Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.25 @ 18:46:18 Player: SilverswordXV Result: Destroyed by H-55 Commando with Gauss Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (46) 230 Value Destroyed (1420) 1420 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3490 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 265/265 System Corruption 5% Temperature Warm (114) Movement Core (250) Ox4 Location -8/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Advanced Targeting Computer Light Armor Plating > --- WEAPON (2) ------- Particle Gun > --- INVENTORY (5) ---- Improved Hover Unit Improved Hover Unit Medium Matter Pod (100) Hammer Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Light Treads Improved Hover Unit > --- UTILITY ---------- Small Storage Unit Visual Processing Unit Advanced Targeting Computer Target Analyzer Hardened Light Armor Plating > --- WEAPON ----------- Light Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Improved Ion Engine Improved Hover Unit Medium Matter Pod Signal Interpreter Advanced Targeting Computer Hardened Light Armor Plating Beam Rifle Light Cannon [Rating: 21] Favorites ----------- Power Light Nuclear Core Engine Light Deuterium Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Improved Hover Unit Utility Advanced Targeting Computer Storage Small Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Particle Gun Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Impact Weapon Hammer Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion 1 | . . 1 . . Utility 3 | . . 1 . 2 Weapon . | . . . . . Parts Attached 45 | 6 2 10 9 18 Power 5 | 1 1 . 1 2 Engine 4 | 1 . . 1 2 Core 1 | . 1 . . . Reactor . | . . . . . Propulsion 15 | 2 . 4 4 5 Treads 3 | . . . 2 1 Leg 3 | 2 . 1 . . Wheel 2 | . . . 1 1 Hover 7 | . . 3 1 3 Flight . | . . . . . Utility 12 | 1 . 3 1 7 Device . | . . . . . Storage 1 | 1 . . . . Processor 6 | . . 3 . 3 Hackware 1 | . . . . 1 Protection 4 | . . . 1 3 Artifact . | . . . . . Weapon 13 | 2 1 3 3 4 Energy Gun 1 | . . . . 1 Energy Cannon . | . . . . . Ballistic Gun 10 | 2 1 3 3 1 Ballistic Cannon 1 | . . . . 1 Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon 1 | . . . . 1 Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 18 | . . 1 6 11 Power 2 | . . . 1 1 Propulsion 6 | . . 1 3 2 Utility 5 | . . . . 5 Weapon 5 | . . . 2 3 Highest Loss Streak 6 | . . 1 2 6 To Critical Strikes . | . . . . . Average Backups 6 | 2 5 7 7 6 Power 1 | . 1 2 1 . Propulsion 1 | 1 2 1 . . Utility 2 | . . 1 4 3 Weapon 1 | . 2 2 1 1 Tool/Special . | . . . . . Unused Backups 7 | . . 2 1 4 Power 2 | . . . 1 1 Propulsion 1 | . . 1 . . Utility 2 | . . . . 2 Weapon 2 | . . 1 . 1 Tool/Special . | . . . . . Average Slot Usage (%) 75 | . 85 73 77 72 Engine 5 | . 8 . 2 7 Core 3 | . 5 11 2 . Treads 2 | . . . 3 4 Leg 7 | . 28 21 . . Wheel 1 | . . . 2 1 Hover 6 | . . 2 10 7 Storage 9 | . 14 11 11 5 Processor 15 | . . 4 21 19 Hackware 1 | . . . . 2 Protection 3 | . . . . 8 Ballistic Gun 17 | . 28 22 22 11 Peak Build Rating 21 | 6 8 17 17 21 Average Rating 13 | 5 6 10 13 16 On Entrance 9 | . 6 8 17 14 Avg Prop Armor Cover (%) 4 | . . . . 4 Naked Turns . | . . . . . Heaviest Build 21 | 11 14 14 21 21 Greatest Support 40 | 20 20 30 40 40 Greatest Overweight (x) 5 | . . . 