Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.11 @ 15:06:50

Player: opdo

Result: Destroyed by P-70 Sage with High-powered Shock Rifle

 Performance 
-------------
Evolutions (6)             3000
Regions Visited (15)       3000
Robots Destroyed (101)     505
Value Destroyed (4301)     4301
Prototype IDs (26)         520
Alien Tech Used (2)        400
Bonus (4345)               4345
              TOTAL SCORE: 16071

 Bonus
-------
High Alert Combat Kills    134
Follower Combat Kills      2311
Registered with UFD        300
Met Optimus in HQ          500
Met Zhirov                 300
A7 Reached Mainframe       300
Met R17 at Cetus           500

 Cogmind 
---------
Core Integrity             0/1150
Matter                     242/300
Energy                     314/315
System Corruption          28%
Temperature                Cool (3)
Movement                   Flying (34)
Location                   -4/Factory

 Parts 
-------
>          --- POWER (3) --------
           Neutrino Core
>          --- PROPULSION (5) ---
           Impulse Thruster
           Field Propulsion Array
           Field Propulsion Array
>          --- UTILITY (9) ------
           Microactuators
  Improved Point Defense System
  Improved System Shield
>          --- WEAPON (2) -------
           Companion Sword
>          --- INVENTORY (5) ----
           Thunder Leg
           Myomer Leg
           Myomer Leg
  Improved Medium Armor Plating
           Mining Laser

 Peak State 
------------
>            --- POWER ------------
             Neutrino Core
       Micro Fission Core
       Micro Fission Core
>            --- PROPULSION -------
       Heavy Treads
             Flexi-carbon Leg
             Wheel
     Compact Wheel
>            --- UTILITY ----------
       Large Storage Unit
    Advanced Melee Analysis Suite
             Armor Integrity Analyzer
    Enhanced Scrap Shield
    Improved Hacking Suite
    Improved Dynamic Insulation System
>            --- WEAPON -----------
  Long-range Missile Launcher
             Companion Sword
>            --- INVENTORY --------
       Light Fission Core
    Improved Signal Interpreter
    Improved Targeting Computer
    Improved Melee Analysis Suite
             Reaction Control System
    Hardened Heavy Armor Plating
    Improved Medium Armor Plating
     Layered Heavy Armor Plating
    Improved Hacking Suite
    Improved System Shield
[Rating: 86]

 Favorites 
-----------
Power                      Micro Fission Core
  Engine                   Ion Engine
  Power Core               Micro Fission Core
  Reactor                  Fusion Reactor
Propulsion                 Flexi-carbon Leg
  Treads                   Light Treads
  Leg                      Flexi-carbon Leg
  Wheel                    Compact Wheel
  Hover Unit               Improved Antigrav System
  Flight Unit              Field Propulsion Array
Utility                    Large Storage Unit
  Device                   Improved Trap Scanner
  Storage                  Large Storage Unit
  Processor                Advanced Melee Analysis Suite
  Hackware                 Improved Hacking Suite
  Protection               Hardened Light Armor Plating
Weapon                     Companion Sword
  Energy Gun               Medium Laser
  Ballistic Gun            Gauss Rifle
  Launcher                 Grenade Launcher
  Slashing Weapon          Companion Sword

 Build                          | -11 -10 -10 -9  -6  -6  -6  -6  -5  -5  -5  -5  -4  -4  -4  -4  
-------                    Run  | Yrd Mat Sub Scr Fac Ext Cet Arc Fac Upp Upp Zhi Pro Fac Was Fac 
Slots Evolved              12   | .   .   .   .   8   .   .   .   2   .   .   .   .   2   .   .   
  Power                    2    | .   .   .   .   1   .   .   .   1   .   .   .   .   .   .   .   
  Propulsion               3    | .   .   .   .   2   .   .   .   1   .   .   .   .   .   .   .   
  Utility                  7    | .   .   .   .   5   .   .   .   .   .   .   .   .   2   .   .   
  Weapon                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Attached             139  | 7   2   4   5   17  22  4   6   36  2   1   2   3   9   9   10  
  Power                    27   | 1   .   .   1   3   6   .   2   9   .   .   1   1   .   2   1   
    Engine                 8    | 1   .   .   1   2   3   .   .   1   .   .   .   .   .   .   .   
    Core                   16   | .   .   .   .   1   3   .   2   7   .   .   .   1   .   1   1   
    Reactor                3    | .   .   .   .   .   .   .   .   1   .   .   1   .   .   1   .   
  Propulsion               44   | 2   .   2   3   7   6   1   1   11  .   .   .   2   3   1   5   
    Treads                 8    | .   .   2   .   .   .   .   .   3   .   .   .   1   1   1   .   
    Leg                    28   | 2   .   .   3   7   6   1   1   6   .   .   .   1   1   .   .   
    Wheel                  3    | .   .   .   .   .   .   .   .   2   .   .   .   .   1   .   .   
    Hover                  2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   
    Flight                 3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   
  Utility                  62   | 2   2   1   .   7   9   2   3   16  2   1   1   .   6   6   4   
    Device                 23   | 1   .   .   .   3   4   .   1   7   .   .   .   .   2   1   4   
    Storage                5    | 1   2   .   .   .   .   .   .   .   .   .   .   .   2   .   .   
    Processor              10   | .   .   .   .   2   2   .   .   2   .   .   .   .   2   2   .   
    Hackware               5    | .   .   .   .   .   .   1   .   1   .   .   1   .   .   2   .   
    Protection             19   | .   .   1   .   2   3   1   2   6   2   1   .   .   .   1   .   
    Artifact               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Weapon                   6    | 2   .   1   1   .   1   1   .   .   .   .   .   .   .   .   .   
    Energy Gun             3    | 2   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   
    Energy Cannon          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Ballistic Gun          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Ballistic Cannon       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Launcher               2    | .   .   1   .   .   1   .   .   .   .   .   .   .   .   .   .   
    Special Weapon         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Impact Weapon          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Slashing Weapon        1    | .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   
    Piercing Weapon        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Special Melee Weapon   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Unidentified Prototypes  15   | .   .   .   1   2   .   2   .   3   1   .   2   .   2   2   .   
Parts Lost                 82   | .   .   1   .   3   17  4   3   27  .   2   .   7   10  7   1   
  Power                    17   | .   .   .   .   1   4   1   1   5   .   .   .   1   3   1   .   
  Propulsion               28   | .   .   1   .   1   4   1   1   10  .   1   .   4   3   2   .   
  Utility                  36   | .   .   .   .   1   9   2   1   12  .   .   .   2   4   4   1   
  Weapon                   1    | .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   
  Highest Loss Streak      6    | .   .   1   .   3   5   4   3   6   .   2   .   3   6   5   1   
  To Critical Strikes      3    | .   .   .   .   .   .   .   .   .   .   .   .   1   .   2   .   
Average Backups            12   | 2   11  14  13  13  12  13  13  12  11  10  11  12  11  5   2   
  Power                    1    | .   1   1   1   .   .   .   .   .   1   1   1   2   2   .   .   
  Propulsion               2    | 1   4   2   3   3   5   7   5   1   .   .   .   .   .   .   .   
  Utility                  7    | .   2   6   6   8   5   5   6   8   9   9   10  10  9   4   1   
  Weapon                   1    | .   3   4   2   1   1   1   1   1   1   .   .   .   .   .   .   
  Tool/Special             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Unused Backups             41   | .   2   4   13  3   3   1   4   3   2   .   .   .   .   1   5   
  Power                    3    | .   .   .   2   .   1   .   .   .   .   .   .   .   .   .   .   
  Propulsion               11   | .   1   1   3   .   1   1   .   1   .   .   .   .   .   .   3   
  Utility                  19   | .   1   1   4   3   1   .   3   2   2   .   .   .   .   1   1   
  Weapon                   8    | .   .   2   4   .   .   .   1   .   .   .   .   .   .   .   1   
  Tool/Special             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Average Slot Usage (%)     82   | .   100 99  92  87  80  82  90  79  82  77  75  70  61  39  32  
  Engine                   7    | .   14  14  14  8   8   10  .   .   .   .   .   .   .   .   .   
  Core                     5    | .   .   .   .   2   3   .   11  11  17  17  15  8   5   1   2   
  Treads                   9    | .   .   18  27  .   .   .   .   4   5   5   5   7   2   2   .   
  Leg                      10   | .   28  8   .   25  19  20  20  14  5   1   .   1   2   .   .   
  Wheel                    2    | .   .   .   .   .   .   .   .   3   11  11  11  6   5   .   .   
  Device                   5    | .   14  6   .   14  12  7   6   3   7   5   4   5   8   .   8   
  Storage                  8    | .   14  14  14  6   6   6   6   5   5   5   5   5   7   4   .   
  Processor                6    | .   .   .   .   6   13  13  6   7   11  11  11  11  18  14  .   
  Hackware                 3    | .   .   .   .   .   .   5   6   10  5   5   5   2   .   6   5   
  Protection               8    | .   .   7   14  10  8   8   18  7   4   5   5   4   .   2   .   
  Energy Gun               4    | .   28  18  6   .   .   1   5   .   .   .   .   .   .   .   .   
  Launcher                 1    | .   .   9   6   .   .   .   .   .   .   .   .   .   .   .   .   
  Slashing Weapon          5    | .   .   .   7   6   6   6   6   5   5   5   5   5   5   5   5   
Peak Build Rating          86   | 9   11  11  21  70  72  78  85  85  81  86  79  82  74  81  65  
  Average Rating           48   | 5   10  10  13  61  65  72  82  73  80  77  76  70  58  47  46  
  On Entrance              48   | .   9   11  11  21  70  69  78  76  79  81  76  79  56  43  11  
Naked Turns                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Heaviest Build             77   | 14  29  35  39  66  70  67  77  72  65  71  71  69  63  53  23  
  Greatest Support         90   | 20  20  40  40  82  76  81  81  90  26  26  26  26  30  80  37  
  Greatest Overweight (x)  17   | 1   1   2   1   .   1   .   1   3   2   2   2   4   4   17  1   
  Average Overweight (x)   .    | .   .   .   .   .   .   .   .   1   2   2   2   3   2   .   .   
Largest Inventory Capacity 15   | 8   15  15  15  15  15  15  15  15  15  15  15  15  15  15  5   
  Average Capacity         14   | 7   11  15  15  15  15  15  15  15  15  15  15  15  15  6   5   
  Most Carried             15   | 5   15  15  15  15  15  15  15  15  15  15  15  15  13  12  5   
  Average Carried          13   | 2   11  14  14  14  12  14  14  13  13  12  13  14  12  4   2   
  Final Capacity           15   | 8   15  15  15  15  15  15  15  15  15  15  15  15  15  5   5   
  Final Carried            15   | 5   15  15  15  15  14  15  15  15  13  13  15  13  12  2   5   

