Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.28 @ 21:25:16 Player: osman sinnoks Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (23) 115 Value Destroyed (375) 375 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 930 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 287/300 Energy 249/250 System Corruption 1% Temperature Cool (9) Movement Walking (120) Location -10/Mines Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Aluminum Leg > --- UTILITY (2) ------ Seismic Detector > --- WEAPON (2) ------- Light Assault Rifle > --- INVENTORY (5) ---- Ion Engine Heat Sink Light Assault Rifle Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Seismic Detector ECM Suite > --- WEAPON ----------- Light Assault Rifle Light Assault Rifle > --- INVENTORY -------- Ion Engine Heat Sink [Rating: 7] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Seismic Detector Device Seismic Detector Processor Signal Interpreter Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 13 | 6 6 1 Power 2 | 1 1 . Engine 2 | 1 1 . Core . | . . . Reactor . | . . . Propulsion 4 | 2 2 . Treads . | . . . Leg 4 | 2 2 . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 4 | 1 2 1 Device 3 | 1 1 1 Storage . | . . . Processor 1 | . 1 . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 3 | 2 1 . Energy Gun . | . . . Energy Cannon . | . . . Ballistic Gun 3 | 2 1 . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 6 | . 4 2 Power 1 | . 1 . Propulsion 3 | . 3 . Utility 1 | . . 1 Weapon 1 | . . 1 Highest Loss Streak 2 | . 2 1 To Critical Strikes . | . . . Average Slot Usage (%) 90 | . 92 80 Engine 13 | . 13 14 Leg 24 | . 26 14 Device 21 | . 20 24 Processor 1 | . 2 . Ballistic Gun 27 | . 28 26 Peak Build Rating 7 | 6 7 6 Average Rating 6 | 4 6 5 On Entrance 4 | . 6 6 Naked Turns . | . . . Heaviest Build 10 | 8 10 10 Greatest Support 20 | 20 20 10 Greatest Overweight (x) 2 | . 2 . Average Overweight (x) . | . . . Largest Inventory Capacity 5 | 5 5 5 Average Capacity 5 | 5 5 5 Most Carried 5 | 2 5 3 Average Carried 2 | . 2 3 Final Capacity 5 | 5 5 5 Final Carried 4 | 1 4 3 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 468 | 272 175 21 Remotely . | . . . Salvage Created 567 | 72 454 41 Parts 49 | 11 35 3 Haulers Intercepted 1 | . 1 . Recyclers Shooed 1 | . 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 16 | . 15 1 Guns 16 | . 15 1 Classes Destroyed 6 | 1 5 . Tunneler 3 | 3 . . Hauler 1 | . 1 . Operator 1 | . 1 . Watcher 2 | . 2 . Swarmer 10 | . 10 . Grunt 6 | . 5 1 Best Kill Streak 9 | 2 9 1 Combat Bots Only 9 | . 9 1 Max Kills in Single Turn 1 | 1 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 150 | . 134 16 Missed 56 | . 50 6 Damage Taken 855 | . 705 150 Core 260 | . 214 46 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 100 | 6 80 14 Largest 2 | 2 2 2 Hottest 40 | 40 40 40 Shots Fired 192 | 12 160 20 Gun 192 | 12 160 20 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 192 | 12 160 20 Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 15 | 4 7 15 Robot Miss Streak 6 | 2 6 1 Penetration Max . | . . . Secondary Targets 3 | . 3 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 119 | 7 94 18 Core Hits 46 | 5 35 6 Critical Kills 1 | . 1 . Critical Parts Destroyed . | . . . Critical Strikes 1 | . 1 . Destroy 1 | . 1 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 993 | 57 788 148 Guns 984 | 57 779 148 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming 9 | . 9 . Kinetic 984 | 57 779 148 Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 1 | . 1 1 Average Corruption 1 | . 1 1 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 3 | . 1 2 Matter Fused 2 | . 1 1 Energy Discharges 1 | . . 1 Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed 2 | . 2 . Kicked 2 | . 2 . Crushed . | . . . Highest Temperature 36 | . 12 36 Average Temperature 8 | . 4 12 Received Heat Transfer 192 | . 90 102 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Min Peak Influence 241 | 15 241 50 Initial 40 | . 9 40 Average 66 | 6 76 41 Maximum Alert Level 1 | . 1 . Low Security (%) 88 | 100 85 100 Level 1 11 | . 14 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 3 | . 3 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement 2 | . 2 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 35 | . 33 2 Peak Tracking Total 7 | . 7 2 Tactical Retreats 1 | . 1 . Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered 2 | . 2 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed 6 | . 6 . Terminals 4 | . 4 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 24 | . 24 . Successful 19 | . 19 . Failed 5 | . 