Cogmind - Beta 11 X2 @@@ ROGUE MODE // 2021.03.02 @ 16:51:48 Player: Heavyrisk Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (100) 500 Value Destroyed (3371) 3371 Prototype IDs (16) 320 Alien Tech Used (0) 0 Bonus (516) 516 TOTAL SCORE: 8907 Bonus ------- High Alert Combat Kills 65 Follower Combat Kills 151 Met Data Miner 300 Cogmind --------- Core Integrity 647/850 Matter 265/300 Energy 160/160 System Corruption 5% Temperature Cool (0) Movement Walking (120) Location -6/Factory Parts ------- > --- POWER (1) -------- Light Fission Core > --- PROPULSION (4) --- Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY (8) ------ Large Storage Unit Enhanced Optical Array Advanced Targeting Computer Advanced Targeting Computer Advanced Targeting Computer > --- WEAPON (2) ------- Mini Assault Cannon > --- INVENTORY (15) --- Micro Nuclear Core Light Fission Core Flexi-carbon Leg Matter Compressor (250) Improved Signal Interpreter Kinecellerator Improved Light Armor Plating Drone Bay (2/2) Proton Cannon Gauss Rifle Heavy Flak Cannon Rocket Launcher Chainsword Peak State ------------ > --- POWER ------------ Light Fission Core > --- PROPULSION ------- Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Enhanced Optical Array Advanced Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Transmission Jammer Hardened Medium Armor Plating > --- WEAPON ----------- Gauss Rifle Mini Assault Cannon > --- INVENTORY -------- Micro Nuclear Core Light Fission Core Flexi-carbon Leg Matter Compressor Improved Signal Interpreter Kinecellerator Improved Light Armor Plating Drone Bay Proton Cannon Gauss Rifle Heavy Flak Cannon Rocket Launcher Chainsword [Rating: 63] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Titanium Leg Leg Titanium Leg Utility Advanced Targeting Computer Device Transmission Jammer Storage Large Storage Unit Processor Advanced Targeting Computer Protection Light Armor Plating Weapon Enhanced Autogun Energy Gun Heavy Laser Energy Cannon Proton Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Mini Assault Cannon Launcher Rocket Launcher Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Slots Evolved 8 | . . . . . 4 2 . . . . 2 Power . | . . . . . . . . . . . . Propulsion 2 | . . . . . 2 . . . . . . Utility 6 | . . . . . 2 2 . . . . 2 Weapon . | . . . . . . . . . . . . Parts Attached 109 | 7 1 3 2 9 17 14 . 1 . 13 42 Power 8 | 1 . . . . 1 2 . . . . 4 Engine 5 | 1 . . . . 1 2 . . . . 1 Core 3 | . . . . . . . . . . . 3 Reactor . | . . . . . . . . . . . . Propulsion 24 | 2 . 1 . 3 6 2 . 1 . 3 6 Treads . | . . . . . . . . . . . . Leg 24 | 2 . 1 . 3 6 2 . 1 . 3 6 Wheel . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 38 | 2 1 1 . 1 6 7 . . . 3 17 Device 11 | . . . . . 1 . . . . . 10 Storage 6 | 2 1 . . 1 1 . . . . 1 . Processor 9 | . . . . . 3 4 . . . . 2 Hackware . | . . . . . . . . . . . . Protection 12 | . . 1 . . 1 3 . . . 2 5 Artifact . | . . . . . . . . . . . . Weapon 39 | 2 . 1 2 5 4 3 . . . 7 15 Energy Gun 6 | . . . . 1 1 . . . . 1 3 Energy Cannon 1 | . . . . . . . . . . . 1 Ballistic Gun 21 | 2 . 1 2 3 3 2 . . . 3 5 Ballistic Cannon 8 | . . . . . . 1 . . . 2 5 Launcher 3 | . . . . 1 . . . . . 1 1 Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 3 | . . . . . 1 1 . . . . 