Cogmind - Beta 17.1 *** ADVENTURER MODE // 2026.09.06 @ 17:14:13 Player: Happytimes Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (44) 220 Value Destroyed (1782) 1782 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (1759) 1759 TOTAL SCORE: 7121 Bonus ------- Pacifist 200 Follower Combat Kills 359 Entered Garrisons 200 Used RIF Installer 500 Entered DSFs 500 Cogmind --------- Core Integrity 651/700 Matter 297/300 Energy 25/100 System Corruption 1% Temperature Cool (1) Movement Hovering (60) Location -7/DSF Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Gravmag System > --- UTILITY (5) ------ Small Storage Unit Relay Coupler [NC] (49) Relay Coupler [Grunt] (23) > --- WEAPON (3) ------- Heavy Particle Gun > --- INVENTORY (8) ---- Relay Coupler [Brawler] (28) Relay Coupler [Brawler] (26) Relay Coupler [Sentry] (21) Rocket Launcher Improved Datajack Remote Datajack Maul Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Aerolev Unit Gravmag System Gravmag System Gravmag System > --- UTILITY ---------- Improved Heat Sink Small Storage Unit Relay Coupler [NC] Relay Coupler [Grunt] > --- WEAPON ----------- Heavy EM Shotgun Heavy Particle Gun Remote Datajack > --- INVENTORY -------- Relay Coupler [Brawler] Relay Coupler [Brawler] Relay Coupler [Sentry] Ion Cannon Rocket Launcher Improved Datajack Maul [Rating: 41] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Airjet Wheel Compact Wheel Hover Unit Airjet Utility Small Storage Unit Device Drone Bay Storage Small Storage Unit Hackware Relay Coupler [Grunt] Protection Light Armor Plating Weapon Heavy Particle Gun Energy Gun Heavy Particle Gun Energy Cannon Ion Cannon Ballistic Gun Shotgun Ballistic Cannon Light Cannon Launcher Rocket Launcher Special Weapon Remote Datajack Impact Weapon Maul Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -8 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Sto Gar Fac DSF Slots Evolved 6 | . . 2 . 2 . . 2 . Power . | . . . . . . . . . Propulsion 2 | . . . . 2 . . . . Utility 3 | . . 1 . . . . 2 . Weapon 1 | . . 1 . . . . . . Parts Attached 53 | 5 . 4 3 5 25 10 1 . Power 4 | 1 . . 1 1 1 . . . Engine 4 | 1 . . 1 1 1 . . . Core . | . . . . . . . . . Reactor . | . . . . . . . . . Propulsion 13 | 2 . 2 . 2 3 4 . . Treads . | . . . . . . . . . Leg . | . . . . . . . . . Wheel 2 | 2 . . . . . . . . Hover 11 | . . 2 . 2 3 4 . . Flight . | . . . . . . . . . Utility 10 | 1 . . . . 6 2 1 . Device 5 | . . . . . 4 1 . . Storage 2 | 1 . . . . 1 . . . Processor . | . . . . . . . . . Hackware 2 | . . . . . . 1 1 . Protection 1 | . . . . . 1 . . . Artifact . | . . . . . . . . . Weapon 26 | 1 . 2 2 2 15 4 . . Energy Gun 14 | . . . 2 1 9 2 . . Energy Cannon 2 | . . . . . 2 . . . Ballistic Gun 5 | 1 . 1 . 1 2 . . . Ballistic Cannon 1 | . . 1 . . . . . . Launcher 1 | . . . . . 1 . . . Special Weapon 1 | . . . . . . 1 . . Impact Weapon 1 | . . . . . 1 . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon 1 | . . . . . . 1 . . Unidentified Prototypes 10 | . . . . 1 9 . . . Parts Lost 10 | . . . 1 1 . 1 . 7 Power 1 | . . . . . . . . 1 Propulsion 5 | . . . . 1 . 1 . 3 Utility 1 | . . . . . . . . 1 Weapon 3 | . . . 1 . . . . 