Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.03 @ 00:02:23 Player: Olga Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (8) 40 Value Destroyed (164) 164 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (700) 700 TOTAL SCORE: 4744 Bonus ------- Pacifist 200 Entered DSFs 500 Cogmind --------- Core Integrity 817/850 Matter 14/300 Energy 146/150 System Corruption 0% Temperature Cool (9) Movement Flying (31) Location -6/Factory Parts ------- > --- POWER (1) -------- Light Angular Momentum Engine > --- PROPULSION (4) --- Flight Unit Xenon Bombardment Thruster Nuclear Pulse Thruster Nuclear Pulse Thruster > --- UTILITY (8) ------ Gravity Neutralizer Improved Trap Scanner Advanced Signal Interpreter Improved Propulsion Shielding Improved Propulsion Shielding Corruption Screen > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Angular Momentum Engine Reaction Control System Authchip [Processor] Corruption Screen Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Flight Unit Xenon Bombardment Thruster Nuclear Pulse Thruster Nuclear Pulse Thruster > --- UTILITY ---------- Gravity Neutralizer Improved Trap Scanner Advanced Sensor Array Advanced Signal Interpreter Improved Propulsion Shielding Improved Propulsion Shielding Energy Mantle Corruption Screen > --- WEAPON ----------- (None) > --- INVENTORY -------- Light Angular Momentum Engine Reaction Control System Authchip [Processor] Corruption Screen Tactical Quantum Warhead [Rating: 61] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Propulsion Flight Unit Flight Unit Flight Unit Utility Improved Propulsion Shielding Device Improved Trap Scanner Storage Small Storage Unit Processor Corruption Screen Protection Improved Propulsion Shielding Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 ------- Run | Scr Mat Mat Min Mat Fac DSF Fac Was Fac Slots Evolved 8 | . . 2 . 2 2 . 2 . . Power . | . . . . . . . . . . Propulsion 2 | . . . . 2 . . . . . Utility 6 | . . 2 . . 2 . 2 . . Weapon . | . . . . . . . . . . Parts Attached 28 | 2 1 6 . 5 . 1 11 . 2 Power 2 | . . . . 1 . . 1 . . Engine 2 | . . . . 1 . . 1 . . Core . | . . . . . . . . . . Reactor . | . . . . . . . . . . Propulsion 8 | . 1 2 . 2 . . 2 . 1 Treads . | . . . . . . . . . . Leg . | . . . . . . . . . . Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight 8 | . 1 2 . 2 . . 2 . 1 Utility 13 | . . 1 . 2 . 1 8 . 1 Device 7 | . . . . . . 1 5 . 1 Storage 1 | . . . . 1 . . . . . Processor 2 | . . . . 1 . . 1 . . Hackware . | . . . . . . . . . . Protection 3 | . . 1 . . . . 2 . . Artifact . | . . . . . . . . . . Weapon 5 | 2 . 3 . . . . . . . Energy Gun . | . . . . . . . . . . Energy Cannon . | . . . . . . . . . . Ballistic Gun 4 | 2 . 2 . . . . . . . Ballistic Cannon . | . . . . . . . . . . Launcher 1 | . . 1 . . . . . . . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 2 | . . . . . . . 1 . 1 Parts Lost 8 | . . 2 . . . 5 . . 1 Power 1 | . . . . . . 1 . . . Propulsion 3 | . . . . . . 3 . . . Utility 2 | . . . . . . 1 . . 1 Weapon 2 | . . 2 . . . . . . . Highest Loss Streak 5 | . . 2 . . . 5 . . 1 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 57 | . 30 39 55 78 . 56 46 80 80 Engine 3 | . . . . 9 . 4 5 6 6 Flight 18 | . 2 14 22 36 . 20 9 20 26 Device 9 | . . . . . . 4 12 26 20 Storage 1 | . . . . 9 . 7 1 . . Processor 6 | . . . . 6 . 7 7 13 13 Protection 8 | . . 6 11 9 . 2 8 13 13 Ballistic Gun 8 | . 28 15 22 9 . 7 . . . Naked Turns 2 | . . 