1 Parts Lost 24 | . . 1 . 3 1 . . . . 4 15 Power 1 | . . . . . . . . . . . 1 Propulsion 7 | . . . . . . . . . . 2 5 Utility 8 | . . . . 1 . . . . . 1 6 Weapon 8 | . . 1 . 2 1 . . . . 1 3 Highest Loss Streak 5 | . . 1 . 2 1 . . . . 1 5 Average Slot Usage (%) 95 | . 100 99 75 99 100 93 100 100 100 99 97 Engine 8 | . 14 14 14 14 9 7 7 7 7 7 2 Leg 28 | . 28 28 28 28 36 30 30 30 30 29 23 Device 2 | . . . . . . . . . . . 12 Storage 10 | . 28 21 14 18 9 7 7 7 7 7 6 Processor 17 | . . . . . 17 24 30 30 30 30 26 Protection 7 | . . 6 14 9 8 6 7 7 7 7 6 Ballistic Gun 13 | . 28 27 4 22 13 14 15 15 15 8 5 Ballistic Cannon 1 | . . . . . . . . . . 6 6 Naked Turns . | . . . . . . . . . . . . Heaviest Build 60 | 18 33 33 31 33 37 55 55 55 55 60 58 Greatest Support 75 | 20 20 20 20 23 57 64 64 68 68 74 75 Greatest Overweight (x) 1 | 1 1 1 1 1 1 . . . . 1 1 Average Overweight (x) . | . . 1 1 1 . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 9 15 15 15 15 15 15 15 15 15 15 Most Carried 15 | 4 9 13 15 15 15 15 15 15 15 15 15 Average Carried 13 | 1 7 10 14 14 14 14 15 14 15 14 14 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 Final Carried 15 | 4 9 13 14 15 15 15 15 15 15 15 13 Class Distribution -------------------- 94% | Mutant 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Mutant | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Matter Collected 3155 | 286 58 65 . 203 505 415 96 16 . 367 1144 Remotely . | . . . . . . . . . . . . Salvage Created 3525 | 98 134 107 . 154 666 862 46 21 . 301 1136 Parts 185 | 2 3 7 . 10 43 46 1 2 . 10 61 Haulers Intercepted 4 | . . . . . 4 . . . . . . Recyclers Shooed 10 | . 1 . . 1 1 2 . . . . 5 Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 17 | . . . . . . . 2 4 . 11 . Prevented 2 | . . . . . . . . 1 . 1 . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Combat Hostiles Destroyed 87 | . 3 4 . 7 15 15 1 1 . 10 31 Melee 1 | . . . . . . . . . . . 1 Guns 49 | . 3 4 . 2 15 15 1 1 . 3 5 Cannons 26 | . . . . . . . . . . 4 22 AOE 11 | . . . . 5 . . . . . 3 3 Classes Destroyed 13 | 1 1 1 . 1 4 2 . . . 2 1 Worker 4 | . . . . . 1 1 . . . . 2 Builder 1 | . . . . . 1 . . . . . . Hauler 4 | . . . . . 4 . . . . . . Recycler 3 | 1 . . . . . . . . . . 2 Watcher 1 | . . . . . . 1 . . . . . Swarmer 36 | . . 3 . 4 8 . . 1 . 3 17 Saboteur 1 | . . . . . . . . . . . 1 Grunt 29 | . 3 1 . 2 6 13 . . . 2 2 Brawler 1 | . . . . 1 . . . . . . . Sentry 9 | . . . . . 1 1 . . . 2 5 Hunter 4 | . . . . . . . . . . 1 3 Programmer 6 | . . . . . . 1 1 . . 1 3 Behemoth 1 | . . . . . . . . . . 1 . Best Kill Streak 7 | 1 2 3 . 4 5 4 1 1 . 3 7 Combat Bots Only 5 | . 2 3 . 4 4 3 1 1 . 3 5 Max Kills in Single Turn 3 | 1 1 1 . 3 2 2 1 1 . 2 1 Gunslinging . | . . . . . . . . . . . . Exploded 3 | . . . . 3 . . . . . 2 1 Melee 1 | . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Damage Taken 5811 | . 182 200 . 414 322 791 61 81 . 1145 2615 Core 702 | . 43 17 . 37 56 107 16 11 . 212 203 Absorbed by Shields . | . . . . . . . . . . . . Core Remaining (%) 75 | 100 . . . 61 89 . . . . 50 . Volleys Fired 280 | 4 12 14 . 19 34 57 6 1 . 44 89 Largest 2 | 2 2 2 . 2 2 2 2 2 . 2 2 Hottest 96 | 40 40 40 . 60 94 50 50 50 . 96 96 Shots Fired 493 | 8 24 26 . 35 68 114 12 2 . 81 123 Gun 352 | 8 24 26 . 