Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.28 @ 23:46:02 Player: Duduxx Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (57) 285 Value Destroyed (1546) 1546 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (211) 211 TOTAL SCORE: 4122 Bonus ------- High Alert Combat Kills 11 Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 290/300 Energy 64/100 System Corruption 34% Temperature Cool (27) Movement Core (400) Ox7 Location -8/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Large Storage Unit > --- WEAPON (2) ------- Heavy Laser > --- INVENTORY (15) --- Heavy Laser Heavy Laser Rocket Launcher Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Gravmag System Gravmag System Gravmag System > --- UTILITY ---------- Large Storage Unit Melee Analysis Suite Core Shielding Improved Recalibrator > --- WEAPON ----------- Maul Heavy Hammer > --- INVENTORY -------- Gravmag System Heavy Laser Heavy Laser Heavy Laser Heavy Laser Rocket Launcher [Rating: 29] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Gravmag System Utility Melee Analysis Suite Device Seismic Detector Storage Small Storage Unit Processor Melee Analysis Suite Protection Light Armor Plating Weapon Maul Energy Gun Medium Laser Ballistic Gun Assault Rifle Launcher Grenade Launcher Impact Weapon Maul Build | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Slots Evolved 4 | . . 2 . 2 . Power 1 | . . . . 1 . Propulsion 1 | . . 1 . . . Utility 2 | . . 1 . 1 . Weapon . | . . . . . . Parts Attached 59 | 5 5 25 2 6 16 Power 11 | 1 . 4 . 2 4 Engine 11 | 1 . 4 . 2 4 Core . | . . . . . . Reactor . | . . . . . . Propulsion 14 | 1 2 4 2 . 5 Treads 6 | 1 2 1 . . 2 Leg 1 | . . 1 . . . Wheel 4 | . . 2 2 . . Hover 3 | . . . . . 3 Flight . | . . . . . . Utility 18 | 1 1 11 . 4 1 Device 8 | . 1 3 . 3 1 Storage 3 | 1 . 1 . 1 . Processor 3 | . . 3 . . . Hackware . | . . . . . . Protection 4 | . . 4 . . . Artifact . | . . . . . . Weapon 16 | 2 2 6 . . 6 Energy Gun 6 | . 1 1 . . 4 Energy Cannon . | . . . . . . Ballistic Gun 4 | 2 1 1 . . . Ballistic Cannon . | . . . . . . Launcher 1 | . . 1 . . . Special Weapon . | . . . . . . Impact Weapon 5 | . . 3 . . 2 Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . 1 . 1 . Corrupted Parts 2 | . . . . . 2 System Corruption 24 | . . . . . 24 Parts Lost 36 | . . 16 . 1 19 Power 8 | . . 3 . . 5 Propulsion 13 | . . 5 . 1 7 Utility 8 | . . 4 . . 4 Weapon 7 | . . 4 . . 3 Highest Loss Streak 12 | . . 9 . 1 12 To Critical Strikes . | . . . . . . Average Slot Usage (%) 76 | . 87 73 79 89 66 Engine 11 | . 14 8 11 16 13 Treads 8 | . 19 13 . . 4 Leg 2 | . . 1 11 . . Wheel 4 | . . . 2 18 8 Device 4 | . 11 7 . 4 . Storage 7 | . 14 8 . 4 9 Processor 5 | . . 5 11 9 5 Protection 9 | . . 7 22 18 6 Energy Gun 4 | . . 10 . . 4 Ballistic Gun 4 | . 27 2 . . . Impact Weapon 11 | . . 8 22 18 11 Peak Build Rating 29 | 5 7 12 15 23 29 Average Rating 11 | 3 6 9 12 20 16 On Entrance 10 | . 5 7 12 15 21 Naked Turns . | . . . . . . Heaviest Build 44 | 11 13 34 17 44 42 Greatest Support 46 | 20 40 46 20 20 40 Greatest Overweight (x) 8 | . . 4 1 2 8 Average Overweight (x) . | . . . . 