2 . . . . . . . Heaviest Build 18 | 2 2 7 7 16 16 16 18 18 18 Greatest Support 34 | 3 4 8 8 16 16 21 28 28 34 Greatest Overweight (x) . | . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 8 | 5 5 5 5 8 8 8 8 5 5 Average Capacity 5 | 5 5 5 5 7 8 8 5 5 5 Most Carried 5 | 2 3 4 5 4 3 5 5 5 5 Average Carried 3 | 1 2 3 3 2 3 4 4 3 4 Final Capacity 8 | 5 5 5 5 8 8 8 5 5 5 Final Carried 5 | 2 3 3 5 3 3 5 3 5 4 Class Distribution -------------------- 52% | Mutant 35% | Scout 11% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Sprinter | -8/Materials Sprinter | -7/Factory Mutant | -7/DSF Mutant | -6/Factory Scout | -6/Waste Scout | -6/Factory Resources | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 ----------- Run | Scr Mat Mat Min Mat Fac DSF Fac Was Fac Matter Collected 216 | 144 . 30 27 . . 15 . . . Remotely . | . . . . . . . . . . Salvage Created 136 | . . 136 . . . . . . . Parts 9 | . . 9 . . . . . . . Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 ------- Run | Scr Mat Mat Min Mat Fac DSF Fac Was Fac Combat Hostiles Destroyed 7 | . . 7 . . . . . . . Guns 3 | . . 3 . . . . . . . AOE 4 | . . 4 . . . . . . . Classes Destroyed 4 | . . 4 . . . . . . . Worker 1 | . . 1 . . . . . . . Swarmer 4 | . . 4 . . . . . . . Grunt 2 | . . 2 . . . . . . . Sentry 1 | . . 1 . . . . . . . Best Kill Streak 6 | . . 6 . . . . . . . Combat Bots Only 5 | . . 5 . . . . . . . Max Kills in Single Turn 2 | . . 2 . . . . . . . Gunslinging . | . . . . . . . . . . Exploded 1 | . . 1 . . . . . . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -------- Run | Scr Mat Mat Min Mat Fac DSF Fac Was Fac Damage Taken 1066 | . 39 623 34 . . 285 . . 85 Core 391 | . 12 312 . . . 34 . . 33 Absorbed by Shields . | . . . . . . . . . . Redirected to Shielding 18 | . . . . . . . . . 18 Core Remaining (%) 82 | 100 95 . 22 100 . 95 . . . Volleys Fired 10 | . . 10 . . . . . . . Largest 2 | . . 2 . . . . . . . Hottest 50 | . . 50 . . . . . . . Shots Fired 17 | . . 17 . . . . . . . Gun 12 | . . 12 . . . . . . . Cannon . | . . . . . . . . . . Launcher 5 | . . 5 . . . . . . . Special . | . . . . . . . . . . Kinetic 12 | . . 12 . . . . . . . Thermal . | . . . . . . . . . . Explosive 5 | . . 5 . . . . . . . Electromagnetic . | . . . . . . . . . . Robot Hit Streak 1 | . . 1 . . . . . . . Robot Miss Streak 3 | . . 3 . . . . . . . Penetration Max . | . . . . . . . . . . Secondary Targets . | . . . . . . . . . . Shots Hit Robots 5 | . . 5 . . . . . . . Core Hits 14 | . . 14 . . . . . . . Critical Kills . | . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes . | . . . . . . . . . . Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 335 | . . 335 . . . . . . . Guns 45 | . . 45 . . . . . . . Cannons . | . . . . . . . . . . Explosions 290 | . . 290 . . . . . . . Melee . | . . . . . . . . . . Ramming . | . . . . . . . . . . Kinetic 45 | . . 45 . . . . . . . Thermal . | . . . . . . . . . . Explosive 290 | . . 290 . . . . . . . Electromagnetic . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption . | . . . . . . . . . . Average Corruption . | . . . . . . . . . . Corruption Purged . | . . . . . . . . . . Corruption Blocked 7 | . . . . . . . . 7 . Overload Shots . | . . . . . . . . . . Overflow Damage . | . . . . . . . . . . Projectiles . | . . . . . . . . . . Explosions . | . . . . . . . . . . Melee . | . . . . . . . . . . Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . Shots . | . . . . . . . . . . Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 14 | . . 14 . . . . . . 1 Average Temperature 3 | . . 3 . . . . . . 