Cogmind - Beta 12 @@@ ROGUE MODE // 2023.09.14 @ 18:17:41 Player: DuckBoy Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (141) 705 Value Destroyed (5102) 5102 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (2418) 2418 TOTAL SCORE: 12085 Bonus ------- High Alert Combat Kills 852 Follower Combat Kills 552 Entered Garrisons 400 Used RIF Installer 500 Aligned with FarCom 300 Friendly Fire -186 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 90/100 System Corruption 5% Temperature Warning (336) Movement Core (50) Location -7/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (4) ------ Hacking Suite Hacking Suite > --- WEAPON (2) ------- Particle Gun > --- INVENTORY (5) ---- Light Nuclear Core Hacking Suite System Shield Arc Projector Remote Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Advanced VSS Leg Advanced VSS Leg Advanced VSS Leg Advanced VSS Leg Advanced VSS Leg Improved Cesium-ion Thruster > --- UTILITY ---------- Hacking Suite Hacking Suite Hacking Suite Relay Coupler [NC] > --- WEAPON ----------- Heavy Mass Driver > --- INVENTORY -------- Hacking Suite System Shield Arc Projector Remote Datajack [Rating: 66] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Flight Unit Xenon Bombardment Thruster Utility Hacking Suite Device Heat Sink Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Backup Plating I Weapon Enhanced Autogun Energy Gun Small Laser Energy Cannon Ion Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Heavy Mass Driver Launcher Mini Grenade Launcher Special Weapon Remote Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Jun Mat Min Exi Min Mat Fac Gar Fac Gar Slots Evolved 6 | . . . . . 4 2 . . . Power . | . . . . . . . . . . Propulsion 4 | . . . . . 3 1 . . . Utility 2 | . . . . . 1 1 . . . Weapon . | . . . . . . . . . . Parts Attached 197 | 6 15 3 . 1 67 20 57 15 13 Power 18 | 1 1 . . . 3 2 9 . 2 Engine 16 | 1 1 . . . 3 2 8 . 1 Core 2 | . . . . . . . 1 . 1 Reactor . | . . . . . . . . . . Propulsion 72 | 2 5 . . . 28 8 18 5 6 Treads 32 | . 3 . . . 20 3 6 . . Leg 25 | . 2 . . . 7 1 10 . 5 Wheel 3 | 2 . . . . 1 . . . . Hover . | . . . . . . . . . . Flight 12 | . . . . . . 4 2 5 1 Utility 24 | 1 3 . . . 8 3 8 1 . Device 11 | . 2 . . . 3 . 6 . . Storage 3 | 1 1 . . . 1 . . . . Processor 1 | . . . . . 1 . . . . Hackware 6 | . . . . . 1 3 1 1 . Protection 3 | . . . . . 2 . 1 . . Artifact . | . . . . . . . . . . Weapon 83 | 2 6 3 . 1 28 7 22 9 5 Energy Gun 30 | 2 2 1 . . 11 . 9 2 3 Energy Cannon 2 | . . . . . . 2 . . . Ballistic Gun 20 | . 3 . . . 10 2 5 . . Ballistic Cannon 16 | . . . . . . 3 7 5 1 Launcher 10 | . 1 2 . 1 6 . . . . Special Weapon 5 | . . . . . 1 . 1 2 1 Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 5 | . . . . . 4 . . 1 . Parts Lost 46 | . 2 . . . 13 1 21 . 9 Power 6 | . 1 . . . 1 . 3 . 1 Propulsion 25 | . . . . . 9 1 11 . 4 Utility 6 | . . . . . 1 . 3 . 2 Weapon 9 | . 1 . . . 2 . 4 . 2 Highest Loss Streak 9 | . 1 . . . 5 1 5 . 9 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 88 | . 92 100 100 100 93 80 73 82 88 Engine 8 | . 13 14 14 14 7 7 6 . 