32 68 114 12 2 . 31 35 Cannon 132 | . . . . . . . . . . 48 84 Launcher 9 | . . . . 3 . . . . . 2 4 Special . | . . . . . . . . . . . . Kinetic 453 | 8 24 26 . 22 56 114 12 2 . 77 112 Thermal 12 | . . . . . 12 . . . . . . Explosive 9 | . . . . 3 . . . . . 2 4 Electromagnetic 19 | . . . . 10 . . . . . 2 7 Robot Hit Streak 26 | 3 7 5 . 6 21 19 15 3 . 24 26 Robot Miss Streak 5 | 2 1 2 . 5 2 4 1 . . 2 5 Penetration Max . | . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . Shots Hit Robots 365 | 4 17 16 . 20 49 90 10 1 . 65 93 Core Hits 176 | 2 7 8 . 10 25 38 2 1 . 25 58 Critical Hits 8 | . . . . . 2 . . . . 1 5 Critical Kills 6 | . . . . . 2 . . . . . 4 Critical Parts Destroyed 1 | . . . . . . . . . . . 1 Melee Attacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 8185 | 32 170 173 . 490 900 1550 211 17 . 1775 2867 Guns 4165 | 32 170 162 . 174 874 1514 211 17 . 436 575 Cannons 2827 | . . . . . . . . . . 1071 1756 Explosions 1038 | . . . . 310 . . . . . 268 460 Melee . | . . . . . . . . . . . . Ramming 155 | . . 11 . 6 26 36 . . . . 76 Kinetic 6510 | 32 170 162 . 97 644 1514 211 17 . 1485 2178 Thermal 375 | . . . . 47 230 . . . . . 98 Explosive 893 | . . . . 263 . . . . . 268 362 Electromagnetic 252 | . . . . 77 . . . . . 22 153 Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 4 | . 2 2 2 4 . 1 2 2 2 3 3 Average Corruption 2 | . 2 2 2 3 . 1 1 2 2 2 2 Corruption Purged . | . . . . . . . . . . . . Effects 60 | . . 5 14 12 . 2 3 2 . 7 15 Message Errors 19 | . . 2 6 3 . 1 2 1 . 3 1 Matter Fused 8 | . . . . 4 . . . . . . 4 Heat Flow Errors 10 | . . 2 2 1 . . . 1 . 1 3 Energy Discharges 14 | . . . 5 3 . 1 . . . 2 3 Data Loss (minor) 6 | . . 1 1 1 . . 1 . . . 2 Weapon Failures 3 | . . . . . . . . . . 1 2 Overload Shots . | . . . . . . . . . . . . Overflow Damage 202 | . . . . 16 . . . . . 15 171 Projectiles 41 | . . . . . . . . . . 4 37 Explosions 161 | . . . . 16 . . . . . 11 134 Melee . | . . . . . . . . . . . . Knockbacks 22 | . . . . . . . . . . 3 19 Impact . | . . . . . . . . . . . . Kinetic 18 | . . . . . . . . . . 3 15 Secondary 4 | . . . . . . . . . . . 4 Self-Inflicted Damage 123 | . . . . . . . . . . . 123 Shots 2 | . . . . . . . . . . . 2 Rammed . | . . . . . . . . . . . . Targets Rammed 27 | . . 3 . 1 6 5 . . . . 12 Kicked 27 | . . 3 . 1 6 5 . . . . 12 Crushed . | . . . . . . . . . . . . Highest Temperature 279 | . 18 231 105 271 164 134 24 278 . 234 279 Average Temperature 63 | . 9 97 55 99 37 31 11 129 . 74 73 Received Heat Transfer 1302 | . 105 54 . 162 108 375 . . . 291 207 Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . Heat Transferred 544 | . . . . 50 444 . . . . . 50 Parts Sabotaged 3 | . . . . . . . . . . . 3 Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 1 | . . . . 1 . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Peak Influence 714 | 5 96 97 . 90 295 714 . . . . 567 Initial 92 | . 3 37 . . . 62 . . . . 92 Average 155 | 2 43 40 . 59 98 214 . . . . 263 Maximum Alert Level 3 | . . . . . 1 3 . . . . 2 Low Security (%) 67 | 100 100 100 . 100 76 52 . . . . 36 Level 1 26 | . . . . . 23 41 . . . . 48 Level 2 4 | . . . . . . . . . . . 15 Level 3 1 | . . . . . . 5 . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 14 | . 1 . . 1 2 3 . . . . 7 Investigation 3 | . . . . 