Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.22 @ 20:36:49 Player: e.v.o Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (12) 60 Value Destroyed (257) 257 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1237 Bonus ------- None Cogmind --------- Core Integrity 181/400 Matter 210/400 Energy 248/250 System Corruption 0% Temperature Warm (146) Movement Treading (170) Location -9/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Armored Treads Armored Treads > --- UTILITY (3) ------ Small Storage Unit Medium Matter Pod > --- WEAPON (3) ------- Pulse Rifle Heavy Particle Gun > --- INVENTORY (8) ---- Armored Treads Armored Treads Signal Interpreter Pulse Rifle Heavy Particle Gun Heavy Particle Gun Datajack Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Armored Treads Armored Treads > --- UTILITY ---------- Small Storage Unit Medium Matter Pod Light Armor Plating > --- WEAPON ----------- Heavy EM Pulse Gun Pulse Rifle Heavy Particle Gun > --- INVENTORY -------- Armored Treads Armored Treads Signal Interpreter Heavy Particle Gun Heavy Particle Gun Datajack [Rating: 20] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Device Heat Sink Storage Small Storage Unit Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Heavy EM Pulse Gun Ballistic Gun Light Assault Rifle Slashing Weapon Mining Claw Special Melee Weapon Datajack Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 1 | . . 1 Weapon 1 | . . 1 Parts Attached 29 | 6 7 16 Power 4 | 1 1 2 Engine 4 | 1 1 2 Core . | . . . Reactor . | . . . Propulsion 6 | 2 . 4 Treads 4 | . . 4 Leg 2 | 2 . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 5 | 1 2 2 Device 1 | . . 1 Storage 3 | 1 2 . Processor . | . . . Hackware . | . . . Protection 1 | . . 1 Artifact . | . . . Weapon 14 | 2 4 8 Energy Gun 6 | 1 . 5 Energy Cannon . | . . . Ballistic Gun 5 | 1 2 2 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon 2 | . 1 1 Piercing Weapon . | . . . Special Melee Weapon 1 | . 1 . Unidentified Prototypes 1 | . . 1 Parts Lost 4 | . . 4 Power 1 | . . 1 Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon 1 | . . 1 Highest Loss Streak 2 | . . 2 To Critical Strikes . | . . . Average Slot Usage (%) 95 | . 94 95 Engine 12 | . 14 11 Treads 5 | . . 9 Leg 18 | . 28 12 Device 2 | . . 3 Storage 22 | . 22 22 Protection 2 | . . 3 Energy Gun 6 | . 2 8 Ballistic Gun 18 | . 21 16 Slashing Weapon 6 | . 2 8 Peak Build Rating 20 | 6 7 20 Average Rating 9 | 4 6 11 On Entrance 4 | . 6 7 Naked Turns . | . . . Heaviest Build 24 | 10 13 24 Greatest Support 40 | 20 20 40 Greatest Overweight (x) . | . . . Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 8 8 8 Average Capacity 7 | 6 8 8 Most Carried 8 | 4 8 8 Average Carried 6 | 2 6 7 Final Capacity 8 | 8 8 8 Final Carried 8 | 4 8 7 Class Distribution -------------------- 68% | Mutant 15% | Scavenger-Mutant 13% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 501 | 227 38 236 Remotely . | . . . Salvage Created 303 | . 38 265 Parts 25 | . 4 21 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 10 | . 3 7 Melee 1 | . . 1 Guns 9 | . 3 6 Classes Destroyed 4 | . 1 3 Worker 1 | . . 1 Watcher 1 | . . 1 Swarmer 6 | . 3 3 Sentry 4 | . . 4 Best Kill Streak 3 | . 3 3 Combat Bots Only 3 | . 3 3 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded . | . . . Melee 1 | . . 1 Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 128 | . 34 94 Missed 33 | . 15 18 Damage Taken 1075 | . 144 931 Core 256 | . 37 219 Absorbed by Shields . | . . . Core Remaining (%) 92 | 100 85 . Volleys Fired 54 | . 13 41 Largest 3 | . 2 3 Hottest 163 | . 60 163 Shots Fired 113 | . 26 87 Gun 113 | . 26 87 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 89 | . 17 72 Thermal 19 | . 9 10 Explosive . | . . . Electromagnetic 5 | . . 5 Robot Hit Streak 12 | . 3 12 Robot Miss Streak 6 | . 3 6 Penetration Max . | . . . Secondary Targets 3 | . 2 1 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 68 | . 14 54 Core Hits 21 | . 4 17 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks 1 | . 1 . Impact . | . . . Slashing 1 | . 1 . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 777 | . 133 644 Guns 758 | . 133 625 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming 19 | . . 19 Kinetic 574 | . 64 510 Thermal 159 | . 69 90 Explosive . | . . . Electromagnetic 25 | . . 25 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed 6 | . . 6 Targets Rammed 7 | . . 7 Kicked . | . . . Crushed 1 | . . 1 Highest Temperature 418 | . 