 6 6 8 2 1 . 3 . 1 . 1 3 5 4 1 . . 2 1 1 8 Combat Bots Only 8 | . 2 3 5 3 4 8 2 1 . 3 . 1 . 1 3 5 4 1 . . . . . 5 Max Kills in Single Turn 5 | 2 1 2 3 2 3 3 1 1 . 1 . 1 . 1 1 1 2 1 . 1 1 1 1 5 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . 3 . 3 . 1 . . 1 . 1 . . . . 2 . . . . . . 3 Melee 1 | . . . . . . . . . . . . . . . . 1 . 1 . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Was Fac DSF Fac Fac Upp Upp Zhi Pro Res Res Tes Acc Damage Taken 11004 | . 440 289 879 408 1673 2970 468 90 . 96 23 504 . 616 363 471 243 44 . 111 144 48 85 1039 Core 2029 | . 56 15 139 61 189 460 57 . . 19 . 149 . 312 248 89 107 . . . 30 . . 98 Absorbed by Shields 156 | . . . 148 8 . . . . . . . . . . . . . . . . . . . . Redirected to Shielding 167 | . . . . . . . . . . . . . . . . . . . . 99 26 42 . . Regen/Repaired (Parts) 216 | . 86 . . 46 . . . . . . . . . . . . . . . . . . 64 20 Core Remaining (%) 72 | 100 . 71 . 50 65 . . . . 23 . . . 45 75 . . . . 82 97 . 100 93 Volleys Fired 731 | 20 73 77 105 160 100 114 24 10 . 5 3 9 . 3 9 4 2 . . . . . . 13 Largest 3 | 2 2 2 2 2 2 2 2 2 . 2 2 2 . 1 1 3 1 . . . . . . 2 Hottest 196 | 60 100 90 113 136 136 140 140 110 . 128 75 96 . 55 20 196 49 . . . . . . 95 Shots Fired 1339 | 36 141 134 191 296 195 212 45 19 . 10 6 15 . 3 9 11 2 . . . . . . 14 Gun 750 | 36 137 134 156 60 63 87 30 18 . 1 6 1 . 3 9 9 . . . . . . . . Cannon 522 | . . . 18 236 132 120 9 . . 5 . . . . . 2 . . . . . . . . Launcher 56 | . . . 10 . . 5 6 1 . 4 . 14 . . . . 2 . . . . . . 14 Special 11 | . 4 . 7 . . . . . . . . . . . . . . . . . . . . . Kinetic 435 | 20 108 48 64 29 66 95 . 3 . . . . . . . 2 . . . . . . . . Thermal 537 | 16 32 . 25 224 92 106 17 3 . 6 3 1 . . 9 3 . . . . . . . . Explosive 56 | . . . 10 . . 5 6 1 . 4 . 14 . . . . 2 . . . . . . 14 Electromagnetic 311 | . 1 86 92 43 37 6 22 12 . . 3 . . 3 . 6 . . . . . . . . Robot Hit Streak 31 | 8 15 11 10 10 23 31 14 15 . 4 10 20 . 2 8 12 6 . . . . . . 13 Robot Miss Streak 5 | 1 3 4 4 3 3 5 2 3 . 1 . 1 . 2 1 1 . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 809 | 25 93 92 124 86 119 146 28 14 . 7 6 10 . 2 8 19 1 5 . 2 4 2 5 11 Core Hits 471 | 9 42 54 69 48 71 85 14 9 . 11 1 3 . 2 6 13 4 1 . 2 4 1 2 20 Critical Kills 2 | . . . . 1 . 1 . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 12 | . . . . 1 1 5 . . . . . . . . 1 1 . 3 . . . . . . Burn 2 | . . . . . . 1 . . . . . . . . 1 . . . . . . . . . Meltdown 2 | . . . . 1 . 1 . . . . . . . . . . . . . . . . . . Blast 4 | . . . . . 1 3 . . . . . . . . . . . . . . . . . . Corrupt 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Sever 3 | . . . . . . . . . . . . . . . . . . 3 . . . . . . Melee Attacks 110 | . . . . . . . . . . . . . . . . 24 . 8 6 3 16 2 28 23 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 43 | . . . . . . . . . . . . . . . . 24 . 8 6 3 2 . . . Piercing 67 | . . . . . . . . . . . . . . . . . . . . . 14 2 28 23 Sneak Attacks 11 | . . . . . . . . . . . . . . . . 2 . . . 2 2 1 4 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Damage Inflicted 22032 | 320 1152 1485 2240 2118 2907 3989 594 183 . 741 94 1462 . 40 172 903 431 290 . 239 331 148 511 1682 Guns 8442 | 320 1152 1365 1665 283 913 1759 350 183 . 38 94 . . 33 155 132 . . . . . . . . Cannons 5681 | . . . 175 1611 1716 1879 152 . . 79 . . . . . 69 . . . . . . . . Explosions 5484 | . . 120 400 224 265 348 92 . . 624 . 1462 . . . . 431 . . . . . . 1518 Melee 2385 | . . . . . . . . . . . . . . . . 702 . 290 . 239 331 148 511 164 Ramming 40 | . . . . . 13 3 . . . . . . . 7 17 . . . . . . . . . Kinetic 5362 | 209 917 407 690 418 1039 1536 . 77 . . . . . . . 69 . . . . . . . . Thermal 6306 | 111 210 120 213 1431 1381 2083 370 . . 117 56 . . . 155 59 . . . . . . . . Explosive 4746 | . . . 345 224 . 111 31 . . 624 . 1462 . . . . 431 . . . . . . 1518 Electromagnetic 3193 | . 25 958 992 45 474 256 193 106 . . 38 . . 33 . 73 . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 1345 | . . . . . . . . . . . . . . . . 702 . 290 . 239 114 . . . Piercing 1040 | . . . . . . . . . . . . . . . . . . . . . 217 148 511 164 Highest Corruption 10 | . . . . . 2 6 6 6 6 7 . 5 10 10 2 . . . . . . . . . Average Corruption 5 | . . . . . 