1 Treads 15 | . 23 . . . 31 . 6 . . Leg 13 | . 4 28 28 28 8 19 17 . 20 Flight 4 | . . . . . . 11 2 40 18 Device 5 | . 9 14 14 14 4 . 5 . . Storage 6 | . 14 14 14 14 9 3 . . . Hackware 12 | . . . . . 7 25 22 26 29 Protection 1 | . . . . . 4 . . . . Energy Gun 6 | . 14 14 14 9 4 . 4 1 7 Ballistic Gun 6 | . 10 . . . 11 5 3 . . Launcher 2 | . . 13 14 18 1 . . . . Naked Turns . | . . . . . . . . . . Heaviest Build 102 | 11 29 29 29 29 97 102 36 25 25 Greatest Support 107 | 32 40 20 20 20 107 55 50 32 90 Greatest Overweight (x) 32 | . 1 1 1 1 32 3 6 . 1 Average Overweight (x) . | . . 1 1 1 . . . . . Largest Inventory Capacity 25 | 8 15 15 15 15 25 25 5 5 5 Average Capacity 13 | 7 14 15 15 15 21 14 5 5 5 Most Carried 25 | 6 15 13 15 15 25 25 5 5 5 Average Carried 12 | 3 12 12 13 15 20 14 4 4 4 Final Capacity 25 | 8 15 15 15 15 25 5 5 5 5 Final Carried 25 | 6 13 13 15 15 25 5 5 5 5 Class Distribution -------------------- 45% | Mutant 28% | Scavenger-Mutant 19% | Hacker-Mutant 7% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Garrison Hacker-Sprinter | -7/Factory Scavenger-Mutant | -7/Garrison Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ----------- Run | Jun Mat Min Exi Min Mat Fac Gar Fac Gar Matter Collected 4901 | 219 351 130 . 4 1685 227 1510 135 640 Remotely . | . . . . . . . . . . Salvage Created 5376 | . 577 14 . 10 2380 257 1473 206 459 Parts 269 | . 41 . . 3 122 18 63 14 8 Haulers Intercepted 9 | . 2 . . . 4 2 . 1 . Recyclers Shooed 3 | . . . . . 3 . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Jun Mat Min Exi Min Mat Fac Gar Fac Gar Combat Hostiles Destroyed 111 | . 11 9 . 2 42 2 33 3 9 Guns 61 | . 8 . . . 31 . 22 . . Cannons 20 | . . . . . . 2 11 . 7 AOE 28 | . 3 9 . 2 11 . . 3 . Classes Destroyed 16 | . 5 1 . 1 6 1 1 . 1 Worker 9 | . . . . . 5 3 . 1 . Builder 5 | . . . . . 4 . . 1 . Tunneler 1 | . . . . 1 . . . . . Hauler 9 | . 2 . . . 4 2 . 1 . Recycler 5 | . . . . . 4 . . 1 . Carrier 1 | . . . . . . . . . 1 Mechanic 1 | . . . . . 1 . . . . Operator 5 | . 3 . . . 1 1 . . . Watcher 9 | . 3 . . . 5 1 . . . Swarmer 16 | . 3 . . 2 5 . 3 3 . Grunt 53 | . 8 . . . 27 . 14 . 4 Brawler 3 | . . . . . 2 . 1 . . Sentry 20 | . . . . . 8 . 8 . 4 Hunter 4 | . . . . . . . 3 . 1 Programmer 6 | . . . . . . 2 4 . . Assembled 9 | . . 9 . . . . . . . Best Kill Streak 7 | . 3 5 . 3 7 2 5 5 3 Combat Bots Only 5 | . 3 5 . 2 4 1 5 3 3 Max Kills in Single Turn 4 | . 2 2 . 2 4 1 1 3 1 Gunslinging . | . . . . . . . . . . Exploded 3 | . 2 2 . 2 3 . . 3 . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -------- Run | Jun Mat Min Exi Min Mat Fac Gar Fac Gar Damage Taken 7628 | . 742 101 . 14 2444 239 2882 30 1176 Core 1118 | . 177 . . . 236 . 468 20 217 Absorbed by Shields 148 | . . . . . . . 38 . 110 Core Remaining (%) 62 | 100 . . . 29 57 . . . . Volleys Fired 550 | . 63 10 . 2 201 43 154 31 46 Largest 2 | . 2 1 . 2 2 2 2 1 2 Hottest 175 | . 80 30 . 60 128 96 175 75 150 Shots Fired 844 | . 116 10 . 4 361 50 214 30 59 Gun 684 | . 114 . . . 328 12 180 18 32 Cannon 108 | . . . . . . 38 34 11 25 Launcher 48 | . 