60 418 Average Temperature 143 | . 27 219 Received Heat Transfer 270 | . . 270 Effects 2 | . . 2 Shutdowns 1 | . . 1 Matter Decay 1 | . . 1 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 335 | . 150 185 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Peak Influence 222 | . 101 222 Initial 42 | . . 42 Average 99 | . 84 123 Maximum Alert Level 1 | . . 1 Low Security (%) 84 | 100 100 73 Level 1 15 | . . 26 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched . | . . . Investigation . | . . . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 19 | . 8 11 Peak Tracking Total 5 | . 5 5 Tactical Retreats 2 | . 1 1 Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts 17 | . 17 . Triggered . | . . . Disarmed . | . . . Reprogrammed 3 | . 3 . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 5 | . 1 4 Terminals 5 | . 1 4 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 15 | . 3 12 Successful 8 | . 1 7 Failed 7 | . 2 5 Catastrophic . | . . . Database Lockouts . | . . . Manual 8 | . . 8 Terminals 15 | . 3 12 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 3 | . 1 2 Maintenance Status 1 | . . 1 Zone Layout 2 | . 1 1 Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 5 | . . 5 Terminals 5 | . . 5 Operators 1 | . . 1 Skim 4 | . . 4 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 5 | . 1 4 Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 813 | 71 266 476 Spaces Moved 425 | 52 157 216 Core 8 | 8 . . Treads 86 | . . 86 Legs 331 | 44 157 130 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 120 Average Speed 127 | 109 120 137 Slowest Speed 170 | 120 120 170 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 14 | 3 25 15 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug 1 | . 1 . Terrain Destroyed 1 | . 1 . Melee 1 | . 1 . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 594 | 63 208 323 Wait 22 | 2 5 15 Move 423 | 51 156 216 Hop . | . . . Pick Up 19 | 4 5 10 Fast Attach 14 | 6 3 5 Attach 4 | . . 4 Detach . | . . . Swap 11 | . 4 7 Drop 22 | . 4 18 Fire 54 | . 13 41 Melee 1 | . 1 . Ram . | . . . Kick . | . . . Crush 7 | . . 7 Escape Stasis . | . . . Rewire . | . . . Trap 17 | . 17 . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 10 | -11/Scrapyard | Discovered new exit (range 14) 72 | -11/Scrapyard | Entered Materials 283 | -10/Materials | Discovered new exit (range 16) 302 | -10/Materials | Build established: Mutant 338 | -10/Materials | Entered another Materials area 338 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 811 | -9/Materials | Core integrity fell below 50% 814 | -9/Materials | Self-destructed Last Messages --------------- 00766_ Acquired Hvy. Particle Gun. 00767_ Dropped Hvy. Assault Rifle. 00771_ R-06 Scavenger collects Hvy. Assault Rifle. 00772_ Acquired Pulse Rifle. 00775_ R-06 Scavenger collects Med. Laser. 00781_ Slammed into S-10 Pest. 00786_ S-10 Pest destroyed. 00786_ Switching to secondary target: S-10 Pest. 00791_ Lgt. Armor Plating destroyed. 00792_ Destroyed Flight Unit. 00792_ S-10 Pest destroyed. 00795_ Power failure, Ion Engine shutdown. 00796_ Crushed S-10 Pest. 00796_ S-10 Pest destroyed. 00799_ Overheating: Matter decay (-20). 00802_ Critical hit (Burn: +37). 00802_ Acquired 13 matter. 00804_ Slammed into S-10 Pest. 00813_ Hvy. EM Pulse Gun destroyed. 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""" #?# """ """ + | | ???????????????? ##?## = # | | ???????????????? #???# "T" # ## ### | | ???????????????? #???# """ ## ### ### | | ????????????????######################## #?# ## | | ????????????????# # #???# #?# ## | | ????????????????# # """"""" #???# #?# ## | | ????????????????# # """"""" #???# #?# ## | | ????????????????# """# """"""" #???# #?# ## | | ????????????????# """# """"""" #??## ### ## | | ????????????????# """# """"""" #??# ## ## | | ????????????????# """# #### ## ## | | ????????????????# """# + T ## ### | | ????????????????# ######+####### ## #?? | | ????????????????#####+####### #???# ## #?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 10 Energy Capacity 250 Matter Stores 276 Matter Capacity 400 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SpreadScrapoidGravjet Manual? 0 Play Time 00:11:14 Cumulative 87.6 hours Start 2025.02.22 @ 20:25:12 End 2025.02.22 @ 20:36:49 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 145 Rogue 112 Adventurer 33 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 43 Achievement% 34 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 42a7a2e2-7045-4cb5-a704-1c73b560b0d7