1 . 2 . . . . . Extermination 4 | . . . . . . 1 . . . . 3 Reinforcement 5 | . 1 . . . 2 . . . . . 2 Assault 2 | . . . . . . . . . . . 2 Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . 1 Haulers Reinforced 1 | . . . . . . . . . . . 1 Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Distress Signals 2 | . 1 . . . 1 . . . . . . Communications Jammed 3 | . . . . . . . . . . . 3 Distress Signals 2 | . . . . . . . . . . . 2 Times Spotted 137 | . 7 6 . 8 24 26 1 4 . 16 45 Peak Tracking Total 11 | . 3 3 . 3 5 7 1 4 . 7 11 Tactical Retreats 9 | . . 2 . . 1 3 . . . 1 2 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Traps Triggered 2 | . 1 . . . . 1 . . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Machines Disabled 3 | . . . . . . . . . . 1 2 Max in Single Turn 1 | . . . . . . . . . . 1 1 Machines Sabotaged . | . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . 1 . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Machines Accessed 27 | . 2 . 4 1 3 8 . . 4 1 4 Terminals 9 | . 2 . . . 1 3 . . . 1 2 Fabricators 2 | . . . . . . 2 . . . . . Repair Stations 2 | . . . . . 1 1 . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 4 | . . . . . 1 2 . . . . 1 Garrison Access 1 | . . . . . . . . . . . 1 Total Hacks 141 | . 10 . 49 1 16 17 . . 30 4 14 Successful 117 | . 5 . 49 1 9 11 . . 30 4 8 Failed 24 | . 5 . . . 7 6 . . . . 6 Catastrophic 1 | . . . . . . 1 . . . . . Database Lockouts . | . . . . . . . . . . . . Manual 19 | . 4 . . . 3 7 . . . . 5 Terminals 34 | . 10 . . . 5 6 . . . 4 9 Fabricators 3 | . . . . . . 3 . . . . . Repair Stations 5 | . . . . . 3 2 . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 17 | . . . . . 8 6 . . . . 3 Garrison Access 2 | . . . . . . . . . . . 2 Terminal Hacks 92 | . 3 . 49 1 2 . . . 30 4 3 Record 64 | . . . 49 . . . . . 11 4 . Part Schematic 10 | . . . . . . . . . 9 . 1 Robot Schematic 7 | . . . . . . . . . 7 . . Prototype ID Bank 3 | . . . . . . . . . 3 . . Open Door 1 | . . . . 1 . . . . . . . Emergency Access Points 1 | . 1 . . . . . . . . . . Alert Level 1 | . . . . . . . . . . . 1 Unreport Threat 1 | . . . . . 1 . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . Zone Layout 2 | . . . . . 1 . . . . . 1 Fabricator Hacks 3 | . . . . . . 3 . . . . . Load Schematic 1 | . . . . . . 1 . . . . . Build 2 | . . . . . . 2 . . . . . Repair Station Hacks 1 | . . . . . . 1 . . . . . Scan Component 1 | . . . . . . 1 . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer 13 | . . . . . 6 4 . . . . 3 Insert Component 8 | . . . . . 3 3 . . . . 2 Analyze 5 | . . . . . 3 1 . . . . 1 Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks 8 | . 2 . . . 1 3 . . . . 2 Terminals 7 | . 2 . . . 1 2 . . . . 2 Botnet 7 | . 2 . . . 1 2 . . . . 2 Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 1 | . . . . . . 1 . . . . . Extract 1 | . . . . . . 1 . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 18 | . 2 . . . 3 8 . . . 1 4 Full Trace Events . | . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . 7 . . Robots Built . | . . . . . . . . . . . . Matter . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 16 | . . . . . 3 2 . . 9 . 2 Parts Built 3 | . . . . . . 3 . . . . . Matter 336 | . . . . . . 336 . . . . . Time 83 | . . . . . . 