 Class Distribution 
--------------------
 45% | Mutant
 39% | Scavenger-Mutant
  8% | Commander-Mutant
  4% | Commander-Assassin

 Dominant Class 
----------------
           Mutant | -10/Materials
           Mutant | -10/Subcaves
           Mutant | -9/Scraptown
           Mutant | -6/Factory
 Commander-Mutant | -6/Extension
 Commander-Mutant | -6/Cetus
 Scavenger-Mutant | -6/Archives
 Scavenger-Mutant | -5/Factory
 Scavenger-Mutant | -5/Upper Caves
 Scavenger-Mutant | -5/Upper Caves
 Scavenger-Mutant | -5/Zhirov
 Scavenger-Mutant | -4/Proximity Caves
 Scavenger-Mutant | -4/Factory
    Hacker-Mutant | -4/Waste
           Mutant | -4/Factory

 Resources                      | -11  -10  -10  -9   -6   -6   -6   -6   -5   -5   -5   -5   -4   -4   -4   -4   
-----------                Run  | Yrd  Mat  Sub  Scr  Fac  Ext  Cet  Arc  Fac  Upp  Upp  Zhi  Pro  Fac  Was  Fac  
Matter Collected           2826 | 151  184  148  137  183  241  222  75   412  .    186  .    186  159  429  113  
  Remotely                 .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Salvage Created            5259 | 14   249  114  27   395  745  23   174  1714 .    337  .    489  346  462  170  
  Parts                    233  | 2    17   6    3    24   29   3    14   78   .    8    .    18   17   5    9    
Haulers Intercepted        5    | .    2    .    .    .    .    .    .    1    .    .    .    .    2    .    .    
Recyclers Shooed           1    | .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    
Parts Field Recycled       .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Retrieved Matter         .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Self-Destructed      32   | .    .    3    .    .    .    .    .    .    .    7    .    22   .    .    .    
  Prevented                .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Kills                          | -11 -10 -10 -9  -6  -6  -6  -6  -5  -5  -5  -5  -4  -4  -4  -4  
-------                    Run  | Yrd Mat Sub Scr Fac Ext Cet Arc Fac Upp Upp Zhi Pro Fac Was Fac 
Combat Hostiles Destroyed  75   | .   5   4   .   6   10  1   .   19  .   9   .   13  3   2   3   
  Melee                    56   | .   .   .   .   6   9   .   .   19  .   1   .   13  3   2   3   
  Guns                     5    | .   5   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  AOE                      14   | .   .   4   .   .   1   1   .   .   .   8   .   .   .   .   .   
Classes Destroyed          16   | 1   4   1   1   3   1   .   1   1   .   1   .   .   1   1   .   
  Worker                   2    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   1   
  Builder                  1    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   
  Tunneler                 3    | 1   .   .   .   .   .   .   .   1   .   .   .   .   .   .   1   
  Hauler                   5    | .   2   .   .   .   .   .   .   1   .   .   .   .   2   .   .   
  Recycler                 5    | .   .   .   .   .   1   .   .   4   .   .   .   .   .   .   .   
  Operator                 6    | .   .   .   .   .   .   .   5   1   .   .   .   .   .   .   .   
  Watcher                  4    | .   1   .   .   1   .   2   .   .   .   .   .   .   .   .   .   
  Swarmer                  18   | .   3   .   .   .   .   .   .   2   .   1   .   10  .   .   2   
  Grunt                    14   | .   2   .   .   2   6   .   .   .   .   4   .   .   .   .   .   
  Duelist                  3    | .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   .   
  Sentry                   12   | .   .   .   .   1   4   .   .   4   .   1   .   1   .   .   1   
  Hunter                   8    | .   .   .   .   2   .   .   .   4   .   .   .   2   .   .   .   
  Programmer               13   | .   .   .   .   1   .   .   .   9   .   .   .   .   3   .   .   
  Compactor                2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   
  Cetus Guard              1    | .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   
  Subdweller               4    | .   .   4   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Tinkerer                 1    | .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   
Best Kill Streak           8    | 1   3   3   1   2   2   2   2   7   .   8   .   5   1   1   2   
  Combat Bots Only         8    | .   3   3   .   2   2   1   .   4   .   8   .   5   1   1   2   
Max Kills in Single Turn   2    | 1   1   1   1   1   1   1   1   1   .   2   .   1   1   1   1   
  Gunslinging              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Exploded                 2    | .   .   1   .   .   1   1   .   .   .   2   .   .   .   .   .   
  Melee                    1    | .   .   .   .   1   1   .   .   1   .   1   .   1   1   1   1   
Uniques/NPCs Destroyed     .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Combat                          | -11  -10  -10  -9   -6   -6   -6   -6   -5   -5   -5   -5   -4   -4   -4   -4   
--------                   Run   | Yrd  Mat  Sub  Scr  Fac  Ext  Cet  Arc  Fac  Upp  Upp  Zhi  Pro  Fac  Was  Fac  
Hostile Shots Fired        1201  | .    20   22   4    136  385  38   27   219  .    28   .    138  110  32   42   
  Missed                   342   | .    11   6    2    29   124  7    8    49   .    10   .    34   42   .    20   
  Hits                     859   | .    9    16   2    107  261  31   19   170  .    18   .    104  68   32   22   
    Melee                  32    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    32   .    
    Projectile             827   | .    9    16   2    107  261  31   19   170  .    18   .    104  68   .    22   
    AOE                    4     | .    .    1    .    .    .    .    .    .    .    .    .    .    3    .    .    
  Critical Strikes         40    | .    .    1    .    .    1    4    2    9    .    .    .    4    2    17   .    
    Actively Blocked       3     | .    .    .    .    .    .    .    .    2    .    .    .    .    .    1    .    
  Part Disruptions         1     | .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    
    Actively Blocked       1     | .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    
Damage Taken               15021 | .    107  453  15   1464 2809 662  472  3859 .    450  .    1676 1215 1394 445  
  Core                     2605  | .    13   98   9    132  510  51   24   345  .    78   .    179  425  595  146  
  Absorbed by Shields      341   | .    .    .    .    .    81   180  .    .    .    .    .    .    80   .    .    
  Redirected to Shielding  163   | .    .    .    .    .    .    .    .    111  .    .    .    .    .    52   .    
  Ignored by Resistances   15    | .    .    .    .    .    15   .    .    .    .    .    .    .    .    .    .    
  Regen/Repaired (Parts)   50    | .    .    .    .    40   10   .    .    .    .    .    .    .    .    .    .    
Core Remaining (%)         50    | 100  .    .    52   .    .    .    15   .    .    .    .    35   .    .    .    
Volleys Fired              60    | 2    29   11   .    .    1    12   .    .    .    5    .    .    .    .    .    
  Largest                  2     | 2    2    2    .    .    1    1    .    .    .    1    .    .    .    .    .    
  Hottest                  90    | 90   90   90   .    .    43   80   .    .    .    43   .    .    .    .    .    
Shots Fired                100   | 4    58   20   .    .    1    12   .    .    .    5    .    .    .    .    .    
  Gun                      80    | 4    58   15   .    .    .    3    .    .    .    .    .    .    .    .    .    
  Cannon                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Launcher                 20    | .    .    5    .    .    1    9    .    .    .    5    .    .    .    .    .    
  Special                  .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Kinetic                  .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Thermal                  80    | 4    58   15   .    .    .    3    .    .    .    .    .    .    .    .    .    
  Explosive                20    | .    .    5    .    .    1    9    .    .    .    5    .    .    .    .    .    
  Electromagnetic          .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Robot Hit Streak         11    | 3    10   9    .    .    .    9    .    .    .    11   .    .    .    .    .    
  Robot Miss Streak        6     | .    6    1    .    .    .    .    .    .    .    1    .    .    .    .    .    
  Penetration Max          .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Secondary Targets        .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Shots Hit Robots           333   | 3    33   16   1    28   58   8    6    80   .    7    .    34   21   30   8    
  Core Hits                163   | 1    16   8    1    12   23   21   3    31   .    18   .    14   6    5    4    
  Critical Kills           .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Critical Parts Destroyed .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Critical Strikes         18    | .    3    3    .    2    2    .    .    6    .    .    .    2    .    .    .    
    Burn                   6     | .    3    3    .    .    .    .    .    .    .    .    .    .    .    .    .    
Melee Attacks              379   | .    .    .    3    34   69   2    6    125  .    6    .    46   32   35   21   
  Impact                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Slashing                 379   | .    .    .    3    34   69   2    6    125  .    6    .    46   32   35   21   
  Piercing                 .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Sneak Attacks            26    | .    .    .    .    1    3    .    6    11   .    .    .    .    3    .    2    
    Combat Hostiles        5     | .    .    .    .    1    2    .    .    2    .    .    .    .    .    .    .    
  Follow-up Attacks        6     | .    .    .    .    .    3    .    .    .    .    .    .    2    .    1    .    
Damage Inflicted           14568 | 34   393  442  51   1172 2827 877  603  3758 .    952  .    1403 975  632  449  
  Guns                     551   | 34   385  132  .    .    .    .    .    .    .    .    .    .    .    .    .    
  Cannons                  .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Explosions               2381  | .    .    310  .    .    408  877  .    .    .    786  .    .    .    .    .    
  Melee                    11628 | .    .    .    51   1172 2419 .    603  3758 .    166  .    1403 975  632  449  
  Ramming                  8     | .    8    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Kinetic                  .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Thermal                  551   | 34   385  132  .    .    .    .    .    .    .    .    .    .    .    .    .    
  Explosive                2381  | .    .    310  .    .    408  877  .    .    .    786  .    .    .    .    .    
