Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.08.25 @ 08:20:23 Player: art-hropod Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (27) 135 Value Destroyed (766) 766 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2201 Bonus ------- None Cogmind --------- Core Integrity 310/400 Matter 300/300 Energy 250/250 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -9/Mines Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (4) --- Aluminum Leg Aluminum Leg > --- UTILITY (2) ------ Medium Storage Unit Signal Interpreter > --- WEAPON (2) ------- Beam Rifle > --- INVENTORY (10) --- Light Ion Engine Flight Unit Flight Unit Flight Unit Flight Unit Small Storage Unit Visual Processing Unit Sensor Array EM Pulse Gun Rocket Launcher Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Signal Interpreter > --- WEAPON ----------- Small Laser Beam Rifle > --- INVENTORY -------- Light Ion Engine Flight Unit Flight Unit Flight Unit Flight Unit Small Storage Unit Visual Processing Unit Sensor Array EM Pulse Gun Grenade Launcher [Rating: 12] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Signal Interpreter Storage Medium Storage Unit Processor Signal Interpreter Weapon Assault Rifle Energy Gun Small Laser Ballistic Gun Assault Rifle Build | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion 2 | . . . 2 . Utility . | . . . . . Weapon . | . . . . . Parts Attached 21 | 5 7 3 6 . Power 1 | 1 . . . . Engine 1 | 1 . . . . Core . | . . . . . Reactor . | . . . . . Propulsion 11 | 2 2 3 4 . Treads . | . . . . . Leg 11 | 2 2 3 4 . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 5 | . 5 . . . Device . | . . . . . Storage 3 | . 3 . . . Processor 2 | . 2 . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 4 | 2 . . 2 . Energy Gun 2 | . . . 2 . Energy Cannon . | . . . . . Ballistic Gun 2 | 2 . . . . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 3 | . . . 3 . Power . | . . . . . Propulsion 2 | . . . 2 . Utility . | . . . . . Weapon 1 | . . . 1 . Highest Loss Streak 1 | . . . 1 . To Critical Strikes . | . . . . . Average Slot Usage (%) 96 | . 99 100 84 . Engine 13 | . 14 14 11 . Leg 28 | . 28 28 31 . Storage 12 | . 11 14 11 . Processor 14 | . 15 14 11 . Energy Gun 2 | . . . 12 . Ballistic Gun 24 | . 28 28 7 . Naked Turns . | . . . . . Heaviest Build 29 | 9 29 19 19 . Greatest Support 43 | 20 20 20 43 . Greatest Overweight (x) 1 | . 1 1 . . Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 5 15 10 10 . Average Capacity 9 | 5 9 10 10 . Most Carried 10 | 3 10 10 10 . Average Carried 8 | 1 7 10 9 . Final Capacity 10 | 5 10 10 10 10 Final Carried 10 | 3 10 10 10 10 Class Distribution -------------------- 92% | Mutant 7% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Resources | -11 -10 -10 -9 -9 ----------- Run | Scr Mat Min Mat Min Matter Collected 752 | 226 218 82 226 . Remotely . | . . . . . Salvage Created 950 | . 428 94 428 . Parts 61 | . 29 7 25 . Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . 1 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Combat Hostiles Destroyed 20 | . 9 2 9 . Guns 20 | . 9 2 9 . Classes Destroyed 10 | . 5 1 4 . Builder 1 | . 1 . . . Tunneler 1 | . . 1 . . Recycler 1 | . 1 . . . Operator 1 | . . . 1 . Watcher 3 | . 2 . 1 . Swarmer 3 | . 3 . . . Grunt 13 | . 6 2 5 . Brawler 1 | . . . 1 . Duelist 1 | . . . 1 . Sentry 2 | . . . 2 . Best Kill Streak 5 | . 4 2 5 . Combat Bots Only 4 | . 3 2 4 . Max Kills in Single Turn 1 | . 1 1 1 . Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Min Damage Taken 807 | . 211 119 477 . Core 137 | . 47 . 90 . Absorbed by Shields . | . . . . . Core Remaining (%) 90 | 100 . 81 . . Volleys Fired 85 | . 32 9 44 . Largest 2 | . 2 2 2 . Hottest 96 | . 40 40 96 . Shots Fired 163 | . 64 18 81 . Gun 163 | . 64 18 81 . Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 120 | . 64 18 38 . Thermal 43 | . . . 43 . Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 13 | . 13 4 10 . Robot Miss Streak 3 | . 3 2 2 . Penetration Max . | . . . . . Secondary Targets 2 | . 1 . 1 . Max Gunslinging Chain 1 | . 1 . 1 . Shots Hit Robots 106 | . 42 9 55 . Core Hits 43 | . 20 6 17 . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 1 | . . . 1 . Burn 1 | . . . 1 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1393 | . 548 112 733 . Guns 1387 | . 548 106 733 . Cannons . | . . . . . Explosions . | . . . . . Melee . | . . . . . Ramming 6 | . . 6 . . Kinetic 1022 | . 548 106 368 . Thermal 365 | . . . 365 . Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed 1 | . . 1 . . Kicked 1 | . . 1 . . Crushed . | . . . . . Highest Temperature 333 | . 2 8 333 . Average Temperature 115 | . 1 3 125 . Received Heat Transfer 333 | . 99 66 168 . Effects 1 | . . . 1 . Energy Bleed 1 | . . . 1 . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 3 | . . . 3 . Heat Transferred 931 | . . . 931 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Peak Influence 243 | . 166 110 243 . Initial 94 | . . 60 1 94 Average 81 | . 85 46 157 . Maximum Alert Level 1 | . . . 1 . Low Security (%) 94 | 100 100 100 70 . Level 1 5 | . . . 29 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 2 | . 1 . 1 . Investigation 1 | . 1 . . . Extermination . | . . . . . Reinforcement 1 | . . . 1 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Distress Signals 6 | . 4 . 2 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 33 | . 14 5 14 . Peak Tracking Total 11 | . 3 11 5 . Tactical Retreats 1 | . 