Cogmind - Beta 11 X2 @@@ ROGUE MODE // 2021.03.04 @ 18:40:01 Player: Luigi Panache Result: Destroyed by P-70 Sage with High-powered Shock Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (19) 3800 Robots Destroyed (127) 635 Value Destroyed (3668) 3668 Prototype IDs (20) 400 Alien Tech Used (2) 400 Bonus (445) 445 TOTAL SCORE: 12348 Bonus ------- High Alert Combat Kills 135 Follower Combat Kills 191 Met Zhirov 300 Friendly Fire -181 Cogmind --------- Core Integrity 0/1150 Matter 250/300 Energy 519/520 System Corruption 11% Temperature Cool (0) Movement Rolling (90) Location -4/Factory Parts ------- > --- POWER (1) -------- Micro Fission Core > --- PROPULSION (5) --- Improved Heavy Treads Centrium Wheel > --- UTILITY (11) ----- Energy Well Advanced Signal Interpreter Improved Target Analyzer Advanced Hacking Suite Makeshift System Shield > --- WEAPON (2) ------- CR-A16's Pointy Stick > --- INVENTORY (5) ---- Medium Storage Unit Precision Rocket Launcher Great Maul Peak State ------------ > --- POWER ------------ Makeshift Power Source > --- PROPULSION ------- Antigrav System Cooled Gravmag System Cooled Gravmag System Cooled Gravmag System > --- UTILITY ---------- Experimental Cooling System Medium Storage Unit Advanced Signal Interpreter Advanced Melee Analysis Suite Improved Target Analyzer Improved Utility Shielding Improved Utility Shielding Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Makeshift System Shield > --- WEAPON ----------- CR-A16's Pointy Stick > --- INVENTORY -------- High-capacity Matter Pod Transdimensional Reconstructor Gauss Rifle Precision Rocket Launcher Great Maul Phasing Sabre [Rating: 87] Favorites ----------- Power Light Nuclear Core Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Cooled Gravmag System Flight Unit Xenon Bombardment Thruster Utility Light Armor Plating Device Heat Sink Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon Gauss Rifle Energy Gun Improved Lightning Gun Ballistic Gun Gauss Rifle Launcher Grenade Launcher Impact Weapon Great Maul Slashing Weapon Phasing Sabre Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Was Fac Slots Evolved 12 | . . . 2 . 2 2 . . . . 2 2 . . . . 2 . . Power . | . . . . . . . . . . . . . . . . . . . . Propulsion 3 | . . . 1 . . 1 . . . . . 1 . . . . . . . Utility 9 | . . . 1 . 2 1 . . . . 2 1 . . . . 2 . . Weapon . | . . . . . . . . . . . . . . . . . . . . Parts Attached 130 | 2 6 1 20 15 18 4 7 2 11 2 1 5 1 . 2 5 12 . 16 Power 8 | . . . 1 1 2 . 1 . . . . 1 . . . 1 . . 1 Engine 3 | . . . 1 1 . . . . . . . . . . . 1 . . . Core 5 | . . . . . 2 . 1 . . . . 1 . . . . . . 1 Reactor . | . . . . . . . . . . . . . . . . . . . . Propulsion 38 | 2 3 . 6 4 6 1 1 . 4 . 1 1 . . . . 5 . 4 Treads 22 | . 2 . 5 4 6 1 1 . . . . . . . . . 1 . 2 Leg 1 | . 1 . . . . . . . . . . . . . . . . . . Wheel 4 | 2 . . . . . . . . . . . . . . . . . . 2 Hover 4 | . . . . . . . . . . . . . . . . . 4 . . Flight 7 | . . . 1 . . . . . 4 . 1 1 . . . . . . . Utility 48 | . 1 1 3 4 9 3 3 2 3 . . 3 . . 2 . 6 . 8 Device 4 | . . . 1 . . . . . . . . . . . . . 1 . 2 Storage 5 | . 1 . . 1 . . . . 1 . . . . . . . 1 . 1 Processor 8 | . . . . . . . 1 . . . . 1 . . . . 2 . 4 Hackware 7 | . . . . . . 2 . 1 2 . . . . . 1 . 1 . . Protection 24 | . . 1 2 3 9 1 2 1 . . . 2 . . 1 . 1 . 1 Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 36 | . 2 . 10 6 1 . 2 . 4 2 . . 1 . . 4 1 . 3 Energy Gun 8 | . . . 7 1 . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . Ballistic Gun 9 | . 1 . 1 3 1 . 1 . 1 . . . . . . . . . 1 Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . Launcher 10 | . 1 . 2 2 . . 1 . . 1 . . . . . 2 1 . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . 1 . . . . . . . . . . Slashing Weapon 3 | . . . . . . . . . 1 . . . 1 . . . . . 1 Piercing Weapon 5 | . . . . . . . . . 1 1 . . . . . 2 . . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 10 | . . . 2 3 . . . . . . . . . . 2 . 3 . . Parts Lost 49 | . 2 . 2 3 2 . 6 1 . . 1 1 . 1 . 3 12 2 13 Power 4 | . . . . . . . 