83 . . . . . Total Part Build Rating 13 | . . . . . . 13 . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 5 | . . . . . 3 1 . . . . 1 Part Schematics Acquired 5 | . . . . . 3 1 . . . . 1 Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Total Allies 1 | . . . . . . . . . . 1 . Largest Group 1 | . . . . . . . . . . 1 . Highest-Rated Group 95 | . . . . . . . . . . 95 . Highest-Rated Ally 95 | . . . . . . . . . . 95 . Total Orders 3 | . . . . . . . . . . . 3 EXPLORE 3 | . . . . . . . . . . . 3 Ally Attacks 29 | . . . . . . . . . . 29 . Total Damage 1200 | . . . . . . . . . . 1200 . Kills 5 | . . . . . . . . . . 5 . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 6 | . . 1 . 2 . . 2 1 . . . Drone Launches 2 | . . . . . . . . . . . 2 Drone Recoveries 2 | . . . . . . . . . . . 2 Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Turns Passed 7957 | 85 244 625 958 811 624 1181 565 546 138 736 1444 Spaces Moved 4546 | 47 144 287 478 362 336 701 434 406 107 444 800 Core 3 | 3 . . . . . . . . . . . Treads . | . . . . . . . . . . . . Legs 4543 | 44 144 287 478 362 336 701 434 406 107 444 800 Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 120 200 200 200 120 125 127 127 130 127 120 Average Speed 145 | 127 134 200 200 200 121 126 127 129 130 128 126 Slowest Speed 210 | 200 200 200 200 200 200 127 127 130 130 206 210 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 50 | 4 28 71 89 87 28 21 62 57 76 63 19 Regions Visited 11 Branch Regions 7 Pre-discovered Areas 3 | . . . 1 1 . . . . 1 . . Known Exits Taken 3 | . . . . 1 . 1 . 1 . . . Unknown Exits Taken 8 | 1 1 1 1 . 1 . 1 . 1 1 . Scrap Searched 15 | . . 2 . 2 . . 8 1 . 2 . Spaces Dug 5 | . . . . . . . . . . 5 . Terrain Destroyed 86 | . . . . 13 . . . . . 11 62 Melee . | . . . . . . . . . . . . Projectile 16 | . . . . . . . . . . 5 11 AOE 70 | . . . . 13 . . . . . 6 51 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Total 5496 | 61 175 310 482 419 500 934 440 426 106 536 1107 Wait 391 | . 9 1 . 13 63 126 1 17 . 27 134 Move 4535 | 46 143 286 477 361 335 700 433 405 106 443 800 Hop . | . . . . . . . . . . . . Pick Up 78 | 4 7 3 1 8 18 14 . 1 . 6 16 Fast Attach 25 | 7 . 1 . 1 4 5 . . . . 7 Attach 29 | . . . 2 3 5 3 . 1 . 4 11 Detach 6 | . . . 2 1 2 1 . . . . . Swap 55 | . 1 2 . 5 8 6 . . . 9 24 Drop 70 | . 3 . . 7 25 17 . 1 . 3 14 Fire 280 | 4 12 14 . 19 34 57 6 1 . 44 89 Melee . | . . . . . . . . . . . . Ram . | . . . . . . . . . . . . Kick 27 | . . 3 . 1 6 5 . . . . 12 Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: *Mat x2 / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 1 exit: Ext) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 86 | -11/Scrapyard | Entered Materials 148 | -10/Materials | Discovered new exit (range 15) 309 | -10/Materials | Build established: Mutant 330 | -10/Materials | Entered Mines 334 | -10/Mines | Met a Derelict bent on vengeance 352 | -10/Mines | Identified exit to Materials 786 | -10/Mines | Discovered exit to Materials (range 13) 917 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 919 | -10/Mines | Discovered new exit (range 5) 955 | -10/Mines | Entered Exiles 1003 | -10/Exiles | Met 8R-AWN 1040 | -10/Exiles | Met EX-HEX 1114 | -10/Exiles | Met EX-DEC 1175 | -10/Exiles | Visited