5 . Catastrophic . | . . . Database Lockouts . | . . . Manual 5 | . 5 . Terminals 19 | . 19 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 5 | . 5 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 10 | . 10 . Prototype ID Bank 1 | . 1 . Emergency Access Points 1 | . 1 . Alert Level 3 | . 3 . Unreport Threat 1 | . 1 . Dispatch Records 1 | . 1 . Hauler Manifests 1 | . 1 . Zone Layout 2 | . 2 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 5 | . 5 . Process 1 | . 1 . Report Inventory 2 | . 2 . Retrieve Matter 2 | . 2 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 4 | . 4 . Terminals 4 | . 4 . Assimilate 1 | . 1 . Botnet 3 | . 3 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 4 | . 4 . Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter 36 | . 36 . Retrieved Matter 36 | . 36 . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 1359 | 83 1068 208 Spaces Moved 626 | 52 426 148 Core 17 | 11 6 . Treads . | . . . Legs 609 | 41 420 148 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 120 Average Speed 119 | 105 120 120 Slowest Speed 150 | 120 150 120 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 36 | 3 68 38 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched 1 | . . 1 Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 1084 | 70 851 163 Wait 331 | . 331 . Move 624 | 51 425 148 Hop . | . . . Pick Up 14 | 7 7 . Fast Attach . | . . . Attach 10 | 6 4 . Detach . | . . . Swap 3 | . 2 1 Drop . | . . . Fire 100 | 6 80 14 Melee . | . . . Ram . | . . . Kick 2 | . 2 . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 84 | -11/Scrapyard | Entered Materials 220 | -10/Materials | Destroyed 9 combat bots 310 | -10/Materials | Build established: Mutant 368 | -10/Materials | Discovered new exit (range 13) 405 | -10/Materials | Core integrity fell below 50% 1014 | -10/Materials | Discovered new exit (range 10) 1026 | -10/Materials | Identified exit to Materials 1114 | -10/Materials | Core integrity fell below 20% 1130 | -10/Materials | Discovered new exit (range 16) 1150 | -10/Materials | Identified exit to Mines 1152 | -10/Materials | Entered Mines 1157 | -10/Mines | Met a Derelict bent on vengeance 1360 | -10/Mines | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- R-06 Scavenger collects Flight Unit. LOCATION=MINES GOAL=ESCAPE Something is scanning the area. Discarded Signal Interpreter. T-07 Excavator is excavating. System corrupted: Matter fused (-6). Searching scrap... Found Lrg. Battery. Found Structural Scanner. Found Lgt. Assault Rifle. Found 33 Matter. Acquired 21 matter. K-01 Serf collects debris. ECM Suite destroyed. G-34 Mercenary destroyed. NN-5XT(g): "VENGEANCE!" System corrupted: Energy discharge (-52). Critical hit (Burn: +37). Lgt. Assault Rifle destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????######################??????????????????? | | ?????### ## ###????????????????? | | ????## #????????????????? | | ????# #?????????##??????? | | ????# ##???????## ##?????? | | ????## #### ! ##????????# #?????? | | ?????## ##??# %###????????## #?????? | | ?????## ##???#![############[ #?????? | | ????## # ##????#@ g *%= #?????? | | ????# ## #?????# ############# #?????? | | ????# ## #????## ##??????????# #?????? | | ????## ## #???## #??????????# #?????? | | ?????#### ## #???# #?????????? ##?????? | | ????????##### ###???# #??????????# ??????? | | ????????????# #?????# #??????????# ##?????? | | ????????????# #????# ##??????????# #??????? | | ????????????# #???# ##???????????# #??????? | | ??????#####?# ##?# ##????????????? #??????? | | ?????## ### ## #?????????????? ??????? | | ????## ####????????????###??????? | | ????# #?????????????????????? | | ????# #?????????????????????? | | ???## """ ## #?????????????????????? | | ??## """ ##???#?????????????????????? | | ??# """ #####??????????????????????????? | | ??# ##??????????????????????????????? | | ??## ## ##??????????????????????????????? | | ???#### #### #??????????????????????????????? | | ??????## ##?# #??????????????????????????????? | | ???????# #?# #??????????????????????????????? | | ???????# #?# ##?????????????????????????????? | | ???????## #?# ##????????????????????????????? | | ????????# ##?# ##???????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ContainmentBoreBox Manual? 0 Play Time 00:13:29 Cumulative 22.2 hours Start 2025.02.28 @ 21:10:50 End 2025.02.28 @ 21:25:16 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 48 Rogue 48 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 26 Achievement% 22 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x49 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: d6216d5b-c7bb-41c4-8ab2-f5eabc67f013