1 . . . . 1 . . . 1 1 . . Propulsion 13 | . 1 . . . . . 1 . . . 1 . . . . . 7 1 2 Utility 24 | . . . 1 1 2 . 3 1 . . . . . 1 . 1 4 1 9 Weapon 8 | . 1 . 1 2 . . 1 . . . . . . . . 1 . . 2 Highest Loss Streak 7 | . 2 . 2 2 1 . 5 1 . . 1 1 . 1 . 2 7 2 6 Average Slot Usage (%) 91 | . 82 97 91 97 95 96 91 98 96 100 84 94 98 94 96 94 76 46 62 Engine 4 | . 14 14 11 11 7 . . . . . . . . . . 1 3 . . Core 2 | . . . . . 1 7 4 7 7 7 6 5 5 5 5 . . . 3 Treads 20 | . 8 28 30 33 27 28 29 30 17 . . . . . . . 1 2 3 Flight 4 | . . . . . . . . . 12 30 26 29 29 29 29 29 13 . . Storage 8 | . 14 14 11 11 9 7 7 7 7 7 6 5 5 5 5 5 5 2 3 Processor 3 | . . . . . . . 2 7 6 . . 5 5 5 5 5 11 15 16 Hackware 9 | . . . . . . 10 15 13 18 30 26 23 23 23 25 28 20 21 19 Protection 16 | . . 11 13 20 32 25 14 15 11 7 6 17 17 11 11 11 9 . . Energy Gun 5 | . 8 . 14 10 9 7 1 . . . . . . . . . . . . Ballistic Gun 7 | . 19 14 5 9 9 7 12 15 10 . . . . . . . . . 2 Naked Turns . | . . . . . . . . . . . . . . . . . . . . Heaviest Build 77 | 12 18 21 30 66 77 70 67 63 62 29 24 26 28 28 25 22 32 21 19 Greatest Support 98 | 26 40 40 60 60 60 80 83 83 83 24 24 28 28 28 28 22 48 16 98 Greatest Overweight (x) 5 | . 1 . 5 1 1 1 . . 2 1 . . . . . . 1 1 3 Average Overweight (x) . | . . . . . 1 . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 10 10 10 20 20 20 20 20 20 10 10 10 10 10 10 10 15 15 5 Average Capacity 14 | 8 9 10 10 12 20 20 20 20 16 10 10 10 10 10 10 10 11 10 5 Most Carried 20 | 6 10 8 10 12 20 20 20 20 20 10 10 9 5 5 10 10 10 7 5 Average Carried 12 | 6 7 8 9 10 17 19 18 17 16 9 9 5 5 5 6 10 8 6 3 Final Capacity 20 | 8 10 10 10 20 20 20 20 20 10 10 10 10 10 10 10 10 15 5 5 Final Carried 20 | 6 8 8 10 12 20 20 16 20 10 10 10 5 5 5 10 10 7 5 3 Class Distribution -------------------- 33% | Scavenger-Mutant 29% | Mutant 18% | Hacker-Sprinter 18% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Zion Hacker-Sprinter | -6/Proximity Caves Hacker-Sprinter | -6/Factory Hacker-Sprinter | -5/Factory Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Zhirov Hacker-Sprinter | -4/Proximity Caves Hacker-Sprinter | -4/Factory Hacker-Mutant | -4/Waste Hacker-Mutant | -4/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 ----------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Was Fac Matter Collected 2857 | 220 348 20 421 316 319 108 172 137 55 185 . 195 60 . . 90 62 92 57 Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 4298 | . 317 . 1028 583 1012 396 346 50 . 33 . . 67 . . 97 201 . 168 Parts 262 | . 28 . 77 33 48 11 20 3 . 1 . . 4 . . 10 21 . 6 Haulers Intercepted 8 | . 1 . 2 3 1 1 . . . . . . . . . . . . . Recyclers Shooed 4 | . 1 . 1 . 2 . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 24 | . . . . . . . 16 3 . . . . 4 . . 1 . . . Prevented 1 | . . . . . . . 1 . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Was Fac Combat Hostiles Destroyed 90 | . 9 . 23 12 15 1 6 1 . 5 . . 1 . . 8 7 . 2 Melee 6 | . . . . . . . . . . . . . 1 . . . 3 . 2 Guns 51 | . 9 . 12 9 14 1 5 1 . . . . . . . . . . . AOE 31 | . . . 11 3 . . . . . 5 . . . . . 8 4 . . Classes Destroyed 13 | . 4 . 6 . 1 1 1 . . . . . . . . . . . . Worker 11 | . . . 2 2 3 4 . . . . . . . . . . . . . Builder 2 | . . . 1 . . . . . . . . . . . . . 1 . . Tunneler 4 | . 1 . 1 . . 2 . . . . . . . . . . . . . Hauler 8 | . 1 . 2 3 1 1 . . . . . . . . . . . . . Recycler 7 | . . . 1 . 3 3 . . . . . . . . . . . . . Operator 3 | . . . . . 2 . 1 . . . . . . . . . . . . Watcher 1 | . . . 1 . . . . . . . . . . . . . . . . Swarmer 35 | . 6 . 6 3 4 . . . . 3 . . . . . 8 5 . . Grunt 29 | . 3 . 11 4 7 . 3 . . 1 . . . . . . . . . Duelist 2 | . . . 1 . 1 . . . . . . . . . . . . . . Sentry 17 | . . . 5 5 3 . 1 . . 1 . . . . . . . . 2 Hunter 2 | . . . . . . 1 . . . . . . 1 . . . . . . Programmer 5 | . . . . . . . 2 1 . . . . . . . . 2 . . Thug 1 | . . . 1 . . . . . . . . . . . . . . . . Best Kill Streak 11 | . 9 . 7 6 6 11 5 1 . 5 . . 1 . . 4 4 . 1 Combat Bots Only 7 | . 7 . 6 6 4 1 5 1 . 5 . . 