2 Highest Loss Streak 7 | . . . 1 1 . 1 . 7 To Critical Strikes . | . . . . . . . . . Average Backups 6 | . 1 3 6 3 7 7 7 7 Power 1 | . . . . . 1 1 . . Propulsion . | . . . 2 . . . . . Utility . | . . . . . . 1 3 3 Weapon 3 | . 1 2 3 2 5 4 2 2 Tool/Special . | . . . . . . . . . Unused Backups 9 | . . 1 1 . 3 1 . 3 Power 1 | . . . . . . 1 . . Propulsion 1 | . . 1 . . . . . . Utility 4 | . . . . . 1 . . 3 Weapon 3 | . . . 1 . 2 . . . Tool/Special . | . . . . . . . . . Average Slot Usage (%) 83 | . 71 61 57 75 92 99 92 76 Engine 9 | . 14 11 11 9 9 9 7 4 Wheel 3 | . 28 19 . . . . . . Hover 27 | . . 2 22 32 34 35 30 23 Device 5 | . . . . . 9 9 7 5 Storage 9 | . 14 11 11 9 9 9 7 7 Hackware 1 | . . . . . . 3 15 15 Protection 2 | . . . . . 3 5 . . Energy Gun 13 | . . . 13 11 19 16 15 12 Energy Cannon 1 | . . . . . 2 1 . 2 Ballistic Gun 4 | . 14 11 . 13 2 . . . Special Weapon 1 | . . . . . . 3 5 4 Impact Weapon 1 | . . . . . 1 4 1 . Peak Build Rating 41 | 5 5 11 15 24 39 39 41 41 Average Rating 25 | 3 5 6 11 21 32 36 40 32 On Entrance 18 | . 5 5 11 12 21 33 38 41 Avg Prop Armor Cover (%) 3 | . . . . . 3 3 . . Naked Turns . | . . . . . . . . . Heaviest Build 65 | 12 12 16 16 23 65 30 24 27 Greatest Support 35 | 32 32 32 16 32 32 35 35 35 Greatest Overweight (x) 2 | . . 1 . . 2 1 . 1 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 20 | 8 8 8 8 8 20 8 8 8 Average Capacity 8 | 6 8 8 8 8 8 8 8 8 Most Carried 8 | 3 1 8 8 7 8 8 7 7 Average Carried 6 | 1 1 3 6 3 7 7 7 7 Final Capacity 8 | 8 8 8 8 8 8 8 8 8 Final Carried 8 | 1 1 8 5 7 8 8 7 7 Class Distribution -------------------- 32% | Mutant 30% | Gunner 6% | Commander-Tank 6% | Bothacker-Mutant 6% | Tank 5% | Scavenger-Mutant 5% | Bothacker-Gunner 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Gunner | -8/Materials Gunner | -8/Storage Bothacker-Mutant | -8/Garrison Bothacker-Gunner | -7/Factory Bothacker-Mutant | -7/DSF Resources | -11 -10 -9 -9 -8 -8 -8 -7 -7 ----------- Run | Yrd Mat Mat Min Mat Sto Gar Fac DSF Matter Collected 1178 | 250 . 91 85 123 401 227 . 1 Remotely . | . . . . . . . . . Salvage Created 1697 | . . 212 30 378 799 278 . . Parts 109 | . . 20 2 24 46 17 . . Haulers Intercepted 1 | . . . . . 1 . . . Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Sto Gar Fac DSF Combat Hostiles Destroyed 34 | . . 4 . 9 14 7 . . Guns 19 | . . 1 . 4 10 4 . . Cannons 3 | . . 3 . . . . . . AOE 10 | . . . . 5 3 2 . . Classes Destroyed 12 | . . 4 1 4 2 1 . . Worker 1 | . . . 1 . . . . . Builder 4 | . . 2 . 2 . . . . Hauler 1 | . . . . . 1 . . . Recycler 1 | . . . . . 1 . . . Operator 1 | . . . . 1 . . . . Watcher 2 | . . 1 . . 1 . . . Swarmer 9 | . . . . 4 3 2 . . Grunt 8 | . . 2 . 2 2 2 . . Brawler 1 | . . . . 1 . . . . Sentry 12 | . . 2 . 1 8 1 . . Hunter 2 | . . . . 1 1 . . . Programmer 2 | . . . . . . 2 . . Best Kill Streak 9 | . . 5 1 9 8 3 . . Combat Bots Only 8 | . . 4 . 8 7 3 . . Max Kills in Single Turn 6 | . . 2 1 6 2 2 . . Gunslinging . | . . . . . . . . . Exploded 5 | . . . . 5 2 2 . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -8 -7 -7 -------- Run | Yrd Mat Mat Min Mat Sto Gar Fac DSF Hostile Shots Fired 195 | . . 48 10 33 40 49 . 15 Missed 57 | . . 