2 4 6 6 6 6 . 5 10 10 2 . . . . . . . . . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Effects 105 | . . . . . . 32 25 16 3 23 . 1 . 3 2 . . . . . . . . . Message Errors 29 | . . . . . . 12 6 3 2 4 . . . . 2 . . . . . . . . . Matter Fused 20 | . . . . . . 2 7 2 1 8 . . . . . . . . . . . . . . Heat Flow Errors 11 | . . . . . . 2 4 5 . . . . . . . . . . . . . . . . Energy Discharges 16 | . . . . . . 4 4 4 . 3 . . . 1 . . . . . . . . . . Parts Rejected 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Data Loss (minor) 13 | . . . . . . 4 1 1 . 5 . . . 2 . . . . . . . . . . Data Loss (major) 9 | . . . . . . 3 2 1 . 2 . 1 . . . . . . . . . . . . Misfires 3 | . . . . . . 2 1 . . . . . . . . . . . . . . . . . Alerts 2 | . . . . . . 1 . . . 1 . . . . . . . . . . . . . . Weapon Failures 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Overload Shots 25 | . . . . . . 20 2 1 . 1 . 1 . . . . . . . . . . . . Effects 4 | . . . . . . 2 1 1 . . . . . . . . . . . . . . . . Energy Bleed 2 | . . . . . . 1 . 1 . . . . . . . . . . . . . . . . Heat Surge 2 | . . . . . . 1 1 . . . . . . . . . . . . . . . . . Overflow Damage 474 | . . . 11 39 10 77 24 . . 35 . 2 . . . 60 18 . . . . 54 144 . Projectiles 92 | . . . . 31 10 51 . . . . . . . . . . . . . . . . . . Explosions 124 | . . . 11 8 . 26 24 . . 35 . 2 . . . . 18 . . . . . . . Melee 258 | . . . . . . . . . . . . . . . . 60 . . . . . 54 144 . Knockbacks 24 | . . . . 3 8 12 . . . . . . . . 1 . . . . . . . . . Impact 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Kinetic 21 | . . . . 3 8 10 . . . . . . . . . . . . . . . . . . Secondary 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 470 | . . 40 . . 45 . 60 . . . . 315 . 2 8 . . . . . . . . . Shots 11 | . . 1 . . 1 . 1 . . . . 8 . . . . . . . . . . . . Rammed 16 | . . . . . 1 1 . . . . . . . 13 1 . . . . . . . . . Targets Rammed 17 | . . . . . 2 1 . . . . . . . 13 1 . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Highest Temperature 349 | 2 28 204 304 297 342 349 201 247 . . . . . . . 309 31 . . . 6 . 45 . Average Temperature 77 | 2 7 47 61 68 96 136 60 122 . . . . . . . 123 16 . . . 3 . 13 . Received Heat Transfer 2488 | . 252 141 287 118 648 636 166 . . 18 . . . . 36 76 51 20 . 9 21 . 9 . Effects 4 | . . . 3 . . 1 . . . . . . . . . . . . . . . . . . Energy Bleed 2 | . . . 1 . . 1 . . . . . . . . . . . . . . . . . . Interference 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . Parts Fried 14 | . . 5 6 . 1 . . 2 . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 3 | . . . . 1 . 2 . . . . . . . . . . . . . . . . . . Combat Hostiles 3 | . . . . 1 . 2 . . . . . . . . . . . . . . . . . . Parts Melted 19 | . . . . 10 4 2 3 . . . . . . . . . . . . . . . . . Heat Transferred 10162 | 250 475 150 296 2442 1996 3302 535 . . 161 111 . . . 370 74 . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 7 | . . 3 1 . 2 . 1 . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Was Fac DSF Fac Fac Upp Upp Zhi Pro Res Res Tes Acc Peak Influence 1554 | 40 233 202 728 1554 847 1192 . . . . 96 57 22 53 181 189 . . . . 300 256 502 517 Initial 620 | . 26 5 70 280 620 336 . . . . 38 33 22 18 22 88 . . . . 70 168 138 142 Average 448 | 12 88 76 375 1012 703 633 . . . . 60 29 22 34 88 121 . . . . 169 189 282 262 Maximum Alert Level 4 | . 1 1 3 4 3 4 . . . . . . . . . . . . . . 1 1 2 2 Low Security (%) 35 | 100 91 99 9 . . . . . . . 100 100 100 100 100 100 . . . . 68 62 22 48 Level 1 18 | . 8 . 49 . . 34 . . . . . . . . . . . . . . 31 37 66 31 Level 2 20 | . . . 39 21 43 22 . . . . . . . . . . . . . . . . 11 19 Level 3 19 | . . . . 39 56 37 . . . . . . . . . . . . . . . . . . Level 4 6 | . . . . 38 . 6 . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 44 | . 4 2 4 2 4 12 . . . . 2 . . 1 3 1 . . . . 1 1 5 2 Investigation 11 | . 2 2 . 1 1 1 . . . . 1 . . . 1 . . . . . . 1 1 . Extermination 6 | . . . . . . 4 . . . . 1 . . . . . . . . . 1 . . . Reinforcement 16 | . 2 . 4 1 1 3 . . . . . . . 1 2 . . . . . . . . 2 Assault 4 | . . . . . 2 1 . . . . . . . . . . . . . . . . 1 . Garrison 7 | . . . . . . 3 . . . . . . . . . 1 . . . . . . 