  Electromagnetic          .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Impact                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Slashing                 11628 | .    .    .    51   1172 2419 .    603  3758 .    166  .    1403 975  632  449  
  Piercing                 .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Highest Corruption         28    | .    .    .    .    1    2    2    2    16   11   6    6    6    4    28   28   
  Average Corruption       6     | .    .    .    .    1    1    2    1    9    6    6    6    6    3    18   28   
  Corruption Purged        12    | .    .    .    .    .    .    .    2    5    5    .    .    .    .    .    .    
  Corruption Blocked       .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Effects                  139   | .    .    .    .    1    11   9    6    43   9    14   6    16   3    13   8    
    Message Errors         35    | .    .    .    .    .    1    1    2    11   3    5    3    7    .    2    .    
    Matter Fused           44    | .    .    .    .    1    4    4    1    13   2    4    1    5    1    5    3    
    Heat Flow Errors       12    | .    .    .    .    .    2    2    .    2    4    .    .    .    .    1    1    
    Energy Discharges      15    | .    .    .    .    .    1    .    1    4    .    2    2    1    2    1    1    
    Parts Rejected         5     | .    .    .    .    .    .    .    .    3    .    .    .    .    .    .    2    
    Parts Fused            2     | .    .    .    .    .    .    .    .    1    .    1    .    .    .    .    .    
    Data Loss (minor)      13    | .    .    .    .    .    3    .    2    2    .    1    .    3    .    1    1    
    Data Loss (major)      4     | .    .    .    .    .    .    2    .    1    .    .    .    .    .    1    .    
    Alerts                 6     | .    .    .    .    .    .    .    .    5    .    1    .    .    .    .    .    
    Misdirections          3     | .    .    .    .    .    .    .    .    1    .    .    .    .    .    2    .    
Overload Shots             .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Overflow Damage            654   | .    .    .    .    5    .    .    131  262  .    .    .    90   40   .    126  
  Projectiles              .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Explosions               .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Melee                    654   | .    .    .    .    5    .    .    131  262  .    .    .    90   40   .    126  
Knockbacks                 .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Impact                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Kinetic                  .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Secondary                .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Self-Inflicted Damage      63    | .    .    60   .    .    .    .    .    .    .    3    .    .    .    .    .    
  Shots                    3     | .    .    2    .    .    .    .    .    .    .    1    .    .    .    .    .    
  Rammed                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Targets Rammed             2     | .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Kicked                   2     | .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Crushed                  .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Highest Temperature        286   | 60   255  .    .    4    286  242  .    242  248  94   .    .    .    241  59   
  Average Temperature      77    | 31   72   .    .    3    85   58   .    113  109  42   .    .    .    137  59   
  Received Heat Transfer   1587  | .    51   18   12   177  701  9    99   207  .    72   .    36   133  .    72   
  Effects                  4     | .    1    .    .    .    2    .    .    1    .    .    .    .    .    .    .    
    Energy Bleed           3     | .    1    .    .    .    1    .    .    1    .    .    .    .    .    .    .    
    Interference           1     | .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    
Siege Activations          .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Martial Activations        .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Shielding Activations      .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Robots Disrupted           2     | .    .    .    .    .    1    .    .    1    .    .    .    .    .    .    .    
  Combat Hostiles          2     | .    .    .    .    .    1    .    .    1    .    .    .    .    .    .    .    
Robots Corrupted           .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Combat Hostiles          .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Parts Fried              .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Impact Corruptions       .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Robots Melted              .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Combat Hostiles          .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Parts Melted             3     | .    1    .    .    .    .    .    .    2    .    .    .    .    .    .    .    
  Heat Transferred         1931  | 99   1251 581  .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Sabotaged            .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Stolen               .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Stripped             .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Power Chain Reactions      .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Alert                          | -11  -10  -10  -9   -6   -6   -6   -6   -5   -5   -5   -5   -4   -4   -4   -4   
-------                    Run  | Yrd  Mat  Sub  Scr  Fac  Ext  Cet  Arc  Fac  Upp  Upp  Zhi  Pro  Fac  Was  Fac  
Maximum Alert Level        3    | .    .    .    .    .    3    2    1    2    .    .    .    .    .    .    .    
  Low Security (%)         52   | 100  100  .    .    100  24   .    70   14   .    .    .    .    100  100  100  
  Level 1                  27   | .    .    .    .    .    22   .    29   76   .    .    .    .    .    .    .    
  Level 2                  15   | .    .    .    .    .    25   100  .    8    .    .    .    .    .    .    .    
  Level 3                  4    | .    .    .    .    .    27   .    .    .    .    .    .    .    .    .    .    
  Level 4                  .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Level 5                  .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  High Security            .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Max Security             .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Peak Influence             814  | 5    100  .    .    55   814  535  231  435  .    .    .    .    154  .    72   
  Initial                  412  | .    .    .    .    .    .    412  172  37   .    .    .    .    154  .    .    
  Average                  217  | .    14   .    .    13   428  472  171  292  .    .    .    .    68   .    15   
Influence Increases        4714 | 5    220  .    .    199  1675 390  154  1149 .    180  .    348  270  .    124  
  Destroy 0b10 Robot/C     2300 | .    100  .    .    120  800  180  80   420  .    180  .    300  60   .    60   
  Destroy 0b10 Robot/NC    155  | 5    15   .    .    5    20   10   25   40   .    .    .    10   15   .    10   
  Destroy Leader           390  | .    36   .    .    42   96   10   .    142  .    .    .    30   24   .    10   
  Allied During Kill       777  | .    .    .    .    .    614  121  16   18   .    .    .    8    .    .    .    
  Successful Hack          150  | .    24   .    .    .    84   .    .    42   .    .    .    .    .    .    .    
  Disable Machine          150  | .    .    .    .    15   15   15   30   75   .    .    .    .    .    .    .    
  Anti-Garrison Action     200  | .    .    .    .    .    .    .    .    200  .    .    .    .    .    .    .    
  Destroy Structure        247  | .    .    .    .    2    46   54   3    122  .    .    .    .    6    .    14   
  Advance Influence        150  | .    .    .    .    .    .    .    .    .    .    .    .    .    150  .    .    
  Lose Combat Pursuer      195  | .    45   .    .    15   .    .    .    90   .    .    .    .    15   .    30   
Influence Decreases        4642 | 5    220  .    .    199  938  695  480  1163 92   180  .    340  278  .    52   
  Entered New Map          693  | .    .    .    .    .    .    325  260  69   35   .    .    .    4    .    .    
  Time Decay               2640 | 5    220  .    .    184  448  270  170  614  57   160  .    236  224  .    52   
  Lost Part                665  | .    .    .    .    15   170  40   30   270  .    20   .    70   50   .    .    
  Lost Ally                494  | .    .    .    .    .    320  60   20   60   .    .    .    34   .    .    .    
  Purge Threat             150  | .    .    .    .    .    .    .    .    150  .    .    .    .    .    .    .    
Squads Dispatched          28   | .    1    .    .    5    7    1    .    8    .    1    .    .    3    .    2    
  Investigation            14   | .    1    .    .    4    5    1    .    3    .    .    .    .    .    .    .    
  Extermination            6    | .    .    .    .    1    .    .    .    4    .    .    .    .    1    .    .    
  Reinforcement            5    | .    .    .    .    .    2    .    .    .    .    .    .    .    2    .    1    
  Assault                  1    | .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    
  Garrison                 2    | .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    1    
  Intercept                .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Searches Triggered         .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Construction Impeded       .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Haulers Reinforced         1    | .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    
Active Scanning Responses  .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Cargo Convoy Interrupts    .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Stealth                        | -11 -10 -10 -9  -6  -6  -6  -6  -5  -5  -5  -5  -4  -4  -4  -4  
---------                  Run  | Yrd Mat Sub Scr Fac Ext Cet Arc Fac Upp Upp Zhi Pro Fac Was Fac 
Distress Signals           10   | .   2   .   .   .   3   2   .   3   .   .   .   .   .   .   .   
Communications Jammed      2    | .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   
  Distress Signals         2    | .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   
Times Spotted              174  | .   13  4   3   7   42  9   4   34  .   9   .   15  14  7   13  
  Peak Tracking Total      9    | .   5   3   3   3   8   5   2   6   .   9   .   5   6   3   8   
  Tactical Retreats        10   | .   2   .   .   1   .   .   .   3   .   .   .   .   1   2   1   