17 1 13 10 13 . 3 Hits 138 | . . 31 9 20 30 36 . 12 Melee 3 | . . . 3 . . . . . Projectile 135 | . . 31 6 20 30 36 . 12 AOE 3 | . . . 3 . . . . . Critical Strikes 15 | . . 3 . 1 3 7 . 1 Part Disruptions 2 | . . . 2 . . . . . Damage Taken 1986 | . . 348 189 206 416 430 . 397 Core 304 | . . 59 30 33 87 46 . 49 Absorbed by Shields . | . . . . . . . . . Ignored by Resistances 554 | . . 100 51 59 121 119 . 104 Regen/Repaired (Parts) 55 | . . . . 17 38 . . . Core Remaining (%) 86 | 100 100 . 77 . . 69 . . Volleys Fired 98 | . . 16 5 10 42 17 1 7 Largest 3 | . . 2 1 3 3 3 1 2 Hottest 176 | . . 53 45 113 176 155 5 115 Shots Fired 206 | . . 31 5 29 102 28 1 10 Gun 169 | . . 16 5 29 91 21 . 7 Cannon 25 | . . 15 . . 5 2 . 3 Launcher 6 | . . . . . 6 . . . Special 6 | . . . . . . 5 1 . Kinetic 50 | . . 31 . 13 6 . . . Thermal 96 | . . . . . 75 11 . 10 Explosive 6 | . . . . . 6 . . . Electromagnetic 48 | . . . 5 16 15 12 . . Robot Hit Streak 22 | . . 17 7 6 16 20 21 22 Robot Miss Streak 4 | . . 2 2 2 2 4 . 1 Penetration Max . | . . . . . . . . . Secondary Targets 4 | . . . . 2 2 . . . Max Gunslinging Chain 1 | . . . . 1 1 . . . Shots Hit Robots 156 | . . 22 3 22 70 29 1 9 Core Hits 76 | . . 9 1 21 30 13 . 2 Critical Kills . | . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . 1 . . Critical Strikes 5 | . . . . . 4 1 . . Burn 4 | . . . . . 4 . . . Smash 1 | . . . . . . 1 . . Melee Attacks 18 | . . . . . 6 12 . . Impact 16 | . . . . . 6 10 . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks 4 | . . . . . . 4 . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 3295 | . . 381 47 528 1504 660 . 175 Guns 2273 | . . 185 47 341 1273 298 . 129 Cannons 309 | . . 196 . . 22 45 . 46 Explosions 492 | . . . . 187 209 96 . . Melee 221 | . . . . . . 221 . . Ramming . | . . . . . . . . . Kinetic 523 | . . 381 . 142 . . . . Thermal 1765 | . . . . 187 1122 281 . 175 Explosive 209 | . . . . . 209 . . . Electromagnetic 577 | . . . 47 199 173 158 . . Impact 221 | . . . . . . 221 . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 5 | . . . . . 1 5 1 1 Average Corruption 1 | . . . . . 1 2 1 1 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 12 | . . . . . 5 6 . 1 Message Errors 4 | . . . . . 2 1 . 1 Matter Fused 2 | . . . . . . 2 . . Heat Flow Errors 3 | . . . . . . 3 . . Energy Discharges 3 | . . . . . 3 . . . Overload Shots . | . . . . . . . . . Overflow Damage 127 | . . . . 40 . 87 . . Projectiles . | . . . . . . . . . Explosions 40 | . . . . 40 . . . . Melee 87 | . . . . . . 87 . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 40 | . . . . 31 9 . . . Shots 2 | . . . . 1 1 . . . Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 363 | . . 21 6 266 363 225 . 1 Average Temperature 98 | . . 8 3 99 112 73 . 1 Received Heat Transfer 664 | . . 210 40 72 153 162 . 27 Effects 2 | . . . . . 2 . . . Interference 1 | . . . . . 1 . . . Short Circuit 1 | . . . . . 1 . . . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted 1 | . . . . 1 . . . . Combat Hostiles 1 | . . . . 1 . . . . Robots Corrupted 1 | . . . . . . 1 . . Combat Hostiles 1 | . . . . . . 1 . . Parts Fried 1 | . . . . . . 1 . . Impact Corruptions 3 | . . . . . . 