The Gauntlet 1462 | -10/Exiles | Learned location of Zion (-6) 1498 | -10/Exiles | Met EX-BIN 1794 | -10/Exiles | Discovered new exit (range 10) 1913 | -10/Exiles | Entered Mines 2080 | -9/Mines | Learned location of Storage (-8) 2101 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2153 | -9/Mines | Identified exit to Materials 2261 | -9/Mines | Found a hidden stash of uninstalled traps 2639 | -9/Mines | Discovered exit to Materials (range 14) 2678 | -9/Mines | Met a Derelict shopkeep closing up shop 2724 | -9/Mines | Entered Materials 2724 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 3140 | -8/Materials | Discovered new exit (range 16) 3348 | -8/Materials | Entered Factory 3348 | -7/Factory | Evolved 2 slots: Utility x2 3411 | -7/Factory | Discovered new exit (range 5) 3624 | -7/Factory | Fabricated Adv. Targeting Computer (x1) 4380 | -7/Factory | Discovered new exit (range 14) 4461 | -7/Factory | Local fabrication network quarantined 4495 | -7/Factory | Fabricated Lgt. Angular Momentum Engine (x2) 4508 | -7/Factory | Identified exit to Lower Caves 4529 | -7/Factory | Entered Lower Caves 4613 | -7/Lower Caves | Learned Factory emergency access door positions 5061 | -7/Lower Caves | Discovered new exit (range 4) 5094 | -7/Lower Caves | Entered another Lower Caves area 5100 | -7/Lower Caves | Discovered new exit (range 17) 5150 | -7/Lower Caves | Identified exit to Data Miner 5363 | -7/Lower Caves | Encountered a Warlord checkpoint 5640 | -7/Lower Caves | Entered Data Miner 5640 | -7/Data Miner | Discovered new exit (range 6) 5660 | -7/Data Miner | Met Data Miner 5705 | -7/Data Miner | Learned location of Section 7 (-2) 5705 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 5730 | -7/Data Miner | Received God Mode back door access code from Data Miner 5778 | -7/Data Miner | Entered Proximity Caves 5853 | -6/Proximity Caves | Escorted by Enhanced Grunt 5982 | -6/Proximity Caves | Attracted the attention of an 0b10 base 6065 | -6/Proximity Caves | Learned 8 Research zone layouts 6065 | -6/Proximity Caves | Learned Factory emergency access door positions 6146 | -6/Proximity Caves | Spotted B-75 Beast 6216 | -6/Proximity Caves | Destroyed B-75 Beast 6331 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 6466 | -6/Proximity Caves | Discovered new exit (range 7) 6514 | -6/Proximity Caves | Entered Factory 6514 | -6/Factory | Evolved 2 slots: Utility x2 6515 | -6/Factory | Identified exit to Extension 7527 | -6/Factory | Lost 3 parts (1n1u1w) 7831 | -6/Factory | Build established: Scavenger-Mutant 7914 | -6/Factory | First assault squad dispatched 7958 | -6/Factory | Self-destructed Last Messages --------------- 07943_ Hrd. Medium Armor Plating blown off. 07943_ Flexi-carbon Leg blown off. 07943_ Gauss Rifle blown off. 07943_ E-15 Imp destroyed. 07943_ Acquired Hrd. Medium Armor Plating. 07943_ U-05 Engineer builds a Wall. 07945_ U-05 Engineer lays Concrete. 07946_ Acquired Flexi-carbon Leg. 07947_ U-05 Engineer lays Concrete. 07952_ L-41 Fighter knocked back. 07955_ Hrd. Medium Armor Plating destroyed. 07956_ Transmission Jammer destroyed. 07956_ Kicked L-41 Fighter. 07957_ Kicked L-41 Fighter out of the way. 07958_ C-30 ARC bursts open, deploying its payload. 