 Traps                          | -11 -10 -10 -9  -6  -6  -6  -6  -5  -5  -5  -5  -4  -4  -4  -4  
-------                    Run  | Yrd Mat Sub Scr Fac Ext Cet Arc Fac Upp Upp Zhi Pro Fac Was Fac 
Traps Triggered            12   | .   1   .   .   2   1   .   .   7   .   .   .   .   1   .   .   
  Indirectly               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Trap Hack Attempts         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Triggered                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Disarmed                 .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Reprogrammed             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Reused                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Traps Extracted            .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Installed                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Triggered                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Machines                       | -11 -10 -10 -9  -6  -6  -6  -6  -5  -5  -5  -5  -4  -4  -4  -4  
----------                 Run  | Yrd Mat Sub Scr Fac Ext Cet Arc Fac Upp Upp Zhi Pro Fac Was Fac 
Machines Disabled          13   | .   .   .   2   1   2   1   2   5   .   .   .   .   .   .   .   
  Max in Single Turn       1    | .   .   .   1   1   .   1   .   1   .   .   .   .   .   .   .   
  Garrison Access          1    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   
Machines Repaired          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Machines Dismantled        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Machines Sabotaged         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Overloaded Fab Kills       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Hacking                        | -11 -10 -10 -9  -6  -6  -6  -6  -5  -5  -5  -5  -4  -4  -4  -4  
---------                  Run  | Yrd Mat Sub Scr Fac Ext Cet Arc Fac Upp Upp Zhi Pro Fac Was Fac 
Machines Accessed          55   | .   8   .   7   5   12  1   .   14  1   .   5   .   2   .   .   
  Terminals                29   | .   7   .   .   3   10  1   .   7   .   .   .   .   1   .   .   
  Fabricators              3    | .   .   .   .   .   .   .   .   3   .   .   .   .   .   .   .   
  Repair Stations          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycling Units          9    | .   1   .   .   2   2   .   .   3   .   .   .   .   1   .   .   
  Scanalyzers              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Garrison Access          1    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   
Total Hacks                146  | .   21  .   22  15  26  2   .   37  1   .   18  .   4   .   .   
  Successful               99   | .   14  .   22  3   17  .   .   23  1   .   18  .   1   .   .   
  Failed                   47   | .   7   .   .   12  9   2   .   14  .   .   .   .   3   .   .   
    Catastrophic           9    | .   .   .   .   4   1   1   .   2   .   .   .   .   1   .   .   
  Database Lockouts        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Manual                   70   | .   18  .   .   12  14  .   .   23  .   .   .   .   3   .   .   
  Terminals                66   | .   19  .   .   7   20  2   .   17  .   .   .   .   1   .   .   
  Fabricators              9    | .   .   .   .   .   .   .   .   9   .   .   .   .   .   .   .   
  Repair Stations          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycling Units          28   | .   2   .   .   8   6   .   .   9   .   .   .   .   3   .   .   
  Scanalyzers              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Garrison Access          2    | .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   
Terminal Hacks             56   | .   4   .   22  .   6   .   .   5   1   .   18  .   .   .   .   
  Record                   28   | .   .   .   21  .   1   .   .   .   .   .   6   .   .   .   .   
  Part Schematic           4    | .   .   .   .   .   .   .   .   .   .   .   4   .   .   .   .   
  Robot Analysis           6    | .   2   .   .   .   .   .   .   .   .   .   4   .   .   .   .   
  Prototype ID Bank        5    | .   .   .   .   .   .   .   .   1   .   .   4   .   .   .   .   
  Open Door                4    | .   .   .   1   .   2   .   .   .   1   .   .   .   .   .   .   
  Level Access Points      1    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   
  Branch Access Points     1    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   
  Terminal Index           2    | .   1   .   .   .   1   .   .   .   .   .   .   .   .   .   .   
  Recycling Unit Index     1    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   
  Alert Level              1    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   
  Unreport Threat          1    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   
  Hauler Manifests         1    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   
  Zone Layout              1    | .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Fabricator Hacks           1    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   
  Network Status           1    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   
Repair Station Hacks       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Recycling Unit Hacks       13   | .   2   .   .   1   3   .   .   6   .   .   .   .   1   .   .   
  Report Inventory         8    | .   1   .   .   1   2   .   .   3   .   .   .   .   1   .   .   
  Retrieve Components      5    | .   1   .   .   .   1   .   .   3   .   .   .   .   .   .   .   
Scanalyzer                 .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Garrison Access Hacks      .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Unauthorized Hacks         28   | .   7   .   .   2   8   .   .   11  .   .   .   .   .   .   .   
  Terminals                19   | .   7   .   .   .   6   .   .   6   .   .   .   .   .   .   .   
    Botnet                 3    | .   2   .   .   .   .   .   .   1   .   .   .   .   .   .   .   
    Skim                   15   | .   5   .   .   .   5   .   .   5   .   .   .   .   .   .   .   
    Search                 1    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   
  Fabricators              2    | .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   
    Liberate               1    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   
    Fabnet                 1    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   
  Repair Stations          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycling Units          6    | .   .   .   .   2   2   .   .   2   .   .   .   .   .   .   .   
    Fedlink                5    | .   .   .   .   2   1   .   .   2   .   .   .   .   .   .   .   
    Scrapoids              1    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Garrison Access          1    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   
    Jam                    1    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   
Data Cores Recovered       1    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   
  Used                     .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Hacking Detections         31   | .   6   .   .   5   8   1   .   9   .   .   .   .   2   .   .   
  Full Trace Events        5    | .   1   .   .   2   1   1   .   .   .   .   .   .   .   .   .   
  Feedback Events          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Feedback Blocked         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robot Schematics Acquired  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Robots Built             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Authchips              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Time                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Total Robot Build Rating .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Part Schematics Acquired   4    | .   .   .   .   .   .   .   .   .   .   .   4   .   .   .   .   
  Parts Built              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Authchips              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Time                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Total Part Build Rating  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Repaired             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Time                     .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Recycled             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycled Matter          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieved Components     15   | .   1   .   .   .   4   .   .   10  .   .   .   .   .   .   .   
Parts Scanalyzed           .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Part Schematics Acquired .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Parts Damaged            .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Bothacking                     | -11 -10 -10 -9  -6  -6  -6  -6  -5  -5  -5  -5  -4  -4  -4  -4  
------------               Run  | Yrd Mat Sub Scr Fac Ext Cet Arc Fac Upp Upp Zhi Pro Fac Was Fac 
Used RIF Installer         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robots Hacked              1    | .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
  Non-combat               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Combat                   1    | .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
Robot Hacks Applied        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Relay Couplers Released    .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Fabnet Peak Effective %    3    | .   .   .   .   .   .   .   .   .   .   .   .   3   3   3   3   
  Autooverrided            1    | .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
Robots Rewired             25   | .   .   .   .   .   22  .   .   1   .   2   .   .   .   .   .   
Allies Hacked              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Hacks Repelled             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Allies                         | -11  -10  -10  -9   -6   -6   -6   -6   -5   -5   -5   -5   -4   -4   -4   -4   
--------                   Run  | Yrd  Mat  Sub  Scr  Fac  Ext  Cet  Arc  Fac  Upp  Upp  Zhi  Pro  Fac  Was  Fac  
Total Allies               34   | .    .    .    .    .    29   .    .    1    .    2    .    1    .    1    .    
  Largest Group            12   | .    .    .    .    .    12   9    5    2    .    2    2    2    .    1    .    
  Highest-Rated Group      486  | .    .    .    .    .    486  428  281  73   .    78   78   96   .    46   .    
  Highest-Rated Ally       159  | .    .    .    .    .    159  159  143  49   .    49   49   49   .    46   .    
Total Orders               1    | .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    
  ROAM                     1    | .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    
Ally Attacks               428  | .    .    .    .    .    275  47   20   21   .    .    .    23   .    42   .    
  Total Damage             8456 | .    .    .    .    .    4631 1016 319  583  .    .    .    549  .    1358 .    
  Kills                    56   | .    .    .    .    .    36   8    5    2    .    .    .    4    .    1    .    
Allies Corrupted           1    | .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    
Allies Melted              1    | .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    