3 . . Robots Melted 1 | . . . . . 1 . . . Combat Hostiles 1 | . . . . . 1 . . . Parts Melted 11 | . . . . 2 9 . . . Heat Transferred 3443 | . . . . 300 2553 257 . 333 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 2 | . . . . 1 . 1 . . Alert | -11 -10 -9 -9 -8 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Sto Gar Fac DSF Maximum Alert Level 2 | . . . . 1 1 2 . . Low Security (%) 82 | 100 100 100 100 88 91 35 100 100 Level 1 15 | . . . . 11 8 54 . . Level 2 2 | . . . . . . 9 . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 406 | . . 95 30 234 221 406 184 99 Initial 184 | . . . 8 3 80 42 184 99 Average 86 | . . 42 4 44 73 204 171 76 Influence Increases 1565 | . . 117 35 282 549 574 8 . Destroy 0b10 Robot/C 940 | . . 80 . 180 300 380 . . Destroy 0b10 Robot/NC 55 | . . 15 5 15 20 . . . Destroy Leader 186 | . . 22 . 40 104 20 . . Allied During Kill 63 | . . . . . 10 53 . . Successful Hack 52 | . . . . 10 22 12 8 . Disable Machine 45 | . . . . . 45 . . . Anti-Garrison Action 100 | . . . . . . 100 . . Destroy Structure 49 | . . . . 7 33 9 . . Partial Spotted 30 | . . . . 15 15 . . . Lose Combat Pursuer 45 | . . . 30 15 . . . . Influence Decreases 1536 | . . 90 52 68 698 243 252 133 Entered New Map 488 | . . . 19 7 144 33 222 63 Time Decay 578 | . . 90 33 51 374 . 30 . Lost Part 90 | . . . . 10 . 10 . 70 Lost Ally 230 | . . . . . 30 200 . . Purge Threat 150 | . . . . . 150 . . . Squads Dispatched 8 | . . 1 . . 6 . . 1 Investigation 1 | . . . . . 1 . . . Extermination . | . . . . . . . . . Reinforcement 3 | . . 1 . . 1 . . 1 Assault . | . . . . . . . . . Garrison 4 | . . . . . 4 . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -8 -7 -7 --------- Run | Yrd Mat Mat Min Mat Sto Gar Fac DSF Distress Signals 2 | . . 1 . . 1 . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 96 | . 2 14 11 15 29 21 . 4 Peak Tracking Total 9 | . 2 8 8 9 9 6 . 4 Tactical Retreats 2 | . . . 1 1 . . . . Traps | -11 -10 -9 -9 -8 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Sto Gar Fac DSF Traps Triggered 4 | . . . . . 1 2 1 . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -9 -8 -8 -8 -7 -7 ---------- Run | Yrd Mat Mat Min Mat Sto Gar Fac DSF Machines Disabled 8 | . . . . . 5 3 . . Max in Single Turn 1 | . . . . . 1 1 . . Garrison Relay 2 | . . . . . . 2 . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -8 -7 -7 --------- Run | Yrd Mat Mat Min Mat Sto Gar Fac DSF Machines Accessed 17 | . . . . 4 9 1 3 . Terminals 12 | . . . . 3 6 1 2 . Fabricators . | . . . . . . . . . Repair Stations 2 | . . . . 1 1 . . . Recycling Units 2 | . . . . . 1 . 1 . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . Total Hacks 41 | . . . . 9 24 2 6 . Successful 27 | . . . . 5 17 1 4 . Failed 14 | . . . . 4 7 1 2 . Catastrophic . | . . . . . . . . . Database Lockouts . | . . . . . . . . . Manual . | . . . . . . . . . Terminals 30 | . . . . 6 18 2 4 . Fabricators . | . . . . . . . . . Repair Stations 7 | . . . . 3 4 . . . Recycling Units 3 | . . . . . 1 . 2 . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . Terminal Hacks 18 | . . . . 3 12 1 2 . Record 1 | . . . . 1 . . . . Robot Analysis 1 | . . . . 