1 1 Largest Inventory Capacity 15 | 8 8 15 5 15 15 Average Capacity 9 | 7 8 7 5 9 15 Most Carried 11 | 2 4 5 3 11 11 Average Carried 4 | 1 3 2 2 6 7 Final Capacity 15 | 8 8 5 5 15 15 Final Carried 10 | 2 4 2 3 10 3 Class Distribution -------------------- 44% | Mutant 43% | Scavenger-Gladiator 9% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Gladiator | -9/Mines Scavenger-Gladiator | -8/Materials Scavenger-Mutant | -8/Garrison Resources | -11 -10 -9 -9 -8 -8 ----------- Run | Yrd Mat Mat Min Mat Gar Matter Collected 865 | 155 185 295 40 55 135 Remotely . | . . . . . . Salvage Created 1908 | . 233 950 93 166 466 Parts 80 | . 16 41 4 6 13 Haulers Intercepted . | . . . . . . Recyclers Shooed 1 | . . 1 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Combat Hostiles Destroyed 46 | . 7 21 1 2 15 Melee 10 | . . 6 . 1 3 Guns 20 | . 7 8 . . 5 AOE 1 | . . 1 . . . Classes Destroyed 12 | . 4 5 3 . . Worker 1 | . . 1 . . . Builder 3 | . . . 3 . . Tunneler 2 | . . . 2 . . Recycler 2 | . 1 1 . . . Mechanic 2 | . 1 . . 1 . Watcher 2 | . . 1 . 1 . Swarmer 13 | . 6 . . . 7 Grunt 20 | . 1 16 . . 3 Brawler 3 | . . 1 . . 2 Duelist 2 | . . 1 . . 1 Sentry 7 | . . 3 . 2 2 Assembled 1 | . . . 1 . . Best Kill Streak 7 | . 5 7 2 2 6 Combat Bots Only 7 | . 4 7 1 1 6 Max Kills in Single Turn 2 | . 1 2 1 1 2 Gunslinging 1 | . . . . . 1 Exploded 1 | . . 1 . . . Melee 1 | . . 1 . 1 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -8 -------- Run | Yrd Mat Mat Min Mat Gar Hostile Shots Fired 445 | . 49 182 15 10 189 Missed 112 | . 14 41 2 1 54 Damage Taken 4134 | . 295 1695 178 138 1828 Core 955 | . 54 347 . 24 530 Absorbed by Shields . | . . . . . . Redirected to Shielding 40 | . . 4 . 6 30 Core Remaining (%) 63 | 100 78 . 13 . . Volleys Fired 68 | . 21 29 . . 18 Largest 2 | . 2 2 . . 2 Hottest 138 | . 40 106 . . 138 Shots Fired 117 | . 42 51 . . 24 Gun 113 | . 42 47 . . 24 Cannon . | . . . . . . Launcher 4 | . . 4 . . . Special . | . . . . . . Kinetic 55 | . 42 13 . . . Thermal 58 | . . 34 . . 24 Explosive 4 | . . 4 . . . Electromagnetic . | . . . . . . Robot Hit Streak 11 | . 3 11 . . 5 Robot Miss Streak 4 | . 4 2 . . 3 Penetration Max . | . . . . . . Secondary Targets 6 | . 2 2 . . 2 Max Gunslinging Chain 1 | . 1 1 . . 1 Shots Hit Robots 135 | . 20 59 7 8 41 Core Hits 54 | . 11 30 1 2 10 Critical Kills 2 | . . . 1 . 1 Critical Parts Destroyed 16 | . . 5 1 3 7 Critical Strikes 23 | . . 10 2 3 8 Burn 5 | . . 5 . . . Smash 18 | . . 5 2 3 8 Melee Attacks 82 | . . 24 9 9 40 Impact 82 | . . 24 9 9 40 Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 8 | . . 1 6 1 . Combat Hostiles . | . . . . . . Follow-up Attacks 7 | . . 1 2 1 3 Damage Inflicted 3804 | . 226 1587 467 316 1208 Guns 1018 | . 223 528 . . 267 Cannons . | . . . . . . Explosions 236 | . . 236 . . . Melee 2538 | . . 814 467 316 941 Ramming 12 | . 3 9 . . . Kinetic 349 | . 223 126 . . . Thermal 669 | . . 402 . . 267 Explosive 236 | . . 236 . . . Electromagnetic . | . . . . . . Impact 2538 | . . 814 467 316 941 Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 34 | . . . . . 34 Average Corruption 18 | . . . . . 18 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 13 | . . . . . 13 Message Errors 2 | . . . . . 2 Matter Fused 4 | . . . . . 4 Heat Flow Errors 2 | . . . . . 2 Energy Discharges 2 | . . . . . 2 Parts Rejected 1 | . . . . . 1 Data Loss (major) 1 | . . . . . 