Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.10 @ 17:51:03 Player: woegarden Result: Destroyed by C-40 Crusher with Compactor Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (48) 240 Value Destroyed (904) 904 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (828) 828 TOTAL SCORE: 5452 Bonus ------- Follower Combat Kills 512 Met Imprinter 300 Was Imprinted 300 Friendly Fire -284 Cogmind --------- Core Integrity 0/850 Matter 220/300 Energy 140/140 System Corruption 21% Temperature Cool (0) Movement Rolling (95) Ox1 Location -6/Waste Parts ------- > --- POWER (2) -------- Light Deuterium Engine > --- PROPULSION (3) --- Wheel > --- UTILITY (7) ------ Medium Storage Unit Terrain Scan Processor > --- WEAPON (3) ------- (None) > --- INVENTORY (10) --- Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Segregator Peak State ------------ > --- POWER ------------ Micro Nuclear Core Light Fission Core > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Medium Storage Unit Advanced Sensor Array Improved Terrain Scanner Terrain Scan Processor 0b10 Decoder Chip [Generic] ECM Suite Force Field > --- WEAPON ----------- Minigun High-powered Shotgun RU-N14's Throwing Claymores > --- INVENTORY -------- Light Deuterium Engine Light Fission Core Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Wheel Compact Wheel Compact Wheel Segregator [Rating: 62] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Nuclear Core Propulsion Compact Wheel Leg Flexi-carbon Leg Wheel Compact Wheel Utility Medium Storage Unit Device Sensor Array Storage Medium Storage Unit Processor Terrain Scan Processor Weapon Heavy Battle Rifle Energy Gun Medium Laser Ballistic Gun Heavy Battle Rifle Ballistic Cannon Mini Assault Cannon Special Weapon RU-N14's Throwing Claymores Slashing Weapon Katana Build | -11 -10 -9 -9 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Was Slots Evolved 8 | . . 2 . . . 6 . Power 1 | . . . . . . 1 . Propulsion 1 | . . . . . . 1 . Utility 5 | . . 2 . . . 3 . Weapon 1 | . . . . . . 1 . Parts Attached 54 | 7 4 4 6 5 3 20 5 Power 10 | 2 . 1 1 . 1 4 1 Engine 6 | 2 . 1 1 . . 2 . Core 4 | . . . . . 1 2 1 Reactor . | . . . . . . . . Propulsion 16 | 2 2 . 1 1 1 5 4 Treads . | . . . . . . . . Leg 8 | . . . . . . 5 3 Wheel 8 | 2 2 . 1 1 1 . 1 Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 16 | 2 1 3 3 . 1 6 . Device 12 | 1 . 2 3 . 1 5 . Storage 2 | 1 1 . . . . . . Processor 2 | . . 1 . . . 1 . Hackware . | . . . . . . . . Protection . | . . . . . . . . Artifact . | . . . . . . . . Weapon 12 | 1 1 . 1 4 . 5 . Energy Gun 2 | 1 1 . . . . . . Energy Cannon . | . . . . . . . . Ballistic Gun 6 | . . . 1 1 . 4 . Ballistic Cannon 1 | . . . . . . 1 . Launcher . | . . . . . . . . Special Weapon 2 | . . . . 2 . . . Impact Weapon . | . . . . . . . . Slashing Weapon 1 | . . . . 1 . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 4 | . . . 1 1 . 2 . Corrupted Parts 5 | . . . . . . 5 . System Corruption 20 | . . . . . . 20 . Parts Lost 23 | . . . 1 . 3 18 1 Power 6 | . . . . . 1 4 1 Propulsion 6 | . . . . . 1 5 . Utility 8 | . . . 1 . 1 6 . Weapon 3 | . . . . . . 3 . Highest Loss Streak 13 | . . . 1 . 3 12 13 To Critical Strikes 1 | . . . . . . 1 . Average Backups 9 | 7 8 8 9 10 9 8 6 Power 1 | 1 1 1 1 2 1 1 . Propulsion 2 | 4 1 2 1 2 1 4 4 Utility 4 | 1 5 5 5 5 4 1 . Weapon . | 1 . . . 1 1 . 