1 . . . . Prototype ID Bank 2 | . . . . . 2 . . . Open Door 2 | . . . . . 2 . . . Open DSF 1 | . . . . . . . 1 . Emergency Access Points 1 | . . . . . . 1 . . Terminal Index 1 | . . . . . 1 . . . Alert Level 2 | . . . . . 2 . . . Unreport Threat 1 | . . . . . 1 . . . Locate Traps 2 | . . . . 1 1 . . . Security Status 1 | . . . . . 1 . . . Patrol Status 1 | . . . . . 1 . . . Zone Layout 2 | . . . . . 1 . 1 . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 5 | . . . . 2 3 . . . Scan Component 3 | . . . . 1 2 . . . Repair 2 | . . . . 1 1 . . . Recycling Unit Hacks 3 | . . . . . 1 . 2 . Report Inventory 2 | . . . . . 1 . 1 . Retrieve Components 1 | . . . . . . . 1 . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . Unlock Access 1 | . . . . . 1 . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . . Used 1 | . . . . 1 . . . . Hacking Detections 12 | . . . . 3 6 1 2 . Full Trace Events 2 | . . . . 1 1 . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired . | . . . . . . . . . Parts Repaired 2 | . . . . 1 1 . . . Time 57 | . . . . 38 19 . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 2 | . . . . . . . 2 . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -8 -7 -7 ------------ Run | Yrd Mat Mat Min Mat Sto Gar Fac DSF Used RIF Installer 1 | . . . . . . 1 . . Robots Hacked 4 | . . . . . . 4 . . Non-combat . | . . . . . . . . . Combat 4 | . . . . . . 4 . . Robot Hacks Applied 4 | . . . . . . 4 . . parse_system 1 | . . . . . . 1 . . reboot_system 1 | . . . . . . 1 . . go_dormant 1 | . . . . . . 1 . . overwrite_iff 1 | . . . . . . 1 . . Relay Couplers Released 11 | . . . . . . 11 . . Machine Destruction 8 | . . . . . . 8 . . Programmers 3 | . . . . . . 3 . . Attached 2 | . . . . . . 1 1 . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -8 -7 -7 -------- Run | Yrd Mat Mat Min Mat Sto Gar Fac DSF Total Allies 11 | . . . . . 10 1 . . Largest Group 10 | . . . . . 10 10 . . Highest-Rated Group 173 | . . . . . 173 170 . . Highest-Rated Ally 29 | . . . . . 29 29 . . Total Orders . | . . . . . . . . . Ally Attacks 67 | . . . . . 1 66 . . Total Damage 865 | . . . . . 14 851 . . Kills 14 | . . . . . 1 13 . . Allies Corrupted 1 | . . . . . . 1 . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Sto Gar Fac DSF Active Infowar (turns) . | . . . . . . . . . Robot Analysis Total 1 | . . . . 1 . . . . Derelict Logs Recovered 2 | . . . 2 . . . . . Drone Launches 4 | . . . . . 4 . . . Drone Recoveries 1 | . . . . . 1 . . . Exploration | -11 -10 -9 -9 -8 -8 -8 -7 -7 ------------- Run | Yrd Mat Mat Min Mat Sto Gar Fac DSF Turns Passed 2039 | 40 97 252 185 160 763 416 73 53 Spaces Moved 1818 | 35 98 197 293 118 554 322 143 58 Core 10 | 10 . . . . . . . . Treads . | . . . . . . . . . Legs . | . . . . . . . . . Wheels 282 | 25 98 159 . . . . . . Hover 1526 | . . 38 293 118 554 322 143 58 Flight . | . . . . . . . . . Fastest Speed 43 | 50 100 56 56 48 43 45 45 45 Average Speed 65 | 85 100 91 56 48 72 50 45 48 Slowest Speed 163 | 100 100 120 56 52 163 108 45 116 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 35 | 4 31 29 59 13 82 38 4 59 Regions Visited 8 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 3 | . . . . 