2 10 . 4 32 . . . . Special 4 | . . . . . 1 . . 1 2 Kinetic 471 | . 50 . . . 207 27 151 11 25 Thermal 260 | . 59 . . . 83 23 63 . 32 Explosive 48 | . 2 10 . 4 32 . . . . Electromagnetic 61 | . 5 . . . 38 . . 18 . Robot Hit Streak 17 | . 15 1 . 4 16 7 14 7 17 Robot Miss Streak 6 | . 5 2 . . 4 6 5 3 2 Penetration Max 1 | . . . . . . . . . 1 Secondary Targets 10 | . 1 . . . 7 . 2 . . Max Gunslinging Chain 1 | . 1 . . . 1 . 1 . . Shots Hit Robots 558 | . 79 1 . 4 242 26 153 10 43 Core Hits 301 | . 34 17 . 3 128 10 88 6 15 Critical Kills 2 | . . . . . 2 . . . . Critical Parts Destroyed 2 | . 1 . . . . . 1 . . Critical Strikes 15 | . 1 . . . 9 . 3 . 2 Burn 8 | . . . . . 6 . 1 . 1 Destroy 4 | . 1 . . . 2 . 1 . . Blast 2 | . . . . . . . 1 . 1 Corrupt 1 | . . . . . 1 . . . . Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 14130 | . 1179 479 . 249 5319 683 4100 620 1501 Guns 8261 | . 949 . . . 3818 143 2703 124 524 Cannons 2911 | . . . . . . 540 1394 . 977 Explosions 2874 | . 230 479 . 249 1420 . . 496 . Melee . | . . . . . . . . . . Ramming 84 | . . . . . 81 . 3 . . Kinetic 7450 | . 386 . . . 2442 473 3172 . 977 Thermal 3264 | . 523 . . . 1082 210 925 . 524 Explosive 2779 | . 230 479 . 249 1325 . . 496 . Electromagnetic 553 | . 40 . . . 389 . . 124 . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 5 | . . . . . 4 1 5 5 5 Average Corruption 3 | . . . . . 3 1 3 5 5 Corruption Purged 5 | . . . . . 4 . 1 . . Corruption Blocked . | . . . . . . . . . . Effects 105 | . . . . . 28 5 37 17 18 Message Errors 22 | . . . . . 7 . 9 3 3 Matter Fused 17 | . . . . . 4 2 6 2 3 Heat Flow Errors 15 | . . . . . 5 1 6 . 3 Energy Discharges 16 | . . . . . 5 . 7 2 2 Parts Rejected 1 | . . . . . . . 1 . . Parts Fused 1 | . . . . . . . . 1 . Data Loss (minor) 17 | . . . . . 3 1 3 6 4 Data Loss (major) 3 | . . . . . 1 . 1 1 . Misfires 6 | . . . . . 2 . 3 . 1 Alerts 5 | . . . . . . 1 1 1 2 Weapon Failures 2 | . . . . . 1 . . 1 . Overload Shots . | . . . . . . . . . . Overflow Damage 484 | . . 30 . 20 4 28 291 75 36 Projectiles 355 | . . . . . . 28 291 . 36 Explosions 127 | . . 30 . 20 2 . . 75 . Melee 2 | . . . . . 2 . . . . Knockbacks 8 | . . . . . . 4 2 . 2 Impact . | . . . . . . . . . . Kinetic 8 | . . . . . . 4 2 . 2 Secondary . | . . . . . . . . . . Self-Inflicted Damage 250 | . 80 31 . . 139 . . . . Shots 10 | . 2 2 . . 6 . . . . Rammed 7 | . . . . . 6 . 1 . . Targets Rammed 8 | . . . . . 7 . 1 . . Kicked . | . . . . . . . . . . Crushed 1 | . . . . . 1 . . . . Highest Temperature 474 | . 165 . . . 332 301 305 474 412 Average Temperature 85 | . 59 . . . 75 56 49 93 133 Received Heat Transfer 2874 | . 378 . . . 1026 . 1085 9 376 Effects 11 | . . . . . 2 2 . 1 6 Shutdowns 4 | . . . . . . . . 1 3 Energy Bleed 2 | . . . . . 2 . . . . Interference 2 | . . . . . . 2 . . . Short Circuit 2 | . . . . . . . . . 2 Damage (minor) 1 | . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 6 | . . . . . 3 . . 3 . Impact Corruptions 1 | . . . . . 1 . . . . Robots Melted 2 | . . . . . . . . . 2 Combat Hostiles 2 | . . . . . . . . . 2 Parts Melted 14 | . 