1 Tool/Special . | . . . . . . . . Unused Backups 15 | 4 5 . 3 . . 1 2 Power 1 | 1 . . . . . . . Propulsion 6 | 2 2 . 1 . . . 1 Utility 5 | 1 3 . . . . 1 . Weapon 3 | . . . 2 . . . 1 Tool/Special . | . . . . . . . . Average Slot Usage (%) 96 | . 100 98 96 100 98 86 38 Engine 10 | . 14 11 11 11 10 4 6 Leg 2 | . . . . . . 16 3 Wheel 19 | . 28 22 22 22 22 1 11 Device 20 | . 14 21 18 22 21 21 . Storage 10 | . 14 11 11 11 11 6 6 Processor 9 | . . 10 11 11 11 11 6 Energy Gun 4 | . 14 11 11 4 . . . Ballistic Gun 11 | . 14 11 11 10 11 14 . Special Weapon 5 | . . . . 6 10 . . Peak Build Rating 62 | 10 10 15 19 24 23 62 20 Average Rating 20 | 8 9 13 13 19 21 44 15 On Entrance 12 | 6 10 10 15 12 22 16 6 Avg Prop Armor Cover (%) . | . . . . . . . . Naked Turns . | . . . . . . . . Heaviest Build 48 | 15 20 21 21 27 27 48 22 Greatest Support 60 | 26 26 26 26 28 28 60 42 Greatest Overweight (x) 3 | . . . . . 1 3 . Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 Average Capacity 9 | 8 8 10 10 10 10 10 10 Most Carried 10 | 8 10 10 10 10 10 10 9 Average Carried 9 | 7 8 8 9 9 9 8 5 Final Capacity 10 | 8 10 10 10 10 10 10 10 Final Carried 10 | 8 10 8 10 10 10 10 5 Class Distribution -------------------- 77% | Mutant 16% | Scavenger-Skirmisher 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Skirmisher | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Scavenger-Skirmisher | -6/Factory Scavenger-Skirmisher | -6/Waste Resources | -11 -10 -9 -9 -7 -6 -6 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Fac Was Matter Collected 1607 | 400 96 . 256 90 120 645 . Remotely . | . . . . . . . . Salvage Created 1151 | 331 44 . 225 . 145 406 . Parts 98 | 29 5 . 22 . 14 28 . Haulers Intercepted . | . . . . . . . . Recyclers Shooed 2 | 1 . . . . . 1 . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 19 | . . . . 1 18 . . Prevented 8 | . . . . . 8 . . Parts Restored . | . . . . . . . . Kills | -11 -10 -9 -9 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Was Combat Hostiles Destroyed 25 | . . . 10 . 6 9 . Guns 20 | . . . 10 . 3 7 . AOE 5 | . . . . . 3 2 . Classes Destroyed 13 | 3 2 . 3 . 1 4 . Worker 6 | 4 . . . . . 2 . Builder 2 | . 1 . . . . 1 . Tunneler 10 | 9 . . 1 . . . . Recycler 1 | 1 . . . . . . . Mechanic 1 | . . . . . . 1 . Watcher 1 | . 1 . . . . . . Swarmer 17 | . . . 8 . 6 3 . Grunt 1 | . . . 1 . . . . Duelist 1 | . . . 1 . . . . Specialist 1 | . . . . . . 1 . Hunter 2 | . . . . . . 2 . Programmer 3 | . . . . . . 3 . Mutant 2 | . . . . . 1 1 . Best Kill Streak 7 | 4 1 . 4 . 2 7 . Combat Bots Only 4 | . . . 4 . 2 4 . Max Kills in Single Turn 3 | 1 1 . 2 . 2 3 . Gunslinging 1 | . . . 1 . . . . Exploded 2 | . . . . . 2 1 . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -7 -6 -6 -6 -------- Run | Yrd Mat Mat Min Zio Pro Fac Was Hostile Shots Fired 294 | . 3 2 40 . 36 212 1 Missed 93 | . 2 . 14 . 10 67 . Hits 201 | . 1 2 26 . 26 145 1 Melee 2 | . . . . . . 1 1 Projectile 199 | . 1 2 26 . 26 144 . Critical Strikes 8 | . . . . . 1 7 . Damage Taken 2993 | . 38 27 219 . 439 2226 44 Core 1081 | . 27 . 76 . 100 834 44 Absorbed by Shields 354 | . . . . . . 354 . Core Remaining (%) 81 | 100 89 . . . 56 . . Volleys Fired 104 | 23 5 . 28 . 15 33 . Largest 3 | 2 2 . 2 . 2 3 . Hottest 75 | 70 70 . 70 . 33 75 . Shots Fired 202 | 46 10 . 56 . 18 72 . Gun 196 | 46 10 . 56 . 15 69 . Cannon . | . . . . . . . . Launcher . | . . . . . . . . Special 6 | . . . . . 