1 1 . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . Scrap Searched . | . . . . . . . . . Spaces Dug 2 | . . . . . . 2 . . Terrain Destroyed 41 | . . . . 5 32 4 . . Melee 2 | . . . . . . 2 . . Projectile 1 | . . . . . 1 . . . AOE 38 | . . . . 5 31 2 . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -8 -7 -7 --------- Run | Yrd Mat Mat Min Mat Sto Gar Fac DSF Total 2460 | 45 97 237 309 197 822 531 150 72 Wait 338 | . . 7 3 56 136 125 5 6 Move 1811 | 34 97 196 292 117 554 321 142 58 Hop . | . . . . . . . . . Pick Up 55 | 6 . 10 1 7 24 7 . . Fast Attach 8 | . . 1 . . 5 2 . . Attach 25 | 5 . 1 2 5 10 1 1 . Detach 1 | . . . 1 . . . . . Swap 40 | . . 2 2 2 17 15 1 1 Drop 44 | . . 4 3 . 25 12 . . Fire 98 | . . 16 5 10 42 17 1 7 Melee 18 | . . . . . 6 12 . . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis 18 | . . . . . . 18 . . Rewire 4 | . . . . . 3 1 . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials (discovered 2 exits: Fac / *Sto) -8/Storage -8/Garrison -7/Factory -7/DSF History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 12 | -11/Scrapyard | Discovered new exit (range 15) 41 | -11/Scrapyard | Entered Materials 117 | -10/Materials | Discovered new exit (range 15) 138 | -10/Materials | Entered another Materials area 138 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 305 | -9/Materials | Build established: Mutant 386 | -9/Materials | Discovered new exit (range 8) 390 | -9/Materials | Entered Mines 459 | -9/Mines | Assembled infested the area 487 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 567 | -9/Mines | Discovered new exit (range 12) 575 | -9/Mines | Entered Materials 575 | -8/Materials | Evolved 2 slots: Propulsion x2 576 | -8/Materials | Identified exit to Factory 576 | -8/Materials | Identified exit to Storage 650 | -8/Materials | Repaired Airjet 735 | -8/Materials | Entered Storage 743 | -8/Storage | Destroyed 8 combat bots 803 | -8/Storage | Lost 3 allies 873 | -8/Storage | Build established: Gunner 1000 | -8/Storage | Met 01-MTF 1102 | -8/Storage | Garrison activated, responded to threat 1165 | -8/Storage | Destroyed 7 combat bots 1190 | -8/Storage | Repaired Airjet 1405 | -8/Storage | Garrison activated, responded to threat 1428 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 1480 | -8/Storage | Identified exit to Garrison 1498 | -8/Storage | Entered Garrison 1498 | -8/Garrison | Accompanied by 12 allies (01-MTF) 1501 | -8/Garrison | 01-MTF left 1574 | -8/Garrison | Lost 4 allies 1587 | -8/Garrison | Installed Relay Interface Framework 1624 | -8/Garrison | Triggered checkpoint 1645 | -8/Garrison | Garrison Relay disabled 1734 | -8/Garrison | Triggered checkpoint 1798 | -8/Garrison | Triggered checkpoint 1799 | -8/Garrison | Triggered checkpoint 1863 | -8/Garrison | Lost 4 allies 1873 | -8/Garrison | Garrison Relay disabled 1896 | -8/Garrison | Discovered exit to Factory (range 10) 1914 | -8/Garrison | Entered Factory 1914 | -7/Factory | Evolved 2 slots: Utility x2 1987 | -7/Factory | Identified exit to DSF 1987 | -7/Factory | Entered DSF 2020 | -7/DSF | Additional patrols routed to DSF 2040 | -7/DSF | Self-destructed Last Messages --------------- 02009_ Slug penetrates Wall. 02015_ H-61 Shepherd calls for reinforcements. 