 Intel                          | -11  -10  -10  -9   -6   -6   -6   -6   -5   -5   -5   -5   -4   -4   -4   -4   
-------                    Run  | Yrd  Mat  Sub  Scr  Fac  Ext  Cet  Arc  Fac  Upp  Upp  Zhi  Pro  Fac  Was  Fac  
Active Infowar (turns)     5138 | 4    1108 105  .    642  1231 586  354  388  .    .    .    .    477  184  59   
  Sensors                  497  | .    .    .    .    .    413  84   .    .    .    .    .    .    .    .    .    
  Terrain                  1217 | 4    1108 105  .    .    .    .    .    .    .    .    .    .    .    .    .    
  Traps                    2598 | .    .    .    .    196  1074 586  354  388  .    .    .    .    .    .    .    
  Seismic                  59   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    59   
  Decoding                 603  | .    .    .    .    .    .    .    .    .    .    .    .    .    477  126  .    
  T.N.C.                   494  | .    .    .    .    .    .    .    .    .    .    .    .    .    310  184  .    
  Jamming                  1195 | .    .    .    .    642  553  .    .    .    .    .    .    .    .    .    .    
Robot Analysis Total       6    | .    2    .    .    .    .    .    .    .    .    .    4    .    .    .    .    
Derelict Logs Recovered    3    | .    .    .    2    .    .    .    .    .    .    .    .    1    .    .    .    
Drone Launches             .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Drone Recoveries         .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Decoded 0b10 Intel         8    | .    .    .    .    .    .    .    .    .    .    .    .    .    8    .    .    
  Garrisons                1    | .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    
  Patrols                  4    | .    .    .    .    .    .    .    .    .    .    .    .    .    4    .    .    
  Reinforcements           2    | .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    
  Guards                   1    | .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    