3 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Data Miner Redirects 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Was Fac DSF Fac Fac Upp Upp Zhi Pro Res Res Tes Acc Distress Signals 11 | . . 1 1 4 3 . . . . . . . . . . . . . . . . . 1 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 297 | . 18 7 39 30 44 39 6 1 . 7 . 6 . 5 13 13 14 4 . 9 16 4 11 11 Peak Tracking Total 8 | . 5 2 6 3 7 7 3 1 . 4 1 5 . 4 8 6 7 3 . 5 8 4 5 8 Tactical Retreats 18 | . . . 1 1 1 1 1 . . . . . . 1 3 1 2 . . 3 2 . . 1 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Was Fac DSF Fac Fac Upp Upp Zhi Pro Res Res Tes Acc Traps Triggered 8 | . . . 1 1 1 1 . . . . 2 . . . 1 1 . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 2 | . . . . . 1 . . . . . . . . . . . 1 . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ---------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Was Fac DSF Fac Fac Upp Upp Zhi Pro Res Res Tes Acc Machines Disabled 74 | . . 1 8 23 5 25 1 . . . . . . . . . . 1 . . . . 9 1 Max in Single Turn 5 | . . 1 2 1 1 5 1 . . . . . . . . . . 1 . . . . 1 1 Garrison Access 5 | . . . . 1 1 . . . . . . . . . . 2 . . . . . 1 . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Was Fac DSF Fac Fac Upp Upp Zhi Pro Res Res Tes Acc Machines Accessed 107 | . 6 2 8 12 12 10 . . 4 . 2 . 1 . 2 9 . 2 9 . 5 6 13 4 Terminals 62 | . 4 2 7 8 8 7 . . . . 1 . 1 . 1 3 . . . . 3 3 10 4 Fabricators 3 | . . . . . . 2 . . . . . . . . 1 . . . . . . . . . Repair Stations 7 | . 1 . . 2 1 . . . . . . . . . . 1 . . . . . 1 1 . Recycling Units 8 | . 1 . 1 1 1 1 . . . . . . . . . 2 . . . . 1 . . . Scanalyzers 7 | . . . . . 1 . . . . . 1 . . . . 1 . . . . 1 1 2 . Garrison Access 5 | . . . . 1 1 . . . . . . . . . . 2 . . . . . 1 . . Total Hacks 385 | . 16 8 27 43 47 28 . . 28 . 21 . 1 . 6 29 . 7 48 . 15 15 37 9 Successful 280 | . 10 4 13 27 28 17 . . 28 . 20 . 1 . 4 18 . 7 48 . 11 6 32 6 Failed 103 | . 6 4 14 15 18 11 . . . . 1 . . . 2 11 . . . . 4 9 5 3 Catastrophic 6 | . . 1 . . . . . . . . . . . . . 3 . . . . . 1 1 . Database Lockouts 2 | . . . . 1 1 . . . . . . . . . . . . . . . . . . . Manual 141 | . 9 8 20 20 23 15 . . . . 2 . . . 2 13 . . . . 12 3 9 5 Terminals 209 | . 12 8 25 29 38 23 . . . . 2 . 1 . 4 11 . . . . 10 9 28 9 Fabricators 5 | . . . . . . 3 . . . . . . . . 2 . . . . . . . . . Repair Stations 21 | . 2 . . 8 2 . . . . . . . . . . 3 . . . . . 2 4 . Recycling Units 21 | . 2 . 2 3 2 2 . . . . . . . . . 6 . . . . 4 . . . Scanalyzers 36 | . . . . . 2 . . . . . 19 . . . . 7 . . . . 1 2 5 . Garrison Access 10 | . . . . 3 3 . . . . . . . . . . 2 . . . . . 2 . . Terminal Hacks 170 | . 3 2 6 15 17 8 . . 28 . . . 1 . 1 5 . 7 48 . 4 3 18 4 Record 59 | . . . . 2 . . . . 11 . . . . . . . . 6 36 . 1 . 3 . Part Schematic 18 | . . . . 2 . . . . 10 . . . . . . . . . 4 . . . 2 . Robot Schematic 4 | . . . . . . . . . 4 . . . . . . . . . . . . . . . Robot Analysis 13 | . 1 2 1 1 1 1 . . . . . . . . . . . . 4 . . . 2 . Prototype ID Bank 24 | . 1 . . 4 5 1 . . 3 . . . . . . . . . 4 . . 1 4 1 Open Door 4 | . . . . 1 . . . . . . . . . . . . . 1 . . . . 1 1 Open DSF 2 | . . . . . . . . . . . . . 1 . . 1 . . . . . . . . Level Access Points 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . 1 Branch Access Points 4 | . . . . . . . . . . . . . . . . 1 . . . . . 1 1 1 Emergency Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Machine Index 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Terminal Index 8 | . 1 . 1 1 1 1 . . . . . . . . 1 1 . . . . 1 . . . Scanalyzer Index 2 | . . . . . 1 . . . . . . . . . . . . . . . . . 1 . Alert Level 4 | . . . . . 2 1 . . . . . . . . . 1 . . . . . . . . Unreport Threat 4 | . . . . . 3 . . . . . . . . . . . . . . . . . 1 . Locate Traps 10 | . . . 2 2 1 3 . . . . . . . . . 1 . . . . 1 . . . Reprogram Traps 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Dispatch Records 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Registered Components 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Zone Layout 6 | . . . 1 2 1 . . . . . . . . . . . . . . . 1 . 1 . Protovariant Controls 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Fabricator Hacks 3 | . . . . . . 1 . . . . . . . . 