3 3 . Kinetic 140 | 23 5 . 28 . 15 69 . Thermal 56 | 23 5 . 28 . . . . Explosive 6 | . . . . . 3 3 . Electromagnetic . | . . . . . . . . Robot Hit Streak 12 | 12 3 . 11 . 2 6 . Robot Miss Streak 6 | 2 1 . 3 . 4 6 . Penetration Max . | . . . . . . . . Secondary Targets 3 | . . . 2 . . 1 . Max Gunslinging Chain 1 | . . . 1 . . 1 . Shots Hit Robots 121 | 29 6 . 34 . 6 46 . Core Hits 76 | 15 2 . 16 . 10 33 . Critical Kills 1 | . . . . . . 1 . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 6 | 1 1 . 1 . 1 2 . Burn 3 | 1 1 . 1 . . . . Destroy 1 | . . . . . . 1 . Sever 2 | . . . . . 1 1 . Melee Attacks 3 | . . . . 3 . . . Impact . | . . . . . . . . Slashing 3 | . . . . 3 . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 3309 | 357 72 . 370 . 586 1924 . Guns 1807 | 357 72 . 370 . 123 885 . Cannons . | . . . . . . . . Explosions 1270 | . . . . . 399 871 . Melee . | . . . . . . . . Ramming 66 | . . . . . . 66 . Kinetic 1357 | 168 35 . 146 . 123 885 . Thermal 450 | 189 37 . 224 . . . . Explosive 1270 | . . . . . 399 871 . Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing 166 | . . . . . 64 102 . Piercing . | . . . . . . . . Highest Corruption 21 | . . . . . . 21 21 Average Corruption 15 | . . . . . . 15 21 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 33 | . . . . . . 32 1 Message Errors 9 | . . . . . . 8 1 Matter Fused 6 | . . . . . . 6 . Heat Flow Errors 4 | . . . . . . 4 . Energy Discharges 2 | . . . . . . 2 . Data Loss (minor) 5 | . . . . . . 5 . Misfires 1 | . . . . . . 1 . Alerts 3 | . . . . . . 3 . Misdirections 1 | . . . . . . 1 . Weapon Failures 2 | . . . . . . 2 . Overload Shots . | . . . . . . . . Overflow Damage 55 | . . . . . 48 7 . Projectiles . | . . . . . . . . Explosions 53 | . . . . . 48 5 . Melee 2 | . . . . . . 2 . Knockbacks 1 | . . . . . . 1 . Impact 1 | . . . . . . 1 . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage . | . . . . . . . . Shots . | . . . . . . . . Rammed . | . . . . . . . . Targets Rammed 9 | . . . . . . 9 . Kicked 9 | . . . . . . 9 . Crushed . | . . . . . . . . Highest Temperature 330 | 65 18 . 102 . 8 330 . Average Temperature 41 | 24 7 . 25 . 6 69 . Received Heat Transfer 280 | . 9 9 12 . 75 175 . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions 1 | . . . . . . 1 . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 2 | 1 . . 1 . . . . Heat Transferred 1554 | 629 185 . 740 . . . . Parts Sabotaged 3 | . . . . . . 3 . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -9 -9 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Was Maximum Alert Level 1 | . . . . . . 1 . Low Security (%) 98 | 100 100 100 100 . . 95 100 Level 1 1 | . . . . . . 4 . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 212 | 10 15 5 120 . . 212 27 Initial 99 | . . 2 . . . 99 27 Average 32 | 1 . . 42 . . 72 23 Influence Increases 1499 | 70 27 5 280 . 641 476 . Destroy 0b10 Robot/C 780 | . . . 200 . 320 260 . Destroy 0b10 Robot/NC 105 | 70 10 . 5 . . 20 . Destroy Leader 132 | . 2 . 30 . 50 50 . Allied During Kill 250 | . . . . . 196 54 . Successful Hack 10 | . . 5 . . . 5 . Destroy Structure 27 | . . . . . . 27 . Lose Combat Pursuer 195 | . 15 . 45 . 75 60 . Influence Decreases 1492 | 70 20 12 274 6 483 556 71 Entered New Map 121 | . . 5 . 6 . 59 51 Time Decay 1115 | 70 20 7 264 . 453 291 10 Lost Part 200 | . . . 10 . 10 170 10 Lost Ally 56 | . . . . . 