2 . . . 8 . 1 . 3 Heat Transferred 7060 | . 1175 . . . 2803 333 1676 . 1073 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 2 | . . . . . 2 . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Jun Mat Min Exi Min Mat Fac Gar Fac Gar Peak Influence 1435 | . 196 44 . 81 607 316 1435 770 990 Initial 753 | . . 10 . . 31 275 137 753 421 Average 388 | . 62 28 . 8 369 205 726 405 794 Maximum Alert Level 4 | . . . . . 2 1 4 3 3 Low Security (%) 35 | 100 100 100 . 100 23 45 5 . . Level 1 17 | . . . . . 21 54 5 64 . Level 2 31 | . . . . . 54 . 39 30 32 Level 3 12 | . . . . . . . 36 4 67 Level 4 2 | . . . . . . . 11 . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 18 | . 4 . . . 8 4 . 2 . Investigation 4 | . 1 . . . 2 . . 1 . Extermination 2 | . . . . . . 2 . . . Reinforcement 11 | . 3 . . . 6 2 . . . Assault . | . . . . . . . . . . Garrison 1 | . . . . . . . . 1 . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 3 | . . . . . 3 . . . . Haulers Reinforced 1 | . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 --------- Run | Jun Mat Min Exi Min Mat Fac Gar Fac Gar Distress Signals 4 | . 1 . . . 3 . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 188 | . 20 11 . 3 80 10 33 11 20 Peak Tracking Total 8 | . 5 4 . 3 8 3 6 3 3 Tactical Retreats 14 | . . . . . 3 1 6 4 . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Jun Mat Min Exi Min Mat Fac Gar Fac Gar Traps Triggered 19 | . 1 . . . 3 2 9 . 4 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 2 | . . . . . 2 . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ---------- Run | Jun Mat Min Exi Min Mat Fac Gar Fac Gar Machines Disabled 24 | . 1 . . 1 6 . 5 10 1 Max in Single Turn 4 | . 1 . . 1 2 . 1 4 1 Garrison Relay 2 | . . . . . . . 1 . 1 Machines Repaired . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 --------- Run | Jun Mat Min Exi Min Mat Fac Gar Fac Gar Machines Accessed 32 | . 5 . 2 . 11 5 1 8 . Terminals 24 | . 5 . . . 10 2 1 6 . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 2 | . . . . . . 2 . . . Scanalyzers 2 | . . . . . 1 . . 1 . Garrison Access 2 | . . . . . . 1 . 1 . Total Hacks 100 | . 14 . 2 . 40 11 3 30 . Successful 52 | . 5 . 2 . 16 10 1 18 . Failed 48 | . 9 . . . 24 1 2 12 . Catastrophic 9 | . 2 . . . 6 . . 1 . Database Lockouts . | . . . . . . . . . . Manual 69 | . 14 . 1 . 29 7 . 18 . Terminals 85 | . 14 . . . 38 4 3 26 . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 6 | . . . . . . 6 . . . Scanalyzers 5 | . . . . . 2 . . 3 . Garrison Access 2 | . . . . . . 1 . 1 . Terminal Hacks 29 | . 4 . 2 . 8 3 1 11 . Record 2 | . . . 1 . 1 . . . . Part Schematic 5 | . . . . . 1 1 . 3 . Robot Schematic 8 | . 3 . . . 1 1 . 3 . Emergency Access Points 1 | . . . . . . . 1 . . Machine Index 2 | . . . . . 1 . . 1 . Terminal Index 1 | . . . . . . . . 1 . Unreport Threat 7 | . . . . . 4 . . 3 . Locate Traps 1 | . . . . . . 1 . . . Recall Investigation 1 | . 1 . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer 4 | . . . . . 2 . . 2 . Insert Component 2 | . . . . . 1 . . 1 . Analyze 2 | . . . . . 1 . . 