3 5 Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 6 Most Carried 8 | 4 8 8 8 8 Average Carried 6 | 2 5 7 7 6 Final Capacity 8 | 8 8 8 8 5 Final Carried 8 | 4 8 8 8 4 Class Distribution -------------------- 57% | Scavenger-Mutant 42% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Sto Mat Matter Collected 1483 | 260 74 151 459 539 Remotely . | . . . . . Salvage Created 1689 | . 132 294 684 579 Parts 105 | . 7 23 40 35 Haulers Intercepted 1 | . . . . 1 Recyclers Shooed 1 | . . . 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Combat Hostiles Destroyed 38 | . 3 7 14 14 Melee 1 | . . . . 1 Guns 33 | . 3 7 14 9 Cannons 1 | . . . . 1 AOE 2 | . . . . 2 Classes Destroyed 8 | . 1 4 . 3 Builder 1 | . . . . 1 Hauler 1 | . . . . 1 Recycler 1 | . . 1 . . Operator 1 | . . . . 1 Watcher 4 | . . 2 1 1 Swarmer 9 | . . 4 . 5 Grunt 19 | . 3 2 8 6 Sentry 10 | . . 1 6 3 Best Kill Streak 5 | . 3 2 5 4 Combat Bots Only 4 | . 3 2 4 3 Max Kills in Single Turn 3 | . 1 1 1 3 Gunslinging . | . . . . . Exploded 2 | . . . . 2 Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Sto Mat Hostile Shots Fired 290 | . 13 41 84 152 Missed 68 | . 2 11 18 37 Hits 222 | . 11 30 66 115 Melee 4 | . . . . 4 Projectile 218 | . 11 30 66 111 Critical Strikes 12 | . . 2 4 6 Damage Taken 3123 | . 147 321 886 1769 Core 876 | . 11 51 264 550 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 107 | . . . 107 . Core Remaining (%) 72 | 100 95 . 21 . Volleys Fired 142 | . 9 30 49 54 Largest 2 | . 2 2 2 2 Hottest 65 | . 40 43 46 65 Shots Fired 270 | . 18 60 98 94 Gun 253 | . 18 60 98 77 Cannon 17 | . . . . 17 Launcher . | . . . . . Special . | . . . . . Kinetic 261 | . 18 60 98 85 Thermal 9 | . . . . 9 Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 29 | . 6 10 15 29 Robot Miss Streak 5 | . 2 5 1 2 Penetration Max . | . . . . . Secondary Targets 3 | . . 1 2 . Max Gunslinging Chain 1 | . . 1 1 . Shots Hit Robots 219 | . 14 37 83 85 Core Hits 83 | . 7 18 29 29 Critical Kills 2 | . . . . 2 Critical Parts Destroyed 2 | . . . . 2 Critical Strikes 6 | . . . . 6 Burn 1 | . . . . 1 Destroy 3 | . . . . 3 Blast 1 | . . . . 1 Smash 1 | . . . . 1 Melee Attacks 13 | . . . . 13 Impact 13 | . . . . 13 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3187 | . 163 368 1064 1592 Guns 2478 | . 163 368 1064 883 Cannons 180 | . . . . 180 Explosions 247 | . . . . 247 Melee 282 | . . . . 282 Ramming . | . . . . . Kinetic 2533 | . 163 368 1064 938 Thermal 372 | . . . . 372 Explosive . | . . . . . Electromagnetic . | . . . . . Impact 282 | . . . . 282 Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 5 | . . 2 2 5 Average Corruption 2 | . . 2 2 2 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 26 | . . 3 9 14 Message Errors 8 | . . 1 3 4 Matter Fused 6 | . . 1 3 2 Heat Flow Errors 1 | . . . 1 . Energy Discharges 4 | . . . 1 3 Parts Rejected 2 | . . . . 2 Data Loss (major) 2 | . . 1 1 . Alerts 2 | . . . . 2 Weapon Failures 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 160 | . . . . 160 Projectiles . | . . . . . Explosions 122 | . . . . 122 Melee 38 | . . . . 38 Knockbacks 3 | . . . . 3 Impact . | . . . . . Kinetic 3 | . . . . 3 Secondary . | . . . . . Self-Inflicted Damage 75 | . . . . 75 Shots 1 | . . . . 1 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 171 | . 2 12 171 120 Average Temperature 26 | . 2 6 42 25 Received Heat Transfer 1398 | . 87 99 492 720 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted 1 | . . . . 1 Combat Hostiles 1 | . . . . 1 Parts Fried 2 | . . . . 