20 36 . Squads Dispatched 6 | . 1 . . . . 5 . Investigation 1 | . 1 . . . . . . Extermination 2 | . . . . . . 2 . Reinforcement 3 | . . . . . . 3 . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . . 1 . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . Stealth | -11 -10 -9 -9 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Min Zio Pro Fac Was Distress Signals 3 | . 2 . . . . 1 . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 75 | . 5 1 13 . 18 36 2 Peak Tracking Total 10 | . 6 1 4 . 4 10 2 Tactical Retreats 8 | . 1 . 2 . 3 2 . Traps | -11 -10 -9 -9 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Was Traps Triggered 3 | . 2 . . . . 1 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed 5 | . . . 5 . . . . Triggered . | . . . . . . . . Most Traps Carried 1 | . . . 1 . . . . Machines | -11 -10 -9 -9 -7 -6 -6 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Fac Was Machines Disabled . | . . . . . . . . Max in Single Turn . | . . . . . . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Min Zio Pro Fac Was Machines Accessed 5 | . 2 1 . . . 2 . Terminals 4 | . 2 1 . . . 1 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . . 1 . Total Hacks 13 | . 4 4 . . . 5 . Successful 5 | . 1 3 . . . 1 . Failed 8 | . 3 1 . . . 4 . Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 11 | . 4 4 . . . 3 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 2 | . . . . . . 2 . Terminal Hacks 5 | . 1 3 . . . 1 . Open DSF 1 | . . . . . . 1 . Terminal Index 1 | . . 1 . . . . . Investigation Status 1 | . . 1 . . . . . Zone Layout 2 | . 1 1 . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 3 | . 1 . . . . 2 . Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired 4 | . . . . 4 . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 13 | . . . . 13 . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 -6 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Fac Was Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -7 -6 -6 -6 -------- Run | Yrd Mat Mat Min Zio Pro Fac Was Total Allies 8 | . . . . 8 . . . Largest Group 8 | . . . . 8 8 3 . Highest-Rated Group 237 | . . . . 237 237 114 . Highest-Rated Ally 41 | . . . . 41 41 40 . Total Orders . | . . . . . . . . Ally Attacks 50 | . . . . . 30 20 . Total Damage 1467 | . . . . . 998 469 . Kills 16 | . . . . . 12 4 . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Was Active Infowar (turns) 5272 | 248 523 132 608 1397 1630 734 . Sensors 4111 | . . . 371 1397 1630 713 . Terrain 2191 | 248 523 132 568 . 40 680 . Structural 167 | . . . . . . 167 . Seismic 3130 | . . 126 78 1397 1529 . . Decoding 599 | . . . . . . 599 . ECM 51 | . . . . . . 51 . Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 6 | . . . 1 2 3 . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Decoded 0b10 Intel 20 | . . . . . . 20 . Traps 3 | . . . . . . 3 . Items 15 | . . . . . . 15 . Patrols 1 | . . . . . . 1 . Guards 1 | . . . . . . 1 . Exploration | -11 -10 -9 -9 -7 -6 -6 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Fac Was Turns Passed 5532 | 478 523 132 608 1397 1630 735 29 Spaces Moved 4429 | 128 460 119 542 1331 1384 444 21 Core 6 | . . . . . . 6 . Treads . | . . . . . . . . Legs 372 | 5 . . . . . 