 Exploration                     | -11  -10  -10  -9   -6   -6   -6   -6   -5   -5   -5   -5   -4   -4   -4   -4   
-------------              Run   | Yrd  Mat  Sub  Scr  Fac  Ext  Cet  Arc  Fac  Upp  Upp  Zhi  Pro  Fac  Was  Fac  
Turns Passed               12175 | 82   1108 231  3107 648  1231 586  354  2020 401  449  243  752  511  273  179  
Spaces Moved               7375  | 51   634  111  1827 473  511  439  186  1160 331  348  194  446  282  136  246  
  Core                     102   | 3    .    .    .    .    .    .    .    .    .    .    .    .    .    82   17   
  Treads                   2008  | .    .    84   1810 .    .    .    .    53   .    .    .    .    10   51   .    
  Legs                     2978  | 48   634  27   17   473  511  439  186  573  .    .    .    .    67   3    .    
  Wheels                   2058  | .    .    .    .    .    .    .    .    534  331  348  194  446  205  .    .    
  Hover                    2     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    
  Flight                   227   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    227  
  Fastest Speed            34    | 50   120  160  160  102  106  116  116  105  120  120  120  120  120  100  34   
  Average Speed            135   | 120  137  169  160  109  117  116  171  137  120  120  120  143  148  134  42   
  Slowest Speed            900   | 190  190  260  180  115  185  116  186  260  120  120  120  160  240  900  120  
  Overloaded Moves         .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Propulsion Burnouts      .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Robots Hopped            .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Potential Cave-ins       .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Cave-ins Triggered       .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Teleports                1     | .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    
Exploration Rate (%)       48    | 3    76   7    89   12   76   82   90   37   45   59   62   57   7    73   8    
  Regions Visited          15
    Branch Regions         9
  Pre-discovered Areas     9     | .    .    .    3    1    1    .    .    .    .    .    3    1    .    .    .    
  Known Exits Taken        6     | .    .    .    .    1    1    .    1    1    1    .    .    1    .    .    .    
  Unknown Exits Taken      7     | 1    1    1    1    .    .    1    .    .    .    1    1    .    .    .    .    
Scrap Searched             12    | .    .    3    7    .    .    .    .    .    .    2    .    .    .    .    .    
Spaces Dug                 38    | .    .    .    .    2    .    .    .    25   .    .    .    1    3    .    7    
Terrain Destroyed          252   | .    .    27   .    2    13   122  .    25   .    52   .    1    3    .    7    
  Melee                    38    | .    .    .    .    2    .    .    .    25   .    .    .    1    3    .    7    
  Projectile               .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  AOE                      214   | .    .    27   .    .    13   122  .    .    .    52   .    .    .    .    .    
Terrain Rammed             .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Walls Destroyed          .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Machines Disabled        .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Actions                        | -11  -10  -10  -9   -6   -6   -6   -6   -5   -5   -5   -5   -4   -4   -4   -4   
---------                  Run  | Yrd  Mat  Sub  Scr  Fac  Ext  Cet  Arc  Fac  Upp  Upp  Zhi  Pro  Fac  Was  Fac  
Total                      8937 | 64   819  137  2012 558  1047 499  215  1391 337  365  202  497  324  182  288  
  Wait                     560  | .    137  .    141  11   206  35   .    28   .    .    .    .    .    2    .    
  Move                     7361 | 50   633  110  1826 472  510  438  185  1159 330  347  193  445  282  135  246  
  Hop                      .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Pick Up                  104  | 5    12   6    16   12   14   3    8    18   1    1    1    2    .    1    4    
  Fast Attach              82   | 7    .    .    2    3    6    1    3    28   .    .    4    3    8    5    12   
  Attach                   57   | .    .    1    .    8    13   4    2    16   2    2    .    1    1    6    1    
  Detach                   5    | .    .    .    .    .    1    2    .    .    1    1    .    .    .    .    .    
  Swap                     35   | .    2    3    4    7    5    1    3    8    .    .    2    .    .    .    .    
  Drop                     81   | .    4    6    20   11   9    1    8    7    3    .    2    2    1    3    4    
  Fire                     60   | 2    29   11   .    .    1    12   .    .    .    5    .    .    .    .    .    
  Melee                    369  | .    .    .    3    34   66   2    6    125  .    6    .    44   32   30   21   
  Ram                      .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Kick                     2    | .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Crush                    .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Escape Stasis            .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Rewire                   221  | .    .    .    .    .    216  .    .    2    .    3    .    .    .    .    .    
  Trap                     .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Miscellaneous            .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 5 exits: [*Mat x3] / Min / [*Sub])
-10/Subcaves (discovered 4 exits: Mat x2 / Rec / *Scr)
-9/Scraptown (discovered 2 exits: *Fac x2)
-6/Factory (discovered 2 exits: *Fac / *Ext)
-6/Extension (discovered 3 exits: *Fac x2 / *Cet)
-6/Cetus (discovered 3 exits: *Fac x2 / *Arc)
-6/Archives (discovered 3 exits: *Fac / [*Hub x2])
-5/Factory (discovered 5 exits: *Fac x3 / *Upp x2)
-5/Upper Caves
-5/Upper Caves (discovered 2 exits: *Fac / *Zhi)
-5/Zhirov
-4/Proximity Caves
-4/Factory (discovered 2 exits: Res x2)
-4/Waste
-4/Factory