2 Impact Corruptions 2 | . . . . 2 Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 4 | . . . . 4 Heat Transferred 520 | . . . . 520 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Maximum Alert Level 1 | . . . 1 . Low Security (%) 96 | 100 100 100 85 100 Level 1 3 | . . . 14 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 222 | . 60 170 222 197 Initial 71 | . . 8 52 71 Average 89 | . 19 109 137 76 Influence Increases 1317 | . 92 284 432 509 Destroy 0b10 Robot/C 760 | . 60 140 280 280 Destroy 0b10 Robot/NC 40 | . . 15 5 20 Destroy Leader 190 | . 20 24 82 64 Successful Hack 40 | . 12 . 20 8 Disable Machine 30 | . . . . 30 Destroy Structure 47 | . . . . 47 Partial Spotted 15 | . . . . 15 Lose Combat Pursuer 195 | . . 105 45 45 Influence Decreases 1155 | . 72 180 386 517 Entered New Map 183 | . . 12 72 99 Time Decay 802 | . 72 158 254 318 Lost Part 170 | . . 10 60 100 Squads Dispatched 5 | . 1 1 2 1 Investigation 2 | . 1 . 1 . Extermination . | . . . . . Reinforcement 3 | . . 1 1 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Sto Mat Distress Signals 5 | . . 2 1 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 69 | . 5 17 19 28 Peak Tracking Total 7 | . 3 5 6 7 Tactical Retreats 5 | . . 3 1 1 Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Traps Triggered 11 | . 1 1 4 5 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Sto Mat Machines Disabled 2 | . . . . 2 Max in Single Turn 2 | . . . . 2 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Sto Mat Machines Accessed 13 | . 1 . 5 7 Terminals 10 | . 1 . 4 5 Fabricators . | . . . . . Repair Stations 2 | . . . 1 1 Recycling Units . | . . . . . Scanalyzers 1 | . . . . 1 Garrison Access . | . . . . . Total Hacks 29 | . 3 . 11 15 Successful 11 | . 2 . 5 4 Failed 18 | . 1 . 6 11 Catastrophic 3 | . . . 1 2 Database Lockouts . | . . . . . Manual 16 | . . . 6 10 Terminals 23 | . 3 . 8 12 Fabricators . | . . . . . Repair Stations 4 | . . . 3 1 Recycling Units . | . . . . . Scanalyzers 2 | . . . . 2 Garrison Access . | . . . . . Terminal Hacks 7 | . 2 . 3 2 Part Schematic 2 | . . . 1 1 Prototype ID Bank 1 | . 1 . . . Open Door 1 | . . . 1 . Branch Access Points 1 | . 1 . . . Fabricator Index 1 | . . . . 1 Repair Station Index 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . . . 2 . Scan Component 1 | . . . 1 . Repair 1 | . . . 1 . Recycling Unit Hacks . | . . . . . Scanalyzer 2 | . . . . 2 Insert Component 1 | . . . . 1 Analyze 1 | . . . . 1 Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 11 | . 1 . 4 6 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 3 | . . . 1 2 Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired 1 | . . . 1 . Time 32 | . . . 32 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 1 | . . . . 1 Part Schematics Acquired 1 | . . . . 1 Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Sto Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Sto Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Active Infowar (turns) 776 | . . . . 776 Optics 776 | . . . . 776 Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Sto Mat Turns Passed 2124 | 67 234 355 550 918 Spaces Moved 1297 | 50 148 216 312 571 Core 22 | 7 . . 5 10 Treads 259 | . . . 83 176 Legs 359 | 43 148 168 . . Wheels 176 | . . . 72 104 Hover 481 | . . 