2 . . . . . . . . . Load Schematic 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Build 2 | . . . . . . 1 . . . . . . . . 1 . . . . . . . . . Repair Station Hacks 13 | . 2 . . 4 1 . . . . . . . . . . 1 . . . . . 1 4 . Scan Component 8 | . 1 . . 2 1 . . . . . . . . . . 1 . . . . . 1 2 . Repair 5 | . 1 . . 2 . . . . . . . . . . . . . . . . . . 2 . Recycling Unit Hacks 3 | . 1 . 1 1 . . . . . . . . . . . . . . . . . . . . Report Inventory 3 | . 1 . 1 1 . . . . . . . . . . . . . . . . . . . . Scanalyzer 32 | . . . . . . . . . . . 19 . . . . 6 . . . . 1 1 5 . Insert Component 15 | . . . . . . . . . . . 8 . . . . 3 . . . . 1 1 2 . Analyze 17 | . . . . . . . . . . . 11 . . . . 3 . . . . . . 3 . Garrison Access Hacks 4 | . . . . . 1 . . . . . . . . . . 2 . . . . . 1 . . Seal Access 4 | . . . . . 1 . . . . . . . . . . 2 . . . . . 1 . . Unauthorized Hacks 55 | . 4 2 6 7 9 8 . . . . 1 . . . 1 4 . . . . 6 . 5 2 Terminals 46 | . 3 2 5 5 8 6 . . . . 1 . . . 1 3 . . . . 5 . 5 2 Track 18 | . 1 . 2 2 5 4 . . . . . . . . . 1 . . . . 1 . 1 1 Assimilate 3 | . . . . . . . . . . . . . . . . . . . . . 1 . 2 . Botnet 16 | . 1 . 2 3 2 2 . . . . 1 . . . 1 1 . . . . 2 . 1 . Detonate 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Disrupt 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Operators 4 | . . . 1 . 1 . . . . . . . . . . 1 . . . . 1 . . . Sabotage 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . Search 2 | . 1 1 . . . . . . . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Download 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 7 | . 1 . 1 1 1 1 . . . . . . . . . 1 . . . . 1 . . . Mask 7 | . 1 . 1 1 1 1 . . . . . . . . . 1 . . . . 1 . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . Jam 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 73 | . 4 2 7 9 10 8 . . . . 2 . . . 2 5 . . . . 5 6 10 3 Full Trace Events 4 | . 1 . . . . . . . . . . . . . 1 . . . . . . 1 1 . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . 4 . . . . . . . . . . . . . . . Robots Built 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time 38 | . . . . . . 38 . . . . . . . . . . . . . . . . . . Total Robot Build Rating 9 | . . . . . . 9 . . . . . . . . . . . . . . . . . . Part Schematics Acquired 35 | . . . . 2 . . . . 10 . 7 . . . . 3 . . 4 . . . 9 . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time 152 | . . . . . . . . . . . . . . . 152 . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 5 | . 1 . . 2 . . . . . . . . . . . . . . . . . . 2 . Time 107 | . 26 . . 32 . . . . . . . . . . . . . . . . . . 49 . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 13 | . . . . . . . . . . . 8 . . . . 3 . . . . . . 2 . Part Schematics Acquired 12 | . . . . . . . . . . . 7 . . . . 3 . . . . . . 2 . Parts Damaged 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------------ Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Was Fac DSF Fac Fac Upp Upp Zhi Pro Res Res Tes Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 4 | . . . . . . . 1 . . . . . . . . . . 3 . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Was Fac DSF Fac Fac Upp Upp Zhi Pro Res Res Tes Acc Total Allies 10 | . . . . . . 3 1 . . 1 . . . . . . . 3 . . 1 . 1 . Largest Group 3 | . . . . . . 3 1 . . 1 1 1 . . . . . 3 . . 1 . 1 . Highest-Rated Group 114 | . . . . . . 48 16 . . 96 96 96 . . . . . 114 . . 10 . 45 . Highest-Rated Ally 96 | . . . . . . 16 16 . . 96 96 96 . . . . . 38 . . 10 . 45 . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 58 | . . . . . . 16 2 . . 12 1 2 . . . . . 25 . . . . . . Total Damage 1583 | . . . . . . 185 . . . 323 50 95 . . . . . 930 . . . . . . Kills 8 | . . . . . . 1 . . . 4 1 . . . . . . 2 . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Was Fac DSF Fac Fac Upp Upp Zhi Pro Res Res Tes Acc Robot Analysis Total 13 | . 1 2 1 1 1 1 . . . . . . . . . . . . 4 . . . 2 . Derelict Logs Recovered 9 | . . 3 . . . . 1 . . 1 . . . . . . 1 3 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Was Fac DSF Fac Fac Upp Upp Zhi Pro Res Res Tes Acc Turns Passed 15048 | 118 1318 1016 2032 1642 1724 1829 807 502 144 772 279 115 2 92 130 620 247 449 98 205 353 70 306 178 Spaces Moved 10227 | 46 532 482 786 632 743 734 422 281 82 432 147 92 3 89 192 806 381 556 186 511 850 207 679 356 Core 372 | 11 . . . . . 