 History 
---------
  Turn | Location           | Event
    14 | -11/Scrapyard      | Discovered new exit (range 16)
    83 | -11/Scrapyard      | Entered Materials
   194 | -10/Materials      | Discovered new exit (range 11)
   271 | -10/Materials      | Discovered new exit (range 5)
   309 | -10/Materials      | Build established: Mutant
   583 | -10/Materials      | Discovered new exit (range 5)
   805 | -10/Materials      | Learned 2 Mines zone layouts
   868 | -10/Materials      | Discovered new exit (range 5)
   871 | -10/Materials      | Identified exit to Mines
   871 | -10/Materials      | Learned location of 2 exits from Materials
   929 | -10/Materials      | Learned 4 Subcaves zone layouts
   976 | -10/Materials      | Learned location of 2 exits from Mines
  1012 | -10/Materials      | Learned Storage emergency access door positions
  1038 | -10/Materials      | Learned location of 2 exits from Subcaves
  1053 | -10/Materials      | Learned 2 Storage zone layouts
  1077 | -10/Materials      | Learned location of 1 exit from Recycling
  1109 | -10/Materials      | Learned location of 2 exits from Subcaves
  1191 | -10/Materials      | Entered Subcaves
  1192 | -10/Subcaves       | Approached by a straggling Scientist
  1192 | -10/Subcaves       | Identified exit to Recycling
  1192 | -10/Subcaves       | Identified exit to Materials
  1195 | -10/Subcaves       | Scientist uncovered a shortcut to Scraptown
  1422 | -10/Subcaves       | Entered Scraptown
  1741 | -9/Scraptown       | Scanned Subdweller tech in exchange for log data
  1746 | -9/Scraptown       | Learned location of Warlord (-4)
  1747 | -9/Scraptown       | Learned 12 Research zone layouts
  1766 | -9/Scraptown       | Discovered new exit (range 9)
  1982 | -9/Scraptown       | Visited Fellowship of the Rings
  2006 | -9/Scraptown       | Visited Assassins FH
  2070 | -9/Scraptown       | Visited Red Mages
  2141 | -9/Scraptown       | Visited UFD Registry
  2141 | -9/Scraptown       | Registered with UFD as "Thermoform"
  2178 | -9/Scraptown       | Visited Sword Containment
  2230 | -9/Scraptown       | Visited Scrap Suit Storage
  2277 | -9/Scraptown       | Visited DA-N13 Charitable Foundation
  2330 | -9/Scraptown       | Delivered Scrap Shield to a Scientist
  2464 | -9/Scraptown       | Visited Chapter 10
  2504 | -9/Scraptown       | Visited Supply Room
  2531 | -9/Scraptown       | Visited Abandonware Association
  2542 | -9/Scraptown       | Learned abandonware demo "OVRCLOCK.EXE"
  2552 | -9/Scraptown       | Learned abandonware demo "KABOOM.EXE"
  2581 | -9/Scraptown       | Visited Curators Association
  2634 | -9/Scraptown       | Visited Scrapoid Research Area
  2666 | -9/Scraptown       | Visited Observation Area
  2734 | -9/Scraptown       | Visited Modified Component R&D
  2956 | -9/Scraptown       | Found DCF Scrap (28 items)
  3424 | -9/Scraptown       | Visited Cyclists
  3446 | -9/Scraptown       | Entered Cyclist Reading Room
  3450 | -9/Scraptown       | Learned location of Zion (-6)
  3498 | -9/Scraptown       | Visited CPS Storage
  3969 | -9/Scraptown       | Found Scrap Suit
  4058 | -9/Scraptown       | Met Optimus
  4058 | -9/Scraptown       | Accepted into 0bPrime
  4439 | -9/Scraptown       | Civil war broke out across Scraptown
  4510 | -9/Scraptown       | Lost 7 allies
  4511 | -9/Scraptown       | Discovered new exit (range 5)
  4529 | -9/Scraptown       | Entered Factory
  4529 | -6/Factory         | Evolved 8 slots: Power x1, Propulsion x2, Utility x5
  4654 | -6/Factory         | Loaded intel: 8 recycling unit locations
  4710 | -6/Factory         | Discovered new exit (range 8)
  4713 | -6/Factory         | Discovered new exit (range 15)
  4746 | -6/Factory         | Identified exit to Factory
  4757 | -6/Factory         | Identified exit to Extension
  4833 | -6/Factory         | Lost 3 parts (1p1n1u)
  5126 | -6/Factory         | Learned location of Protoforge (-3)
  5177 | -6/Factory         | Entered Extension
  5279 | -6/Extension       | Loaded intel: 2 recycling unit locations
  5304 | -6/Extension       | Scrapoid reinforcements arrived
  5527 | -6/Extension       | Lost 6 allies
  5633 | -6/Extension       | Lost 3 allies
  5655 | -6/Extension       | Build established: Commander-Mutant
  5667 | -6/Extension       | Lost 5 parts (1p4u)
  5722 | -6/Extension       | Spotted B-75 Beast
  5741 | -6/Extension       | Spotted B-75 Beast
  5752 | -6/Extension       | Core integrity fell below 50%
  5772 | -6/Extension       | Allies destroyed B-75 Beast
  5778 | -6/Extension       | Allies destroyed B-75 Beast
  5806 | -6/Extension       | Lost 5 parts (1p3n1u)
  5830 | -6/Extension       | Rescued A7
  5973 | -6/Extension       | Rescued a captive Derelict
  6100 | -6/Extension       | Lost 4 allies
  6105 | -6/Extension       | Learned 4 Hub_04(d) zone layouts
  6170 | -6/Extension       | Learned Factory emergency access door positions
  6178 | -6/Extension       | Discovered new exit (range 6)
  6188 | -6/Extension       | Identified exit to Cetus
  6223 | -6/Extension       | Loaded intel: 15 trap records
  6265 | -6/Extension       | Learned 4 Upper Caves zone layouts
  6276 | -6/Extension       | Build established: Commander-Assassin
  6340 | -6/Extension       | Learned Factory recycling unit intel
  6394 | -6/Extension       | Learned location of 1 exit from Upper Caves
  6408 | -6/Extension       | Entered Cetus
  6408 | -6/Cetus           | Accompanied by 9 allies (A7)
  6413 | -6/Cetus           | Acquired a Cetus Manufacturing Module code from A7
  6423 | -6/Cetus           | Spotted Cetus Guard
  6423 | -6/Cetus           | Spotted Cetus Guard
  6429 | -6/Cetus           | Spotted Cetus Guard
  6431 | -6/Cetus           | Core integrity fell below 20%
  6434 | -6/Cetus           | Allies destroyed Cetus Guard
  6435 | -6/Cetus           | Destroyed Cetus Guard
  6435 | -6/Cetus           | Allies destroyed Cetus Guard
  6555 | -6/Cetus           | Discovered exit to Factory (range 16)
  6651 | -6/Cetus           | Discovered new exit (range 16)
  6717 | -6/Cetus           | Spotted Cetus Guard
  6718 | -6/Cetus           | Spotted Cetus Guard
  6721 | -6/Cetus           | Allies destroyed Cetus Guard
  6722 | -6/Cetus           | Spotted Cetus Guard
  6726 | -6/Cetus           | Allies destroyed Cetus Guard
  6729 | -6/Cetus           | Spotted Cetus Guard
  6736 | -6/Cetus           | Allies destroyed Cetus Guard
  6743 | -6/Cetus           | Allies destroyed Cetus Guard
  6749 | -6/Cetus           | Discovered exit to Factory (range 16)
  6756 | -6/Cetus           | Met Revision 17
  6773 | -6/Cetus           | Lost 4 parts (1p1n2u)
  6781 | -6/Cetus           | Build established: Commander-Mutant
  6828 | -6/Cetus           | Escorted A7 to Cetus Mainframe
  6994 | -6/Cetus           | Entered Archives
  6994 | -6/Archives        | Accompanied by 5 allies (A7)
  6999 | -6/Archives        | Received a hacking code to weaken MAIN.C
  7031 | -6/Archives        | Discovered exit to Factory (range 16)
  7041 | -6/Archives        | Discovered new exit (range 13)
  7066 | -6/Archives        | Discovered new exit (range 15)
  7068 | -6/Archives        | Lost 3 parts (1p1n1u)
  7082 | -6/Archives        | Unable to access archive contents
  7106 | -6/Archives        | Build established: Scavenger-Mutant
  7348 | -6/Archives        | Entered Factory
  7348 | -5/Factory         | Accompanied by 2 allies
  7348 | -5/Factory         | Evolved 2 slots: Power x1, Propulsion x1
  7350 | -5/Factory         | Loaded intel: 8 recycling unit locations
  7643 | -5/Factory         | Loaded intel: 8 recycling unit locations
  7780 | -5/Factory         | Lost 5 parts (2p2n1u)
  7921 | -5/Factory         | Lost 3 parts (2n1u)
  8131 | -5/Factory         | Lost 4 parts (3n1u)
  8438 | -5/Factory         | System corruption reached 10%
  8468 | -5/Factory         | Lost 6 parts (1p1n4u)
  8652 | -5/Factory         | Lost 3 parts (1n2u)
  8710 | -5/Factory         | Discovered new exit (range 12)
  8875 | -5/Factory         | Learned 2 Upper Caves zone layouts
  8931 | -5/Factory         | Learned location of 1 exit from Research
  8979 | -5/Factory         | Loaded intel: 201 non-interactive machine locations
  9017 | -5/Factory         | Identified exit to Upper Caves
  9019 | -5/Factory         | Identified exit to Factory
  9050 | -5/Factory         | Learned Testing emergency access door positions
  9073 | -5/Factory         | Learned Armory trap positions
  9368 | -5/Factory         | Entered Upper Caves
  9369 | -5/Upper Caves     | Identified exit to Upper Caves
  9370 | -5/Upper Caves     | UFD Scientist delivered a prototype
  9372 | -5/Upper Caves     | Found Prototype Protection
  9431 | -5/Upper Caves     | Identified Enh. Scrap Shield
  9769 | -5/Upper Caves     | Entered another Upper Caves area
  9769 | -5/Upper Caves     | Discovered exit to Factory (range 13)
  9874 | -5/Upper Caves     | Attracted the attention of an 0b10 outpost
  9901 | -5/Upper Caves     | Destroyed 8 combat bots
 10167 | -5/Upper Caves     | Discovered new exit (range 14)
 10218 | -5/Upper Caves     | Entered Zhirov
 10218 | -5/Zhirov          | Accompanied by 2 allies
 10218 | -5/Zhirov          | Discovered new exit (range 3)
 10240 | -5/Zhirov          | Met Zhirov
 10268 | -5/Zhirov          | Learned location of Quarantine (-3)
 10268 | -5/Zhirov          | Learned location of Testing (-2)
 10268 | -5/Zhirov          | Learned location of Command (-1)
 10288 | -5/Zhirov          | Zhirov requested help retrieving the SGEMP Prototype
 10308 | -5/Zhirov          | Found Alien Artifact
 10308 | -5/Zhirov          | Identified Transdimensional Reconstructor
 10308 | -5/Zhirov          | Warped through subspace
 10358 | -5/Zhirov          | Found Alien Artifact
 10358 | -5/Zhirov          | Identified Integrated Dissipator
 10358 | -5/Zhirov          | Installed Integrated Dissipator, increased core heat dissipation (+20)
 10461 | -5/Zhirov          | Entered Proximity Caves
 10461 | -4/Proximity Caves | Accompanied by 2 allies
 10464 | -4/Proximity Caves | Spotter reported a threat
 10555 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint
 10758 | -4/Proximity Caves | Core integrity fell below 50%
 11092 | -4/Proximity Caves | Lost 3 parts (2n1u)
 11202 | -4/Proximity Caves | Discovered exit to Factory (range 4)
 11213 | -4/Proximity Caves | Entered Factory
 11213 | -4/Factory         | Evolved 2 slots: Utility x2
 11214 | -4/Factory         | Identified exit to Research
 11634 | -4/Factory         | Lost 6 parts (1p3n2u)
 11724 | -4/Factory         | Sucked down chute
 11724 | -4/Factory         | Entered Waste
 11725 | -4/Waste           | Met a frightened Derelict
 11739 | -4/Waste           | EMP discharged
 11739 | -4/Waste           | System corruption reached 10%
 11742 | -4/Waste           | Spotted C-40 Crusher
 11762 | -4/Waste           | Crushed by Compactor (1 part destroyed)
 11766 | -4/Waste           | Core integrity fell below 50%
 11769 | -4/Waste           | Allies destroyed C-40 Crusher
 11828 | -4/Waste           | Spotted C-40 Crusher
 11839 | -4/Waste           | EMP discharged
 11850 | -4/Waste           | Crushed by Compactor (0 parts destroyed, 1 dropped)
 11852 | -4/Waste           | Destroyed C-40 Crusher
 11852 | -4/Waste           | Spotted C-40 Crusher
 11873 | -4/Waste           | Crushed by Compactor (1 part destroyed, 1 dropped)
 11877 | -4/Waste           | Spotted C-40 Crusher
 11891 | -4/Waste           | Spotted C-40 Crusher
 11897 | -4/Waste           | Crushed by Compactor (0 parts destroyed, 1 dropped)
 11905 | -4/Waste           | Crushed by Compactor (1 part destroyed)
 11906 | -4/Waste           | Crushed by Compactor (1 part destroyed, 1 dropped)
 11908 | -4/Waste           | Crushed by Compactor (0 parts destroyed, 1 dropped)
 11915 | -4/Waste           | Crushed by Compactor (0 parts destroyed, 1 dropped)
 11915 | -4/Waste           | Destroyed C-40 Crusher
 11916 | -4/Waste           | Core integrity fell below 20%
 11919 | -4/Waste           | Crushed by Compactor (0 parts destroyed, 1 dropped)
 11937 | -4/Waste           | Lost 5 parts (1p1n3u)
 11939 | -4/Waste           | EMP discharged
 11946 | -4/Waste           | Spotted C-40 Crusher
 11988 | -4/Waste           | Discovered new exit (range 10)
 11997 | -4/Waste           | Entered Factory
 12090 | -4/Factory         | Garrison activated, responded to threat
 12176 | -4/Factory         | Destroyed by P-70 Sage with High-powered Shock Rifle