48 152 281 Flight . | . . . . . Fastest Speed 50 | 50 120 52 52 50 Average Speed 103 | 110 120 104 94 103 Slowest Speed 300 | 120 120 120 200 300 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 30 | 4 31 20 56 40 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 57 | . . . . 57 Melee . | . . . . . Projectile . | . . . . . AOE 57 | . . . . 57 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Sto Mat Total 1797 | 59 186 292 477 783 Wait 184 | . 24 19 55 86 Move 1293 | 49 147 215 311 571 Hop . | . . . . . Pick Up 20 | 4 3 7 4 2 Fast Attach 44 | 6 . 8 6 24 Attach 13 | . . 2 3 8 Detach 17 | . . 1 3 13 Swap 5 | . 2 . 2 1 Drop 27 | . 1 10 5 11 Fire 142 | . 9 30 49 54 Melee 13 | . . . . 13 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis 39 | . . . 39 . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / Min) -9/Materials -9/Storage -8/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 8 | -11/Scrapyard | Discovered new exit (range 14) 68 | -11/Scrapyard | Entered Materials 85 | -10/Materials | Identified exit to Mines 285 | -10/Materials | Discovered new exit (range 13) 302 | -10/Materials | Entered another Materials area 302 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 309 | -9/Materials | Build established: Mutant 440 | -9/Materials | Discovered new exit (range 13) 657 | -9/Materials | Entered Storage 812 | -9/Storage | Build established: Scavenger-Mutant 905 | -9/Storage | Core integrity fell below 50% 958 | -9/Storage | Repaired Hrd. Light Armor Plating 1141 | -9/Storage | Build established: Mutant 1162 | -9/Storage | Discovered new exit (range 16) 1207 | -9/Storage | Entered Materials 1207 | -8/Materials | Evolved 2 slots: Utility x2 1459 | -8/Materials | Build established: Scavenger-Mutant 1948 | -8/Materials | Core integrity fell below 50% 1967 | -8/Materials | Core integrity fell below 20% 1980 | -8/Materials | Lost 6 parts (1n3u2w) 2125 | -8/Materials | Destroyed by H-55 Commando with Gauss Rifle Last Messages --------------- Schematic downloaded. >>Index(Fabricators) No fabricators found. 02078_ RTUJTFAI Q,|Z O#C R=6FR3=UBP 02084_ Acquired 28 matter. 02107_ Adv. Targeting Computer destroyed. 02108_ Flight Unit melted. 02108_ S-10 Pest destroyed. 02110_ Slug penetrates Wall. 02114_ Lgt. Assault Rifle melted. 02114_ S-10 Pest destroyed. 02116_ Slug penetrates Wall. 02117_ System corrupted: IFF burst signal emitted. 02117_ Acquired 20 matter. 02119_ Penetrated by Slug. 02123_ U-05 Engineer builds a Door. 02123_ H-55 Commando suffers critical hit (Burn). 02125_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????#####+#####???# | | ??????????????# #????# | | ??????????????# #????# | | ??????????????# #????# | | ???????????######## #????#######+## | | ???????????# # #????????# / | | ???????????# # #????????# | | ???????????# + #????????# """ | | ???????????# # #????????#! 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Storage Unit | -9/Storage | Hacked Hrd. Light Armor Plating | -8/Materials | Scanalyzed Hacking Suite | -8/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Hrd. Light Armor Plating | 40% | -9/Storage Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LongswordNavigationLeg Manual? 0 Play Time 00:37:13 Cumulative 30.8 hours Start 2025.11.25 @ 18:09:36 End 2025.11.25 @ 18:46:18 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 30 Rogue 30 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 23 Achievement% 20 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: eea7b492-7416-4e72-8ef7-c47955adee6c