1 . Garrison Access Hacks 2 | . . . . . . 1 . 1 . Unlock Access 2 | . . . . . . 1 . 1 . Unauthorized Hacks 17 | . 1 . . . 6 6 . 4 . Terminals 12 | . 1 . . . 6 1 . 4 . Assimilate 4 | . . . . . 3 . . 1 . Botnet 7 | . 1 . . . 3 1 . 2 . Operators 1 | . . . . . . . . 1 . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 5 | . . . . . . 5 . . . Monitor 1 | . . . . . . 1 . . . Reject 2 | . . . . . . 2 . . . Recyclers 1 | . . . . . . 1 . . . Mask 1 | . . . . . . 1 . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 26 | . 4 . . . 10 4 . 8 . Full Trace Events 2 | . . . . . 1 . . 1 . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired 8 | . 3 . . . 1 1 . 3 . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 6 | . . . . . 2 1 . 3 . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 2 | . . . . . 1 . . 1 . Part Schematics Acquired 1 | . . . . . 1 . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------------ Run | Jun Mat Min Exi Min Mat Fac Gar Fac Gar Used RIF Installer 1 | . . . . . . . 1 . . Robots Hacked 1 | . . . . . . . . . 1 Non-combat . | . . . . . . . . . . Combat 1 | . . . . . . . . . 1 Robot Hacks Applied 1 | . . . . . . . . . 1 formatsys_high 1 | . . . . . . . . . 1 Relay Couplers Released 6 | . . . . . . . 3 . 3 Machine Destruction 6 | . . . . . . . 3 . 3 Attached 1 | . . . . . . . . 1 . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired 3 | . . . . . . . . . 3 Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -------- Run | Jun Mat Min Exi Min Mat Fac Gar Fac Gar Total Allies 9 | . . 1 . . 1 . . 1 6 Largest Group 6 | . . 1 1 . 1 . . 1 6 Highest-Rated Group 307 | . . 31 31 . 90 . . 10 307 Highest-Rated Ally 95 | . . 31 31 . 90 . . 10 95 Total Orders 5 | . . . . . 2 . . . 3 STAY 3 | . . . . . 1 . . . 2 FOLLOW 2 | . . . . . 1 . . . 1 Ally Attacks 72 | . . 4 . . 21 . . . 47 Total Damage 2641 | . . 82 . . 649 . . . 1910 Kills 22 | . . 3 . . 5 . . . 14 Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Field Lobotomies 1 | . . . . . 1 . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Jun Mat Min Exi Min Mat Fac Gar Fac Gar Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------------- Run | Jun Mat Min Exi Min Mat Fac Gar Fac Gar Turns Passed 11239 | 82 1461 532 525 266 3885 947 2347 585 609 Spaces Moved 7490 | 70 725 264 276 128 1795 1147 1364 1183 538 Core 19 | 4 . . . . 2 6 7 . . Treads 2189 | . 597 . . . 1304 . 288 . . Legs 2385 | . 111 264 276 128 323 235 818 . 230 Wheels 249 | 66 17 . . . 166 . . . . Hover . | . . . . . . . . . . Flight 2648 | . . . . . . 906 251 1183 308 Fastest Speed 20 | 50 100 190 190 190 115 34 32 20 20 Average Speed 113 | 97 163 190 190 190 167 65 120 23 50 Slowest Speed 1650 | 100 190 190 190 190 1650 200 350 32 180 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 32 | . . . . . . 20 . 12 . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 52 | 4 89 54 70 42 98 28 88 20 30 Regions Visited 9 Branch Regions 3 Pre-discovered Areas 2 | . . 1 1 . . . . . . Known Exits Taken 3 | . . . . . 1 1 . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . Scrap Searched 2 | . . 