1 . . . Traps | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Traps Triggered 1 | . . . 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Scr Mat Min Mat Min Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Machines Accessed 3 | . 3 . . . Terminals 3 | . 3 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 6 | . 6 . . . Successful 4 | . 4 . . . Failed 2 | . 2 . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 6 | . 6 . . . Terminals 6 | . 6 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks . | . . . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 4 | . 4 . . . Terminals 4 | . 4 . . . Botnet 3 | . 3 . . . Operators 1 | . 1 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 2 | . 2 . . . Full Trace Events 1 | . 1 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Scr Mat Min Mat Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Min Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Robot Analysis Total . | . . . . . Derelict Logs Recovered 2 | . . 2 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Scr Mat Min Mat Min Turns Passed 1721 | 88 779 544 310 . Spaces Moved 1156 | 67 517 426 146 . Core 6 | 6 . . . . Treads . | . . . . . Legs 1150 | 61 517 426 146 . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 . Average Speed 120 | 113 122 120 120 . Slowest Speed 190 | 120 190 190 120 . Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 38 | 5 75 81 20 9 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken 3 | . 1 1 1 . Unknown Exits Taken 1 | 1 . . . . Scrap Searched 1 | . . 1 . . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Total 1316 | 79 598 441 198 . Wait 27 | . 27 . . . Move 1152 | 66 516 425 145 . Hop . | . . . . . Pick Up 21 | 8 12 . 1 . Fast Attach 6 | . . . 6 . Attach 7 | 5 2 . . . Detach . | . . . . . Swap 8 | . 5 3 . . Drop 9 | . 4 3 2 . Fire 85 | . 32 9 44 . Melee . | . . . . . Ram . | . . . . . Kick 1 | . . 1 . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 3 | -11/Scrapyard | Discovered new exit (range 16) 89 | -11/Scrapyard | Entered Materials 319 | -10/Materials | Build established: Mutant 568 | -10/Materials | Discovered new exit (range 6) 622 | -10/Materials | Discovered new exit (range 16) 639 | -10/Materials | Identified exit to Materials 832 | -10/Materials | Discovered new exit (range 7) 842 | -10/Materials | Identified exit to Mines 868 | -10/Materials | Entered Mines 887 | -10/Mines | Met a Derelict bent on vengeance 1021 | -10/Mines | Assembled infested the area 1026 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1107 | -10/Mines | Learned location of Storage (-7) 1395 | -10/Mines | Discovered exit to Materials (range 12) 1412 | -10/Mines | Entered Materials 1412 | -9/Materials | Evolved 2 slots: Propulsion x2 1681 | -9/Materials | Discovered new exit (range 16) 1720 | -9/Materials | Identified exit to Mines 1722 | -9/Materials | Entered Mines 1722 | -9/Mines | Self-destructed Last Messages --------------- 01681_ Massive razor-sharp blades shoot up from within the floor. 01681_ Aluminum Leg severed. 01681_ Sml. Laser severed. 01681_ R-06 Scavenger collects Sml. Laser. 01682_ Overheating: Energy bleed (-42). 01682_ K-01 Serf collects debris. 01687_ K-01 Serf cleans the Terminal. 01690_ K-01 Serf collects debris. 01697_ Dropped Grenade Launcher. 01698_ Acquired Rocket Launcher. 01703_ R-06 Scavenger collects Grenade Launcher. 01708_ Acquired 12 matter. 01713_ K-01 Serf collects debris. 01717_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 01718_ K-01 Serf collects debris. 01720_ EXIT=IDENTIFIED: MINES 01720_ K-01 Serf collects debris. LOCATION=MINES GOAL=ESCAPE Something is scanning the area. Map ----- +----------------------------------------------------+ | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????#???????????????????????????? | | ????????# ??????????????????????????? | | ????????# ""????????????????????????? | | ????????# ""????????????????????????? | | ????????? ""????????????????????????? | | ????????? g ????????????????????????? | | ????????? gg????????????????????????? | | ?????????# ????????????????????????? | | ????????## ###?????????????????????? | | ????????# ##????????????????????? | | ????????# ##???????????????????? | | ????????# ###?????????????????? | | ????????# ##????????????????? | | ????????# #????????????????? | | ????????# @ #????????????????? | | ???????# ##????????????????? | | ??????# ##?????????????????? | | ????# #??????????????????? | | ???# #??????????????????? | | ???# #??????????????????? | | ???# ##??????????????????? | | ???## #???????????????????? | | ????#### #???????????????????? | | ???????#### ##???????????????????? | | ??????????## #????????????????????? | | ???????????? ????????????????????? | | ???????????? ????????????????????? | | ???????????? #????????????????????? | | ???????????? ##????????????????????? | | ???????????? ??????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Targeting Accuracy 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Quantum Hacking Slippery One Challenges ------------ None Game ------ Seed AlphaMeleeCharge Manual? 0 Play Time 00:19:45 Cumulative 16.3 hours Start 2022.07.27 @ 22:45:13 End 2022.08.25 @ 08:20:23 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 24 Rogue 24 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 20 Achievement% 16 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 63x52 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fe574cc5-e415-4848-a6da-001cca025711