1 . . 4 4 . 1 Max Kills in Single Turn 4 | . 1 . 4 2 2 4 1 1 . 3 . . 1 . . 3 4 . 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . 2 2 . . . . . 3 . . . . . 3 4 . . Melee 1 | . . . . . . . . . . . . . 1 . . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Was Fac Damage Taken 8085 | . 329 21 777 745 536 100 1036 46 . 150 69 142 41 151 . 456 1626 34 1826 Core 1885 | . 93 11 41 178 62 . 103 . . 20 42 . 18 51 . 176 533 . 557 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . Core Remaining (%) 77 | 100 . 58 . 45 88 . . . . 82 95 . . . . 75 . . . Volleys Fired 230 | . 35 . 57 32 40 12 33 4 . 8 . . . . . 7 1 . 1 Largest 2 | . 2 . 2 2 2 2 2 2 . 1 . . . . . 1 1 . 1 Hottest 90 | . 60 . 90 83 88 88 88 56 . 43 . . . . . 43 43 . 33 Shots Fired 389 | . 63 . 100 52 80 24 45 8 . 8 . . . . . 7 1 . 1 Gun 347 | . 63 . 82 47 80 24 42 8 . . . . . . . . . . 1 Cannon . | . . . . . . . . . . . . . . . . . . . . Launcher 42 | . . . 18 5 . . 3 . . 8 . . . . . 7 1 . . Special . | . . . . . . . . . . . . . . . . . . . . Kinetic 184 | . 38 . 24 27 40 12 34 8 . . . . . . . . . . 1 Thermal . | . . . . . . . . . . . . . . . . . . . . Explosive 39 | . . . 18 5 . . . . . 8 . . . . . 7 1 . . Electromagnetic 166 | . 25 . 58 20 40 12 11 . . . . . . . . . . . . Robot Hit Streak 17 | . 5 . 15 17 13 7 12 15 . 6 . . . . . 8 2 . . Robot Miss Streak 7 | . 3 . 7 3 2 2 2 3 . 1 . . . . . 4 . . 1 Penetration Max 1 | . . . . . 1 1 1 . . . . . . . . . . . . Secondary Targets 7 | . 1 . 1 1 4 . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 1 1 . . . . . . . . . . . . . . Shots Hit Robots 290 | . 35 . 74 39 51 17 38 4 . 6 . . 1 . . 3 13 . 9 Core Hits 190 | . 14 . 59 20 32 14 16 2 . 7 . . 1 . . 10 11 . 4 Critical Hits 5 | . 1 . . . 2 2 . . . . . . . . . . . . . Critical Kills 1 | . . . . . 1 . . . . . . . . . . . . . . Critical Parts Destroyed 4 | . 1 . . . 1 2 . . . . . . . . . . . . . Melee Attacks 45 | . . . . . . . . . . . . . 6 . . . 26 . 13 Impact . | . . . . . . . . . . . . . . . . . . . . Slashing 6 | . . . . . . . . . . . . . 6 . . . . . . Piercing 39 | . . . . . . . . . . . . . . . . . 26 . 13 Sneak Attacks 2 | . . . . . . . . . . . . . . . . . 1 . 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . Damage Inflicted 9949 | . 362 3 1796 1228 1209 1144 1158 103 . 819 . . 67 . . 719 930 . 411 Guns 4404 | . 362 . 814 641 1209 382 893 103 . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . . . . Explosions 4505 | . . . 982 587 . 762 265 . . 819 . . . . . 719 371 . . Melee 1003 | . . . . . . . . . . . . . 67 . . . 539 . 397 Ramming 37 | . . 3 . . . . . . . . . . . . . . 20 . 14 Kinetic 2053 | . 211 . 139 265 417 185 733 103 . . . . . . . . . . . Thermal 1195 | . . . 260 . . 762 173 . . . . . . . . . . . . Explosive 3218 | . . . 722 587 . . . . . 819 . . . . . 719 371 . . Electromagnetic 2443 | . 151 . 675 376 792 197 252 . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . Slashing 67 | . . . . . . . . . . . . . 67 . . . . . . Piercing 936 | . . . . . . . . . . . . . . . . . 539 . 397 Highest Corruption 11 | . . . . . . . 5 5 5 . . 1 1 1 1 1 4 4 11 Average Corruption 3 | . . . . . . . 4 5 5 . . 1 1 1 1 1 3 4 4 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . Effects 49 | . . . . . . . 13 17 1 . . . . . 1 1 5 2 9 Message Errors 15 | . . . . . . . 3 7 . . . . . . . . 1 2 2 Matter Fused 11 | . . . . . . . 2 7 . . . . . . . . . . 2 Heat Flow Errors 8 | . . . . . . . 1 3 . . . . . . . . 4 . . Energy Discharges 5 | . . . . . . . 2 . . . . . . . . 1 . . 2 Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . 1 Data Loss (minor) 4 | . . . . . . . 2 . . . . . . . 1 . . . 1 Data Loss (major) 3 | . . . . . . . 2 . 1 . . . . . . . . . . Misfires 1 | . . . . . . . 1 . . . . . . . . . . . . Misdirections 1 | . . . . . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 486 | . . . 26 57 . 156 2 . . 130 . . . . . 50 . . 65 Projectiles . | . . . . . . . . . . . . . . . . . . . . Explosions 421 | . . . 26 57 . 156 2 . . 130 . . . . . 