1 . 1 . . . . . Spaces Dug 85 | . . 19 . . 53 . . 13 . Terrain Destroyed 346 | . 20 58 . 42 179 1 12 21 13 Melee . | . . . . . . . . . . Projectile 39 | . . . . . . 1 12 13 13 AOE 307 | . 20 58 . 42 179 . . 8 . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 --------- Run | Jun Mat Min Exi Min Mat Fac Gar Fac Gar Total 9410 | 81 884 284 278 147 2357 1279 1854 1439 807 Wait 881 | . 64 7 . 17 220 64 162 202 145 Move 7419 | 69 724 263 275 127 1794 1109 1362 1158 538 Hop 29 | . . . . . . 17 . 12 . Pick Up 76 | 6 11 1 2 . 29 5 14 7 1 Fast Attach 93 | 6 3 . . . 33 13 22 7 9 Attach 43 | . . 1 . . 7 4 20 8 3 Detach 19 | . . . . . . 3 9 6 1 Swap 62 | . 12 2 . 1 27 3 16 . 1 Drop 107 | . 7 . 1 . 39 18 23 8 11 Fire 550 | . 63 10 . 2 201 43 154 31 46 Melee . | . . . . . . . . . . Ram 1 | . . . . . 1 . . . . Kick . | . . . . . . . . . . Crush 7 | . . . . . 6 . 1 . . Escape Stasis 106 | . . . . . . . 71 . 35 Rewire 17 | . . . . . . . . . 17 Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: [*Low] / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: [*Fac] / Gar) -7/Garrison History --------- Turn | Location | Event 21 | -11/Junkyard | Discovered new exit (range 14) 83 | -11/Junkyard | Entered Materials 220 | -10/Materials | Discovered new exit (range 16) 315 | -10/Materials | Build established: Mutant 604 | -10/Materials | Discovered new exit (range 15) 1110 | -10/Materials | Discovered new exit (range 12) 1260 | -10/Materials | Discovered new exit (range 4) 1271 | -10/Materials | Core integrity fell below 50% 1544 | -10/Materials | Entered Mines 1545 | -10/Mines | Assembled infested the area 1603 | -10/Mines | Met a Derelict bent on vengeance 1647 | -10/Mines | Discovered new exit (range 3) 1869 | -10/Mines | Escorted by a lone wolf Derelict 1974 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1978 | -10/Mines | Found Prototype Device 2067 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2067 | -10/Mines | Discovered new exit (range 5) 2076 | -10/Mines | Entered Exiles 2076 | -10/Exiles | Accompanied by 1 ally 2122 | -10/Exiles | Met 8R-AWN 2151 | -10/Exiles | Met EX-HEX 2211 | -10/Exiles | Met EX-BIN 2238 | -10/Exiles | Aligned with FarCom system 2240 | -10/Exiles | Given EX-Vault access code 2289 | -10/Exiles | Opened EX-Vault 2301 | -10/Exiles | Found Field Lobotomy Kit 2342 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2395 | -10/Exiles | Met EX-DEC 2516 | -10/Exiles | Learned location of Zion (-6) 2581 | -10/Exiles | Discovered new exit (range 14) 2601 | -10/Exiles | Left Exiles lab with Field Lobotomy Kit 2601 | -10/Exiles | Entered Mines 2830 | -9/Mines | Discovered new exit (range 10) 2867 | -9/Mines | Entered Materials 2867 | -8/Materials | Evolved 4 slots: Propulsion x3, Utility x1 3169 | -8/Materials | Build established: Scavenger-Mutant 3222 | -8/Materials | Discovered new exit (range 13) 3647 | -8/Materials | Discovered new exit (range 7) 3925 | -8/Materials | Assimilated H-61 Shepherd with FLK Orb 3967 | -8/Materials | Lost 5 parts (1p4n) 4175 | -8/Materials | Build established: Mutant 4631 | -8/Materials | Discovered new exit (range 11) 6445 | -8/Materials | Build established: Scavenger-Mutant 6644 | -8/Materials | Identified exit to Factory 6752 | -8/Materials | Entered Factory 6752 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7186 | -7/Factory | Build established: Hacker-Mutant 7622 | -7/Factory | Discovered new exit (range 11) 7699 | -7/Factory | Identified exit to Garrison 7699 | -7/Factory | Entered Garrison 7732 | -7/Garrison | Triggered checkpoint 7832 | -7/Garrison | Triggered checkpoint 7942 | -7/Garrison | Lost 5 parts (1p2n1u1w) 7962 | -7/Garrison | Triggered checkpoint 8161 | -7/Garrison | Lost 4 parts (3n1w) 8196 | -7/Garrison | Triggered checkpoint 8288 | -7/Garrison | Discovered new exit (range 15) 8396 | -7/Garrison | Triggered checkpoint 8688 | -7/Garrison | Core integrity fell below 50% 8705 | -7/Garrison | Lost 3 parts (1p1n1u) 8828 | -7/Garrison | Triggered checkpoint 8874 | -7/Garrison | Triggered checkpoint 8987 | -7/Garrison | Discovered new exit (range 12) 9134 | -7/Garrison | Triggered checkpoint 9387 | -7/Garrison | Discovered new exit (range 10) 9421 | -7/Garrison | Build established: Scavenger-Mutant 9532 | -7/Garrison | Triggered checkpoint 9914 | -7/Garrison | Installed Relay Interface Framework 9931 | -7/Garrison | Garrison Relay disabled 10046 | -7/Garrison | Entered Factory 10305 | -7/Factory | Build established: Hacker-Sprinter 10316 | -7/Factory | Identified exit to Garrison 10408 | -7/Factory | Discovered new exit (range 16) 10501 | -7/Factory | Garrison activated, responded to threat 10631 | -7/Factory | Entered Garrison 10652 | -7/Garrison | Triggered checkpoint 10686 | -7/Garrison | Found embedded Infiltrators 10734 | -7/Garrison | Triggered checkpoint 10752 | -7/Garrison | Triggered checkpoint 10858 | -7/Garrison | Triggered checkpoint 10876 | -7/Garrison | Triggered checkpoint 10890 | -7/Garrison | Core integrity fell below 20% 11103 | -7/Garrison | Garrison Relay disabled 11202 | -7/Garrison | Build established: Scavenger-Mutant 11240 | -7/Garrison | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- 11093_ Acquired 25 matter. 11103_ Garrison Relay disabled. 11103_ Relay Coupler [Heavy] tumbles out of relay unit. 11103_ Relay Coupler [Duelist] tumbles out of relay unit. 11103_ Relay Coupler [Swarmer] tumbles out of relay unit. 11111_ System corrupted: Component data lost. 11185_ System corrupted: Matter fused (-6). 11224_ Beamcaster destroyed. 11227_ Relay Coupler [NC] destroyed. 11228_ G-47 Trooper destroyed. 11228_ Beamcaster destroyed. 11229_ Acquired Particle Gun. 11231_ Adv. VSS Leg destroyed. 11234_ Hacking Suite destroyed. 11236_ Melted Flak Gun. 11236_ Y-54 Guardian critical meltdown. 11236_ Imp. Light Armor Plating melted. 11237_ Adv. VSS Leg destroyed. 11237_ Imp. Deuterium Engine destroyed. 11240_ Adv. VSS Leg destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????######????? | | ???????????????????????????????????????# ###??? | | ???????????????????????????????######### #"#%## | | ??????????????????????????????? %![# | | ??????????????????????????????? !