367 . Wheels 4051 | 123 460 119 542 1331 1384 71 21 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 90 | 90 90 90 90 90 90 90 93 Average Speed 95 | 91 90 90 90 94 94 116 93 Slowest Speed 200 | 120 90 90 90 95 115 200 93 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 46 | 3 48 14 75 93 99 11 26 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 3 | . . . . 2 1 . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . Scrap Searched 6 | . . . 1 3 2 . . Spaces Dug . | . . . . . . . . Terrain Destroyed 80 | . . . . . 53 27 . Melee . | . . . . . . . . Projectile 1 | . . . . . 1 . . AOE 79 | . . . . . 52 27 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Min Zio Pro Fac Was Total 5538 | 447 563 144 614 1461 1684 596 29 Wait 818 | 266 81 19 10 108 264 70 . Move 4423 | 127 459 118 541 1330 1383 444 21 Hop . | . . . . . . . . Pick Up 51 | 12 7 1 11 4 5 11 . Fast Attach 13 | 2 . . 1 1 . 9 . Attach 24 | 2 . 3 2 . 3 9 5 Detach 2 | . . 1 1 . . . . Swap 36 | 3 4 1 4 8 5 8 3 Drop 46 | 12 7 1 11 7 5 3 . Fire 104 | 23 5 . 28 . 15 33 . Melee 3 | . . . . 3 . . . Ram . | . . . . . . . . Kick 9 | . . . . . . 9 . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire 4 | . . . . . 4 . . Trap 5 | . . . 5 . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 2 exits: [*Mat] / *Zio) -7/Zion (discovered 2 exits: Dee / [*Pro]) -6/Proximity Caves -6/Factory -6/Waste History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 3) 479 | -11/Scrapyard | Entered Materials 505 | -10/Materials | Build established: Mutant 989 | -10/Materials | Discovered new exit (range 13) 1002 | -10/Materials | Entered another Materials area 1002 | -9/Materials | Evolved 2 slots: Utility x2 1065 | -9/Materials | Discovered new exit (range 16) 1134 | -9/Materials | Entered Mines 1370 | -9/Mines | Found a hidden stash of uninstalled traps 1550 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1552 | -9/Mines | Found Prototype Device 1675 | -9/Mines | Build established: Scavenger-Skirmisher 1702 | -9/Mines | Identified Exp. Sensor Array 1724 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1724 | -9/Mines | Discovered new exit (range 7) 1742 | -9/Mines | Entered Zion 1778 | -7/Zion | Gained Derelict followers 1933 | -7/Zion | Identified exit to Deep Caves 2070 | -7/Zion | Build established: Mutant 2157 | -7/Zion | Met Imprinter 2174 | -7/Zion | Imprinted 2176 | -7/Zion | Declared Zion's savior 2307 | -7/Zion | Found Prototype Special Weapon 2308 | -7/Zion | Identified RU-N14's Throwing Claymores 2311 | -7/Zion | Found RU-N14's Throwing Claymores 2455 | -7/Zion | Learned location of Quarantine (-3) 2498 | -7/Zion | Learned Factory scanalyzer intel 3072 | -7/Zion | Discovered new exit (range 11) 3139 | -7/Zion | Entered Proximity Caves 3139 | -6/Proximity Caves | Accompanied by 8 allies 3734 | -6/Proximity Caves | Learned location of 1 exit from Lower Caves 3737 | -6/Proximity Caves | Learned Factory terminal intel 3797 | -6/Proximity Caves | Discovered new exit (range 7) 4699 | -6/Proximity Caves | Lost 3 parts (1p1n1u) 4769 | -6/Proximity Caves | Entered Factory 4769 | -6/Factory | Accompanied by 3 allies 4769 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x1, Utility x3, Weapon x1 4770 | -6/Factory | Loaded intel: 26 terminal locations 4771 | -6/Factory | Loaded intel: 4 scanalyzer locations 4871 | -6/Factory | System corruption reached 10% 5171 | -6/Factory | Build established: Scavenger-Skirmisher 5324 | -6/Factory | Cargo convoy interrupted 5398 | -6/Factory | Lost 3 parts (1p2n) 5497 | -6/Factory | Core integrity fell below 50% 5502 | -6/Factory | Core integrity fell below 20% 5504 | -6/Factory | Sucked down chute 5504 | -6/Factory | Entered Waste 5521 | -6/Waste | Spotted C-40 Crusher 5526 | -6/Waste | Spotted C-40 Crusher 5533 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 5533 | -6/Waste | Destroyed by C-40 Crusher with Compactor Last Messages --------------- 05492_ Force Field destroyed. 