50 . . . Melee 65 | . . . . . . . . . . . . . . . . . . . 65 Knockbacks . | . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 327 | . . . 76 . . 32 69 . . . . . . . . 135 10 . 5 Shots 10 | . . . 3 . . 1 3 . . . . . . . . 3 . . . Rammed 7 | . . 1 . . . . . . . . . . . . . . 2 . 4 Targets Rammed 7 | . . 1 . . . . . . . . . . . . . . 2 . 4 Kicked . | . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . Highest Temperature 468 | . 75 . 354 227 468 335 327 245 . 56 3 7 . 18 . . 220 . . Average Temperature 101 | . 42 . 65 74 135 133 110 108 . 22 3 4 . 9 . . 102 . . Received Heat Transfer 1491 | . 99 12 246 216 234 . 279 . . 24 27 36 . 45 . . 84 . 189 Effects 5 | . . . 1 1 2 . 1 . . . . . . . . . . . . Energy Bleed 2 | . . . 1 . . . 1 . . . . . . . . . . . . Interference 1 | . . . . 1 . . . . . . . . . . . . . . . Matter Decay 1 | . . . . . 1 . . . . . . . . . . . . . . Short Circuit 1 | . . . . . 1 . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . 1 . 1 . . . . . . . . . . . . Combat Hostiles 2 | . . . . . 1 . 1 . . . . . . . . . . . . Parts Fried 9 | . 1 . 2 2 4 . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . Heat Transferred 1000 | . . . 300 . . 550 150 . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 6 | . . . 4 . . 1 1 . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Was Fac Peak Influence 705 | . 355 144 705 406 325 489 . . . . 83 194 . . . . 260 15 150 Initial 162 | . . 138 55 162 142 84 . . . . 63 40 . . . . 94 5 10 Average 200 | . 174 138 372 264 150 145 . . . . 75 108 . . . . 173 8 90 Maximum Alert Level 3 | . 1 . 3 2 1 2 . . . . . . . . . . 1 . . Low Security (%) 60 | 100 53 100 24 21 83 84 . . . . 100 100 . . . . 28 100 100 Level 1 28 | . 46 . 33 68 16 . . . . . . . . . . . 71 . . Level 2 10 | . . . 39 9 . 15 . . . . . . . . . . . . . Level 3 . | . . . 2 . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Squads Dispatched 15 | . 2 1 4 1 2 1 . . . . . 2 . . . . 1 . 1 Investigation 6 | . 2 1 1 . . . . . . . . 2 . . . . . . . Extermination 2 | . . . . . . . . . . . . . . . . . 1 . 1 Reinforcement 5 | . . . 2 1 2 . . . . . . . . . . . . . . Assault 2 | . . . 1 . . 1 . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 --------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Was Fac Distress Signals 6 | . 2 . . 1 1 . . . . . 1 . . . . . . . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . Times Spotted 190 | . 21 3 38 14 21 3 11 1 . 4 6 11 1 5 . 10 21 5 15 Peak Tracking Total 9 | . 8 3 6 5 4 1 5 1 . 4 6 7 1 5 . 4 9 5 9 Tactical Retreats 16 | . 3 . . 1 1 . 4 . . . . 1 . 2 . . . . 4 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Was Fac Traps Triggered 6 | . 1 . . 1 . . . . . . . 1 . . . . 3 . . Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 ---------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Was Fac Machines Disabled 26 | . 1 . 4 1 1 16 1 . . . . . . . . . 2 . . Max in Single Turn 16 | . 1 . 1 1 1 16 1 . . . . . . . . . 2 . . Garrison Access 2 | . . . . . . 1 . . . . . . . . . . 1 . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 --------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Was Fac Machines Accessed 39 | . 3 1 7 6 4 1 2 1 . . . 6 . . 4 . 1 . 3 Terminals 23 | . 3 1 6 4 2 1 . . . . . 3 . . . . . . 3 Fabricators 2 | . . . . . . . . . . . . 2 . . . . . . . Repair Stations 2 | . . . . 1 1 . . . . . . . . . . . . . . Recycling Units 2 | . . . . 1 1 . . . . . . . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . 1 . . . . 1 . . Total Hacks 120 | . 13 4 19 11 14 2 7 1 . . . 17 . . 17 . 2 . 13 Successful 65 | . 3 1 10 5 7 1 7 1 . . . 10 . . 17 . 1 . 2 Failed 55 | . 10 3 9 6 7 1 . . . . . 7 . . . . 1 . 11 Catastrophic 9 | . 2 2 2 2 . . . . . . . . . . . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . Manual 38 | . 8 4 8 3 7 . . . . . . 2 . . . . . . 6 Terminals 74 | . 13 4 18 7 8 2 . . . . . 9 . . . . . . 13 Fabricators 5 | . . . . . . . . . . . . 5 . . . . . . . Repair Stations 5 | . . . . 2 3 . . . . . . . . . . . . . . Recycling Units 5 | . . . . 