1 Misdirections 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 984 | . . 323 227 93 341 Projectiles . | . . . . . . Explosions . | . . . . . . Melee 984 | . . 323 227 93 341 Knockbacks 8 | . . 5 1 . 2 Impact 8 | . . 5 1 . 2 Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 71 | . . 71 . . . Shots 2 | . . 2 . . . Rammed 4 | . 1 3 . . . Targets Rammed 5 | . 2 3 . . . Kicked . | . . . . . . Crushed 1 | . 1 . . . . Highest Temperature 442 | . 6 346 4 . 442 Average Temperature 145 | . 6 116 2 . 182 Received Heat Transfer 1476 | . 18 894 60 36 468 Effects 6 | . . 2 . . 4 Shutdowns 3 | . . . . . 3 Interference 2 | . . 2 . . . Damage (minor) 1 | . . . . . 1 Siege Activations . | . . . . . . Robots Corrupted 19 | . . 7 4 1 7 Combat Hostiles 15 | . . 6 1 1 7 Parts Fried 23 | . . 6 6 3 8 Impact Corruptions 36 | . . 10 10 3 13 Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | . . 2 . . . Heat Transferred 1924 | . . 1406 . . 518 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Peak Influence 418 | . 240 418 187 183 325 Initial 162 | . . 101 162 72 105 Average 198 | . 143 251 173 115 237 Maximum Alert Level 2 | . 1 2 . . 1 Low Security (%) 52 | 100 57 27 100 100 22 Level 1 43 | . 42 60 . . 77 Level 2 4 | . . 11 . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 2 | . 1 1 . . . Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 2 | . 1 1 . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Mat Gar Distress Signals 3 | . . 3 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 76 | . 13 28 6 6 23 Peak Tracking Total 12 | . 5 7 4 3 12 Tactical Retreats 5 | . 1 1 . . 3 Traps | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Traps Triggered 4 | . 3 . . . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 1 | . . 1 . . . Machines | -11 -10 -9 -9 -8 -8 ---------- Run | Yrd Mat Mat Min Mat Gar Machines Disabled 3 | . . 3 . . . Max in Single Turn 2 | . . 2 . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Mat Gar Machines Accessed 4 | . 2 . 1 1 . Terminals 2 | . 2 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Total Hacks 6 | . 3 . 1 2 . Successful 4 | . 2 . 1 1 . Failed 2 | . 1 . . 1 . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 3 | . 3 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 2 | . . . . 2 . Terminal Hacks 3 | . 2 . 1 . . Record 1 | . 1 . . . . Prototype ID Bank 1 | . 1 . . . . Open Door 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . . 1 . Unlock Access 1 | . . . . 1 . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 1 | . 1 . . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 ------------ Run | Yrd Mat Mat Min Mat Gar Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -8 -------- Run | Yrd Mat Mat Min Mat Gar Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . . 1 . . Drone Launches 6 | . . . . 6 . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -8 ------------- Run | Yrd Mat Mat Min Mat Gar Turns Passed 2019 | 68 277 676 331 203 464 Spaces Moved 1026 | 40 128 287 184 150 237 Core 31 | 4 . 25 . . 2 Treads 434 | 36 128 214 . . 56 Legs 192 | . . 46 146 . . Wheels 365 | . . 2 38 150 175 Hover 4 | . . . . . 