% !%[ " | | ????????????????????????????????? %== ? "% | | ??????????????????????????????????# ## #? # | | ????????????????????????????????### #" ## # | | ????????????????????????????????#*! | | ????????????????????????????????#%% | | ????????????????????????????????#%* *! | | ?????????????????#######????????#= % * = | | ??????????#??????#"""""#???????#### ##= ## # | | ??????????# ????## ##########"""^ ##= "" # | | ??????????# ### % = = ! ! | | ??????????# %Y % % ^ [ ! | | ??????????" ###"#####*%%####"###!^! ]%! % # | | ??????????" ????###???# @ #??###?##^=!#= ##T### | | ??????????#????????????#####???????# ="" #?##?? | | ???????????????????????????????????# #######????? | | ???????????????????????????????????# =#??????????? | | ???????????????????????????????????# #??????????? | | ???????????????????????????????????# #??????????? | | ???????????????????????????????????# #??????????? | | ??????????????###################### #??????????? | | ??????????????# = #??????????? | | ??????????????# * ! #??????????? | | ??????????????# ######################??????????? | | ??????????????# #???????????????????????????????? | | ??????????????# #???????????????????????????????? | | ??????????????# #???????????????????????????????? | | ###???????????# #???????????????????????????????? | | #"#???????????# #???????????????????????????????? | | #???????????# #???????????????????????????????? | | # #???????????# #???????????????????????????????? | | # #???????????# ###?????????????????????????????? | | #"##??????????# #?????????????????????????????? | | # #??????????# #?????????????????????????????? | | # #??????????# #?????????????????????????????? | | # #??????????# ###?????????????????????????????? | | #% ###????????# #???????????????????????????????? | | !=% #????????# #???????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 72 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 66 Recoil Reduction 5 Offensive Hacking 40 Relay Coupler Types 1 Relay Coupler Value 27 Item Schematics ----------------- Humpback | -8/Materials | Scanalyzed Arm. Treads | -8/Materials | Hacked Hyp. Gauss Cannon | -7/Factory | Hacked Xenon Bombardment Thruster | -7/Factory | Hacked Falx | -7/Factory | Hacked Adv. Cooling System | -7/Factory | Hacked Robot Schematics ------------------ M-13 Machinist | -10/Materials | Hacked O-16 Technician | -10/Materials | Hacked A-02 Transporter | -10/Materials | Hacked M-28 Smith | -8/Materials | Hacked G-47 Trooper | -7/Factory | Hacked B-48 Gladiator | -7/Factory | Hacked D-53 Grenadier | -7/Factory | Hacked P-60 Hacker | -7/Factory | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DrainedThermicRecalibrator Manual? 0 Play Time 01:53:16 Cumulative 305.5 hours Start 2023.09.14 @ 16:14:52 End 2023.09.14 @ 18:17:41 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 203 Rogue 200 Adventurer 3 Explorer 0 Win Type - Total 5 Types 4/0/1/0/0/0/0/0/0 Lore% 71 Gallery% 75 Achievement% 64 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f468b1eb-b189-4f37-8612-0f6308ced270