2 3 . . . . . . . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . . . . . . . 3 . . . . 2 . . Terminal Hacks 50 | . 3 1 9 2 2 1 7 1 . . . 6 . . 17 . . . 1 Record 11 | . . . . . . . 6 . . . . . . . 5 . . . . Part Schematic 5 | . . . . . . . . . . . . 1 . . 4 . . . . Robot Analysis 7 | . 1 1 . . . . . . . . . . . . 4 . . . 1 Prototype ID Bank 5 | . . . . . . . . . . . . 1 . . 4 . . . . Open Door 4 | . . . . 2 . . 1 1 . . . . . . . . . . . Level Access Points 1 | . . . . . 1 . . . . . . . . . . . . . . Branch Access Points 5 | . 1 . 1 . 1 1 . . . . . 1 . . . . . . . Terminal Index 1 | . . . . . . . . . . . . 1 . . . . . . . Alert Level 1 | . . . 1 . . . . . . . . . . . . . . . . Unreport Threat 2 | . . . 2 . . . . . . . . . . . . . . . . Dispatch Records 1 | . . . 1 . . . . . . . . . . . . . . . . Hauler Manifests 2 | . . . 1 . . . . . . . . 1 . . . . . . . Registered Prototypes 1 | . . . . . . . . . . . . 1 . . . . . . . Zone Layout 4 | . 1 . 3 . . . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . . 2 . . . . . . . Build 2 | . . . . . . . . . . . . 2 . . . . . . . Repair Station Hacks 4 | . . . . 2 2 . . . . . . . . . . . . . . Scan Component 2 | . . . . 1 1 . . . . . . . . . . . . . . Repair 2 | . . . . 1 1 . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . 1 . . . . . . . . . . . . . . Retrieve Components 1 | . . . . . 1 . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . . . . 1 . . Seal Access 1 | . . . . . . . . . . . . . . . . . 1 . . Unauthorized Hacks 7 | . . . 1 1 2 . . . . . . 2 . . . . . . 1 Terminals 3 | . . . 1 . 1 . . . . . . . . . . . . . 1 Assimilate 1 | . . . . . 1 . . . . . . . . . . . . . . Botnet 1 | . . . . . . . . . . . . . . . . . . . 1 Operators 1 | . . . 1 . . . . . . . . . . . . . . . . Fabricators 2 | . . . . . . . . . . . . 2 . . . . . . . Report 1 | . . . . . . . . . . . . 1 . . . . . . . Prioritize 1 | . . . . . . . . . . . . 1 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . . 1 1 . . . . . . . . . . . . . . Mask 2 | . . . . 1 1 . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . Hacking Detections 28 | . 3 1 7 4 4 1 . . . . . 5 . . . . . . 3 Full Trace Events 6 | . 1 1 2 . 1 . . . . . . 1 . . . . . . . Feedback Events 1 | . . . . . . . . . . . . 1 . . . . . . . Corruption 1 | . . . . . . . . . . . . 1 . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Robots Built 2 | . . . . . . . . . . . . 2 . . . . . . . Matter 570 | . . . . . . . . . . . . 570 . . . . . . . Time 228 | . . . . . . . . . . . . 228 . . . . . . . Total Robot Build Rating 10 | . . . . . . . . . . . . 10 . . . . . . . Part Schematics Acquired 5 | . . . . . . . . . . . . 1 . . 4 . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . Parts Repaired 2 | . . . . 1 1 . . . . . . . . . . . . . . Time 64 | . . . . 32 32 . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components 10 | . . . . . 10 . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 ------------ Run | Scr Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . 1 . . . . . . . . . . . . . Machine Destruction 1 | . . . . . . 1 . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Was Fac Total Allies 5 | . . 2 . . 1 . . . . . . 2 . . . . . . . Largest Group 2 | . . 2 2 . 1 1 1 . . . . 2 . . . . . . . Highest-Rated Group 50 | . . 50 50 . 10 10 10 . . . . 28 . . . . . . . Highest-Rated Ally 31 | . . 31 31 . 10 10 10 . . . . 14 . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . Ally Attacks 26 | . . 1 25 . . . . . . . . . . . . . . . . Total Damage 386 | . . 22 364 . . . . . . . . . . . . . . . . Kills 8 | . . . 8 . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Was Fac Robot Analysis Total 7 | . 1 1 . . . . . . . . . . . . 4 . . . 1 Derelict Logs Recovered 11 | . . 1 . . . . 1 2 1 2 . . 1 1 . 2 . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 ------------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Was Fac Turns Passed 7699 | 6 328 180 988 645 1460 485 664 621 494 67 24 195 138 79 52 328 495 68 382 Spaces Moved 5640 | 3 176 111 481 266 439 251 354 373 693 142 60 361 371 278 154 233 426 93 375 Core 182 | . . . . . . . . . . . . . . . . . . 