1 . . . . . 63 3 83 192 16 . . . . 3 . . . Treads 4983 | . 254 482 786 632 743 687 422 281 82 432 147 29 . 6 . . . . . . . . . . Legs 313 | 35 278 . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . Hover 155 | . . . . . . 46 . . . . . . . . . 109 . . . . . . . . Flight 4404 | . . . . . . . . . . . . . . . . 681 381 556 186 511 847 207 679 356 Fastest Speed 19 | 50 120 160 160 160 160 160 163 163 163 163 162 50 50 50 50 24 24 27 27 27 21 22 19 20 Average Speed 104 | 103 186 160 198 160 167 173 163 163 163 163 162 85 50 58 52 40 37 43 33 27 25 22 20 21 Slowest Speed 800 | 120 320 160 320 160 410 800 163 163 163 163 162 163 50 170 100 112 109 127 37 27 450 22 31 23 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 17 | . . . . . . . . . . . . . . . . 1 1 . . . . 2 13 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 55 | 4 89 98 74 93 62 26 67 44 72 75 6 96 . 81 7 28 70 73 62 75 31 7 87 15 Regions Visited 24 Branch Regions 11 Pre-discovered Areas 5 | . . . . . . . . . 1 . . . . . . . . 1 3 . . . . . Known Exits Taken 8 | . . . 1 . 1 . . . . 1 . . 1 . . 1 . . . . 1 1 1 . Unknown Exits Taken 13 | 1 1 1 . 1 . 1 1 1 1 . . . . . 1 . 1 1 1 1 . . . . Scrap Searched 12 | . . 2 . . . . 4 1 . 1 . . . . . . 1 2 . 1 . . . . Spaces Dug 131 | . 3 . 7 . 4 5 36 13 . . . 24 . . . 11 . 1 6 1 6 . 9 5 Terrain Destroyed 631 | . 4 9 62 55 33 124 74 14 . 25 . 105 . . . 12 33 1 6 1 6 . 9 58 Melee 39 | . . . . . . . . . . . . . . . . 11 . 1 6 1 6 . 9 5 Projectile 43 | . 4 . 7 5 14 11 . 1 . . . . . . . 1 . . . . . . . . AOE 549 | . . 9 55 50 19 113 74 13 . 25 . 105 . . . . 33 . . . . . . 53 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Was Fac DSF Fac Fac Upp Upp Zhi Pro Res Res Tes Acc Total 12941 | 77 706 600 1060 973 1023 1062 494 303 92 485 182 110 3 113 211 1039 482 748 208 571 964 226 797 412 Wait 1269 | 2 52 30 103 128 118 116 29 3 11 35 10 . . . 7 135 95 140 2 58 86 17 77 15 Move 10170 | 45 531 481 785 631 742 733 421 280 81 431 147 91 2 88 191 803 378 555 185 510 849 202 653 355 Hop 16 | . . . . . . . . . . . . . . . . 1 1 . . . . 2 12 . Pick Up 122 | 3 14 4 17 14 12 20 3 1 . 3 6 . . . 1 10 . . 5 . 1 1 4 3 Fast Attach 94 | 6 5 . 3 2 6 11 . . . . . 1 . 8 1 29 2 1 2 . 7 . 9 1 Attach 55 | 1 . . 6 1 7 13 2 1 . . 2 4 . 1 1 5 1 3 2 . 1 1 2 1 Detach 14 | . 1 . . . 2 2 . . . . . . . . . 3 2 2 . . . . 2 . Swap 181 | . 16 7 25 18 24 37 11 7 . 10 8 2 . . . 5 . . 3 . 2 . 4 2 Drop 134 | . 14 1 16 19 10 15 3 1 . 1 6 3 1 . . 21 1 1 3 . 5 1 10 2 Fire 731 | 20 73 77 105 160 100 114 24 10 . 5 3 9 . 3 9 4 2 . . . . . . 13 Melee 99 | . . . . . . . . . . . . . . . . 23 . 8 6 3 13 2 24 20 Ram 2 | . . . . . . . . . . . . . . 1 1 . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . Crush 15 | . . . . . 2 1 . . . . . . . 12 . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . . Rewire 39 | . . . . . . . 1 . . . . . . . . . . 38 . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 6 exits: *Mat x3 / *Min x2 / *Sto) -9/Storage -8/Materials -7/Factory (discovered 5 exits: Fac x4 / [*Low]) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory -6/Waste -6/Factory -6/DSF -5/Factory -4/Factory (discovered 3 exits: *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research -2/Research (discovered 2 exits: *Tes x2) -2/Testing -1/Access (discovered 2 exits: *Sur / Com) To Epsilon Eridani History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 119 | -11/Scrapyard | Entered Materials 294 | -10/Materials | Discovered new exit (range 16) 318 | -10/Materials | Build established: Mutant 528 | -10/Materials | Discovered new exit (range 10) 673 | -10/Materials | Discovered new exit (range 16) 865 | -10/Materials | Repaired Assault Rifle 1192 | -10/Materials | Discovered new exit (range 3) 1421 | -10/Materials | Discovered new exit (range 9) 1437 | -10/Materials | Entered Mines 1626 | -10/Mines | Learned location of 1 exit from Materials 1660 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1902 | -10/Mines | Learned 2 Materials zone layouts 2400 | -10/Mines | Discovered new exit (range 5) 2433 | -10/Mines | Discovered new exit (range 8) 2434 | -10/Mines | Met a Derelict testing a Signal Generator 2444 | -10/Mines | Found Signal Generator 2453 | -10/Mines | Entered Materials 2453 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2454 | -9/Materials | Identified exit to Storage 2455 | -9/Materials | Identified exit to Mines 3083 | -9/Materials | Discovered new exit (range 10) 3652 | -9/Materials | Discovered exit to Mines (range 13) 3897 | -9/Materials | Discovered new exit (range 7) 4258 | -9/Materials | Discovered new exit (range 15) 4485 | -9/Materials | Entered Storage 4878 | -9/Storage | Repaired Structural Scanner 4953 | -9/Storage | Discovered new exit (range 16) 5001 | -9/Storage | Repaired Minigun 5625 | -9/Storage | Central database locked down 6127 | -9/Storage | Entered Materials 6127 | -8/Materials | Evolved 2 slots: Utility x2 6527 | -8/Materials | First assault squad dispatched 7028 | -8/Materials | Discovered new exit (range 16) 7551 | -8/Materials | Build established: Scavenger-Mutant 7557 | -8/Materials | Central database locked down 7849 | -8/Materials | Identified exit to Factory 7851 | -8/Materials | Entered Factory 7851 | -7/Factory | Evolved 2 slots: Utility x2 8142 | -7/Factory | Garrison activated, responded to threat 8222 | -7/Factory | Destroyed 8 combat bots 8231 | -7/Factory | Lost 8 parts (2p3n1u2w) 8288 | -7/Factory | Lost 6 parts (1p3n1u1w) 8359 | -7/Factory | Core integrity fell below 50% 9051 | -7/Factory | First assault squad dispatched 9150 | -7/Factory | Fabricated G-47 Trooper (x3) 9516 | -7/Factory | Identified exit to Factory 9604 | -7/Factory | Discovered new exit (range 18) 9680 | -7/Factory | Entered Lower Caves 9694 | -7/Lower Caves | Spotted B-75 Beast 9971 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling parts 10036 | -7/Lower Caves | Discovered new exit (range 15) 10097 | -7/Lower Caves | Learned Factory security intel 10260 | -7/Lower Caves | Encountered a Warlord checkpoint 10487 | -7/Lower Caves | Entered another Lower Caves area 10566 | -7/Lower Caves | Encountered a Warlord checkpoint 10945 | -7/Lower Caves | Discovered new exit (range 10) 10989 | -7/Lower Caves | Entered Data Miner 10989 | -7/Data Miner | Discovered new exit (range 6) 11014 | -7/Data Miner | Met Data Miner 11048 | -7/Data Miner | Learned location of Section 7 (-3) 11048 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 11097 | -7/Data Miner | Received God Mode back door access code from Data Miner 11133 | -7/Data Miner | Entered Proximity Caves 11249 | -6/Proximity Caves | Build established: Skirmisher 11398 | -6/Proximity Caves | Escorted by Enhanced Grunt 11637 | -6/Proximity Caves | Learned Factory stockpile data 11746 | -6/Proximity Caves | Discovered exit to Factory (range 5) 11757 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 11905 | -6/Proximity Caves | Entered Factory 11905 | -6/Factory | Accompanied by 1 ally 11905 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12184 | -6/Factory | Sucked down chute 12184 | -6/Factory | Entered Waste 12195 | -6/Waste | 1 allies followed down the chute 12199 | -6/Waste | EMP discharged 12200 | -6/Waste | Spotted C-40 Crusher 12218 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 12221 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 12222 | -6/Waste | Destroyed C-40 Crusher 12252 | -6/Waste | Lost 4 parts (2n1u1w) 12255 | -6/Waste | Spotted C-40 Crusher 12257 | -6/Waste | Spotted C-40 Crusher 12265 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 12268 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 12273 | -6/Waste | Spotted C-40 Crusher 12277 | -6/Waste | Spotted C-40 Crusher 12280 | -6/Waste | Spotted C-40 Crusher 12295 | -6/Waste | Discovered new exit (range 10) 12299 | -6/Waste | EMP discharged 12299 | -6/Waste | Lost 4 parts (1n3u) 12299 | -6/Waste | System corruption reached 10% 12299 | -6/Waste | Entered Factory 12301 | -6/Factory | Identified exit to DSF 12301 | -6/Factory | Entered DSF 12330 | -6/DSF | Additional patrols routed to DSF 12372 | -6/DSF | Core integrity fell below 50% 12375 | -6/DSF | Discovered new