02015_ ALERT: Hostile activity reported, dispatching reinforcements to area. 02015_ Penetrated by Slug. 02015_ Hvy. Ion Engine destroyed. 02018_ Penetrated by Slug. 02018_ Aerolev Unit destroyed. 02018_ Acquired 1 matter. 02020_ DSF_063 integrity compromised, routing additional patrols. 02022_ Slug penetrates Wall. 02022_ Gravmag System destroyed. 02024_ Penetrated by Slug. 02024_ Hvy. EM Shotgun destroyed. 02024_ Imp. Heat Sink destroyed. 02024_ Knocked back. 02030_ Ion Cannon destroyed. 02030_ Gravmag System destroyed. 02039_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | | | | | | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ??????????????????????????????????????##???????? | | ??????????????????????###????????????#""???????? | | ?????????????????????## ###??????????#"#???????? | | ????????????????????##""""###???????##"####????? | | ????????????????????# #########"""""#????? | | ????????????????????# #===#==##"""""#????? | | ????????????????????# ""##"#?? | | ????????????????????# % """""#?? | | ????????????????????### ###===#==## ""###??? | | ????????????????????### ###===#==### ###????? | | ????????????????????# ]]########## ##?????? | | ????????????????????# ]]#??????#== #?????? | | ????????????????????# ]]#??????#== #?????? | | ???????????????????###% ###??????### ##?????? | | ????????????????????"!! !!#??????# #?????? | | ????????????????????#!! ^!!#??????# #?????? | | ????????????????????#!!% !!#??????# #?????? | | ????????????????????##; %###??????### ###????? | | ?????????????????????##% ##?????????# #????? | | ?????????????????????#a@ a##[[[# ## #????? | | ?????????????????? H !!#????? | | ?????????????? !!#????? | | ?????????? !!#????? | | ????????? ##]]]#[[[##a a##!!!# ## ]]#????? | | ????????????#]??#[[[?## ###!!!# ## ]]#????? | | ????????????????###???# #?#?#####??######????? | | ??????????????????????! !????????????????????? | | ??????????????????????! !????????????????????? | | ??????????????????????! !!???????????????????? | | ??????????????????????# ##???????????????????? | | ??????????????????????? !????????????????????? | | ???????????????????????gg !????????????????????? | | ??????????????????????? !????????????????????? | | ???????????????????????g #????????????????????? | | ??????????????????????? ?????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 56 Offensive Hacking 10 Relay Coupler Types 2 Relay Coupler Value 72 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Airjet | 57% | -8/Materials Airjet | 5% | -8/Storage Studied --------- None Alien Tech Used ----------------- None Achievements -------------- I Have A Map? Join The Dark Side Mindtrick Challenges ------------ None Game ------ Seed FluxBladeReplicator Manual? 0 Play Time 00:38:56 Cumulative 61.8 hours Start 2026.08.25 @ 16:48:14 End 2026.09.06 @ 17:14:13 Sessions 2 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 211 Rogue 201 Adventurer 10 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 24 Gallery% 38 Achievement% 22 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4f8a393a-7bec-4196-b76f-e7bcf6a28fd3