05492_ Penetrated by Slug. 05493_ Flexi-carbon Leg destroyed. 05493_ Mic. Nuclear Core destroyed. 05493_ Critical hit (Blast). 05493_ Knocked back. 05497_ System corrupted: Matter fused (-5). 05498_ Penetrated by Slug. 05498_ K-01 Serf destroyed. 05500_ Critical hit (Burn: +37). 05501_ Penetrated by Slug. 05503_ 0b10 Decoder Chip [Generic] destroyed. 05504_ Triggered Chute Trap. 05504_ A hatch slides open and sucks a vortex of air into the floor. LOCATION=UNKNOWN GOAL=ESCAPE 05512_ >QXRC:NMKAY8M4SONC Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????######?????????###??????????????????? | | ?????????????# #????????? #??????????????????? | | ###########??# #???????? #??????????????????? | | #??# #???????? #??????????????????? | | #??# #??????? #??????????????????? | | #### ######## #####??????????????? | | =@ ????????? | | ! CC ????????? | | CC CC ????????? | | CC ?????????? | | #### ######## ######## ?????????? | | #??# #??????? #??????????????????? | | #??# #??????? #??????????????????? | | ###########??# #??????? #??????????????????? | | ?????????????# #??????? #??????????????????? | | ????????????? #??????? ??????????????????? | | ???????????? #??????? ?????????????????? | | ???????????# #??????? ????????????????? | | ???????????# #???????? ????????????????? | | ???????????### #???????? ###????????????????? | | ?????????????# #???????? ???????????????????? | | ?????????????# #???????? ?????????????????????? | | ?????????????# #??????????????????????????????? | | ?????????????? ???????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 28 Energy Capacity 340 Matter Stores 379 Matter Capacity 400 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 85 ECM Strength 1 Evasion (%) 55 Item Schematics ----------------- Adv. ECM Suite | -7/Zion | Archive Imp. System Shield | -7/Zion | Archive Magnetic Acceleration Cannon | -7/Zion | Archive Hvy. Laser | -7/Zion | Archive Power Amplifier | -7/Zion | Archive Gauss Rifle | -7/Zion | Archive Imp. Kinecellerator | -7/Zion | Archive Lance | -7/Zion | Archive Matter Filter | -7/Zion | Archive Cloaking Device | -7/Zion | Archive Core Analyzer | -7/Zion | Archive IFF Parser | -7/Zion | Archive Angular Momentum Engine | -7/Zion | Archive Robot Schematics ------------------ L-31 Rogue | -7/Zion | Archive R-06 Scavenger | -7/Zion | Archive G-47 Trooper | -7/Zion | Archive D-83 Annihilator | -7/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- I Have A Map? Infodabbler Challenges ------------ None Game ------ Seed MobileBombardmentForcegen Manual? 0 Play Time 01:06:39 Cumulative 114.3 hours Start 2026.07.10 @ 16:19:05 End 2026.07.10 @ 17:51:03 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 198 Rogue 152 Adventurer 45 Explorer 1 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 27 Gallery% 41 Achievement% 24 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters LOW_CONTRAST(13,24,33)|BRIGHTNESS(90)|SATURATION(87) Steam 1 RUN: 2e553ada-dc10-4918-a807-8247a42d95d0