1 Received Heat Transfer 174 | . 21 135 18 . . . . . . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted . | . . . . . . . . . . Heat Transferred . | . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 ------- Run | Scr Mat Mat Min Mat Fac DSF Fac Was Fac Peak Influence 338 | . 11 338 131 95 42 29 30 25 15 Initial 131 | . . 4 131 50 42 29 . 10 3 Average 58 | . 5 217 131 73 42 10 19 15 3 Maximum Alert Level 1 | . . 1 . . . . . . . Low Security (%) 87 | 100 100 23 100 100 100 100 100 100 100 Level 1 12 | . . 76 . . . . . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 5 | . . . . . . 1 4 . . Investigation 2 | . . . . . . . 2 . . Extermination . | . . . . . . . . . . Reinforcement 3 | . . . . . . 1 2 . . Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 --------- Run | Scr Mat Mat Min Mat Fac DSF Fac Was Fac Distress Signals 3 | . . . . 2 . . 1 . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 44 | . 2 20 3 3 . 4 5 3 4 Peak Tracking Total 15 | . 2 15 3 7 . 4 4 3 2 Tactical Retreats . | . . . . . . . . . . Traps | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 ------- Run | Scr Mat Mat Min Mat Fac DSF Fac Was Fac Traps Triggered 2 | . . . . . . . 1 . 1 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 ---------- Run | Scr Mat Mat Min Mat Fac DSF Fac Was Fac Machines Disabled 1 | . . 1 . . . . . . . Max in Single Turn 1 | . . 1 . . . . . . . Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 --------- Run | Scr Mat Mat Min Mat Fac DSF Fac Was Fac Machines Accessed 5 | . 1 1 . . 1 . 2 . . Terminals 5 | . 1 1 . . 1 . 2 . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 13 | . 4 3 . . 1 . 5 . . Successful 3 | . 2 . . . 1 . . . . Failed 10 | . 2 3 . . . . 5 . . Catastrophic 4 | . 1 1 . . . . 2 . . Database Lockouts . | . . . . . . . . . . Manual 8 | . 4 3 . . . . 1 . . Terminals 13 | . 4 3 . . 1 . 5 . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 2 | . 1 . . . 1 . . . . Open DSF 1 | . . . . . 1 . . . . Terminal Index 1 | . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 1 | . 1 . . . . . . . . Terminals 1 | . 1 . . . . . . . . Botnet 1 | . 1 . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 4 | . 1 1 . . . . 2 . . Full Trace Events 4 | . 1 1 . . . . 2 . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 ------------ Run | Scr Mat Mat Min Mat Fac DSF Fac Was Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -------- Run | Scr Mat Mat Min Mat Fac DSF Fac Was Fac Total Allies 1 | . . . . . . . . 1 . Largest Group 1 | . . . . . . . . 1 . Highest-Rated Group 31 | . . . . . . . . 31 . Highest-Rated Ally 31 | . . . . . . . . 31 . Total Orders . | . . . . . . . . . . Ally Attacks 4 | . . . . . . . . 4 . Total Damage 61 | . . . . . . . . 61 . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 ------- Run | Scr Mat Mat Min Mat Fac DSF Fac Was Fac Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 ------------- Run | Scr Mat Mat Min Mat Fac DSF Fac Was Fac Turns Passed 556 | 18 46 88 48 45 3 27 121 26 134 Spaces Moved 1224 | 26 91 137 124 119 9 63 268 69 318 Core 104 | 26 69 9 . . . . . . . Treads . | . . . . . . . . . . Legs . | . . . . . . . . . . Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight 1120 | . 22 128 124 119 9 63 268 69 318 Fastest Speed 31 | 50 40 37 37 31 31 31 34 34 31 Average Speed 36 | 50 47 39 37 31 31 35 38 34 31 Slowest Speed 50 | 50 50 50 37 31 31 40 40 34 34 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 10 | . 1 6 2 . . . 1 . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 28 | 3 26 27 46 19 1 74 11 69 8 Regions Visited 9 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 1 | . . . . . 1 . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . Scrap Searched 1 | . . . 1 . . . . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 27 | . . 27 . . . . . . . Melee . | . . . . . . . . . . Projectile . | . . . . . . . . . . AOE 27 | . . 27 . . . . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 --------- Run | Scr Mat Mat Min Mat Fac DSF Fac Was Fac Total 1298 | 29 91 148 123 126 8 66 284 70 353 Wait 31 | . . . . . . . . . 31 Move 1197 | 25 88 125 119 118 8 62 266 68 318 Hop 9 | . 1 5 2 . . . 1 . . Pick Up 15 | 2 1 1 2 2 . 3 2 2 . Fast Attach 15 | 2 1 3 . 1 . . 7 . 1 Attach 11 | . . 2 . 4 . 1 4 . . Detach 2 | . . 1 . . . . 1 . . Swap 2 | . . 1 . . . . . . 1 Drop 6 | . . . . 1 . . 3 . 2 Fire 10 | . . 10 . . . . . . . Melee . | . . . . . . . . . . Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory -7/DSF -6/Factory -6/Waste -6/Factory History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 12) 19 | -11/Scrapyard | Entered Materials 59 | -10/Materials | Discovered new exit (range 16) 65 | -10/Materials | Entered another Materials area 65 | -9/Materials | Evolved 2 slots: Utility x2 101 | -9/Materials | Core integrity fell below 50% 151 | -9/Materials | Discovered new exit (range 6) 153 | -9/Materials | Entered Mines 163 | -9/Mines | Met a Derelict bent on vengeance 199 | -9/Mines | Discovered new exit (range 5) 201 | -9/Mines | Entered Materials 201 | -8/Materials | Evolved 2 slots: Propulsion x2 241 | -8/Materials | Discovered new exit (range 16) 246 | -8/Materials | Entered Factory 246 | -7/Factory | Evolved 2 slots: Utility x2 249 | -7/Factory | Identified exit to DSF 249 | -7/Factory | Entered DSF 268 | -7/DSF | Additional patrols routed to DSF 270 | -7/DSF | Discovered new exit (range 14) 276 | -7/DSF | Entered Factory 276 | -6/Factory | Evolved 2 slots: Utility x2 298 | -6/Factory | Lost 5 parts (1p3n1u) 397 | -6/Factory | Manually triggered Chute Trap 397 | -6/Factory | Sucked down chute 397 | -6/Factory | Entered Waste 398 | -6/Waste | Met a frightened Derelict 401 | -6/Waste | Spotted C-40 Crusher 405 | -6/Waste | Spotted C-40 Crusher 407 | -6/Waste | Spotted C-40 Crusher 410 | -6/Waste | Spotted C-40 Crusher 412 | -6/Waste | EMP discharged 414 | -6/Waste | Discovered new exit (range 16) 419 | -6/Waste | Identified exit to Factory 421 | -6/Waste | Found Prototype Launcher 423 | -6/Waste | Entered Factory 557 | -6/Factory | Self-destructed Last Messages --------------- do if you allow them to get too close... Maybe together we can make it." 00402_ ALERT: Foreign system detected. Charging EMP. 00406_ Acquired Prototype Device. 00412_ Corruption Screen intercepted 7% system corruption. 00414_ EXIT=FOUND 00419_ EXIT=IDENTIFIED: FACTORY 00421_ Acquired Prototype Launcher. LOCATION=FACTORY GOAL=ESCAPE 00426_ Acquired Xenon Bombardment Thruster. 00428_ Identified Energy Mantle. 00430_ Dropped Broken Energy Mantle. 00430_ Dropped Prototype Launcher. 00480_ K-01 Serf cleans the Assembly Bed. 00556_ Triggered Tesla Bomb Trap. 00556_ A bubble of electromagnetic force engulfs the area. 00556_ Emergency Access malfunctions. 00556_ Fusion Modulator explodes. 00556_ Adv. Sensor Array destroyed. 00556_ ALERT: All DSF locations entering lockdown mode. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????? 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