07958_ G-67 Veteran unfolds itself. 07958_ G-50 Soldier unfolds itself. 07958_ Adv. Heat Sink destroyed. 07958_ System corrupted by crushing effect (+2). 07958_ U-05 Engineer builds a Wall. Map ----- +----------------------------------------------------+ | ???# #######????### ###?????# = | | ???# "" #????????###?# #??######+## | | ???# """ #??????### #?# #??# """ # ############# | | ???# S" #?????## # #?# #??# "Y!*!!# #???????????? | | ???#[ #???###""""### #??# ! =!*# #???????????? | | ???#######???#" "## #### ! [ #=#???????????? | | ?????????????#" # ########## ###?????????? | | ????????????##" # # # *! #?????????? | | ????????????# " + # # #######???? | | ?############"" # # + | | ?# u" # # # ## ######?? | | ?# " " " " " ; [ "" ## # ! #??#??????? | | ?#? " " " " " ;#/#"""" ## ## ##?????????? | | ??? " " " " " " #==%####+##### #??????????? | | ????" " " " " # !! # [=+ # #??????????? | | ????? " " " " # ! # =# """ # #??????????? | | ????? " " " "?# #!= # """ # #??????????? | | ????? " " " "?# #%| # """ # #??????????? | | ??????" " " ??# " +[= # # #??????????? | | ??????" " " " +"%" # !# + +??????????? | | ???? # " ; %[# # #??????????? | | ?? ! ????# ! #g= ########## #??????+???? | | ??#???##??????######## g #???????? ??????????? | | ?????????????????????# #???????? ??????????? | | ?????????????????????# b########kg"" #????????? | | ?????????????????????# l@ gggT #????????? | | ?????????????????????##+######### A = #????????? | | ?????????????????????????????????? ? ?????????? | | ?????????????????????????????????? ?? ?????????? | | ?????????????????????????????????????? ??????+???? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 18 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 Jamming Range 8 Armor Coverage 600 Resistance: KI 30 Phase Shifting 5 Evasion (%) 60 Targeting Accuracy 24 Matter Filtering 30 Kinecelleration 30 Item Schematics ----------------- Adv. Targeting Computer | -8/Materials | Scanalyzed Imp. Heat Sink | -8/Materials | Scanalyzed Imp. Cooling System | -8/Materials | Scanalyzed Imp. Sensor Array | -7/Factory | Scanalyzed Sml. Matter Pod | -7/Factory | Extracted Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Exp. Flexi-carbon Leg | -7/Data Miner | Free Cmb. Gravmag System | -7/Data Miner | Free Exp. Cesium-ion Thruster | -7/Data Miner | Free Triangulator | -7/Data Miner | Free Exp. ECM Suite | -7/Data Miner | Free Mni. Smartbomb Launcher | -7/Data Miner | Free Kinetic Spear | -7/Data Miner | Free Hvy. Gauss Cannon | -6/Factory | Hacked Kinecellerator | -6/Factory | Scanalyzed Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free G-67 Veteran | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free P-70 Sage | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free Fabricated ------------ Adv. Targeting Computer | x1 | -7/Factory Lgt. Angular Momentum Engine | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ColdLatentWarhead Manual? 0 Play Time 02:09:01 Cumulative 203.8 hours Start 2021.02.28 @ 16:57:06 End 2021.03.02 @ 16:51:48 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 152 Rogue 152 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 56 Gallery% 64 Achievement% 44 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f1fe2d14-9a14-4b9b-a7f3-e5b3dbf0fcbd