4 Flight . | . . . . . . Fastest Speed 50 | 50 160 50 80 80 95 Average Speed 143 | 149 160 159 167 100 122 Slowest Speed 450 | 160 160 330 190 110 450 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 30 | 4 34 32 63 14 33 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched 2 | . . . 2 . . Spaces Dug . | . . . . . . Terrain Destroyed 17 | . . 17 . . . Melee . | . . . . . . Projectile . | . . . . . . AOE 17 | . . 17 . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Mat Gar Total 1307 | 46 159 410 192 188 312 Wait 32 | . 1 24 . 4 3 Move 1022 | 39 127 286 183 150 237 Hop . | . . . . . . Pick Up 25 | 2 3 6 1 11 2 Fast Attach 32 | 5 3 16 2 2 4 Attach 19 | . 1 7 . 3 8 Detach 9 | . . 7 . 2 . Swap 8 | . 1 2 . 1 4 Drop 13 | . . 7 . 5 1 Fire 68 | . 21 29 . . 18 Melee 71 | . . 23 6 7 35 Ram . | . . . . . . Kick . | . . . . . . Crush 5 | . 2 3 . . . Escape Stasis . | . . . . . . Rewire 3 | . . . . 3 . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -8/Garrison History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 69 | -11/Scrapyard | Entered Materials 289 | -10/Materials | Discovered new exit (range 16) 321 | -10/Materials | Build established: Mutant 346 | -10/Materials | Entered another Materials area 346 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 768 | -9/Materials | Lost 9 parts (2p3n1u3w) 800 | -9/Materials | Core integrity fell below 50% 857 | -9/Materials | Destroyed 7 combat bots 860 | -9/Materials | Lost 3 parts (1p1n1u) 892 | -9/Materials | Core integrity fell below 20% 917 | -9/Materials | Discovered new exit (range 10) 1022 | -9/Materials | Entered Mines 1108 | -9/Mines | Learned Materials emergency access door positions 1131 | -9/Mines | Build established: Scavenger-Gladiator 1149 | -9/Mines | Assembled infested the area 1154 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1168 | -9/Mines | Found the Drone Emporium 1179 | -9/Mines | Found Prototype Device 1345 | -9/Mines | Discovered new exit (range 11) 1353 | -9/Mines | Entered Materials 1353 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1361 | -8/Materials | Identified Splice Drone Bay 1556 | -8/Materials | Identified exit to Garrison 1556 | -8/Materials | Entered Garrison 1634 | -8/Garrison | Triggered checkpoint 1766 | -8/Garrison | Triggered checkpoint 1837 | -8/Garrison | System corruption reached 10% 1862 | -8/Garrison | System corruption reached 30% 1867 | -8/Garrison | Lost 12 parts (3p5n3u1w) 1957 | -8/Garrison | Core integrity fell below 50% 2011 | -8/Garrison | Core integrity fell below 20% 2020 | -8/Garrison | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- 01976_ Lgt. Ion Engine destroyed. 01978_ Power failure, Rnf. Ion Engine shutdown. 01983_ System corrupted: Matter fused (-7). 01989_ Destroyed Melee Analysis Suite. 01989_ L-31 Rogue system corrupted by crushing effect. 01989_ L-31 Rogue knocked back. 01992_ Hvy. Laser destroyed. 02000_ Rnf. Ion Engine destroyed. 02004_ Lgt. Treads destroyed. 02004_ L-31 Rogue suffers critical hit (Smash). 02004_ Destroyed Imp. Ion Engine. 02004_ L-31 Rogue system corrupted by crushing effect. 02005_ L-31 Rogue system terminally corrupted. 02008_ Critical hit (Burn: +37). 02012_ System corrupted: Substantial component data lost. 02013_ Critical hit (Burn: +37). 02014_ Maul destroyed. 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