61 121 Treads 2525 | . 59 111 480 266 439 251 354 373 178 . . . . . . . . . 14 Legs 3 | 1 2 . . . . . . . . . . . . . . . . . . Wheels 357 | 2 115 . . . . . . . . . . . . . . . . . 240 Hover 218 | . . . . . . . . . . . . . . . . . 186 32 . Flight 2355 | . . . 1 . . . . . 515 142 60 361 371 278 154 233 240 . . Fastest Speed 28 | 90 90 160 160 160 260 162 162 162 31 31 31 28 28 28 28 31 28 50 50 Average Speed 105 | 100 115 160 160 179 262 174 162 162 67 31 31 28 28 28 28 31 49 72 83 Slowest Speed 430 | 120 200 160 430 260 265 263 163 162 191 111 31 28 28 28 28 31 116 116 200 Overloaded Moves 130 | . . . . . . . . . . . . . . . . . 98 32 . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped 9 | . . . . . . . . . . . . 6 . 3 . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . 1 . . Exploration Rate (%) 40 | 2 49 31 46 47 41 9 58 57 82 40 3 14 66 52 62 49 20 76 11 Regions Visited 19 Branch Regions 10 Pre-discovered Areas 8 | . . 1 . . . . 1 . 3 . . . . . 3 . . . . Known Exits Taken 11 | . 1 . 1 1 1 1 . . . . 1 1 1 1 1 1 . . . Unknown Exits Taken 6 | 1 . 1 . . . . 1 1 1 1 . . . . . . . . . Scrap Searched 11 | . . 1 . . . . 3 2 3 . . . 1 . . 1 . . . Spaces Dug 5 | . . . . . . . . . . . . . 4 . . . 1 . . Terrain Destroyed 332 | . . . 79 48 1 39 3 . . 43 . . 4 . . 104 11 . . Melee 5 | . . . . . . . . . . . . . 4 . . . 1 . . Projectile 2 | . . . . . 1 . 1 . . . . . . . . . . . . AOE 325 | . . . 79 48 . 39 2 . . 43 . . . . . 104 10 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 --------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Was Fac Total 6923 | 4 239 112 599 382 673 275 399 381 724 154 65 448 396 275 161 477 657 93 409 Wait 774 | . 12 . 15 61 144 2 6 . . 1 4 89 20 1 . 233 186 . . Move 5606 | 2 175 111 480 265 438 250 353 372 692 141 59 348 370 272 153 232 426 92 375 Hop 8 | . . . . . . . . . . . . 6 . 2 . . . . . Pick Up 44 | . 5 . 11 1 15 3 . 3 1 1 . . . . 4 . . . . Fast Attach 57 | . 4 1 6 6 5 2 2 1 5 . . . 1 . 3 1 6 . 14 Attach 31 | . 1 . 3 1 3 1 4 . 4 . 1 5 . . . . 6 . 2 Detach 12 | . 1 . . 1 1 . . . 5 . 1 . . . 1 . 2 . . Swap 44 | 2 1 . 11 8 10 1 1 1 2 2 . . . . . 4 1 . . Drop 67 | . 5 . 16 7 17 4 . . 15 1 . . . . . . 1 1 . Fire 230 | . 35 . 57 32 40 12 33 4 . 8 . . . . . 7 1 . 1 Melee 44 | . . . . . . . . . . . . . 5 . . . 26 . 13 Ram 4 | . . . . . . . . . . . . . . . . . 2 . 2 Kick . | . . . . . . . . . . . . . . . . . . . . Crush 2 | . . . . . . . . . . . . . . . . . . . 2 Escape Stasis . | . . . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -9/Materials (discovered 3 exits: Mat / *Min / *Sto) -9/Storage -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: [*Fac] / [*Zio]) -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac x2) -5/Factory (discovered 4 exits: *Upp x2 / *Ext x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory -4/Waste -4/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 7 | -11/Scrapyard | Entered Materials 229 | -10/Materials | Destroyed 7 combat bots 267 | -10/Materials | Identified exit to Mines 310 | -10/Materials | Build established: Mutant 335 | -10/Materials | Entered Mines 336 | -10/Mines | Learned location of Storage (-9) 347 | -10/Mines | Learned location of 1 exit from Materials 494 | -10/Mines | Discovered new exit (range 8) 515 | -10/Mines | Entered Materials 515 | -9/Materials | Accompanied by 2 allies 515 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 516 | -9/Materials | Identified exit to Materials 520 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 631 | -9/Materials | Identified exit to Mines 631 | -9/Materials | Identified exit to Storage 1315 | -9/Materials | First assault squad dispatched 1503 | -9/Materials | Entered Storage 1837 | -9/Storage | Repaired Med. Armor Plating 1951 | -9/Storage | Discovered exit to Materials (range 16) 2000 | -9/Storage | Core integrity