exit (range 19) 12393 | -6/DSF | Entered Factory 12393 | -5/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 12437 | -5/Factory | Discovered new exit (range 20) 12465 | -5/Factory | Incoming investigation squad redirected 12523 | -5/Factory | Entered another Factory area 12523 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12971 | -4/Factory | Found Prototype Hackware 12971 | -4/Factory | Identified Exp. Hacking Suite 13016 | -4/Factory | Garrison activated, responded to threat 13087 | -4/Factory | Identified exit to Upper Caves 13087 | -4/Factory | Identified exit to Armory 13143 | -4/Factory | Entered Upper Caves 13145 | -4/Upper Caves | Learned location of 1 exit from Research 13214 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 13302 | -4/Upper Caves | Encountered a Warlord checkpoint 13338 | -4/Upper Caves | Spotted B-86 Titan 13378 | -4/Upper Caves | Discovered new exit (range 16) 13390 | -4/Upper Caves | Entered another Upper Caves area 13445 | -4/Upper Caves | Discovered new exit (range 21) 13457 | -4/Upper Caves | Learned Armory emergency access door positions 13457 | -4/Upper Caves | Learned Armory security intel 13484 | -4/Upper Caves | Attacked by a delusional Derelict stockpiling Unaware 13762 | -4/Upper Caves | Learned Research garrison access intel 13789 | -4/Upper Caves | Learned Research emergency access door positions 13829 | -4/Upper Caves | Discovered new exit (range 12) 13839 | -4/Upper Caves | Entered Zhirov 13839 | -4/Zhirov | Discovered new exit (range 3) 13870 | -4/Zhirov | Met Zhirov 13877 | -4/Zhirov | Learned location of Quarantine (-3) 13877 | -4/Zhirov | Learned location of Testing (-2) 13877 | -4/Zhirov | Learned location of Command (-1) 13884 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 13888 | -4/Zhirov | Build established: Hacker-Ninja 13918 | -4/Zhirov | Found Alien Artifact 13919 | -4/Zhirov | Identified Integrated Dissipator 13919 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 13925 | -4/Zhirov | Found Alien Artifact 13937 | -4/Zhirov | Entered Proximity Caves 14028 | -3/Proximity Caves | Spotted B-86 Titan 14112 | -3/Proximity Caves | Discovered new exit (range 11) 14142 | -3/Proximity Caves | Entered Research 14142 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 14143 | -3/Research | Identified exit to Research 14145 | -3/Research | Loaded intel: 4 garrison access locations 14241 | -3/Research | Identified Transdimensional Reconstructor 14362 | -3/Research | Spotted B-86 Titan 14416 | -3/Research | Spotted B-86 Titan 14495 | -3/Research | Entered another Research area 14495 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 14555 | -2/Research | Discovered new exit (range 12) 14556 | -2/Research | Identified exit to Testing 14565 | -2/Research | Entered Testing 14565 | -2/Testing | Spotted PY-FU6MZ6VKJ9 14567 | -2/Testing | Protovariant out of control (PY-FU6MZ6VKJ9) 14584 | -2/Testing | Found Exp. Hacking Suite 14593 | -2/Testing | Spotted Striker 14605 | -2/Testing | Found Prototype Device 14605 | -2/Testing | Identified Exp. Weapon Cycler 14606 | -2/Testing | Garrison activated, responded to threat 14608 | -2/Testing | Found Prototype Device 14608 | -2/Testing | Identified Exp. Force Field 14610 | -2/Testing | Found Prototype Device 14610 | -2/Testing | Identified Exp. ECM Suite 14668 | -2/Testing | Repaired Lrn. Terrain Scanner 14698 | -2/Testing | Repaired Fusion Reactor 14734 | -2/Testing | Found Prototype Device 14735 | -2/Testing | Identified Exp. Hardlight Generator 14760 | -2/Testing | Found Lgt. Regenerative Plating 14784 | -2/Testing | Discovered new exit (range 12) 14815 | -2/Testing | Search patrols dispatched 14844 | -2/Testing | Identified exit to Access 14871 | -2/Testing | Entered Access 14871 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 14895 | -1/Access | Identified exit to Command 14895 | -1/Access | Identified exit to Surface 15012 | -1/Access | Spotted B-99 Colossus 15049 | *** | Escaped! Last Messages --------------- 15042_ U-05 Engineer lays Concrete. 15042_ Slug penetrates Sealed Heavy Doors. 15042_ Penetrated by Slug. 15042_ Fusion Reactor destroyed. 