 Last Messages 
---------------
12107_ Acquired Companion Sword.
Companion Sword: "Let's do this."
12114_ Acquired Myomer Leg.
12114_ U-05 Engineer builds a Wall.
12114_ Slug penetrates Wall.
12115_ Acquired Myomer Leg.
12117_ Penetrated by Slug.
12120_ Slug penetrates Nuclear Reactor.
12121_ System corrupted: Component data lost.
12132_ Acquired Unknown Leg.
12141_ System corrupted: Energy discharge
  (-126).
12141_ Dropped Imp. Antigrav System. <x2>
12142_ Acquired Field Propulsion Array.
12145_ Acquired Microactuators.
12163_ S-27 Virus destroyed.
Companion Sword: "You sure know how to make a
  sword happy."
12164_ System corrupted: Matter fused (-8).
12167_ S-27 Virus destroyed.

 Map 
-----
+----------------------------------------------------+
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????   ?????????????????????? |
| ?????????????????????????p  #????????????????????? |
| ?????????????????????????   #????????????????????? |
| ?????????????????????????   +????????????????????? |
| ?????????????????????????   #????????????????????? |
| ????????????????????????? k #????????????????????? |
| ?????????????????????????   #????????????????????? |
| ????????????????????????#   #????????????????????? |
| ????????????????????????+   #????????????????????? |
| ????????????????????????#   #????????????????????? |
| ????????????????????????#   #????????????????????? |
| ????????????????????????#   #????????????????????? |
| ????????????????????????#   #????????????????????? |
| ????????????????????????#   #????????????????????? |
| ????????????????????????#   #????????????????????? |
| ????????????????????????#@  #????????????????????? |
| ????????????????????????#   #????????????????????? |
| ????????????????????????#   #????????????????????? |
| ????????????????????????#   #????????????????????? |
| ????????????????????????#   #????????????????????? |
| ????????????????????????#   #????????????????????? |
| ???????????????????#######+########??????????????? |
| ???????????????????#         [    #??????????????? |
| ???????????????????#              #??????????????? |
| ???????????????????# """ """ """  #??????????????? |
| ???????????????????# """ """ """  #??????????????? |
| ???????????????????# """ """ """  #??????????????? |
| ???????????????????#     =[       #??????????????? |
| ???????????????????#######%###+####??????????????? |
| ???????????????????????# *==    #????????????????? |
| ??????????????????????## """    #????????????????? |
| ??????????????????????#" "R     #????????????????? |
| ??????????????????????## """    #????????????????? |
| ???????????????????????# """    #????????????????? |
| ???????????????????????#        #????????????????? |
| ???????????????# #T ####        ##############???? |
| ???????????????#       +        #           !#???? |
| ???????????????#       #        #           =#???? |
| ???????????????#       #####+####          = #???? |
| ????????????                    #            #???? |
+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           63
Energy Generation          44
Energy Capacity            710
Matter Stores              700
Matter Capacity            700
Sight Range                16
Robot Scan Range           15
Terrain Scan Range         16
Terrain Scan Density       85
Jamming Range              14
Additional Mass Support    9
EM Shielding               3
Armor Coverage             800
Resistance: TH             15
Propulsion Shielding       33
Utility Shielding          90
Melee Speed Boost          20
Phase Shifting             5
Evasion (%)                70
Melee Accuracy             16
Armor Integrity Analysis   30
Recoil Reduction           2
Matter Filtering           50
Offensive Hacking          23
Defensive Hacking          12

 Item Schematics 
-----------------
  Assault Drone Bay | -5/Zhirov | Free
     Exp. Heat Sink | -5/Zhirov | Free
 Exp. Optical Array | -5/Zhirov | Free
   Imp. Arc Thrower | -5/Zhirov | Free

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Repaired
----------
Nothing

 Alien Tech Used 
-----------------
Transdimensional Reconstructor
Integrated Dissipator

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              ProcessingAssaultTrident
  Manual?         0
Play Time         01:20:50
  Cumulative      98.1 hours
  Start           2025.05.11 @ 13:41:37
  End             2025.05.11 @ 15:06:50
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          258
  Rogue           256
  Adventurer      2
  Explorer        0
Win Type          -
  Total           1
  Types           1/0/0/0/0/0/0/0/0/0
Lore%             73
Gallery%          59
Achievement%      50
Wizard Run        0

 Options 
---------
Layout            2
ASCII             0
Keyboard          0
Movement          Arrows
Keybinds          0
Fullscreen        2
Font              24/Smallcaps
Map View          50x44
Zoom Use          0%
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: c1377303-5344-4c26-92a5-0a3926038fbe