fell below 50% 2148 | -9/Storage | Entered Materials 2148 | -8/Materials | Evolved 2 slots: Utility x2 2548 | -8/Materials | Repaired Med. Armor Plating 2702 | -8/Materials | Build established: Scavenger-Mutant 3168 | -8/Materials | Identified exit to Factory 3285 | -8/Materials | Build established: Mutant 3608 | -8/Materials | Entered Factory 3608 | -7/Factory | Accompanied by 1 ally 3608 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3652 | -7/Factory | Build established: Scavenger-Mutant 3827 | -7/Factory | Identified exit to Lower Caves 4093 | -7/Factory | Entered Lower Caves 4093 | -7/Lower Caves | Accompanied by 1 ally 4131 | -7/Lower Caves | Learned location of Extension (-5) 4351 | -7/Lower Caves | Lost 5 parts (1n3u1w) 4354 | -7/Lower Caves | Learned Armory security intel 4354 | -7/Lower Caves | Learned Research garrison access intel 4733 | -7/Lower Caves | Discovered new exit (range 16) 4757 | -7/Lower Caves | Entered another Lower Caves area 4757 | -7/Lower Caves | Discovered new exit (range 5) 4907 | -7/Lower Caves | Learned Factory terminal intel 4948 | -7/Lower Caves | Learned Factory stockpile data 5356 | -7/Lower Caves | Build established: Hacker-Mutant 5365 | -7/Lower Caves | Discovered new exit (range 7) 5378 | -7/Lower Caves | Entered Zion 5469 | -7/Zion | System corruption cleaned by Quarantine Array 5610 | -7/Zion | Learned location of Warlord (-4) 5618 | -7/Zion | Learned location of Quarantine (-3) 5810 | -7/Zion | Learned Factory emergency access door positions 5854 | -7/Zion | Received a hallucinogenic algorithm 5865 | -7/Zion | Found CR-A16's Pointy Stick 5867 | -7/Zion | Discovered new exit (range 15) 5872 | -7/Zion | Entered Proximity Caves 5889 | -6/Proximity Caves | Learned 4 Factory zone layouts 5892 | -6/Proximity Caves | Learned 4 Factory zone layouts 5900 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 5936 | -6/Proximity Caves | Discovered new exit (range 12) 5939 | -6/Proximity Caves | Entered Factory 5939 | -6/Factory | Evolved 2 slots: Utility x2 5940 | -6/Factory | Identified exit to Factory 5943 | -6/Factory | Loaded intel: 19 terminal locations 5963 | -6/Factory | Entered another Factory area 5963 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5987 | -5/Factory | Build established: Hacker-Sprinter 5997 | -5/Factory | Identified exit to Upper Caves 5997 | -5/Factory | Identified exit to Extension 6148 | -5/Factory | Fabricated E-15 Imp (x2) 6158 | -5/Factory | Entered Upper Caves 6267 | -5/Upper Caves | Encountered a Warlord checkpoint 6294 | -5/Upper Caves | Learned Factory emergency access door positions 6294 | -5/Upper Caves | Discovered new exit (range 10) 6296 | -5/Upper Caves | Identified exit to Upper Caves 6296 | -5/Upper Caves | Entered another Upper Caves area 6299 | -5/Upper Caves | Learned 8 Factory zone layouts 6372 | -5/Upper Caves | Discovered new exit (range 10) 6375 | -5/Upper Caves | Identified exit to Zhirov 6375 | -5/Upper Caves | Entered Zhirov 6375 | -5/Zhirov | Discovered new exit (range 3) 6381 | -5/Zhirov | Met Zhirov 6387 | -5/Zhirov | Learned location of Testing (-2) 6387 | -5/Zhirov | Learned location of Command (-1) 6391 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 6396 | -5/Zhirov | Found Alien Artifact 6396 | -5/Zhirov | Identified Integrated Dissipator 6396 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 6400 | -5/Zhirov | Found Alien Artifact 6427 | -5/Zhirov | Identified exit to Proximity Caves 6427 | -5/Zhirov | Entered Proximity Caves 6673 | -4/Proximity Caves | Learned Research terminal intel 6674 | -4/Proximity Caves | Learned Research stockpile data 6751 | -4/Proximity Caves | Discovered new exit (range 14) 6754 | -4/Proximity Caves | Identified exit to Factory 6755 | -4/Proximity Caves | Entered Factory 6755 | -4/Factory | Evolved 2 slots: Utility x2 7090 | -4/Factory | Lost 4 parts (3n1u) 7169 | -4/Factory | Identified Transdimensional Reconstructor 7169 | -4/Factory | Warped through subspace 7187 | -4/Factory | Lost 7 parts (1p3n3u) 7250 | -4/Factory | Core integrity fell below 50% 7250 | -4/Factory | Sucked down chute 7250 | -4/Factory | Entered Waste 7260 | -4/Waste | Spotted C-40 Crusher 7268 | -4/Waste | Spotted C-40 Crusher 7277 | -4/Waste | Spotted C-40 Crusher 7287 | -4/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 7297 | -4/Waste | Spotted C-40 Crusher 7298 | -4/Waste | Spotted C-40 Crusher 7308 | -4/Waste | Spotted C-40 Crusher 7311 | -4/Waste | Discovered new exit (range 14) 7318 | -4/Waste | Identified exit to Factory 7318 | -4/Waste | Entered Factory 7448 | -4/Factory | Lost 6 parts (5u1w) 7474 | -4/Factory | Build established: Hacker-Mutant 7620 | -4/Factory | Core integrity fell below 20% 7683 | -4/Factory | System corruption reached 10% 7700 | -4/Factory | Destroyed by P-70 Sage with High-powered Shock Rifle Last Messages --------------- >>Trojan(Botnet) Trojan loaded successfully. Testing... Terminal linked with 0 systems. Awaiting botnet instructions. 07663_ Door malfunctions. 07663_ KE Penetrator destroyed. 07668_ Acquired Centrium Wheel. 07671_ Acquired Imp. Heavy Treads. 07676_ Wheel destroyed. 07676_ System Shield destroyed. 07681_ Slammed into G-67 Veteran. 07682_ Imp. Treads destroyed. 07683_ System corrupted: Matter fused (-9). 07683_ Slammed into G-67 Veteran. 07683_ Melee Analysis Suite destroyed. 07683_ Penetrated by Slug. 07688_ U-05 Engineer repairs door. 07695_ Adv. Heat Sink destroyed. 07697_ U-05 Engineer builds a Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????? ????????????????????? | | ?????????????????????????? ??????????????????? | | ?????????????????????????? #?????????????????? | | ?????????????????????????? #?"???????????????? | | ?????????????????????????? # "???????????????? | | ?????????????????????????? # ????????????????? | | ?????????????????????????? p/?????????????????? | | ?????????????????????????# #?????????????????? | | ?????????????????????????# #?????????????????? | | ???????????????????####??# #?????????????????? | | ?????????????????? ?# #?????????????????? | | ????????????????? 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"""?# #?????????????????? | | ?????????????????? ?# #?????????????????? | | ?????????????????######### #?????????????????? | | ?????????????????# # #?????????????????? | | ?????????????????# ! # #?????????????????? | | ?????????????????# # ##????????????????? | | ?????????????????# # u##????????????????? | | ???????????####+#####/#### #### #####????????? | | ####?###?### ???????? | | ? # ???????? | | ? # ???????? | | "" """ """ # ???????? | | "" """ """ # ???????? | | "" """ """ # #####+##################????????? | | # #???????????????????????????????? | | "" """ """ # +???????????????????????????????? | | "" """ """ + #???????????????????????????????? | | "" """ """ # #???????????????????????????????? | | # #???????????????????????????????? | | """T""" + #???????????????????????????????? | | ##############+###???????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 101 Energy Generation 18 Energy Capacity 520 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 675 Propulsion Shielding 90 Utility Shielding 66 Evasion (%) 64 Melee Accuracy 28 Target Analysis 6 Armor Integrity Analysis 35 Recoil Reduction 4 Offensive Hacking 48 Defensive Hacking 21 Item Schematics ----------------- Q-thruster | -5/Factory | Hacked Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ E-15 Imp | x2 | -5/Factory | Preloaded Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed CorruptionElectronCorpse Manual? 0 Play Time 01:08:29 Cumulative 291.1 hours Start 2021.03.04 @ 17:30:11 End 2021.03.04 @ 18:40:01 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 291 Rogue 134 Adventurer 79 Explorer 78 Win Type - Total 22 Types 16/0/4/2/0/0/0/0/0 Lore% 78 Gallery% 86 Achievement% 67 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/TerminusBold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1a86f4ed-e5a8-4a2a-9a01-a106941c7806