15042_ Slug penetrates W-44 Eye. 15042_ Penetrated by Slug. 15042_ Lance destroyed. 15042_ Penetrated by Slug. 15043_ The unstable cave ceiling collapses. 15044_ U-05 Engineer lays Concrete. 15046_ Knocked back. 15046_ Slug penetrates Sealed Heavy Doors. 15046_ Slug penetrates U-05 Engineer. 15046_ Slug penetrates Terminal. 15046_ U-05 Engineer lays Concrete. 15048_ K-01 Serf cleans the Terminal. 15048_ U-05 Engineer lays Concrete. 15049_ Slug penetrates Sealed Heavy Doors. 15049_ Penetrated by Slug. 15049_ U-05 Engineer destroyed. 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""? ?## ==! ### =# w###+ | | ?###?#??? # ?" ?## = = ### % "" #R # | | ? ?###### #? Y"? #?# %%% ### """" # # | | ? ?#?##?#?# ?"? ### #"# """" # # | | ???#?#?## ? ?"" ## | w ## """" # # " | | ? ?##??## # ?"" ###""%! ### """" # # " | | ? ##??##? ? ?? ??#""= ### """" # # " | | ??#####?# # ###"" ### "" # # | | ??##??### #?? ??#T # "" R # | | ???###### ##?###?###"" # t # # | | ??##?#### ?#########"" # #### | | ???#?##? #?##??###"" ######### ##?? | | ???? H ? R % % #### | | ??????? ?? ? ? | | ?????## ############## # = # ######### #### | | ??#???#?+######?#?####### ? #?? ###? | | ???? ??? ?? ??###??### # # ?##? ##?? | | ???????? ? ?#?###?#### "? ??? ??? #??? | | ?????????? ? ##?#??##?###### #"""? ????# ##?# | | ??????????? ? ?#####?#??#######? ""?? ? ???# #### | | ????????? ?? ??################ " ? ?##? ?? | | ????????????? #########?####?#?# ? ??? #?? #? | | ????????????? #?##########???### ? ? ?? ### ?#? | | ?????????????????##?##?##?#####?###??#?#??#?# ?## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 72 Energy Generation 23 Energy Capacity 895 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 16 Terrain Scan Range 24 Terrain Scan Density 210 Cloak Strength 3 Additional Mass Support 6 Base Temperature (-) 100 Armor Coverage 300 Resistance: TH 30 Propulsion Shielding 90 Phase Shifting 5 Evasion (%) 66 Targeting Accuracy 8 Melee Accuracy 6 Recoil Reduction 4 Energy Filtering 30 Offensive Hacking 46 Defensive Hacking 20 Item Schematics ----------------- Hrd. Heavy Armor Plating | -9/Storage | Hacked Cesium-ion Thruster | -9/Storage | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Exp. Propulsion Shielding | -7/Data Miner | Free Shock Maul | -7/Data Miner | Free Arm. Medium Treads | -7/Data Miner | Free Imp. Recalibrator | -7/Data Miner | Free Lrn. Proton Cannon | -7/Data Miner | Free Lgt. Antimatter Reactor | -7/Data Miner | Free Imp. System Guard | -7/Data Miner | Free Angular Momentum Engine | -6/Factory | Scanalyzed Mni. Assault Cannon | -6/Factory | Scanalyzed Hvy. Assault Rifle | -6/Factory | Scanalyzed Hvy. Flail | -6/Factory | Scanalyzed Flak Gun | -6/Factory | Scanalyzed Hardlight Generator | -6/Factory | Scanalyzed Ion Cannon | -6/Factory | Scanalyzed VTOL Module | -4/Factory | Scanalyzed Matter Compressor | -4/Factory | Scanalyzed Micro-nuke Launcher | -4/Factory | Scanalyzed Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Cld. Gravmag System | -2/Testing | Scanalyzed Exp. EM Disruption Field | -2/Testing | Archive Zero-point Reactor | -2/Testing | Archive Helical Railgun | -2/Testing | Archive Med. Regenerative Plating | -2/Testing | Hacked Hvy. Regenerative Plating | -2/Testing | Hacked Prc. Phase Gun | -2/Testing | Archive Hdn. Centrium Wheel | -2/Testing | Archive Exp. ECM Suite | -2/Testing | Scanalyzed Robot Schematics ------------------ L-41 Fighter | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free X-62 Marksman | -7/Data Miner | Free Y-64 Sentinel | -7/Data Miner | Free Fabricated ------------ G-47 Trooper | x3 | -7/Factory | Preloaded Alien Tech Used ----------------- Integrated Dissipator Achievements -------------- None Challenges ------------ None Game ------ Seed LaserWeightGreatsword Manual? 0 Play Time 05:28:15 Cumulative 279.0 hours Start 2022.03.24 @ 13:45:29 End 2022.03.25 @ 11:26:56 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 186 Rogue 186 Adventurer 0 Explorer 0 Win Type 0 Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 64 Gallery% 72 Achievement% 53 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 380be544-b83b-441f-a8bc-6c4798189a2f